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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: src/cocoa/display.mm
3 // Purpose: Cocoa implementation of wxDisplay class
4 // Author: Ryan Norton
5 // Modified by:
6 // Created: 2004-10-03
7 // RCS-ID: $Id$
8 // Copyright: (c) Ryan Norton
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 // For compilers that support precompilation, includes "wx.h".
13 #include "wx/wxprec.h"
14
15 #ifdef __BORLANDC__
16 #pragma hdrstop
17 #endif
18
19 #if wxUSE_DISPLAY
20
21 #include "wx/display.h"
22
23 #ifndef WX_PRECOMP
24 #include "wx/dynarray.h"
25 #include "wx/string.h"
26 #include "wx/gdicmn.h"
27 #endif
28
29 #include "wx/display_impl.h"
30
31 #import <Foundation/Foundation.h>
32
33 // ----------------------------------------------------------------------------
34 // display classes implementation
35 // ----------------------------------------------------------------------------
36
37 class wxDisplayImplMacOSX : public wxDisplayImpl
38 {
39 public:
40 wxDisplayImplMacOSX(size_t n, CGDirectDisplayID id_)
41 : wxDisplayImpl(n),
42 m_id(id_)
43 {
44 }
45
46 virtual wxRect GetGeometry() const;
47 virtual wxString GetName() const { return wxString(); }
48
49 virtual wxArrayVideoModes GetModes(const wxVideoMode& mode) const;
50 virtual wxVideoMode GetCurrentMode() const;
51 virtual bool ChangeMode(const wxVideoMode& mode);
52
53 private:
54 CGDirectDisplayID m_id;
55
56 DECLARE_NO_COPY_CLASS(wxDisplayImplMacOSX)
57 };
58
59 class wxDisplayFactoryMacOSX : public wxDisplayFactory
60 {
61 public:
62 wxDisplayFactoryMacOSX() { }
63
64 virtual wxDisplayImpl *CreateDisplay(size_t n);
65 virtual size_t GetCount();
66 virtual int GetFromPoint(const wxPoint& pt);
67
68 protected:
69 DECLARE_NO_COPY_CLASS(wxDisplayFactoryMacOSX)
70 };
71
72 // ============================================================================
73 // wxDisplayFactoryMacOSX implementation
74 // ============================================================================
75
76 size_t wxDisplayFactoryMacOSX::GetCount()
77 {
78 CGDisplayCount count;
79 #ifdef __WXDEBUG__
80 CGDisplayErr err =
81 #endif
82 CGGetActiveDisplayList(0, NULL, &count);
83
84 wxASSERT(err == CGDisplayNoErr);
85
86 return count;
87 }
88
89 int wxDisplayFactoryMacOSX::GetFromPoint(const wxPoint& p)
90 {
91 CGPoint thePoint = {(float)p.x, (float)p.y};
92 CGDirectDisplayID theID;
93 CGDisplayCount theCount;
94 CGDisplayErr err = CGGetDisplaysWithPoint(thePoint, 1, &theID, &theCount);
95 wxASSERT(err == CGDisplayNoErr);
96
97 int nWhich = wxNOT_FOUND;
98
99 if (theCount)
100 {
101 theCount = GetCount();
102 CGDirectDisplayID* theIDs = new CGDirectDisplayID[theCount];
103 err = CGGetActiveDisplayList(theCount, theIDs, &theCount);
104 wxASSERT(err == CGDisplayNoErr);
105
106 for (nWhich = 0; nWhich < (int) theCount; ++nWhich)
107 {
108 if (theIDs[nWhich] == theID)
109 break;
110 }
111
112 delete [] theIDs;
113
114 if (nWhich == (int) theCount)
115 {
116 wxFAIL_MSG(wxT("Failed to find display in display list"));
117 nWhich = wxNOT_FOUND;
118 }
119 }
120
121 return nWhich;
122 }
123
124 wxDisplayImpl *wxDisplayFactoryMacOSX::CreateDisplay(size_t n)
125 {
126 CGDisplayCount theCount = GetCount();
127 CGDirectDisplayID* theIDs = new CGDirectDisplayID[theCount];
128
129 #ifdef __WXDEBUG__
130 CGDisplayErr err =
131 #endif
132 CGGetActiveDisplayList(theCount, theIDs, &theCount);
133
134 wxASSERT( err == CGDisplayNoErr );
135 wxASSERT( n < theCount );
136
137 wxDisplayImplMacOSX *display = new wxDisplayImplMacOSX(n, theIDs[n]);
138
139 delete [] theIDs;
140
141 return display;
142 }
143
144
145 wxRect wxDisplayImplMacOSX::GetGeometry() const
146 {
147 CGRect theRect = CGDisplayBounds(m_id);
148 return wxRect( (int)theRect.origin.x,
149 (int)theRect.origin.y,
150 (int)theRect.size.width,
151 (int)theRect.size.height ); //floats
152 }
153
154 static int wxCFDictKeyToInt( CFDictionaryRef desc, CFStringRef key )
155 {
156 CFNumberRef value;
157 int num = 0;
158
159 if ( (value = (CFNumberRef) CFDictionaryGetValue(desc, key)) == NULL )
160 return 0;
161 CFNumberGetValue(value, kCFNumberIntType, &num);
162 return num;
163 }
164
165 wxArrayVideoModes wxDisplayImplMacOSX::GetModes(const wxVideoMode& mode) const
166 {
167 wxArrayVideoModes Modes;
168
169 CFArrayRef theArray = CGDisplayAvailableModes(m_id);
170
171 for(CFIndex i = 0; i < CFArrayGetCount(theArray); ++i)
172 {
173 CFDictionaryRef theValue = (CFDictionaryRef) CFArrayGetValueAtIndex(theArray, i);
174
175 wxVideoMode theMode(wxCFDictKeyToInt(theValue, kCGDisplayWidth),
176 wxCFDictKeyToInt(theValue, kCGDisplayHeight),
177 wxCFDictKeyToInt(theValue, kCGDisplayBitsPerPixel),
178 wxCFDictKeyToInt(theValue, kCGDisplayRefreshRate));
179
180 if (theMode.Matches(mode))
181 Modes.Add(theMode);
182 }
183
184 return Modes;
185 }
186
187 wxVideoMode wxDisplayImplMacOSX::GetCurrentMode() const
188 {
189 CFDictionaryRef theValue = CGDisplayCurrentMode (m_id);
190
191 return wxVideoMode(wxCFDictKeyToInt(theValue, kCGDisplayWidth),
192 wxCFDictKeyToInt(theValue, kCGDisplayHeight),
193 wxCFDictKeyToInt(theValue, kCGDisplayBitsPerPixel),
194 wxCFDictKeyToInt(theValue, kCGDisplayRefreshRate));
195 }
196
197 bool wxDisplayImplMacOSX::ChangeMode(const wxVideoMode& mode)
198 {
199 //Changing to default mode (wxDefualtVideoMode) doesn't
200 //work because we don't have access to the system's 'scrn'
201 //resource which holds the user's mode which the system
202 //will return to after this app is done
203 boolean_t bExactMatch;
204 CFDictionaryRef theCGMode = CGDisplayBestModeForParametersAndRefreshRate (
205 m_id,
206 (size_t)mode.bpp,
207 (size_t)mode.w,
208 (size_t)mode.h,
209 (double)mode.refresh,
210 &bExactMatch);
211
212 bool bOK = bExactMatch;
213
214 if(bOK)
215 bOK = CGDisplaySwitchToMode(m_id, theCGMode) == CGDisplayNoErr;
216
217 return bOK;
218 }
219
220 // ============================================================================
221 // wxDisplay::CreateFactory()
222 // ============================================================================
223
224 /* static */ wxDisplayFactory *wxDisplay::CreateFactory()
225 {
226 return new wxDisplayFactoryMacOSX;
227 }
228
229 #endif // wxUSE_DISPLAY