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1 /////////////////////////////////////////////////////////////////////////////
3 // Purpose: interface of wxWeakRefDynamic<T>
4 // Author: wxWidgets team
6 // Licence: wxWindows license
7 /////////////////////////////////////////////////////////////////////////////
12 wxWeakRefDynamic<T> is a template class for weak references that is used in
13 the same way as wxWeakRef<T>. The only difference is that wxWeakRefDynamic
14 defaults to using @c dynamic_cast for establishing the object
15 reference (while wxWeakRef defaults to @c static_cast).
17 So, wxWeakRef will detect a type mismatch during compile time and will
18 have a little better run-time performance. The role of wxWeakRefDynamic
19 is to handle objects which derived type one does not know.
21 @note wxWeakRef<T> selects an implementation based on the static type
22 of T. If T does not have wxTrackable statically, it defaults to to a mixed-
23 mode operation, where it uses @c dynamic_cast as the last measure (if
24 available from the compiler and enabled when building wxWidgets).
26 For general cases, wxWeakRef<T> is the better choice.
28 For API documentation, see: wxWeakRef<T>
34 class wxWeakRefDynamic
<T
>
45 wxWeakRef is a template class for weak references to wxWidgets objects,
46 such as wxEvtHandler, wxWindow and
47 wxObject. A weak reference behaves much like an ordinary
48 pointer, but when the object pointed is destroyed, the weak reference is
49 automatically reset to a @NULL pointer.
51 wxWeakRef<T> can be used whenever one must keep a pointer to an object
52 that one does not directly own, and that may be destroyed before the object
53 holding the reference.
55 wxWeakRef<T> is a small object and the mechanism behind it is fast
56 (@b O(1)). So the overall cost of using it is small.
61 wxWindow *wnd = new wxWindow( parent, wxID_ANY, "wxWindow" );
62 wxWeakRef<wxWindow> wr = wnd;
63 wxWindowRef wr2 = wnd; // Same as above, but using a typedef
64 // Do things with window
66 // Weak ref is used like an ordinary pointer
69 // Now the weak ref has been reset, so we don't risk accessing
70 // a dangling pointer:
74 wxWeakRef<T> works for any objects that are derived from wxTrackable. By default,
75 wxEvtHandler and wxWindow derive from wxTrackable. However, wxObject does not, so
76 types like wxFont and wxColour are not trackable. The example below shows how to
77 create a wxObject derived class that is trackable:
80 class wxMyTrackableObject : public wxObject, public wxTrackable
82 // ... other members here
86 The following types of weak references are predefined:
89 typedef wxWeakRef<wxEvtHandler> wxEvtHandlerRef;
90 typedef wxWeakRef<wxWindow> wxWindowRef;
97 @see wxSharedPtr<T>, wxScopedPtr<T>
104 Constructor. The weak reference is initialized to @e pobj.
106 wxWeakRef(T
* pobj
= NULL
);
114 Called when the tracked object is destroyed. Be default sets
115 internal pointer to @NULL. You need to call this method if
118 virtual void OnObjectDestroy();
121 Release currently tracked object and rests object reference.
126 Returns pointer to the tracked object or @NULL.
131 Release currently tracked object and start tracking the same object as
134 T
* operator =(wxWeakRef
<T
>& wr
);
137 Implicit conversion to T*. Returns pointer to the tracked
140 T
* operator*() const;
143 Returns a reference to the tracked object. If the internal pointer is @NULL
144 this method will cause an assert in debug mode.
149 Smart pointer member access. Returns a pointer to the
150 tracked object. If the internal pointer is @NULL this
151 method will cause an assert in debug mode.
156 Releases the currently tracked object and starts tracking @e pobj.
157 A weak reference may be reset by passing @e @NULL as @e pobj.
159 T
* operator=(T
* pobj
);