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extract event handler body in a separate function instead of using a hack to call...
[wxWidgets.git] / include / wx / imaggif.h
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: wx/imaggif.h
3 // Purpose: wxImage GIF handler
4 // Author: Vaclav Slavik & Guillermo Rodriguez Garcia
5 // RCS-ID: $Id$
6 // Copyright: (c) Guillermo Rodriguez Garcia
7 // Licence: wxWindows licence
8 /////////////////////////////////////////////////////////////////////////////
9
10 #ifndef _WX_IMAGGIF_H_
11 #define _WX_IMAGGIF_H_
12
13 #include "wx/image.h"
14
15
16 //-----------------------------------------------------------------------------
17 // wxGIFHandler
18 //-----------------------------------------------------------------------------
19
20 #if wxUSE_GIF
21
22 class WXDLLIMPEXP_CORE wxGIFHandler : public wxImageHandler
23 {
24 public:
25 inline wxGIFHandler()
26 {
27 m_name = wxT("GIF file");
28 m_extension = wxT("gif");
29 m_type = wxBITMAP_TYPE_GIF;
30 m_mime = wxT("image/gif");
31 }
32
33 #if wxUSE_STREAMS
34 virtual bool LoadFile(wxImage *image, wxInputStream& stream,
35 bool verbose = true, int index = -1);
36 virtual bool SaveFile(wxImage *image, wxOutputStream& stream,
37 bool verbose=true);
38
39 protected:
40 virtual int DoGetImageCount(wxInputStream& stream);
41 virtual bool DoCanRead(wxInputStream& stream);
42 #endif // wxUSE_STREAMS
43
44 private:
45 DECLARE_DYNAMIC_CLASS(wxGIFHandler)
46 };
47
48 #endif // wxUSE_GIF
49
50 #endif // _WX_IMAGGIF_H_
51