1 /////////////////////////////////////////////////////////////////////////////
2 // Name: src/msw/button.cpp
4 // Author: Julian Smart
8 // Copyright: (c) Julian Smart
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
12 // ============================================================================
14 // ============================================================================
16 // ----------------------------------------------------------------------------
18 // ----------------------------------------------------------------------------
20 // For compilers that support precompilation, includes "wx.h".
21 #include "wx/wxprec.h"
29 #include "wx/button.h"
35 #include "wx/bmpbuttn.h"
36 #include "wx/settings.h"
37 #include "wx/dcscreen.h"
38 #include "wx/dcclient.h"
39 #include "wx/toplevel.h"
42 #include "wx/stockitem.h"
43 #include "wx/tokenzr.h"
44 #include "wx/msw/private.h"
47 #include "wx/msw/uxtheme.h"
49 // no need to include tmschema.h
51 #define BP_PUSHBUTTON 1
56 #define PBS_DISABLED 4
57 #define PBS_DEFAULTED 5
59 #define TMT_CONTENTMARGINS 3602
61 #endif // wxUSE_UXTHEME
63 #ifndef WM_THEMECHANGED
64 #define WM_THEMECHANGED 0x031A
68 #define ODS_NOACCEL 0x0100
71 #ifndef ODS_NOFOCUSRECT
72 #define ODS_NOFOCUSRECT 0x0200
75 // ----------------------------------------------------------------------------
77 // ----------------------------------------------------------------------------
79 #if wxUSE_EXTENDED_RTTI
81 WX_DEFINE_FLAGS( wxButtonStyle
)
83 wxBEGIN_FLAGS( wxButtonStyle
)
84 // new style border flags, we put them first to
85 // use them for streaming out
86 wxFLAGS_MEMBER(wxBORDER_SIMPLE
)
87 wxFLAGS_MEMBER(wxBORDER_SUNKEN
)
88 wxFLAGS_MEMBER(wxBORDER_DOUBLE
)
89 wxFLAGS_MEMBER(wxBORDER_RAISED
)
90 wxFLAGS_MEMBER(wxBORDER_STATIC
)
91 wxFLAGS_MEMBER(wxBORDER_NONE
)
93 // old style border flags
94 wxFLAGS_MEMBER(wxSIMPLE_BORDER
)
95 wxFLAGS_MEMBER(wxSUNKEN_BORDER
)
96 wxFLAGS_MEMBER(wxDOUBLE_BORDER
)
97 wxFLAGS_MEMBER(wxRAISED_BORDER
)
98 wxFLAGS_MEMBER(wxSTATIC_BORDER
)
99 wxFLAGS_MEMBER(wxBORDER
)
101 // standard window styles
102 wxFLAGS_MEMBER(wxTAB_TRAVERSAL
)
103 wxFLAGS_MEMBER(wxCLIP_CHILDREN
)
104 wxFLAGS_MEMBER(wxTRANSPARENT_WINDOW
)
105 wxFLAGS_MEMBER(wxWANTS_CHARS
)
106 wxFLAGS_MEMBER(wxFULL_REPAINT_ON_RESIZE
)
107 wxFLAGS_MEMBER(wxALWAYS_SHOW_SB
)
108 wxFLAGS_MEMBER(wxVSCROLL
)
109 wxFLAGS_MEMBER(wxHSCROLL
)
111 wxFLAGS_MEMBER(wxBU_LEFT
)
112 wxFLAGS_MEMBER(wxBU_RIGHT
)
113 wxFLAGS_MEMBER(wxBU_TOP
)
114 wxFLAGS_MEMBER(wxBU_BOTTOM
)
115 wxFLAGS_MEMBER(wxBU_EXACTFIT
)
116 wxEND_FLAGS( wxButtonStyle
)
118 IMPLEMENT_DYNAMIC_CLASS_XTI(wxButton
, wxControl
,"wx/button.h")
120 wxBEGIN_PROPERTIES_TABLE(wxButton
)
121 wxEVENT_PROPERTY( Click
, wxEVT_COMMAND_BUTTON_CLICKED
, wxCommandEvent
)
123 wxPROPERTY( Font
, wxFont
, SetFont
, GetFont
, EMPTY_MACROVALUE
, 0 /*flags*/ , wxT("Helpstring") , wxT("group"))
124 wxPROPERTY( Label
, wxString
, SetLabel
, GetLabel
, wxString(), 0 /*flags*/ , wxT("Helpstring") , wxT("group") )
126 wxPROPERTY_FLAGS( WindowStyle
, wxButtonStyle
, long , SetWindowStyleFlag
, GetWindowStyleFlag
, EMPTY_MACROVALUE
, 0 /*flags*/ , wxT("Helpstring") , wxT("group")) // style
128 wxEND_PROPERTIES_TABLE()
130 wxBEGIN_HANDLERS_TABLE(wxButton
)
131 wxEND_HANDLERS_TABLE()
133 wxCONSTRUCTOR_6( wxButton
, wxWindow
* , Parent
, wxWindowID
, Id
, wxString
, Label
, wxPoint
, Position
, wxSize
, Size
, long , WindowStyle
)
137 IMPLEMENT_DYNAMIC_CLASS(wxButton
, wxControl
)
140 // this macro tries to adjust the default button height to a reasonable value
141 // using the char height as the base
142 #define BUTTON_HEIGHT_FROM_CHAR_HEIGHT(cy) (11*EDIT_HEIGHT_FROM_CHAR_HEIGHT(cy)/10)
144 // ============================================================================
146 // ============================================================================
148 // ----------------------------------------------------------------------------
149 // creation/destruction
150 // ----------------------------------------------------------------------------
152 bool wxButton::Create(wxWindow
*parent
,
158 const wxValidator
& validator
,
159 const wxString
& name
)
162 if (label
.empty() && wxIsStockID(id
))
164 // On Windows, some buttons aren't supposed to have
165 // mnemonics, so strip them out.
167 label
= wxGetStockLabel(id
168 #if defined(__WXMSW__) || defined(__WXWINCE__)
176 if ( !CreateControl(parent
, id
, pos
, size
, style
, validator
, name
) )
180 WXDWORD msStyle
= MSWGetStyle(style
, &exstyle
);
183 // if the label contains several lines we must explicitly tell the button
184 // about it or it wouldn't draw it correctly ("\n"s would just appear as
187 // NB: we do it here and not in MSWGetStyle() because we need the label
188 // value and m_label is not set yet when MSWGetStyle() is called;
189 // besides changing BS_MULTILINE during run-time is pointless anyhow
190 if ( label
.find(_T('\n')) != wxString::npos
)
192 msStyle
|= BS_MULTILINE
;
196 return MSWCreateControl(_T("BUTTON"), msStyle
, pos
, size
, label
, exstyle
);
199 wxButton::~wxButton()
201 wxTopLevelWindow
*tlw
= wxDynamicCast(wxGetTopLevelParent(this), wxTopLevelWindow
);
202 if ( tlw
&& tlw
->GetTmpDefaultItem() == this )
208 // ----------------------------------------------------------------------------
210 // ----------------------------------------------------------------------------
212 WXDWORD
wxButton::MSWGetStyle(long style
, WXDWORD
*exstyle
) const
214 // buttons never have an external border, they draw their own one
215 WXDWORD msStyle
= wxControl::MSWGetStyle
217 (style
& ~wxBORDER_MASK
) | wxBORDER_NONE
, exstyle
220 // we must use WS_CLIPSIBLINGS with the buttons or they would draw over
221 // each other in any resizeable dialog which has more than one button in
223 msStyle
|= WS_CLIPSIBLINGS
;
226 // don't use "else if" here: weird as it is, but you may combine wxBU_LEFT
227 // and wxBU_RIGHT to get BS_CENTER!
228 if ( style
& wxBU_LEFT
)
230 if ( style
& wxBU_RIGHT
)
232 if ( style
& wxBU_TOP
)
234 if ( style
& wxBU_BOTTOM
)
235 msStyle
|= BS_BOTTOM
;
238 if ( style
& wxNO_BORDER
)
240 #endif // __WXWINCE__
246 // ----------------------------------------------------------------------------
247 // size management including autosizing
248 // ----------------------------------------------------------------------------
250 wxSize
wxButton::DoGetBestSize() const
252 wxClientDC
dc(wx_const_cast(wxButton
*, this));
253 dc
.SetFont(GetFont());
257 dc
.GetMultiLineTextExtent(GetLabelText(), &wBtn
, &hBtn
);
259 // add a margin -- the button is wider than just its label
260 wBtn
+= 3*GetCharWidth();
261 hBtn
= BUTTON_HEIGHT_FROM_CHAR_HEIGHT(hBtn
);
263 // all buttons have at least the standard size unless the user explicitly
264 // wants them to be of smaller size and used wxBU_EXACTFIT style when
265 // creating the button
266 if ( !HasFlag(wxBU_EXACTFIT
) )
268 wxSize sz
= GetDefaultSize();
277 wxSize
best(wBtn
, hBtn
);
283 wxSize
wxButtonBase::GetDefaultSize()
285 static wxSize s_sizeBtn
;
287 if ( s_sizeBtn
.x
== 0 )
290 dc
.SetFont(wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT
));
292 // the size of a standard button in the dialog units is 50x14,
293 // translate this to pixels
294 // NB1: the multipliers come from the Windows convention
295 // NB2: the extra +1/+2 were needed to get the size be the same as the
296 // size of the buttons in the standard dialog - I don't know how
297 // this happens, but on my system this size is 75x23 in pixels and
298 // 23*8 isn't even divisible by 14... Would be nice to understand
299 // why these constants are needed though!
300 s_sizeBtn
.x
= (50 * (dc
.GetCharWidth() + 1))/4;
301 s_sizeBtn
.y
= ((14 * dc
.GetCharHeight()) + 2)/8;
307 // ----------------------------------------------------------------------------
308 // default button handling
309 // ----------------------------------------------------------------------------
312 "Everything you ever wanted to know about the default buttons" or "Why do we
313 have to do all this?"
315 In MSW the default button should be activated when the user presses Enter
316 and the current control doesn't process Enter itself somehow. This is
317 handled by ::DefWindowProc() (or maybe ::DefDialogProc()) using DM_SETDEFID
318 Another aspect of "defaultness" is that the default button has different
319 appearance: this is due to BS_DEFPUSHBUTTON style which is completely
320 separate from DM_SETDEFID stuff (!). Also note that BS_DEFPUSHBUTTON should
321 be unset if our parent window is not active so it should be unset whenever
322 we lose activation and set back when we regain it.
324 Final complication is that when a button is active, it should be the default
325 one, i.e. pressing Enter on a button always activates it and not another
328 We handle this by maintaining a permanent and a temporary default items in
329 wxControlContainer (both may be NULL). When a button becomes the current
330 control (i.e. gets focus) it sets itself as the temporary default which
331 ensures that it has the right appearance and that Enter will be redirected
332 to it. When the button loses focus, it unsets the temporary default and so
333 the default item will be the permanent default -- that is the default button
334 if any had been set or none otherwise, which is just what we want.
336 NB: all this is quite complicated by now and the worst is that normally
337 it shouldn't be necessary at all as for the normal Windows programs
338 DefWindowProc() and IsDialogMessage() take care of all this
339 automatically -- however in wxWidgets programs this doesn't work for
340 nested hierarchies (i.e. a notebook inside a notebook) for unknown
341 reason and so we have to reproduce all this code ourselves. It would be
342 very nice if we could avoid doing it.
345 // set this button as the (permanently) default one in its panel
346 void wxButton::SetDefault()
348 wxTopLevelWindow
*tlw
= wxDynamicCast(wxGetTopLevelParent(this), wxTopLevelWindow
);
350 wxCHECK_RET( tlw
, _T("button without top level window?") );
352 // set this one as the default button both for wxWidgets ...
353 wxWindow
*winOldDefault
= tlw
->SetDefaultItem(this);
356 SetDefaultStyle(wxDynamicCast(winOldDefault
, wxButton
), false);
357 SetDefaultStyle(this, true);
360 // set this button as being currently default
361 void wxButton::SetTmpDefault()
363 wxTopLevelWindow
*tlw
= wxDynamicCast(wxGetTopLevelParent(this), wxTopLevelWindow
);
365 wxCHECK_RET( tlw
, _T("button without top level window?") );
367 wxWindow
*winOldDefault
= tlw
->GetDefaultItem();
368 tlw
->SetTmpDefaultItem(this);
370 SetDefaultStyle(wxDynamicCast(winOldDefault
, wxButton
), false);
371 SetDefaultStyle(this, true);
374 // unset this button as currently default, it may still stay permanent default
375 void wxButton::UnsetTmpDefault()
377 wxTopLevelWindow
*tlw
= wxDynamicCast(wxGetTopLevelParent(this), wxTopLevelWindow
);
379 wxCHECK_RET( tlw
, _T("button without top level window?") );
381 tlw
->SetTmpDefaultItem(NULL
);
383 wxWindow
*winOldDefault
= tlw
->GetDefaultItem();
385 SetDefaultStyle(this, false);
386 SetDefaultStyle(wxDynamicCast(winOldDefault
, wxButton
), true);
391 wxButton::SetDefaultStyle(wxButton
*btn
, bool on
)
393 // we may be called with NULL pointer -- simpler to do the check here than
394 // in the caller which does wxDynamicCast()
398 // first, let DefDlgProc() know about the new default button
401 // we shouldn't set BS_DEFPUSHBUTTON for any button if we don't have
402 // focus at all any more
403 if ( !wxTheApp
->IsActive() )
406 wxWindow
* const tlw
= wxGetTopLevelParent(btn
);
407 wxCHECK_RET( tlw
, _T("button without top level window?") );
409 ::SendMessage(GetHwndOf(tlw
), DM_SETDEFID
, btn
->GetId(), 0L);
411 // sending DM_SETDEFID also changes the button style to
412 // BS_DEFPUSHBUTTON so there is nothing more to do
415 // then also change the style as needed
416 long style
= ::GetWindowLong(GetHwndOf(btn
), GWL_STYLE
);
417 if ( !(style
& BS_DEFPUSHBUTTON
) == on
)
419 // don't do it with the owner drawn buttons because it will
420 // reset BS_OWNERDRAW style bit too (as BS_OWNERDRAW &
421 // BS_DEFPUSHBUTTON != 0)!
422 if ( (style
& BS_OWNERDRAW
) != BS_OWNERDRAW
)
424 ::SendMessage(GetHwndOf(btn
), BM_SETSTYLE
,
425 on
? style
| BS_DEFPUSHBUTTON
426 : style
& ~BS_DEFPUSHBUTTON
,
431 // redraw the button - it will notice itself that it's
432 // [not] the default one [any longer]
436 //else: already has correct style
439 // ----------------------------------------------------------------------------
441 // ----------------------------------------------------------------------------
443 bool wxButton::SendClickEvent()
445 wxCommandEvent
event(wxEVT_COMMAND_BUTTON_CLICKED
, GetId());
446 event
.SetEventObject(this);
448 return ProcessCommand(event
);
451 void wxButton::Command(wxCommandEvent
& event
)
453 ProcessCommand(event
);
456 // ----------------------------------------------------------------------------
457 // event/message handlers
458 // ----------------------------------------------------------------------------
460 bool wxButton::MSWCommand(WXUINT param
, WXWORD
WXUNUSED(id
))
462 bool processed
= false;
465 // NOTE: Apparently older versions (NT 4?) of the common controls send
466 // BN_DOUBLECLICKED but not a second BN_CLICKED for owner-drawn
467 // buttons, so in order to send two EVT_BUTTON events we should
468 // catch both types. Currently (Feb 2003) up-to-date versions of
469 // win98, win2k and winXP all send two BN_CLICKED messages for
470 // all button types, so we don't catch BN_DOUBLECLICKED anymore
471 // in order to not get 3 EVT_BUTTON events. If this is a problem
472 // then we need to figure out which version of the comctl32 changed
473 // this behaviour and test for it.
475 case 1: // message came from an accelerator
476 case BN_CLICKED
: // normal buttons send this
477 processed
= SendClickEvent();
484 WXLRESULT
wxButton::MSWWindowProc(WXUINT nMsg
, WXWPARAM wParam
, WXLPARAM lParam
)
486 // when we receive focus, we want to temporarily become the default button in
487 // our parent panel so that pressing "Enter" would activate us -- and when
488 // losing it we should restore the previous default button as well
489 if ( nMsg
== WM_SETFOCUS
)
493 // let the default processing take place too
495 else if ( nMsg
== WM_KILLFOCUS
)
499 else if ( nMsg
== WM_LBUTTONDBLCLK
)
501 // emulate a click event to force an owner-drawn button to change its
502 // appearance - without this, it won't do it
503 (void)wxControl::MSWWindowProc(WM_LBUTTONDOWN
, wParam
, lParam
);
505 // and continue with processing the message normally as well
508 else if ( nMsg
== WM_THEMECHANGED
)
510 // need to recalculate the best size here
511 // as the theme size might have changed
512 InvalidateBestSize();
514 else if ( wxUxThemeEngine::GetIfActive() )
516 // we need to Refresh() if mouse has entered or left window
517 // so we can update the hot tracking state
518 // must use m_mouseInWindow here instead of IsMouseInWindow()
519 // since we need to know the first time the mouse enters the window
520 // and IsMouseInWindow() would return true in this case
521 if ( ( nMsg
== WM_MOUSEMOVE
&& !m_mouseInWindow
) ||
522 nMsg
== WM_MOUSELEAVE
)
527 #endif // wxUSE_UXTHEME
529 // let the base class do all real processing
530 return wxControl::MSWWindowProc(nMsg
, wParam
, lParam
);
533 // ----------------------------------------------------------------------------
534 // owner-drawn buttons support
535 // ----------------------------------------------------------------------------
541 static void DrawButtonText(HDC hdc
,
543 const wxString
& text
,
546 COLORREF colOld
= SetTextColor(hdc
, col
);
547 int modeOld
= SetBkMode(hdc
, TRANSPARENT
);
549 if ( text
.find(_T('\n')) != wxString::npos
)
551 // draw multiline label
553 // first we need to compute its bounding rect
555 ::CopyRect(&rc
, pRect
);
556 ::DrawText(hdc
, text
, text
.length(), &rc
, DT_CENTER
| DT_CALCRECT
);
558 // now center this rect inside the entire button area
559 const LONG w
= rc
.right
- rc
.left
;
560 const LONG h
= rc
.bottom
- rc
.top
;
561 rc
.left
= (pRect
->right
- pRect
->left
)/2 - w
/2;
562 rc
.right
= rc
.left
+w
;
563 rc
.top
= (pRect
->bottom
- pRect
->top
)/2 - h
/2;
564 rc
.bottom
= rc
.top
+h
;
566 ::DrawText(hdc
, text
, text
.length(), &rc
, DT_CENTER
);
568 else // single line label
570 // Note: we must have DT_SINGLELINE for DT_VCENTER to work.
571 ::DrawText(hdc
, text
, text
.length(), pRect
,
572 DT_SINGLELINE
| DT_CENTER
| DT_VCENTER
);
575 SetBkMode(hdc
, modeOld
);
576 SetTextColor(hdc
, colOld
);
579 static void DrawRect(HDC hdc
, const RECT
& r
)
581 wxDrawLine(hdc
, r
.left
, r
.top
, r
.right
, r
.top
);
582 wxDrawLine(hdc
, r
.right
, r
.top
, r
.right
, r
.bottom
);
583 wxDrawLine(hdc
, r
.right
, r
.bottom
, r
.left
, r
.bottom
);
584 wxDrawLine(hdc
, r
.left
, r
.bottom
, r
.left
, r
.top
);
587 void wxButton::MakeOwnerDrawn()
589 long style
= GetWindowLong(GetHwnd(), GWL_STYLE
);
590 if ( (style
& BS_OWNERDRAW
) != BS_OWNERDRAW
)
593 style
|= BS_OWNERDRAW
;
594 SetWindowLong(GetHwnd(), GWL_STYLE
, style
);
598 bool wxButton::SetBackgroundColour(const wxColour
&colour
)
600 if ( !wxControl::SetBackgroundColour(colour
) )
613 bool wxButton::SetForegroundColour(const wxColour
&colour
)
615 if ( !wxControl::SetForegroundColour(colour
) )
629 The button frame looks like this normally:
632 WHHHHHHHHHHHHHHHHGB W = white (HILIGHT)
633 WH GB H = light grey (LIGHT)
634 WH GB G = dark grey (SHADOW)
635 WH GB B = black (DKSHADOW)
640 When the button is selected, the button becomes like this (the total button
641 size doesn't change):
652 When the button is pushed (while selected) it is like:
664 static void DrawButtonFrame(HDC hdc
, const RECT
& rectBtn
,
665 bool selected
, bool pushed
)
668 CopyRect(&r
, &rectBtn
);
670 HPEN hpenBlack
= CreatePen(PS_SOLID
, 1, GetSysColor(COLOR_3DDKSHADOW
)),
671 hpenGrey
= CreatePen(PS_SOLID
, 1, GetSysColor(COLOR_3DSHADOW
)),
672 hpenLightGr
= CreatePen(PS_SOLID
, 1, GetSysColor(COLOR_3DLIGHT
)),
673 hpenWhite
= CreatePen(PS_SOLID
, 1, GetSysColor(COLOR_3DHILIGHT
));
675 HPEN hpenOld
= (HPEN
)SelectObject(hdc
, hpenBlack
);
684 (void)SelectObject(hdc
, hpenGrey
);
685 ::InflateRect(&r
, -1, -1);
695 ::InflateRect(&r
, -1, -1);
698 wxDrawLine(hdc
, r
.left
, r
.bottom
, r
.right
, r
.bottom
);
699 wxDrawLine(hdc
, r
.right
, r
.bottom
, r
.right
, r
.top
- 1);
701 (void)SelectObject(hdc
, hpenWhite
);
702 wxDrawLine(hdc
, r
.left
, r
.bottom
- 1, r
.left
, r
.top
);
703 wxDrawLine(hdc
, r
.left
, r
.top
, r
.right
, r
.top
);
705 (void)SelectObject(hdc
, hpenLightGr
);
706 wxDrawLine(hdc
, r
.left
+ 1, r
.bottom
- 2, r
.left
+ 1, r
.top
+ 1);
707 wxDrawLine(hdc
, r
.left
+ 1, r
.top
+ 1, r
.right
- 1, r
.top
+ 1);
709 (void)SelectObject(hdc
, hpenGrey
);
710 wxDrawLine(hdc
, r
.left
+ 1, r
.bottom
- 1, r
.right
- 1, r
.bottom
- 1);
711 wxDrawLine(hdc
, r
.right
- 1, r
.bottom
- 1, r
.right
- 1, r
.top
);
714 (void)SelectObject(hdc
, hpenOld
);
715 DeleteObject(hpenWhite
);
716 DeleteObject(hpenLightGr
);
717 DeleteObject(hpenGrey
);
718 DeleteObject(hpenBlack
);
723 void MSWDrawXPBackground(wxButton
*button
, WXDRAWITEMSTRUCT
*wxdis
)
725 LPDRAWITEMSTRUCT lpDIS
= (LPDRAWITEMSTRUCT
)wxdis
;
726 HDC hdc
= lpDIS
->hDC
;
727 UINT state
= lpDIS
->itemState
;
729 CopyRect(&rectBtn
, &lpDIS
->rcItem
);
731 wxUxThemeHandle
theme(button
, L
"BUTTON");
734 if ( state
& ODS_SELECTED
)
736 iState
= PBS_PRESSED
;
738 else if ( button
->HasCapture() || button
->IsMouseInWindow() )
742 else if ( state
& ODS_FOCUS
)
744 iState
= PBS_DEFAULTED
;
746 else if ( state
& ODS_DISABLED
)
748 iState
= PBS_DISABLED
;
755 // draw parent background if needed
756 if ( wxUxThemeEngine::Get()->IsThemeBackgroundPartiallyTransparent(theme
,
760 wxUxThemeEngine::Get()->DrawThemeParentBackground(GetHwndOf(button
), hdc
, &rectBtn
);
764 wxUxThemeEngine::Get()->DrawThemeBackground(theme
, hdc
, BP_PUSHBUTTON
, iState
,
767 // calculate content area margins
769 wxUxThemeEngine::Get()->GetThemeMargins(theme
, hdc
, BP_PUSHBUTTON
, iState
,
770 TMT_CONTENTMARGINS
, &rectBtn
, &margins
);
772 ::CopyRect(&rectClient
, &rectBtn
);
773 ::InflateRect(&rectClient
, -margins
.cxLeftWidth
, -margins
.cyTopHeight
);
775 // if focused and !nofocus rect
776 if ( (state
& ODS_FOCUS
) && !(state
& ODS_NOFOCUSRECT
) )
778 DrawFocusRect(hdc
, &rectClient
);
781 if ( button
->UseBgCol() )
783 COLORREF colBg
= wxColourToRGB(button
->GetBackgroundColour());
784 HBRUSH hbrushBackground
= ::CreateSolidBrush(colBg
);
786 // don't overwrite the focus rect
787 ::InflateRect(&rectClient
, -1, -1);
788 FillRect(hdc
, &rectClient
, hbrushBackground
);
789 ::DeleteObject(hbrushBackground
);
792 #endif // wxUSE_UXTHEME
794 bool wxButton::MSWOnDraw(WXDRAWITEMSTRUCT
*wxdis
)
796 LPDRAWITEMSTRUCT lpDIS
= (LPDRAWITEMSTRUCT
)wxdis
;
797 HDC hdc
= lpDIS
->hDC
;
798 UINT state
= lpDIS
->itemState
;
800 CopyRect(&rectBtn
, &lpDIS
->rcItem
);
803 if ( wxUxThemeEngine::GetIfActive() )
805 MSWDrawXPBackground(this, wxdis
);
808 #endif // wxUSE_UXTHEME
810 COLORREF colBg
= wxColourToRGB(GetBackgroundColour());
812 // first, draw the background
813 HBRUSH hbrushBackground
= ::CreateSolidBrush(colBg
);
814 FillRect(hdc
, &rectBtn
, hbrushBackground
);
815 ::DeleteObject(hbrushBackground
);
817 // draw the border for the current state
818 bool selected
= (state
& ODS_SELECTED
) != 0;
821 wxTopLevelWindow
*tlw
= wxDynamicCast(wxGetTopLevelParent(this), wxTopLevelWindow
);
824 selected
= tlw
->GetDefaultItem() == this;
827 bool pushed
= (SendMessage(GetHwnd(), BM_GETSTATE
, 0, 0) & BST_PUSHED
) != 0;
829 DrawButtonFrame(hdc
, rectBtn
, selected
, pushed
);
831 // if focused and !nofocus rect
832 if ( (state
& ODS_FOCUS
) && !(state
& ODS_NOFOCUSRECT
) )
835 CopyRect(&rectFocus
, &rectBtn
);
837 // I don't know where does this constant come from, but this is how
838 // Windows draws them
839 InflateRect(&rectFocus
, -4, -4);
841 DrawFocusRect(hdc
, &rectFocus
);
846 // the label is shifted by 1 pixel to create "pushed" effect
847 OffsetRect(&rectBtn
, 1, 1);
851 COLORREF colFg
= wxColourToRGB(GetForegroundColour());
852 if ( state
& ODS_DISABLED
) colFg
= GetSysColor(COLOR_GRAYTEXT
) ;
853 wxString label
= GetLabel();
854 if ( state
& ODS_NOACCEL
) label
= GetLabelText() ;
855 DrawButtonText(hdc
, &rectBtn
, label
, colFg
);
862 #endif // wxUSE_BUTTON