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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: thread.cpp
3 // Purpose: No thread support
4 // Author: Original from Wolfram Gloger/Guilhem Lavaux
5 // Modified by:
6 // Created: 04/22/98
7 // RCS-ID: $Id$
8 // Copyright: (c) Wolfram Gloger (1996, 1997); Guilhem Lavaux (1998)
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11 #ifdef __GNUG__
12 #pragma implementation "thread.h"
13 #endif
14
15 #include "wx/wx.h"
16 #include "wx/module.h"
17 #include "wx/thread.h"
18
19 wxMutex::wxMutex()
20 {
21 m_locked = 0;
22 }
23
24 wxMutex::~wxMutex()
25 {
26 if (m_locked)
27 wxDebugMsg("wxMutex warning: destroying a locked mutex (%d locks)\n", m_locked);
28 }
29
30 wxMutexError wxMutex::Lock()
31 {
32 m_locked++;
33 return MUTEX_NO_ERROR;
34 }
35
36 wxMutexError wxMutex::TryLock()
37 {
38 if (m_locked > 0)
39 return MUTEX_BUSY;
40 m_locked++;
41 return MUTEX_NO_ERROR;
42 }
43
44 wxMutexError wxMutex::Unlock()
45 {
46 if (m_locked == 0)
47 return MUTEX_UNLOCKED;
48 m_locked--;
49 return MUTEX_NO_ERROR;
50 }
51
52 wxCondition::wxCondition()
53 {
54 }
55
56 wxCondition::~wxCondition()
57 {
58 }
59
60 void wxCondition::Wait(wxMutex& WXUNUSED(mutex))
61 {
62 }
63
64 bool wxCondition::Wait(wxMutex& WXUNUSED(mutex), unsigned long WXUNUSED(sec),
65 unsigned long WXUNUSED(nsec))
66 {
67 return FALSE;
68 }
69
70 void wxCondition::Signal()
71 {
72 }
73
74 void wxCondition::Broadcast()
75 {
76 }
77
78 struct wxThreadInternal {
79 int thread_id;
80 void* exit_status;
81 };
82
83 wxThreadError wxThread::Create()
84 {
85 p_internal->exit_status = Entry();
86 OnExit();
87 return THREAD_NO_ERROR;
88 }
89
90 wxThreadError wxThread::Destroy()
91 {
92 return THREAD_NOT_RUNNING;
93 }
94
95 wxThreadError wxThread::Pause()
96 {
97 return THREAD_NOT_RUNNING;
98 }
99
100 wxThreadError wxThread::Resume()
101 {
102 return THREAD_NOT_RUNNING;
103 }
104
105 void wxThread::DeferDestroy( bool WXUNUSED(on) )
106 {
107 }
108
109 void wxThread::TestDestroy()
110 {
111 }
112
113 void *wxThread::Join()
114 {
115 return p_internal->exit_status;
116 }
117
118 unsigned long wxThread::GetID() const
119 {
120 return 0;
121 }
122
123 bool wxThread::IsMain()
124 {
125 return TRUE;
126 }
127
128 bool wxThread::IsRunning() const
129 {
130 return FALSE;
131 }
132
133 bool wxThread::IsAlive() const
134 {
135 return FALSE;
136 }
137
138 void wxThread::SetPriority(int WXUNUSED(prio)) { }
139 int wxThread::GetPriority() const { return 0; }
140
141 wxMutex wxMainMutex; // controls access to all GUI functions
142
143 wxThread::wxThread()
144 {
145 p_internal = new wxThreadInternal();
146 }
147
148 wxThread::~wxThread()
149 {
150 Destroy();
151 Join();
152 delete p_internal;
153 }
154
155 // The default callback just joins the thread and throws away the result.
156 void wxThread::OnExit()
157 {
158 Join();
159 }
160
161
162 // Automatic initialization
163 class wxThreadModule : public wxModule {
164 DECLARE_DYNAMIC_CLASS(wxThreadModule)
165 public:
166 bool OnInit();
167 void OnExit();
168 };
169
170 bool wxThreadModule::OnInit() {
171 wxMainMutex.Lock();
172 return TRUE;
173 }
174
175 void wxThreadModule::OnExit()
176 {
177 wxMainMutex.Unlock();
178 }
179
180 IMPLEMENT_DYNAMIC_CLASS(wxThreadModule, wxModule)