1 ///////////////////////////////////////////////////////////////////////////////
3 // Purpose: wxWindowBase class - the interface of wxWindow
4 // Author: Vadim Zeitlin
5 // Modified by: Ron Lee
8 // Copyright: (c) wxWindows team
9 // Licence: wxWindows licence
10 ///////////////////////////////////////////////////////////////////////////////
12 #ifndef _WX_WINDOW_H_BASE_
13 #define _WX_WINDOW_H_BASE_
15 #if defined(__GNUG__) && !defined(__APPLE__)
16 #pragma interface "windowbase.h"
19 // ----------------------------------------------------------------------------
20 // headers which we must include here
21 // ----------------------------------------------------------------------------
23 #include "wx/event.h" // the base class
25 #include "wx/list.h" // defines wxWindowList
27 #include "wx/cursor.h" // we have member variables of these classes
28 #include "wx/font.h" // so we can't do without them
29 #include "wx/colour.h"
30 #include "wx/region.h"
33 #include "wx/validate.h" // for wxDefaultValidator (always include it)
36 #include "wx/dcclient.h"
37 #include "wx/palette.h"
38 #endif // wxUSE_PALETTE
44 // when building wxUniv/Foo we don't want the code for native menu use to be
45 // compiled in - it should only be used when building real wxFoo
46 #ifdef __WXUNIVERSAL__
47 #define wxUSE_MENUS_NATIVE 0
49 #define wxUSE_MENUS_NATIVE wxUSE_MENUS
50 #endif // __WXUNIVERSAL__/__WXMSW__
52 // ----------------------------------------------------------------------------
53 // forward declarations
54 // ----------------------------------------------------------------------------
56 class WXDLLEXPORT wxCaret
;
57 class WXDLLEXPORT wxControl
;
58 class WXDLLEXPORT wxCursor
;
59 class WXDLLEXPORT wxDC
;
60 class WXDLLEXPORT wxDropTarget
;
61 class WXDLLEXPORT wxItemResource
;
62 class WXDLLEXPORT wxLayoutConstraints
;
63 class WXDLLEXPORT wxResourceTable
;
64 class WXDLLEXPORT wxSizer
;
65 class WXDLLEXPORT wxToolTip
;
66 class WXDLLEXPORT wxWindowBase
;
67 class WXDLLEXPORT wxWindow
;
69 // ----------------------------------------------------------------------------
70 // (pseudo)template list classes
71 // ----------------------------------------------------------------------------
73 WX_DECLARE_LIST_3(wxWindow
, wxWindowBase
, wxWindowList
, wxWindowListNode
, class WXDLLEXPORT
);
75 // ----------------------------------------------------------------------------
77 // ----------------------------------------------------------------------------
79 WXDLLEXPORT_DATA(extern wxWindowList
) wxTopLevelWindows
;
81 // ----------------------------------------------------------------------------
82 // wxWindowBase is the base class for all GUI controls/widgets, this is the public
83 // interface of this class.
85 // Event handler: windows have themselves as their event handlers by default,
86 // but their event handlers could be set to another object entirely. This
87 // separation can reduce the amount of derivation required, and allow
88 // alteration of a window's functionality (e.g. by a resource editor that
89 // temporarily switches event handlers).
90 // ----------------------------------------------------------------------------
92 class WXDLLEXPORT wxWindowBase
: public wxEvtHandler
95 // creating the window
96 // -------------------
99 wxWindowBase() { InitBase(); }
101 // pseudo ctor (can't be virtual, called from ctor)
102 bool CreateBase(wxWindowBase
*parent
,
104 const wxPoint
& pos
= wxDefaultPosition
,
105 const wxSize
& size
= wxDefaultSize
,
107 const wxValidator
& validator
= wxDefaultValidator
,
108 const wxString
& name
= wxPanelNameStr
);
110 virtual ~wxWindowBase();
112 #if wxUSE_WX_RESOURCES
113 // these functions are implemented in resource.cpp and resourc2.cpp
114 virtual bool LoadFromResource(wxWindow
*parent
,
115 const wxString
& resourceName
,
116 const wxResourceTable
*table
= (const wxResourceTable
*) NULL
);
117 virtual wxControl
*CreateItem(const wxItemResource
* childResource
,
118 const wxItemResource
* parentResource
,
119 const wxResourceTable
*table
= (const wxResourceTable
*) NULL
);
120 #endif // wxUSE_WX_RESOURCES
122 // deleting the window
123 // -------------------
125 // ask the window to close itself, return TRUE if the event handler
126 // honoured our request
127 bool Close( bool force
= FALSE
);
129 // the following functions delete the C++ objects (the window itself
130 // or its children) as well as the GUI windows and normally should
131 // never be used directly
133 // delete window unconditionally (dangerous!), returns TRUE if ok
134 virtual bool Destroy();
135 // delete all children of this window, returns TRUE if ok
136 bool DestroyChildren();
138 // is the window being deleted?
139 bool IsBeingDeleted() const { return m_isBeingDeleted
; }
144 // NB: in future versions of wxWindows Set/GetTitle() will only work
145 // with the top level windows (such as dialogs and frames) and
146 // Set/GetLabel() only with the other ones (i.e. all controls).
148 // the title (or label, see below) of the window: the text which the
150 virtual void SetTitle( const wxString
& WXUNUSED(title
) ) {}
151 virtual wxString
GetTitle() const { return wxEmptyString
; }
153 // label is just the same as the title (but for, e.g., buttons it
154 // makes more sense to speak about labels)
155 virtual void SetLabel(const wxString
& label
) { SetTitle(label
); }
156 virtual wxString
GetLabel() const { return GetTitle(); }
158 // the window name is used for ressource setting in X, it is not the
159 // same as the window title/label
160 virtual void SetName( const wxString
&name
) { m_windowName
= name
; }
161 virtual wxString
GetName() const { return m_windowName
; }
163 // window id uniquely identifies the window among its siblings unless
164 // it is -1 which means "don't care"
165 void SetId( wxWindowID id
) { m_windowId
= id
; }
166 wxWindowID
GetId() const { return m_windowId
; }
168 // generate a control id for the controls which were not given one by
170 static int NewControlId() { return --ms_lastControlId
; }
171 // get the id of the control following the one with the given
172 // (autogenerated) id
173 static int NextControlId(int id
) { return id
- 1; }
174 // get the id of the control preceding the one with the given
175 // (autogenerated) id
176 static int PrevControlId(int id
) { return id
+ 1; }
181 // set the window size and/or position
182 void SetSize( int x
, int y
, int width
, int height
,
183 int sizeFlags
= wxSIZE_AUTO
)
184 { DoSetSize(x
, y
, width
, height
, sizeFlags
); }
186 void SetSize( int width
, int height
)
187 { DoSetSize( -1, -1, width
, height
, wxSIZE_USE_EXISTING
); }
189 void SetSize( const wxSize
& size
)
190 { SetSize( size
.x
, size
.y
); }
192 void SetSize(const wxRect
& rect
, int sizeFlags
= wxSIZE_AUTO
)
193 { DoSetSize(rect
.x
, rect
.y
, rect
.width
, rect
.height
, sizeFlags
); }
195 void Move(int x
, int y
, int flags
= wxSIZE_USE_EXISTING
)
196 { DoSetSize(x
, y
, -1, -1, flags
); }
198 void Move(const wxPoint
& pt
, int flags
= wxSIZE_USE_EXISTING
)
199 { Move(pt
.x
, pt
.y
, flags
); }
202 virtual void Raise() = 0;
203 virtual void Lower() = 0;
205 // client size is the size of area available for subwindows
206 void SetClientSize( int width
, int height
)
207 { DoSetClientSize(width
, height
); }
209 void SetClientSize( const wxSize
& size
)
210 { DoSetClientSize(size
.x
, size
.y
); }
212 void SetClientSize(const wxRect
& rect
)
213 { SetClientSize( rect
.width
, rect
.height
); }
215 // get the window position and/or size (pointers may be NULL)
216 void GetPosition( int *x
, int *y
) const { DoGetPosition(x
, y
); }
217 wxPoint
GetPosition() const
220 DoGetPosition(&w
, &h
);
222 return wxPoint(w
, h
);
225 void GetSize( int *w
, int *h
) const { DoGetSize(w
, h
); }
226 wxSize
GetSize() const
233 wxRect
GetRect() const
236 GetPosition(& x
, & y
);
239 return wxRect(x
, y
, w
, h
);
242 void GetClientSize( int *w
, int *h
) const { DoGetClientSize(w
, h
); }
243 wxSize
GetClientSize() const
246 DoGetClientSize(& w
, & h
);
251 // get the origin of the client area of the window relative to the
252 // window top left corner (the client area may be shifted because of
253 // the borders, scrollbars, other decorations...)
254 virtual wxPoint
GetClientAreaOrigin() const;
256 // get the client rectangle in window (i.e. client) coordinates
257 wxRect
GetClientRect() const
259 return wxRect(GetClientAreaOrigin(), GetClientSize());
262 // get the size best suited for the window (in fact, minimal
263 // acceptable size using which it will still look "nice")
264 wxSize
GetBestSize() const { return DoGetBestSize(); }
265 void GetBestSize(int *w
, int *h
) const
267 wxSize s
= DoGetBestSize();
274 // There are times (and windows) where 'Best' size and 'Min' size
275 // are vastly out of sync. This should be remedied somehow, but in
276 // the meantime, this method will return the larger of BestSize
277 // (the window's smallest legible size), and any user specified
279 wxSize
GetAdjustedBestSize() const
281 wxSize
s( DoGetBestSize() );
282 return wxSize( wxMax( s
.x
, GetMinWidth() ), wxMax( s
.y
, GetMinHeight() ) );
285 // the generic centre function - centers the window on parent by`
286 // default or on screen if it doesn't have parent or
287 // wxCENTER_ON_SCREEN flag is given
288 void Centre( int direction
= wxBOTH
);
289 void Center( int direction
= wxBOTH
) { Centre(direction
); }
291 // centre on screen (only works for top level windows)
292 void CentreOnScreen(int dir
= wxBOTH
) { Centre(dir
| wxCENTER_ON_SCREEN
); }
293 void CenterOnScreen(int dir
= wxBOTH
) { CentreOnScreen(dir
); }
295 // centre with respect to the the parent window
296 void CentreOnParent(int dir
= wxBOTH
) { Centre(dir
| wxCENTER_FRAME
); }
297 void CenterOnParent(int dir
= wxBOTH
) { CentreOnParent(dir
); }
299 // set window size to wrap around its children
302 // set virtual size to satisfy children
303 virtual void FitInside();
305 // set min/max size of the window
306 virtual void SetSizeHints( int minW
, int minH
,
307 int maxW
= -1, int maxH
= -1,
308 int incW
= -1, int incH
= -1 );
310 virtual void SetVirtualSizeHints( int minW
, int minH
,
311 int maxW
= -1, int maxH
= -1 );
313 virtual int GetMinWidth() const { return m_minWidth
; }
314 virtual int GetMinHeight() const { return m_minHeight
; }
315 int GetMaxWidth() const { return m_maxWidth
; }
316 int GetMaxHeight() const { return m_maxHeight
; }
318 // Override this method to control the values given to Sizers etc.
319 virtual wxSize
GetMaxSize() const { return wxSize( m_maxWidth
, m_maxHeight
); }
321 // Methods for accessing the virtual size of a window. For most
322 // windows this is just the client area of the window, but for
323 // some like scrolled windows it is more or less independent of
324 // the screen window size. You may override the DoXXXVirtual
325 // methods below for classes where that is is the case.
327 void SetVirtualSize( const wxSize
&size
) { DoSetVirtualSize( size
.x
, size
.y
); }
328 void SetVirtualSize( int x
, int y
) { DoSetVirtualSize( x
, y
); }
330 wxSize
GetVirtualSize() const { return DoGetVirtualSize(); }
331 void GetVirtualSize( int *x
, int *y
) const
333 wxSize
s( DoGetVirtualSize() );
341 // Override these methods for windows that have a virtual size
342 // independent of their client size. eg. the virtual area of a
343 // wxScrolledWindow. Default is to alias VirtualSize to ClientSize.
345 virtual void DoSetVirtualSize( int x
, int y
);
346 virtual wxSize
DoGetVirtualSize() const; // { return m_virtualSize; }
348 // Return the largest of ClientSize and BestSize (as determined
349 // by a sizer, interior children, or other means)
351 virtual wxSize
GetBestVirtualSize() const
353 wxSize
client( GetClientSize() );
354 wxSize
best( GetBestSize() );
356 return wxSize( wxMax( client
.x
, best
.x
), wxMax( client
.y
, best
.y
) );
362 // returns TRUE if window was shown/hidden, FALSE if the nothing was
363 // done (window was already shown/hidden)
364 virtual bool Show( bool show
= TRUE
);
365 bool Hide() { return Show(FALSE
); }
367 // returns TRUE if window was enabled/disabled, FALSE if nothing done
368 virtual bool Enable( bool enable
= TRUE
);
369 bool Disable() { return Enable(FALSE
); }
371 bool IsShown() const { return m_isShown
; }
372 bool IsEnabled() const { return m_isEnabled
; }
374 // get/set window style (setting style won't update the window and so
375 // is only useful for internal usage)
376 virtual void SetWindowStyleFlag( long style
) { m_windowStyle
= style
; }
377 virtual long GetWindowStyleFlag() const { return m_windowStyle
; }
379 // just some (somewhat shorter) synonims
380 void SetWindowStyle( long style
) { SetWindowStyleFlag(style
); }
381 long GetWindowStyle() const { return GetWindowStyleFlag(); }
383 bool HasFlag(int flag
) const { return (m_windowStyle
& flag
) != 0; }
384 virtual bool IsRetained() const { return HasFlag(wxRETAINED
); }
386 // extra style: the less often used style bits which can't be set with
387 // SetWindowStyleFlag()
388 virtual void SetExtraStyle(long exStyle
) { m_exStyle
= exStyle
; }
389 long GetExtraStyle() const { return m_exStyle
; }
391 // make the window modal (all other windows unresponsive)
392 virtual void MakeModal(bool modal
= TRUE
);
394 virtual void SetThemeEnabled(bool enableTheme
) { m_themeEnabled
= enableTheme
; }
395 virtual bool GetThemeEnabled() const { return m_themeEnabled
; }
397 // focus and keyboard handling
398 // ---------------------------
400 // set focus to this window
401 virtual void SetFocus() = 0;
403 // set focus to this window as the result of a keyboard action
404 virtual void SetFocusFromKbd() { SetFocus(); }
406 // return the window which currently has the focus or NULL
407 static wxWindow
*FindFocus() /* = 0: implement in derived classes */;
409 // can this window have focus?
410 virtual bool AcceptsFocus() const { return IsShown() && IsEnabled(); }
412 // can this window be given focus by keyboard navigation? if not, the
413 // only way to give it focus (provided it accepts it at all) is to
415 virtual bool AcceptsFocusFromKeyboard() const { return AcceptsFocus(); }
417 // NB: these methods really don't belong here but with the current
418 // class hierarchy there is no other place for them :-(
420 // get the default child of this parent, i.e. the one which is
421 // activated by pressing <Enter>
422 virtual wxWindow
*GetDefaultItem() const { return NULL
; }
424 // set this child as default, return the old default
425 virtual wxWindow
*SetDefaultItem(wxWindow
* WXUNUSED(child
))
428 // set this child as temporary default
429 virtual void SetTmpDefaultItem(wxWindow
* WXUNUSED(win
)) { }
431 // parent/children relations
432 // -------------------------
434 // get the list of children
435 const wxWindowList
& GetChildren() const { return m_children
; }
436 wxWindowList
& GetChildren() { return m_children
; }
438 // get the parent or the parent of the parent
439 wxWindow
*GetParent() const { return m_parent
; }
440 inline wxWindow
*GetGrandParent() const;
442 // is this window a top level one?
443 virtual bool IsTopLevel() const;
445 // it doesn't really change parent, use ReParent() instead
446 void SetParent( wxWindowBase
*parent
) { m_parent
= (wxWindow
*)parent
; }
447 // change the real parent of this window, return TRUE if the parent
448 // was changed, FALSE otherwise (error or newParent == oldParent)
449 virtual bool Reparent( wxWindowBase
*newParent
);
451 // implementation mostly
452 virtual void AddChild( wxWindowBase
*child
);
453 virtual void RemoveChild( wxWindowBase
*child
);
455 // looking for windows
456 // -------------------
458 // find window among the descendants of this one either by id or by
459 // name (return NULL if not found)
460 wxWindow
*FindWindow( long id
);
461 wxWindow
*FindWindow( const wxString
& name
);
463 // Find a window among any window (all return NULL if not found)
464 static wxWindow
*FindWindowById( long id
, const wxWindow
*parent
= NULL
);
465 static wxWindow
*FindWindowByName( const wxString
& name
,
466 const wxWindow
*parent
= NULL
);
467 static wxWindow
*FindWindowByLabel( const wxString
& label
,
468 const wxWindow
*parent
= NULL
);
470 // event handler stuff
471 // -------------------
473 // get the current event handler
474 wxEvtHandler
*GetEventHandler() const { return m_eventHandler
; }
476 // replace the event handler (allows to completely subclass the
478 void SetEventHandler( wxEvtHandler
*handler
) { m_eventHandler
= handler
; }
480 // push/pop event handler: allows to chain a custom event handler to
481 // alreasy existing ones
482 void PushEventHandler( wxEvtHandler
*handler
);
483 wxEvtHandler
*PopEventHandler( bool deleteHandler
= FALSE
);
485 // find the given handler in the event handler chain and remove (but
486 // not delete) it from the event handler chain, return TRUE if it was
487 // found and FALSE otherwise (this also results in an assert failure so
488 // this function should only be called when the handler is supposed to
490 bool RemoveEventHandler(wxEvtHandler
*handler
);
496 // a window may have an associated validator which is used to control
498 virtual void SetValidator( const wxValidator
&validator
);
499 virtual wxValidator
*GetValidator() { return m_windowValidator
; }
500 #endif // wxUSE_VALIDATORS
503 // dialog oriented functions
504 // -------------------------
506 // validate the correctness of input, return TRUE if ok
507 virtual bool Validate();
509 // transfer data between internal and GUI representations
510 virtual bool TransferDataToWindow();
511 virtual bool TransferDataFromWindow();
513 virtual void InitDialog();
518 virtual void SetAcceleratorTable( const wxAcceleratorTable
& accel
)
519 { m_acceleratorTable
= accel
; }
520 wxAcceleratorTable
*GetAcceleratorTable()
521 { return &m_acceleratorTable
; }
522 #endif // wxUSE_ACCEL
524 // dialog units translations
525 // -------------------------
527 wxPoint
ConvertPixelsToDialog( const wxPoint
& pt
);
528 wxPoint
ConvertDialogToPixels( const wxPoint
& pt
);
529 wxSize
ConvertPixelsToDialog( const wxSize
& sz
)
531 wxPoint
pt(ConvertPixelsToDialog(wxPoint(sz
.x
, sz
.y
)));
533 return wxSize(pt
.x
, pt
.y
);
536 wxSize
ConvertDialogToPixels( const wxSize
& sz
)
538 wxPoint
pt(ConvertDialogToPixels(wxPoint(sz
.x
, sz
.y
)));
540 return wxSize(pt
.x
, pt
.y
);
546 // move the mouse to the specified position
547 virtual void WarpPointer(int x
, int y
) = 0;
549 // start or end mouse capture, these functions maintain the stack of
550 // windows having captured the mouse and after calling ReleaseMouse()
551 // the mouse is not released but returns to the window which had had
552 // captured it previously (if any)
556 // get the window which currently captures the mouse or NULL
557 static wxWindow
*GetCapture();
559 // does this window have the capture?
560 virtual bool HasCapture() const
561 { return (wxWindow
*)this == GetCapture(); }
563 // painting the window
564 // -------------------
566 // mark the specified rectangle (or the whole window) as "dirty" so it
568 virtual void Refresh( bool eraseBackground
= TRUE
,
569 const wxRect
*rect
= (const wxRect
*) NULL
) = 0;
571 // a less awkward wrapper for Refresh
572 void RefreshRect(const wxRect
& rect
) { Refresh(TRUE
, &rect
); }
574 // repaint all invalid areas of the window immediately
575 virtual void Update() { }
577 // clear the window entirely
578 virtual void Clear() = 0;
580 // freeze the window: don't redraw it until it is thawed
581 virtual void Freeze() { }
583 // thaw the window: redraw it after it had been frozen
584 virtual void Thaw() { }
586 // adjust DC for drawing on this window
587 virtual void PrepareDC( wxDC
& WXUNUSED(dc
) ) { }
589 // the update region of the window contains the areas which must be
590 // repainted by the program
591 const wxRegion
& GetUpdateRegion() const { return m_updateRegion
; }
592 wxRegion
& GetUpdateRegion() { return m_updateRegion
; }
594 // get the update rectangleregion bounding box in client coords
595 wxRect
GetUpdateClientRect() const;
597 // these functions verify whether the given point/rectangle belongs to
598 // (or at least intersects with) the update region
599 bool IsExposed( int x
, int y
) const;
600 bool IsExposed( int x
, int y
, int w
, int h
) const;
602 bool IsExposed( const wxPoint
& pt
) const
603 { return IsExposed(pt
.x
, pt
.y
); }
604 bool IsExposed( const wxRect
& rect
) const
605 { return IsExposed(rect
.x
, rect
.y
, rect
.width
, rect
.height
); }
607 // colours, fonts and cursors
608 // --------------------------
610 // set/retrieve the window colours (system defaults are used by
611 // default): Set functions return TRUE if colour was changed
612 virtual bool SetBackgroundColour( const wxColour
&colour
);
613 virtual bool SetForegroundColour( const wxColour
&colour
);
615 wxColour
GetBackgroundColour() const { return m_backgroundColour
; }
616 wxColour
GetForegroundColour() const { return m_foregroundColour
; }
618 // set/retrieve the cursor for this window (SetCursor() returns TRUE
619 // if the cursor was really changed)
620 virtual bool SetCursor( const wxCursor
&cursor
);
621 const wxCursor
& GetCursor() const { return m_cursor
; }
622 wxCursor
& GetCursor() { return m_cursor
; }
624 // set/retrieve the font for the window (SetFont() returns TRUE if the
625 // font really changed)
626 virtual bool SetFont( const wxFont
&font
) = 0;
627 const wxFont
& GetFont() const { return m_font
; }
628 wxFont
& GetFont() { return m_font
; }
631 // associate a caret with the window
632 void SetCaret(wxCaret
*caret
);
633 // get the current caret (may be NULL)
634 wxCaret
*GetCaret() const { return m_caret
; }
635 #endif // wxUSE_CARET
637 // get the (average) character size for the current font
638 virtual int GetCharHeight() const = 0;
639 virtual int GetCharWidth() const = 0;
641 // get the width/height/... of the text using current or specified
643 virtual void GetTextExtent(const wxString
& string
,
645 int *descent
= (int *) NULL
,
646 int *externalLeading
= (int *) NULL
,
647 const wxFont
*theFont
= (const wxFont
*) NULL
)
650 // client <-> screen coords
651 // ------------------------
653 // translate to/from screen/client coordinates (pointers may be NULL)
654 void ClientToScreen( int *x
, int *y
) const
655 { DoClientToScreen(x
, y
); }
656 void ScreenToClient( int *x
, int *y
) const
657 { DoScreenToClient(x
, y
); }
659 // wxPoint interface to do the same thing
660 wxPoint
ClientToScreen(const wxPoint
& pt
) const
662 int x
= pt
.x
, y
= pt
.y
;
663 DoClientToScreen(&x
, &y
);
665 return wxPoint(x
, y
);
668 wxPoint
ScreenToClient(const wxPoint
& pt
) const
670 int x
= pt
.x
, y
= pt
.y
;
671 DoScreenToClient(&x
, &y
);
673 return wxPoint(x
, y
);
676 // test where the given (in client coords) point lies
677 wxHitTest
HitTest(wxCoord x
, wxCoord y
) const
678 { return DoHitTest(x
, y
); }
680 wxHitTest
HitTest(const wxPoint
& pt
) const
681 { return DoHitTest(pt
.x
, pt
.y
); }
686 // get the window border style: uses the current style and falls back to
687 // the default style for this class otherwise (see GetDefaultBorder())
688 wxBorder
GetBorder() const;
690 void UpdateWindowUI();
693 bool PopupMenu( wxMenu
*menu
, const wxPoint
& pos
)
694 { return DoPopupMenu(menu
, pos
.x
, pos
.y
); }
695 bool PopupMenu( wxMenu
*menu
, int x
, int y
)
696 { return DoPopupMenu(menu
, x
, y
); }
697 #endif // wxUSE_MENUS
702 // does the window have the scrollbar for this orientation?
703 bool HasScrollbar(int orient
) const
705 return (m_windowStyle
&
706 (orient
== wxHORIZONTAL
? wxHSCROLL
: wxVSCROLL
)) != 0;
709 // configure the window scrollbars
710 virtual void SetScrollbar( int orient
,
714 bool refresh
= TRUE
) = 0;
715 virtual void SetScrollPos( int orient
, int pos
, bool refresh
= TRUE
) = 0;
716 virtual int GetScrollPos( int orient
) const = 0;
717 virtual int GetScrollThumb( int orient
) const = 0;
718 virtual int GetScrollRange( int orient
) const = 0;
720 // scroll window to the specified position
721 virtual void ScrollWindow( int dx
, int dy
,
722 const wxRect
* rect
= (wxRect
*) NULL
) = 0;
724 // scrolls window by line/page: note that not all controls support this
726 // return TRUE if the position changed, FALSE otherwise
727 virtual bool ScrollLines(int WXUNUSED(lines
)) { return FALSE
; }
728 virtual bool ScrollPages(int WXUNUSED(pages
)) { return FALSE
; }
730 // convenient wrappers for ScrollLines/Pages
731 bool LineUp() { return ScrollLines(-1); }
732 bool LineDown() { return ScrollLines(1); }
733 bool PageUp() { return ScrollPages(-1); }
734 bool PageDown() { return ScrollPages(1); }
736 // context-sensitive help
737 // ----------------------
739 // these are the convenience functions wrapping wxHelpProvider methods
742 // associate this help text with this window
743 void SetHelpText(const wxString
& text
);
744 // associate this help text with all windows with the same id as this
746 void SetHelpTextForId(const wxString
& text
);
747 // get the help string associated with this window (may be empty)
748 wxString
GetHelpText() const;
755 // the easiest way to set a tooltip for a window is to use this method
756 void SetToolTip( const wxString
&tip
);
757 // attach a tooltip to the window
758 void SetToolTip( wxToolTip
*tip
) { DoSetToolTip(tip
); }
759 // get the associated tooltip or NULL if none
760 wxToolTip
* GetToolTip() const { return m_tooltip
; }
761 #endif // wxUSE_TOOLTIPS
765 #if wxUSE_DRAG_AND_DROP
766 // set/retrieve the drop target associated with this window (may be
767 // NULL; it's owned by the window and will be deleted by it)
768 virtual void SetDropTarget( wxDropTarget
*dropTarget
) = 0;
769 virtual wxDropTarget
*GetDropTarget() const { return m_dropTarget
; }
770 #endif // wxUSE_DRAG_AND_DROP
772 // constraints and sizers
773 // ----------------------
774 #if wxUSE_CONSTRAINTS
775 // set the constraints for this window or retrieve them (may be NULL)
776 void SetConstraints( wxLayoutConstraints
*constraints
);
777 wxLayoutConstraints
*GetConstraints() const { return m_constraints
; }
779 // implementation only
780 void UnsetConstraints(wxLayoutConstraints
*c
);
781 wxWindowList
*GetConstraintsInvolvedIn() const
782 { return m_constraintsInvolvedIn
; }
783 void AddConstraintReference(wxWindowBase
*otherWin
);
784 void RemoveConstraintReference(wxWindowBase
*otherWin
);
785 void DeleteRelatedConstraints();
786 void ResetConstraints();
788 // these methods may be overriden for special layout algorithms
789 virtual void SetConstraintSizes(bool recurse
= TRUE
);
790 virtual bool LayoutPhase1(int *noChanges
);
791 virtual bool LayoutPhase2(int *noChanges
);
792 virtual bool DoPhase(int phase
);
794 // these methods are virtual but normally won't be overridden
795 virtual void SetSizeConstraint(int x
, int y
, int w
, int h
);
796 virtual void MoveConstraint(int x
, int y
);
797 virtual void GetSizeConstraint(int *w
, int *h
) const ;
798 virtual void GetClientSizeConstraint(int *w
, int *h
) const ;
799 virtual void GetPositionConstraint(int *x
, int *y
) const ;
801 #endif // wxUSE_CONSTRAINTS
803 // when using constraints or sizers, it makes sense to update
804 // children positions automatically whenever the window is resized
805 // - this is done if autoLayout is on
806 void SetAutoLayout( bool autoLayout
) { m_autoLayout
= autoLayout
; }
807 bool GetAutoLayout() const { return m_autoLayout
; }
809 // lay out the window and its children
810 virtual bool Layout();
813 void SetSizer(wxSizer
*sizer
, bool deleteOld
= TRUE
);
814 void SetSizerAndFit( wxSizer
*sizer
, bool deleteOld
= TRUE
);
816 wxSizer
*GetSizer() const { return m_windowSizer
; }
818 // Track if this window is a member of a sizer
819 void SetContainingSizer(wxSizer
* sizer
) { m_containingSizer
= sizer
; }
820 wxSizer
*GetContainingSizer() const { return m_containingSizer
; }
822 // backward compatibility
823 // ----------------------
824 #if WXWIN_COMPATIBILITY
825 bool Enabled() const { return IsEnabled(); }
827 void SetButtonFont(const wxFont
& font
) { SetFont(font
); }
828 void SetLabelFont(const wxFont
& font
) { SetFont(font
); }
829 wxFont
& GetLabelFont() { return GetFont(); };
830 wxFont
& GetButtonFont() { return GetFont(); };
831 #endif // WXWIN_COMPATIBILITY
837 void OnSysColourChanged( wxSysColourChangedEvent
& event
);
838 void OnInitDialog( wxInitDialogEvent
&event
);
839 void OnMiddleClick( wxMouseEvent
& event
);
841 void OnHelp(wxHelpEvent
& event
);
844 // get the haqndle of the window for the underlying window system: this
845 // is only used for wxWin itself or for user code which wants to call
846 // platform-specific APIs
847 virtual WXWidget
GetHandle() const = 0;
850 // Store the palette used by DCs in wxWindow so that the dcs can share
851 // a palette. And we can respond to palette messages.
852 wxPalette
GetPalette() const { return m_palette
; }
854 // When palette is changed tell the DC to set the system palette to the
856 void SetPalette(const wxPalette
& pal
);
858 // return true if we have a specific palette
859 bool HasCustomPalette() const { return m_hasCustomPalette
; }
861 // return the first parent window with a custom palette or NULL
862 wxWindow
*GetAncestorWithCustomPalette() const;
863 #endif // wxUSE_PALETTE
866 #if wxUSE_CONSTRAINTS
867 // satisfy the constraints for the windows but don't set the window sizes
868 void SatisfyConstraints();
869 #endif // wxUSE_CONSTRAINTS
871 // the window id - a number which uniquely identifies a window among
872 // its siblings unless it is -1
873 wxWindowID m_windowId
;
875 // the parent window of this window (or NULL) and the list of the children
878 wxWindowList m_children
;
880 // the minimal allowed size for the window (no minimal size if variable(s)
887 // event handler for this window: usually is just 'this' but may be
888 // changed with SetEventHandler()
889 wxEvtHandler
*m_eventHandler
;
892 // associated validator or NULL if none
893 wxValidator
*m_windowValidator
;
894 #endif // wxUSE_VALIDATORS
896 #if wxUSE_DRAG_AND_DROP
897 wxDropTarget
*m_dropTarget
;
898 #endif // wxUSE_DRAG_AND_DROP
900 // visual window attributes
903 wxColour m_backgroundColour
, m_foregroundColour
;
907 #endif // wxUSE_CARET
909 // the region which should be repainted in response to paint event
910 wxRegion m_updateRegion
;
913 // the accelerator table for the window which translates key strokes into
915 wxAcceleratorTable m_acceleratorTable
;
916 #endif // wxUSE_ACCEL
918 // the tooltip for this window (may be NULL)
920 wxToolTip
*m_tooltip
;
921 #endif // wxUSE_TOOLTIPS
923 // constraints and sizers
924 #if wxUSE_CONSTRAINTS
925 // the constraints for this window or NULL
926 wxLayoutConstraints
*m_constraints
;
928 // constraints this window is involved in
929 wxWindowList
*m_constraintsInvolvedIn
;
930 #endif // wxUSE_CONSTRAINTS
932 // this window's sizer
933 wxSizer
*m_windowSizer
;
935 // The sizer this window is a member of, if any
936 wxSizer
*m_containingSizer
;
938 // Layout() window automatically when its size changes?
944 bool m_isBeingDeleted
:1;
946 // was the window colours/font explicitly changed by user?
954 wxString m_windowName
;
959 bool m_hasCustomPalette
;
960 #endif // wxUSE_PALETTE
962 // Virtual size (scrolling)
963 wxSize m_virtualSize
;
965 int m_minVirtualWidth
; // VirtualSizeHints
966 int m_minVirtualHeight
;
967 int m_maxVirtualWidth
;
968 int m_maxVirtualHeight
;
970 // common part of all ctors: it is not virtual because it is called from
974 // override this to change the default (i.e. used when no style is
975 // specified) border for the window class
976 virtual wxBorder
GetDefaultBorder() const;
978 // get the default size for the new window if no explicit size given
979 // FIXME why 20 and not 30, 10 or ...?
980 static int WidthDefault(int w
) { return w
== -1 ? 20 : w
; }
981 static int HeightDefault(int h
) { return h
== -1 ? 20 : h
; }
983 // set the best size for the control if the default size was given:
984 // replaces the fields of size == -1 with the best values for them and
985 // calls SetSize() if needed
987 // This function is rather unfortunately named.. it's really just a
988 // smarter SetSize / convenience function for expanding wxDefaultSize.
989 // Note that it does not influence the value returned by GetBestSize
991 void SetBestSize(const wxSize
& size
)
993 // the size only needs to be changed if the current size is incomplete,
994 // i.e. one of the components was specified as default -- so if both
995 // were given, simply don't do anything
996 if ( size
.x
== -1 || size
.y
== -1 )
998 wxSize sizeBest
= DoGetBestSize();
1000 sizeBest
.x
= size
.x
;
1002 sizeBest
.y
= size
.y
;
1008 // more pure virtual functions
1009 // ---------------------------
1011 // NB: we must have DoSomething() function when Something() is an overloaded
1012 // method: indeed, we can't just have "virtual Something()" in case when
1013 // the function is overloaded because then we'd have to make virtual all
1014 // the variants (otherwise only the virtual function may be called on a
1015 // pointer to derived class according to C++ rules) which is, in
1016 // general, absolutely not needed. So instead we implement all
1017 // overloaded Something()s in terms of DoSomething() which will be the
1018 // only one to be virtual.
1020 // coordinates translation
1021 virtual void DoClientToScreen( int *x
, int *y
) const = 0;
1022 virtual void DoScreenToClient( int *x
, int *y
) const = 0;
1024 virtual wxHitTest
DoHitTest(wxCoord x
, wxCoord y
) const;
1026 // capture/release the mouse, used by Capture/ReleaseMouse()
1027 virtual void DoCaptureMouse() = 0;
1028 virtual void DoReleaseMouse() = 0;
1030 // retrieve the position/size of the window
1031 virtual void DoGetPosition( int *x
, int *y
) const = 0;
1032 virtual void DoGetSize( int *width
, int *height
) const = 0;
1033 virtual void DoGetClientSize( int *width
, int *height
) const = 0;
1035 // get the size which best suits the window: for a control, it would be
1036 // the minimal size which doesn't truncate the control, for a panel - the
1037 // same size as it would have after a call to Fit()
1038 virtual wxSize
DoGetBestSize() const;
1040 // this is the virtual function to be overriden in any derived class which
1041 // wants to change how SetSize() or Move() works - it is called by all
1042 // versions of these functions in the base class
1043 virtual void DoSetSize(int x
, int y
,
1044 int width
, int height
,
1045 int sizeFlags
= wxSIZE_AUTO
) = 0;
1047 // same as DoSetSize() for the client size
1048 virtual void DoSetClientSize(int width
, int height
) = 0;
1050 // move the window to the specified location and resize it: this is called
1051 // from both DoSetSize() and DoSetClientSize() and would usually just
1052 // reposition this window except for composite controls which will want to
1053 // arrange themselves inside the given rectangle
1054 virtual void DoMoveWindow(int x
, int y
, int width
, int height
) = 0;
1057 virtual void DoSetToolTip( wxToolTip
*tip
);
1058 #endif // wxUSE_TOOLTIPS
1061 virtual bool DoPopupMenu( wxMenu
*menu
, int x
, int y
) = 0;
1062 #endif // wxUSE_MENUS
1064 // Makes an adjustment to the window position (for example, a frame that has
1065 // a toolbar that it manages itself).
1066 virtual void AdjustForParentClientOrigin(int& x
, int& y
, int sizeFlags
) const;
1071 // contains the last id generated by NewControlId
1072 static int ms_lastControlId
;
1074 // the stack of windows which have captured the mouse
1075 static struct WXDLLEXPORT wxWindowNext
*ms_winCaptureNext
;
1077 DECLARE_ABSTRACT_CLASS(wxWindowBase
)
1078 DECLARE_NO_COPY_CLASS(wxWindowBase
)
1079 DECLARE_EVENT_TABLE()
1082 // ----------------------------------------------------------------------------
1083 // now include the declaration of wxWindow class
1084 // ----------------------------------------------------------------------------
1086 // include the declaration of the platform-specific class
1087 #if defined(__WXMSW__)
1088 #ifdef __WXUNIVERSAL__
1089 #define wxWindowNative wxWindowMSW
1091 #define wxWindowMSW wxWindow
1092 #define sm_classwxWindowMSW sm_classwxWindow
1093 #endif // wxUniv/!wxUniv
1094 #include "wx/msw/window.h"
1095 #elif defined(__WXMOTIF__)
1096 #include "wx/motif/window.h"
1097 #elif defined(__WXGTK__)
1098 #ifdef __WXUNIVERSAL__
1099 #define wxWindowNative wxWindowGTK
1101 #define wxWindowGTK wxWindow
1102 #define sm_classwxWindowGTK sm_classwxWindow
1104 #include "wx/gtk/window.h"
1105 #elif defined(__WXX11__)
1106 #ifdef __WXUNIVERSAL__
1107 #define wxWindowNative wxWindowX11
1109 #define wxWindowX11 wxWindow
1110 #define sm_classwxWindowX11 sm_classwxWindow
1112 #include "wx/x11/window.h"
1113 #elif defined(__WXMGL__)
1114 #ifdef __WXUNIVERSAL__
1115 #define wxWindowNative wxWindowMGL
1117 #define wxWindowMGL wxWindow
1118 #define sm_classwxWindowMGL sm_classwxWindow
1120 #include "wx/mgl/window.h"
1121 #elif defined(__WXMAC__)
1122 #ifdef __WXUNIVERSAL__
1123 #define wxWindowNative wxWindowMac
1125 #define wxWindowMac wxWindow
1126 #define sm_classwxWindowMac sm_classwxWindow
1128 #include "wx/mac/window.h"
1129 #elif defined(__WXPM__)
1130 #ifdef __WXUNIVERSAL__
1131 #define wxWindowNative wxWindowOS2
1133 #define wxWindowOS2 wxWindow
1134 #define sm_classwxWindowOS2 sm_classwxWindow
1135 #endif // wxUniv/!wxUniv
1136 #include "wx/os2/window.h"
1139 // for wxUniversal, we now derive the real wxWindow from wxWindow<platform>,
1140 // for the native ports we already have defined it above
1141 #if defined(__WXUNIVERSAL__)
1142 #ifndef wxWindowNative
1143 #error "wxWindowNative must be defined above!"
1146 #include "wx/univ/window.h"
1149 // ----------------------------------------------------------------------------
1150 // inline functions which couldn't be declared in the class body because of
1151 // forward dependencies
1152 // ----------------------------------------------------------------------------
1154 inline wxWindow
*wxWindowBase::GetGrandParent() const
1156 return m_parent
? m_parent
->GetParent() : (wxWindow
*)NULL
;
1159 // ----------------------------------------------------------------------------
1161 // ----------------------------------------------------------------------------
1163 // Find the wxWindow at the current mouse position, also returning the mouse
1165 WXDLLEXPORT
extern wxWindow
* wxFindWindowAtPointer(wxPoint
& pt
);
1167 // Get the current mouse position.
1168 WXDLLEXPORT
extern wxPoint
wxGetMousePosition();
1170 // get the currently active window of this application or NULL
1171 WXDLLEXPORT
extern wxWindow
*wxGetActiveWindow();
1173 // get the (first) top level parent window
1174 WXDLLEXPORT wxWindow
* wxGetTopLevelParent(wxWindow
*win
);
1176 // deprecated (doesn't start with 'wx' prefix), use wxWindow::NewControlId()
1177 inline int NewControlId() { return wxWindowBase::NewControlId(); }
1180 // _WX_WINDOW_H_BASE_