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this should be the file with the standard setting for wxWin compilation
[wxWidgets.git] / include / wx / gtk1 / bmpbuttn.h
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: bmpbutton.h
3 // Purpose:
4 // Author: Robert Roebling
5 // Id: $Id$
6 // Copyright: (c) 1998 Robert Roebling
7 // Licence: wxWindows licence
8 /////////////////////////////////////////////////////////////////////////////
9
10
11 #ifndef __BMPBUTTONH__
12 #define __BMPBUTTONH__
13
14 #ifdef __GNUG__
15 #pragma interface
16 #endif
17
18 #include "wx/defs.h"
19 #include "wx/object.h"
20 #include "wx/list.h"
21 #include "wx/control.h"
22 #include "wx/bitmap.h"
23
24 //-----------------------------------------------------------------------------
25 // classes
26 //-----------------------------------------------------------------------------
27
28 class wxBitmapButton;
29
30 //-----------------------------------------------------------------------------
31 // global data
32 //-----------------------------------------------------------------------------
33
34 extern const char *wxButtonNameStr;
35
36 //-----------------------------------------------------------------------------
37 // wxBitmapButton
38 //-----------------------------------------------------------------------------
39
40 class wxBitmapButton: public wxControl
41 {
42 DECLARE_DYNAMIC_CLASS(wxBitmapButton)
43
44 public:
45 wxBitmapButton();
46 inline wxBitmapButton( wxWindow *parent, wxWindowID id, const wxBitmap& bitmap,
47 const wxPoint& pos = wxDefaultPosition,
48 const wxSize& size = wxDefaultSize, long style = wxBU_AUTODRAW,
49 const wxValidator& validator = wxDefaultValidator,
50 const wxString& name = wxButtonNameStr )
51 {
52 Create(parent, id, bitmap, pos, size, style, validator, name);
53 }
54 bool Create( wxWindow *parent, wxWindowID id, const wxBitmap& bitmap,
55 const wxPoint& pos = wxDefaultPosition,
56 const wxSize& size = wxDefaultSize, long style = wxBU_AUTODRAW,
57 const wxValidator& validator = wxDefaultValidator,
58 const wxString& name = wxButtonNameStr);
59 void SetDefault();
60
61 void SetLabel( const wxString &label );
62 wxString GetLabel() const;
63 virtual void SetLabel( const wxBitmap& bitmap ) { SetBitmapLabel(bitmap); }
64
65 wxBitmap& GetBitmapDisabled() const { return (wxBitmap&) m_disabled; }
66 wxBitmap& GetBitmapFocus() const { return (wxBitmap&) m_focus; }
67 wxBitmap& GetBitmapLabel() const { return (wxBitmap&) m_bitmap; }
68 wxBitmap& GetBitmapSelected() const { return (wxBitmap&) m_selected; }
69
70 void SetBitmapDisabled( const wxBitmap& bitmap );
71 void SetBitmapFocus( const wxBitmap& bitmap );
72 void SetBitmapLabel( const wxBitmap& bitmap );
73 void SetBitmapSelected( const wxBitmap& bitmap );
74
75 virtual void Enable(const bool);
76
77 // implementation
78
79 void HasFocus();
80 void NotFocus();
81 void StartSelect();
82 void EndSelect();
83 void SetBitmap();
84 void ApplyWidgetStyle();
85
86 bool m_hasFocus;
87 bool m_isSelected;
88 wxBitmap m_bitmap;
89 wxBitmap m_disabled;
90 wxBitmap m_focus;
91 wxBitmap m_selected;
92 };
93
94 #endif // __BMPBUTTONH__