1 # Microsoft Developer Studio Project File - Name="wx_gl" - Package Owner=<4>
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2 # Microsoft Developer Studio Generated Build File, Format Version 6.00
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5 # TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
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6 # TARGTYPE "Win32 (x86) Static Library" 0x0104
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9 !MESSAGE This is not a valid makefile. To build this project using NMAKE,
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10 !MESSAGE use the Export Makefile command and run
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12 !MESSAGE NMAKE /f "wx_gl.mak".
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14 !MESSAGE You can specify a configuration when running NMAKE
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15 !MESSAGE by defining the macro CFG on the command line. For example:
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17 !MESSAGE NMAKE /f "wx_gl.mak" CFG="gl - Win32 Debug"
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19 !MESSAGE Possible choices for configuration are:
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21 !MESSAGE "gl - Win32 DLL Universal Unicode Release" (based on "Win32 (x86) Dynamic-Link Library")
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22 !MESSAGE "gl - Win32 DLL Universal Unicode Debug" (based on "Win32 (x86) Dynamic-Link Library")
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23 !MESSAGE "gl - Win32 DLL Universal Release" (based on "Win32 (x86) Dynamic-Link Library")
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24 !MESSAGE "gl - Win32 DLL Universal Debug" (based on "Win32 (x86) Dynamic-Link Library")
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25 !MESSAGE "gl - Win32 DLL Unicode Release" (based on "Win32 (x86) Dynamic-Link Library")
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26 !MESSAGE "gl - Win32 DLL Unicode Debug" (based on "Win32 (x86) Dynamic-Link Library")
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27 !MESSAGE "gl - Win32 DLL Release" (based on "Win32 (x86) Dynamic-Link Library")
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28 !MESSAGE "gl - Win32 DLL Debug" (based on "Win32 (x86) Dynamic-Link Library")
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29 !MESSAGE "gl - Win32 Universal Unicode Release" (based on "Win32 (x86) Static Library")
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30 !MESSAGE "gl - Win32 Universal Unicode Debug" (based on "Win32 (x86) Static Library")
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31 !MESSAGE "gl - Win32 Universal Release" (based on "Win32 (x86) Static Library")
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32 !MESSAGE "gl - Win32 Universal Debug" (based on "Win32 (x86) Static Library")
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33 !MESSAGE "gl - Win32 Unicode Release" (based on "Win32 (x86) Static Library")
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34 !MESSAGE "gl - Win32 Unicode Debug" (based on "Win32 (x86) Static Library")
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35 !MESSAGE "gl - Win32 Release" (based on "Win32 (x86) Static Library")
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36 !MESSAGE "gl - Win32 Debug" (based on "Win32 (x86) Static Library")
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40 # PROP AllowPerConfigDependencies 0
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41 # PROP Scc_ProjName ""
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42 # PROP Scc_LocalPath ""
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46 !IF "$(CFG)" == "gl - Win32 DLL Universal Unicode Release"
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48 # PROP BASE Use_MFC 0
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49 # PROP BASE Use_Debug_Libraries 0
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50 # PROP BASE Output_Dir "..\..\lib\vc_dll"
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51 # PROP BASE Intermediate_Dir "vc_mswunivudll\gl"
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52 # PROP BASE Target_Dir ""
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54 # PROP Use_Debug_Libraries 0
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55 # PROP Output_Dir "..\..\lib\vc_dll"
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56 # PROP Intermediate_Dir "vc_mswunivudll\gl"
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57 # PROP Target_Dir ""
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58 # ADD BASE CPP /nologo /FD /MD /O2 /GR /EHsc /I "..\..\lib\vc_dll\mswunivu" /I "..\..\include" /W4 /Yu"wx/wxprec.h" /Fp"vc_mswunivudll\wxprec_gldll.pch" /Fd..\..\lib\vc_dll\wxmswuniv290u_gl_vc_custom.pdb /I "..\..\src\tiff\libtiff" /I "..\..\src\jpeg" /I "..\..\src\png" /I "..\..\src\zlib" /I "..\..\src\regex" /I "..\..\src\expat\lib" /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "__WXMSW__" /D "__WXUNIVERSAL__" /D "_UNICODE" /D "WXBUILDING" /D "WXUSINGDLL" /D "WXMAKINGDLL_GL" /c
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59 # ADD CPP /nologo /FD /MD /O2 /GR /EHsc /I "..\..\lib\vc_dll\mswunivu" /I "..\..\include" /W4 /Yu"wx/wxprec.h" /Fp"vc_mswunivudll\wxprec_gldll.pch" /Fd..\..\lib\vc_dll\wxmswuniv290u_gl_vc_custom.pdb /I "..\..\src\tiff\libtiff" /I "..\..\src\jpeg" /I "..\..\src\png" /I "..\..\src\zlib" /I "..\..\src\regex" /I "..\..\src\expat\lib" /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "__WXMSW__" /D "__WXUNIVERSAL__" /D "_UNICODE" /D "WXBUILDING" /D "WXUSINGDLL" /D "WXMAKINGDLL_GL" /c
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60 # ADD BASE MTL /nologo /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "__WXMSW__" /D "__WXUNIVERSAL__" /D "_UNICODE" /D "WXBUILDING" /D "WXUSINGDLL" /D "WXMAKINGDLL_GL" /mktyplib203 /win32
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61 # ADD MTL /nologo /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "__WXMSW__" /D "__WXUNIVERSAL__" /D "_UNICODE" /D "WXBUILDING" /D "WXUSINGDLL" /D "WXMAKINGDLL_GL" /mktyplib203 /win32
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62 # ADD BASE RSC /l 0x409 /d "__WXMSW__" /d "__WXUNIVERSAL__" /d "_UNICODE" /i "..\..\lib\vc_dll\mswunivu" /i "..\..\include" /d "WXBUILDING" /d WXDLLNAME=wxmswuniv290u_gl_vc_custom /i "..\..\src\tiff\libtiff" /i "..\..\src\jpeg" /i "..\..\src\png" /i "..\..\src\zlib" /i "..\..\src\regex" /i "..\..\src\expat\lib" /d "WXUSINGDLL" /d WXMAKINGDLL_GL
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63 # ADD RSC /l 0x409 /d "__WXMSW__" /d "__WXUNIVERSAL__" /d "_UNICODE" /i "..\..\lib\vc_dll\mswunivu" /i "..\..\include" /d "WXBUILDING" /d WXDLLNAME=wxmswuniv290u_gl_vc_custom /i "..\..\src\tiff\libtiff" /i "..\..\src\jpeg" /i "..\..\src\png" /i "..\..\src\zlib" /i "..\..\src\regex" /i "..\..\src\expat\lib" /d "WXUSINGDLL" /d WXMAKINGDLL_GL
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65 # ADD BASE BSC32 /nologo
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68 # ADD BASE LINK32 wxtiff.lib wxjpeg.lib wxpng.lib wxzlib.lib wxregexu.lib wxexpat.lib kernel32.lib user32.lib gdi32.lib comdlg32.lib winspool.lib winmm.lib shell32.lib comctl32.lib ole32.lib oleaut32.lib uuid.lib rpcrt4.lib advapi32.lib wsock32.lib wxmswuniv29u_core.lib wxbase29u.lib opengl32.lib glu32.lib /nologo /dll /machine:i386 /out:"..\..\lib\vc_dll\wxmswuniv290u_gl_vc_custom.dll" /libpath:"..\..\lib\vc_dll" /implib:"..\..\lib\vc_dll\wxmswuniv29u_gl.lib"
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69 # ADD LINK32 wxtiff.lib wxjpeg.lib wxpng.lib wxzlib.lib wxregexu.lib wxexpat.lib kernel32.lib user32.lib gdi32.lib comdlg32.lib winspool.lib winmm.lib shell32.lib comctl32.lib ole32.lib oleaut32.lib uuid.lib rpcrt4.lib advapi32.lib wsock32.lib wxmswuniv29u_core.lib wxbase29u.lib opengl32.lib glu32.lib /nologo /dll /machine:i386 /out:"..\..\lib\vc_dll\wxmswuniv290u_gl_vc_custom.dll" /libpath:"..\..\lib\vc_dll" /implib:"..\..\lib\vc_dll\wxmswuniv29u_gl.lib"
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71 !ELSEIF "$(CFG)" == "gl - Win32 DLL Universal Unicode Debug"
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73 # PROP BASE Use_MFC 0
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74 # PROP BASE Use_Debug_Libraries 1
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75 # PROP BASE Output_Dir "..\..\lib\vc_dll"
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76 # PROP BASE Intermediate_Dir "vc_mswunivuddll\gl"
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77 # PROP BASE Target_Dir ""
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79 # PROP Use_Debug_Libraries 1
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80 # PROP Output_Dir "..\..\lib\vc_dll"
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81 # PROP Intermediate_Dir "vc_mswunivuddll\gl"
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82 # PROP Target_Dir ""
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83 # ADD BASE CPP /nologo /FD /MDd /Od /GR /EHsc /I "..\..\lib\vc_dll\mswunivud" /I "..\..\include" /W4 /Yu"wx/wxprec.h" /Fp"vc_mswunivuddll\wxprec_gldll.pch" /Zi /Gm /GZ /Fd..\..\lib\vc_dll\wxmswuniv290ud_gl_vc_custom.pdb /I "..\..\src\tiff\libtiff" /I "..\..\src\jpeg" /I "..\..\src\png" /I "..\..\src\zlib" /I "..\..\src\regex" /I "..\..\src\expat\lib" /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "_DEBUG" /D "__WXMSW__" /D "__WXUNIVERSAL__" /D "__WXDEBUG__" /D "_UNICODE" /D "WXBUILDING" /D "WXUSINGDLL" /D "WXMAKINGDLL_GL" /c
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84 # ADD CPP /nologo /FD /MDd /Od /GR /EHsc /I "..\..\lib\vc_dll\mswunivud" /I "..\..\include" /W4 /Yu"wx/wxprec.h" /Fp"vc_mswunivuddll\wxprec_gldll.pch" /Zi /Gm /GZ /Fd..\..\lib\vc_dll\wxmswuniv290ud_gl_vc_custom.pdb /I "..\..\src\tiff\libtiff" /I "..\..\src\jpeg" /I "..\..\src\png" /I "..\..\src\zlib" /I "..\..\src\regex" /I "..\..\src\expat\lib" /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "_DEBUG" /D "__WXMSW__" /D "__WXUNIVERSAL__" /D "__WXDEBUG__" /D "_UNICODE" /D "WXBUILDING" /D "WXUSINGDLL" /D "WXMAKINGDLL_GL" /c
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85 # ADD BASE MTL /nologo /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "_DEBUG" /D "__WXMSW__" /D "__WXUNIVERSAL__" /D "__WXDEBUG__" /D "_UNICODE" /D "WXBUILDING" /D "WXUSINGDLL" /D "WXMAKINGDLL_GL" /mktyplib203 /win32
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86 # ADD MTL /nologo /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "_DEBUG" /D "__WXMSW__" /D "__WXUNIVERSAL__" /D "__WXDEBUG__" /D "_UNICODE" /D "WXBUILDING" /D "WXUSINGDLL" /D "WXMAKINGDLL_GL" /mktyplib203 /win32
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87 # ADD BASE RSC /l 0x409 /d "_DEBUG" /d "__WXMSW__" /d "__WXUNIVERSAL__" /d "__WXDEBUG__" /d "_UNICODE" /i "..\..\lib\vc_dll\mswunivud" /i "..\..\include" /d "WXBUILDING" /d WXDLLNAME=wxmswuniv290ud_gl_vc_custom /i "..\..\src\tiff\libtiff" /i "..\..\src\jpeg" /i "..\..\src\png" /i "..\..\src\zlib" /i "..\..\src\regex" /i "..\..\src\expat\lib" /d "WXUSINGDLL" /d WXMAKINGDLL_GL
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88 # ADD RSC /l 0x409 /d "_DEBUG" /d "__WXMSW__" /d "__WXUNIVERSAL__" /d "__WXDEBUG__" /d "_UNICODE" /i "..\..\lib\vc_dll\mswunivud" /i "..\..\include" /d "WXBUILDING" /d WXDLLNAME=wxmswuniv290ud_gl_vc_custom /i "..\..\src\tiff\libtiff" /i "..\..\src\jpeg" /i "..\..\src\png" /i "..\..\src\zlib" /i "..\..\src\regex" /i "..\..\src\expat\lib" /d "WXUSINGDLL" /d WXMAKINGDLL_GL
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90 # ADD BASE BSC32 /nologo
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93 # ADD BASE LINK32 wxtiffd.lib wxjpegd.lib wxpngd.lib wxzlibd.lib wxregexud.lib wxexpatd.lib kernel32.lib user32.lib gdi32.lib comdlg32.lib winspool.lib winmm.lib shell32.lib comctl32.lib ole32.lib oleaut32.lib uuid.lib rpcrt4.lib advapi32.lib wsock32.lib wxmswuniv29ud_core.lib wxbase29ud.lib opengl32.lib glu32.lib /nologo /dll /machine:i386 /out:"..\..\lib\vc_dll\wxmswuniv290ud_gl_vc_custom.dll" /libpath:"..\..\lib\vc_dll" /implib:"..\..\lib\vc_dll\wxmswuniv29ud_gl.lib" /debug
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94 # ADD LINK32 wxtiffd.lib wxjpegd.lib wxpngd.lib wxzlibd.lib wxregexud.lib wxexpatd.lib kernel32.lib user32.lib gdi32.lib comdlg32.lib winspool.lib winmm.lib shell32.lib comctl32.lib ole32.lib oleaut32.lib uuid.lib rpcrt4.lib advapi32.lib wsock32.lib wxmswuniv29ud_core.lib wxbase29ud.lib opengl32.lib glu32.lib /nologo /dll /machine:i386 /out:"..\..\lib\vc_dll\wxmswuniv290ud_gl_vc_custom.dll" /libpath:"..\..\lib\vc_dll" /implib:"..\..\lib\vc_dll\wxmswuniv29ud_gl.lib" /debug
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96 !ELSEIF "$(CFG)" == "gl - Win32 DLL Universal Release"
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98 # PROP BASE Use_MFC 0
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99 # PROP BASE Use_Debug_Libraries 0
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100 # PROP BASE Output_Dir "..\..\lib\vc_dll"
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101 # PROP BASE Intermediate_Dir "vc_mswunivdll\gl"
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102 # PROP BASE Target_Dir ""
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104 # PROP Use_Debug_Libraries 0
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105 # PROP Output_Dir "..\..\lib\vc_dll"
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106 # PROP Intermediate_Dir "vc_mswunivdll\gl"
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107 # PROP Target_Dir ""
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108 # ADD BASE CPP /nologo /FD /MD /O2 /GR /EHsc /I "..\..\lib\vc_dll\mswuniv" /I "..\..\include" /W4 /Yu"wx/wxprec.h" /Fp"vc_mswunivdll\wxprec_gldll.pch" /Fd..\..\lib\vc_dll\wxmswuniv290_gl_vc_custom.pdb /I "..\..\src\tiff\libtiff" /I "..\..\src\jpeg" /I "..\..\src\png" /I "..\..\src\zlib" /I "..\..\src\regex" /I "..\..\src\expat\lib" /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "__WXMSW__" /D "__WXUNIVERSAL__" /D wxUSE_UNICODE=0 /D "WXBUILDING" /D "WXUSINGDLL" /D "WXMAKINGDLL_GL" /c
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109 # ADD CPP /nologo /FD /MD /O2 /GR /EHsc /I "..\..\lib\vc_dll\mswuniv" /I "..\..\include" /W4 /Yu"wx/wxprec.h" /Fp"vc_mswunivdll\wxprec_gldll.pch" /Fd..\..\lib\vc_dll\wxmswuniv290_gl_vc_custom.pdb /I "..\..\src\tiff\libtiff" /I "..\..\src\jpeg" /I "..\..\src\png" /I "..\..\src\zlib" /I "..\..\src\regex" /I "..\..\src\expat\lib" /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "__WXMSW__" /D "__WXUNIVERSAL__" /D wxUSE_UNICODE=0 /D "WXBUILDING" /D "WXUSINGDLL" /D "WXMAKINGDLL_GL" /c
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110 # ADD BASE MTL /nologo /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "__WXMSW__" /D "__WXUNIVERSAL__" /D wxUSE_UNICODE=0 /D "WXBUILDING" /D "WXUSINGDLL" /D "WXMAKINGDLL_GL" /mktyplib203 /win32
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111 # ADD MTL /nologo /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "__WXMSW__" /D "__WXUNIVERSAL__" /D wxUSE_UNICODE=0 /D "WXBUILDING" /D "WXUSINGDLL" /D "WXMAKINGDLL_GL" /mktyplib203 /win32
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112 # ADD BASE RSC /l 0x409 /d "__WXMSW__" /d "__WXUNIVERSAL__" /d wxUSE_UNICODE=0 /i "..\..\lib\vc_dll\mswuniv" /i "..\..\include" /d "WXBUILDING" /d WXDLLNAME=wxmswuniv290_gl_vc_custom /i "..\..\src\tiff\libtiff" /i "..\..\src\jpeg" /i "..\..\src\png" /i "..\..\src\zlib" /i "..\..\src\regex" /i "..\..\src\expat\lib" /d "WXUSINGDLL" /d WXMAKINGDLL_GL
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113 # ADD RSC /l 0x409 /d "__WXMSW__" /d "__WXUNIVERSAL__" /d wxUSE_UNICODE=0 /i "..\..\lib\vc_dll\mswuniv" /i "..\..\include" /d "WXBUILDING" /d WXDLLNAME=wxmswuniv290_gl_vc_custom /i "..\..\src\tiff\libtiff" /i "..\..\src\jpeg" /i "..\..\src\png" /i "..\..\src\zlib" /i "..\..\src\regex" /i "..\..\src\expat\lib" /d "WXUSINGDLL" /d WXMAKINGDLL_GL
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115 # ADD BASE BSC32 /nologo
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116 # ADD BSC32 /nologo
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118 # ADD BASE LINK32 wxtiff.lib wxjpeg.lib wxpng.lib wxzlib.lib wxregex.lib wxexpat.lib kernel32.lib user32.lib gdi32.lib comdlg32.lib winspool.lib winmm.lib shell32.lib comctl32.lib ole32.lib oleaut32.lib uuid.lib rpcrt4.lib advapi32.lib wsock32.lib wxmswuniv29_core.lib wxbase29.lib opengl32.lib glu32.lib /nologo /dll /machine:i386 /out:"..\..\lib\vc_dll\wxmswuniv290_gl_vc_custom.dll" /libpath:"..\..\lib\vc_dll" /implib:"..\..\lib\vc_dll\wxmswuniv29_gl.lib"
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119 # ADD LINK32 wxtiff.lib wxjpeg.lib wxpng.lib wxzlib.lib wxregex.lib wxexpat.lib kernel32.lib user32.lib gdi32.lib comdlg32.lib winspool.lib winmm.lib shell32.lib comctl32.lib ole32.lib oleaut32.lib uuid.lib rpcrt4.lib advapi32.lib wsock32.lib wxmswuniv29_core.lib wxbase29.lib opengl32.lib glu32.lib /nologo /dll /machine:i386 /out:"..\..\lib\vc_dll\wxmswuniv290_gl_vc_custom.dll" /libpath:"..\..\lib\vc_dll" /implib:"..\..\lib\vc_dll\wxmswuniv29_gl.lib"
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121 !ELSEIF "$(CFG)" == "gl - Win32 DLL Universal Debug"
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123 # PROP BASE Use_MFC 0
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124 # PROP BASE Use_Debug_Libraries 1
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125 # PROP BASE Output_Dir "..\..\lib\vc_dll"
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126 # PROP BASE Intermediate_Dir "vc_mswunivddll\gl"
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127 # PROP BASE Target_Dir ""
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129 # PROP Use_Debug_Libraries 1
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130 # PROP Output_Dir "..\..\lib\vc_dll"
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131 # PROP Intermediate_Dir "vc_mswunivddll\gl"
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132 # PROP Target_Dir ""
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133 # ADD BASE CPP /nologo /FD /MDd /Od /GR /EHsc /I "..\..\lib\vc_dll\mswunivd" /I "..\..\include" /W4 /Yu"wx/wxprec.h" /Fp"vc_mswunivddll\wxprec_gldll.pch" /Zi /Gm /GZ /Fd..\..\lib\vc_dll\wxmswuniv290d_gl_vc_custom.pdb /I "..\..\src\tiff\libtiff" /I "..\..\src\jpeg" /I "..\..\src\png" /I "..\..\src\zlib" /I "..\..\src\regex" /I "..\..\src\expat\lib" /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "_DEBUG" /D "__WXMSW__" /D "__WXUNIVERSAL__" /D "__WXDEBUG__" /D wxUSE_UNICODE=0 /D "WXBUILDING" /D "WXUSINGDLL" /D "WXMAKINGDLL_GL" /c
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134 # ADD CPP /nologo /FD /MDd /Od /GR /EHsc /I "..\..\lib\vc_dll\mswunivd" /I "..\..\include" /W4 /Yu"wx/wxprec.h" /Fp"vc_mswunivddll\wxprec_gldll.pch" /Zi /Gm /GZ /Fd..\..\lib\vc_dll\wxmswuniv290d_gl_vc_custom.pdb /I "..\..\src\tiff\libtiff" /I "..\..\src\jpeg" /I "..\..\src\png" /I "..\..\src\zlib" /I "..\..\src\regex" /I "..\..\src\expat\lib" /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "_DEBUG" /D "__WXMSW__" /D "__WXUNIVERSAL__" /D "__WXDEBUG__" /D wxUSE_UNICODE=0 /D "WXBUILDING" /D "WXUSINGDLL" /D "WXMAKINGDLL_GL" /c
\r
135 # ADD BASE MTL /nologo /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "_DEBUG" /D "__WXMSW__" /D "__WXUNIVERSAL__" /D "__WXDEBUG__" /D wxUSE_UNICODE=0 /D "WXBUILDING" /D "WXUSINGDLL" /D "WXMAKINGDLL_GL" /mktyplib203 /win32
\r
136 # ADD MTL /nologo /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "_DEBUG" /D "__WXMSW__" /D "__WXUNIVERSAL__" /D "__WXDEBUG__" /D wxUSE_UNICODE=0 /D "WXBUILDING" /D "WXUSINGDLL" /D "WXMAKINGDLL_GL" /mktyplib203 /win32
\r
137 # ADD BASE RSC /l 0x409 /d "_DEBUG" /d "__WXMSW__" /d "__WXUNIVERSAL__" /d "__WXDEBUG__" /d wxUSE_UNICODE=0 /i "..\..\lib\vc_dll\mswunivd" /i "..\..\include" /d "WXBUILDING" /d WXDLLNAME=wxmswuniv290d_gl_vc_custom /i "..\..\src\tiff\libtiff" /i "..\..\src\jpeg" /i "..\..\src\png" /i "..\..\src\zlib" /i "..\..\src\regex" /i "..\..\src\expat\lib" /d "WXUSINGDLL" /d WXMAKINGDLL_GL
\r
138 # ADD RSC /l 0x409 /d "_DEBUG" /d "__WXMSW__" /d "__WXUNIVERSAL__" /d "__WXDEBUG__" /d wxUSE_UNICODE=0 /i "..\..\lib\vc_dll\mswunivd" /i "..\..\include" /d "WXBUILDING" /d WXDLLNAME=wxmswuniv290d_gl_vc_custom /i "..\..\src\tiff\libtiff" /i "..\..\src\jpeg" /i "..\..\src\png" /i "..\..\src\zlib" /i "..\..\src\regex" /i "..\..\src\expat\lib" /d "WXUSINGDLL" /d WXMAKINGDLL_GL
\r
140 # ADD BASE BSC32 /nologo
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141 # ADD BSC32 /nologo
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143 # ADD BASE LINK32 wxtiffd.lib wxjpegd.lib wxpngd.lib wxzlibd.lib wxregexd.lib wxexpatd.lib kernel32.lib user32.lib gdi32.lib comdlg32.lib winspool.lib winmm.lib shell32.lib comctl32.lib ole32.lib oleaut32.lib uuid.lib rpcrt4.lib advapi32.lib wsock32.lib wxmswuniv29d_core.lib wxbase29d.lib opengl32.lib glu32.lib /nologo /dll /machine:i386 /out:"..\..\lib\vc_dll\wxmswuniv290d_gl_vc_custom.dll" /libpath:"..\..\lib\vc_dll" /implib:"..\..\lib\vc_dll\wxmswuniv29d_gl.lib" /debug
\r
144 # ADD LINK32 wxtiffd.lib wxjpegd.lib wxpngd.lib wxzlibd.lib wxregexd.lib wxexpatd.lib kernel32.lib user32.lib gdi32.lib comdlg32.lib winspool.lib winmm.lib shell32.lib comctl32.lib ole32.lib oleaut32.lib uuid.lib rpcrt4.lib advapi32.lib wsock32.lib wxmswuniv29d_core.lib wxbase29d.lib opengl32.lib glu32.lib /nologo /dll /machine:i386 /out:"..\..\lib\vc_dll\wxmswuniv290d_gl_vc_custom.dll" /libpath:"..\..\lib\vc_dll" /implib:"..\..\lib\vc_dll\wxmswuniv29d_gl.lib" /debug
\r
146 !ELSEIF "$(CFG)" == "gl - Win32 DLL Unicode Release"
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148 # PROP BASE Use_MFC 0
\r
149 # PROP BASE Use_Debug_Libraries 0
\r
150 # PROP BASE Output_Dir "..\..\lib\vc_dll"
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151 # PROP BASE Intermediate_Dir "vc_mswudll\gl"
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152 # PROP BASE Target_Dir ""
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154 # PROP Use_Debug_Libraries 0
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155 # PROP Output_Dir "..\..\lib\vc_dll"
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156 # PROP Intermediate_Dir "vc_mswudll\gl"
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157 # PROP Target_Dir ""
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158 # ADD BASE CPP /nologo /FD /MD /O2 /GR /EHsc /I "..\..\lib\vc_dll\mswu" /I "..\..\include" /W4 /Yu"wx/wxprec.h" /Fp"vc_mswudll\wxprec_gldll.pch" /Fd..\..\lib\vc_dll\wxmsw290u_gl_vc_custom.pdb /I "..\..\src\tiff\libtiff" /I "..\..\src\jpeg" /I "..\..\src\png" /I "..\..\src\zlib" /I "..\..\src\regex" /I "..\..\src\expat\lib" /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "__WXMSW__" /D "_UNICODE" /D "WXBUILDING" /D "WXUSINGDLL" /D "WXMAKINGDLL_GL" /c
\r
159 # ADD CPP /nologo /FD /MD /O2 /GR /EHsc /I "..\..\lib\vc_dll\mswu" /I "..\..\include" /W4 /Yu"wx/wxprec.h" /Fp"vc_mswudll\wxprec_gldll.pch" /Fd..\..\lib\vc_dll\wxmsw290u_gl_vc_custom.pdb /I "..\..\src\tiff\libtiff" /I "..\..\src\jpeg" /I "..\..\src\png" /I "..\..\src\zlib" /I "..\..\src\regex" /I "..\..\src\expat\lib" /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "__WXMSW__" /D "_UNICODE" /D "WXBUILDING" /D "WXUSINGDLL" /D "WXMAKINGDLL_GL" /c
\r
160 # ADD BASE MTL /nologo /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "__WXMSW__" /D "_UNICODE" /D "WXBUILDING" /D "WXUSINGDLL" /D "WXMAKINGDLL_GL" /mktyplib203 /win32
\r
161 # ADD MTL /nologo /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "__WXMSW__" /D "_UNICODE" /D "WXBUILDING" /D "WXUSINGDLL" /D "WXMAKINGDLL_GL" /mktyplib203 /win32
\r
162 # ADD BASE RSC /l 0x409 /d "__WXMSW__" /d "_UNICODE" /i "..\..\lib\vc_dll\mswu" /i "..\..\include" /d "WXBUILDING" /d WXDLLNAME=wxmsw290u_gl_vc_custom /i "..\..\src\tiff\libtiff" /i "..\..\src\jpeg" /i "..\..\src\png" /i "..\..\src\zlib" /i "..\..\src\regex" /i "..\..\src\expat\lib" /d "WXUSINGDLL" /d WXMAKINGDLL_GL
\r
163 # ADD RSC /l 0x409 /d "__WXMSW__" /d "_UNICODE" /i "..\..\lib\vc_dll\mswu" /i "..\..\include" /d "WXBUILDING" /d WXDLLNAME=wxmsw290u_gl_vc_custom /i "..\..\src\tiff\libtiff" /i "..\..\src\jpeg" /i "..\..\src\png" /i "..\..\src\zlib" /i "..\..\src\regex" /i "..\..\src\expat\lib" /d "WXUSINGDLL" /d WXMAKINGDLL_GL
\r
165 # ADD BASE BSC32 /nologo
\r
166 # ADD BSC32 /nologo
\r
168 # ADD BASE LINK32 wxtiff.lib wxjpeg.lib wxpng.lib wxzlib.lib wxregexu.lib wxexpat.lib kernel32.lib user32.lib gdi32.lib comdlg32.lib winspool.lib winmm.lib shell32.lib comctl32.lib ole32.lib oleaut32.lib uuid.lib rpcrt4.lib advapi32.lib wsock32.lib wxmsw29u_core.lib wxbase29u.lib opengl32.lib glu32.lib /nologo /dll /machine:i386 /out:"..\..\lib\vc_dll\wxmsw290u_gl_vc_custom.dll" /libpath:"..\..\lib\vc_dll" /implib:"..\..\lib\vc_dll\wxmsw29u_gl.lib"
\r
169 # ADD LINK32 wxtiff.lib wxjpeg.lib wxpng.lib wxzlib.lib wxregexu.lib wxexpat.lib kernel32.lib user32.lib gdi32.lib comdlg32.lib winspool.lib winmm.lib shell32.lib comctl32.lib ole32.lib oleaut32.lib uuid.lib rpcrt4.lib advapi32.lib wsock32.lib wxmsw29u_core.lib wxbase29u.lib opengl32.lib glu32.lib /nologo /dll /machine:i386 /out:"..\..\lib\vc_dll\wxmsw290u_gl_vc_custom.dll" /libpath:"..\..\lib\vc_dll" /implib:"..\..\lib\vc_dll\wxmsw29u_gl.lib"
\r
171 !ELSEIF "$(CFG)" == "gl - Win32 DLL Unicode Debug"
\r
173 # PROP BASE Use_MFC 0
\r
174 # PROP BASE Use_Debug_Libraries 1
\r
175 # PROP BASE Output_Dir "..\..\lib\vc_dll"
\r
176 # PROP BASE Intermediate_Dir "vc_mswuddll\gl"
\r
177 # PROP BASE Target_Dir ""
\r
179 # PROP Use_Debug_Libraries 1
\r
180 # PROP Output_Dir "..\..\lib\vc_dll"
\r
181 # PROP Intermediate_Dir "vc_mswuddll\gl"
\r
182 # PROP Target_Dir ""
\r
183 # ADD BASE CPP /nologo /FD /MDd /Od /GR /EHsc /I "..\..\lib\vc_dll\mswud" /I "..\..\include" /W4 /Yu"wx/wxprec.h" /Fp"vc_mswuddll\wxprec_gldll.pch" /Zi /Gm /GZ /Fd..\..\lib\vc_dll\wxmsw290ud_gl_vc_custom.pdb /I "..\..\src\tiff\libtiff" /I "..\..\src\jpeg" /I "..\..\src\png" /I "..\..\src\zlib" /I "..\..\src\regex" /I "..\..\src\expat\lib" /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "_DEBUG" /D "__WXMSW__" /D "__WXDEBUG__" /D "_UNICODE" /D "WXBUILDING" /D "WXUSINGDLL" /D "WXMAKINGDLL_GL" /c
\r
184 # ADD CPP /nologo /FD /MDd /Od /GR /EHsc /I "..\..\lib\vc_dll\mswud" /I "..\..\include" /W4 /Yu"wx/wxprec.h" /Fp"vc_mswuddll\wxprec_gldll.pch" /Zi /Gm /GZ /Fd..\..\lib\vc_dll\wxmsw290ud_gl_vc_custom.pdb /I "..\..\src\tiff\libtiff" /I "..\..\src\jpeg" /I "..\..\src\png" /I "..\..\src\zlib" /I "..\..\src\regex" /I "..\..\src\expat\lib" /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "_DEBUG" /D "__WXMSW__" /D "__WXDEBUG__" /D "_UNICODE" /D "WXBUILDING" /D "WXUSINGDLL" /D "WXMAKINGDLL_GL" /c
\r
185 # ADD BASE MTL /nologo /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "_DEBUG" /D "__WXMSW__" /D "__WXDEBUG__" /D "_UNICODE" /D "WXBUILDING" /D "WXUSINGDLL" /D "WXMAKINGDLL_GL" /mktyplib203 /win32
\r
186 # ADD MTL /nologo /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "_DEBUG" /D "__WXMSW__" /D "__WXDEBUG__" /D "_UNICODE" /D "WXBUILDING" /D "WXUSINGDLL" /D "WXMAKINGDLL_GL" /mktyplib203 /win32
\r
187 # ADD BASE RSC /l 0x409 /d "_DEBUG" /d "__WXMSW__" /d "__WXDEBUG__" /d "_UNICODE" /i "..\..\lib\vc_dll\mswud" /i "..\..\include" /d "WXBUILDING" /d WXDLLNAME=wxmsw290ud_gl_vc_custom /i "..\..\src\tiff\libtiff" /i "..\..\src\jpeg" /i "..\..\src\png" /i "..\..\src\zlib" /i "..\..\src\regex" /i "..\..\src\expat\lib" /d "WXUSINGDLL" /d WXMAKINGDLL_GL
\r
188 # ADD RSC /l 0x409 /d "_DEBUG" /d "__WXMSW__" /d "__WXDEBUG__" /d "_UNICODE" /i "..\..\lib\vc_dll\mswud" /i "..\..\include" /d "WXBUILDING" /d WXDLLNAME=wxmsw290ud_gl_vc_custom /i "..\..\src\tiff\libtiff" /i "..\..\src\jpeg" /i "..\..\src\png" /i "..\..\src\zlib" /i "..\..\src\regex" /i "..\..\src\expat\lib" /d "WXUSINGDLL" /d WXMAKINGDLL_GL
\r
190 # ADD BASE BSC32 /nologo
\r
191 # ADD BSC32 /nologo
\r
193 # ADD BASE LINK32 wxtiffd.lib wxjpegd.lib wxpngd.lib wxzlibd.lib wxregexud.lib wxexpatd.lib kernel32.lib user32.lib gdi32.lib comdlg32.lib winspool.lib winmm.lib shell32.lib comctl32.lib ole32.lib oleaut32.lib uuid.lib rpcrt4.lib advapi32.lib wsock32.lib wxmsw29ud_core.lib wxbase29ud.lib opengl32.lib glu32.lib /nologo /dll /machine:i386 /out:"..\..\lib\vc_dll\wxmsw290ud_gl_vc_custom.dll" /libpath:"..\..\lib\vc_dll" /implib:"..\..\lib\vc_dll\wxmsw29ud_gl.lib" /debug
\r
194 # ADD LINK32 wxtiffd.lib wxjpegd.lib wxpngd.lib wxzlibd.lib wxregexud.lib wxexpatd.lib kernel32.lib user32.lib gdi32.lib comdlg32.lib winspool.lib winmm.lib shell32.lib comctl32.lib ole32.lib oleaut32.lib uuid.lib rpcrt4.lib advapi32.lib wsock32.lib wxmsw29ud_core.lib wxbase29ud.lib opengl32.lib glu32.lib /nologo /dll /machine:i386 /out:"..\..\lib\vc_dll\wxmsw290ud_gl_vc_custom.dll" /libpath:"..\..\lib\vc_dll" /implib:"..\..\lib\vc_dll\wxmsw29ud_gl.lib" /debug
\r
196 !ELSEIF "$(CFG)" == "gl - Win32 DLL Release"
\r
198 # PROP BASE Use_MFC 0
\r
199 # PROP BASE Use_Debug_Libraries 0
\r
200 # PROP BASE Output_Dir "..\..\lib\vc_dll"
\r
201 # PROP BASE Intermediate_Dir "vc_mswdll\gl"
\r
202 # PROP BASE Target_Dir ""
\r
204 # PROP Use_Debug_Libraries 0
\r
205 # PROP Output_Dir "..\..\lib\vc_dll"
\r
206 # PROP Intermediate_Dir "vc_mswdll\gl"
\r
207 # PROP Target_Dir ""
\r
208 # ADD BASE CPP /nologo /FD /MD /O2 /GR /EHsc /I "..\..\lib\vc_dll\msw" /I "..\..\include" /W4 /Yu"wx/wxprec.h" /Fp"vc_mswdll\wxprec_gldll.pch" /Fd..\..\lib\vc_dll\wxmsw290_gl_vc_custom.pdb /I "..\..\src\tiff\libtiff" /I "..\..\src\jpeg" /I "..\..\src\png" /I "..\..\src\zlib" /I "..\..\src\regex" /I "..\..\src\expat\lib" /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "__WXMSW__" /D wxUSE_UNICODE=0 /D "WXBUILDING" /D "WXUSINGDLL" /D "WXMAKINGDLL_GL" /c
\r
209 # ADD CPP /nologo /FD /MD /O2 /GR /EHsc /I "..\..\lib\vc_dll\msw" /I "..\..\include" /W4 /Yu"wx/wxprec.h" /Fp"vc_mswdll\wxprec_gldll.pch" /Fd..\..\lib\vc_dll\wxmsw290_gl_vc_custom.pdb /I "..\..\src\tiff\libtiff" /I "..\..\src\jpeg" /I "..\..\src\png" /I "..\..\src\zlib" /I "..\..\src\regex" /I "..\..\src\expat\lib" /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "__WXMSW__" /D wxUSE_UNICODE=0 /D "WXBUILDING" /D "WXUSINGDLL" /D "WXMAKINGDLL_GL" /c
\r
210 # ADD BASE MTL /nologo /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "__WXMSW__" /D wxUSE_UNICODE=0 /D "WXBUILDING" /D "WXUSINGDLL" /D "WXMAKINGDLL_GL" /mktyplib203 /win32
\r
211 # ADD MTL /nologo /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "__WXMSW__" /D wxUSE_UNICODE=0 /D "WXBUILDING" /D "WXUSINGDLL" /D "WXMAKINGDLL_GL" /mktyplib203 /win32
\r
212 # ADD BASE RSC /l 0x409 /d "__WXMSW__" /d wxUSE_UNICODE=0 /i "..\..\lib\vc_dll\msw" /i "..\..\include" /d "WXBUILDING" /d WXDLLNAME=wxmsw290_gl_vc_custom /i "..\..\src\tiff\libtiff" /i "..\..\src\jpeg" /i "..\..\src\png" /i "..\..\src\zlib" /i "..\..\src\regex" /i "..\..\src\expat\lib" /d "WXUSINGDLL" /d WXMAKINGDLL_GL
\r
213 # ADD RSC /l 0x409 /d "__WXMSW__" /d wxUSE_UNICODE=0 /i "..\..\lib\vc_dll\msw" /i "..\..\include" /d "WXBUILDING" /d WXDLLNAME=wxmsw290_gl_vc_custom /i "..\..\src\tiff\libtiff" /i "..\..\src\jpeg" /i "..\..\src\png" /i "..\..\src\zlib" /i "..\..\src\regex" /i "..\..\src\expat\lib" /d "WXUSINGDLL" /d WXMAKINGDLL_GL
\r
215 # ADD BASE BSC32 /nologo
\r
216 # ADD BSC32 /nologo
\r
218 # ADD BASE LINK32 wxtiff.lib wxjpeg.lib wxpng.lib wxzlib.lib wxregex.lib wxexpat.lib kernel32.lib user32.lib gdi32.lib comdlg32.lib winspool.lib winmm.lib shell32.lib comctl32.lib ole32.lib oleaut32.lib uuid.lib rpcrt4.lib advapi32.lib wsock32.lib wxmsw29_core.lib wxbase29.lib opengl32.lib glu32.lib /nologo /dll /machine:i386 /out:"..\..\lib\vc_dll\wxmsw290_gl_vc_custom.dll" /libpath:"..\..\lib\vc_dll" /implib:"..\..\lib\vc_dll\wxmsw29_gl.lib"
\r
219 # ADD LINK32 wxtiff.lib wxjpeg.lib wxpng.lib wxzlib.lib wxregex.lib wxexpat.lib kernel32.lib user32.lib gdi32.lib comdlg32.lib winspool.lib winmm.lib shell32.lib comctl32.lib ole32.lib oleaut32.lib uuid.lib rpcrt4.lib advapi32.lib wsock32.lib wxmsw29_core.lib wxbase29.lib opengl32.lib glu32.lib /nologo /dll /machine:i386 /out:"..\..\lib\vc_dll\wxmsw290_gl_vc_custom.dll" /libpath:"..\..\lib\vc_dll" /implib:"..\..\lib\vc_dll\wxmsw29_gl.lib"
\r
221 !ELSEIF "$(CFG)" == "gl - Win32 DLL Debug"
\r
223 # PROP BASE Use_MFC 0
\r
224 # PROP BASE Use_Debug_Libraries 1
\r
225 # PROP BASE Output_Dir "..\..\lib\vc_dll"
\r
226 # PROP BASE Intermediate_Dir "vc_mswddll\gl"
\r
227 # PROP BASE Target_Dir ""
\r
229 # PROP Use_Debug_Libraries 1
\r
230 # PROP Output_Dir "..\..\lib\vc_dll"
\r
231 # PROP Intermediate_Dir "vc_mswddll\gl"
\r
232 # PROP Target_Dir ""
\r
233 # ADD BASE CPP /nologo /FD /MDd /Od /GR /EHsc /I "..\..\lib\vc_dll\mswd" /I "..\..\include" /W4 /Yu"wx/wxprec.h" /Fp"vc_mswddll\wxprec_gldll.pch" /Zi /Gm /GZ /Fd..\..\lib\vc_dll\wxmsw290d_gl_vc_custom.pdb /I "..\..\src\tiff\libtiff" /I "..\..\src\jpeg" /I "..\..\src\png" /I "..\..\src\zlib" /I "..\..\src\regex" /I "..\..\src\expat\lib" /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "_DEBUG" /D "__WXMSW__" /D "__WXDEBUG__" /D wxUSE_UNICODE=0 /D "WXBUILDING" /D "WXUSINGDLL" /D "WXMAKINGDLL_GL" /c
\r
234 # ADD CPP /nologo /FD /MDd /Od /GR /EHsc /I "..\..\lib\vc_dll\mswd" /I "..\..\include" /W4 /Yu"wx/wxprec.h" /Fp"vc_mswddll\wxprec_gldll.pch" /Zi /Gm /GZ /Fd..\..\lib\vc_dll\wxmsw290d_gl_vc_custom.pdb /I "..\..\src\tiff\libtiff" /I "..\..\src\jpeg" /I "..\..\src\png" /I "..\..\src\zlib" /I "..\..\src\regex" /I "..\..\src\expat\lib" /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "_DEBUG" /D "__WXMSW__" /D "__WXDEBUG__" /D wxUSE_UNICODE=0 /D "WXBUILDING" /D "WXUSINGDLL" /D "WXMAKINGDLL_GL" /c
\r
235 # ADD BASE MTL /nologo /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "_DEBUG" /D "__WXMSW__" /D "__WXDEBUG__" /D wxUSE_UNICODE=0 /D "WXBUILDING" /D "WXUSINGDLL" /D "WXMAKINGDLL_GL" /mktyplib203 /win32
\r
236 # ADD MTL /nologo /D "WIN32" /D "_USRDLL" /D "DLL_EXPORTS" /D "_DEBUG" /D "__WXMSW__" /D "__WXDEBUG__" /D wxUSE_UNICODE=0 /D "WXBUILDING" /D "WXUSINGDLL" /D "WXMAKINGDLL_GL" /mktyplib203 /win32
\r
237 # ADD BASE RSC /l 0x409 /d "_DEBUG" /d "__WXMSW__" /d "__WXDEBUG__" /d wxUSE_UNICODE=0 /i "..\..\lib\vc_dll\mswd" /i "..\..\include" /d "WXBUILDING" /d WXDLLNAME=wxmsw290d_gl_vc_custom /i "..\..\src\tiff\libtiff" /i "..\..\src\jpeg" /i "..\..\src\png" /i "..\..\src\zlib" /i "..\..\src\regex" /i "..\..\src\expat\lib" /d "WXUSINGDLL" /d WXMAKINGDLL_GL
\r
238 # ADD RSC /l 0x409 /d "_DEBUG" /d "__WXMSW__" /d "__WXDEBUG__" /d wxUSE_UNICODE=0 /i "..\..\lib\vc_dll\mswd" /i "..\..\include" /d "WXBUILDING" /d WXDLLNAME=wxmsw290d_gl_vc_custom /i "..\..\src\tiff\libtiff" /i "..\..\src\jpeg" /i "..\..\src\png" /i "..\..\src\zlib" /i "..\..\src\regex" /i "..\..\src\expat\lib" /d "WXUSINGDLL" /d WXMAKINGDLL_GL
\r
240 # ADD BASE BSC32 /nologo
\r
241 # ADD BSC32 /nologo
\r
243 # ADD BASE LINK32 wxtiffd.lib wxjpegd.lib wxpngd.lib wxzlibd.lib wxregexd.lib wxexpatd.lib kernel32.lib user32.lib gdi32.lib comdlg32.lib winspool.lib winmm.lib shell32.lib comctl32.lib ole32.lib oleaut32.lib uuid.lib rpcrt4.lib advapi32.lib wsock32.lib wxmsw29d_core.lib wxbase29d.lib opengl32.lib glu32.lib /nologo /dll /machine:i386 /out:"..\..\lib\vc_dll\wxmsw290d_gl_vc_custom.dll" /libpath:"..\..\lib\vc_dll" /implib:"..\..\lib\vc_dll\wxmsw29d_gl.lib" /debug
\r
244 # ADD LINK32 wxtiffd.lib wxjpegd.lib wxpngd.lib wxzlibd.lib wxregexd.lib wxexpatd.lib kernel32.lib user32.lib gdi32.lib comdlg32.lib winspool.lib winmm.lib shell32.lib comctl32.lib ole32.lib oleaut32.lib uuid.lib rpcrt4.lib advapi32.lib wsock32.lib wxmsw29d_core.lib wxbase29d.lib opengl32.lib glu32.lib /nologo /dll /machine:i386 /out:"..\..\lib\vc_dll\wxmsw290d_gl_vc_custom.dll" /libpath:"..\..\lib\vc_dll" /implib:"..\..\lib\vc_dll\wxmsw29d_gl.lib" /debug
\r
246 !ELSEIF "$(CFG)" == "gl - Win32 Universal Unicode Release"
\r
248 # PROP BASE Use_MFC 0
\r
249 # PROP BASE Use_Debug_Libraries 0
\r
250 # PROP BASE Output_Dir "..\..\lib\vc_lib"
\r
251 # PROP BASE Intermediate_Dir "vc_mswunivu\gl"
\r
252 # PROP BASE Target_Dir ""
\r
254 # PROP Use_Debug_Libraries 0
\r
255 # PROP Output_Dir "..\..\lib\vc_lib"
\r
256 # PROP Intermediate_Dir "vc_mswunivu\gl"
\r
257 # PROP Target_Dir ""
\r
258 # ADD BASE CPP /nologo /FD /MD /O2 /GR /EHsc /I "..\..\lib\vc_lib\mswunivu" /I "..\..\include" /W4 /Fd..\..\lib\vc_lib\wxmswuniv29u_gl.pdb /Yu"wx/wxprec.h" /Fp"vc_mswunivu\wxprec_gllib.pch" /I "..\..\src\tiff\libtiff" /I "..\..\src\jpeg" /I "..\..\src\png" /I "..\..\src\zlib" /I "..\..\src\regex" /I "..\..\src\expat\lib" /D "WIN32" /D "_LIB" /D "__WXMSW__" /D "__WXUNIVERSAL__" /D "_UNICODE" /D "WXBUILDING" /c
\r
259 # ADD CPP /nologo /FD /MD /O2 /GR /EHsc /I "..\..\lib\vc_lib\mswunivu" /I "..\..\include" /W4 /Fd..\..\lib\vc_lib\wxmswuniv29u_gl.pdb /Yu"wx/wxprec.h" /Fp"vc_mswunivu\wxprec_gllib.pch" /I "..\..\src\tiff\libtiff" /I "..\..\src\jpeg" /I "..\..\src\png" /I "..\..\src\zlib" /I "..\..\src\regex" /I "..\..\src\expat\lib" /D "WIN32" /D "_LIB" /D "__WXMSW__" /D "__WXUNIVERSAL__" /D "_UNICODE" /D "WXBUILDING" /c
\r
260 # ADD BASE RSC /l 0x409
\r
263 # ADD BASE BSC32 /nologo
\r
264 # ADD BSC32 /nologo
\r
265 LIB32=link.exe -lib
\r
266 # ADD BASE LIB32 /nologo /out:"..\..\lib\vc_lib\wxmswuniv29u_gl.lib"
\r
267 # ADD LIB32 /nologo /out:"..\..\lib\vc_lib\wxmswuniv29u_gl.lib"
\r
269 !ELSEIF "$(CFG)" == "gl - Win32 Universal Unicode Debug"
\r
271 # PROP BASE Use_MFC 0
\r
272 # PROP BASE Use_Debug_Libraries 1
\r
273 # PROP BASE Output_Dir "..\..\lib\vc_lib"
\r
274 # PROP BASE Intermediate_Dir "vc_mswunivud\gl"
\r
275 # PROP BASE Target_Dir ""
\r
277 # PROP Use_Debug_Libraries 1
\r
278 # PROP Output_Dir "..\..\lib\vc_lib"
\r
279 # PROP Intermediate_Dir "vc_mswunivud\gl"
\r
280 # PROP Target_Dir ""
\r
281 # ADD BASE CPP /nologo /FD /MDd /Od /GR /EHsc /I "..\..\lib\vc_lib\mswunivud" /I "..\..\include" /W4 /Zi /Gm /GZ /Fd..\..\lib\vc_lib\wxmswuniv29ud_gl.pdb /Yu"wx/wxprec.h" /Fp"vc_mswunivud\wxprec_gllib.pch" /I "..\..\src\tiff\libtiff" /I "..\..\src\jpeg" /I "..\..\src\png" /I "..\..\src\zlib" /I "..\..\src\regex" /I "..\..\src\expat\lib" /D "WIN32" /D "_LIB" /D "_DEBUG" /D "__WXMSW__" /D "__WXUNIVERSAL__" /D "__WXDEBUG__" /D "_UNICODE" /D "WXBUILDING" /c
\r
282 # ADD CPP /nologo /FD /MDd /Od /GR /EHsc /I "..\..\lib\vc_lib\mswunivud" /I "..\..\include" /W4 /Zi /Gm /GZ /Fd..\..\lib\vc_lib\wxmswuniv29ud_gl.pdb /Yu"wx/wxprec.h" /Fp"vc_mswunivud\wxprec_gllib.pch" /I "..\..\src\tiff\libtiff" /I "..\..\src\jpeg" /I "..\..\src\png" /I "..\..\src\zlib" /I "..\..\src\regex" /I "..\..\src\expat\lib" /D "WIN32" /D "_LIB" /D "_DEBUG" /D "__WXMSW__" /D "__WXUNIVERSAL__" /D "__WXDEBUG__" /D "_UNICODE" /D "WXBUILDING" /c
\r
283 # ADD BASE RSC /l 0x409
\r
286 # ADD BASE BSC32 /nologo
\r
287 # ADD BSC32 /nologo
\r
288 LIB32=link.exe -lib
\r
289 # ADD BASE LIB32 /nologo /out:"..\..\lib\vc_lib\wxmswuniv29ud_gl.lib"
\r
290 # ADD LIB32 /nologo /out:"..\..\lib\vc_lib\wxmswuniv29ud_gl.lib"
\r
292 !ELSEIF "$(CFG)" == "gl - Win32 Universal Release"
\r
294 # PROP BASE Use_MFC 0
\r
295 # PROP BASE Use_Debug_Libraries 0
\r
296 # PROP BASE Output_Dir "..\..\lib\vc_lib"
\r
297 # PROP BASE Intermediate_Dir "vc_mswuniv\gl"
\r
298 # PROP BASE Target_Dir ""
\r
300 # PROP Use_Debug_Libraries 0
\r
301 # PROP Output_Dir "..\..\lib\vc_lib"
\r
302 # PROP Intermediate_Dir "vc_mswuniv\gl"
\r
303 # PROP Target_Dir ""
\r
304 # ADD BASE CPP /nologo /FD /MD /O2 /GR /EHsc /I "..\..\lib\vc_lib\mswuniv" /I "..\..\include" /W4 /Fd..\..\lib\vc_lib\wxmswuniv29_gl.pdb /Yu"wx/wxprec.h" /Fp"vc_mswuniv\wxprec_gllib.pch" /I "..\..\src\tiff\libtiff" /I "..\..\src\jpeg" /I "..\..\src\png" /I "..\..\src\zlib" /I "..\..\src\regex" /I "..\..\src\expat\lib" /D "WIN32" /D "_LIB" /D "__WXMSW__" /D "__WXUNIVERSAL__" /D wxUSE_UNICODE=0 /D "WXBUILDING" /c
\r
305 # ADD CPP /nologo /FD /MD /O2 /GR /EHsc /I "..\..\lib\vc_lib\mswuniv" /I "..\..\include" /W4 /Fd..\..\lib\vc_lib\wxmswuniv29_gl.pdb /Yu"wx/wxprec.h" /Fp"vc_mswuniv\wxprec_gllib.pch" /I "..\..\src\tiff\libtiff" /I "..\..\src\jpeg" /I "..\..\src\png" /I "..\..\src\zlib" /I "..\..\src\regex" /I "..\..\src\expat\lib" /D "WIN32" /D "_LIB" /D "__WXMSW__" /D "__WXUNIVERSAL__" /D wxUSE_UNICODE=0 /D "WXBUILDING" /c
\r
306 # ADD BASE RSC /l 0x409
\r
309 # ADD BASE BSC32 /nologo
\r
310 # ADD BSC32 /nologo
\r
311 LIB32=link.exe -lib
\r
312 # ADD BASE LIB32 /nologo /out:"..\..\lib\vc_lib\wxmswuniv29_gl.lib"
\r
313 # ADD LIB32 /nologo /out:"..\..\lib\vc_lib\wxmswuniv29_gl.lib"
\r
315 !ELSEIF "$(CFG)" == "gl - Win32 Universal Debug"
\r
317 # PROP BASE Use_MFC 0
\r
318 # PROP BASE Use_Debug_Libraries 1
\r
319 # PROP BASE Output_Dir "..\..\lib\vc_lib"
\r
320 # PROP BASE Intermediate_Dir "vc_mswunivd\gl"
\r
321 # PROP BASE Target_Dir ""
\r
323 # PROP Use_Debug_Libraries 1
\r
324 # PROP Output_Dir "..\..\lib\vc_lib"
\r
325 # PROP Intermediate_Dir "vc_mswunivd\gl"
\r
326 # PROP Target_Dir ""
\r
327 # ADD BASE CPP /nologo /FD /MDd /Od /GR /EHsc /I "..\..\lib\vc_lib\mswunivd" /I "..\..\include" /W4 /Zi /Gm /GZ /Fd..\..\lib\vc_lib\wxmswuniv29d_gl.pdb /Yu"wx/wxprec.h" /Fp"vc_mswunivd\wxprec_gllib.pch" /I "..\..\src\tiff\libtiff" /I "..\..\src\jpeg" /I "..\..\src\png" /I "..\..\src\zlib" /I "..\..\src\regex" /I "..\..\src\expat\lib" /D "WIN32" /D "_LIB" /D "_DEBUG" /D "__WXMSW__" /D "__WXUNIVERSAL__" /D "__WXDEBUG__" /D wxUSE_UNICODE=0 /D "WXBUILDING" /c
\r
328 # ADD CPP /nologo /FD /MDd /Od /GR /EHsc /I "..\..\lib\vc_lib\mswunivd" /I "..\..\include" /W4 /Zi /Gm /GZ /Fd..\..\lib\vc_lib\wxmswuniv29d_gl.pdb /Yu"wx/wxprec.h" /Fp"vc_mswunivd\wxprec_gllib.pch" /I "..\..\src\tiff\libtiff" /I "..\..\src\jpeg" /I "..\..\src\png" /I "..\..\src\zlib" /I "..\..\src\regex" /I "..\..\src\expat\lib" /D "WIN32" /D "_LIB" /D "_DEBUG" /D "__WXMSW__" /D "__WXUNIVERSAL__" /D "__WXDEBUG__" /D wxUSE_UNICODE=0 /D "WXBUILDING" /c
\r
329 # ADD BASE RSC /l 0x409
\r
332 # ADD BASE BSC32 /nologo
\r
333 # ADD BSC32 /nologo
\r
334 LIB32=link.exe -lib
\r
335 # ADD BASE LIB32 /nologo /out:"..\..\lib\vc_lib\wxmswuniv29d_gl.lib"
\r
336 # ADD LIB32 /nologo /out:"..\..\lib\vc_lib\wxmswuniv29d_gl.lib"
\r
338 !ELSEIF "$(CFG)" == "gl - Win32 Unicode Release"
\r
340 # PROP BASE Use_MFC 0
\r
341 # PROP BASE Use_Debug_Libraries 0
\r
342 # PROP BASE Output_Dir "..\..\lib\vc_lib"
\r
343 # PROP BASE Intermediate_Dir "vc_mswu\gl"
\r
344 # PROP BASE Target_Dir ""
\r
346 # PROP Use_Debug_Libraries 0
\r
347 # PROP Output_Dir "..\..\lib\vc_lib"
\r
348 # PROP Intermediate_Dir "vc_mswu\gl"
\r
349 # PROP Target_Dir ""
\r
350 # ADD BASE CPP /nologo /FD /MD /O2 /GR /EHsc /I "..\..\lib\vc_lib\mswu" /I "..\..\include" /W4 /Fd..\..\lib\vc_lib\wxmsw29u_gl.pdb /Yu"wx/wxprec.h" /Fp"vc_mswu\wxprec_gllib.pch" /I "..\..\src\tiff\libtiff" /I "..\..\src\jpeg" /I "..\..\src\png" /I "..\..\src\zlib" /I "..\..\src\regex" /I "..\..\src\expat\lib" /D "WIN32" /D "_LIB" /D "__WXMSW__" /D "_UNICODE" /D "WXBUILDING" /c
\r
351 # ADD CPP /nologo /FD /MD /O2 /GR /EHsc /I "..\..\lib\vc_lib\mswu" /I "..\..\include" /W4 /Fd..\..\lib\vc_lib\wxmsw29u_gl.pdb /Yu"wx/wxprec.h" /Fp"vc_mswu\wxprec_gllib.pch" /I "..\..\src\tiff\libtiff" /I "..\..\src\jpeg" /I "..\..\src\png" /I "..\..\src\zlib" /I "..\..\src\regex" /I "..\..\src\expat\lib" /D "WIN32" /D "_LIB" /D "__WXMSW__" /D "_UNICODE" /D "WXBUILDING" /c
\r
352 # ADD BASE RSC /l 0x409
\r
355 # ADD BASE BSC32 /nologo
\r
356 # ADD BSC32 /nologo
\r
357 LIB32=link.exe -lib
\r
358 # ADD BASE LIB32 /nologo /out:"..\..\lib\vc_lib\wxmsw29u_gl.lib"
\r
359 # ADD LIB32 /nologo /out:"..\..\lib\vc_lib\wxmsw29u_gl.lib"
\r
361 !ELSEIF "$(CFG)" == "gl - Win32 Unicode Debug"
\r
363 # PROP BASE Use_MFC 0
\r
364 # PROP BASE Use_Debug_Libraries 1
\r
365 # PROP BASE Output_Dir "..\..\lib\vc_lib"
\r
366 # PROP BASE Intermediate_Dir "vc_mswud\gl"
\r
367 # PROP BASE Target_Dir ""
\r
369 # PROP Use_Debug_Libraries 1
\r
370 # PROP Output_Dir "..\..\lib\vc_lib"
\r
371 # PROP Intermediate_Dir "vc_mswud\gl"
\r
372 # PROP Target_Dir ""
\r
373 # ADD BASE CPP /nologo /FD /MDd /Od /GR /EHsc /I "..\..\lib\vc_lib\mswud" /I "..\..\include" /W4 /Zi /Gm /GZ /Fd..\..\lib\vc_lib\wxmsw29ud_gl.pdb /Yu"wx/wxprec.h" /Fp"vc_mswud\wxprec_gllib.pch" /I "..\..\src\tiff\libtiff" /I "..\..\src\jpeg" /I "..\..\src\png" /I "..\..\src\zlib" /I "..\..\src\regex" /I "..\..\src\expat\lib" /D "WIN32" /D "_LIB" /D "_DEBUG" /D "__WXMSW__" /D "__WXDEBUG__" /D "_UNICODE" /D "WXBUILDING" /c
\r
374 # ADD CPP /nologo /FD /MDd /Od /GR /EHsc /I "..\..\lib\vc_lib\mswud" /I "..\..\include" /W4 /Zi /Gm /GZ /Fd..\..\lib\vc_lib\wxmsw29ud_gl.pdb /Yu"wx/wxprec.h" /Fp"vc_mswud\wxprec_gllib.pch" /I "..\..\src\tiff\libtiff" /I "..\..\src\jpeg" /I "..\..\src\png" /I "..\..\src\zlib" /I "..\..\src\regex" /I "..\..\src\expat\lib" /D "WIN32" /D "_LIB" /D "_DEBUG" /D "__WXMSW__" /D "__WXDEBUG__" /D "_UNICODE" /D "WXBUILDING" /c
\r
375 # ADD BASE RSC /l 0x409
\r
378 # ADD BASE BSC32 /nologo
\r
379 # ADD BSC32 /nologo
\r
380 LIB32=link.exe -lib
\r
381 # ADD BASE LIB32 /nologo /out:"..\..\lib\vc_lib\wxmsw29ud_gl.lib"
\r
382 # ADD LIB32 /nologo /out:"..\..\lib\vc_lib\wxmsw29ud_gl.lib"
\r
384 !ELSEIF "$(CFG)" == "gl - Win32 Release"
\r
386 # PROP BASE Use_MFC 0
\r
387 # PROP BASE Use_Debug_Libraries 0
\r
388 # PROP BASE Output_Dir "..\..\lib\vc_lib"
\r
389 # PROP BASE Intermediate_Dir "vc_msw\gl"
\r
390 # PROP BASE Target_Dir ""
\r
392 # PROP Use_Debug_Libraries 0
\r
393 # PROP Output_Dir "..\..\lib\vc_lib"
\r
394 # PROP Intermediate_Dir "vc_msw\gl"
\r
395 # PROP Target_Dir ""
\r
396 # ADD BASE CPP /nologo /FD /MD /O2 /GR /EHsc /I "..\..\lib\vc_lib\msw" /I "..\..\include" /W4 /Fd..\..\lib\vc_lib\wxmsw29_gl.pdb /Yu"wx/wxprec.h" /Fp"vc_msw\wxprec_gllib.pch" /I "..\..\src\tiff\libtiff" /I "..\..\src\jpeg" /I "..\..\src\png" /I "..\..\src\zlib" /I "..\..\src\regex" /I "..\..\src\expat\lib" /D "WIN32" /D "_LIB" /D "__WXMSW__" /D wxUSE_UNICODE=0 /D "WXBUILDING" /c
\r
397 # ADD CPP /nologo /FD /MD /O2 /GR /EHsc /I "..\..\lib\vc_lib\msw" /I "..\..\include" /W4 /Fd..\..\lib\vc_lib\wxmsw29_gl.pdb /Yu"wx/wxprec.h" /Fp"vc_msw\wxprec_gllib.pch" /I "..\..\src\tiff\libtiff" /I "..\..\src\jpeg" /I "..\..\src\png" /I "..\..\src\zlib" /I "..\..\src\regex" /I "..\..\src\expat\lib" /D "WIN32" /D "_LIB" /D "__WXMSW__" /D wxUSE_UNICODE=0 /D "WXBUILDING" /c
\r
398 # ADD BASE RSC /l 0x409
\r
401 # ADD BASE BSC32 /nologo
\r
402 # ADD BSC32 /nologo
\r
403 LIB32=link.exe -lib
\r
404 # ADD BASE LIB32 /nologo /out:"..\..\lib\vc_lib\wxmsw29_gl.lib"
\r
405 # ADD LIB32 /nologo /out:"..\..\lib\vc_lib\wxmsw29_gl.lib"
\r
407 !ELSEIF "$(CFG)" == "gl - Win32 Debug"
\r
409 # PROP BASE Use_MFC 0
\r
410 # PROP BASE Use_Debug_Libraries 1
\r
411 # PROP BASE Output_Dir "..\..\lib\vc_lib"
\r
412 # PROP BASE Intermediate_Dir "vc_mswd\gl"
\r
413 # PROP BASE Target_Dir ""
\r
415 # PROP Use_Debug_Libraries 1
\r
416 # PROP Output_Dir "..\..\lib\vc_lib"
\r
417 # PROP Intermediate_Dir "vc_mswd\gl"
\r
418 # PROP Target_Dir ""
\r
419 # ADD BASE CPP /nologo /FD /MDd /Od /GR /EHsc /I "..\..\lib\vc_lib\mswd" /I "..\..\include" /W4 /Zi /Gm /GZ /Fd..\..\lib\vc_lib\wxmsw29d_gl.pdb /Yu"wx/wxprec.h" /Fp"vc_mswd\wxprec_gllib.pch" /I "..\..\src\tiff\libtiff" /I "..\..\src\jpeg" /I "..\..\src\png" /I "..\..\src\zlib" /I "..\..\src\regex" /I "..\..\src\expat\lib" /D "WIN32" /D "_LIB" /D "_DEBUG" /D "__WXMSW__" /D "__WXDEBUG__" /D wxUSE_UNICODE=0 /D "WXBUILDING" /c
\r
420 # ADD CPP /nologo /FD /MDd /Od /GR /EHsc /I "..\..\lib\vc_lib\mswd" /I "..\..\include" /W4 /Zi /Gm /GZ /Fd..\..\lib\vc_lib\wxmsw29d_gl.pdb /Yu"wx/wxprec.h" /Fp"vc_mswd\wxprec_gllib.pch" /I "..\..\src\tiff\libtiff" /I "..\..\src\jpeg" /I "..\..\src\png" /I "..\..\src\zlib" /I "..\..\src\regex" /I "..\..\src\expat\lib" /D "WIN32" /D "_LIB" /D "_DEBUG" /D "__WXMSW__" /D "__WXDEBUG__" /D wxUSE_UNICODE=0 /D "WXBUILDING" /c
\r
421 # ADD BASE RSC /l 0x409
\r
424 # ADD BASE BSC32 /nologo
\r
425 # ADD BSC32 /nologo
\r
426 LIB32=link.exe -lib
\r
427 # ADD BASE LIB32 /nologo /out:"..\..\lib\vc_lib\wxmsw29d_gl.lib"
\r
428 # ADD LIB32 /nologo /out:"..\..\lib\vc_lib\wxmsw29d_gl.lib"
\r
434 # Name "gl - Win32 DLL Universal Unicode Release"
\r
435 # Name "gl - Win32 DLL Universal Unicode Debug"
\r
436 # Name "gl - Win32 DLL Universal Release"
\r
437 # Name "gl - Win32 DLL Universal Debug"
\r
438 # Name "gl - Win32 DLL Unicode Release"
\r
439 # Name "gl - Win32 DLL Unicode Debug"
\r
440 # Name "gl - Win32 DLL Release"
\r
441 # Name "gl - Win32 DLL Debug"
\r
442 # Name "gl - Win32 Universal Unicode Release"
\r
443 # Name "gl - Win32 Universal Unicode Debug"
\r
444 # Name "gl - Win32 Universal Release"
\r
445 # Name "gl - Win32 Universal Debug"
\r
446 # Name "gl - Win32 Unicode Release"
\r
447 # Name "gl - Win32 Unicode Debug"
\r
448 # Name "gl - Win32 Release"
\r
449 # Name "gl - Win32 Debug"
\r
450 # Begin Group "Common Sources"
\r
452 # PROP Default_Filter ""
\r
453 # Begin Source File
\r
455 SOURCE=..\..\src\common\dummy.cpp
\r
456 # ADD BASE CPP /Yc"wx/wxprec.h"
\r
457 # ADD CPP /Yc"wx/wxprec.h"
\r
459 # Begin Source File
\r
461 SOURCE=..\..\src\common\glcmn.cpp
\r
464 # Begin Group "MSW Sources"
\r
466 # PROP Default_Filter ""
\r
467 # Begin Source File
\r
469 SOURCE=..\..\src\msw\glcanvas.cpp
\r
471 # Begin Source File
\r
473 SOURCE=..\..\src\msw\version.rc
\r
475 !IF "$(CFG)" == "gl - Win32 DLL Universal Unicode Release"
\r
478 !ELSEIF "$(CFG)" == "gl - Win32 DLL Universal Unicode Debug"
\r
481 !ELSEIF "$(CFG)" == "gl - Win32 DLL Universal Release"
\r
484 !ELSEIF "$(CFG)" == "gl - Win32 DLL Universal Debug"
\r
487 !ELSEIF "$(CFG)" == "gl - Win32 DLL Unicode Release"
\r
490 !ELSEIF "$(CFG)" == "gl - Win32 DLL Unicode Debug"
\r
493 !ELSEIF "$(CFG)" == "gl - Win32 DLL Release"
\r
496 !ELSEIF "$(CFG)" == "gl - Win32 DLL Debug"
\r
499 !ELSEIF "$(CFG)" == "gl - Win32 Universal Unicode Release"
\r
501 # PROP Exclude_From_Build 1
\r
503 !ELSEIF "$(CFG)" == "gl - Win32 Universal Unicode Debug"
\r
505 # PROP Exclude_From_Build 1
\r
507 !ELSEIF "$(CFG)" == "gl - Win32 Universal Release"
\r
509 # PROP Exclude_From_Build 1
\r
511 !ELSEIF "$(CFG)" == "gl - Win32 Universal Debug"
\r
513 # PROP Exclude_From_Build 1
\r
515 !ELSEIF "$(CFG)" == "gl - Win32 Unicode Release"
\r
517 # PROP Exclude_From_Build 1
\r
519 !ELSEIF "$(CFG)" == "gl - Win32 Unicode Debug"
\r
521 # PROP Exclude_From_Build 1
\r
523 !ELSEIF "$(CFG)" == "gl - Win32 Release"
\r
525 # PROP Exclude_From_Build 1
\r
527 !ELSEIF "$(CFG)" == "gl - Win32 Debug"
\r
529 # PROP Exclude_From_Build 1
\r
535 # Begin Group "Setup Headers"
\r
537 # PROP Default_Filter ""
\r
538 # Begin Source File
\r
540 SOURCE=..\..\include\wx\univ\setup.h
\r
542 !IF "$(CFG)" == "gl - Win32 DLL Universal Unicode Release"
\r
544 # Begin Custom Build - Creating ..\..\lib\vc_dll\mswunivu\wx\setup.h
\r
545 InputPath=..\..\include\wx\univ\setup.h
\r
547 "..\..\lib\vc_dll\mswunivu\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
\r
548 copy "$(InputPath)" ..\..\lib\vc_dll\mswunivu\wx\setup.h
\r
552 !ELSEIF "$(CFG)" == "gl - Win32 DLL Universal Unicode Debug"
\r
554 # Begin Custom Build - Creating ..\..\lib\vc_dll\mswunivud\wx\setup.h
\r
555 InputPath=..\..\include\wx\univ\setup.h
\r
557 "..\..\lib\vc_dll\mswunivud\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
\r
558 copy "$(InputPath)" ..\..\lib\vc_dll\mswunivud\wx\setup.h
\r
562 !ELSEIF "$(CFG)" == "gl - Win32 DLL Universal Release"
\r
564 # Begin Custom Build - Creating ..\..\lib\vc_dll\mswuniv\wx\setup.h
\r
565 InputPath=..\..\include\wx\univ\setup.h
\r
567 "..\..\lib\vc_dll\mswuniv\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
\r
568 copy "$(InputPath)" ..\..\lib\vc_dll\mswuniv\wx\setup.h
\r
572 !ELSEIF "$(CFG)" == "gl - Win32 DLL Universal Debug"
\r
574 # Begin Custom Build - Creating ..\..\lib\vc_dll\mswunivd\wx\setup.h
\r
575 InputPath=..\..\include\wx\univ\setup.h
\r
577 "..\..\lib\vc_dll\mswunivd\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
\r
578 copy "$(InputPath)" ..\..\lib\vc_dll\mswunivd\wx\setup.h
\r
582 !ELSEIF "$(CFG)" == "gl - Win32 DLL Unicode Release"
\r
584 # Begin Custom Build -
\r
588 !ELSEIF "$(CFG)" == "gl - Win32 DLL Unicode Debug"
\r
590 # Begin Custom Build -
\r
594 !ELSEIF "$(CFG)" == "gl - Win32 DLL Release"
\r
596 # Begin Custom Build -
\r
600 !ELSEIF "$(CFG)" == "gl - Win32 DLL Debug"
\r
602 # Begin Custom Build -
\r
606 !ELSEIF "$(CFG)" == "gl - Win32 Universal Unicode Release"
\r
608 # Begin Custom Build - Creating ..\..\lib\vc_lib\mswunivu\wx\setup.h
\r
609 InputPath=..\..\include\wx\univ\setup.h
\r
611 "..\..\lib\vc_lib\mswunivu\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
\r
612 copy "$(InputPath)" ..\..\lib\vc_lib\mswunivu\wx\setup.h
\r
616 !ELSEIF "$(CFG)" == "gl - Win32 Universal Unicode Debug"
\r
618 # Begin Custom Build - Creating ..\..\lib\vc_lib\mswunivud\wx\setup.h
\r
619 InputPath=..\..\include\wx\univ\setup.h
\r
621 "..\..\lib\vc_lib\mswunivud\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
\r
622 copy "$(InputPath)" ..\..\lib\vc_lib\mswunivud\wx\setup.h
\r
626 !ELSEIF "$(CFG)" == "gl - Win32 Universal Release"
\r
628 # Begin Custom Build - Creating ..\..\lib\vc_lib\mswuniv\wx\setup.h
\r
629 InputPath=..\..\include\wx\univ\setup.h
\r
631 "..\..\lib\vc_lib\mswuniv\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
\r
632 copy "$(InputPath)" ..\..\lib\vc_lib\mswuniv\wx\setup.h
\r
636 !ELSEIF "$(CFG)" == "gl - Win32 Universal Debug"
\r
638 # Begin Custom Build - Creating ..\..\lib\vc_lib\mswunivd\wx\setup.h
\r
639 InputPath=..\..\include\wx\univ\setup.h
\r
641 "..\..\lib\vc_lib\mswunivd\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
\r
642 copy "$(InputPath)" ..\..\lib\vc_lib\mswunivd\wx\setup.h
\r
646 !ELSEIF "$(CFG)" == "gl - Win32 Unicode Release"
\r
648 # Begin Custom Build -
\r
652 !ELSEIF "$(CFG)" == "gl - Win32 Unicode Debug"
\r
654 # Begin Custom Build -
\r
658 !ELSEIF "$(CFG)" == "gl - Win32 Release"
\r
660 # Begin Custom Build -
\r
664 !ELSEIF "$(CFG)" == "gl - Win32 Debug"
\r
666 # Begin Custom Build -
\r
673 # Begin Source File
\r
675 SOURCE=..\..\include\wx\msw\setup.h
\r
677 !IF "$(CFG)" == "gl - Win32 DLL Universal Unicode Release"
\r
679 # Begin Custom Build -
\r
683 !ELSEIF "$(CFG)" == "gl - Win32 DLL Universal Unicode Debug"
\r
685 # Begin Custom Build -
\r
689 !ELSEIF "$(CFG)" == "gl - Win32 DLL Universal Release"
\r
691 # Begin Custom Build -
\r
695 !ELSEIF "$(CFG)" == "gl - Win32 DLL Universal Debug"
\r
697 # Begin Custom Build -
\r
701 !ELSEIF "$(CFG)" == "gl - Win32 DLL Unicode Release"
\r
703 # Begin Custom Build - Creating ..\..\lib\vc_dll\mswu\wx\setup.h
\r
704 InputPath=..\..\include\wx\msw\setup.h
\r
706 "..\..\lib\vc_dll\mswu\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
\r
707 copy "$(InputPath)" ..\..\lib\vc_dll\mswu\wx\setup.h
\r
711 !ELSEIF "$(CFG)" == "gl - Win32 DLL Unicode Debug"
\r
713 # Begin Custom Build - Creating ..\..\lib\vc_dll\mswud\wx\setup.h
\r
714 InputPath=..\..\include\wx\msw\setup.h
\r
716 "..\..\lib\vc_dll\mswud\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
\r
717 copy "$(InputPath)" ..\..\lib\vc_dll\mswud\wx\setup.h
\r
721 !ELSEIF "$(CFG)" == "gl - Win32 DLL Release"
\r
723 # Begin Custom Build - Creating ..\..\lib\vc_dll\msw\wx\setup.h
\r
724 InputPath=..\..\include\wx\msw\setup.h
\r
726 "..\..\lib\vc_dll\msw\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
\r
727 copy "$(InputPath)" ..\..\lib\vc_dll\msw\wx\setup.h
\r
731 !ELSEIF "$(CFG)" == "gl - Win32 DLL Debug"
\r
733 # Begin Custom Build - Creating ..\..\lib\vc_dll\mswd\wx\setup.h
\r
734 InputPath=..\..\include\wx\msw\setup.h
\r
736 "..\..\lib\vc_dll\mswd\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
\r
737 copy "$(InputPath)" ..\..\lib\vc_dll\mswd\wx\setup.h
\r
741 !ELSEIF "$(CFG)" == "gl - Win32 Universal Unicode Release"
\r
743 # Begin Custom Build -
\r
747 !ELSEIF "$(CFG)" == "gl - Win32 Universal Unicode Debug"
\r
749 # Begin Custom Build -
\r
753 !ELSEIF "$(CFG)" == "gl - Win32 Universal Release"
\r
755 # Begin Custom Build -
\r
759 !ELSEIF "$(CFG)" == "gl - Win32 Universal Debug"
\r
761 # Begin Custom Build -
\r
765 !ELSEIF "$(CFG)" == "gl - Win32 Unicode Release"
\r
767 # Begin Custom Build - Creating ..\..\lib\vc_lib\mswu\wx\setup.h
\r
768 InputPath=..\..\include\wx\msw\setup.h
\r
770 "..\..\lib\vc_lib\mswu\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
\r
771 copy "$(InputPath)" ..\..\lib\vc_lib\mswu\wx\setup.h
\r
775 !ELSEIF "$(CFG)" == "gl - Win32 Unicode Debug"
\r
777 # Begin Custom Build - Creating ..\..\lib\vc_lib\mswud\wx\setup.h
\r
778 InputPath=..\..\include\wx\msw\setup.h
\r
780 "..\..\lib\vc_lib\mswud\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
\r
781 copy "$(InputPath)" ..\..\lib\vc_lib\mswud\wx\setup.h
\r
785 !ELSEIF "$(CFG)" == "gl - Win32 Release"
\r
787 # Begin Custom Build - Creating ..\..\lib\vc_lib\msw\wx\setup.h
\r
788 InputPath=..\..\include\wx\msw\setup.h
\r
790 "..\..\lib\vc_lib\msw\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
\r
791 copy "$(InputPath)" ..\..\lib\vc_lib\msw\wx\setup.h
\r
795 !ELSEIF "$(CFG)" == "gl - Win32 Debug"
\r
797 # Begin Custom Build - Creating ..\..\lib\vc_lib\mswd\wx\setup.h
\r
798 InputPath=..\..\include\wx\msw\setup.h
\r
800 "..\..\lib\vc_lib\mswd\wx\setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
\r
801 copy "$(InputPath)" ..\..\lib\vc_lib\mswd\wx\setup.h
\r
809 # Begin Group "MSW Headers"
\r
811 # PROP Default_Filter ""
\r
812 # Begin Source File
\r
814 SOURCE=..\..\include\wx\msw\genrcdefs.h
\r
816 !IF "$(CFG)" == "gl - Win32 DLL Universal Unicode Release"
\r
818 # Begin Custom Build - Creating ..\..\lib\vc_dll\mswunivu\wx\msw\rcdefs.h
\r
819 InputPath=..\..\include\wx\msw\genrcdefs.h
\r
821 "..\..\lib\vc_dll\mswunivu\wx\msw\rcdefs.h" : "$(SOURCE)" "..\..\lib\vc_dll\mswunivu\wx\msw"
\r
822 cl /EP /nologo "$(InputPath)" > "..\..\lib\vc_dll\mswunivu\wx\msw\rcdefs.h"
\r
826 !ELSEIF "$(CFG)" == "gl - Win32 DLL Universal Unicode Debug"
\r
828 # Begin Custom Build - Creating ..\..\lib\vc_dll\mswunivud\wx\msw\rcdefs.h
\r
829 InputPath=..\..\include\wx\msw\genrcdefs.h
\r
831 "..\..\lib\vc_dll\mswunivud\wx\msw\rcdefs.h" : "$(SOURCE)" "..\..\lib\vc_dll\mswunivud\wx\msw"
\r
832 cl /EP /nologo "$(InputPath)" > "..\..\lib\vc_dll\mswunivud\wx\msw\rcdefs.h"
\r
836 !ELSEIF "$(CFG)" == "gl - Win32 DLL Universal Release"
\r
838 # Begin Custom Build - Creating ..\..\lib\vc_dll\mswuniv\wx\msw\rcdefs.h
\r
839 InputPath=..\..\include\wx\msw\genrcdefs.h
\r
841 "..\..\lib\vc_dll\mswuniv\wx\msw\rcdefs.h" : "$(SOURCE)" "..\..\lib\vc_dll\mswuniv\wx\msw"
\r
842 cl /EP /nologo "$(InputPath)" > "..\..\lib\vc_dll\mswuniv\wx\msw\rcdefs.h"
\r
846 !ELSEIF "$(CFG)" == "gl - Win32 DLL Universal Debug"
\r
848 # Begin Custom Build - Creating ..\..\lib\vc_dll\mswunivd\wx\msw\rcdefs.h
\r
849 InputPath=..\..\include\wx\msw\genrcdefs.h
\r
851 "..\..\lib\vc_dll\mswunivd\wx\msw\rcdefs.h" : "$(SOURCE)" "..\..\lib\vc_dll\mswunivd\wx\msw"
\r
852 cl /EP /nologo "$(InputPath)" > "..\..\lib\vc_dll\mswunivd\wx\msw\rcdefs.h"
\r
856 !ELSEIF "$(CFG)" == "gl - Win32 DLL Unicode Release"
\r
858 # Begin Custom Build - Creating ..\..\lib\vc_dll\mswu\wx\msw\rcdefs.h
\r
859 InputPath=..\..\include\wx\msw\genrcdefs.h
\r
861 "..\..\lib\vc_dll\mswu\wx\msw\rcdefs.h" : "$(SOURCE)" "..\..\lib\vc_dll\mswu\wx\msw"
\r
862 cl /EP /nologo "$(InputPath)" > "..\..\lib\vc_dll\mswu\wx\msw\rcdefs.h"
\r
866 !ELSEIF "$(CFG)" == "gl - Win32 DLL Unicode Debug"
\r
868 # Begin Custom Build - Creating ..\..\lib\vc_dll\mswud\wx\msw\rcdefs.h
\r
869 InputPath=..\..\include\wx\msw\genrcdefs.h
\r
871 "..\..\lib\vc_dll\mswud\wx\msw\rcdefs.h" : "$(SOURCE)" "..\..\lib\vc_dll\mswud\wx\msw"
\r
872 cl /EP /nologo "$(InputPath)" > "..\..\lib\vc_dll\mswud\wx\msw\rcdefs.h"
\r
876 !ELSEIF "$(CFG)" == "gl - Win32 DLL Release"
\r
878 # Begin Custom Build - Creating ..\..\lib\vc_dll\msw\wx\msw\rcdefs.h
\r
879 InputPath=..\..\include\wx\msw\genrcdefs.h
\r
881 "..\..\lib\vc_dll\msw\wx\msw\rcdefs.h" : "$(SOURCE)" "..\..\lib\vc_dll\msw\wx\msw"
\r
882 cl /EP /nologo "$(InputPath)" > "..\..\lib\vc_dll\msw\wx\msw\rcdefs.h"
\r
886 !ELSEIF "$(CFG)" == "gl - Win32 DLL Debug"
\r
888 # Begin Custom Build - Creating ..\..\lib\vc_dll\mswd\wx\msw\rcdefs.h
\r
889 InputPath=..\..\include\wx\msw\genrcdefs.h
\r
891 "..\..\lib\vc_dll\mswd\wx\msw\rcdefs.h" : "$(SOURCE)" "..\..\lib\vc_dll\mswd\wx\msw"
\r
892 cl /EP /nologo "$(InputPath)" > "..\..\lib\vc_dll\mswd\wx\msw\rcdefs.h"
\r
896 !ELSEIF "$(CFG)" == "gl - Win32 Universal Unicode Release"
\r
898 # Begin Custom Build - Creating ..\..\lib\vc_lib\mswunivu\wx\msw\rcdefs.h
\r
899 InputPath=..\..\include\wx\msw\genrcdefs.h
\r
901 "..\..\lib\vc_lib\mswunivu\wx\msw\rcdefs.h" : "$(SOURCE)" "..\..\lib\vc_lib\mswunivu\wx\msw"
\r
902 cl /EP /nologo "$(InputPath)" > "..\..\lib\vc_lib\mswunivu\wx\msw\rcdefs.h"
\r
906 !ELSEIF "$(CFG)" == "gl - Win32 Universal Unicode Debug"
\r
908 # Begin Custom Build - Creating ..\..\lib\vc_lib\mswunivud\wx\msw\rcdefs.h
\r
909 InputPath=..\..\include\wx\msw\genrcdefs.h
\r
911 "..\..\lib\vc_lib\mswunivud\wx\msw\rcdefs.h" : "$(SOURCE)" "..\..\lib\vc_lib\mswunivud\wx\msw"
\r
912 cl /EP /nologo "$(InputPath)" > "..\..\lib\vc_lib\mswunivud\wx\msw\rcdefs.h"
\r
916 !ELSEIF "$(CFG)" == "gl - Win32 Universal Release"
\r
918 # Begin Custom Build - Creating ..\..\lib\vc_lib\mswuniv\wx\msw\rcdefs.h
\r
919 InputPath=..\..\include\wx\msw\genrcdefs.h
\r
921 "..\..\lib\vc_lib\mswuniv\wx\msw\rcdefs.h" : "$(SOURCE)" "..\..\lib\vc_lib\mswuniv\wx\msw"
\r
922 cl /EP /nologo "$(InputPath)" > "..\..\lib\vc_lib\mswuniv\wx\msw\rcdefs.h"
\r
926 !ELSEIF "$(CFG)" == "gl - Win32 Universal Debug"
\r
928 # Begin Custom Build - Creating ..\..\lib\vc_lib\mswunivd\wx\msw\rcdefs.h
\r
929 InputPath=..\..\include\wx\msw\genrcdefs.h
\r
931 "..\..\lib\vc_lib\mswunivd\wx\msw\rcdefs.h" : "$(SOURCE)" "..\..\lib\vc_lib\mswunivd\wx\msw"
\r
932 cl /EP /nologo "$(InputPath)" > "..\..\lib\vc_lib\mswunivd\wx\msw\rcdefs.h"
\r
936 !ELSEIF "$(CFG)" == "gl - Win32 Unicode Release"
\r
938 # Begin Custom Build - Creating ..\..\lib\vc_lib\mswu\wx\msw\rcdefs.h
\r
939 InputPath=..\..\include\wx\msw\genrcdefs.h
\r
941 "..\..\lib\vc_lib\mswu\wx\msw\rcdefs.h" : "$(SOURCE)" "..\..\lib\vc_lib\mswu\wx\msw"
\r
942 cl /EP /nologo "$(InputPath)" > "..\..\lib\vc_lib\mswu\wx\msw\rcdefs.h"
\r
946 !ELSEIF "$(CFG)" == "gl - Win32 Unicode Debug"
\r
948 # Begin Custom Build - Creating ..\..\lib\vc_lib\mswud\wx\msw\rcdefs.h
\r
949 InputPath=..\..\include\wx\msw\genrcdefs.h
\r
951 "..\..\lib\vc_lib\mswud\wx\msw\rcdefs.h" : "$(SOURCE)" "..\..\lib\vc_lib\mswud\wx\msw"
\r
952 cl /EP /nologo "$(InputPath)" > "..\..\lib\vc_lib\mswud\wx\msw\rcdefs.h"
\r
956 !ELSEIF "$(CFG)" == "gl - Win32 Release"
\r
958 # Begin Custom Build - Creating ..\..\lib\vc_lib\msw\wx\msw\rcdefs.h
\r
959 InputPath=..\..\include\wx\msw\genrcdefs.h
\r
961 "..\..\lib\vc_lib\msw\wx\msw\rcdefs.h" : "$(SOURCE)" "..\..\lib\vc_lib\msw\wx\msw"
\r
962 cl /EP /nologo "$(InputPath)" > "..\..\lib\vc_lib\msw\wx\msw\rcdefs.h"
\r
966 !ELSEIF "$(CFG)" == "gl - Win32 Debug"
\r
968 # Begin Custom Build - Creating ..\..\lib\vc_lib\mswd\wx\msw\rcdefs.h
\r
969 InputPath=..\..\include\wx\msw\genrcdefs.h
\r
971 "..\..\lib\vc_lib\mswd\wx\msw\rcdefs.h" : "$(SOURCE)" "..\..\lib\vc_lib\mswd\wx\msw"
\r
972 cl /EP /nologo "$(InputPath)" > "..\..\lib\vc_lib\mswd\wx\msw\rcdefs.h"
\r
979 # Begin Source File
\r
981 SOURCE=..\..\include\wx\msw\glcanvas.h
\r
984 # Begin Group "Common Headers"
\r
986 # PROP Default_Filter ""
\r
987 # Begin Source File
\r
989 SOURCE=..\..\include\wx\glcanvas.h
\r