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git.saurik.com Git - wxWidgets.git/blob - interface/wx/button.h
1 /////////////////////////////////////////////////////////////////////////////
3 // Purpose: interface of wxButton
4 // Author: wxWidgets team
6 // Licence: wxWindows license
7 /////////////////////////////////////////////////////////////////////////////
12 A button is a control that contains a text string, and is one of the most
13 common elements of a GUI.
15 It may be placed on a @ref wxDialog "dialog box" or on a @ref wxPanel panel,
16 or indeed on almost any other window.
20 Left-justifies the label. Windows and GTK+ only.
22 Aligns the label to the top of the button. Windows and GTK+ only.
24 Right-justifies the bitmap label. Windows and GTK+ only.
26 Aligns the label to the bottom of the button. Windows and GTK+ only.
28 Creates the button as small as possible instead of making it of the
29 standard size (which is the default behaviour ).
31 Creates a flat button. Windows and GTK+ only.
34 By default, i.e. if none of the alignment styles are specified, the label
35 is centered both horizontally and vertically. If the button has both a
36 label and a bitmap, the alignment styles above specify the location of the
37 rectangle combining both the label and the bitmap and the bitmap position
38 set with wxButton::SetBitmapPosition() defines the relative position of the
39 bitmap with respect to the label (however currently non-default alignment
40 combinations are not implemented on all platforms).
42 @beginEventEmissionTable{wxCommandEvent}
43 @event{EVT_BUTTON(id, func)}
44 Process a wxEVT_COMMAND_BUTTON_CLICKED event, when the button is clicked.
48 Since version 2.9.1 wxButton supports showing both text and an image, see
49 SetBitmap() and SetBitmapLabel(), SetBitmapDisabled() &c methods. In the
50 previous wxWidgets versions this functionality was only available in (the
51 now trivial) wxBitmapButton class which was only capable of showing an
54 A button may have either a single image for all states or different images
55 for the following states:
56 @li @b normal: the default state
57 @li @b disabled: bitmap shown when the button is disabled.
58 @li @b pressed: bitmap shown when the button is pushed (e.g. while the user
59 keeps the mouse button pressed on it)
60 @li @b focus: bitmap shown when the button has keyboard focus (but is not
61 pressed as in this case the button is in the pressed state)
62 @li @b current: bitmap shown when the mouse is over the button (but it is
63 not pressed although it may have focus). Notice that if current bitmap
64 is not specified but the current platform UI uses hover images for the
65 buttons (such as Windows XP or GTK+), then the focus bitmap is used for
66 hover state as well. This makes it possible to set focus bitmap only to
67 get reasonably good behaviour on all platforms.
69 All of the bitmaps must be of the same size and the normal bitmap must be
70 set first (to a valid bitmap), before setting any other ones.
72 The position of the image inside the button be configured using
73 SetBitmapPosition(). By default the image is on the left of the text.
77 @appearance{button.png}
81 class wxButton
: public wxControl
90 Constructor, creating and showing a button.
92 The preferred way to create standard buttons is to use default value of
93 @a label. If no label is supplied and @a id is one of standard IDs from
94 @ref page_stockitems "this list", a standard label will be used.
96 In addition to that, the button will be decorated with stock icons under GTK+ 2.
99 Parent window. Must not be @NULL.
101 Button identifier. A value of wxID_ANY indicates a default value.
103 Text to be displayed on the button.
107 Button size. If the default size is specified then the button is sized
108 appropriately for the text.
110 Window style. See wxButton class description.
116 @see Create(), wxValidator
118 wxButton(wxWindow
* parent
, wxWindowID id
,
119 const wxString
& label
= wxEmptyString
,
120 const wxPoint
& pos
= wxDefaultPosition
,
121 const wxSize
& size
= wxDefaultSize
,
123 const wxValidator
& validator
= wxDefaultValidator
,
124 const wxString
& name
= wxButtonNameStr
);
127 Button creation function for two-step creation.
128 For more details, see wxButton().
130 bool Create(wxWindow
* parent
, wxWindowID id
,
131 const wxString
& label
= wxEmptyString
,
132 const wxPoint
& pos
= wxDefaultPosition
,
133 const wxSize
& size
= wxDefaultSize
,
135 const wxValidator
& validator
= wxDefaultValidator
,
136 const wxString
& name
= wxButtonNameStr
);
139 Return the bitmap shown by the button.
141 The returned bitmap may be invalid only if the button doesn't show any
148 wxBitmap
GetBitmap() const;
151 Returns the bitmap used when the mouse is over the button, which may be
154 @see SetBitmapCurrent()
156 @since 2.9.1 (available as wxBitmapButton::GetBitmapHover() in previous
159 wxBitmap
GetBitmapCurrent() const;
162 Returns the bitmap for the disabled state, which may be invalid.
164 @see SetBitmapDisabled()
166 @since 2.9.1 (available in wxBitmapButton only in previous versions)
168 wxBitmap
GetBitmapDisabled() const;
171 Returns the bitmap for the focused state, which may be invalid.
173 @see SetBitmapFocus()
175 @since 2.9.1 (available in wxBitmapButton only in previous versions)
177 wxBitmap
GetBitmapFocus() const;
180 Returns the bitmap for the normal state.
182 This is exactly the same as GetBitmap() but uses a name
183 backwards-compatible with wxBitmapButton.
185 @see SetBitmap(), SetBitmapLabel()
187 @since 2.9.1 (available in wxBitmapButton only in previous versions)
189 wxBitmap
GetBitmapLabel() const;
192 Returns the bitmap for the pressed state, which may be invalid.
194 @see SetBitmapPressed()
196 @since 2.9.1 (available as wxBitmapButton::GetBitmapSelected() in
199 wxBitmap
GetBitmapPressed() const;
202 Returns the default size for the buttons. It is advised to make all the dialog
203 buttons of the same size and this function allows to retrieve the (platform and
204 current font dependent size) which should be the best suited for this.
206 static wxSize
GetDefaultSize();
209 Returns the string label for the button.
213 wxString
GetLabel() const;
216 Sets the bitmap to display in the button.
218 The bitmap is displayed together with the button label. This method
219 sets up a single bitmap which is used in all button states, use
220 SetBitmapDisabled(), SetBitmapPressed(), SetBitmapCurrent() or
221 SetBitmapFocus() to change the individual images used in different
225 The bitmap to display in the button. May be invalid to remove any
226 currently displayed bitmap.
228 The position of the bitmap inside the button. By default it is
229 positioned to the left of the text, near to the left button border.
230 Other possible values include wxRIGHT, wxTOP and wxBOTTOM.
232 @see SetBitmapPosition(), SetBitmapMargins()
236 void SetBitmap(const wxBitmap
& bitmap
, wxDirection dir
= wxLEFT
);
239 Sets the bitmap to be shown when the mouse is over the button.
241 @see GetBitmapCurrent()
243 @since 2.9.1 (available as wxBitmapButton::SetBitmapHover() in previous
246 void SetBitmapCurrent(const wxBitmap
& bitmap
);
249 Sets the bitmap for the disabled button appearance.
251 @see GetBitmapDisabled(), SetBitmapLabel(),
252 SetBitmapPressed(), SetBitmapFocus()
254 @since 2.9.1 (available in wxBitmapButton only in previous versions)
256 void SetBitmapDisabled(const wxBitmap
& bitmap
);
259 Sets the bitmap for the button appearance when it has the keyboard
262 @see GetBitmapFocus(), SetBitmapLabel(),
263 SetBitmapPressed(), SetBitmapDisabled()
265 @since 2.9.1 (available in wxBitmapButton only in previous versions)
267 void SetBitmapFocus(const wxBitmap
& bitmap
);
270 Sets the bitmap label for the button.
272 @remarks This is the bitmap used for the unselected state, and for all
273 other states if no other bitmaps are provided.
275 @see SetBitmap(), GetBitmapLabel()
277 @since 2.9.1 (available in wxBitmapButton only in previous versions)
279 void SetBitmapLabel(const wxBitmap
& bitmap
);
282 Sets the bitmap for the selected (depressed) button appearance.
284 @since 2.9.1 (available as wxBitmapButton::SetBitmapSelected() in
287 void SetBitmapPressed(const wxBitmap
& bitmap
);
290 Set the margins between the bitmap and the text of the button.
292 This method is currently only implemented under MSW. If it is not
293 called, default margin is used around the bitmap.
295 @see SetBitmap(), SetBitmapPosition()
300 void SetBitmapMargins(wxCoord x
, wxCoord y
);
301 void SetBitmapMargins(const wxSize
& sz
);
305 Set the position at which the bitmap is displayed.
307 This method should only be called if the button does have an associated
313 Direction in which the bitmap should be positioned, one of wxLEFT,
314 wxRIGHT, wxTOP or wxBOTTOM.
316 void SetBitmapPosition(wxDirection dir
);
319 This sets the button to be the default item in its top-level window
320 (e.g. the panel or the dialog box containing it).
322 As normal, pressing return causes the default button to be depressed when
323 the return key is pressed.
325 See also wxWindow::SetFocus() which sets the keyboard focus for windows
326 and text panel items, and wxTopLevelWindow::SetDefaultItem().
328 @remarks Under Windows, only dialog box buttons respond to this function.
330 @return the old default item (possibly NULL)
332 virtual wxWindow
* SetDefault();
335 Sets the string label for the button.
340 void SetLabel(const wxString
& label
);