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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: wx/frame.h
3 // Purpose: wxFrame class interface
4 // Author: Vadim Zeitlin
5 // Modified by:
6 // Created: 15.11.99
7 // RCS-ID: $Id$
8 // Copyright: (c) wxWidgets team
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 #ifndef _WX_FRAME_H_BASE_
13 #define _WX_FRAME_H_BASE_
14
15 // ----------------------------------------------------------------------------
16 // headers
17 // ----------------------------------------------------------------------------
18
19 #if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
20 #pragma interface "framebase.h"
21 #endif
22
23 #include "wx/toplevel.h" // the base class
24
25 // the default names for various classs
26 WXDLLEXPORT_DATA(extern const wxChar*) wxFrameNameStr;
27 WXDLLEXPORT_DATA(extern const wxChar*) wxStatusLineNameStr;
28 WXDLLEXPORT_DATA(extern const wxChar*) wxToolBarNameStr;
29
30 class WXDLLEXPORT wxFrame;
31 class WXDLLEXPORT wxMenuBar;
32 class WXDLLEXPORT wxStatusBar;
33 class WXDLLEXPORT wxToolBar;
34
35 // ----------------------------------------------------------------------------
36 // constants
37 // ----------------------------------------------------------------------------
38
39 // wxFrame-specific (i.e. not for wxDialog) styles
40 #define wxFRAME_NO_TASKBAR 0x0002 // No taskbar button (MSW only)
41 #define wxFRAME_TOOL_WINDOW 0x0004 // No taskbar button, no system menu
42 #define wxFRAME_FLOAT_ON_PARENT 0x0008 // Always above its parent
43 #define wxFRAME_SHAPED 0x0010 // Create a window that is able to be shaped
44
45 // ----------------------------------------------------------------------------
46 // wxFrame is a top-level window with optional menubar, statusbar and toolbar
47 //
48 // For each of *bars, a frame may have several of them, but only one is
49 // managed by the frame, i.e. resized/moved when the frame is and whose size
50 // is accounted for in client size calculations - all others should be taken
51 // care of manually. The CreateXXXBar() functions create this, main, XXXBar,
52 // but the actual creation is done in OnCreateXXXBar() functions which may be
53 // overridden to create custom objects instead of standard ones when
54 // CreateXXXBar() is called.
55 // ----------------------------------------------------------------------------
56
57 class WXDLLEXPORT wxFrameBase : public wxTopLevelWindow
58 {
59 public:
60 // construction
61 wxFrameBase();
62 virtual ~wxFrameBase();
63
64 wxFrame *New(wxWindow *parent,
65 wxWindowID winid,
66 const wxString& title,
67 const wxPoint& pos = wxDefaultPosition,
68 const wxSize& size = wxDefaultSize,
69 long style = wxDEFAULT_FRAME_STYLE,
70 const wxString& name = wxFrameNameStr);
71
72 // frame state
73 // -----------
74
75 // get the origin of the client area (which may be different from (0, 0)
76 // if the frame has a toolbar) in client coordinates
77 virtual wxPoint GetClientAreaOrigin() const;
78
79 // sends a size event to the window using its current size -- this has an
80 // effect of refreshing the window layout
81 virtual void SendSizeEvent();
82
83 // menu bar functions
84 // ------------------
85
86 #if wxUSE_MENUS
87 virtual void SetMenuBar(wxMenuBar *menubar);
88 virtual wxMenuBar *GetMenuBar() const { return m_frameMenuBar; }
89 #endif // wxUSE_MENUS
90
91 // process menu command: returns true if processed
92 bool ProcessCommand(int winid);
93
94 // status bar functions
95 // --------------------
96 #if wxUSE_STATUSBAR
97 // create the main status bar by calling OnCreateStatusBar()
98 virtual wxStatusBar* CreateStatusBar(int number = 1,
99 long style = wxST_SIZEGRIP|wxFULL_REPAINT_ON_RESIZE,
100 wxWindowID winid = 0,
101 const wxString& name =
102 wxStatusLineNameStr);
103 // return a new status bar
104 virtual wxStatusBar *OnCreateStatusBar(int number,
105 long style,
106 wxWindowID winid,
107 const wxString& name);
108 // get the main status bar
109 virtual wxStatusBar *GetStatusBar() const { return m_frameStatusBar; }
110
111 // sets the main status bar
112 virtual void SetStatusBar(wxStatusBar *statBar);
113
114 // forward these to status bar
115 virtual void SetStatusText(const wxString &text, int number = 0);
116 virtual void SetStatusWidths(int n, const int widths_field[]);
117 void PushStatusText(const wxString &text, int number = 0);
118 void PopStatusText(int number = 0);
119
120 // set the status bar pane the help will be shown in
121 void SetStatusBarPane(int n) { m_statusBarPane = n; }
122 int GetStatusBarPane() const { return m_statusBarPane; }
123 #endif // wxUSE_STATUSBAR
124
125 // toolbar functions
126 // -----------------
127
128 #if wxUSE_TOOLBAR
129 // create main toolbar bycalling OnCreateToolBar()
130 virtual wxToolBar* CreateToolBar(long style = -1,
131 wxWindowID winid = wxID_ANY,
132 const wxString& name = wxToolBarNameStr);
133 // return a new toolbar
134 virtual wxToolBar *OnCreateToolBar(long style,
135 wxWindowID winid,
136 const wxString& name );
137
138 // get/set the main toolbar
139 virtual wxToolBar *GetToolBar() const { return m_frameToolBar; }
140 virtual void SetToolBar(wxToolBar *toolbar);
141 #endif // wxUSE_TOOLBAR
142
143 // implementation only from now on
144 // -------------------------------
145
146 // event handlers
147 #if wxUSE_MENUS
148 #if wxUSE_STATUSBAR
149 void OnMenuOpen(wxMenuEvent& event);
150 void OnMenuClose(wxMenuEvent& event);
151 void OnMenuHighlight(wxMenuEvent& event);
152 #endif // wxUSE_STATUSBAR
153
154 // send wxUpdateUIEvents for all menu items in the menubar,
155 // or just for menu if non-NULL
156 virtual void DoMenuUpdates(wxMenu* menu = NULL);
157 #endif // wxUSE_MENUS
158
159 // do the UI update processing for this window
160 virtual void UpdateWindowUI(long flags = wxUPDATE_UI_NONE);
161
162 // Implement internal behaviour (menu updating on some platforms)
163 virtual void OnInternalIdle();
164
165 // if there is no real wxTopLevelWindow on this platform we have to define
166 // some wxTopLevelWindowBase pure virtual functions here to avoid breaking
167 // old ports (wxMotif) which don't define them in wxFrame
168 #ifndef wxTopLevelWindowNative
169 virtual bool ShowFullScreen(bool WXUNUSED(show),
170 long WXUNUSED(style) = wxFULLSCREEN_ALL)
171 { return false; }
172 virtual bool IsFullScreen() const
173 { return false; }
174 #endif // no wxTopLevelWindowNative
175
176 // show help text (typically in the statusbar); show is false
177 // if you are hiding the help, true otherwise
178 virtual void DoGiveHelp(const wxString& text, bool show);
179
180 #if WXWIN_COMPATIBILITY_2_2
181 // call this to simulate a menu command
182 bool Command(int winid) { return ProcessCommand(winid); }
183 #endif // WXWIN_COMPATIBILITY_2_2
184
185 protected:
186 // the frame main menu/status/tool bars
187 // ------------------------------------
188
189 // this (non virtual!) function should be called from dtor to delete the
190 // main menubar, statusbar and toolbar (if any)
191 void DeleteAllBars();
192
193 // test whether this window makes part of the frame
194 virtual bool IsOneOfBars(const wxWindow *win) const;
195
196 #if wxUSE_MENUS
197 // override to update menu bar position when the frame size changes
198 virtual void PositionMenuBar() { }
199
200 // override to do something special when the menu bar is being removed
201 // from the frame
202 virtual void DetachMenuBar();
203
204 // override to do something special when the menu bar is attached to the
205 // frame
206 virtual void AttachMenuBar(wxMenuBar *menubar);
207
208 wxMenuBar *m_frameMenuBar;
209
210 #if wxUSE_STATUSBAR
211 // the saved status bar text overwritten by DoGiveHelp()
212 wxString m_oldStatusText;
213 #endif // wxUSE_STATUSBAR
214 #endif // wxUSE_MENUS
215
216 #if wxUSE_STATUSBAR
217 // override to update status bar position (or anything else) when
218 // something changes
219 virtual void PositionStatusBar() { }
220
221 // show the help string for this menu item in the given status bar: the
222 // status bar pointer can be NULL; return true if help was shown
223 bool ShowMenuHelp(wxStatusBar *statbar, int helpid);
224
225 wxStatusBar *m_frameStatusBar;
226 #endif // wxUSE_STATUSBAR
227
228
229 int m_statusBarPane;
230
231 #if wxUSE_TOOLBAR
232 // override to update status bar position (or anything else) when
233 // something changes
234 virtual void PositionToolBar() { }
235
236 wxToolBar *m_frameToolBar;
237 #endif // wxUSE_TOOLBAR
238
239 #if wxUSE_MENUS && wxUSE_STATUSBAR
240 DECLARE_EVENT_TABLE()
241 #endif // wxUSE_MENUS && wxUSE_STATUSBAR
242
243 DECLARE_NO_COPY_CLASS(wxFrameBase)
244 };
245
246 // include the real class declaration
247 #if defined(__WXUNIVERSAL__) // && !defined(__WXMICROWIN__)
248 #include "wx/univ/frame.h"
249 #else // !__WXUNIVERSAL__
250 #if defined(__WXPALMOS__)
251 #include "wx/palmos/frame.h"
252 #elif defined(__WXMSW__)
253 #include "wx/msw/frame.h"
254 #elif defined(__WXGTK__)
255 #include "wx/gtk/frame.h"
256 #elif defined(__WXMOTIF__)
257 #include "wx/motif/frame.h"
258 #elif defined(__WXMAC__)
259 #include "wx/mac/frame.h"
260 #elif defined(__WXCOCOA__)
261 #include "wx/cocoa/frame.h"
262 #elif defined(__WXPM__)
263 #include "wx/os2/frame.h"
264 #endif
265 #endif
266
267 #endif
268 // _WX_FRAME_H_BASE_