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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: wx/msw/setup.h
3 // Purpose: Configuration for the library
4 // Author: Julian Smart
8 // Copyright: (c) Julian Smart
9 // Licence: wxWindows license
10 /////////////////////////////////////////////////////////////////////////////
15 // ----------------------------------------------------------------------------
17 // ----------------------------------------------------------------------------
19 // define this to 0 when building wxBase library - this can also be done from
20 // makefile/project file overriding the value here
25 // ----------------------------------------------------------------------------
26 // compatibility settings
27 // ----------------------------------------------------------------------------
29 // This setting determines the compatibility with 1.68 API:
30 // Level 0: no backward compatibility, all new features
31 // Level 1: some extra methods are defined for compatibility.
35 // Recommended setting: 0 (in fact the compatibility code is now very minimal
36 // so there is little advantage to setting it to 1.
37 #define WXWIN_COMPATIBILITY 0
39 // This setting determines the compatibility with 2.0 API: set it to 1 to
44 // Recommended setting: 0 (please update your code instead!)
45 #define WXWIN_COMPATIBILITY_2 0
47 // This setting determines the compatibility with 2.2 API: set it to 1 to
48 // enable it but please consider to update your code instead of doing it.
52 // Recommended setting: 0 (please update your code)
53 #define WXWIN_COMPATIBILITY_2_2 1
55 // This setting determines the compatibility with 2.2 API: set it to 0 to
56 // flag all cases of using deprecated functions.
58 // Default is 1 but please try building your code with 0 as the default will
59 // change to 0 in the next version and the deprecated functions will disappear
60 // in the version after it completely.
62 // Recommended setting: 0 (please update your code)
63 #define WXWIN_COMPATIBILITY_2_4 1
65 // Define as 1 for font size to be backward compatible to 1.63 and earlier.
66 // 1.64 and later define point sizes to be compatible with Windows.
70 // Recommended setting: 0
71 #define wxFONT_SIZE_COMPATIBILITY 0
73 // Set to 0 for accurate dialog units, else 1 to be as per 2.1.16 and before.
74 // If migrating between versions, your dialogs may seem to shrink.
78 // Recommended setting: 0 (the new calculations are more correct!)
79 #define wxDIALOG_UNIT_COMPATIBILITY 1
81 // ----------------------------------------------------------------------------
83 // ----------------------------------------------------------------------------
85 // Generic comment about debugging settings: they are very useful if you don't
86 // use any other memory leak detection tools such as Purify/BoundsChecker, but
87 // are probably redundant otherwise. Also, Visual C++ CRT has the same features
88 // as wxWindows memory debugging subsystem built in since version 5.0 and you
89 // may prefer to use it instead of built in memory debugging code because it is
90 // faster and more fool proof.
92 // Using VC++ CRT memory debugging is enabled by default in debug mode
93 // (__WXDEBUG__) if wxUSE_GLOBAL_MEMORY_OPERATORS is *not* enabled (i.e. is 0)
94 // and if __NO_VC_CRTDBG__ is not defined.
96 // If 1, enables wxDebugContext, for writing error messages to file, etc. If
97 // __WXDEBUG__ is not defined, will still use the normal memory operators.
101 // Recommended setting: 0
102 #define wxUSE_DEBUG_CONTEXT 0
104 // If 1, enables debugging versions of wxObject::new and wxObject::delete *IF*
105 // __WXDEBUG__ is also defined.
107 // WARNING: this code may not work with all architectures, especially if
108 // alignment is an issue. This switch is currently ignored for mingw / cygwin
112 // Recommended setting: 1 if you are not using a memory debugging tool, else 0
113 #define wxUSE_MEMORY_TRACING 0
115 // In debug mode, cause new and delete to be redefined globally.
116 // If this causes problems (e.g. link errors which is a common problem
117 // especially if you use another library which also redefines the global new
118 // and delete), set this to 0.
119 // This switch is currently ignored for mingw / cygwin
123 // Recommended setting: 0
124 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
126 // In debug mode, causes new to be defined to be WXDEBUG_NEW (see object.h). If
127 // this causes problems (e.g. link errors), set this to 0. You may need to set
128 // this to 0 if using templates (at least for VC++). This switch is currently
129 // ignored for mingw / cygwin / CodeWarrior
133 // Recommended setting: 0
134 #define wxUSE_DEBUG_NEW_ALWAYS 0
136 // wxHandleFatalExceptions() may be used to catch the program faults at run
137 // time and, instead of terminating the program with a usual GPF message box,
138 // call the user-defined wxApp::OnFatalException() function. If you set
139 // wxUSE_ON_FATAL_EXCEPTION to 0, wxHandleFatalExceptions() will not work.
141 // This setting is for Win32 only and can only be enabled if your compiler
142 // supports Win32 structured exception handling (currently only VC++ does)
146 // Recommended setting: 1 if your compiler supports it.
148 #define wxUSE_ON_FATAL_EXCEPTION 1
150 #define wxUSE_ON_FATAL_EXCEPTION 0
153 // ----------------------------------------------------------------------------
155 // ----------------------------------------------------------------------------
157 // Set wxUSE_UNICODE to 1 to compile wxWindows in Unicode mode: wxChar will be
158 // defined as wchar_t, wxString will use Unicode internally. If you set this
159 // to 1, you must use wxT() macro for all literal strings in the program.
161 // Unicode is currently only fully supported under Windows NT/2000/XP
162 // (Windows 9x doesn't support it and the programs compiled in Unicode mode
163 // will not run under 9x -- but see wxUSE_UNICODE_MSLU bellow).
167 // Recommended setting: 0 (unless you only plan to use Windows NT/2000/XP)
168 #ifndef wxUSE_UNICODE
169 #define wxUSE_UNICODE 0
172 // Set wxUSE_UNICODE_MSLU to 1 if you want to compile wxWindows in Unicode mode
173 // and be able to run compiled apps under Windows 9x as well as NT/2000/XP.
174 // This setting enables use of unicows.dll from MSLU (MS Layer for Unicode, see
175 // http://www.microsoft.com/globaldev/Articles/mslu_announce.asp). Note that
176 // you will have to modify the makefiles to include unicows.lib import library
177 // as the first library (if you use MSVC, you can run the makefile with "nmake
178 // MSLU=1 UNICODE=1" command).
180 // If your compiler doesn't have unicows.lib, you can get a version of it at
181 // http://libunicows.sourceforge.net
185 // Recommended setting: 0 (1 if you want to deploy Unicode apps on 9x systems)
186 #define wxUSE_UNICODE_MSLU 0
188 // Setting wxUSE_WCHAR_T to 1 gives you some degree of Unicode support without
189 // compiling the program in Unicode mode. More precisely, it will be possible
190 // to construct wxString from a wide (Unicode) string and convert any wxString
195 // Recommended setting: 1
196 #define wxUSE_WCHAR_T 1
198 // ----------------------------------------------------------------------------
200 // ----------------------------------------------------------------------------
202 // Support for message/error logging. This includes wxLogXXX() functions and
203 // wxLog and derived classes. Don't set this to 0 unless you really know what
208 // Recommended setting: 1 (always)
211 // Recommended setting: 1
212 #define wxUSE_LOGWINDOW 1
214 // Recommended setting: 1
215 #define wxUSE_LOGGUI 1
217 // Recommended setting: 1
218 #define wxUSE_LOG_DIALOG 1
220 // Support for command line parsing using wxCmdLineParser class.
224 // Recommended setting: 1 (can be set to 0 if you don't use the cmd line)
225 #define wxUSE_CMDLINE_PARSER 1
227 // Support for multithreaded applications: if 1, compile in thread classes
228 // (thread.h) and make the library a bit more thread safe. Although thread
229 // support is quite stable by now, you may still consider recompiling the
230 // library without it if you have no use for it - this will result in a
231 // somewhat smaller and faster operation.
233 // This is ignored under Win16, threads are only supported under Win32.
237 // Recommended setting: 0 unless you do plan to develop MT applications
238 #define wxUSE_THREADS 1
240 // If enabled (1), compiles wxWindows streams classes
241 #define wxUSE_STREAMS 1
243 // Use standard C++ streams if 1. If 0, use wxWin streams implementation.
244 #define wxUSE_STD_IOSTREAM 0
246 // ----------------------------------------------------------------------------
247 // non GUI features selection
248 // ----------------------------------------------------------------------------
250 // Set wxUSE_LONGLONG to 1 to compile the wxLongLong class. This is a 64 bit
251 // integer which is implemented in terms of native 64 bit integers if any or
252 // uses emulation otherwise.
254 // This class is required by wxDateTime and so you should enable it if you want
255 // to use wxDateTime. For most modern platforms, it will use the native 64 bit
256 // integers in which case (almost) all of its functions are inline and it
257 // almost does not take any space, so there should be no reason to switch it
260 // Recommended setting: 1
261 #define wxUSE_LONGLONG 1
263 // Set wxUSE_(F)FILE to 1 to compile wx(F)File classes. wxFile uses low level
264 // POSIX functions for file access, wxFFile uses ANSI C stdio.h functions.
268 // Recommended setting: 1 (wxFile is highly recommended as it is required by
269 // i18n code, wxFileConfig and others)
271 #define wxUSE_FFILE 1
273 // Use wxFSVolume class providing access to the configured/active mount points
277 // Recommended setting: 1 (but may be safely disabled if you don't use it)
278 #define wxUSE_FSVOLUME 1
280 // use wxTextBuffer class: required by wxTextFile
281 #define wxUSE_TEXTBUFFER 1
283 // use wxTextFile class: requires wxFile and wxTextBuffer, required by
285 #define wxUSE_TEXTFILE 1
287 // i18n support: _() macro, wxLocale class. Requires wxTextFile.
290 // Set wxUSE_DATETIME to 1 to compile the wxDateTime and related classes which
291 // allow to manipulate dates, times and time intervals. wxDateTime replaces the
292 // old wxTime and wxDate classes which are still provided for backwards
293 // compatibility (and implemented in terms of wxDateTime).
295 // Note that this class is relatively new and is still officially in alpha
296 // stage because some features are not yet (fully) implemented. It is already
297 // quite useful though and should only be disabled if you are aiming at
298 // absolutely minimal version of the library.
300 // Requires: wxUSE_LONGLONG
304 // Recommended setting: 1
305 #define wxUSE_DATETIME 1
307 // wxUSE_TIMEDATE enables compilation of the old wxDate and wxTime classes (not
308 // the same as wxDateTime!). These classes are obsolete and shouldn't be used
313 // Recommended setting: 0 unless you have legacy code which uses these classes
314 #define wxUSE_TIMEDATE 0
316 // Set wxUSE_TIMER to 1 to compile wxTimer class
320 // Recommended setting: 1
321 #define wxUSE_TIMER 1
323 // Use wxStopWatch clas.
327 // Recommended setting: 1 (needed by wxSocket)
328 #define wxUSE_STOPWATCH 1
330 // Setting wxUSE_CONFIG to 1 enables the use of wxConfig and related classes
331 // which allow the application to store its settings in the persistent
332 // storage. Setting this to 1 will also enable on-demand creation of the
333 // global config object in wxApp.
335 // See also wxUSE_CONFIG_NATIVE below.
337 // Recommended setting: 1
338 #define wxUSE_CONFIG 1
340 // If wxUSE_CONFIG is 1, you may choose to use either the native config
341 // classes under Windows (using .INI files under Win16 and the registry under
342 // Win32) or the portable text file format used by the config classes under
345 // Default is 1 to use native classes. Note that you may still use
346 // wxFileConfig even if you set this to 1 - just the config object created by
347 // default for the applications needs will be a wxRegConfig or wxIniConfig and
350 // Recommended setting: 1
351 #define wxUSE_CONFIG_NATIVE 1
353 // If wxUSE_DIALUP_MANAGER is 1, compile in wxDialUpManager class which allows
354 // to connect/disconnect from the network and be notified whenever the dial-up
355 // network connection is established/terminated. Requires wxUSE_DYNAMIC_LOADER.
359 // Recommended setting: 1
360 #define wxUSE_DIALUP_MANAGER 1
362 // Compile in classes for run-time DLL loading and function calling.
363 // Required by wxUSE_DIALUP_MANAGER.
365 // This setting is for Win32 only
369 // Recommended setting: 1
370 #define wxUSE_DYNLIB_CLASS 1
372 // experimental, don't use for now
373 #define wxUSE_DYNAMIC_LOADER 1
375 // Set to 1 to use socket classes
376 #define wxUSE_SOCKETS 1
378 // Set to 1 to enable virtual file systems (required by wxHTML)
379 #define wxUSE_FILESYSTEM 1
381 // Set to 1 to enable virtual ZIP filesystem (requires wxUSE_FILESYSTEM)
382 #define wxUSE_FS_ZIP 1
384 // Set to 1 to enable virtual Internet filesystem (requires wxUSE_FILESYSTEM)
385 #define wxUSE_FS_INET 1
387 // Set to 1 to compile wxZipInput/OutputStream classes.
388 #define wxUSE_ZIPSTREAM 1
390 // Set to 1 to compile wxZlibInput/OutputStream classes. Also required by
394 // If enabled, the code written by Apple will be used to write, in a portable
395 // way, float on the disk. See extended.c for the license which is different
396 // from wxWindows one.
400 // Recommended setting: 1 unless you don't like the license terms (unlikely)
401 #define wxUSE_APPLE_IEEE 1
403 // Joystick support class
404 #define wxUSE_JOYSTICK 1
406 // wxFontMapper class
407 #define wxUSE_FONTMAP 1
409 // wxMimeTypesManager class
410 #define wxUSE_MIMETYPE 1
412 // wxProtocol and related classes: if you want to use either of wxFTP, wxHTTP
413 // or wxURL you need to set this to 1.
417 // Recommended setting: 1
418 #define wxUSE_PROTOCOL 1
420 // The settings for the individual URL schemes
421 #define wxUSE_PROTOCOL_FILE 1
422 #define wxUSE_PROTOCOL_FTP 1
423 #define wxUSE_PROTOCOL_HTTP 1
425 // Define this to use wxURL class.
428 // Support for regular expression matching via wxRegEx class: enable this to
429 // use POSIX regular expressions in your code. You need to compile regex
430 // library from src/regex to use it under Windows.
434 // Recommended setting: 1 if your compiler supports it, if it doesn't please
435 // contribute us a makefile for src/regex for it
436 #define wxUSE_REGEX 1
438 // wxSystemOptions class
439 #define wxUSE_SYSTEM_OPTIONS 1
444 // ----------------------------------------------------------------------------
445 // Individual GUI controls
446 // ----------------------------------------------------------------------------
448 // You must set wxUSE_CONTROLS to 1 if you are using any controls at all
449 // (without it, wxControl class is not compiled)
453 // Recommended setting: 1 (don't change except for very special programs)
454 #define wxUSE_CONTROLS 1
456 // wxPopupWindow class is a top level transient window. It is currently used
457 // to implement wxTipWindow
461 // Recommended setting: 1 (may be set to 0 if you don't wxUSE_TIPWINDOW)
462 #define wxUSE_POPUPWIN 1
464 // wxTipWindow allows to implement the custom tooltips, it is used by the
465 // context help classes. Requires wxUSE_POPUPWIN.
469 // Recommended setting: 1 (may be set to 0)
470 #define wxUSE_TIPWINDOW 1
472 // Each of the settings below corresponds to one wxWindows control. They are
473 // all switched on by default but may be disabled if you are sure that your
474 // program (including any standard dialogs it can show!) doesn't need them and
475 // if you desperately want to save some space. If you use any of these you must
476 // set wxUSE_CONTROLS as well.
480 // Recommended setting: 1
481 #define wxUSE_BUTTON 1 // wxButton
482 #define wxUSE_BMPBUTTON 1 // wxBitmapButton
483 #define wxUSE_CALENDARCTRL 1 // wxCalendarCtrl
484 #define wxUSE_CHECKBOX 1 // wxCheckBox
485 #define wxUSE_CHECKLISTBOX 1 // wxCheckListBox (requires wxUSE_OWNER_DRAWN)
486 #define wxUSE_CHOICE 1 // wxChoice
487 #define wxUSE_COMBOBOX 1 // wxComboBox
488 #define wxUSE_GAUGE 1 // wxGauge
489 #define wxUSE_LISTBOX 1 // wxListBox
490 #define wxUSE_LISTCTRL 1 // wxListCtrl
491 #define wxUSE_RADIOBOX 1 // wxRadioBox
492 #define wxUSE_RADIOBTN 1 // wxRadioButton
493 #define wxUSE_SCROLLBAR 1 // wxScrollBar
494 #define wxUSE_SLIDER 1 // wxSlider
495 #define wxUSE_SPINBTN 1 // wxSpinButton
496 #define wxUSE_SPINCTRL 1 // wxSpinCtrl
497 #define wxUSE_STATBOX 1 // wxStaticBox
498 #define wxUSE_STATLINE 1 // wxStaticLine
499 #define wxUSE_STATTEXT 1 // wxStaticText
500 #define wxUSE_STATBMP 1 // wxStaticBitmap
501 #define wxUSE_TEXTCTRL 1 // wxTextCtrl
502 #define wxUSE_TOGGLEBTN 1 // requires wxButton
503 #define wxUSE_TREECTRL 1 // wxTreeCtrl
505 // Use a status bar class? Depending on the value of wxUSE_NATIVE_STATUSBAR
506 // below either wxStatusBar95 or a generic wxStatusBar will be used.
510 // Recommended setting: 1
511 #define wxUSE_STATUSBAR 1
513 // Two status bar implementations are available under Win32: the generic one
514 // or the wrapper around native control. For native look and feel the native
515 // version should be used.
519 // Recommended setting: 1 (there is no advantage in using the generic one)
520 #define wxUSE_NATIVE_STATUSBAR 1
522 // wxToolBar related settings: if wxUSE_TOOLBAR is 0, don't compile any toolbar
523 // classes at all. Otherwise, use the native toolbar class unless
524 // wxUSE_TOOLBAR_NATIVE is 0. Additionally, the generic toolbar class which
525 // supports some features which might not be supported by the native wxToolBar
526 // class may be compiled in if wxUSE_TOOLBAR_SIMPLE is 1.
528 // Default is 1 for all settings.
530 // Recommended setting: 1 for wxUSE_TOOLBAR and wxUSE_TOOLBAR_NATIVE and 0 for
531 // wxUSE_TOOLBAR_SIMPLE (the default is 1 mainly for backwards compatibility).
532 #define wxUSE_TOOLBAR 1
533 #define wxUSE_TOOLBAR_NATIVE 1
534 #define wxUSE_TOOLBAR_SIMPLE 1
536 // this setting is obsolete, value is ignored
537 #define wxUSE_BUTTONBAR 1
539 // wxNotebook is a control with several "tabs" located on one of its sides. It
540 // may be used ot logically organise the data presented to the user instead of
541 // putting everything in one huge dialog. It replaces wxTabControl and related
542 // classes of wxWin 1.6x.
546 // Recommended setting: 1
547 #define wxUSE_NOTEBOOK 1
549 // wxTabDialog is a generic version of wxNotebook but it is incompatible with
550 // the new class. It shouldn't be used in new code.
554 // Recommended setting: 0 (use wxNotebook)
555 #define wxUSE_TAB_DIALOG 0
557 // wxGrid class comes in two flavours: the original (pre wxWin 2.2) one and
558 // the new, much imporved and enhanced version. The new version is backwards
559 // compatible with the old one and should be used whenever possible, i.e. if
560 // you set wxUSE_GRID to 1, set wxUSE_NEW_GRID to 1 too.
562 // Default is 1 for both options.
564 // Recommended setting: 1 for wxUSE_NEW_GRID, 0 if you have an old code using
565 // wxGrid and 100% backwards compatibality (with all old wxGrid quirks) is
568 // WIN16/BC++ resets wxUSE_NEW_GRID to 0 because it exceeds the data limit.
570 #define wxUSE_NEW_GRID 1
572 // wxProperty[Value/Form/List] classes, used by Dialog Editor
573 #define wxUSE_PROPSHEET 0
575 // ----------------------------------------------------------------------------
576 // Miscellaneous GUI stuff
577 // ----------------------------------------------------------------------------
579 // wxAcceleratorTable/Entry classes and support for them in wxMenu(Bar)
580 #define wxUSE_ACCEL 1
582 // Use wxCaret: a class implementing a "cursor" in a text control (called caret
587 // Recommended setting: 1 (can be safely set to 0, not used by the library)
588 #define wxUSE_CARET 1
590 // Use wxDisplay class: it allows enumerating all displays on a system and
591 // working with them.
593 // Default is 0 because it isn't yet implemented on all platforms
595 // Recommended setting: 1 if you need it, can be safely set to 0 otherwise
596 #define wxUSE_DISPLAY 0
598 // Miscellaneous geometry code: needed for Canvas library
599 #define wxUSE_GEOMETRY 1
601 // Use wxImageList. This class is needed by wxNotebook, wxTreeCtrl and
606 // Recommended setting: 1 (set it to 0 if you don't use any of the controls
607 // enumerated above, then this class is mostly useless too)
608 #define wxUSE_IMAGLIST 1
610 // Use wxMenu, wxMenuBar, wxMenuItem.
614 // Recommended setting: 1 (can't be disabled under MSW)
615 #define wxUSE_MENUS 1
617 // Use wxSashWindow class.
621 // Recommended setting: 1
624 // Use wxSplitterWindow class.
628 // Recommended setting: 1
629 #define wxUSE_SPLITTER 1
631 // Use wxToolTip and wxWindow::Set/GetToolTip() methods.
635 // Recommended setting: 1
636 #define wxUSE_TOOLTIPS 1
638 // wxValidator class and related methods
639 #define wxUSE_VALIDATORS 1
641 // wxDC cacheing implementation
642 #define wxUSE_DC_CACHEING 1
644 // Set this to 1 to enable the use of DIB's for wxBitmap to support
645 // bitmaps > 16MB on Win95/98/Me. Set to 0 to use DDB's only.
646 #define wxUSE_DIB_FOR_BITMAP 0
648 // ----------------------------------------------------------------------------
650 // ----------------------------------------------------------------------------
652 // Define 1 to use generic dialogs in Windows, even though they duplicate
653 // native common dialog (e.g. wxColourDialog). This is mainly useful for
658 // Recommended setting: 0
659 #define wxUSE_GENERIC_DIALOGS_IN_MSW 0
661 // On rare occasions (e.g. using DJGPP) may want to omit common dialogs (e.g.
662 // file selector, printer dialog). Switching this off also switches off the
663 // printing architecture and interactive wxPrinterDC.
667 // Recommended setting: 1 (unless it really doesn't work)
668 #define wxUSE_COMMON_DIALOGS 1
670 // wxBusyInfo displays window with message when app is busy. Works in same way
672 #define wxUSE_BUSYINFO 1
674 // Use single/multiple choice dialogs.
678 // Recommended setting: 1 (used in the library itself)
679 #define wxUSE_CHOICEDLG 1
681 // Use colour picker dialog
685 // Recommended setting: 1
686 #define wxUSE_COLOURDLG 1
688 // wxDirDlg class for getting a directory name from user
689 #define wxUSE_DIRDLG 1
691 // TODO: setting to choose the generic or native one
693 // Use file open/save dialogs.
697 // Recommended setting: 1 (used in many places in the library itself)
698 #define wxUSE_FILEDLG 1
700 // Use find/replace dialogs.
704 // Recommended setting: 1 (but may be safely set to 0)
705 #define wxUSE_FINDREPLDLG 1
707 // Use font picker dialog
711 // Recommended setting: 1 (used in the library itself)
712 #define wxUSE_FONTDLG 1
714 // Use wxMessageDialog and wxMessageBox.
718 // Recommended setting: 1 (used in the library itself)
719 #define wxUSE_MSGDLG 1
721 // progress dialog class for lengthy operations
722 #define wxUSE_PROGRESSDLG 1
724 // support for startup tips (wxShowTip &c)
725 #define wxUSE_STARTUP_TIPS 1
727 // text entry dialog and wxGetTextFromUser function
728 #define wxUSE_TEXTDLG 1
730 // number entry dialog
731 #define wxUSE_NUMBERDLG 1
733 // splash screen class
734 #define wxUSE_SPLASH 1
737 #define wxUSE_WIZARDDLG 1
739 // ----------------------------------------------------------------------------
741 // ----------------------------------------------------------------------------
743 // Windows supports the graphics format known as metafile which is, though not
744 // portable, is widely used under Windows and so is supported by wxWin (under
745 // Windows only, of course). Win16 (Win3.1) used the so-called "Window
746 // MetaFiles" or WMFs which were replaced with "Enhanced MetaFiles" or EMFs in
747 // Win32 (Win9x, NT, 2000). Both of these are supported in wxWin and, by
748 // default, WMFs will be used under Win16 and EMFs under Win32. This may be
749 // changed by setting wxUSE_WIN_METAFILES_ALWAYS to 1 and/or setting
750 // wxUSE_ENH_METAFILE to 0. You may also set wxUSE_METAFILE to 0 to not compile
751 // in any metafile related classes at all.
753 // Default is 1 for wxUSE_ENH_METAFILE and 0 for wxUSE_WIN_METAFILES_ALWAYS.
755 // Recommended setting: default or 0 for everything for portable programs.
756 #define wxUSE_METAFILE 1
757 #define wxUSE_ENH_METAFILE 1
758 #define wxUSE_WIN_METAFILES_ALWAYS 0
760 // ----------------------------------------------------------------------------
761 // Big GUI components
762 // ----------------------------------------------------------------------------
764 // Set to 0 to disable document/view architecture
765 #define wxUSE_DOC_VIEW_ARCHITECTURE 1
767 // Set to 0 to disable MDI document/view architecture
768 #define wxUSE_MDI_ARCHITECTURE 1
770 // Set to 0 to disable print/preview architecture code
771 #define wxUSE_PRINTING_ARCHITECTURE 1
773 // wxHTML sublibrary allows to display HTML in wxWindow programs and much,
778 // Recommended setting: 1 (wxHTML is great!), set to 0 if you want compile a
782 // Setting wxUSE_GLCANVAS to 1 enables OpenGL support. You need to have OpenGL
783 // headers and libraries to be able to compile the library with wxUSE_GLCANVAS
784 // set to 1. Note that for some compilers (notably Microsoft Visual C++) you
785 // will need to manually add opengl32.lib and glu32.lib to the list of
786 // libraries linked with your program if you use OpenGL.
790 // Recommended setting: 1 if you intend to use OpenGL, 0 otherwise
791 #define wxUSE_GLCANVAS 0
793 // wxTreeLayout class
794 #define wxUSE_TREELAYOUT 1
796 // ----------------------------------------------------------------------------
798 // ----------------------------------------------------------------------------
800 // Use wxClipboard class for clipboard copy/paste.
804 // Recommended setting: 1
805 #define wxUSE_CLIPBOARD 1
807 // Use wxDataObject and related classes. Needed for clipboard and OLE drag and
812 // Recommended setting: 1
813 #define wxUSE_DATAOBJ 1
815 // Use wxDropTarget and wxDropSource classes for drag and drop (this is
816 // different from "built in" drag and drop in wxTreeCtrl which is always
817 // available). Requires wxUSE_DATAOBJ.
821 // Recommended setting: 1
822 #define wxUSE_DRAG_AND_DROP 1
824 // Use wxAccessible for enhanced and customisable accessibility.
825 // Depends on wxUSE_OLE.
829 // Recommended setting (at present): 0
830 #define wxUSE_ACCESSIBILITY 0
832 // ----------------------------------------------------------------------------
833 // miscellaneous settings
834 // ----------------------------------------------------------------------------
836 // wxSingleInstanceChecker class allows to verify at startup if another program
837 // instance is running (it is only available under Win32)
841 // Recommended setting: 1 (the class is tiny, disabling it won't save much
843 #define wxUSE_SNGLINST_CHECKER 1
845 #define wxUSE_DRAGIMAGE 1
848 // 0 for no interprocess comms
850 // 0 for no help facility
851 #define wxUSE_MS_HTML_HELP 1
852 // 0 for no MS HTML Help
854 // Use wxHTML-based help controller?
855 #define wxUSE_WXHTML_HELP 1
857 #define wxUSE_RESOURCES 1
858 // 0 for no wxGetResource/wxWriteResource
859 #define wxUSE_CONSTRAINTS 1
860 // 0 for no window layout constraint system
862 #define wxUSE_SPLINES 1
865 #define wxUSE_XPM_IN_MSW 1
866 // 0 for no XPM support in wxBitmap.
867 // Default is 1, as XPM is now fully
868 // supported this makes easier the issue
869 // of portable icons and bitmaps.
871 #define wxUSE_IMAGE_LOADING_IN_MSW 1
872 // Use dynamic DIB loading/saving code in utils/dib under MSW.
873 #define wxUSE_RESOURCE_LOADING_IN_MSW 1
874 // Use dynamic icon/cursor loading/saving code
877 // use wxExpr (a.k.a. PrologIO)
878 #define wxUSE_PROLOGIO 0
880 // Use .wxr resource mechanism (requires PrologIO library)
881 #define wxUSE_WX_RESOURCES 0
883 #define wxUSE_MOUSEWHEEL 1
884 // Include mouse wheel support
886 // ----------------------------------------------------------------------------
887 // postscript support settings
888 // ----------------------------------------------------------------------------
890 // Set to 1 for PostScript device context.
891 #define wxUSE_POSTSCRIPT 0
893 // Set to 1 to use font metric files in GetTextExtent
894 #define wxUSE_AFM_FOR_POSTSCRIPT 0
896 // Set to 0 to disable PostScript print/preview architecture code under Windows
897 // (just use Windows printing).
898 #define wxUSE_POSTSCRIPT_ARCHITECTURE_IN_MSW 1
900 // ----------------------------------------------------------------------------
902 // ----------------------------------------------------------------------------
904 // Define 1 to use ODBC classes
907 // For backward compatibility reasons, this parameter now only controls the
908 // default scrolling method used by cursors. This default behavior can be
909 // overriden by setting the second param of wxDB::wxDbGetConnection() or
910 // wxDb() constructor to indicate whether the connection (and any wxDbTable()s
911 // that use the connection) should support forward only scrolling of cursors,
912 // or both forward and backward support for backward scrolling cursors is
913 // dependent on the data source as well as the ODBC driver being used.
914 #define wxODBC_FWD_ONLY_CURSORS 1
916 // Default is 0. Set to 1 to use the deprecated classes, enum types, function,
917 // member variables. With a setting of 1, full backward compatability with the
918 // 2.0.x release is possible. It is STRONGLY recommended that this be set to 0,
919 // as future development will be done only on the non-deprecated
920 // functions/classes/member variables/etc.
921 #define wxODBC_BACKWARD_COMPATABILITY 0
923 // ----------------------------------------------------------------------------
924 // other compiler (mis)features
925 // ----------------------------------------------------------------------------
927 // Set this to 0 if your compiler can't cope with omission of prototype
932 // Recommended setting: 1 (should never need to set this to 0)
933 #define REMOVE_UNUSED_ARG 1
935 // VC++ 4.2 and above allows <iostream> and <iostream.h> but you can't mix
936 // them. Set to 1 for <iostream.h>, 0 for <iostream>
940 // Recommended setting: whatever your compiler likes more
941 #define wxUSE_IOSTREAMH 1
943 // ----------------------------------------------------------------------------
944 // image format support
945 // ----------------------------------------------------------------------------
947 // wxImage supports many different image formats which can be configured at
948 // compile-time. BMP is always supported, others are optional and can be safely
949 // disabled if you don't plan to use images in such format sometimes saving
950 // substantial amount of code in the final library.
952 // Some formats require an extra library which is included in wxWin sources
953 // which is mentioned if it is the case.
955 // Set to 1 for wxImage support (recommended).
956 #define wxUSE_IMAGE 1
958 // Set to 1 for PNG format support (requires libpng). Also requires wxUSE_ZLIB.
959 #define wxUSE_LIBPNG 1
961 // Set to 1 for JPEG format support (requires libjpeg)
962 #define wxUSE_LIBJPEG 1
964 // Set to 1 for TIFF format support (requires libtiff)
965 #define wxUSE_LIBTIFF 1
967 // Set to 1 for GIF format support
970 // Set to 1 for PNM format support
973 // Set to 1 for PCX format support
976 // Set to 1 for IFF format support (Amiga format)
979 // Set to 1 for XPM format support
982 // Set to 1 for MS Icons and Cursors format support
983 #define wxUSE_ICO_CUR 1
985 // Set to 1 to compile in wxPalette class
986 #define wxUSE_PALETTE 1
988 // ----------------------------------------------------------------------------
989 // Windows-only settings
990 // ----------------------------------------------------------------------------
992 // Set this to 1 if you want to use wxWindows and MFC in the same program. This
993 // will override some other settings (see below)
997 // Recommended setting: 0 unless you really have to use MFC
1000 // Set this to 1 for generic OLE support: this is required for drag-and-drop,
1001 // clipboard, OLE Automation. Only set it to 0 if your compiler is very old and
1002 // can't compile/doesn't have the OLE headers.
1006 // Recommended setting: 1
1009 // Set this to 1 to use Microsoft CTL3D library for "3D-look" under Win16 or NT
1010 // 3.x. This setting is ignored under Win9x and NT 4.0+.
1012 // Default is 0 for (most) Win32 (systems), 1 for Win16
1014 // Recommended setting: same as default
1015 #if defined(__WIN95__)
1016 #define wxUSE_CTL3D 0
1018 #define wxUSE_CTL3D 1
1021 // Define as 1 to use Microsoft's ItsyBitsy small title bar library, for
1022 // wxMiniFrame. This setting is only used for Win3.1; Win9x and NT use native
1023 // miniframes support instead.
1025 // Default is 0 for (most) Win32 (systems), 1 for Win16
1027 // Recommended setting: same as default
1028 #if defined(__WIN95__)
1029 #define wxUSE_ITSY_BITSY 0
1031 #define wxUSE_ITSY_BITSY 1
1034 // Set this to 1 to use RICHEDIT controls for wxTextCtrl with style wxTE_RICH
1035 // which allows to put more than ~32Kb of text in it even under Win9x (NT
1036 // doesn't have such limitation).
1038 // Default is 1 for compilers which support it
1040 // Recommended setting: 1, only set it to 0 if your compiler doesn't have
1041 // or can't compile <richedit.h>
1042 #if defined(__WIN95__) && !defined(__TWIN32__) && !defined(__GNUWIN32_OLD__)
1043 #define wxUSE_RICHEDIT 1
1045 // TODO: This should be ifdef'ed for any compilers that don't support
1046 // RichEdit 2.0 but do have RichEdit 1.0...
1047 #define wxUSE_RICHEDIT2 1
1050 #define wxUSE_RICHEDIT 0
1051 #define wxUSE_RICHEDIT2 0
1054 // Set this to 1 to enable support for the owner-drawn menu and listboxes. This
1055 // is required by wxUSE_CHECKLISTBOX.
1059 // Recommended setting: 1, set to 0 for a small library size reduction
1060 #define wxUSE_OWNER_DRAWN 1
1062 // ----------------------------------------------------------------------------
1063 // obsolete settings
1064 // ----------------------------------------------------------------------------
1066 // NB: all settings in this section are obsolete and should not be used/changed
1067 // at all, they will disappear
1069 // Set to 1 to use PenWindows
1070 #define wxUSE_PENWINDOWS 0
1072 // Define 1 to use bitmap messages.
1073 #define wxUSE_BITMAP_MESSAGE 1
1075 // If 1, enables provision of run-time type information.
1076 // NOW MANDATORY: don't change.
1077 #define wxUSE_DYNAMIC_CLASSES 1
1079 // ----------------------------------------------------------------------------
1080 // disable the settings which don't work for some compilers
1081 // ----------------------------------------------------------------------------
1083 #ifndef wxUSE_NORLANDER_HEADERS
1084 #if (defined(__WATCOMC__) && (__WATCOMC__ >= 1200)) || ((defined(__MINGW32__) || defined(__CYGWIN__)) && ((__GNUC__>2) ||((__GNUC__==2) && (__GNUC_MINOR__>=95))))
1085 # define wxUSE_NORLANDER_HEADERS 1
1087 # define wxUSE_NORLANDER_HEADERS 0
1091 // wxUSE_DEBUG_NEW_ALWAYS doesn't work with CodeWarrior
1092 #if defined(__MWERKS__)
1093 #undef wxUSE_DEBUG_NEW_ALWAYS
1094 #define wxUSE_DEBUG_NEW_ALWAYS 0
1097 #if defined(__GNUWIN32__)
1098 // These don't work as expected for mingw32 and cygwin32
1099 #undef wxUSE_MEMORY_TRACING
1100 #define wxUSE_MEMORY_TRACING 0
1102 #undef wxUSE_GLOBAL_MEMORY_OPERATORS
1103 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
1105 #undef wxUSE_DEBUG_NEW_ALWAYS
1106 #define wxUSE_DEBUG_NEW_ALWAYS 0
1108 // Cygwin betas don't have wcslen
1109 #if defined(__CYGWIN__) || defined(__CYGWIN32__)
1110 # if ! ((__GNUC__>2) ||((__GNUC__==2) && (__GNUC_MINOR__>=95)))
1111 # undef wxUSE_WCHAR_T
1112 # define wxUSE_WCHAR_T 0
1116 #endif // __GNUWIN32__
1118 // MFC duplicates these operators
1120 #undef wxUSE_GLOBAL_MEMORY_OPERATORS
1121 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
1123 #undef wxUSE_DEBUG_NEW_ALWAYS
1124 #define wxUSE_DEBUG_NEW_ALWAYS 0
1127 #if (!defined(WIN32) && !defined(__WIN32__)) || (defined(__GNUWIN32__) && !wxUSE_NORLANDER_HEADERS)
1128 // Can't use OLE drag and drop in Windows 3.1 because we don't know how
1129 // to implement UUIDs
1130 // GnuWin32 doesn't have appropriate headers for e.g. IUnknown.
1131 #undef wxUSE_DRAG_AND_DROP
1132 #define wxUSE_DRAG_AND_DROP 0
1135 // Only WIN32 supports wxStatusBar95
1136 #if !defined(__WIN32__) && wxUSE_NATIVE_STATUSBAR
1137 #undef wxUSE_NATIVE_STATUSBAR
1138 #define wxUSE_NATIVE_STATUSBAR 0
1141 #if !wxUSE_OWNER_DRAWN
1142 #undef wxUSE_CHECKLISTBOX
1143 #define wxUSE_CHECKLISTBOX 0
1146 // Salford C++ doesn't like some of the memory operator definitions
1148 #undef wxUSE_MEMORY_TRACING
1149 #define wxUSE_MEMORY_TRACING 0
1151 #undef wxUSE_GLOBAL_MEMORY_OPERATORS
1152 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
1154 #undef wxUSE_DEBUG_NEW_ALWAYS
1155 #define wxUSE_DEBUG_NEW_ALWAYS 0
1157 #undef wxUSE_THREADS
1158 #define wxUSE_THREADS 0
1160 #undef wxUSE_OWNER_DRAWN
1161 #define wxUSE_OWNER_DRAWN 0
1162 #endif // __SALFORDC__
1166 #undef wxUSE_THREADS
1167 #define wxUSE_THREADS 0
1170 #define wxUSE_ODBC 0
1172 #endif // __TWIN32__
1174 // BC++/Win16 can't cope with the amount of data in resource.cpp
1175 #if defined(__WIN16__) && defined(__BORLANDC__)
1176 #undef wxUSE_WX_RESOURCES
1177 #define wxUSE_WX_RESOURCES 0
1180 #define wxUSE_ODBC 0
1182 #undef wxUSE_NEW_GRID
1183 #define wxUSE_NEW_GRID 0
1186 #if defined(__BORLANDC__) && (__BORLANDC__ < 0x500)
1187 // BC++ 4.0 can't compile JPEG library
1188 #undef wxUSE_LIBJPEG
1189 #define wxUSE_LIBJPEG 0
1192 // wxUSE_DEBUG_NEW_ALWAYS = 1 not compatible with BC++ in DLL mode
1193 #if defined(__BORLANDC__) && (defined(WXMAKINGDLL) || defined(WXUSINGDLL))
1194 #undef wxUSE_DEBUG_NEW_ALWAYS
1195 #define wxUSE_DEBUG_NEW_ALWAYS 0
1198 #if defined(__WXMSW__) && (defined(__WATCOMC__) && __WATCOMC__ < 1200)
1200 #undef wxUSE_GLCANVAS
1201 #define wxUSE_GLCANVAS 0
1204 #undef wxUSE_WCHAR_T
1205 #define wxUSE_WCHAR_T 0
1208 #if defined(__WXMSW__) && !defined(__WIN32__)
1210 #undef wxUSE_SOCKETS
1211 #define wxUSE_SOCKETS 0
1213 #undef wxUSE_THREADS
1214 #define wxUSE_THREADS 0
1216 #undef wxUSE_TOOLTIPS
1217 #define wxUSE_TOOLTIPS 0
1219 #undef wxUSE_SPINCTRL
1220 #define wxUSE_SPINCTRL 0
1222 #undef wxUSE_SPINBTN
1223 #define wxUSE_SPINBTN 0
1226 #define wxUSE_LIBPNG 0
1228 #undef wxUSE_LIBJPEG
1229 #define wxUSE_LIBJPEG 0
1231 #undef wxUSE_LIBTIFF
1232 #define wxUSE_LIBTIFF 0
1243 #undef wxUSE_GLCANVAS
1244 #define wxUSE_GLCANVAS 0
1246 #undef wxUSE_MS_HTML_HELP
1247 #define wxUSE_MS_HTML_HELP 0
1249 #undef wxUSE_WCHAR_T
1250 #define wxUSE_WCHAR_T 0