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git.saurik.com Git - wxWidgets.git/blob - include/wx/msw/setup0.h
1 /////////////////////////////////////////////////////////////////////////////
3 // Purpose: Configuration for the library
4 // Author: Julian Smart
8 // Copyright: (c) Julian Smart
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
15 // ----------------------------------------------------------------------------
17 // ----------------------------------------------------------------------------
19 // define this to 0 when building wxBase library
22 #define WXWIN_COMPATIBILITY 0
23 // Compatibility with 1.68 API.
24 // Level 0: no backward compatibility, all new features
25 // Level 1: Some compatibility. In fact
26 // the compatibility code is now very minimal so there
27 // is little advantage to setting it to 1.
29 // ----------------------------------------------------------------------------
31 // ----------------------------------------------------------------------------
33 #define wxUSE_CONFIG 1
34 // Use wxConfig, with CreateConfig in wxApp
36 #define wxUSE_POSTSCRIPT 0
37 // 0 for no PostScript device context
38 #define wxUSE_AFM_FOR_POSTSCRIPT 0
39 // 1 to use font metric files in GetTextExtent
40 #define wxUSE_METAFILE 1
41 // 0 for no Metafile and metafile device context
43 // 0 for no interprocess comms
44 // Note: wxHELP uses IPC under X so these are interdependent!
46 // 0 for no help facility
47 #define wxUSE_RESOURCES 1
48 // 0 for no wxGetResource/wxWriteResource
49 #define wxUSE_CONSTRAINTS 1
50 // 0 for no window layout constraint system
52 #define wxUSE_TIMEDATE 1
53 // 0 for no wxTime/wxDate classes
55 #define wxUSE_CLIPBOARD 1
56 // 0 for no clipboard functions
58 #define wxUSE_SPLINES 1
61 #define wxUSE_DRAG_AND_DROP 1
62 // 0 for no drag and drop
64 #define wxUSE_TOOLBAR 1
65 // Define 1 to use toolbar classes
66 #define wxUSE_BUTTONBAR 1
67 // Define 1 to use buttonbar classes (enhanced toolbar
70 // Define 1 to use Microsoft's gauge (Windows)
71 // or Bull's gauge (Motif) library (both in contrib).
72 #define wxUSE_COMBOBOX 1
73 // Define 1 to use COMBOXBOX control (Windows)
74 // or FWW's ComboBox widget (Motif).
75 #define wxUSE_CHOICE 1
76 // Define 1 to use CHOICE
78 #define wxUSE_RADIOBUTTON 1
79 // Define 1 to use radio button control
80 #define wxUSE_RADIOBTN 1
81 // Unfortunately someone introduced this one, too
82 #define wxUSE_RADIOBOX 1
83 // And this... don't know which one is corect
85 #define wxUSE_SCROLLBAR 1
86 // Define 1 to compile contributed wxScrollBar class
88 #define wxUSE_CHECKBOX 1
89 // Define 1 to compile checkbox
91 #define wxUSE_LISTBOX 1
92 // Define 1 to compile listbox
94 #define wxUSE_SPINBTN 1
95 // Define 1 to compile spin button
97 #define wxUSE_SPINCTRL 1
98 // Define 1 to use wxSpinCtrl class
100 #define wxUSE_STATLINE 1
101 // use wxStaticLine class
103 #define wxUSE_CHECKLISTBOX 1
104 // Define 1 to compile check listbox
106 #define wxUSE_CHOICE 1
107 // Define 1 to compile choice
109 #define wxUSE_CARET 1
110 // Define 1 to use wxCaret class
112 #define wxUSE_SLIDER 1
113 // Define 1 to use wxSlider class
115 #define wxUSE_NEW_GRID 1
116 // Define 1 to use the new wxGrid class
117 // (still under development, define 0 to
118 // use existing wxGrid class)
119 #define wxUSE_XPM_IN_MSW 1
120 // Define 1 to support the XPM package in wxBitmap.
121 #define wxUSE_IMAGE_LOADING_IN_MSW 1
122 // Use dynamic DIB loading/saving code in utils/dib under MSW.
123 #define wxUSE_RESOURCE_LOADING_IN_MSW 1
124 // Use dynamic icon/cursor loading/saving code
126 #define wxUSE_WX_RESOURCES 1
127 // Use .wxr resource mechanism (requires PrologIO library)
129 #define wxUSE_STARTUP_TIPS 1
130 // support for startup tips (wxShowTip &c)
132 #define wxUSE_DOC_VIEW_ARCHITECTURE 1
133 // Set to 0 to disable document/view architecture
134 #define wxUSE_MDI_ARCHITECTURE 1
135 // Set to 0 to disable MDI document/view architecture
136 #define wxUSE_PRINTING_ARCHITECTURE 1
137 // Set to 0 to disable print/preview architecture code
138 #define wxUSE_POSTSCRIPT_ARCHITECTURE_IN_MSW 1
139 // Set to 0 to disable PostScript print/preview architecture code
140 // under Windows (just use Windows printing).
141 #define wxUSE_DYNAMIC_CLASSES 1
142 // If 1, enables provision of run-time type information.
143 // NOW MANDATORY: don't change.
144 #define wxUSE_MEMORY_TRACING 1
145 // If 1, enables debugging versions of wxObject::new and
146 // wxObject::delete *IF* __WXDEBUG__ is also defined.
147 // WARNING: this code may not work with all architectures, especially
148 // if alignment is an issue.
149 #define wxUSE_DEBUG_CONTEXT 1
150 // If 1, enables wxDebugContext, for
151 // writing error messages to file, etc.
152 // If __WXDEBUG__ is not defined, will still use
153 // normal memory operators.
154 // It's recommended to set this to 1,
155 // since you may well need to output
156 // an error log in a production
157 // version (or non-debugging beta)
158 #define wxUSE_GLOBAL_MEMORY_OPERATORS 1
159 // In debug mode, cause new and delete to be redefined globally.
160 // If this causes problems (e.g. link errors), set this to 0.
162 #define wxUSE_DEBUG_NEW_ALWAYS 1
163 // In debug mode, causes new to be defined to
164 // be WXDEBUG_NEW (see object.h).
165 // If this causes problems (e.g. link errors), set this to 0.
166 // You may need to set this to 0 if using templates (at least
169 #define REMOVE_UNUSED_ARG 1
170 // Set this to 0 if your compiler can't cope
171 // with omission of prototype parameters.
174 // Define 1 to use ODBC classes
176 #define wxODBC_FWD_ONLY_CURSORS 1
177 // Some databases/ODBC drivers only allow forward scrolling cursors.
178 // Unless you specifically want to use backward scrolling
179 // cursors, and you know that all of the databases/ODBC drivers
180 // that you will use these odbc classes with allow backward
181 // scrolling cursors, this setting should remain set to 1
182 // for maximum database/driver compatibilty
185 #define wxUSE_IOSTREAMH 1
187 #define wxUSE_IOSTREAMH 1
189 // VC++ 4.2 and above allows <iostream> and <iostream.h>
190 // but you can't mix them. Set to 1 for <iostream.h>,
193 #define wxUSE_STREAMS 1
194 // If enabled (1), compiles wxWindows streams classes
196 #define wxUSE_STD_IOSTREAM 0
197 // Use standard C++ streams if 1. If 0, use wxWin
198 // streams implementation.
200 #define wxUSE_WXCONFIG 1
201 // if enabled, compiles built-in OS independent wxConfig
202 // class and it's file (any platform) and registry (Win)
203 // based implementations
204 #define wxUSE_THREADS 1
205 // support for multithreaded applications: if
206 // 1, compile in thread classes (thread.h)
207 // and make the library thread safe
209 // Use zlib for compression in streams and PNG code
210 #define wxUSE_LIBPNG 1
211 // Use PNG bitmap/image code
212 #define wxUSE_LIBJPEG 1
213 // Use JPEG bitmap/image code
215 // Use GIF bitmap/image code
217 // Use PNM bitmap/image code
219 // Use PCX bitmap/image code
220 #define wxUSE_SERIAL 0
221 // Use serialization (requires utils/serialize)
222 #define wxUSE_DYNLIB_CLASS 0
223 // Compile in wxLibrary class for run-time
224 // DLL loading and function calling
225 #define wxUSE_TOOLTIPS 1
226 // Define to use wxToolTip class and
227 // wxWindow::SetToolTip() method
228 #define wxUSE_SOCKETS 1
229 // Set to 1 to use socket classes
231 // Set to 1 to use wxHTML sub-library
232 #define wxUSE_FS_ZIP 0
233 #define wxUSE_FS_INET 0 // Set to 1 to enable virtual file systems
235 #define wxUSE_BUSYINFO 0
236 // wxBusyInfo displays window with message
237 // when app is busy. Works in same way as
239 #define wxUSE_ZIPSTREAM 0
240 // input stream for reading from zip archives
247 #define wxUSE_APPLE_IEEE 1
248 // if enabled, the float codec written by Apple
249 // will be used to write, in a portable way,
252 // use wxFile class - required by i18n code, wxConfig and others - recommended
255 // use wxTextFile class: requires wxFile, required by wxConfig
256 #define wxUSE_TEXTFILE 1
258 // i18n support: _() macro, wxLocale class. Requires wxFile
261 // wxLogXXX functions - highly recommended
265 #define wxUSE_VALIDATORS 1
267 // wxAcceleratorTable/Entry classes and support for them in wxMenu(Bar)
268 #define wxUSE_ACCEL 1
270 // wxSashWindow class
273 // text entry dialog and wxGetTextFromUser function
274 #define wxUSE_TEXTDLG 1
277 #define wxUSE_TOOLBAR 1
280 #define wxUSE_STATUSBAR 1
282 // progress dialog class for lengthy operations
283 #define wxUSE_PROGRESSDLG 1
285 // wxDirDlg class for getting a directory name from user
286 #define wxUSE_DIRDLG 1
289 * MS Windows/Windows NT
294 // drag-and-drop, clipboard, OLE Automation
296 #if defined(__WIN95__)
297 #define wxUSE_CTL3D 0
299 #define wxUSE_CTL3D 1
300 // Define 1 to use Microsoft CTL3D library.
301 // See note above about using FAFA and CTL3D.
304 #define wxUSE_COMMON_DIALOGS 1
305 // On rare occasions (e.g. using DJGPP) may want
306 // to omit common dialogs
307 // (e.g. file selector, printer dialog).
308 // Switching this off also switches off
309 // the printing architecture and interactive
311 #define wxUSE_ITSY_BITSY 1
312 // Define 1 to use Microsoft's ItsyBitsy
313 // small title bar library, for wxMiniFrame
314 #define wxUSE_BITMAP_MESSAGE 1
315 // Define 1 to use bitmap messages.
316 #define wxUSE_PORTABLE_FONTS_IN_MSW 0
317 // Define 1 to use new portable font scheme in Windows
318 // (used by default under X)
319 #define wxFONT_SIZE_COMPATIBILITY 0
320 // Define 1 for font size to be backward compatible
321 // to 1.63 and earlier. 1.64 and later define point
322 // sizes to be compatible with Windows.
323 #define wxUSE_GENERIC_DIALOGS_IN_MSW 1
324 // Define 1 to use generic dialogs in Windows, even though
325 // they duplicate native common dialog (e.g. wxColourDialog)
326 #define wxUSE_PENWINDOWS 0
327 // Set to 1 to use PenWindows
329 #define wxUSE_OWNER_DRAWN 1
330 // Owner-drawn menus and listboxes
332 #define wxUSE_NATIVE_STATUSBAR 1
333 // Set to 0 to use cross-platform wxStatusBar
334 #define wxUSE_DBWIN32 1
335 // Use Andrew Tucker's OutputDebugString implementation
336 // (required on Win95 only). See utils.cpp.
343 #define wxUSE_TYPEDEFS 0
344 // Use typedefs not classes for wxPoint
345 // and others, to reduce overhead and avoid
346 // MS C7 memory bug. Bounds checker
347 // complains about deallocating
348 // arrays of wxPoints if wxPoint is a class.
350 #if defined(__MINGW32__) && ((__GNUC__>2) ||((__GNUC__==2) && (__GNUC_MINOR__>=95)))
351 #ifndef wxUSE_NORLANDER_HEADERS
352 # define wxUSE_NORLANDER_HEADERS 1
356 #if (!defined(WIN32) && !defined(__WIN32__)) || (defined(__GNUWIN32__) && !defined(wxUSE_NORLANDER_HEADERS))
357 // Can't use OLE drag and drop in Windows 3.1 because we don't know how
358 // to implement UUIDs
359 // GnuWin32 doesn't have appropriate headers for e.g. IUnknown.
360 #undef wxUSE_DRAG_AND_DROP
361 #define wxUSE_DRAG_AND_DROP 0
364 // Only WIN32 supports wxStatusBar95
365 #if !defined(__WIN32__) && wxUSE_NATIVE_STATUSBAR
366 #undef wxUSE_NATIVE_STATUSBAR
367 #define wxUSE_NATIVE_STATUSBAR 0
370 // Salford C++ doesn't like some of the memory operator definitions
372 #undef wxUSE_MEMORY_TRACING
373 #define wxUSE_MEMORY_TRACING 0
375 #undef wxUSE_GLOBAL_MEMORY_OPERATORS
376 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
378 #undef wxUSE_DEBUG_NEW_ALWAYS
379 #define wxUSE_DEBUG_NEW_ALWAYS 0
382 #define wxUSE_THREADS 0
385 #define wxUSE_DBWIN32 0
387 #undef wxUSE_OWNER_DRAWN
388 #define wxUSE_OWNER_DRAWN 0
394 #define wxUSE_THREADS 0
397 #define wxUSE_DBWIN32 0
404 #if defined(__WXMSW__) && defined(__BORLANDC__)
409 // BC++/Win16 can't cope with the amount of data in resource.cpp
410 #if defined(__WIN16__) && defined(__BORLANDC__)
411 #undef wxUSE_WX_RESOURCES
412 #define wxUSE_WX_RESOURCES 0
415 #if defined(__WXMSW__) && defined(__WATCOMC__)
417 #define wxUSE_LIBJPEG 0
420 #if defined(__WXMSW__) && !defined(__WIN32__)
423 #define wxUSE_SOCKETS 0
426 #define wxUSE_THREADS 0
428 #undef wxUSE_TOOLTIPS
429 #define wxUSE_TOOLTIPS 0
431 #undef wxUSE_SPINCTRL
432 #define wxUSE_SPINCTRL 0
435 #define wxUSE_SPINBTN 0
438 #define wxUSE_LIBPNG 0
441 #define wxUSE_LIBJPEG 0