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Make brush hatches in wxGTK consistent with wxMSW.
[wxWidgets.git] / src / gtk / bmpbuttn.cpp
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: src/gtk/bmpbuttn.cpp
3 // Purpose:
4 // Author: Robert Roebling
5 // Id: $Id$
6 // Copyright: (c) 1998 Robert Roebling
7 // Licence: wxWindows licence
8 /////////////////////////////////////////////////////////////////////////////
9
10 // For compilers that support precompilation, includes "wx.h".
11 #include "wx/wxprec.h"
12
13 #if wxUSE_BMPBUTTON
14
15 #include "wx/bmpbuttn.h"
16
17 bool wxBitmapButton::Create(wxWindow *parent,
18 wxWindowID id,
19 const wxBitmap& bitmap,
20 const wxPoint& pos,
21 const wxSize& size,
22 long style,
23 const wxValidator& validator,
24 const wxString& name)
25 {
26 if ( !wxBitmapButtonBase::Create(parent, id, pos, size, style,
27 validator, name) )
28 return false;
29
30 if ( bitmap.IsOk() )
31 {
32 SetBitmapLabel(bitmap);
33
34 // we need to adjust the size after setting the bitmap as it may be too
35 // big for the default button size
36 SetInitialSize(size);
37 }
38
39 return true;
40 }
41 #endif // wxUSE_BMPBUTTON