]> git.saurik.com Git - wxWidgets.git/blob - src/msw/ownerdrw.cpp
Improve default size. If the control is auto-fit its size won't be less
[wxWidgets.git] / src / msw / ownerdrw.cpp
1 ///////////////////////////////////////////////////////////////////////////////
2 // Name: msw/ownerdrw.cpp
3 // Purpose: implementation of wxOwnerDrawn class
4 // Author: Vadim Zeitlin
5 // Modified by:
6 // Created: 13.11.97
7 // RCS-ID: $Id$
8 // Copyright: (c) 1998 Vadim Zeitlin <zeitlin@dptmaths.ens-cachan.fr>
9 // Licence: wxWindows licence
10 ///////////////////////////////////////////////////////////////////////////////
11
12 #if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
13 #pragma implementation
14 #endif
15
16 // For compilers that support precompilation, includes "wx.h".
17 #include "wx/wxprec.h"
18 #include "wx/msw/private.h"
19
20 #ifdef __BORLANDC__
21 #pragma hdrstop
22 #endif
23
24 #ifndef WX_PRECOMP
25 #include "wx/window.h"
26 #include "wx/msw/private.h"
27 #include "wx/font.h"
28 #include "wx/bitmap.h"
29 #include "wx/dcmemory.h"
30 #include "wx/menu.h"
31 #include "wx/utils.h"
32 #endif
33
34 #include "wx/settings.h"
35 #include "wx/ownerdrw.h"
36 #include "wx/menuitem.h"
37 #include "wx/fontutil.h"
38 #include "wx/module.h"
39
40 #if wxUSE_OWNER_DRAWN
41
42 class wxMSWSystemMenuFontModule : public wxModule
43 {
44 public:
45
46 virtual bool OnInit()
47 {
48 ms_systemMenuFont = new wxFont;
49
50 #if defined(__WXMSW__) && defined(__WIN32__) && defined(SM_CXMENUCHECK)
51 NONCLIENTMETRICS nm;
52 nm.cbSize = sizeof(NONCLIENTMETRICS);
53 SystemParametersInfo(SPI_GETNONCLIENTMETRICS,0,&nm,0);
54
55 ms_systemMenuButtonWidth = nm.iMenuHeight;
56 ms_systemMenuHeight = nm.iMenuHeight;
57
58 // create menu font
59 wxNativeFontInfo info;
60 memcpy(&info.lf, &nm.lfMenuFont, sizeof(LOGFONT));
61 ms_systemMenuFont->Create(info);
62 #endif
63
64 return true;
65 }
66
67 virtual void OnExit()
68 {
69 delete ms_systemMenuFont;
70 ms_systemMenuFont = NULL;
71 }
72
73 static wxFont* ms_systemMenuFont;
74 static int ms_systemMenuButtonWidth; // windows clean install default
75 static int ms_systemMenuHeight; // windows clean install default
76 private:
77 DECLARE_DYNAMIC_CLASS(wxMSWSystemMenuFontModule)
78 };
79
80 // these static variables are by the wxMSWSystemMenuFontModule object
81 // and reflect the system settings returned by the Win32 API's
82 // SystemParametersInfo() call.
83
84 wxFont* wxMSWSystemMenuFontModule::ms_systemMenuFont = NULL;
85 int wxMSWSystemMenuFontModule::ms_systemMenuButtonWidth = 18; // windows clean install default
86 int wxMSWSystemMenuFontModule::ms_systemMenuHeight = 18; // windows clean install default
87
88 IMPLEMENT_DYNAMIC_CLASS(wxMSWSystemMenuFontModule, wxModule)
89
90 // ============================================================================
91 // implementation of wxOwnerDrawn class
92 // ============================================================================
93
94 // ctor
95 // ----
96 wxOwnerDrawn::wxOwnerDrawn(const wxString& str,
97 bool bCheckable, bool bMenuItem)
98 : m_strName(str)
99 {
100 // get the default menu height and font from the system
101 NONCLIENTMETRICS nm;
102 nm.cbSize = sizeof (NONCLIENTMETRICS);
103 SystemParametersInfo (SPI_GETNONCLIENTMETRICS,0,&nm,0);
104 m_nMinHeight = nm.iMenuHeight;
105
106 // nm.iMenuWidth is the system default for the width of
107 // menu icons and checkmarks
108 if (ms_nDefaultMarginWidth == 0)
109 {
110 ms_nDefaultMarginWidth = wxMSWSystemMenuFontModule::ms_systemMenuButtonWidth;
111 ms_nLastMarginWidth = wxMSWSystemMenuFontModule::ms_systemMenuButtonWidth;
112 }
113
114 if (wxMSWSystemMenuFontModule::ms_systemMenuFont->Ok() && bMenuItem)
115 {
116 m_font = *wxMSWSystemMenuFontModule::ms_systemMenuFont;
117 }
118 else
119 {
120 m_font = *wxNORMAL_FONT;
121 }
122
123 m_bCheckable = bCheckable;
124 m_bOwnerDrawn = FALSE;
125 m_nHeight = 0;
126 m_nMarginWidth = ms_nLastMarginWidth;
127 m_nMinHeight = wxMSWSystemMenuFontModule::ms_systemMenuHeight;
128 }
129
130
131 // these items will be set during the first invocation of the c'tor,
132 // because the values will be determined by checking the system settings,
133 // which is a chunk of code
134 size_t wxOwnerDrawn::ms_nDefaultMarginWidth = 0;
135 size_t wxOwnerDrawn::ms_nLastMarginWidth = 0;
136
137
138 // drawing
139 // -------
140
141 // get size of the item
142 // The item size includes the menu string, the accel string,
143 // the bitmap and size for a submenu expansion arrow...
144 bool wxOwnerDrawn::OnMeasureItem(size_t *pwidth, size_t *pheight)
145 {
146 wxMemoryDC dc;
147
148 wxString str = wxStripMenuCodes(m_strName);
149
150 // if we have a valid accel string, then pad out
151 // the menu string so the menu and accel string are not
152 // placed ontop of eachother.
153 if ( !m_strAccel.empty() )
154 {
155 str.Pad(str.Length()%8);
156 str += m_strAccel;
157 }
158
159 if (m_font.Ok())
160 dc.SetFont(GetFont());
161
162 dc.GetTextExtent(str, (long *)pwidth, (long *)pheight);
163
164 if (!m_strAccel.IsEmpty())
165 {
166 // measure the accelerator string, and add it's width to
167 // the total item width, plus 16 (Accelerators are right justified,
168 // with the right edge of the text rectangle 16 pixels left of
169 // the right edge of the menu)
170
171 int accel_width, accel_height;
172 dc.GetTextExtent(m_strAccel, &accel_width, &accel_height);
173 *pwidth += accel_width;
174 }
175
176 // add space at the end of the menu for the submenu expansion arrow
177 // this will also allow offsetting the accel string from the right edge
178 *pwidth += (size_t) (GetDefaultMarginWidth() * 1.5);
179
180 // JACS: items still look too tightly packed, so adding 5 pixels.
181 (*pheight) = (*pheight) + 5;
182
183 // Ray Gilbert's changes - Corrects the problem of a BMP
184 // being placed next to text in a menu item, and the BMP does
185 // not match the size expected by the system. This will
186 // resize the space so the BMP will fit. Without this, BMPs
187 // must be no larger or smaller than 16x16.
188 if (m_bmpChecked.Ok())
189 {
190 // Is BMP height larger then text height?
191 size_t adjustedHeight = m_bmpChecked.GetHeight() +
192 wxSystemSettings::GetMetric(wxSYS_EDGE_Y);
193 if (*pheight < adjustedHeight)
194 *pheight = adjustedHeight;
195
196 // Does BMP encroach on default check menu position?
197 size_t adjustedWidth = m_bmpChecked.GetWidth() +
198 (wxSystemSettings::GetMetric(wxSYS_EDGE_X) * 2);
199 // if (ms_nDefaultMarginWidth < adjustedWidth)
200 // *pwidth += adjustedWidth - ms_nDefaultMarginWidth;
201
202 // Do we need to widen margin to fit BMP?
203 if ((size_t)GetMarginWidth() != adjustedWidth)
204 SetMarginWidth(adjustedWidth);
205
206 // add the size of the bitmap to our total size...
207 *pwidth += GetMarginWidth();
208 }
209
210 // add the size of the bitmap to our total size - even if we don't have
211 // a bitmap we leave room for one...
212 *pwidth += GetMarginWidth();
213
214 // make sure that this item is at least as
215 // tall as the user's system settings specify
216 if (*pheight < m_nMinHeight)
217 *pheight = m_nMinHeight;
218
219 m_nHeight = *pheight; // remember height for use in OnDrawItem
220
221 return TRUE;
222 }
223
224 // searching for this macro you'll find all the code where I'm using the native
225 // Win32 GDI functions and not wxWindows ones. Might help to whoever decides to
226 // port this code to X. (VZ)
227
228 #if defined(__WIN32__) && !defined(__SYMANTEC__)
229 #define O_DRAW_NATIVE_API // comments below explain why I use it
230 #endif
231
232 // draw the item
233 bool wxOwnerDrawn::OnDrawItem(wxDC& dc,
234 const wxRect& rc,
235 wxODAction act,
236 wxODStatus st)
237 {
238 // we do nothing on focus change
239 if ( act == wxODFocusChanged )
240 return TRUE;
241
242 // wxColor <-> RGB
243 #define ToRGB(col) PALETTERGB(col.Red(), col.Green(), col.Blue())
244 #define UnRGB(col) GetRValue(col), GetGValue(col), GetBValue(col)
245
246
247 // this flag determines whether or not an edge will
248 // be drawn around the bitmap. In most "windows classic"
249 // applications, a 1-pixel highlight edge is drawn around
250 // the bitmap of an item when it is selected. However,
251 // with the new "luna" theme, no edge is drawn around
252 // the bitmap because the background is white (this applies
253 // only to "non-XP style" menus w/ bitmaps --
254 // see IE 6 menus for an example)
255
256 bool draw_bitmap_edge = true;
257
258 // set the colors
259 // --------------
260 DWORD colBack, colText;
261 if ( st & wxODSelected ) {
262 colBack = GetSysColor(COLOR_HIGHLIGHT);
263 if (!(st & wxODDisabled))
264 {
265 colText = GetSysColor(COLOR_HIGHLIGHTTEXT);
266 }
267 else
268 {
269 colText = GetSysColor(COLOR_GRAYTEXT);
270 }
271 }
272 else {
273 // fall back to default colors if none explicitly specified
274 colBack = m_colBack.Ok() ? ToRGB(m_colBack) : GetSysColor(COLOR_WINDOW);
275 colText = m_colText.Ok() ? ToRGB(m_colText) : GetSysColor(COLOR_WINDOWTEXT);
276 }
277
278
279 // if background is white, don't draw an edge around the bitmap
280 DWORD menu_bg_color = GetSysColor(COLOR_MENU);
281 if (GetRValue(menu_bg_color) >= 0xf0 &&
282 GetGValue(menu_bg_color) >= 0xf0 &&
283 GetBValue(menu_bg_color) >= 0xf0)
284 {
285 draw_bitmap_edge = false;
286 }
287
288
289 #ifdef O_DRAW_NATIVE_API
290 #define hdc (HDC)dc.GetHDC()
291 COLORREF colOldText = ::SetTextColor(hdc, colText),
292 colOldBack = ::SetBkColor(hdc, colBack);
293 #else
294 dc.SetTextForeground(wxColor(UnRGB(colText)));
295 dc.SetTextBackground(wxColor(UnRGB(colBack)));
296 #endif
297
298 // select the font and draw the text
299 // ---------------------------------
300
301
302 // determine where to draw and leave space for a check-mark.
303 // Add 3 pixel padding so text appears well within highlight rectangle
304 int x = rc.x + GetMarginWidth() + 3;
305
306
307 // using native API because it reckognizes '&'
308 #ifdef O_DRAW_NATIVE_API
309 int nPrevMode = SetBkMode(hdc, TRANSPARENT);
310 HBRUSH hbr = CreateSolidBrush(colBack),
311 hPrevBrush = (HBRUSH)SelectObject(hdc, hbr);
312
313 RECT rectFill = { rc.GetLeft(), rc.GetTop(), rc.GetRight()+1, rc.GetBottom() };
314
315 if ( st & wxODSelected && m_bmpChecked.Ok() && draw_bitmap_edge) {
316 // only draw the highlight under the text, not under
317 // the bitmap or checkmark; leave a 1-pixel gap.
318 rectFill.left = GetMarginWidth() + 1;
319 }
320
321 FillRect(hdc, &rectFill, hbr);
322
323 // use default font if no font set
324 HFONT hfont;
325 if ( m_font.Ok() ) {
326 m_font.RealizeResource();
327 hfont = (HFONT)m_font.GetResourceHandle();
328 }
329 else {
330 hfont = (HFONT)::GetStockObject(SYSTEM_FONT);
331 }
332
333 HFONT hPrevFont = (HFONT) ::SelectObject(hdc, hfont);
334
335 wxString strMenuText = m_strName.BeforeFirst('\t');
336
337 SIZE sizeRect;
338 GetTextExtentPoint32(hdc,strMenuText.c_str(), strMenuText.Length(),&sizeRect);
339 ::DrawState(hdc, NULL, NULL,
340 (LPARAM)strMenuText.c_str(), strMenuText.length(),
341 x, rc.y+( (int) ((rc.GetHeight()-sizeRect.cy)/2.0) )-1, // centre text vertically
342 rc.GetWidth()-GetMarginWidth(), sizeRect.cy,
343 DST_PREFIXTEXT |
344 (((st & wxODDisabled) && !(st & wxODSelected)) ? DSS_DISABLED : 0));
345
346 if ( !m_strAccel.empty() )
347 {
348 // right align accel string with right edge of menu ( offset by the margin width )
349 ::SetTextAlign(hdc, TA_RIGHT);
350 ::DrawState(hdc, NULL, NULL,
351 (LPARAM)m_strAccel.c_str(), m_strAccel.length(),
352 rc.GetWidth()-(GetMarginWidth()), rc.y+(int) ((rc.GetHeight()-sizeRect.cy)/2.0),
353 rc.GetWidth()-GetMarginWidth(), sizeRect.cy,
354 DST_TEXT |
355 (((st & wxODDisabled) && !(st & wxODSelected)) ? DSS_DISABLED : 0));
356 ::SetTextAlign(hdc, TA_LEFT);
357 }
358
359 (void)SelectObject(hdc, hPrevBrush);
360 (void)SelectObject(hdc, hPrevFont);
361 (void)SetBkMode(hdc, nPrevMode);
362
363 DeleteObject(hbr);
364 #else
365 dc.SetFont(GetFont());
366 dc.DrawText(wxStripMenuCodes(m_strName), x, rc.y);
367 #endif //O_DRAW_NATIVE_API
368
369 // draw the bitmap
370 // ---------------
371 if ( IsCheckable() && !m_bmpChecked.Ok() ) {
372 if ( st & wxODChecked ) {
373 // using native APIs for performance and simplicity
374 #ifdef O_DRAW_NATIVE_API
375 // what goes on: DrawFrameControl creates a b/w mask,
376 // then we copy it to screen to have right colors
377
378 // first create a monochrome bitmap in a memory DC
379 HDC hdcMem = CreateCompatibleDC(hdc);
380 HBITMAP hbmpCheck = CreateBitmap(GetMarginWidth(), m_nHeight, 1, 1, 0);
381 SelectObject(hdcMem, hbmpCheck);
382
383 // then draw a check mark into it
384 RECT rect = { 0, 0, GetMarginWidth(), m_nHeight };
385 if ( m_nHeight > 0 )
386 {
387 ::DrawFrameControl(hdcMem, &rect, DFC_MENU, DFCS_MENUCHECK);
388 }
389
390 // finally copy it to screen DC and clean up
391 BitBlt(hdc, rc.x, rc.y, GetMarginWidth(), m_nHeight,
392 hdcMem, 0, 0, SRCCOPY);
393
394 DeleteDC(hdcMem);
395 DeleteObject(hbmpCheck);
396 #else
397 // #### to do: perhaps using Marlett font (create equiv. font under X)
398 // wxFAIL("not implemented");
399 #endif //O_DRAW_NATIVE_API
400 }
401 }
402 else {
403 // for uncheckable item we use only the 'checked' bitmap
404 wxBitmap bmp(GetBitmap(IsCheckable() ? ((st & wxODChecked) != 0) : TRUE));
405 if ( bmp.Ok() ) {
406 wxMemoryDC dcMem(&dc);
407 dcMem.SelectObject(bmp);
408
409 // center bitmap
410 int nBmpWidth = bmp.GetWidth(),
411 nBmpHeight = bmp.GetHeight();
412
413 // there should be enough place!
414 wxASSERT((nBmpWidth <= rc.GetWidth()) && (nBmpHeight <= rc.GetHeight()));
415
416 int heightDiff = m_nHeight - nBmpHeight;
417 dc.Blit(rc.x + (GetMarginWidth() - nBmpWidth) / 2,
418 rc.y + heightDiff / 2,
419 nBmpWidth, nBmpHeight,
420 &dcMem, 0, 0, wxCOPY, TRUE /* use mask */);
421
422 if ( st & wxODSelected && draw_bitmap_edge ) {
423 #ifdef O_DRAW_NATIVE_API
424 RECT rectBmp = { rc.GetLeft(), rc.GetTop(),
425 rc.GetLeft() + GetMarginWidth(),
426 rc.GetTop() + m_nHeight-1 };
427 SetBkColor(hdc, colBack);
428 DrawEdge(hdc, &rectBmp, BDR_RAISEDOUTER, BF_SOFT | BF_RECT);
429 #else
430 int x1, y1, x2, y2;
431 x1 = rc.x;
432 y1 = rc.y;
433 x2 = x1 + GetMarginWidth() - 1;
434 y2 = y1 + m_nHeight - 1;
435
436 dc.SetPen(*wxWHITE_PEN);
437 dc.DrawLine(x1, y1, x2, y1);
438 dc.DrawLine(x1, y1, x1, y2);
439 dc.SetPen(*wxGREY_PEN);
440 dc.DrawLine(x1, y2-1, x2, y2-1);
441 dc.DrawLine(x2, y1, x2, y2);
442 #endif //O_DRAW_NATIVE_API
443 }
444 }
445 }
446
447 #ifdef O_DRAW_NATIVE_API
448 ::SetTextColor(hdc, colOldText);
449 ::SetBkColor(hdc, colOldBack);
450
451 #undef hdc
452 #endif //O_DRAW_NATIVE_API
453
454 return TRUE;
455 }
456
457
458 #endif // wxUSE_OWNER_DRAWN
459