1 /////////////////////////////////////////////////////////////////////////////
2 // Name: src/msw/button.cpp
4 // Author: Julian Smart
8 // Copyright: (c) Julian Smart
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
12 // ============================================================================
14 // ============================================================================
16 // ----------------------------------------------------------------------------
18 // ----------------------------------------------------------------------------
20 // For compilers that support precompilation, includes "wx.h".
21 #include "wx/wxprec.h"
29 #include "wx/button.h"
35 #include "wx/bmpbuttn.h"
36 #include "wx/settings.h"
37 #include "wx/dcscreen.h"
38 #include "wx/dcclient.h"
39 #include "wx/toplevel.h"
42 #include "wx/stockitem.h"
43 #include "wx/tokenzr.h"
44 #include "wx/msw/private.h"
47 #include "wx/msw/uxtheme.h"
49 // no need to include tmschema.h
51 #define BP_PUSHBUTTON 1
56 #define PBS_DISABLED 4
57 #define PBS_DEFAULTED 5
59 #define TMT_CONTENTMARGINS 3602
61 #endif // wxUSE_UXTHEME
63 #ifndef WM_THEMECHANGED
64 #define WM_THEMECHANGED 0x031A
68 #define ODS_NOACCEL 0x0100
71 #ifndef ODS_NOFOCUSRECT
72 #define ODS_NOFOCUSRECT 0x0200
75 // ----------------------------------------------------------------------------
77 // ----------------------------------------------------------------------------
79 #if wxUSE_EXTENDED_RTTI
81 WX_DEFINE_FLAGS( wxButtonStyle
)
83 wxBEGIN_FLAGS( wxButtonStyle
)
84 // new style border flags, we put them first to
85 // use them for streaming out
86 wxFLAGS_MEMBER(wxBORDER_SIMPLE
)
87 wxFLAGS_MEMBER(wxBORDER_SUNKEN
)
88 wxFLAGS_MEMBER(wxBORDER_DOUBLE
)
89 wxFLAGS_MEMBER(wxBORDER_RAISED
)
90 wxFLAGS_MEMBER(wxBORDER_STATIC
)
91 wxFLAGS_MEMBER(wxBORDER_NONE
)
93 // old style border flags
94 wxFLAGS_MEMBER(wxSIMPLE_BORDER
)
95 wxFLAGS_MEMBER(wxSUNKEN_BORDER
)
96 wxFLAGS_MEMBER(wxDOUBLE_BORDER
)
97 wxFLAGS_MEMBER(wxRAISED_BORDER
)
98 wxFLAGS_MEMBER(wxSTATIC_BORDER
)
99 wxFLAGS_MEMBER(wxBORDER
)
101 // standard window styles
102 wxFLAGS_MEMBER(wxTAB_TRAVERSAL
)
103 wxFLAGS_MEMBER(wxCLIP_CHILDREN
)
104 wxFLAGS_MEMBER(wxTRANSPARENT_WINDOW
)
105 wxFLAGS_MEMBER(wxWANTS_CHARS
)
106 wxFLAGS_MEMBER(wxFULL_REPAINT_ON_RESIZE
)
107 wxFLAGS_MEMBER(wxALWAYS_SHOW_SB
)
108 wxFLAGS_MEMBER(wxVSCROLL
)
109 wxFLAGS_MEMBER(wxHSCROLL
)
111 wxFLAGS_MEMBER(wxBU_LEFT
)
112 wxFLAGS_MEMBER(wxBU_RIGHT
)
113 wxFLAGS_MEMBER(wxBU_TOP
)
114 wxFLAGS_MEMBER(wxBU_BOTTOM
)
115 wxFLAGS_MEMBER(wxBU_EXACTFIT
)
116 wxEND_FLAGS( wxButtonStyle
)
118 IMPLEMENT_DYNAMIC_CLASS_XTI(wxButton
, wxControl
,"wx/button.h")
120 wxBEGIN_PROPERTIES_TABLE(wxButton
)
121 wxEVENT_PROPERTY( Click
, wxEVT_COMMAND_BUTTON_CLICKED
, wxCommandEvent
)
123 wxPROPERTY( Font
, wxFont
, SetFont
, GetFont
, EMPTY_MACROVALUE
, 0 /*flags*/ , wxT("Helpstring") , wxT("group"))
124 wxPROPERTY( Label
, wxString
, SetLabel
, GetLabel
, wxString(), 0 /*flags*/ , wxT("Helpstring") , wxT("group") )
126 wxPROPERTY_FLAGS( WindowStyle
, wxButtonStyle
, long , SetWindowStyleFlag
, GetWindowStyleFlag
, EMPTY_MACROVALUE
, 0 /*flags*/ , wxT("Helpstring") , wxT("group")) // style
128 wxEND_PROPERTIES_TABLE()
130 wxBEGIN_HANDLERS_TABLE(wxButton
)
131 wxEND_HANDLERS_TABLE()
133 wxCONSTRUCTOR_6( wxButton
, wxWindow
* , Parent
, wxWindowID
, Id
, wxString
, Label
, wxPoint
, Position
, wxSize
, Size
, long , WindowStyle
)
137 IMPLEMENT_DYNAMIC_CLASS(wxButton
, wxControl
)
140 // this macro tries to adjust the default button height to a reasonable value
141 // using the char height as the base
142 #define BUTTON_HEIGHT_FROM_CHAR_HEIGHT(cy) (11*EDIT_HEIGHT_FROM_CHAR_HEIGHT(cy)/10)
144 // ============================================================================
146 // ============================================================================
148 // ----------------------------------------------------------------------------
149 // creation/destruction
150 // ----------------------------------------------------------------------------
152 bool wxButton::Create(wxWindow
*parent
,
158 const wxValidator
& validator
,
159 const wxString
& name
)
162 if (label
.empty() && wxIsStockID(id
))
164 // On Windows, some buttons aren't supposed to have
165 // mnemonics, so strip them out.
167 label
= wxGetStockLabel(id
168 #if defined(__WXMSW__) || defined(__WXWINCE__)
176 if ( !CreateControl(parent
, id
, pos
, size
, style
, validator
, name
) )
180 WXDWORD msStyle
= MSWGetStyle(style
, &exstyle
);
183 // if the label contains several lines we must explicitly tell the button
184 // about it or it wouldn't draw it correctly ("\n"s would just appear as
187 // NB: we do it here and not in MSWGetStyle() because we need the label
188 // value and m_label is not set yet when MSWGetStyle() is called;
189 // besides changing BS_MULTILINE during run-time is pointless anyhow
190 if ( label
.find(_T('\n')) != wxString::npos
)
192 msStyle
|= BS_MULTILINE
;
196 return MSWCreateControl(_T("BUTTON"), msStyle
, pos
, size
, label
, exstyle
);
199 wxButton::~wxButton()
201 wxTopLevelWindow
*tlw
= wxDynamicCast(wxGetTopLevelParent(this), wxTopLevelWindow
);
202 if ( tlw
&& tlw
->GetTmpDefaultItem() == this )
208 // ----------------------------------------------------------------------------
210 // ----------------------------------------------------------------------------
212 WXDWORD
wxButton::MSWGetStyle(long style
, WXDWORD
*exstyle
) const
214 // buttons never have an external border, they draw their own one
215 WXDWORD msStyle
= wxControl::MSWGetStyle
217 (style
& ~wxBORDER_MASK
) | wxBORDER_NONE
, exstyle
220 // we must use WS_CLIPSIBLINGS with the buttons or they would draw over
221 // each other in any resizeable dialog which has more than one button in
223 msStyle
|= WS_CLIPSIBLINGS
;
226 // don't use "else if" here: weird as it is, but you may combine wxBU_LEFT
227 // and wxBU_RIGHT to get BS_CENTER!
228 if ( style
& wxBU_LEFT
)
230 if ( style
& wxBU_RIGHT
)
232 if ( style
& wxBU_TOP
)
234 if ( style
& wxBU_BOTTOM
)
235 msStyle
|= BS_BOTTOM
;
238 if ( style
& wxNO_BORDER
)
240 #endif // __WXWINCE__
246 // ----------------------------------------------------------------------------
247 // size management including autosizing
248 // ----------------------------------------------------------------------------
250 wxSize
wxButton::DoGetBestSize() const
252 wxClientDC
dc(wx_const_cast(wxButton
*, this));
253 dc
.SetFont(GetFont());
257 dc
.GetMultiLineTextExtent(GetLabelText(), &wBtn
, &hBtn
);
259 // add a margin -- the button is wider than just its label
260 wBtn
+= 3*GetCharWidth();
261 hBtn
= BUTTON_HEIGHT_FROM_CHAR_HEIGHT(hBtn
);
263 // all buttons have at least the standard size unless the user explicitly
264 // wants them to be of smaller size and used wxBU_EXACTFIT style when
265 // creating the button
266 if ( !HasFlag(wxBU_EXACTFIT
) )
268 wxSize sz
= GetDefaultSize();
277 wxSize
best(wBtn
, hBtn
);
283 wxSize
wxButtonBase::GetDefaultSize()
285 static wxSize s_sizeBtn
;
287 if ( s_sizeBtn
.x
== 0 )
290 dc
.SetFont(wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT
));
292 // the size of a standard button in the dialog units is 50x14,
293 // translate this to pixels
294 // NB1: the multipliers come from the Windows convention
295 // NB2: the extra +1/+2 were needed to get the size be the same as the
296 // size of the buttons in the standard dialog - I don't know how
297 // this happens, but on my system this size is 75x23 in pixels and
298 // 23*8 isn't even divisible by 14... Would be nice to understand
299 // why these constants are needed though!
300 s_sizeBtn
.x
= (50 * (dc
.GetCharWidth() + 1))/4;
301 s_sizeBtn
.y
= ((14 * dc
.GetCharHeight()) + 2)/8;
307 // ----------------------------------------------------------------------------
308 // default button handling
309 // ----------------------------------------------------------------------------
312 "Everything you ever wanted to know about the default buttons" or "Why do we
313 have to do all this?"
315 In MSW the default button should be activated when the user presses Enter
316 and the current control doesn't process Enter itself somehow. This is
317 handled by ::DefWindowProc() (or maybe ::DefDialogProc()) using DM_SETDEFID
318 Another aspect of "defaultness" is that the default button has different
319 appearance: this is due to BS_DEFPUSHBUTTON style which is completely
320 separate from DM_SETDEFID stuff (!). Also note that BS_DEFPUSHBUTTON should
321 be unset if our parent window is not active so it should be unset whenever
322 we lose activation and set back when we regain it.
324 Final complication is that when a button is active, it should be the default
325 one, i.e. pressing Enter on a button always activates it and not another
328 We handle this by maintaining a permanent and a temporary default items in
329 wxControlContainer (both may be NULL). When a button becomes the current
330 control (i.e. gets focus) it sets itself as the temporary default which
331 ensures that it has the right appearance and that Enter will be redirected
332 to it. When the button loses focus, it unsets the temporary default and so
333 the default item will be the permanent default -- that is the default button
334 if any had been set or none otherwise, which is just what we want.
336 NB: all this is quite complicated by now and the worst is that normally
337 it shouldn't be necessary at all as for the normal Windows programs
338 DefWindowProc() and IsDialogMessage() take care of all this
339 automatically -- however in wxWidgets programs this doesn't work for
340 nested hierarchies (i.e. a notebook inside a notebook) for unknown
341 reason and so we have to reproduce all this code ourselves. It would be
342 very nice if we could avoid doing it.
345 // set this button as the (permanently) default one in its panel
346 wxWindow
*wxButton::SetDefault()
348 // set this one as the default button both for wxWidgets ...
349 wxWindow
*winOldDefault
= wxButtonBase::SetDefault();
352 SetDefaultStyle(wxDynamicCast(winOldDefault
, wxButton
), false);
353 SetDefaultStyle(this, true);
355 return winOldDefault
;
358 // set this button as being currently default
359 void wxButton::SetTmpDefault()
361 wxTopLevelWindow
*tlw
= wxDynamicCast(wxGetTopLevelParent(this), wxTopLevelWindow
);
363 wxCHECK_RET( tlw
, _T("button without top level window?") );
365 wxWindow
*winOldDefault
= tlw
->GetDefaultItem();
366 tlw
->SetTmpDefaultItem(this);
368 SetDefaultStyle(wxDynamicCast(winOldDefault
, wxButton
), false);
369 SetDefaultStyle(this, true);
372 // unset this button as currently default, it may still stay permanent default
373 void wxButton::UnsetTmpDefault()
375 wxTopLevelWindow
*tlw
= wxDynamicCast(wxGetTopLevelParent(this), wxTopLevelWindow
);
377 wxCHECK_RET( tlw
, _T("button without top level window?") );
379 tlw
->SetTmpDefaultItem(NULL
);
381 wxWindow
*winOldDefault
= tlw
->GetDefaultItem();
383 SetDefaultStyle(this, false);
384 SetDefaultStyle(wxDynamicCast(winOldDefault
, wxButton
), true);
389 wxButton::SetDefaultStyle(wxButton
*btn
, bool on
)
391 // we may be called with NULL pointer -- simpler to do the check here than
392 // in the caller which does wxDynamicCast()
396 // first, let DefDlgProc() know about the new default button
399 // we shouldn't set BS_DEFPUSHBUTTON for any button if we don't have
400 // focus at all any more
401 if ( !wxTheApp
->IsActive() )
404 wxWindow
* const tlw
= wxGetTopLevelParent(btn
);
405 wxCHECK_RET( tlw
, _T("button without top level window?") );
407 ::SendMessage(GetHwndOf(tlw
), DM_SETDEFID
, btn
->GetId(), 0L);
409 // sending DM_SETDEFID also changes the button style to
410 // BS_DEFPUSHBUTTON so there is nothing more to do
413 // then also change the style as needed
414 long style
= ::GetWindowLong(GetHwndOf(btn
), GWL_STYLE
);
415 if ( !(style
& BS_DEFPUSHBUTTON
) == on
)
417 // don't do it with the owner drawn buttons because it will
418 // reset BS_OWNERDRAW style bit too (as BS_OWNERDRAW &
419 // BS_DEFPUSHBUTTON != 0)!
420 if ( (style
& BS_OWNERDRAW
) != BS_OWNERDRAW
)
422 ::SendMessage(GetHwndOf(btn
), BM_SETSTYLE
,
423 on
? style
| BS_DEFPUSHBUTTON
424 : style
& ~BS_DEFPUSHBUTTON
,
429 // redraw the button - it will notice itself that it's
430 // [not] the default one [any longer]
434 //else: already has correct style
437 // ----------------------------------------------------------------------------
439 // ----------------------------------------------------------------------------
441 bool wxButton::SendClickEvent()
443 wxCommandEvent
event(wxEVT_COMMAND_BUTTON_CLICKED
, GetId());
444 event
.SetEventObject(this);
446 return ProcessCommand(event
);
449 void wxButton::Command(wxCommandEvent
& event
)
451 ProcessCommand(event
);
454 // ----------------------------------------------------------------------------
455 // event/message handlers
456 // ----------------------------------------------------------------------------
458 bool wxButton::MSWCommand(WXUINT param
, WXWORD
WXUNUSED(id
))
460 bool processed
= false;
463 // NOTE: Apparently older versions (NT 4?) of the common controls send
464 // BN_DOUBLECLICKED but not a second BN_CLICKED for owner-drawn
465 // buttons, so in order to send two EVT_BUTTON events we should
466 // catch both types. Currently (Feb 2003) up-to-date versions of
467 // win98, win2k and winXP all send two BN_CLICKED messages for
468 // all button types, so we don't catch BN_DOUBLECLICKED anymore
469 // in order to not get 3 EVT_BUTTON events. If this is a problem
470 // then we need to figure out which version of the comctl32 changed
471 // this behaviour and test for it.
473 case 1: // message came from an accelerator
474 case BN_CLICKED
: // normal buttons send this
475 processed
= SendClickEvent();
482 WXLRESULT
wxButton::MSWWindowProc(WXUINT nMsg
, WXWPARAM wParam
, WXLPARAM lParam
)
484 // when we receive focus, we want to temporarily become the default button in
485 // our parent panel so that pressing "Enter" would activate us -- and when
486 // losing it we should restore the previous default button as well
487 if ( nMsg
== WM_SETFOCUS
)
491 // let the default processing take place too
493 else if ( nMsg
== WM_KILLFOCUS
)
497 else if ( nMsg
== WM_LBUTTONDBLCLK
)
499 // emulate a click event to force an owner-drawn button to change its
500 // appearance - without this, it won't do it
501 (void)wxControl::MSWWindowProc(WM_LBUTTONDOWN
, wParam
, lParam
);
503 // and continue with processing the message normally as well
506 else if ( nMsg
== WM_THEMECHANGED
)
508 // need to recalculate the best size here
509 // as the theme size might have changed
510 InvalidateBestSize();
512 else if ( wxUxThemeEngine::GetIfActive() )
514 // we need to Refresh() if mouse has entered or left window
515 // so we can update the hot tracking state
516 // must use m_mouseInWindow here instead of IsMouseInWindow()
517 // since we need to know the first time the mouse enters the window
518 // and IsMouseInWindow() would return true in this case
519 if ( ( nMsg
== WM_MOUSEMOVE
&& !m_mouseInWindow
) ||
520 nMsg
== WM_MOUSELEAVE
)
525 #endif // wxUSE_UXTHEME
527 // let the base class do all real processing
528 return wxControl::MSWWindowProc(nMsg
, wParam
, lParam
);
531 // ----------------------------------------------------------------------------
532 // owner-drawn buttons support
533 // ----------------------------------------------------------------------------
539 static void DrawButtonText(HDC hdc
,
541 const wxString
& text
,
544 COLORREF colOld
= SetTextColor(hdc
, col
);
545 int modeOld
= SetBkMode(hdc
, TRANSPARENT
);
547 if ( text
.find(_T('\n')) != wxString::npos
)
549 // draw multiline label
551 // first we need to compute its bounding rect
553 ::CopyRect(&rc
, pRect
);
554 ::DrawText(hdc
, text
, text
.length(), &rc
, DT_CENTER
| DT_CALCRECT
);
556 // now center this rect inside the entire button area
557 const LONG w
= rc
.right
- rc
.left
;
558 const LONG h
= rc
.bottom
- rc
.top
;
559 rc
.left
= (pRect
->right
- pRect
->left
)/2 - w
/2;
560 rc
.right
= rc
.left
+w
;
561 rc
.top
= (pRect
->bottom
- pRect
->top
)/2 - h
/2;
562 rc
.bottom
= rc
.top
+h
;
564 ::DrawText(hdc
, text
, text
.length(), &rc
, DT_CENTER
);
566 else // single line label
568 // Note: we must have DT_SINGLELINE for DT_VCENTER to work.
569 ::DrawText(hdc
, text
, text
.length(), pRect
,
570 DT_SINGLELINE
| DT_CENTER
| DT_VCENTER
);
573 SetBkMode(hdc
, modeOld
);
574 SetTextColor(hdc
, colOld
);
577 static void DrawRect(HDC hdc
, const RECT
& r
)
579 wxDrawLine(hdc
, r
.left
, r
.top
, r
.right
, r
.top
);
580 wxDrawLine(hdc
, r
.right
, r
.top
, r
.right
, r
.bottom
);
581 wxDrawLine(hdc
, r
.right
, r
.bottom
, r
.left
, r
.bottom
);
582 wxDrawLine(hdc
, r
.left
, r
.bottom
, r
.left
, r
.top
);
585 void wxButton::MakeOwnerDrawn()
587 long style
= GetWindowLong(GetHwnd(), GWL_STYLE
);
588 if ( (style
& BS_OWNERDRAW
) != BS_OWNERDRAW
)
591 style
|= BS_OWNERDRAW
;
592 SetWindowLong(GetHwnd(), GWL_STYLE
, style
);
596 bool wxButton::SetBackgroundColour(const wxColour
&colour
)
598 if ( !wxControl::SetBackgroundColour(colour
) )
611 bool wxButton::SetForegroundColour(const wxColour
&colour
)
613 if ( !wxControl::SetForegroundColour(colour
) )
627 The button frame looks like this normally:
630 WHHHHHHHHHHHHHHHHGB W = white (HILIGHT)
631 WH GB H = light grey (LIGHT)
632 WH GB G = dark grey (SHADOW)
633 WH GB B = black (DKSHADOW)
638 When the button is selected, the button becomes like this (the total button
639 size doesn't change):
650 When the button is pushed (while selected) it is like:
662 static void DrawButtonFrame(HDC hdc
, const RECT
& rectBtn
,
663 bool selected
, bool pushed
)
666 CopyRect(&r
, &rectBtn
);
668 HPEN hpenBlack
= CreatePen(PS_SOLID
, 1, GetSysColor(COLOR_3DDKSHADOW
)),
669 hpenGrey
= CreatePen(PS_SOLID
, 1, GetSysColor(COLOR_3DSHADOW
)),
670 hpenLightGr
= CreatePen(PS_SOLID
, 1, GetSysColor(COLOR_3DLIGHT
)),
671 hpenWhite
= CreatePen(PS_SOLID
, 1, GetSysColor(COLOR_3DHILIGHT
));
673 HPEN hpenOld
= (HPEN
)SelectObject(hdc
, hpenBlack
);
682 (void)SelectObject(hdc
, hpenGrey
);
683 ::InflateRect(&r
, -1, -1);
693 ::InflateRect(&r
, -1, -1);
696 wxDrawLine(hdc
, r
.left
, r
.bottom
, r
.right
, r
.bottom
);
697 wxDrawLine(hdc
, r
.right
, r
.bottom
, r
.right
, r
.top
- 1);
699 (void)SelectObject(hdc
, hpenWhite
);
700 wxDrawLine(hdc
, r
.left
, r
.bottom
- 1, r
.left
, r
.top
);
701 wxDrawLine(hdc
, r
.left
, r
.top
, r
.right
, r
.top
);
703 (void)SelectObject(hdc
, hpenLightGr
);
704 wxDrawLine(hdc
, r
.left
+ 1, r
.bottom
- 2, r
.left
+ 1, r
.top
+ 1);
705 wxDrawLine(hdc
, r
.left
+ 1, r
.top
+ 1, r
.right
- 1, r
.top
+ 1);
707 (void)SelectObject(hdc
, hpenGrey
);
708 wxDrawLine(hdc
, r
.left
+ 1, r
.bottom
- 1, r
.right
- 1, r
.bottom
- 1);
709 wxDrawLine(hdc
, r
.right
- 1, r
.bottom
- 1, r
.right
- 1, r
.top
);
712 (void)SelectObject(hdc
, hpenOld
);
713 DeleteObject(hpenWhite
);
714 DeleteObject(hpenLightGr
);
715 DeleteObject(hpenGrey
);
716 DeleteObject(hpenBlack
);
721 void MSWDrawXPBackground(wxButton
*button
, WXDRAWITEMSTRUCT
*wxdis
)
723 LPDRAWITEMSTRUCT lpDIS
= (LPDRAWITEMSTRUCT
)wxdis
;
724 HDC hdc
= lpDIS
->hDC
;
725 UINT state
= lpDIS
->itemState
;
727 CopyRect(&rectBtn
, &lpDIS
->rcItem
);
729 wxUxThemeHandle
theme(button
, L
"BUTTON");
732 if ( state
& ODS_SELECTED
)
734 iState
= PBS_PRESSED
;
736 else if ( button
->HasCapture() || button
->IsMouseInWindow() )
740 else if ( state
& ODS_FOCUS
)
742 iState
= PBS_DEFAULTED
;
744 else if ( state
& ODS_DISABLED
)
746 iState
= PBS_DISABLED
;
753 // draw parent background if needed
754 if ( wxUxThemeEngine::Get()->IsThemeBackgroundPartiallyTransparent(theme
,
758 wxUxThemeEngine::Get()->DrawThemeParentBackground(GetHwndOf(button
), hdc
, &rectBtn
);
762 wxUxThemeEngine::Get()->DrawThemeBackground(theme
, hdc
, BP_PUSHBUTTON
, iState
,
765 // calculate content area margins
767 wxUxThemeEngine::Get()->GetThemeMargins(theme
, hdc
, BP_PUSHBUTTON
, iState
,
768 TMT_CONTENTMARGINS
, &rectBtn
, &margins
);
770 ::CopyRect(&rectClient
, &rectBtn
);
771 ::InflateRect(&rectClient
, -margins
.cxLeftWidth
, -margins
.cyTopHeight
);
773 // if focused and !nofocus rect
774 if ( (state
& ODS_FOCUS
) && !(state
& ODS_NOFOCUSRECT
) )
776 DrawFocusRect(hdc
, &rectClient
);
779 if ( button
->UseBgCol() )
781 COLORREF colBg
= wxColourToRGB(button
->GetBackgroundColour());
782 HBRUSH hbrushBackground
= ::CreateSolidBrush(colBg
);
784 // don't overwrite the focus rect
785 ::InflateRect(&rectClient
, -1, -1);
786 FillRect(hdc
, &rectClient
, hbrushBackground
);
787 ::DeleteObject(hbrushBackground
);
790 #endif // wxUSE_UXTHEME
792 bool wxButton::MSWOnDraw(WXDRAWITEMSTRUCT
*wxdis
)
794 LPDRAWITEMSTRUCT lpDIS
= (LPDRAWITEMSTRUCT
)wxdis
;
795 HDC hdc
= lpDIS
->hDC
;
796 UINT state
= lpDIS
->itemState
;
798 CopyRect(&rectBtn
, &lpDIS
->rcItem
);
801 if ( wxUxThemeEngine::GetIfActive() )
803 MSWDrawXPBackground(this, wxdis
);
806 #endif // wxUSE_UXTHEME
808 COLORREF colBg
= wxColourToRGB(GetBackgroundColour());
810 // first, draw the background
811 HBRUSH hbrushBackground
= ::CreateSolidBrush(colBg
);
812 FillRect(hdc
, &rectBtn
, hbrushBackground
);
813 ::DeleteObject(hbrushBackground
);
815 // draw the border for the current state
816 bool selected
= (state
& ODS_SELECTED
) != 0;
819 wxTopLevelWindow
*tlw
= wxDynamicCast(wxGetTopLevelParent(this), wxTopLevelWindow
);
822 selected
= tlw
->GetDefaultItem() == this;
825 bool pushed
= (SendMessage(GetHwnd(), BM_GETSTATE
, 0, 0) & BST_PUSHED
) != 0;
827 DrawButtonFrame(hdc
, rectBtn
, selected
, pushed
);
829 // if focused and !nofocus rect
830 if ( (state
& ODS_FOCUS
) && !(state
& ODS_NOFOCUSRECT
) )
833 CopyRect(&rectFocus
, &rectBtn
);
835 // I don't know where does this constant come from, but this is how
836 // Windows draws them
837 InflateRect(&rectFocus
, -4, -4);
839 DrawFocusRect(hdc
, &rectFocus
);
844 // the label is shifted by 1 pixel to create "pushed" effect
845 OffsetRect(&rectBtn
, 1, 1);
849 COLORREF colFg
= wxColourToRGB(GetForegroundColour());
850 if ( state
& ODS_DISABLED
) colFg
= GetSysColor(COLOR_GRAYTEXT
) ;
851 wxString label
= GetLabel();
852 if ( state
& ODS_NOACCEL
) label
= GetLabelText() ;
853 DrawButtonText(hdc
, &rectBtn
, label
, colFg
);
860 #endif // wxUSE_BUTTON