Updated setup for univ build.
[wxWidgets.git] / include / wx / univ / setup0.h
1 ///////////////////////////////////////////////////////////////////////////////
2 // Name: wx/univ/setup.h
3 // Purpose: configuration settings for wxUniversal/MSW
4 // Author: Vadim Zeitlin
5 // Modified by:
6 // Created: 14.08.00
7 // RCS-ID: $Id$
8 // Copyright: (c) 2000 SciTech Software, Inc. (www.scitechsoft.com)
9 // Licence: wxWindows licence
10 ///////////////////////////////////////////////////////////////////////////////
11
12 #ifndef _WX_UNIV_SETUP_H_
13 #define _WX_UNIV_SETUP_H_
14
15 // ----------------------------------------------------------------------------
16 // global settings
17 // ----------------------------------------------------------------------------
18
19 // define this to 0 when building wxBase library - this can also be done from
20 // makefile/project file overriding the value here
21 #ifndef wxUSE_GUI
22 #define wxUSE_GUI 1
23 #endif // wxUSE_GUI
24
25 // ----------------------------------------------------------------------------
26 // compatibility settings
27 // ----------------------------------------------------------------------------
28
29 // This setting determines the compatibility with 2.4 API: set it to 1 to
30 // enable it
31 //
32 // Default is 0.
33 //
34 // Recommended setting: 0 (please update your code instead!)
35 #define WXWIN_COMPATIBILITY_2_4 0
36
37 // This setting determines the compatibility with 2.6 API: set it to 0 to
38 // flag all cases of using deprecated functions.
39 //
40 // Default is 1 but please try building your code with 0 as the default will
41 // change to 0 in the next version and the deprecated functions will disappear
42 // in the version after it completely.
43 //
44 // Recommended setting: 0 (please update your code)
45 #define WXWIN_COMPATIBILITY_2_6 1
46
47 // Set to 0 for accurate dialog units, else 1 to be as per 2.1.16 and before.
48 // If migrating between versions, your dialogs may seem to shrink.
49 //
50 // Default is 1
51 //
52 // Recommended setting: 0 (the new calculations are more correct!)
53 #define wxDIALOG_UNIT_COMPATIBILITY 0
54
55 // ----------------------------------------------------------------------------
56 // debugging settings
57 // ----------------------------------------------------------------------------
58
59 // Generic comment about debugging settings: they are very useful if you don't
60 // use any other memory leak detection tools such as Purify/BoundsChecker, but
61 // are probably redundant otherwise. Also, Visual C++ CRT has the same features
62 // as wxWidgets memory debugging subsystem built in since version 5.0 and you
63 // may prefer to use it instead of built in memory debugging code because it is
64 // faster and more fool proof.
65 //
66 // Using VC++ CRT memory debugging is enabled by default in debug mode
67 // (__WXDEBUG__) if wxUSE_GLOBAL_MEMORY_OPERATORS is *not* enabled (i.e. is 0)
68 // and if __NO_VC_CRTDBG__ is not defined.
69
70 // If 1, enables wxDebugContext, for writing error messages to file, etc. If
71 // __WXDEBUG__ is not defined, will still use the normal memory operators.
72 //
73 // Default is 0
74 //
75 // Recommended setting: 0
76 #ifdef __MWERKS__
77 #define wxUSE_DEBUG_CONTEXT 1
78 #else
79 #define wxUSE_DEBUG_CONTEXT 0
80 #endif
81
82 // If 1, enables debugging versions of wxObject::new and wxObject::delete *IF*
83 // __WXDEBUG__ is also defined.
84 //
85 // WARNING: this code may not work with all architectures, especially if
86 // alignment is an issue. This switch is currently ignored for mingw / cygwin
87 //
88 // Default is 0
89 //
90 // Recommended setting: 1 if you are not using a memory debugging tool, else 0
91 #define wxUSE_MEMORY_TRACING 0
92
93 // In debug mode, cause new and delete to be redefined globally.
94 // If this causes problems (e.g. link errors which is a common problem
95 // especially if you use another library which also redefines the global new
96 // and delete), set this to 0.
97 // This switch is currently ignored for mingw / cygwin
98 //
99 // Default is 0
100 //
101 // Recommended setting: 0
102 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
103
104 // In debug mode, causes new to be defined to be WXDEBUG_NEW (see object.h). If
105 // this causes problems (e.g. link errors), set this to 0. You may need to set
106 // this to 0 if using templates (at least for VC++). This switch is currently
107 // ignored for mingw / cygwin / CodeWarrior
108 //
109 // Default is 0
110 //
111 // Recommended setting: 0
112 #define wxUSE_DEBUG_NEW_ALWAYS 0
113
114 // wxHandleFatalExceptions() may be used to catch the program faults at run
115 // time and, instead of terminating the program with a usual GPF message box,
116 // call the user-defined wxApp::OnFatalException() function. If you set
117 // wxUSE_ON_FATAL_EXCEPTION to 0, wxHandleFatalExceptions() will not work.
118 //
119 // This setting is for Win32 only and can only be enabled if your compiler
120 // supports Win32 structured exception handling (currently only VC++ does)
121 //
122 // Default is 1
123 //
124 // Recommended setting: 1 if your compiler supports it.
125 #ifdef _MSC_VER
126 #define wxUSE_ON_FATAL_EXCEPTION 1
127 #else
128 #define wxUSE_ON_FATAL_EXCEPTION 0
129 #endif
130
131 // ----------------------------------------------------------------------------
132 // Unicode support
133 // ----------------------------------------------------------------------------
134
135 // Set wxUSE_UNICODE to 1 to compile wxWidgets in Unicode mode: wxChar will be
136 // defined as wchar_t, wxString will use Unicode internally. If you set this
137 // to 1, you must use wxT() macro for all literal strings in the program.
138 //
139 // Unicode is currently only fully supported under Windows NT/2000/XP (Windows 9x
140 // doesn't support it and the programs compiled in Unicode mode will not run
141 // under 9x).
142 //
143 // Default is 0
144 //
145 // Recommended setting: 0 (unless you only plan to use Windows NT/2000/XP)
146 #ifndef wxUSE_UNICODE
147 #define wxUSE_UNICODE 0
148 #endif
149
150 // Set wxUSE_UNICODE_MSLU to 1 if you want to compile wxWidgets in Unicode mode
151 // and be able to run compiled apps under Windows 9x as well as NT/2000/XP. This
152 // setting enables use of unicows.dll from MSLU (MS Layer for Unicode, see
153 // http://www.microsoft.com/globaldev/Articles/mslu_announce.asp). Note that you
154 // will have to modify the makefiles to include unicows.lib import library as the first
155 // library (if you use MSVC, you can run the makefile with "nmake MSLU=1 UNICODE=1"
156 // command).
157 //
158 // If your compiler doesn't have unicows.lib, you can get a version of it at
159 // http://libunicows.sourceforge.net
160 //
161 // Default is 0
162 //
163 // Recommended setting: 0
164 #define wxUSE_UNICODE_MSLU 0
165
166 // Setting wxUSE_WCHAR_T to 1 gives you some degree of Unicode support without
167 // compiling the program in Unicode mode. More precisely, it will be possible
168 // to construct wxString from a wide (Unicode) string and convert any wxString
169 // to Unicode.
170 //
171 // Default is 1
172 //
173 // Recommended setting: 1 for win32 else 0
174 #if defined(__WIN32__) || defined(__WATCOMC__)
175 #define wxUSE_WCHAR_T 1
176 #else
177 #define wxUSE_WCHAR_T 0
178 #endif
179
180 // ----------------------------------------------------------------------------
181 // global features
182 // ----------------------------------------------------------------------------
183
184 // Compile library in exception-safe mode? If set to 1, the library will try to
185 // behave correctly in presence of exceptions (even though it still will not
186 // use the exceptions itself) and notify the user code about any unhandled
187 // exceptions. If set to 0, propagation of the exceptions through the library
188 // code will lead to undefined behaviour -- but the code itself will be
189 // slightly smaller and faster.
190 //
191 // Default is 1
192 //
193 // Recommended setting: depends on whether you intend to use C++ exceptions
194 // in your own code (1 if you do, 0 if you don't)
195 #define wxUSE_EXCEPTIONS 1
196
197 // Set wxUSE_STL to 1 to derive wxList(Foo) and wxArray(Foo) from
198 // std::list<Foo*> and std::vector<Foo*>, with a compatibility interface,
199 // and for wxHashMap to be implemented with templates.
200 //
201 // Default is 0
202 //
203 // Recommended setting: YMMV
204 #define wxUSE_STL 0
205
206 // Set wxUSE_EXTENDED_RTTI to 1 to use extended RTTI
207 //
208 // Default is 0
209 //
210 // Recommended setting: 0
211 #define wxUSE_EXTENDED_RTTI 0
212
213 // Support for message/error logging. This includes wxLogXXX() functions and
214 // wxLog and derived classes. Don't set this to 0 unless you really know what
215 // you are doing.
216 //
217 // Default is 1
218 //
219 // Recommended setting: 1 (always)
220 #define wxUSE_LOG 1
221
222 // Recommended setting: 1
223 #define wxUSE_LOGWINDOW 1
224
225 // Recommended setting: 1
226 #define wxUSE_LOGGUI 1
227
228 // Recommended setting: 1
229 #define wxUSE_LOG_DIALOG 1
230
231 // Support for command line parsing using wxCmdLineParser class.
232 //
233 // Default is 1
234 //
235 // Recommended setting: 1 (can be set to 0 if you don't use the cmd line)
236 #define wxUSE_CMDLINE_PARSER 1
237
238 // Support for multithreaded applications: if 1, compile in thread classes
239 // (thread.h) and make the library a bit more thread safe. Although thread
240 // support is quite stable by now, you may still consider recompiling the
241 // library without it if you have no use for it - this will result in a
242 // somewhat smaller and faster operation.
243 //
244 // This is ignored under Win16, threads are only supported under Win32.
245 //
246 // Default is 1
247 //
248 // Recommended setting: 0 unless you do plan to develop MT applications
249 #define wxUSE_THREADS 1
250
251 // If enabled (1), compiles wxWidgets streams classes
252 #define wxUSE_STREAMS 1
253
254 // Use standard C++ streams if 1. If 0, use wxWin streams implementation.
255 #ifdef __MWERKS__
256 #define wxUSE_STD_IOSTREAM 1
257 #else
258 #define wxUSE_STD_IOSTREAM 0
259 #endif
260
261 // Support for positional parameters (e.g. %1$d, %2$s ...) in wxVsnprintf.
262 // Note that if the system's implementation does not support positional
263 // parameters, setting this to 1 forces the use of the wxWidgets implementation
264 // of wxVsnprintf. The standard vsnprintf() supports positional parameters on
265 // many Unix systems but usually doesn't under Windows.
266 //
267 // Positional parameters are very useful when translating a program since using
268 // them in formatting strings allow translators to correctly reorder the
269 // translated sentences.
270 //
271 // Default is 1
272 //
273 // Recommended setting: 1 if you want to support multiple languages
274 #define wxUSE_PRINTF_POS_PARAMS 0
275
276 // ----------------------------------------------------------------------------
277 // non GUI features selection
278 // ----------------------------------------------------------------------------
279
280 // Set wxUSE_LONGLONG to 1 to compile the wxLongLong class. This is a 64 bit
281 // integer which is implemented in terms of native 64 bit integers if any or
282 // uses emulation otherwise.
283 //
284 // This class is required by wxDateTime and so you should enable it if you want
285 // to use wxDateTime. For most modern platforms, it will use the native 64 bit
286 // integers in which case (almost) all of its functions are inline and it
287 // almost does not take any space, so there should be no reason to switch it
288 // off.
289 //
290 // Recommended setting: 1
291 #define wxUSE_LONGLONG 1
292
293 // Set wxUSE_(F)FILE to 1 to compile wx(F)File classes. wxFile uses low level
294 // POSIX functions for file access, wxFFile uses ANSI C stdio.h functions.
295 //
296 // Default is 1
297 //
298 // Recommended setting: 1 (wxFile is highly recommended as it is required by
299 // i18n code, wxFileConfig and others)
300 #define wxUSE_FILE 1
301 #define wxUSE_FFILE 1
302
303 // Use wxFSVolume class providing access to the configured/active mount points
304 //
305 // Default is 1
306 //
307 // Recommended setting: 1 (but may be safely disabled if you don't use it)
308 #define wxUSE_FSVOLUME 1
309
310 // Use wxStandardPaths class which allows to retrieve some standard locations
311 // in the file system
312 //
313 // Default is 1
314 //
315 // Recommended setting: 1 (may be disabled to save space, but not much)
316 #define wxUSE_STDPATHS 1
317
318 // use wxTextBuffer class: required by wxTextFile
319 #define wxUSE_TEXTBUFFER 1
320
321 // use wxTextFile class: requires wxFile and wxTextBuffer, required by
322 // wxFileConfig
323 #define wxUSE_TEXTFILE 1
324
325 // i18n support: _() macro, wxLocale class. Requires wxTextFile.
326 #define wxUSE_INTL 1
327
328 // Set wxUSE_DATETIME to 1 to compile the wxDateTime and related classes which
329 // allow to manipulate dates, times and time intervals. wxDateTime replaces the
330 // old wxTime and wxDate classes which are still provided for backwards
331 // compatibility (and implemented in terms of wxDateTime).
332 //
333 // Note that this class is relatively new and is still officially in alpha
334 // stage because some features are not yet (fully) implemented. It is already
335 // quite useful though and should only be disabled if you are aiming at
336 // absolutely minimal version of the library.
337 //
338 // Requires: wxUSE_LONGLONG
339 //
340 // Default is 1
341 //
342 // Recommended setting: 1
343 #define wxUSE_DATETIME 1
344
345 // wxUSE_TIMEDATE enables compilation of the old wxDate and wxTime classes (not
346 // the same as wxDateTime!). These classes are obsolete and shouldn't be used
347 // in new code
348 //
349 // Default is 0
350 //
351 // Recommended setting: 0 unless you have legacy code which uses these classes
352 #define wxUSE_TIMEDATE 0
353
354 // Set wxUSE_TIMER to 1 to compile wxTimer class
355 //
356 // Default is 1
357 //
358 // Recommended setting: 1
359 #define wxUSE_TIMER 1
360
361 // Use wxStopWatch clas.
362 //
363 // Default is 1
364 //
365 // Recommended setting: 1 (needed by wxSocket)
366 #define wxUSE_STOPWATCH 1
367
368 // Setting wxUSE_CONFIG to 1 enables the use of wxConfig and related classes
369 // which allow the application to store its settings in the persistent
370 // storage. Setting this to 1 will also enable on-demand creation of the
371 // global config object in wxApp.
372 //
373 // See also wxUSE_CONFIG_NATIVE below.
374 //
375 // Recommended setting: 1
376 #define wxUSE_CONFIG 1
377
378 // If wxUSE_CONFIG is 1, you may choose to use either the native config
379 // classes under Windows (using .INI files under Win16 and the registry under
380 // Win32) or the portable text file format used by the config classes under
381 // Unix.
382 //
383 // Default is 1 to use native classes. Note that you may still use
384 // wxFileConfig even if you set this to 1 - just the config object created by
385 // default for the applications needs will be a wxRegConfig or wxIniConfig and
386 // not wxFileConfig.
387 //
388 // Recommended setting: 0 (universal should not use native)
389 #if defined(__WIN32__)
390 #define wxUSE_CONFIG_NATIVE 0
391 #else
392 #define wxUSE_CONFIG_NATIVE 0
393 #endif
394
395 // If wxUSE_DIALUP_MANAGER is 1, compile in wxDialUpManager class which allows
396 // to connect/disconnect from the network and be notified whenever the dial-up
397 // network connection is established/terminated. Requires wxUSE_DYNAMIC_LOADER.
398 //
399 // Default is 1.
400 //
401 // Recommended setting: 1
402 #if defined(__WIN32__)
403 #define wxUSE_DIALUP_MANAGER 1
404 #else
405 #define wxUSE_DIALUP_MANAGER 0
406 #endif
407
408 // Compile in classes for run-time DLL loading and function calling.
409 // Required by wxUSE_DIALUP_MANAGER.
410 //
411 // This setting is for Win32 only
412 //
413 // Default is 1.
414 //
415 // Recommended setting: 1
416 #if defined(__WIN32__)
417 #define wxUSE_DYNLIB_CLASS 1
418 #else
419 #define wxUSE_DYNLIB_CLASS 0
420 #endif
421
422 // experimental, don't use for now
423 #if defined(__WIN32__)
424 #define wxUSE_DYNAMIC_LOADER 1
425 #else
426 #define wxUSE_DYNAMIC_LOADER 0
427 #endif
428
429 // Set to 1 to use socket classes
430 #define wxUSE_SOCKETS 1
431
432 // Set to 1 to enable virtual file systems (required by wxHTML)
433 #define wxUSE_FILESYSTEM 1
434
435 // Set to 1 to enable virtual ZIP filesystem (requires wxUSE_FILESYSTEM)
436 #define wxUSE_FS_ZIP 1
437
438 // wxArchive classes for accessing archives such as zip and tar
439 #define wxUSE_ARCHIVE_STREAMS 1
440
441 // Set to 1 to compile wxZipInput/OutputStream classes.
442 #define wxUSE_ZIPSTREAM 1
443
444 // Set to 1 to compile wxZlibInput/OutputStream classes. Also required by
445 // wxUSE_LIBPNG
446 #define wxUSE_ZLIB 1
447
448 // Set to 1 to enable virtual Internet filesystem (requires wxUSE_FILESYSTEM)
449 #define wxUSE_FS_INET 1
450
451 // If enabled, the code written by Apple will be used to write, in a portable
452 // way, float on the disk. See extended.c for the license which is different
453 // from wxWidgets one.
454 //
455 // Default is 1.
456 //
457 // Recommended setting: 1 unless you don't like the license terms (unlikely)
458 #define wxUSE_APPLE_IEEE 1
459
460 // Joystick support class
461 #if defined(__WIN32__)
462 #define wxUSE_JOYSTICK 1
463 #else
464 #define wxUSE_JOYSTICK 1
465 #endif
466
467 // wxFontMapper class
468 #define wxUSE_FONTMAP 1
469
470 // wxMimeTypesManager class
471 #define wxUSE_MIMETYPE 1
472
473 // wxProtocol and related classes: if you want to use either of wxFTP, wxHTTP
474 // or wxURL you need to set this to 1.
475 //
476 // Default is 1.
477 //
478 // Recommended setting: 1
479 #define wxUSE_PROTOCOL 1
480
481 // The settings for the individual URL schemes
482 #define wxUSE_PROTOCOL_FILE 1
483 #define wxUSE_PROTOCOL_FTP 1
484 #define wxUSE_PROTOCOL_HTTP 1
485
486 // Define this to use wxURL class.
487 #define wxUSE_URL 1
488
489 // Support for wxVariant class used in several places throughout the library,
490 // notably in wxDataViewCtrl API.
491 //
492 // Default is 1.
493 //
494 // Recommended setting: 1 unless you want to reduce the library size as much as
495 // possible in which case setting this to 0 can gain up to 100KB.
496 #define wxUSE_VARIANT 1
497
498 // Support for regular expression matching via wxRegEx class: enable this to
499 // use POSIX regular expressions in your code. You need to compile regex
500 // library from src/regex to use it under Windows.
501 //
502 // Default is 0
503 //
504 // Recommended setting: 1 if your compiler supports it, if it doesn't please
505 // contribute us a makefile for src/regex for it
506 #define wxUSE_REGEX 1
507
508 // wxSystemOptions class
509 #define wxUSE_SYSTEM_OPTIONS 1
510
511 // wxSound class
512 #define wxUSE_SOUND 1
513
514 // Use wxMediaCtrl
515 //
516 // Default is 1.
517 //
518 // Recommended setting: 1
519 #define wxUSE_MEDIACTRL 1
520
521 // Use QuickTime
522 //
523 // Default is 0
524 //
525 // Recommended setting: 1 if you have the QT SDK installed and you need it, else 0
526 #define wxUSE_QUICKTIME 0
527
528 // Use DirectShow
529 //
530 // Default is 0
531 //
532 // Recommended setting: 1 if the DirectX 7 SDK is installed (highly recommended), else 0
533 #define wxUSE_DIRECTSHOW 0
534
535 // Use wxWidget's XRC XML-based resource system. Recommended.
536 //
537 // Default is 1
538 //
539 // Recommended setting: 1 (requires wxUSE_XML)
540 #define wxUSE_XRC 1
541
542 // XML parsing classes. Note that their API will change in the future, so
543 // using wxXmlDocument and wxXmlNode in your app is not recommended.
544 //
545 // Default is 1
546 //
547 // Recommended setting: 1 (required by XRC)
548 #if wxUSE_XRC
549 # define wxUSE_XML 1
550 #else
551 # define wxUSE_XML 0
552 #endif
553
554 // Use wxWidget's AUI docking system
555 //
556 // Default is 1
557 //
558 // Recommended setting: 1
559 #define wxUSE_AUI 1
560
561
562 // Enable the new wxGraphicsPath and wxGraphicsContext classes for an advanced
563 // 2D drawing API. (Still somewhat experimental)
564 //
565 // Please note that on Windows you will need to link with gdiplus.lib (use
566 // USE_GDIPLUS=1 for makefile builds) and distribute gdiplus.dll with your
567 // application if you want it to be runnable on pre-XP systems.
568 //
569 // Default is 0
570 //
571 // Recommended setting: 1
572 #ifndef wxUSE_GRAPHICS_CONTEXT
573 #define wxUSE_GRAPHICS_CONTEXT 0
574 #endif
575
576 // Set to 1 to compile MS Windows XP theme engine support
577 #define wxUSE_UXTHEME 0
578
579 // Set to 1 to auto-adapt to MS Windows XP themes where possible
580 // (notably, wxNotebook pages)
581 #define wxUSE_UXTHEME_AUTO 0
582
583 // ----------------------------------------------------------------------------
584 // Individual GUI controls
585 // ----------------------------------------------------------------------------
586
587 // You must set wxUSE_CONTROLS to 1 if you are using any controls at all
588 // (without it, wxControl class is not compiled)
589 //
590 // Default is 1
591 //
592 // Recommended setting: 1 (don't change except for very special programs)
593 #define wxUSE_CONTROLS 1
594
595 // wxPopupWindow class is a top level transient window. It is currently used
596 // to implement wxTipWindow
597 //
598 // Default is 1
599 //
600 // Recommended setting: 1 (may be set to 0 if you don't wxUSE_TIPWINDOW)
601 #define wxUSE_POPUPWIN 1
602
603 // wxTipWindow allows to implement the custom tooltips, it is used by the
604 // context help classes. Requires wxUSE_POPUPWIN.
605 //
606 // Default is 1
607 //
608 // Recommended setting: 1 (may be set to 0)
609 #define wxUSE_TIPWINDOW 1
610
611 // Each of the settings below corresponds to one wxWidgets control. They are
612 // all switched on by default but may be disabled if you are sure that your
613 // program (including any standard dialogs it can show!) doesn't need them and
614 // if you desperately want to save some space. If you use any of these you must
615 // set wxUSE_CONTROLS as well.
616 //
617 // Default is 1
618 //
619 // Recommended setting: 1
620 #define wxUSE_BUTTON 1 // wxButton
621 #define wxUSE_BMPBUTTON 1 // wxBitmapButton
622 #define wxUSE_CALENDARCTRL 1 // wxCalendarCtrl
623 #define wxUSE_CHECKBOX 1 // wxCheckBox
624 #define wxUSE_CHECKLISTBOX 1 // wxCheckListBox
625 #define wxUSE_CHOICE 1 // wxChoice
626 #define wxUSE_COLOURPICKERCTRL 1 // wxColourPickerCtrl
627 #define wxUSE_COMBOBOX 1 // wxComboBox
628 #define wxUSE_DATAVIEWCTRL 1 // wxDataViewCtrl
629 #define wxUSE_DATEPICKCTRL 1 // wxDatePickerCtrl
630 #define wxUSE_DIRPICKERCTRL 1 // wxDirPickerCtrl
631 #define wxUSE_FILEPICKERCTRL 1 // wxFilePickerCtrl
632 #define wxUSE_FONTPICKERCTRL 1 // wxFontPickerCtrl
633 #define wxUSE_GAUGE 1 // wxGauge
634 #define wxUSE_HYPERLINKCTRL 1 // wxHyperlinkCtrl
635 #define wxUSE_LISTBOX 1 // wxListBox
636 #define wxUSE_LISTCTRL 1 // wxListCtrl
637 #define wxUSE_RADIOBOX 1 // wxRadioBox
638 #define wxUSE_RADIOBTN 1 // wxRadioButton
639 #define wxUSE_SCROLLBAR 1 // wxScrollBar
640 #define wxUSE_SLIDER 1 // wxSlider
641 #define wxUSE_SPINBTN 1 // wxSpinButton
642 #define wxUSE_SPINCTRL 1 // wxSpinCtrl
643 #define wxUSE_STATBOX 1 // wxStaticBox
644 #define wxUSE_STATLINE 1 // wxStaticLine
645 #define wxUSE_STATTEXT 1 // wxStaticText
646 #define wxUSE_STATBMP 1 // wxStaticBitmap
647 #define wxUSE_TEXTCTRL 1 // wxTextCtrl
648 #define wxUSE_TOGGLEBTN 1 // wxToggleButton
649 #define wxUSE_TREECTRL 1 // wxTreeCtrl
650
651 // Use a status bar class? Depending on the value of wxUSE_NATIVE_STATUSBAR
652 // below either wxStatusBar95 or a generic wxStatusBar will be used.
653 //
654 // Default is 1
655 //
656 // Recommended setting: 1
657 #define wxUSE_STATUSBAR 1
658
659 // Two status bar implementations are available under Win32: the generic one
660 // or the wrapper around native control. For native look and feel the native
661 // version should be used.
662 //
663 // Default is 0.
664 //
665 // Recommended setting: 0
666 #define wxUSE_NATIVE_STATUSBAR 0
667
668 // wxToolBar related settings: if wxUSE_TOOLBAR is 0, don't compile any toolbar
669 // classes at all. Otherwise, use the native toolbar class unless
670 // wxUSE_TOOLBAR_NATIVE is 0.
671 //
672 // Default is 0 for all settings.
673 //
674 // Recommended setting: 1 for wxUSE_TOOLBAR and 0 for wxUSE_TOOLBAR_NATIVE.
675 #define wxUSE_TOOLBAR 1
676 #define wxUSE_TOOLBAR_NATIVE 0
677
678 // wxNotebook is a control with several "tabs" located on one of its sides. It
679 // may be used ot logically organise the data presented to the user instead of
680 // putting everything in one huge dialog. It replaces wxTabControl and related
681 // classes of wxWin 1.6x.
682 //
683 // Default is 1.
684 //
685 // Recommended setting: 1
686 #define wxUSE_NOTEBOOK 1
687
688 // wxListbook control is similar to wxNotebook but uses wxListCtrl instead of
689 // the tabs
690 //
691 // Default is 1.
692 //
693 // Recommended setting: 1
694 #define wxUSE_LISTBOOK 1
695
696 // wxChoicebook control is similar to wxNotebook but uses wxChoice instead of
697 // the tabs
698 //
699 // Default is 1.
700 //
701 // Recommended setting: 1
702 #define wxUSE_CHOICEBOOK 1
703
704 // wxTreebook control is similar to wxNotebook but uses wxTreeCtrl instead of
705 // the tabs
706 //
707 // Default is 1.
708 //
709 // Recommended setting: 1
710 #define wxUSE_TREEBOOK 1
711
712 // wxToolbook control is similar to wxNotebook but uses wxToolBar instead of
713 // tabs
714 //
715 // Default is 1.
716 //
717 // Recommended setting: 1
718 #define wxUSE_TOOLBOOK 1
719
720 // wxTabDialog is a generic version of wxNotebook but it is incompatible with
721 // the new class. It shouldn't be used in new code.
722 //
723 // Default is 0.
724 //
725 // Recommended setting: 0 (use wxNotebook)
726 #define wxUSE_TAB_DIALOG 0
727
728 // wxGrid class
729 //
730 // Default is 1, set to 0 to cut down compilation time and binaries size if you
731 // don't use it.
732 //
733 // Recommended setting: 1
734 //
735 #define wxUSE_GRID 1
736
737 // wxProperty[Value/Form/List] classes, used by Dialog Editor
738 #define wxUSE_PROPSHEET 1
739
740 // wxComboCtrl and related classes: combobox with custom popup window and
741 // not necessarily a listbox.
742 //
743 // Default is 1.
744 //
745 // Recommended setting: 1 but can be safely set to 0 except for wxUniv where it
746 // it used by wxComboBox
747 #define wxUSE_COMBOCTRL 1
748
749 // wxOwnerDrawnComboBox is a custom combobox allowing to paint the combobox
750 // items.
751 //
752 // Default is 1.
753 //
754 // Recommended setting: 1 but can be safely set to 0, except where it is
755 // needed as a base class for generic wxBitmapComboBox.
756 #define wxUSE_ODCOMBOBOX 1
757
758 // wxBitmapComboBox a combobox that can have images in front of text items.
759 //
760 // Default is 1.
761 //
762 // Recommended setting: 1 but can be safely set to 0
763 #define wxUSE_BITMAPCOMBOBOX 1
764
765 // ----------------------------------------------------------------------------
766 // Miscellaneous GUI stuff
767 // ----------------------------------------------------------------------------
768
769 // wxAcceleratorTable/Entry classes and support for them in wxMenu(Bar)
770 #define wxUSE_ACCEL 1
771
772 // Use wxCaret: a class implementing a "cursor" in a text control (called caret
773 // under Windows).
774 //
775 // Default is 1.
776 //
777 // Recommended setting: 1 (can be safely set to 0, not used by the library)
778 #define wxUSE_CARET 1
779
780 // Use wxDisplay class: it allows enumerating all displays on a system and
781 // working with them.
782 //
783 // Default is 0 because it isn't yet implemented on all platforms
784 //
785 // Recommended setting: 1 if you need it, can be safely set to 0 otherwise
786 #define wxUSE_DISPLAY 0
787
788 // Miscellaneous geometry code: needed for Canvas library
789 #define wxUSE_GEOMETRY 0
790
791 // Use wxImageList. This class is needed by wxNotebook, wxTreeCtrl and
792 // wxListCtrl.
793 //
794 // Default is 1.
795 //
796 // Recommended setting: 1 (set it to 0 if you don't use any of the controls
797 // enumerated above, then this class is mostly useless too)
798 #define wxUSE_IMAGLIST 1
799
800 // Use wxMenu, wxMenuBar, wxMenuItem.
801 //
802 // Default is 1.
803 //
804 // Recommended setting: 1 (can't be disabled under MSW)
805 #define wxUSE_MENUS 1
806
807 // Use wxSashWindow class.
808 //
809 // Default is 1.
810 //
811 // Recommended setting: 1
812 #define wxUSE_SASH 1
813
814 // Use wxSplitterWindow class.
815 //
816 // Default is 1.
817 //
818 // Recommended setting: 1
819 #define wxUSE_SPLITTER 1
820
821 // Use wxToolTip and wxWindow::Set/GetToolTip() methods.
822 //
823 // Default is 1.
824 //
825 // Recommended setting: 1
826 #ifdef __WIN32__
827 #define wxUSE_TOOLTIPS 1
828 #else
829 #define wxUSE_TOOLTIPS 0
830 #endif
831
832 // wxValidator class and related methods
833 #define wxUSE_VALIDATORS 1
834
835 // wxDC cacheing implementation
836 #define wxUSE_DC_CACHEING 1
837
838 // Set this to 1 to enable the use of DIB's for wxBitmap to support
839 // bitmaps > 16MB on Win95/98/Me. Set to 0 to use DDB's only.
840 #define wxUSE_DIB_FOR_BITMAP 0
841
842 // ----------------------------------------------------------------------------
843 // common dialogs
844 // ----------------------------------------------------------------------------
845
846 // On rare occasions (e.g. using DJGPP) may want to omit common dialogs (e.g.
847 // file selector, printer dialog). Switching this off also switches off the
848 // printing architecture and interactive wxPrinterDC.
849 //
850 // Default is 1
851 //
852 // Recommended setting: 1 (unless it really doesn't work)
853 #define wxUSE_COMMON_DIALOGS 1
854
855 // wxBusyInfo displays window with message when app is busy. Works in same way
856 // as wxBusyCursor
857 #define wxUSE_BUSYINFO 1
858
859 // Use single/multiple choice dialogs.
860 //
861 // Default is 1
862 //
863 // Recommended setting: 1 (used in the library itself)
864 #define wxUSE_CHOICEDLG 1
865
866 // Use colour picker dialog
867 //
868 // Default is 1
869 //
870 // Recommended setting: 1
871 #define wxUSE_COLOURDLG 1
872
873 // wxDirDlg class for getting a directory name from user
874 #define wxUSE_DIRDLG 1
875
876 // TODO: setting to choose the generic or native one
877
878 // Use file open/save dialogs.
879 //
880 // Default is 1
881 //
882 // Recommended setting: 1 (used in many places in the library itself)
883 #if defined(__WIN32__)
884 #define wxUSE_FILEDLG 1
885 #else
886 #define wxUSE_FILEDLG 1
887 #endif
888
889 // Use find/replace dialogs.
890 //
891 // Default is 1
892 //
893 // Recommended setting: 1 (but may be safely set to 0)
894 #define wxUSE_FINDREPLDLG 1
895
896 // Use font picker dialog
897 //
898 // Default is 1
899 //
900 // Recommended setting: 1 (used in the library itself)
901 #define wxUSE_FONTDLG 1
902
903 // Use wxMessageDialog and wxMessageBox.
904 //
905 // Default is 1
906 //
907 // Recommended setting: 1 (used in the library itself)
908 #define wxUSE_MSGDLG 1
909
910 // progress dialog class for lengthy operations
911 #define wxUSE_PROGRESSDLG 1
912
913 // support for startup tips (wxShowTip &c)
914 #define wxUSE_STARTUP_TIPS 1
915
916 // text entry dialog and wxGetTextFromUser function
917 #define wxUSE_TEXTDLG 1
918
919 // number entry dialog
920 #define wxUSE_NUMBERDLG 1
921
922 // splash screen class
923 #define wxUSE_SPLASH 1
924
925 // wizards
926 #define wxUSE_WIZARDDLG 1
927
928 // Compile in wxAboutBox() function showing the standard "About" dialog.
929 //
930 // Default is 1
931 //
932 // Recommended setting: 1 but can be set to 0 to save some space if you don't
933 // use this function
934 #define wxUSE_ABOUTDLG 1
935
936 // ----------------------------------------------------------------------------
937 // Metafiles support
938 // ----------------------------------------------------------------------------
939
940 // Windows supports the graphics format known as metafile which is, though not
941 // portable, is widely used under Windows and so is supported by wxWin (under
942 // Windows only, of course). Win16 (Win3.1) used the so-called "Window
943 // MetaFiles" or WMFs which were replaced with "Enhanced MetaFiles" or EMFs in
944 // Win32 (Win9x, NT, 2000). Both of these are supported in wxWin and, by
945 // default, WMFs will be used under Win16 and EMFs under Win32. This may be
946 // changed by setting wxUSE_WIN_METAFILES_ALWAYS to 1 and/or setting
947 // wxUSE_ENH_METAFILE to 0. You may also set wxUSE_METAFILE to 0 to not compile
948 // in any metafile related classes at all.
949 //
950 // Default is 1 for wxUSE_ENH_METAFILE and 0 for wxUSE_WIN_METAFILES_ALWAYS.
951 //
952 // Recommended setting: default or 0 for everything for portable programs.
953 #if defined(__WIN32__)
954 #define wxUSE_METAFILE 1
955 #define wxUSE_ENH_METAFILE 1
956 #define wxUSE_WIN_METAFILES_ALWAYS 0
957 #else
958 #define wxUSE_METAFILE 0
959 #define wxUSE_ENH_METAFILE 0
960 #define wxUSE_WIN_METAFILES_ALWAYS 0
961 #endif
962
963 // ----------------------------------------------------------------------------
964 // Big GUI components
965 // ----------------------------------------------------------------------------
966
967 // Set to 0 to disable MDI support.
968 //
969 // Requires wxUSE_NOTEBOOK under platforms other than MSW.
970 //
971 // Default is 1.
972 //
973 // Recommended setting: 1, can be safely set to 0.
974 #define wxUSE_MDI 1
975
976 // Set to 0 to disable document/view architecture
977 #define wxUSE_DOC_VIEW_ARCHITECTURE 1
978
979 // Set to 0 to disable MDI document/view architecture
980 //
981 // Requires wxUSE_MDI && wxUSE_DOC_VIEW_ARCHITECTURE
982 #define wxUSE_MDI_ARCHITECTURE 1
983
984 // Set to 0 to disable print/preview architecture code
985 #define wxUSE_PRINTING_ARCHITECTURE 1
986
987 // wxHTML sublibrary allows to display HTML in wxWindow programs and much,
988 // much more.
989 //
990 // Default is 1.
991 //
992 // Recommended setting: 1 (wxHTML is great!), set to 0 if you want compile a
993 // smaller library.
994 #define wxUSE_HTML 1
995
996 // Setting wxUSE_GLCANVAS to 1 enables OpenGL support. You need to have OpenGL
997 // headers and libraries to be able to compile the library with wxUSE_GLCANVAS
998 // set to 1. Note that for some compilers (notably Microsoft Visual C++) you
999 // will need to manually add opengl32.lib and glu32.lib to the list of
1000 // libraries linked with your program if you use OpenGL.
1001 //
1002 // Default is 0.
1003 //
1004 // Recommended setting: 1 if you intend to use OpenGL, 0 otherwise
1005 #if defined(__WIN32__)
1006 #define wxUSE_GLCANVAS 1
1007 #else
1008 #define wxUSE_GLCANVAS 0
1009 #endif
1010
1011 // wxRichTextCtrl allows editing of styled text.
1012 //
1013 // Default is 1.
1014 //
1015 // Recommended setting: 1, set to 0 if you want compile a
1016 // smaller library.
1017 #define wxUSE_RICHTEXT 1
1018
1019 // wxTreeLayout class
1020 #define wxUSE_TREELAYOUT 1
1021
1022 // ----------------------------------------------------------------------------
1023 // Data transfer
1024 // ----------------------------------------------------------------------------
1025
1026 // Use wxClipboard class for clipboard copy/paste.
1027 //
1028 // Default is 1.
1029 //
1030 // Recommended setting: 1
1031 #define wxUSE_CLIPBOARD 1
1032
1033 // Use wxDataObject and related classes. Needed for clipboard and OLE drag and
1034 // drop
1035 //
1036 // Default is 1.
1037 //
1038 // Recommended setting: 1 for WIN32
1039 #define wxUSE_DATAOBJ 1
1040
1041 // Use wxDropTarget and wxDropSource classes for drag and drop (this is
1042 // different from "built in" drag and drop in wxTreeCtrl which is always
1043 // available). Requires wxUSE_DATAOBJ.
1044 //
1045 // Default is 1.
1046 //
1047 // Recommended setting: 1
1048 #if defined(__WIN32__)
1049 #define wxUSE_DRAG_AND_DROP 1
1050 #else
1051 #define wxUSE_DRAG_AND_DROP 0
1052 #endif
1053
1054 // Use wxAccessible for enhanced and customisable accessibility.
1055 // Depends on wxUSE_OLE.
1056 //
1057 // Default is 0.
1058 //
1059 // Recommended setting (at present): 0
1060 #define wxUSE_ACCESSIBILITY 0
1061
1062 // ----------------------------------------------------------------------------
1063 // miscellaneous settings
1064 // ----------------------------------------------------------------------------
1065
1066 // wxSingleInstanceChecker class allows to verify at startup if another program
1067 // instance is running (it is only available under Win32)
1068 //
1069 // Default is 1
1070 //
1071 // Recommended setting: 1 (the class is tiny, disabling it won't save much
1072 // space)
1073 #if defined(__WIN32__)
1074 #define wxUSE_SNGLINST_CHECKER 1
1075 #else
1076 #define wxUSE_SNGLINST_CHECKER 0
1077 #endif
1078
1079 // Drag image
1080 #define wxUSE_DRAGIMAGE 1
1081
1082 // Interprocess communication
1083 #define wxUSE_IPC 1
1084
1085 // Help
1086 #if defined(__WIN32__)
1087 #define wxUSE_HELP 1
1088 #else
1089 #define wxUSE_HELP 1
1090 #endif
1091
1092 // MS help
1093 #define wxUSE_MS_HTML_HELP 1
1094
1095 // Use wxHTML-based help controller
1096 #define wxUSE_WXHTML_HELP 1
1097
1098 // Use resources
1099 #define wxUSE_RESOURCES 0
1100
1101 // Window layout constraint system
1102 #define wxUSE_CONSTRAINTS 1
1103
1104 // Splines
1105 #define wxUSE_SPLINES 1
1106
1107 // Include mouse wheel support
1108 #define wxUSE_MOUSEWHEEL 1
1109
1110 // ----------------------------------------------------------------------------
1111 // postscript support settings
1112 // ----------------------------------------------------------------------------
1113
1114 // Set to 1 for PostScript device context.
1115 #define wxUSE_POSTSCRIPT 1
1116
1117 // Set to 1 to use font metric files in GetTextExtent
1118 #define wxUSE_AFM_FOR_POSTSCRIPT 1
1119
1120 // ----------------------------------------------------------------------------
1121 // database classes
1122 // ----------------------------------------------------------------------------
1123
1124 // Define 1 to use ODBC classes
1125 #define wxUSE_ODBC 1
1126
1127 // For backward compatibility reasons, this parameter now only controls the
1128 // default scrolling method used by cursors. This default behavior can be
1129 // overriden by setting the second param of wxDB::wxDbGetConnection() or
1130 // wxDb() constructor to indicate whether the connection (and any wxDbTable()s
1131 // that use the connection) should support forward only scrolling of cursors,
1132 // or both forward and backward support for backward scrolling cursors is
1133 // dependent on the data source as well as the ODBC driver being used.
1134 #define wxODBC_FWD_ONLY_CURSORS 0
1135
1136 // Default is 0. Set to 1 to use the deprecated classes, enum types, function,
1137 // member variables. With a setting of 1, full backward compatibility with the
1138 // 2.0.x release is possible. It is STRONGLY recommended that this be set to 0,
1139 // as future development will be done only on the non-deprecated
1140 // functions/classes/member variables/etc.
1141 #define wxODBC_BACKWARD_COMPATABILITY 0
1142
1143 // ----------------------------------------------------------------------------
1144 // other compiler (mis)features
1145 // ----------------------------------------------------------------------------
1146
1147 // Set this to 0 if your compiler can't cope with omission of prototype
1148 // parameters.
1149 //
1150 // Default is 1.
1151 //
1152 // Recommended setting: 1 (should never need to set this to 0)
1153 #define REMOVE_UNUSED_ARG 1
1154
1155 // VC++ 4.2 and above allows <iostream> and <iostream.h> but you can't mix
1156 // them. Set to 1 for <iostream.h>, 0 for <iostream>
1157 //
1158 // Default is 1.
1159 //
1160 // Recommended setting: whatever your compiler likes more
1161 #ifdef __MWERKS__
1162 #define wxUSE_IOSTREAMH 1
1163 #else
1164 #define wxUSE_IOSTREAMH 0
1165 #endif
1166
1167 // ----------------------------------------------------------------------------
1168 // image format support
1169 // ----------------------------------------------------------------------------
1170
1171 // wxImage supports many different image formats which can be configured at
1172 // compile-time. BMP is always supported, others are optional and can be safely
1173 // disabled if you don't plan to use images in such format sometimes saving
1174 // substantial amount of code in the final library.
1175 //
1176 // Some formats require an extra library which is included in wxWin sources
1177 // which is mentioned if it is the case.
1178
1179 // Set to 1 for wxImage support (recommended).
1180 #define wxUSE_IMAGE 1
1181
1182 // Set to 1 for PNG format support (requires libpng). Also requires wxUSE_ZLIB.
1183 #define wxUSE_LIBPNG 1
1184
1185 // Set to 1 for JPEG format support (requires libjpeg)
1186 #define wxUSE_LIBJPEG 1
1187
1188 // Set to 1 for TIFF format support (requires libtiff)
1189 #define wxUSE_LIBTIFF 1
1190
1191 // Set to 1 for GIF format support
1192 #define wxUSE_GIF 1
1193
1194 // Set to 1 for PNM format support
1195 #define wxUSE_PNM 1
1196
1197 // Set to 1 for PCX format support
1198 #define wxUSE_PCX 1
1199
1200 // Set to 1 for IFF format support (Amiga format)
1201 #define wxUSE_IFF 0
1202
1203 // Set to 1 for XPM format support
1204 #define wxUSE_XPM 1
1205
1206 // Set to 1 for MS Icons and Cursors format support
1207 #define wxUSE_ICO_CUR 0
1208
1209 // Set to 1 to compile in wxPalette class
1210 #define wxUSE_PALETTE 1
1211
1212 // ----------------------------------------------------------------------------
1213 // Windows-only settings
1214 // ----------------------------------------------------------------------------
1215 #if defined(__WINDOWS__)
1216
1217 // Set this to 1 if you want to use wxWidgets and MFC in the same program. This
1218 // will override some other settings (see below)
1219 //
1220 // Default is 0.
1221 //
1222 // Recommended setting: 0 unless you really have to use MFC
1223 #define wxUSE_MFC 0
1224
1225 // Set this to 1 for generic OLE support: this is required for drag-and-drop,
1226 // clipboard, OLE Automation. Only set it to 0 if your compiler is very old and
1227 // can't compile/doesn't have the OLE headers.
1228 //
1229 // Default is 1.
1230 //
1231 // Recommended setting: 1 for WIN32
1232 #define wxUSE_OLE 1
1233
1234 // Set to 0 to disable PostScript print/preview architecture code under Windows
1235 // (just use Windows printing).
1236 #if defined(__WIN32__)
1237 #define wxUSE_POSTSCRIPT_ARCHITECTURE_IN_MSW 1
1238 #else
1239 #define wxUSE_POSTSCRIPT_ARCHITECTURE_IN_MSW 0
1240 #endif
1241
1242 // Set this to 1 to use RICHEDIT controls for wxTextCtrl with style wxTE_RICH
1243 // which allows to put more than ~32Kb of text in it even under Win9x (NT
1244 // doesn't have such limitation).
1245 //
1246 // Default is 1 for compilers which support it
1247 //
1248 // Recommended setting: 1, only set it to 0 if your compiler doesn't have
1249 // or can't compile <richedit.h>
1250 #if defined(__WIN95__) && !defined(__WINE__) && !defined(__GNUWIN32_OLD__)
1251 // TODO: This should be ifdef'ed for any compilers that don't support
1252 // RichEdit 2.0 but do have RichEdit 1.0...
1253 #define wxUSE_RICHEDIT 0 // currently not supported
1254 #define wxUSE_RICHEDIT2 0 // currently not supported
1255
1256 #else
1257 #define wxUSE_RICHEDIT 0
1258 #define wxUSE_RICHEDIT2 0
1259 #endif
1260
1261 // Set this to 1 to enable support for the owner-drawn menu and listboxes.
1262 //
1263 // Default is 1.
1264 //
1265 // Recommended setting: 1, set to 0 for a small library size reduction
1266 #define wxUSE_OWNER_DRAWN 0
1267
1268 // Set this to 1 to be able to use wxCrashReport::Generate() to create mini
1269 // dumps of your program when it crashes (or at any other moment)
1270 //
1271 // Default is 1 if supported by the compiler (VC++ and recent BC++ only).
1272 //
1273 // Recommended setting: 1, set to 0 if your programs never crash
1274 #define wxUSE_CRASHREPORT 1
1275
1276 #endif
1277
1278 // ----------------------------------------------------------------------------
1279 // unknown settings
1280 // ----------------------------------------------------------------------------
1281
1282 // If 1, enables provision of run-time type information.
1283 // NOW MANDATORY: don't change.
1284 #define wxUSE_DYNAMIC_CLASSES 1
1285
1286 //??????
1287 #if defined(__WIN32__)
1288 #define wxUSE_DDE_FOR_IPC 0
1289 #else
1290 #define wxUSE_DDE_FOR_IPC 0
1291 #endif
1292
1293 #endif // _WX_UNIV_SETUP_H_