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Added long-filename functions & normalisation; patch to Watcom makefiles
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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: setup.h
3 // Purpose: Configuration for the library
4 // Author: Stefan Csomor
5 // Modified by: Stefan Csomor
6 // Created: ??/??/98
7 // RCS-ID: $Id$
8 // Copyright: (c) AUTHOR
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 #ifndef _WX_SETUP_H_
13 #define _WX_SETUP_H_
14
15 /*
16 * General features
17 *
18 */
19
20 #define wxUSE_GEOMETRY 1
21 #define WORDS_BIGENDIAN 1
22
23 #define wxUSE_CONFIG 1
24 // Use wxConfig, with CreateConfig in wxApp
25
26 #define WXWIN_COMPATIBILITY 0
27 // Compatibility with 1.66 API.
28 // Level 0: no backward compatibility, all new features
29 // Level 1: wxDC, OnSize (etc.) compatibility, but
30 // some new features such as event tables
31 #define wxUSE_POSTSCRIPT 0
32 // 0 for no PostScript device context
33 #define wxUSE_AFM_FOR_POSTSCRIPT 0
34 // 1 to use font metric files in GetTextExtent
35 #define wxUSE_METAFILE 1
36 // 0 for no Metafile and metafile device context
37 #define wxUSE_IPC 0
38 // 0 for no interprocess comms
39 #define wxUSE_HELP 1
40 // 0 for no help facility
41 #define wxUSE_RESOURCES 1
42 // 0 for no wxGetResource/wxWriteResource
43 #define wxUSE_CONSTRAINTS 1
44 // Use constraints mechanism
45 #define wxUSE_TIMEDATE 1
46 // 0 for no wxTime/wxDate classes
47
48 #define wxUSE_CLIPBOARD 1
49 // 0 for no clipboard functions
50
51 #define wxUSE_SPLINES 1
52 // 0 for no splines
53
54 #define wxUSE_DRAG_AND_DROP 0
55 // 0 for no drag and drop
56
57 #define wxUSE_TOOLBAR 1
58 #define wxUSE_TOOLBAR_NATIVE 1
59 // Define 1 to use toolbar classes
60 #define wxUSE_BUTTONBAR 1
61 // Define 1 to use buttonbar classes (enhanced toolbar
62 // for MS Windows)
63 #define wxUSE_GAUGE 1
64 // Define 1 to use Microsoft's gauge (Windows)
65 // or Bull's gauge (Motif) library (both in contrib).
66 #define wxUSE_COMBOBOX 1
67 // Define 1 to use COMBOXBOX control (Windows)
68 // or FWW's ComboBox widget (Motif).
69 #define wxUSE_CHOICE 1
70 // Define 1 to use CHOICE
71
72 #define wxUSE_RADIOBUTTON 1
73 // Define 1 to use radio button control
74 #define wxUSE_RADIOBTN 1
75 // Unfortunately someone introduced this one, too
76
77 #define wxUSE_SCROLLBAR 1
78 // Define 1 to compile contributed wxScrollBar class
79
80 #define wxUSE_CHECKBOX 1
81 // Define 1 to compile checkbox
82
83 #define wxUSE_LISTBOX 1
84 // Define 1 to compile listbox
85
86 #define wxUSE_SPINBTN 1
87
88 #define wxUSE_NOTEBOOK 1
89 // Define 1 to compile spin button
90
91 // use wxStaticLine class (separator line in the dialog)?
92 #define wxUSE_STATLINE 1
93
94 #define wxUSE_CHECKLISTBOX 1
95 // Define 1 to compile check listbox
96
97 #define wxUSE_CHOICE 1
98 // Define 1 to compile choice
99
100 #define wxUSE_CARET 1
101 // Define 1 to use wxCaret class
102 #define wxUSE_XPM_IN_MSW 1
103 // Define 1 to support the XPM package in wxBitmap.
104 #define wxUSE_IMAGE_LOADING_IN_MSW 1
105 // Use dynamic DIB loading/saving code in utils/dib under MSW.
106 #define wxUSE_RESOURCE_LOADING_IN_MSW 1
107 // Use dynamic icon/cursor loading/saving code
108 // under MSW.
109 #define wxUSE_WX_RESOURCES 1
110 // Use .wxr resource mechanism (requires PrologIO library)
111
112 // support for startup tips (wxShowTip &c)
113 #define wxUSE_STARTUP_TIPS 1
114
115 // BC++/Win16 can't cope with the amount of data in resource.cpp
116 #if defined(__WIN16__) && defined(__BORLANDC__)
117 #undef wxUSE_WX_RESOURCES
118 #define wxUSE_WX_RESOURCES 0
119 #endif
120
121 #define wxUSE_DOC_VIEW_ARCHITECTURE 1
122 // Set to 0 to disable document/view architecture
123 #define wxUSE_MDI_ARCHITECTURE 1
124 // Set to 0 to disable MDI document/view architecture
125 #define wxUSE_PRINTING_ARCHITECTURE 1
126 // Set to 0 to disable print/preview architecture code
127 #define wxUSE_POSTSCRIPT_ARCHITECTURE_IN_MSW 1
128 // Set to 0 to disable PostScript print/preview architecture code
129 // under Windows (just use Windows printing).
130 #define wxUSE_DYNAMIC_CLASSES 1
131 // If 1, enables provision of run-time type information.
132 // NOW MANDATORY: don't change.
133 #define wxUSE_MEMORY_TRACING 1
134 // If 1, enables debugging versions of wxObject::new and
135 // wxObject::delete *IF* __WXDEBUG__ is also defined.
136 // WARNING: this code may not work with all architectures, especially
137 // if alignment is an issue.
138 #ifndef __MWERKS__
139 #define wxUSE_DEBUG_CONTEXT 0
140 #else
141 #define wxUSE_DEBUG_CONTEXT 1
142 #endif
143 // If 1, enables wxDebugContext, for
144 // writing error messages to file, etc.
145 // If __WXDEBUG__ is not defined, will still use
146 // normal memory operators.
147 // It's recommended to set this to 1,
148 // since you may well need to output
149 // an error log in a production
150 // version (or non-debugging beta)
151 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
152 // In debug mode, cause new and delete to be redefined globally.
153 // If this causes problems (e.g. link errors), set this to 0.
154
155 #define wxUSE_DEBUG_NEW_ALWAYS 1
156 // In debug mode, causes new to be defined to
157 // be WXDEBUG_NEW (see object.h).
158 // If this causes problems (e.g. link errors), set this to 0.
159 // You may need to set this to 0 if using templates (at least
160 // for VC++).
161
162 #define REMOVE_UNUSED_ARG 1
163 // Set this to 0 if your compiler can't cope
164 // with omission of prototype parameters.
165
166 #define wxUSE_ODBC 1
167 // Define 1 to use ODBC classes
168
169
170 #define wxODBC_FWD_ONLY_CURSORS 1
171 // Some databases/ODBC drivers only allow forward scrolling cursors.
172 // Unless you specifically want to use backward scrolling
173 // cursors, and you know that all of the databases/ODBC drivers
174 // that you will use these odbc classes with allow backward
175 // scrolling cursors, this setting should remain set to 1
176 // for maximum database/driver compatibilty
177
178
179
180 #ifndef __MWERKS__
181 #define wxUSE_IOSTREAMH 0
182 #else
183 #define wxUSE_IOSTREAMH 1
184 #endif
185 // VC++ 4.2 and above allows <iostream> and <iostream.h>
186 // but you can't mix them. Set to 1 for <iostream.h>,
187 // 0 for <iostream>
188
189 #define wxUSE_STREAMS 1
190 // If enabled (1), compiles wxWindows streams classes
191
192 #ifndef __MWERKS__
193 #define wxUSE_STD_IOSTREAM 0
194 #else
195 #define wxUSE_STD_IOSTREAM 1
196 // Use standard C++ streams if 1. If 0, use wxWin
197 // streams implementation.
198 #endif
199
200 #define wxUSE_WXCONFIG 1
201 // if enabled, compiles built-in OS independent wxConfig
202 // class and it's file (any platform) and registry (Win)
203 // based implementations
204 #define wxUSE_THREADS 1
205 // support for multithreaded applications: if
206 // 1, compile in thread classes (thread.h)
207 // and make the library thread safe
208 #define wxUSE_ZLIB 1
209 // Use zlib for compression in streams and PNG code
210 #define wxUSE_LIBPNG 1
211 // Use PNG bitmap code
212 #define wxUSE_LIBJPEG 1
213 // Use JPEG bitmap code
214 #define wxUSE_LIBTIFF 1
215 // Use TIFF bitmap code
216 #define wxUSE_GIF 1
217 // Use GIF bitmap code
218
219 #define wxUSE_SERIAL 0
220 // Use serialization (requires utils/serialize)
221 #define wxUSE_DYNLIB_CLASS 0
222 // Compile in wxLibrary class for run-time
223 // DLL loading and function calling
224 #define wxUSE_TOOLTIPS 1
225 // Define to use wxToolTip class and
226 // wxWindow::SetToolTip() method
227 #define wxUSE_SOCKETS 1 // 0
228 // Set to 1 to use socket classes
229 #define wxUSE_HTML 1 // 0
230 // Set to 1 to use wxHTML sub-library
231 #define wxUSE_FILESYSTEM 1
232
233 #define wxUSE_FS_ZIP 1 // 0
234 #define wxUSE_FS_INET 1 // 0 // Set to 1 to enable virtual file systems
235
236 #define wxUSE_BUSYINFO 1 // 0
237 // wxBusyInfo displays window with message
238 // when app is busy. Works in same way as
239 // wxBusyCursor
240 #define wxUSE_ZIPSTREAM 1 // 0
241 // input stream for reading from zip archives
242
243 /*
244 * Finer detail
245 *
246 */
247
248 #define wxUSE_APPLE_IEEE 1
249 // if enabled, the float codec written by Apple
250 // will be used to write, in a portable way,
251 // float on the disk
252
253 // use wxFile class - required by i18n code, wxConfig and others - recommended
254 #define wxUSE_FILE 1
255
256 // use wxTextFile class: requires wxFile, required by wxConfig
257 #define wxUSE_TEXTFILE 1
258
259 // i18n support: _() macro, wxLocale class. Requires wxTextFile.
260 #define wxUSE_INTL 1
261
262 // wxLogXXX functions - highly recommended
263 #define wxUSE_LOG 1
264
265 // wxValidator class
266 #define wxUSE_VALIDATORS 1
267
268 // wxAcceleratorTable/Entry classes and support for them in wxMenu(Bar)
269 #define wxUSE_ACCEL 1
270
271 // wxSashWindow class
272 #define wxUSE_SASH 1
273
274 // text entry dialog and wxGetTextFromUser function
275 #define wxUSE_TEXTDLG 1
276
277 // wxStatusBar class
278 #define wxUSE_STATUSBAR 1
279
280 // progress dialog class for lengthy operations
281 #define wxUSE_PROGRESSDLG 1
282
283 // wxDirDlg class for getting a directory name from user
284 #define wxUSE_DIRDLG 1
285
286 /*
287 * MS Windows/Windows NT
288 *
289 */
290
291 #define wxUSE_OLE 1
292 // drag-and-drop, clipboard, OLE Automation
293
294 #if defined(__WIN95__)
295 #define wxUSE_CTL3D 0
296 #else
297 #define wxUSE_CTL3D 1
298 // Define 1 to use Microsoft CTL3D library.
299 // See note above about using FAFA and CTL3D.
300 #endif
301
302 #define wxUSE_COMMON_DIALOGS 1
303 // On rare occasions (e.g. using DJGPP) may want
304 // to omit common dialogs
305 // (e.g. file selector, printer dialog).
306 // Switching this off also switches off
307 // the printing architecture and interactive
308 // wxPrinterDC.
309 #define wxUSE_ITSY_BITSY 1
310 // Define 1 to use Microsoft's ItsyBitsy
311 // small title bar library, for wxMiniFrame
312 #define wxUSE_BITMAP_MESSAGE 1
313 // Define 1 to use bitmap messages.
314 #define wxUSE_PORTABLE_FONTS_IN_MSW 0
315 // Define 1 to use new portable font scheme in Windows
316 // (used by default under X)
317 #define wxFONT_SIZE_COMPATIBILITY 0
318 // Define 1 for font size to be backward compatible
319 // to 1.63 and earlier. 1.64 and later define point
320 // sizes to be compatible with Windows.
321 #define wxUSE_GENERIC_DIALOGS_IN_MSW 1
322 // Define 1 to use generic dialogs in Windows, even though
323 // they duplicate native common dialog (e.g. wxColourDialog)
324 #define wxUSE_PENWINDOWS 0
325 // Set to 1 to use PenWindows
326
327 #define wxUSE_OWNER_DRAWN 0
328 // Owner-drawn menus and listboxes
329
330 #define wxUSE_NATIVE_STATUSBAR 1
331 // Set to 0 to use cross-platform wxStatusBar
332 #define wxUSE_DBWIN32 1
333 // Use Andrew Tucker's OutputDebugString implementation
334 // (required on Win95 only). See utils.cpp.
335
336 /*
337 * Any platform
338 *
339 */
340
341 #define wxUSE_TYPEDEFS 1
342 // Use typedefs not classes for wxPoint
343 // and others, to reduce overhead and avoid
344 // MS C7 memory bug. Bounds checker
345 // complains about deallocating
346 // arrays of wxPoints if wxPoint is a class.
347
348
349 #endif
350 // _WX_SETUP_H_