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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: wx/generic/dragimgg.h
3 // Purpose: wxDragImage class: a kind of a cursor, that can cope
4 // with more sophisticated images
5 // Author: Julian Smart
6 // Modified by:
7 // Created: 29/2/2000
8 // RCS-ID: $Id$
9 // Copyright: (c) Julian Smart
10 // Licence: wxWindows licence
11 /////////////////////////////////////////////////////////////////////////////
12
13 #ifndef _WX_DRAGIMGG_H_
14 #define _WX_DRAGIMGG_H_
15
16 #ifdef __GNUG__
17 #pragma interface "dragimgg.h"
18 #endif
19
20 #include "wx/bitmap.h"
21 #include "wx/icon.h"
22 #include "wx/cursor.h"
23 #include "wx/treectrl.h"
24 #include "wx/listctrl.h"
25
26 /*
27 To use this class, create a wxDragImage when you start dragging, for example:
28
29 void MyTreeCtrl::OnBeginDrag(wxTreeEvent& event)
30 {
31 #ifdef __WXMSW__
32 ::UpdateWindow((HWND) GetHWND()); // We need to implement this in wxWindows
33 #endif
34
35 CaptureMouse();
36
37 m_dragImage = new wxDragImage(* this, itemId);
38 m_dragImage->BeginDrag(wxPoint(0, 0), this);
39 m_dragImage->Move(pt, this);
40 m_dragImage->Show(this);
41 ...
42 }
43
44 In your OnMouseMove function, hide the image, do any display updating required,
45 then move and show the image again:
46
47 void MyTreeCtrl::OnMouseMove(wxMouseEvent& event)
48 {
49 if (m_dragMode == MY_TREE_DRAG_NONE)
50 {
51 event.Skip();
52 return;
53 }
54
55 // Prevent screen corruption by hiding the image
56 if (m_dragImage)
57 m_dragImage->Hide(this);
58
59 // Do some updating of the window, such as highlighting the drop target
60 ...
61
62 #ifdef __WXMSW__
63 if (updateWindow)
64 ::UpdateWindow((HWND) GetHWND());
65 #endif
66
67 // Move and show the image again
68 m_dragImage->Move(event.GetPosition(), this);
69 m_dragImage->Show(this);
70 }
71
72 Eventually we end the drag and delete the drag image.
73
74 void MyTreeCtrl::OnLeftUp(wxMouseEvent& event)
75 {
76 ...
77
78 // End the drag and delete the drag image
79 if (m_dragImage)
80 {
81 m_dragImage->EndDrag(this);
82 delete m_dragImage;
83 m_dragImage = NULL;
84 }
85 ReleaseMouse();
86 }
87 */
88
89 /*
90 * wxGenericDragImage
91 */
92
93 class WXDLLEXPORT wxGenericDragImage: public wxObject
94 {
95 public:
96
97 // Ctors & dtor
98 ////////////////////////////////////////////////////////////////////////////
99
100 wxGenericDragImage();
101 wxGenericDragImage(const wxBitmap& image, const wxCursor& cursor = wxNullCursor, const wxPoint& hotspot = wxPoint(0, 0))
102 {
103 Init();
104
105 Create(image, cursor, hotspot);
106 }
107 wxGenericDragImage(const wxIcon& image, const wxCursor& cursor = wxNullCursor, const wxPoint& hotspot = wxPoint(0, 0))
108 {
109 Init();
110
111 Create(image, cursor, hotspot);
112 }
113 wxGenericDragImage(const wxString& str, const wxCursor& cursor = wxNullCursor, const wxPoint& hotspot = wxPoint(0, 0))
114 {
115 Init();
116
117 Create(str, cursor, hotspot);
118 }
119 wxGenericDragImage(const wxTreeCtrl& treeCtrl, wxTreeItemId& id)
120 {
121 Init();
122
123 Create(treeCtrl, id);
124 }
125 wxGenericDragImage(const wxListCtrl& listCtrl, long id)
126 {
127 Init();
128
129 Create(listCtrl, id);
130 }
131 ~wxGenericDragImage();
132
133 // Attributes
134 ////////////////////////////////////////////////////////////////////////////
135
136 // Operations
137 ////////////////////////////////////////////////////////////////////////////
138
139 // Create a drag image from a bitmap and optional cursor
140 bool Create(const wxBitmap& image, const wxCursor& cursor = wxNullCursor, const wxPoint& hotspot = wxPoint(0, 0));
141
142 // Create a drag image from an icon and optional cursor
143 bool Create(const wxIcon& image, const wxCursor& cursor = wxNullCursor, const wxPoint& hotspot = wxPoint(0, 0));
144
145 // Create a drag image from a string and optional cursor
146 bool Create(const wxString& str, const wxCursor& cursor = wxNullCursor, const wxPoint& hotspot = wxPoint(0, 0));
147
148 // Create a drag image for the given tree control item
149 bool Create(const wxTreeCtrl& treeCtrl, wxTreeItemId& id);
150
151 // Create a drag image for the given list control item
152 bool Create(const wxListCtrl& listCtrl, long id);
153
154 // Begin drag. hotspot is the location of the drag position relative to the upper-left
155 // corner of the image.
156 bool BeginDrag(const wxPoint& hotspot, wxWindow* window, bool fullScreen = FALSE, wxRect* rect = (wxRect*) NULL);
157
158 // Begin drag. hotspot is the location of the drag position relative to the upper-left
159 // corner of the image. This is full screen only. fullScreenRect gives the
160 // position of the window on the screen, to restrict the drag to.
161 bool BeginDrag(const wxPoint& hotspot, wxWindow* window, wxWindow* fullScreenRect);
162
163 // End drag
164 bool EndDrag();
165
166 // Move the image: call from OnMouseMove. Pt is in window client coordinates if window
167 // is non-NULL, or in screen coordinates if NULL.
168 bool Move(const wxPoint& pt);
169
170 // Show the image
171 bool Show();
172
173 // Hide the image
174 bool Hide();
175
176 // Implementation
177 ////////////////////////////////////////////////////////////////////////////
178
179 void Init();
180
181 wxRect GetImageRect(const wxPoint& pos) const;
182
183 // Erase and redraw simultaneously if possible
184 bool RedrawImage(const wxPoint& oldPos, const wxPoint& newPos, bool eraseOld, bool drawNew);
185
186 protected:
187 wxBitmap m_bitmap;
188 wxIcon m_icon;
189 wxCursor m_cursor;
190 wxCursor m_oldCursor;
191 wxPoint m_hotspot;
192 wxPoint m_position;
193 bool m_isDirty;
194 bool m_isShown;
195 wxWindow* m_window;
196 wxDC* m_windowDC;
197
198 // Stores the window contents while we're dragging the image around
199 wxBitmap m_backingBitmap;
200 // A temporary bitmap for repairing/redrawing
201 wxBitmap m_repairBitmap;
202
203 wxRect m_boundingRect;
204 bool m_fullScreen;
205
206 private:
207 DECLARE_DYNAMIC_CLASS(wxGenericDragImage)
208 };
209
210 #endif
211 // _WX_DRAGIMGG_H_