Document wxKill(wxSIGTERM) reliance on having an open window in wxMSW.
[wxWidgets.git] / interface / wx / stackwalk.h
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: stackwalk.h
3 // Purpose: interface of wxStackWalker
4 // Author: wxWidgets team
5 // RCS-ID: $Id$
6 // Licence: wxWindows licence
7 /////////////////////////////////////////////////////////////////////////////
8
9 /**
10 This is the default value of the wxStackWalker::Walk function.
11 */
12 #define wxSTACKWALKER_MAX_DEPTH (200)
13
14 /**
15 @class wxStackWalker
16
17 wxStackWalker allows an application to enumerate, or walk, the stack frames
18 (the function callstack).
19
20 It is mostly useful in only two situations: inside wxApp::OnFatalException
21 function to programmatically get the location of the crash and, in debug builds,
22 in wxApp::OnAssertFailure to report the caller of the failed assert.
23
24 wxStackWalker works by repeatedly calling the wxStackWalker::OnStackFrame
25 method for each frame in the stack, so to use it you must derive your own
26 class from it and override this method.
27
28 This class will not return anything except raw stack frame addresses if the
29 debug information is not available. Under Win32 this means that the PDB file
30 matching the program being executed should be present.
31 Note that if you use Microsoft Visual C++ compiler, you can create PDB files
32 even for the programs built in release mode and it doesn't affect the program
33 size (at least if you don't forget to add @c /opt:ref option which is suppressed
34 by using @c /debug linker option by default but should be always enabled for
35 release builds).
36 Under Unix, you need to compile your program with debugging information
37 (usually using @c -g compiler and linker options) to get the file and line
38 numbers information, however function names should be available even without it.
39 Of course, all this is only @true if you build using a recent enough version
40 of GNU libc which provides the @c backtrace() function needed to walk the stack.
41
42 See @ref overview_debugging for how to make it available.
43
44 @library{wxbase}
45 @category{debugging}
46
47 @see wxStackFrame
48 */
49 class wxStackWalker
50 {
51 public:
52 /**
53 Constructor does nothing, use Walk() to walk the stack.
54 */
55 wxStackWalker(const char* argv0 = NULL);
56
57 /**
58 Destructor does nothing neither but should be virtual as this class is used as
59 a base one.
60 */
61 virtual ~wxStackWalker();
62
63 /**
64 Enumerate stack frames from the current location, skipping the initial
65 number of them (this can be useful when Walk() is called from some known
66 location and you don't want to see the first few frames anyhow; also
67 notice that Walk() frame itself is not included if skip = 1).
68
69 Up to @a maxDepth frames are walked from the innermost to the outermost one.
70 It defaults to ::wxSTACKWALKER_MAX_DEPTH.
71 */
72 virtual void Walk(size_t skip = 1, size_t maxDepth = wxSTACKWALKER_MAX_DEPTH);
73
74 /**
75 Enumerate stack frames from the location of uncaught exception.
76 This method can only be called from wxApp::OnFatalException().
77
78 Up to @a maxDepth frames are walked from the innermost to the outermost one.
79 It defaults to ::wxSTACKWALKER_MAX_DEPTH.
80 */
81 virtual void WalkFromException(size_t maxDepth = wxSTACKWALKER_MAX_DEPTH);
82
83 protected:
84 /**
85 This function must be overrided to process the given frame.
86 */
87 virtual void OnStackFrame(const wxStackFrame& frame) = 0;
88 };
89
90
91
92 /**
93 @class wxStackFrame
94
95 wxStackFrame represents a single stack frame, or a single function in the call
96 stack, and is used exclusively together with wxStackWalker, see there for a more
97 detailed discussion.
98
99 @library{wxbase}
100 @category{debugging}
101
102 @see wxStackWalker
103 */
104 class wxStackFrame
105 {
106 public:
107 /**
108 Return the address of this frame.
109 */
110 void* GetAddress() const;
111
112 /**
113 Return the name of the file containing this frame, empty if unavailable
114 (typically because debug info is missing).
115
116 Use HasSourceLocation() to check whether the file name is available.
117 */
118 wxString GetFileName() const;
119
120 /**
121 Get the level of this frame (deepest/innermost one is 0).
122 */
123 size_t GetLevel() const;
124
125 /**
126 Return the line number of this frame, 0 if unavailable.
127
128 @see GetFileName()
129 */
130 size_t GetLine() const;
131
132 /**
133 Get the module this function belongs to (empty if not available).
134 */
135 wxString GetModule() const;
136
137 /**
138 Return the unmangled (if possible) name of the function containing this frame.
139 */
140 wxString GetName() const;
141
142 /**
143 Return the return address of this frame.
144 */
145 size_t GetOffset() const;
146
147 /**
148 Get the name, type and value (in text form) of the given parameter.
149 Any pointer may be @NULL if you're not interested in the corresponding value.
150
151 Return @true if at least some values could be retrieved.
152 This function currently is only implemented under Win32 and requires a PDB file.
153 */
154 virtual bool GetParam(size_t n, wxString* type, wxString* name,
155 wxString* value) const;
156
157 /**
158 Return the number of parameters of this function (may return 0 if we
159 can't retrieve the parameters info even although the function does have
160 parameters).
161 */
162 virtual size_t GetParamCount() const;
163
164 /**
165 Return @true if we have the file name and line number for this frame.
166 */
167 bool HasSourceLocation() const;
168 };
169