1 /////////////////////////////////////////////////////////////////////////////
2 // Name: src/os2/thread.cpp
3 // Purpose: wxThread Implementation
4 // Author: Original from Wolfram Gloger/Guilhem Lavaux/David Webster
5 // Modified by: Stefan Neis
8 // Copyright: (c) Stefan Neis (2003)
10 // Licence: wxWindows licence
11 /////////////////////////////////////////////////////////////////////////////
14 #pragma implementation "thread.h"
17 // ----------------------------------------------------------------------------
19 // ----------------------------------------------------------------------------
21 // For compilers that support precompilation, includes "wx.h".
22 #include "wx/wxprec.h"
29 #include "wx/apptrait.h"
30 #include "wx/module.h"
34 #include "wx/thread.h"
36 #define INCL_DOSSEMAPHORES
37 #define INCL_DOSPROCESS
44 // the possible states of the thread ("=>" shows all possible transitions from
48 STATE_NEW
, // didn't start execution yet (=> RUNNING)
49 STATE_RUNNING
, // thread is running (=> PAUSED, CANCELED)
50 STATE_PAUSED
, // thread is temporarily suspended (=> RUNNING)
51 STATE_CANCELED
, // thread should terminate a.s.a.p. (=> EXITED)
52 STATE_EXITED
// thread is terminating
55 // ----------------------------------------------------------------------------
56 // this module's globals
57 // ----------------------------------------------------------------------------
59 // id of the main thread - the one which can call GUI functions without first
60 // calling wxMutexGuiEnter()
61 static ULONG s_ulIdMainThread
= 1;
62 wxMutex
* p_wxMainMutex
;
64 // OS2 substitute for Tls pointer the current parent thread object
65 wxThread
* m_pThread
; // pointer to the wxWidgets thread object
67 // if it's false, some secondary thread is holding the GUI lock
68 static bool gs_bGuiOwnedByMainThread
= true;
70 // critical section which controls access to all GUI functions: any secondary
71 // thread (i.e. except the main one) must enter this crit section before doing
73 static wxCriticalSection
*gs_pCritsectGui
= NULL
;
75 // critical section which protects s_nWaitingForGui variable
76 static wxCriticalSection
*gs_pCritsectWaitingForGui
= NULL
;
78 // number of threads waiting for GUI in wxMutexGuiEnter()
79 static size_t gs_nWaitingForGui
= 0;
81 // are we waiting for a thread termination?
82 static bool gs_bWaitingForThread
= false;
84 // ============================================================================
85 // OS/2 implementation of thread and related classes
86 // ============================================================================
88 // ----------------------------------------------------------------------------
89 // wxMutex implementation
90 // ----------------------------------------------------------------------------
94 wxMutexInternal(wxMutexType mutexType
);
97 bool IsOk() const { return m_vMutex
!= NULL
; }
99 wxMutexError
Lock() { return LockTimeout(SEM_INDEFINITE_WAIT
); }
100 wxMutexError
TryLock() { return LockTimeout(SEM_IMMEDIATE_RETURN
); }
101 wxMutexError
Unlock();
104 wxMutexError
LockTimeout(ULONG ulMilliseconds
);
108 // all mutexes are "pseudo-"recursive under OS2 so we don't use mutexType
109 // (Calls to DosRequestMutexSem and DosReleaseMutexSem can be nested, but
110 // the request count for a semaphore cannot exceed 65535. If an attempt is
111 // made to exceed this number, ERROR_TOO_MANY_SEM_REQUESTS is returned.)
112 wxMutexInternal::wxMutexInternal(wxMutexType
WXUNUSED(eMutexType
))
114 APIRET ulrc
= ::DosCreateMutexSem(NULL
, &m_vMutex
, 0L, FALSE
);
117 wxLogSysError(_("Can not create mutex."));
122 wxMutexInternal::~wxMutexInternal()
126 if (::DosCloseMutexSem(m_vMutex
))
127 wxLogLastError(_T("DosCloseMutexSem(mutex)"));
131 wxMutexError
wxMutexInternal::LockTimeout(ULONG ulMilliseconds
)
135 ulrc
= ::DosRequestMutexSem(m_vMutex
, ulMilliseconds
);
140 case ERROR_TOO_MANY_SEM_REQUESTS
:
147 case ERROR_INVALID_HANDLE
:
148 case ERROR_INTERRUPT
:
149 case ERROR_SEM_OWNER_DIED
:
150 wxLogSysError(_("Couldn't acquire a mutex lock"));
151 return wxMUTEX_MISC_ERROR
;
154 wxFAIL_MSG(wxT("impossible return value in wxMutex::Lock"));
155 return wxMUTEX_MISC_ERROR
;
157 return wxMUTEX_NO_ERROR
;
160 wxMutexError
wxMutexInternal::Unlock()
164 ulrc
= ::DosReleaseMutexSem(m_vMutex
);
167 wxLogSysError(_("Couldn't release a mutex"));
168 return wxMUTEX_MISC_ERROR
;
170 return wxMUTEX_NO_ERROR
;
173 // --------------------------------------------------------------------------
175 // --------------------------------------------------------------------------
177 // a trivial wrapper around OS2 event semaphore
178 class wxSemaphoreInternal
181 wxSemaphoreInternal(int initialcount
, int maxcount
);
182 ~wxSemaphoreInternal();
184 bool IsOk() const { return m_vEvent
!= NULL
; }
186 wxSemaError
Wait() { return WaitTimeout(SEM_INDEFINITE_WAIT
); }
187 wxSemaError
TryWait() { return WaitTimeout(SEM_IMMEDIATE_RETURN
); }
188 wxSemaError
WaitTimeout(unsigned long milliseconds
);
199 wxSemaphoreInternal::wxSemaphoreInternal(int initialcount
, int maxcount
)
204 // make it practically infinite
208 m_count
= initialcount
;
209 m_maxcount
= maxcount
;
210 ulrc
= ::DosCreateMutexSem(NULL
, &m_vMutex
, 0L, FALSE
);
213 wxLogLastError(_T("DosCreateMutexSem()"));
218 ulrc
= ::DosCreateEventSem(NULL
, &m_vEvent
, 0L, FALSE
);
221 wxLogLastError(_T("DosCreateEventSem()"));
222 ::DosCloseMutexSem(m_vMutex
);
227 ::DosPostEventSem(m_vEvent
);
230 wxSemaphoreInternal::~wxSemaphoreInternal()
234 if ( ::DosCloseEventSem(m_vEvent
) )
236 wxLogLastError(_T("DosCloseEventSem(semaphore)"));
238 if ( ::DosCloseMutexSem(m_vMutex
) )
240 wxLogLastError(_T("DosCloseMutexSem(semaphore)"));
247 wxSemaError
wxSemaphoreInternal::WaitTimeout(unsigned long ulMilliseconds
)
251 ulrc
= ::DosWaitEventSem(m_vEvent
, ulMilliseconds
);
258 if (ulMilliseconds
== SEM_IMMEDIATE_RETURN
)
261 return wxSEMA_TIMEOUT
;
264 wxLogLastError(_T("DosWaitEventSem(semaphore)"));
265 return wxSEMA_MISC_ERROR
;
267 ulrc
= :: DosRequestMutexSem(m_vMutex
, ulMilliseconds
);
275 case ERROR_TOO_MANY_SEM_REQUESTS
:
276 if (ulMilliseconds
== SEM_IMMEDIATE_RETURN
)
279 return wxSEMA_TIMEOUT
;
282 wxFAIL_MSG(wxT("DosRequestMutexSem(mutex)"));
283 return wxSEMA_MISC_ERROR
;
294 ::DosResetEventSem(m_vEvent
, &ulPostCount
);
296 ::DosReleaseMutexSem(m_vMutex
);
298 return wxSEMA_NO_ERROR
;
299 } while (ulMilliseconds
== SEM_INDEFINITE_WAIT
);
301 if (ulMilliseconds
== SEM_IMMEDIATE_RETURN
)
303 return wxSEMA_TIMEOUT
;
306 wxSemaError
wxSemaphoreInternal::Post()
309 ulrc
= ::DosRequestMutexSem(m_vMutex
, SEM_INDEFINITE_WAIT
);
310 if (ulrc
!= NO_ERROR
)
311 return wxSEMA_MISC_ERROR
;
313 if (m_count
< m_maxcount
)
316 ulrc
= ::DosPostEventSem(m_vEvent
);
319 ::DosReleaseMutexSem(m_vMutex
);
321 return wxSEMA_OVERFLOW
;
322 if ( ulrc
!= NO_ERROR
&& ulrc
!= ERROR_ALREADY_POSTED
)
324 wxLogLastError(_T("DosPostEventSem(semaphore)"));
326 return wxSEMA_MISC_ERROR
;
329 return wxSEMA_NO_ERROR
;
332 // ----------------------------------------------------------------------------
333 // wxThread implementation
334 // ----------------------------------------------------------------------------
336 // wxThreadInternal class
337 // ----------------------
339 class wxThreadInternal
342 inline wxThreadInternal()
345 m_eState
= STATE_NEW
;
346 m_nPriority
= WXTHREAD_DEFAULT_PRIORITY
;
354 // create a new (suspended) thread (for the given thread object)
355 bool Create( wxThread
* pThread
356 ,unsigned int uStackSize
359 // suspend/resume/terminate
362 inline void Cancel() { m_eState
= STATE_CANCELED
; }
365 inline void SetState(wxThreadState eState
) { m_eState
= eState
; }
366 inline wxThreadState
GetState() const { return m_eState
; }
369 void SetPriority(unsigned int nPriority
);
370 inline unsigned int GetPriority() const { return m_nPriority
; }
372 // thread handle and id
373 inline TID
GetHandle() const { return m_hThread
; }
374 TID
GetId() const { return m_hThread
; }
377 static void OS2ThreadStart(void* pParam
);
380 // Threads in OS/2 have only an ID, so m_hThread is both it's handle and ID
381 // PM also has no real Tls mechanism to index pointers by so we'll just
382 // keep track of the wxWidgets parent object here.
383 TID m_hThread
; // handle and ID of the thread
384 wxThreadState m_eState
; // state, see wxThreadState enum
385 unsigned int m_nPriority
; // thread priority in "wx" units
388 void wxThreadInternal::OS2ThreadStart(
395 wxThread
*pThread
= (wxThread
*)pParam
;
397 // first of all, wait for the thread to be started.
398 pThread
->m_critsect
.Enter();
399 pThread
->m_critsect
.Leave();
400 // Now check whether we hadn't been cancelled already and don't
401 // start the user code at all in this case.
402 if ( pThread
->m_internal
->GetState() == STATE_EXITED
)
405 bWasCancelled
= true;
407 else // do run thread
409 wxAppTraits
*traits
= wxTheApp
? wxTheApp
->GetTraits() : NULL
;
412 traits
->InitializeGui(ulHab
);
413 dwRet
= (DWORD
)pThread
->Entry();
415 traits
->TerminateGui(ulHab
);
417 // enter m_critsect before changing the thread state
418 pThread
->m_critsect
.Enter();
420 bWasCancelled
= pThread
->m_internal
->GetState() == STATE_CANCELED
;
422 pThread
->m_internal
->SetState(STATE_EXITED
);
423 pThread
->m_critsect
.Leave();
427 // if the thread was cancelled (from Delete()), then it the handle is still
429 if (pThread
->IsDetached() && !bWasCancelled
)
434 //else: the joinable threads handle will be closed when Wait() is done
438 void wxThreadInternal::SetPriority(
439 unsigned int nPriority
442 // translate wxWidgets priority to the PM one
443 ULONG ulOS2_PriorityClass
;
444 ULONG ulOS2_SubPriority
;
447 m_nPriority
= nPriority
;
448 if (m_nPriority
<= 25)
449 ulOS2_PriorityClass
= PRTYC_IDLETIME
;
450 else if (m_nPriority
<= 50)
451 ulOS2_PriorityClass
= PRTYC_REGULAR
;
452 else if (m_nPriority
<= 75)
453 ulOS2_PriorityClass
= PRTYC_TIMECRITICAL
;
454 else if (m_nPriority
<= 100)
455 ulOS2_PriorityClass
= PRTYC_FOREGROUNDSERVER
;
458 wxFAIL_MSG(wxT("invalid value of thread priority parameter"));
459 ulOS2_PriorityClass
= PRTYC_REGULAR
;
461 ulOS2_SubPriority
= (ULONG
) (((m_nPriority
- 1) % 25 + 1) * 31.0 / 25);
462 ulrc
= ::DosSetPriority( PRTYS_THREAD
469 wxLogSysError(_("Can't set thread priority"));
473 bool wxThreadInternal::Create( wxThread
* pThread
,
474 unsigned int uStackSize
)
481 pThread
->m_critsect
.Enter();
482 tid
= _beginthread(wxThreadInternal::OS2ThreadStart
,
483 NULL
, uStackSize
, pThread
);
486 wxLogSysError(_("Can't create thread"));
491 if (m_nPriority
!= WXTHREAD_DEFAULT_PRIORITY
)
493 SetPriority(m_nPriority
);
499 bool wxThreadInternal::Suspend()
501 ULONG ulrc
= ::DosSuspendThread(m_hThread
);
505 wxLogSysError(_("Can not suspend thread %lu"), m_hThread
);
508 m_eState
= STATE_PAUSED
;
513 bool wxThreadInternal::Resume()
515 ULONG ulrc
= ::DosResumeThread(m_hThread
);
519 wxLogSysError(_("Can not resume thread %lu"), m_hThread
);
523 // don't change the state from STATE_EXITED because it's special and means
524 // we are going to terminate without running any user code - if we did it,
525 // the codei n Delete() wouldn't work
526 if ( m_eState
!= STATE_EXITED
)
528 m_eState
= STATE_RUNNING
;
537 wxThread
*wxThread::This()
539 wxThread
* pThread
= m_pThread
;
543 bool wxThread::IsMain()
548 ::DosGetInfoBlocks(&ptib
, &ppib
);
550 if (ptib
->tib_ptib2
->tib2_ultid
== s_ulIdMainThread
)
560 void wxThread::Yield()
565 void wxThread::Sleep(
566 unsigned long ulMilliseconds
569 ::DosSleep(ulMilliseconds
);
572 int wxThread::GetCPUCount()
576 ulrc
= ::DosQuerySysInfo(26, 26, (void *)&CPUCount
, sizeof(ULONG
));
577 // QSV_NUMPROCESSORS(26) is typically not defined in header files
585 unsigned long wxThread::GetCurrentId()
590 ::DosGetInfoBlocks(&ptib
, &ppib
);
591 return (unsigned long) ptib
->tib_ptib2
->tib2_ultid
;
594 bool wxThread::SetConcurrency(size_t level
)
596 wxASSERT_MSG( IsMain(), _T("should only be called from the main thread") );
598 // ok only for the default one
602 // Don't know how to realize this on OS/2.
609 wxThread::wxThread(wxThreadKind kind
)
611 m_internal
= new wxThreadInternal();
613 m_isDetached
= kind
== wxTHREAD_DETACHED
;
616 wxThread::~wxThread()
621 // create/start thread
622 // -------------------
624 wxThreadError
wxThread::Create(
625 unsigned int uStackSize
628 wxCriticalSectionLocker
lock((wxCriticalSection
&)m_critsect
);
630 if ( !m_internal
->Create(this, uStackSize
) )
631 return wxTHREAD_NO_RESOURCE
;
633 return wxTHREAD_NO_ERROR
;
636 wxThreadError
wxThread::Run()
638 wxCriticalSectionLocker
lock((wxCriticalSection
&)m_critsect
);
640 if ( m_internal
->GetState() != STATE_NEW
)
642 // actually, it may be almost any state at all, not only STATE_RUNNING
643 return wxTHREAD_RUNNING
;
648 // suspend/resume thread
649 // ---------------------
651 wxThreadError
wxThread::Pause()
653 wxCriticalSectionLocker
lock((wxCriticalSection
&)m_critsect
);
655 return m_internal
->Suspend() ? wxTHREAD_NO_ERROR
: wxTHREAD_MISC_ERROR
;
658 wxThreadError
wxThread::Resume()
660 if (m_internal
->GetState() == STATE_NEW
)
662 m_internal
->SetState(STATE_RUNNING
);
664 return wxTHREAD_NO_ERROR
;
667 wxCriticalSectionLocker
lock((wxCriticalSection
&)m_critsect
);
669 return m_internal
->Resume() ? wxTHREAD_NO_ERROR
: wxTHREAD_MISC_ERROR
;
675 wxThread::ExitCode
wxThread::Wait()
677 // although under Windows we can wait for any thread, it's an error to
678 // wait for a detached one in wxWin API
679 wxCHECK_MSG( !IsDetached(), (ExitCode
)-1,
680 _T("can't wait for detached thread") );
681 ExitCode rc
= (ExitCode
)-1;
686 wxThreadError
wxThread::Delete(ExitCode
*pRc
)
690 // Delete() is always safe to call, so consider all possible states
692 // we might need to resume the thread, but we might also not need to cancel
693 // it if it doesn't run yet
694 bool shouldResume
= false,
698 // check if the thread already started to run
700 wxCriticalSectionLocker
lock((wxCriticalSection
&)m_critsect
);
702 if ( m_internal
->GetState() == STATE_NEW
)
704 // WinThreadStart() will see it and terminate immediately, no need
705 // to cancel the thread - but we still need to resume it to let it
707 m_internal
->SetState(STATE_EXITED
);
709 Resume(); // it knows about STATE_EXITED special case
711 shouldCancel
= false;
714 // shouldResume is correctly set to false here
718 shouldResume
= IsPaused();
722 // resume the thread if it is paused
726 TID hThread
= m_internal
->GetHandle();
728 if ( isRunning
|| IsRunning())
732 // set flag for wxIsWaitingForThread()
733 gs_bWaitingForThread
= true;
736 // ask the thread to terminate
739 wxCriticalSectionLocker
lock(m_critsect
);
741 m_internal
->Cancel();
745 // we can't just wait for the thread to terminate because it might be
746 // calling some GUI functions and so it will never terminate before we
747 // process the Windows messages that result from these functions
748 DWORD result
= 0; // suppress warnings from broken compilers
753 // give the thread we're waiting for chance to do the GUI call
755 if ( (gs_nWaitingForGui
> 0) && wxGuiOwnedByMainThread() )
761 result
= ::DosWaitThread(&hThread
, DCWW_NOWAIT
);
762 // FIXME: We ought to have a message processing loop here!!
766 case ERROR_INTERRUPT
:
767 case ERROR_THREAD_NOT_TERMINATED
:
769 case ERROR_INVALID_THREADID
:
771 // thread we're waiting for just terminated
772 // or even does not exist any more.
776 wxFAIL_MSG(wxT("unexpected result of DosWaitThread"));
780 // event processing - needed if we are the main thread
781 // to give other threads a chance to do remaining GUI
782 // processing and terminate cleanly.
783 wxTheApp
->HandleSockets();
784 if (wxTheApp
->Pending())
785 if ( !wxTheApp
->DoMessage() )
787 // WM_QUIT received: kill the thread
790 return wxTHREAD_KILLED
;
797 } while ( result
!= NO_ERROR
);
799 // simply wait for the thread to terminate
801 // OTOH, even console apps create windows (in wxExecute, for WinSock
802 // &c), so may be use MsgWaitForMultipleObject() too here?
803 if ( ::DosWaitThread(&hThread
, DCWW_WAIT
) != NO_ERROR
)
805 wxFAIL_MSG(wxT("unexpected result of DosWaitThread"));
807 #endif // wxUSE_GUI/!wxUSE_GUI
811 gs_bWaitingForThread
= false;
816 // although the thread might be already in the EXITED state it might not
817 // have terminated yet and so we are not sure that it has actually
818 // terminated if the "if" above hadn't been taken
821 if ( !::GetExitCodeThread(hThread
, (LPDWORD
)&rc
) )
823 wxLogLastError(wxT("GetExitCodeThread"));
827 } while ( (DWORD
)rc
== STILL_ACTIVE
);
832 // if the thread exits normally, this is done in WinThreadStart, but in
833 // this case it would have been too early because
834 // MsgWaitForMultipleObject() would fail if the thread handle was
835 // closed while we were waiting on it, so we must do it here
842 return rc
== (ExitCode
)-1 ? wxTHREAD_MISC_ERROR
: wxTHREAD_NO_ERROR
;
845 wxThreadError
wxThread::Kill()
848 return wxTHREAD_NOT_RUNNING
;
850 ::DosKillThread(m_internal
->GetHandle());
855 return wxTHREAD_NO_ERROR
;
858 void wxThread::Exit(ExitCode
WXUNUSED(pStatus
))
862 wxFAIL_MSG(wxT("Couldn't return from DosExit()!"));
865 void wxThread::SetPriority(
869 wxCriticalSectionLocker
lock((wxCriticalSection
&)m_critsect
);
871 m_internal
->SetPriority(nPrio
);
874 unsigned int wxThread::GetPriority() const
876 wxCriticalSectionLocker
lock((wxCriticalSection
&)m_critsect
);
878 return m_internal
->GetPriority();
881 unsigned long wxThread::GetId() const
883 wxCriticalSectionLocker
lock((wxCriticalSection
&)m_critsect
); // const_cast
885 return (unsigned long)m_internal
->GetId();
888 bool wxThread::IsRunning() const
890 wxCriticalSectionLocker
lock((wxCriticalSection
&)m_critsect
);
892 return(m_internal
->GetState() == STATE_RUNNING
);
895 bool wxThread::IsAlive() const
897 wxCriticalSectionLocker
lock((wxCriticalSection
&)m_critsect
);
899 return (m_internal
->GetState() == STATE_RUNNING
) ||
900 (m_internal
->GetState() == STATE_PAUSED
);
903 bool wxThread::IsPaused() const
905 wxCriticalSectionLocker
lock((wxCriticalSection
&)m_critsect
);
907 return (m_internal
->GetState() == STATE_PAUSED
);
910 bool wxThread::TestDestroy()
912 wxCriticalSectionLocker
lock((wxCriticalSection
&)m_critsect
);
914 return m_internal
->GetState() == STATE_CANCELED
;
917 // ----------------------------------------------------------------------------
918 // Automatic initialization for thread module
919 // ----------------------------------------------------------------------------
921 class wxThreadModule
: public wxModule
924 virtual bool OnInit();
925 virtual void OnExit();
928 DECLARE_DYNAMIC_CLASS(wxThreadModule
)
931 IMPLEMENT_DYNAMIC_CLASS(wxThreadModule
, wxModule
)
933 bool wxThreadModule::OnInit()
935 gs_pCritsectWaitingForGui
= new wxCriticalSection();
937 gs_pCritsectGui
= new wxCriticalSection();
938 gs_pCritsectGui
->Enter();
943 ::DosGetInfoBlocks(&ptib
, &ppib
);
945 s_ulIdMainThread
= ptib
->tib_ptib2
->tib2_ultid
;
949 void wxThreadModule::OnExit()
953 gs_pCritsectGui
->Leave();
954 #if (!(defined(__VISAGECPP__) && (__IBMCPP__ < 400 || __IBMC__ < 400 )))
955 delete gs_pCritsectGui
;
957 gs_pCritsectGui
= NULL
;
960 #if (!(defined(__VISAGECPP__) && (__IBMCPP__ < 400 || __IBMC__ < 400 )))
961 wxDELETE(gs_pCritsectWaitingForGui
);
965 // ----------------------------------------------------------------------------
967 // ----------------------------------------------------------------------------
969 // wake up the main thread if it's in ::GetMessage()
970 void WXDLLEXPORT
wxWakeUpMainThread()
973 if ( !::WinPostQueueMsg(wxTheApp
->m_hMq
, WM_NULL
, 0, 0) )
975 // should never happen
976 wxLogLastError(wxT("WinPostMessage(WM_NULL)"));
981 void WXDLLEXPORT
wxMutexGuiEnter()
983 // this would dead lock everything...
984 wxASSERT_MSG( !wxThread::IsMain(),
985 wxT("main thread doesn't want to block in wxMutexGuiEnter()!") );
987 // the order in which we enter the critical sections here is crucial!!
989 // set the flag telling to the main thread that we want to do some GUI
991 wxCriticalSectionLocker
enter(*gs_pCritsectWaitingForGui
);
996 wxWakeUpMainThread();
998 // now we may block here because the main thread will soon let us in
999 // (during the next iteration of OnIdle())
1000 gs_pCritsectGui
->Enter();
1003 void WXDLLEXPORT
wxMutexGuiLeave()
1005 wxCriticalSectionLocker
enter(*gs_pCritsectWaitingForGui
);
1007 if ( wxThread::IsMain() )
1009 gs_bGuiOwnedByMainThread
= false;
1013 // decrement the number of waiters now
1014 wxASSERT_MSG(gs_nWaitingForGui
> 0,
1015 wxT("calling wxMutexGuiLeave() without entering it first?") );
1017 gs_nWaitingForGui
--;
1019 wxWakeUpMainThread();
1022 gs_pCritsectGui
->Leave();
1025 void WXDLLEXPORT
wxMutexGuiLeaveOrEnter()
1027 wxASSERT_MSG( wxThread::IsMain(),
1028 wxT("only main thread may call wxMutexGuiLeaveOrEnter()!") );
1030 wxCriticalSectionLocker
enter(*gs_pCritsectWaitingForGui
);
1032 if (gs_nWaitingForGui
== 0)
1034 // no threads are waiting for GUI - so we may acquire the lock without
1035 // any danger (but only if we don't already have it)
1036 if (!wxGuiOwnedByMainThread())
1038 gs_pCritsectGui
->Enter();
1040 gs_bGuiOwnedByMainThread
= true;
1042 //else: already have it, nothing to do
1046 // some threads are waiting, release the GUI lock if we have it
1047 if (wxGuiOwnedByMainThread())
1051 //else: some other worker thread is doing GUI
1055 bool WXDLLEXPORT
wxGuiOwnedByMainThread()
1057 return gs_bGuiOwnedByMainThread
;
1060 bool WXDLLEXPORT
wxIsWaitingForThread()
1062 return gs_bWaitingForThread
;
1065 // ----------------------------------------------------------------------------
1066 // include common implementation code
1067 // ----------------------------------------------------------------------------
1069 #include "wx/thrimpl.cpp"