]> git.saurik.com Git - wxWidgets.git/blob - src/common/sizer.cpp
Changed ::Fit() to only fit the sizer if the window is the top level window
[wxWidgets.git] / src / common / sizer.cpp
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: sizer.cpp
3 // Purpose: provide new wxSizer class for layout
4 // Author: Robert Roebling and Robin Dunn
5 // Modified by:
6 // Created:
7 // RCS-ID: $Id$
8 // Copyright: (c) Robin Dunn, Dirk Holtwick and Robert Roebling
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 #ifdef __GNUG__
13 #pragma implementation "sizer.h"
14 #endif
15
16 // For compilers that support precompilation, includes "wx.h".
17 #include "wx/wxprec.h"
18
19 #ifdef __BORLANDC__
20 #pragma hdrstop
21 #endif
22
23 #include "wx/sizer.h"
24 #include "wx/utils.h"
25 #include "wx/statbox.h"
26 #include "wx/notebook.h"
27
28 //---------------------------------------------------------------------------
29
30 IMPLEMENT_ABSTRACT_CLASS(wxSizerItem, wxObject);
31 IMPLEMENT_ABSTRACT_CLASS(wxSizer, wxObject);
32 IMPLEMENT_ABSTRACT_CLASS(wxGridSizer, wxSizer);
33 IMPLEMENT_ABSTRACT_CLASS(wxFlexGridSizer, wxGridSizer);
34 IMPLEMENT_ABSTRACT_CLASS(wxBoxSizer, wxSizer);
35 IMPLEMENT_ABSTRACT_CLASS(wxStaticBoxSizer, wxBoxSizer);
36 #if wxUSE_NOTEBOOK
37 IMPLEMENT_ABSTRACT_CLASS(wxNotebookSizer, wxSizer);
38 #endif
39
40 //---------------------------------------------------------------------------
41 // wxSizerItem
42 //---------------------------------------------------------------------------
43
44 wxSizerItem::wxSizerItem( int width, int height, int option, int flag, int border, wxObject* userData )
45 {
46 m_window = (wxWindow *) NULL;
47 m_sizer = (wxSizer *) NULL;
48 m_option = option;
49 m_border = border;
50 m_flag = flag;
51 m_userData = userData;
52
53 // minimal size is the initial size
54 m_minSize.x = width;
55 m_minSize.y = height;
56
57 SetRatio(width, height);
58
59 // size is set directly
60 m_size = m_minSize;
61 }
62
63 wxSizerItem::wxSizerItem( wxWindow *window, int option, int flag, int border, wxObject* userData )
64 {
65 m_window = window;
66 m_sizer = (wxSizer *) NULL;
67 m_option = option;
68 m_border = border;
69 m_flag = flag;
70 m_userData = userData;
71
72 // minimal size is the initial size
73 m_minSize = window->GetSize();
74
75 // aspect ratio calculated from initial size
76 SetRatio(m_minSize);
77
78 // size is calculated later
79 // m_size = ...
80 }
81
82 wxSizerItem::wxSizerItem( wxSizer *sizer, int option, int flag, int border, wxObject* userData )
83 {
84 m_window = (wxWindow *) NULL;
85 m_sizer = sizer;
86 m_option = option;
87 m_border = border;
88 m_flag = flag;
89 m_userData = userData;
90
91 // minimal size is calculated later
92 // m_minSize = ...
93 m_ratio = 0;
94
95 // size is calculated later
96 // m_size = ...
97 }
98
99 wxSizerItem::~wxSizerItem()
100 {
101 if (m_userData)
102 delete m_userData;
103 if (m_sizer)
104 delete m_sizer;
105 }
106
107
108 wxSize wxSizerItem::GetSize()
109 {
110 wxSize ret;
111 if (IsSizer())
112 ret = m_sizer->GetSize();
113 else
114 if (IsWindow())
115 ret = m_window->GetSize();
116 else ret = m_size;
117
118 if (m_flag & wxWEST)
119 ret.x += m_border;
120 if (m_flag & wxEAST)
121 ret.x += m_border;
122 if (m_flag & wxNORTH)
123 ret.y += m_border;
124 if (m_flag & wxSOUTH)
125 ret.y += m_border;
126
127 return ret;
128 }
129
130 wxSize wxSizerItem::CalcMin()
131 {
132 wxSize ret;
133 if (IsSizer())
134 {
135 ret = m_sizer->GetMinSize();
136
137 // if we have to preserve aspect ratio _AND_ this is
138 // the first-time calculation, consider ret to be initial size
139 if ((m_flag & wxSHAPED) && !m_ratio)
140 SetRatio(ret);
141 }
142 else
143 {
144 if ( IsWindow() && (m_flag & wxADJUST_MINSIZE) )
145 {
146 // check if the best (minimal, in fact) window size hadn't changed
147 // by chance: this may happen for, e.g. static text if its label
148 // changed
149 wxSize size = m_window->GetBestSize();
150 if ( size.x > m_minSize.x )
151 m_minSize.x = size.x;
152 if ( size.y > m_minSize.y )
153 m_minSize.y = size.y;
154 }
155
156 ret = m_minSize;
157 }
158
159 if (m_flag & wxWEST)
160 ret.x += m_border;
161 if (m_flag & wxEAST)
162 ret.x += m_border;
163 if (m_flag & wxNORTH)
164 ret.y += m_border;
165 if (m_flag & wxSOUTH)
166 ret.y += m_border;
167
168 return ret;
169 }
170
171 void wxSizerItem::SetDimension( wxPoint pos, wxSize size )
172 {
173 if (m_flag & wxSHAPED)
174 {
175 // adjust aspect ratio
176 int rwidth = (int) (size.y * m_ratio);
177 if (rwidth > size.x)
178 {
179 // fit horizontally
180 int rheight = (int) (size.x / m_ratio);
181 // add vertical space
182 if (m_flag & wxALIGN_CENTER_VERTICAL)
183 pos.y += (size.y - rheight) / 2;
184 else if (m_flag & wxALIGN_BOTTOM)
185 pos.y += (size.y - rheight);
186 // use reduced dimensions
187 size.y =rheight;
188 }
189 else if (rwidth < size.x)
190 {
191 // add horizontal space
192 if (m_flag & wxALIGN_CENTER_HORIZONTAL)
193 pos.x += (size.x - rwidth) / 2;
194 else if (m_flag & wxALIGN_RIGHT)
195 pos.x += (size.x - rwidth);
196 size.x = rwidth;
197 }
198 }
199
200 // This is what GetPosition() returns. Since we calculate
201 // borders afterwards, GetPosition() will be the left/top
202 // corner of the surrounding border.
203 m_pos = pos;
204
205 if (m_flag & wxWEST)
206 {
207 pos.x += m_border;
208 size.x -= m_border;
209 }
210 if (m_flag & wxEAST)
211 {
212 size.x -= m_border;
213 }
214 if (m_flag & wxNORTH)
215 {
216 pos.y += m_border;
217 size.y -= m_border;
218 }
219 if (m_flag & wxSOUTH)
220 {
221 size.y -= m_border;
222 }
223
224 if (IsSizer())
225 m_sizer->SetDimension( pos.x, pos.y, size.x, size.y );
226
227 if (IsWindow())
228 m_window->SetSize( pos.x, pos.y, size.x, size.y, wxSIZE_ALLOW_MINUS_ONE );
229
230 m_size = size;
231 }
232
233 bool wxSizerItem::IsWindow()
234 {
235 return (m_window != NULL);
236 }
237
238 bool wxSizerItem::IsSizer()
239 {
240 return (m_sizer != NULL);
241 }
242
243 bool wxSizerItem::IsSpacer()
244 {
245 return (m_window == NULL) && (m_sizer == NULL);
246 }
247
248 //---------------------------------------------------------------------------
249 // wxSizer
250 //---------------------------------------------------------------------------
251
252 wxSizer::wxSizer()
253 {
254 m_children.DeleteContents( TRUE );
255 m_minSize.x = 0;
256 m_minSize.y = 0;
257 }
258
259 wxSizer::~wxSizer()
260 {
261 }
262
263 void wxSizer::Add( wxWindow *window, int option, int flag, int border, wxObject* userData )
264 {
265 m_children.Append( new wxSizerItem( window, option, flag, border, userData ) );
266 }
267
268 void wxSizer::Add( wxSizer *sizer, int option, int flag, int border, wxObject* userData )
269 {
270 m_children.Append( new wxSizerItem( sizer, option, flag, border, userData ) );
271 }
272
273 void wxSizer::Add( int width, int height, int option, int flag, int border, wxObject* userData )
274 {
275 m_children.Append( new wxSizerItem( width, height, option, flag, border, userData ) );
276 }
277
278 void wxSizer::Prepend( wxWindow *window, int option, int flag, int border, wxObject* userData )
279 {
280 m_children.Insert( new wxSizerItem( window, option, flag, border, userData ) );
281 }
282
283 void wxSizer::Prepend( wxSizer *sizer, int option, int flag, int border, wxObject* userData )
284 {
285 m_children.Insert( new wxSizerItem( sizer, option, flag, border, userData ) );
286 }
287
288 void wxSizer::Prepend( int width, int height, int option, int flag, int border, wxObject* userData )
289 {
290 m_children.Insert( new wxSizerItem( width, height, option, flag, border, userData ) );
291 }
292
293 void wxSizer::Insert( int before, wxWindow *window, int option, int flag, int border, wxObject* userData )
294 {
295 m_children.Insert( before, new wxSizerItem( window, option, flag, border, userData ) );
296 }
297
298 void wxSizer::Insert( int before, wxSizer *sizer, int option, int flag, int border, wxObject* userData )
299 {
300 m_children.Insert( before, new wxSizerItem( sizer, option, flag, border, userData ) );
301 }
302
303 void wxSizer::Insert( int before, int width, int height, int option, int flag, int border, wxObject* userData )
304 {
305 m_children.Insert( before, new wxSizerItem( width, height, option, flag, border, userData ) );
306 }
307
308 bool wxSizer::Remove( wxWindow *window )
309 {
310 wxASSERT( window );
311
312 wxNode *node = m_children.First();
313 while (node)
314 {
315 wxSizerItem *item = (wxSizerItem*)node->Data();
316 if (item->GetWindow() == window)
317 {
318 m_children.DeleteNode( node );
319 return TRUE;
320 }
321 node = node->Next();
322 }
323
324 return FALSE;
325 }
326
327 bool wxSizer::Remove( wxSizer *sizer )
328 {
329 wxASSERT( sizer );
330
331 wxNode *node = m_children.First();
332 while (node)
333 {
334 wxSizerItem *item = (wxSizerItem*)node->Data();
335 if (item->GetSizer() == sizer)
336 {
337 m_children.DeleteNode( node );
338 return TRUE;
339 }
340 node = node->Next();
341 }
342
343 return FALSE;
344 }
345
346 bool wxSizer::Remove( int pos )
347 {
348 wxNode *node = m_children.Nth( pos );
349 if (!node) return FALSE;
350
351 m_children.DeleteNode( node );
352
353 return TRUE;
354 }
355
356 void wxSizer::Fit( wxWindow *window )
357 {
358 wxSize size;
359 if (window->IsTopLevel())
360 size = FitSize( window );
361 else
362 size = GetMinWindowSize( window );
363
364 window->SetSize( size );
365 }
366
367 void wxSizer::Layout()
368 {
369 CalcMin();
370 RecalcSizes();
371 }
372
373 void wxSizer::SetSizeHints( wxWindow *window )
374 {
375 wxSize size = FitSize( window );
376 window->SetSizeHints( size.x, size.y );
377 }
378
379 wxSize wxSizer::GetMaxWindowSize( wxWindow *window )
380 {
381 wxSize sizeMax = wxGetDisplaySize();
382 // make the max size a bit smaller than the screen, a window which takes
383 // the entire screen doesn't look very nice neither
384 sizeMax.x *= 9;
385 sizeMax.x /= 10;
386
387 sizeMax.y *= 9;
388 sizeMax.y /= 10;
389
390 return sizeMax;
391 }
392
393 wxSize wxSizer::GetMinWindowSize( wxWindow *window )
394 {
395 wxSize minSize( GetMinSize() );
396 wxSize size( window->GetSize() );
397 wxSize client_size( window->GetClientSize() );
398 return wxSize( minSize.x+size.x-client_size.x,
399 minSize.y+size.y-client_size.y );
400 }
401
402 // Return a window size that will fit within the screens dimensions
403 wxSize wxSizer::FitSize( wxWindow *window )
404 {
405 wxSize size = GetMinWindowSize( window );
406 wxSize sizeMax = GetMaxWindowSize( window );
407
408 if ( size.x > sizeMax.x )
409 size.x = sizeMax.x;
410 if ( size.y > sizeMax.y )
411 size.y = sizeMax.y;
412
413 return size;
414 }
415
416 void wxSizer::SetDimension( int x, int y, int width, int height )
417 {
418 m_position.x = x;
419 m_position.y = y;
420 m_size.x = width;
421 m_size.y = height;
422 CalcMin();
423 RecalcSizes();
424 }
425
426 wxSize wxSizer::GetMinSize()
427 {
428 wxSize ret( CalcMin() );
429 if (ret.x < m_minSize.x) ret.x = m_minSize.x;
430 if (ret.y < m_minSize.y) ret.y = m_minSize.y;
431 return ret;
432 }
433
434 void wxSizer::DoSetMinSize( int width, int height )
435 {
436 m_minSize.x = width;
437 m_minSize.y = height;
438 }
439
440 bool wxSizer::DoSetItemMinSize( wxWindow *window, int width, int height )
441 {
442 wxASSERT( window );
443
444 wxNode *node = m_children.First();
445 while (node)
446 {
447 wxSizerItem *item = (wxSizerItem*)node->Data();
448 if (item->GetWindow() == window)
449 {
450 item->SetInitSize( width, height );
451 return TRUE;
452 }
453 node = node->Next();
454 }
455
456 node = m_children.First();
457 while (node)
458 {
459 wxSizerItem *item = (wxSizerItem*)node->Data();
460 if (item->GetSizer())
461 {
462 /* It's a sizer, so lets search recursively. */
463 if (item->GetSizer()->DoSetItemMinSize( window, width, height ))
464 {
465 /* A child sizer found the requested windw, exit. */
466 return TRUE;
467 }
468 }
469 node = node->Next();
470 }
471
472 return FALSE;
473 }
474
475 bool wxSizer::DoSetItemMinSize( wxSizer *sizer, int width, int height )
476 {
477 wxASSERT( sizer );
478
479 wxNode *node = m_children.First();
480 while (node)
481 {
482 wxSizerItem *item = (wxSizerItem*)node->Data();
483 if (item->GetSizer() == sizer)
484 {
485 item->GetSizer()->DoSetMinSize( width, height );
486 return TRUE;
487 }
488 node = node->Next();
489 }
490
491 node = m_children.First();
492 while (node)
493 {
494 wxSizerItem *item = (wxSizerItem*)node->Data();
495 if (item->GetSizer())
496 {
497 /* It's a sizer, so lets search recursively. */
498 if (item->GetSizer()->DoSetItemMinSize( sizer, width, height ))
499 {
500 /* A child sizer found the requested windw, exit. */
501 return TRUE;
502 }
503 }
504 node = node->Next();
505 }
506
507 return FALSE;
508 }
509
510 bool wxSizer::DoSetItemMinSize( int pos, int width, int height )
511 {
512 wxNode *node = m_children.Nth( pos );
513 if (!node) return FALSE;
514
515 wxSizerItem *item = (wxSizerItem*) node->Data();
516 if (item->GetSizer())
517 {
518 /* Sizers contains the minimal size in them, if not calculated ... */
519 item->GetSizer()->DoSetMinSize( width, height );
520 }
521 else
522 {
523 /* ... whereas the minimal size of spacers and windows in stored
524 in the item */
525 item->SetInitSize( width, height );
526 }
527
528 return TRUE;
529 }
530
531 //---------------------------------------------------------------------------
532 // wxGridSizer
533 //---------------------------------------------------------------------------
534
535 wxGridSizer::wxGridSizer( int rows, int cols, int vgap, int hgap )
536 {
537 m_rows = rows;
538 m_cols = cols;
539 m_vgap = vgap;
540 m_hgap = hgap;
541 }
542
543 wxGridSizer::wxGridSizer( int cols, int vgap, int hgap )
544 {
545 m_rows = 0;
546 m_cols = cols;
547 m_vgap = vgap;
548 m_hgap = hgap;
549 }
550
551 void wxGridSizer::RecalcSizes()
552 {
553 if (m_children.GetCount() == 0)
554 return;
555
556 int nitems = m_children.GetCount();
557 int nrows = m_rows;
558 int ncols = m_cols;
559
560 if (ncols > 0)
561 nrows = (nitems + ncols-1) / ncols;
562 else
563 ncols = (nitems + nrows-1) / nrows;
564
565 wxSize sz( GetSize() );
566 wxPoint pt( GetPosition() );
567
568 int w = (sz.x - (ncols - 1) * m_hgap) / ncols;
569 int h = (sz.y - (nrows - 1) * m_vgap) / nrows;
570
571 int x = pt.x;
572 for (int c = 0; c < ncols; c++)
573 {
574 int y = pt.y;
575 for (int r = 0; r < nrows; r++)
576 {
577 int i = r * ncols + c;
578 if (i < nitems)
579 {
580 wxNode *node = m_children.Nth( i );
581 wxASSERT( node );
582
583 SetItemBounds( (wxSizerItem*) node->Data(), x, y, w, h);
584 }
585 y = y + h + m_vgap;
586 }
587 x = x + w + m_hgap;
588 }
589 }
590
591 wxSize wxGridSizer::CalcMin()
592 {
593 if (m_children.GetCount() == 0)
594 return wxSize(10,10);
595
596 int nitems = m_children.GetCount();
597 int nrows = m_rows;
598 int ncols = m_cols;
599
600 if (ncols > 0)
601 nrows = (nitems + ncols-1) / ncols;
602 else
603 ncols = (nitems + nrows-1) / nrows;
604
605 /* Find the max width and height for any component */
606 int w = 0;
607 int h = 0;
608
609 wxNode *node = m_children.First();
610 while (node)
611 {
612 wxSizerItem *item = (wxSizerItem*)node->Data();
613 wxSize sz( item->CalcMin() );
614 w = wxMax( w, sz.x );
615 h = wxMax( h, sz.y );
616
617 node = node->Next();
618 }
619
620 return wxSize(ncols * w + (ncols-1) * m_hgap,
621 nrows * h + (nrows-1) * m_vgap);
622 }
623
624 void wxGridSizer::SetItemBounds( wxSizerItem *item, int x, int y, int w, int h )
625 {
626 wxPoint pt( x,y );
627 wxSize sz( item->CalcMin() );
628 int flag = item->GetFlag();
629
630 if ((flag & wxEXPAND) || (flag & wxSHAPED))
631 {
632 sz = wxSize(w, h);
633 }
634 else
635 {
636 if (flag & wxALIGN_CENTER_HORIZONTAL)
637 {
638 pt.x = x + (w - sz.x) / 2;
639 }
640 else if (flag & wxALIGN_RIGHT)
641 {
642 pt.x = x + (w - sz.x);
643 }
644
645 if (flag & wxALIGN_CENTER_VERTICAL)
646 {
647 pt.y = y + (h - sz.y) / 2;
648 }
649 else if (flag & wxALIGN_BOTTOM)
650 {
651 pt.y = y + (h - sz.y);
652 }
653 }
654
655 item->SetDimension(pt, sz);
656 }
657
658 //---------------------------------------------------------------------------
659 // wxFlexGridSizer
660 //---------------------------------------------------------------------------
661
662 wxFlexGridSizer::wxFlexGridSizer( int rows, int cols, int vgap, int hgap )
663 : wxGridSizer( rows, cols, vgap, hgap )
664 {
665 m_rowHeights = (int*) NULL;
666 m_colWidths = (int*) NULL;
667 }
668
669 wxFlexGridSizer::wxFlexGridSizer( int cols, int vgap, int hgap )
670 : wxGridSizer( cols, vgap, hgap )
671 {
672 m_rowHeights = (int*) NULL;
673 m_colWidths = (int*) NULL;
674 }
675
676 wxFlexGridSizer::~wxFlexGridSizer()
677 {
678 if (m_rowHeights)
679 delete[] m_rowHeights;
680 if (m_colWidths)
681 delete[] m_colWidths;
682 }
683
684 void wxFlexGridSizer::CreateArrays()
685 {
686 if (m_rowHeights)
687 delete[] m_rowHeights;
688 if (m_colWidths)
689 delete[] m_colWidths;
690
691 if (m_children.GetCount() == 0)
692 return;
693
694 int nitems = m_children.GetCount();
695 int nrows = m_rows;
696 int ncols = m_cols;
697
698 if (ncols > 0)
699 nrows = (nitems + ncols-1) / ncols;
700 else
701 ncols = (nitems + nrows-1) / nrows;
702
703 m_rowHeights = new int[nrows];
704 m_colWidths = new int[ncols];
705
706 for (int col = 0; col < ncols; col++)
707 m_colWidths[ col ] = 0;
708 for (int row = 0; row < nrows; row++)
709 m_rowHeights[ row ] = 0;
710 }
711
712 void wxFlexGridSizer::RecalcSizes()
713 {
714 if (m_children.GetCount() == 0)
715 return;
716
717 int nitems = m_children.GetCount();
718 int nrows = m_rows;
719 int ncols = m_cols;
720
721 if (ncols > 0)
722 nrows = (nitems + ncols-1) / ncols;
723 else
724 ncols = (nitems + nrows-1) / nrows;
725
726 wxSize sz( GetSize() );
727 wxSize minsz( CalcMin() );
728 wxPoint pt( GetPosition() );
729 int delta;
730 size_t idx;
731
732 if ((m_growableRows.GetCount() > 0) && (sz.y > minsz.y))
733 {
734 delta = (sz.y - minsz.y) / m_growableRows.GetCount();
735 for (idx = 0; idx < m_growableRows.GetCount(); idx++)
736 m_rowHeights[ m_growableRows[idx] ] += delta;
737 }
738
739 if ((m_growableCols.GetCount() > 0) && (sz.x > minsz.x))
740 {
741 delta = (sz.x - minsz.x) / m_growableCols.GetCount();
742 for (idx = 0; idx < m_growableCols.GetCount(); idx++)
743 m_colWidths[ m_growableCols[idx] ] += delta;
744 }
745
746 sz = wxSize( pt.x + sz.x, pt.y + sz.y );
747
748 int x = pt.x;
749 for (int c = 0; c < ncols; c++)
750 {
751 int y = pt.y;
752 for (int r = 0; r < nrows; r++)
753 {
754 int i = r * ncols + c;
755 if (i < nitems)
756 {
757 wxNode *node = m_children.Nth( i );
758 wxASSERT( node );
759
760 int w = wxMax( 0, wxMin( m_colWidths[c], sz.x - x ) );
761 int h = wxMax( 0, wxMin( m_rowHeights[r], sz.y - y ) );
762
763 SetItemBounds( (wxSizerItem*) node->Data(), x, y, w, h);
764 }
765 y = y + m_rowHeights[r] + m_vgap;
766 }
767 x = x + m_colWidths[c] + m_hgap;
768 }
769 }
770
771 wxSize wxFlexGridSizer::CalcMin()
772 {
773 if (m_children.GetCount() == 0)
774 return wxSize(10,10);
775
776 int nitems = m_children.GetCount();
777 int nrows = m_rows;
778 int ncols = m_cols;
779
780 if (ncols > 0)
781 nrows = (nitems + ncols-1) / ncols;
782 else
783 ncols = (nitems + nrows-1) / nrows;
784
785 CreateArrays();
786
787 int col;
788 int row;
789
790 int i = 0;
791 wxNode *node = m_children.First();
792 while (node)
793 {
794 wxSizerItem *item = (wxSizerItem*)node->Data();
795 wxSize sz( item->CalcMin() );
796 row = i / ncols;
797 col = i % ncols;
798 m_rowHeights[ row ] = wxMax( sz.y, m_rowHeights[ row ] );
799 m_colWidths[ col ] = wxMax( sz.x, m_colWidths[ col ] );
800
801 node = node->Next();
802 i++;
803 }
804
805 int width = 0;
806 for (col = 0; col < ncols; col++)
807 width += m_colWidths[ col ];
808
809 int height = 0;
810 for (row = 0; row < nrows; row++)
811 height += m_rowHeights[ row ];
812
813 return wxSize( width + (ncols-1) * m_hgap,
814 height + (nrows-1) * m_vgap);
815 }
816
817 void wxFlexGridSizer::AddGrowableRow( size_t idx )
818 {
819 m_growableRows.Add( idx );
820 }
821
822 void wxFlexGridSizer::RemoveGrowableRow( size_t WXUNUSED(idx) )
823 {
824 }
825
826 void wxFlexGridSizer::AddGrowableCol( size_t idx )
827 {
828 m_growableCols.Add( idx );
829 }
830
831 void wxFlexGridSizer::RemoveGrowableCol( size_t WXUNUSED(idx) )
832 {
833 }
834
835 //---------------------------------------------------------------------------
836 // wxBoxSizer
837 //---------------------------------------------------------------------------
838
839 wxBoxSizer::wxBoxSizer( int orient )
840 {
841 m_orient = orient;
842 }
843
844 void wxBoxSizer::RecalcSizes()
845 {
846 if (m_children.GetCount() == 0)
847 return;
848
849 int delta = 0;
850 int extra = 0;
851 if (m_stretchable)
852 {
853 if (m_orient == wxHORIZONTAL)
854 {
855 delta = (m_size.x - m_fixedWidth) / m_stretchable;
856 extra = (m_size.x - m_fixedWidth) % m_stretchable;
857 }
858 else
859 {
860 delta = (m_size.y - m_fixedHeight) / m_stretchable;
861 extra = (m_size.y - m_fixedHeight) % m_stretchable;
862 }
863 }
864
865 wxPoint pt( m_position );
866
867 wxNode *node = m_children.GetFirst();
868 while (node)
869 {
870 wxSizerItem *item = (wxSizerItem*) node->Data();
871
872 int weight = 1;
873 if (item->GetOption())
874 weight = item->GetOption();
875
876 wxSize size( item->CalcMin() );
877
878 if (m_orient == wxVERTICAL)
879 {
880 wxCoord height = size.y;
881 if (item->GetOption())
882 {
883 height = (delta * weight) + extra;
884 extra = 0; // only the first item will get the remainder as extra size
885 }
886
887 wxPoint child_pos( pt );
888 wxSize child_size( wxSize( size.x, height) );
889
890 if (item->GetFlag() & (wxEXPAND | wxSHAPED))
891 child_size.x = m_size.x;
892 else if (item->GetFlag() & wxALIGN_RIGHT)
893 child_pos.x += m_size.x - size.x;
894 else if (item->GetFlag() & (wxCENTER | wxALIGN_CENTER_HORIZONTAL))
895 // XXX wxCENTER is added for backward compatibility;
896 // wxALIGN_CENTER should be used in new code
897 child_pos.x += (m_size.x - size.x) / 2;
898
899 item->SetDimension( child_pos, child_size );
900
901 pt.y += height;
902 }
903 else
904 {
905 wxCoord width = size.x;
906 if (item->GetOption())
907 {
908 width = (delta * weight) + extra;
909 extra = 0; // only the first item will get the remainder as extra size
910 }
911
912 wxPoint child_pos( pt );
913 wxSize child_size( wxSize(width, size.y) );
914
915 if (item->GetFlag() & (wxEXPAND | wxSHAPED))
916 child_size.y = m_size.y;
917 else if (item->GetFlag() & wxALIGN_BOTTOM)
918 child_pos.y += m_size.y - size.y;
919 else if (item->GetFlag() & (wxCENTER | wxALIGN_CENTER_VERTICAL))
920 // XXX wxCENTER is added for backward compatibility;
921 // wxALIGN_CENTER should be used in new code
922 child_pos.y += (m_size.y - size.y) / 2;
923
924 item->SetDimension( child_pos, child_size );
925
926 pt.x += width;
927 }
928
929 node = node->Next();
930 }
931 }
932
933 wxSize wxBoxSizer::CalcMin()
934 {
935 if (m_children.GetCount() == 0)
936 return wxSize(10,10);
937
938 m_stretchable = 0;
939 m_minWidth = 0;
940 m_minHeight = 0;
941 m_fixedWidth = 0;
942 m_fixedHeight = 0;
943
944 wxNode *node = m_children.GetFirst();
945 while (node)
946 {
947 wxSizerItem *item = (wxSizerItem*) node->Data();
948
949 m_stretchable += item->GetOption();
950
951 wxSize size( item->CalcMin() );
952
953 if (m_orient == wxHORIZONTAL)
954 {
955 m_minWidth += size.x;
956 m_minHeight = wxMax( m_minHeight, size.y );
957 }
958 else
959 {
960 m_minHeight += size.y;
961 m_minWidth = wxMax( m_minWidth, size.x );
962 }
963
964 if (item->GetOption() == 0)
965 {
966 if (m_orient == wxVERTICAL)
967 {
968 m_fixedHeight += size.y;
969 m_fixedWidth = wxMax( m_fixedWidth, size.x );
970 }
971 else
972 {
973 m_fixedWidth += size.x;
974 m_fixedHeight = wxMax( m_fixedHeight, size.y );
975 }
976 }
977
978 node = node->Next();
979 }
980
981 return wxSize( m_minWidth, m_minHeight );
982 }
983
984 //---------------------------------------------------------------------------
985 // wxStaticBoxSizer
986 //---------------------------------------------------------------------------
987
988 wxStaticBoxSizer::wxStaticBoxSizer( wxStaticBox *box, int orient )
989 : wxBoxSizer( orient )
990 {
991 wxASSERT_MSG( box, wxT("wxStaticBoxSizer needs a static box") );
992
993 m_staticBox = box;
994 }
995
996 static void GetStaticBoxBorders(wxStaticBox *box,
997 int *borderTop, int *borderOther)
998 {
999 // this has to be done platform by platform as there is no way to
1000 // guess the thickness of a wxStaticBox border
1001 #ifdef __WXGTK__
1002 if ( box->GetLabel().IsEmpty() )
1003 *borderTop = 5;
1004 else
1005 #endif // __WXGTK__
1006 *borderTop = 15;
1007
1008 *borderOther = 5;
1009 }
1010
1011 void wxStaticBoxSizer::RecalcSizes()
1012 {
1013 int top_border, other_border;
1014 GetStaticBoxBorders(m_staticBox, &top_border, &other_border);
1015
1016 m_staticBox->SetSize( m_position.x, m_position.y, m_size.x, m_size.y );
1017
1018 wxPoint old_pos( m_position );
1019 m_position.x += other_border;
1020 m_position.y += top_border;
1021 wxSize old_size( m_size );
1022 m_size.x -= 2*other_border;
1023 m_size.y -= top_border + other_border;
1024
1025 wxBoxSizer::RecalcSizes();
1026
1027 m_position = old_pos;
1028 m_size = old_size;
1029 }
1030
1031 wxSize wxStaticBoxSizer::CalcMin()
1032 {
1033 int top_border, other_border;
1034 GetStaticBoxBorders(m_staticBox, &top_border, &other_border);
1035
1036 wxSize ret( wxBoxSizer::CalcMin() );
1037 ret.x += 2*other_border;
1038 ret.y += other_border + top_border;
1039
1040 return ret;
1041 }
1042
1043 //---------------------------------------------------------------------------
1044 // wxNotebookSizer
1045 //---------------------------------------------------------------------------
1046
1047 #if wxUSE_NOTEBOOK
1048
1049 wxNotebookSizer::wxNotebookSizer( wxNotebook *nb )
1050 {
1051 wxASSERT_MSG( nb, wxT("wxNotebookSizer needs a notebook") );
1052
1053 m_notebook = nb;
1054 }
1055
1056 void wxNotebookSizer::RecalcSizes()
1057 {
1058 m_notebook->SetSize( m_position.x, m_position.y, m_size.x, m_size.y );
1059 }
1060
1061 wxSize wxNotebookSizer::CalcMin()
1062 {
1063 // This will have to be done platform by platform
1064 // as there is no way to guess the thickness of
1065 // the wxNotebook tabs and border.
1066
1067 int borderX = 5;
1068 int borderY = 5;
1069 if ((m_notebook->HasFlag(wxNB_RIGHT)) ||
1070 (m_notebook->HasFlag(wxNB_LEFT)))
1071 {
1072 borderX += 90; // improvements later..
1073 }
1074 else
1075 {
1076 borderY += 40; // improvements later..
1077 }
1078
1079 if (m_notebook->GetChildren().GetCount() == 0)
1080 return wxSize(borderX + 10, borderY + 10);
1081
1082 int maxX = 0;
1083 int maxY = 0;
1084
1085 wxWindowList::Node *node = m_notebook->GetChildren().GetFirst();
1086 while (node)
1087 {
1088 wxWindow *item = node->GetData();
1089 wxSizer *itemsizer = item->GetSizer();
1090
1091 if (itemsizer)
1092 {
1093 wxSize subsize( itemsizer->CalcMin() );
1094
1095 if (subsize.x > maxX) maxX = subsize.x;
1096 if (subsize.y > maxY) maxY = subsize.y;
1097 }
1098
1099 node = node->GetNext();
1100 }
1101
1102 return wxSize( borderX + maxX, borderY + maxY );
1103 }
1104
1105 #endif // wxUSE_NOTEBOOK