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more 'realistic' progress dialog test (part of patch 992813)
[wxWidgets.git] / include / wx / frame.h
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: wx/frame.h
3 // Purpose: wxFrame class interface
4 // Author: Vadim Zeitlin
5 // Modified by:
6 // Created: 15.11.99
7 // RCS-ID: $Id$
8 // Copyright: (c) wxWidgets team
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 #ifndef _WX_FRAME_H_BASE_
13 #define _WX_FRAME_H_BASE_
14
15 // ----------------------------------------------------------------------------
16 // headers
17 // ----------------------------------------------------------------------------
18
19 #if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
20 #pragma interface "framebase.h"
21 #endif
22
23 #include "wx/toplevel.h" // the base class
24
25 // the default names for various classs
26 WXDLLEXPORT_DATA(extern const wxChar*) wxFrameNameStr;
27 WXDLLEXPORT_DATA(extern const wxChar*) wxStatusLineNameStr;
28 WXDLLEXPORT_DATA(extern const wxChar*) wxToolBarNameStr;
29
30 class WXDLLEXPORT wxFrame;
31 class WXDLLEXPORT wxMenuBar;
32 class WXDLLEXPORT wxStatusBar;
33 class WXDLLEXPORT wxToolBar;
34
35 // ----------------------------------------------------------------------------
36 // constants
37 // ----------------------------------------------------------------------------
38
39 // wxFrame-specific (i.e. not for wxDialog) styles
40 #define wxFRAME_NO_TASKBAR 0x0002 // No taskbar button (MSW only)
41 #define wxFRAME_TOOL_WINDOW 0x0004 // No taskbar button, no system menu
42 #define wxFRAME_FLOAT_ON_PARENT 0x0008 // Always above its parent
43 #define wxFRAME_SHAPED 0x0010 // Create a window that is able to be shaped
44
45 // ----------------------------------------------------------------------------
46 // wxFrame is a top-level window with optional menubar, statusbar and toolbar
47 //
48 // For each of *bars, a frame may have several of them, but only one is
49 // managed by the frame, i.e. resized/moved when the frame is and whose size
50 // is accounted for in client size calculations - all others should be taken
51 // care of manually. The CreateXXXBar() functions create this, main, XXXBar,
52 // but the actual creation is done in OnCreateXXXBar() functions which may be
53 // overridden to create custom objects instead of standard ones when
54 // CreateXXXBar() is called.
55 // ----------------------------------------------------------------------------
56
57 class WXDLLEXPORT wxFrameBase : public wxTopLevelWindow
58 {
59 public:
60 // construction
61 wxFrameBase();
62 virtual ~wxFrameBase();
63
64 wxFrame *New(wxWindow *parent,
65 wxWindowID winid,
66 const wxString& title,
67 const wxPoint& pos = wxDefaultPosition,
68 const wxSize& size = wxDefaultSize,
69 long style = wxDEFAULT_FRAME_STYLE,
70 const wxString& name = wxFrameNameStr);
71
72 // frame state
73 // -----------
74
75 // get the origin of the client area (which may be different from (0, 0)
76 // if the frame has a toolbar) in client coordinates
77 virtual wxPoint GetClientAreaOrigin() const;
78
79 // sends a size event to the window using its current size -- this has an
80 // effect of refreshing the window layout
81 //
82 // currently it is only implemented under MSW but is declared here to make
83 // it possible to call it in portable code without using #ifdef's
84 virtual void SendSizeEvent() { }
85
86 // menu bar functions
87 // ------------------
88
89 #if wxUSE_MENUS
90 virtual void SetMenuBar(wxMenuBar *menubar);
91 virtual wxMenuBar *GetMenuBar() const { return m_frameMenuBar; }
92 #endif // wxUSE_MENUS
93
94 // process menu command: returns true if processed
95 bool ProcessCommand(int winid);
96
97 // status bar functions
98 // --------------------
99 #if wxUSE_STATUSBAR
100 // create the main status bar by calling OnCreateStatusBar()
101 virtual wxStatusBar* CreateStatusBar(int number = 1,
102 long style = wxST_SIZEGRIP|wxFULL_REPAINT_ON_RESIZE,
103 wxWindowID winid = 0,
104 const wxString& name =
105 wxStatusLineNameStr);
106 // return a new status bar
107 virtual wxStatusBar *OnCreateStatusBar(int number,
108 long style,
109 wxWindowID winid,
110 const wxString& name);
111 // get the main status bar
112 virtual wxStatusBar *GetStatusBar() const { return m_frameStatusBar; }
113
114 // sets the main status bar
115 void SetStatusBar(wxStatusBar *statBar)
116 { m_frameStatusBar = statBar; PositionStatusBar(); }
117
118 // forward these to status bar
119 virtual void SetStatusText(const wxString &text, int number = 0);
120 virtual void SetStatusWidths(int n, const int widths_field[]);
121 void PushStatusText(const wxString &text, int number = 0);
122 void PopStatusText(int number = 0);
123
124 // set the status bar pane the help will be shown in
125 void SetStatusBarPane(int n) { m_statusBarPane = n; }
126 int GetStatusBarPane() const { return m_statusBarPane; }
127 #endif // wxUSE_STATUSBAR
128
129 // toolbar functions
130 // -----------------
131
132 #if wxUSE_TOOLBAR
133 // create main toolbar bycalling OnCreateToolBar()
134 virtual wxToolBar* CreateToolBar(long style = -1,
135 wxWindowID winid = wxID_ANY,
136 const wxString& name = wxToolBarNameStr);
137 // return a new toolbar
138 virtual wxToolBar *OnCreateToolBar(long style,
139 wxWindowID winid,
140 const wxString& name );
141
142 // get/set the main toolbar
143 virtual wxToolBar *GetToolBar() const { return m_frameToolBar; }
144 virtual void SetToolBar(wxToolBar *toolbar) { m_frameToolBar = toolbar; }
145 #endif // wxUSE_TOOLBAR
146
147 // implementation only from now on
148 // -------------------------------
149
150 // event handlers
151 #if wxUSE_MENUS
152 #if wxUSE_STATUSBAR
153 void OnMenuOpen(wxMenuEvent& event);
154 void OnMenuClose(wxMenuEvent& event);
155 void OnMenuHighlight(wxMenuEvent& event);
156 #endif // wxUSE_STATUSBAR
157
158 // send wxUpdateUIEvents for all menu items in the menubar,
159 // or just for menu if non-NULL
160 virtual void DoMenuUpdates(wxMenu* menu = NULL);
161 #endif // wxUSE_MENUS
162
163 // do the UI update processing for this window
164 virtual void UpdateWindowUI(long flags = wxUPDATE_UI_NONE);
165
166 // Implement internal behaviour (menu updating on some platforms)
167 virtual void OnInternalIdle();
168
169 // if there is no real wxTopLevelWindow on this platform we have to define
170 // some wxTopLevelWindowBase pure virtual functions here to avoid breaking
171 // old ports (wxMotif) which don't define them in wxFrame
172 #ifndef wxTopLevelWindowNative
173 virtual bool ShowFullScreen(bool WXUNUSED(show),
174 long WXUNUSED(style) = wxFULLSCREEN_ALL)
175 { return false; }
176 virtual bool IsFullScreen() const
177 { return false; }
178 #endif // no wxTopLevelWindowNative
179
180 // show help text (typically in the statusbar); show is false
181 // if you are hiding the help, true otherwise
182 virtual void DoGiveHelp(const wxString& text, bool show);
183
184 #if WXWIN_COMPATIBILITY_2_2
185 // call this to simulate a menu command
186 bool Command(int winid) { return ProcessCommand(winid); }
187 #endif // WXWIN_COMPATIBILITY_2_2
188
189 protected:
190 // the frame main menu/status/tool bars
191 // ------------------------------------
192
193 // this (non virtual!) function should be called from dtor to delete the
194 // main menubar, statusbar and toolbar (if any)
195 void DeleteAllBars();
196
197 // test whether this window makes part of the frame
198 virtual bool IsOneOfBars(const wxWindow *win) const;
199
200 #if wxUSE_MENUS
201 // override to update menu bar position when the frame size changes
202 virtual void PositionMenuBar() { }
203
204 // override to do something special when the menu bar is being removed
205 // from the frame
206 virtual void DetachMenuBar();
207
208 // override to do something special when the menu bar is attached to the
209 // frame
210 virtual void AttachMenuBar(wxMenuBar *menubar);
211
212 wxMenuBar *m_frameMenuBar;
213
214 #if wxUSE_STATUSBAR
215 // the saved status bar text overwritten by DoGiveHelp()
216 wxString m_oldStatusText;
217 #endif // wxUSE_STATUSBAR
218 #endif // wxUSE_MENUS
219
220 #if wxUSE_STATUSBAR
221 // override to update status bar position (or anything else) when
222 // something changes
223 virtual void PositionStatusBar() { }
224
225 // show the help string for this menu item in the given status bar: the
226 // status bar pointer can be NULL; return true if help was shown
227 bool ShowMenuHelp(wxStatusBar *statbar, int helpid);
228
229 wxStatusBar *m_frameStatusBar;
230 #endif // wxUSE_STATUSBAR
231
232
233 int m_statusBarPane;
234
235 #if wxUSE_TOOLBAR
236 // override to update status bar position (or anything else) when
237 // something changes
238 virtual void PositionToolBar() { }
239
240 wxToolBar *m_frameToolBar;
241 #endif // wxUSE_TOOLBAR
242
243 #if wxUSE_MENUS && wxUSE_STATUSBAR
244 DECLARE_EVENT_TABLE()
245 #endif // wxUSE_MENUS && wxUSE_STATUSBAR
246
247 DECLARE_NO_COPY_CLASS(wxFrameBase)
248 };
249
250 // include the real class declaration
251 #if defined(__WXUNIVERSAL__) // && !defined(__WXMICROWIN__)
252 #include "wx/univ/frame.h"
253 #else // !__WXUNIVERSAL__
254 #if defined(__WXMSW__)
255 #include "wx/msw/frame.h"
256 #elif defined(__WXGTK__)
257 #include "wx/gtk/frame.h"
258 #elif defined(__WXMOTIF__)
259 #include "wx/motif/frame.h"
260 #elif defined(__WXMAC__)
261 #include "wx/mac/frame.h"
262 #elif defined(__WXCOCOA__)
263 #include "wx/cocoa/frame.h"
264 #elif defined(__WXPM__)
265 #include "wx/os2/frame.h"
266 #endif
267 #endif
268
269 #endif
270 // _WX_FRAME_H_BASE_