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[wxWidgets.git] / include / wx / graphics.h
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: wx/graphics.h
3 // Purpose: graphics context header
4 // Author: Stefan Csomor
5 // Modified by:
6 // Created:
7 // Copyright: (c) Stefan Csomor
8 // RCS-ID: $Id$
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 #ifndef _WX_GRAPHICS_H_
13 #define _WX_GRAPHICS_H_
14
15 #if wxUSE_GRAPHICS_CONTEXT
16
17 #include "wx/geometry.h"
18 #include "wx/dynarray.h"
19
20 class WXDLLIMPEXP_CORE wxWindowDC;
21 class WXDLLIMPEXP_CORE wxGraphicsContext;
22 class WXDLLIMPEXP_CORE wxGraphicsPath;
23 class WXDLLIMPEXP_CORE wxGraphicsMatrix;
24 class WXDLLIMPEXP_CORE wxGraphicsFigure;
25 class WXDLLIMPEXP_CORE wxGraphicsRenderer;
26 class WXDLLIMPEXP_CORE wxGraphicsPen;
27 class WXDLLIMPEXP_CORE wxGraphicsBrush;
28 class WXDLLIMPEXP_CORE wxGraphicsFont;
29
30 /*
31 * notes about the graphics context apis
32 *
33 * angles : are measured in radians, 0.0 being in direction of positiv x axis, PI/2 being
34 * in direction of positive y axis.
35 */
36
37 // Base class of all objects used for drawing in the new graphics API, the always point back to their
38 // originating rendering engine, there is no dynamic unloading of a renderer currently allowed,
39 // these references are not counted
40
41 class WXDLLIMPEXP_CORE wxGraphicsObject : public wxObject
42 {
43 public :
44 wxGraphicsObject( wxGraphicsRenderer* renderer = NULL ) : m_renderer(renderer) {}
45
46 wxGraphicsObject( const wxGraphicsObject& obj ) : m_renderer(obj.GetRenderer()) {}
47
48 virtual ~wxGraphicsObject() {}
49
50 wxGraphicsRenderer* GetRenderer() const { return m_renderer ; }
51 protected :
52 wxGraphicsRenderer* m_renderer;
53 DECLARE_DYNAMIC_CLASS(wxGraphicsObject);
54 } ;
55
56 class WXDLLIMPEXP_CORE wxGraphicsPen : public wxGraphicsObject
57 {
58 public :
59 wxGraphicsPen(wxGraphicsRenderer* renderer) : wxGraphicsObject(renderer) {}
60 virtual ~wxGraphicsPen() {}
61 virtual void Apply( wxGraphicsContext* context) = 0;
62 virtual wxDouble GetWidth() = 0;
63 private :
64 DECLARE_NO_COPY_CLASS(wxGraphicsPen)
65 DECLARE_ABSTRACT_CLASS(wxGraphicsPen)
66 } ;
67
68 class WXDLLIMPEXP_CORE wxGraphicsBrush : public wxGraphicsObject
69 {
70 public :
71 wxGraphicsBrush(wxGraphicsRenderer* renderer) : wxGraphicsObject(renderer) {}
72 virtual ~wxGraphicsBrush() {}
73 virtual void Apply( wxGraphicsContext* context) = 0;
74 private :
75 DECLARE_NO_COPY_CLASS(wxGraphicsBrush)
76 DECLARE_ABSTRACT_CLASS(wxGraphicsBrush)
77 } ;
78
79 class WXDLLIMPEXP_CORE wxGraphicsFont : public wxGraphicsObject
80 {
81 public :
82 wxGraphicsFont(wxGraphicsRenderer* renderer) : wxGraphicsObject(renderer) {}
83 virtual ~wxGraphicsFont() {}
84 virtual void Apply( wxGraphicsContext* context) = 0;
85 private :
86 DECLARE_NO_COPY_CLASS(wxGraphicsFont)
87 DECLARE_ABSTRACT_CLASS(wxGraphicsFont)
88 } ;
89
90 class WXDLLIMPEXP_CORE wxGraphicsPath : public wxGraphicsObject
91 {
92 public :
93 wxGraphicsPath(wxGraphicsRenderer* renderer) : wxGraphicsObject(renderer) {}
94 virtual ~wxGraphicsPath() {}
95
96 virtual wxGraphicsPath *Clone() const = 0;
97
98 //
99 // These are the path primitives from which everything else can be constructed
100 //
101
102 // begins a new subpath at (x,y)
103 virtual void MoveToPoint( wxDouble x, wxDouble y ) = 0;
104 void MoveToPoint( const wxPoint2DDouble& p);
105
106 // adds a straight line from the current point to (x,y)
107 virtual void AddLineToPoint( wxDouble x, wxDouble y ) = 0;
108 void AddLineToPoint( const wxPoint2DDouble& p);
109
110 // adds a cubic Bezier curve from the current point, using two control points and an end point
111 virtual void AddCurveToPoint( wxDouble cx1, wxDouble cy1, wxDouble cx2, wxDouble cy2, wxDouble x, wxDouble y ) = 0;
112 void AddCurveToPoint( const wxPoint2DDouble& c1, const wxPoint2DDouble& c2, const wxPoint2DDouble& e);
113
114 // adds another path
115 virtual void AddPath( const wxGraphicsPath* path ) =0;
116
117 // closes the current sub-path
118 virtual void CloseSubpath() = 0;
119
120 // gets the last point of the current path, (0,0) if not yet set
121 virtual void GetCurrentPoint( wxDouble& x, wxDouble&y) = 0;
122 wxPoint2DDouble GetCurrentPoint();
123
124 // adds an arc of a circle centering at (x,y) with radius (r) from startAngle to endAngle
125 virtual void AddArc( wxDouble x, wxDouble y, wxDouble r, wxDouble startAngle, wxDouble endAngle, bool clockwise ) = 0;
126 void AddArc( const wxPoint2DDouble& c, wxDouble r, wxDouble startAngle, wxDouble endAngle, bool clockwise);
127
128 //
129 // These are convenience functions which - if not available natively will be assembled
130 // using the primitives from above
131 //
132
133 // adds a quadratic Bezier curve from the current point, using a control point and an end point
134 virtual void AddQuadCurveToPoint( wxDouble cx, wxDouble cy, wxDouble x, wxDouble y );
135
136 // appends a rectangle as a new closed subpath
137 virtual void AddRectangle( wxDouble x, wxDouble y, wxDouble w, wxDouble h );
138
139 // appends an ellipsis as a new closed subpath fitting the passed rectangle
140 virtual void AddCircle( wxDouble x, wxDouble y, wxDouble r );
141
142 // draws a an arc to two tangents connecting (current) to (x1,y1) and (x1,y1) to (x2,y2), also a straight line from (current) to (x1,y1)
143 virtual void AddArcToPoint( wxDouble x1, wxDouble y1 , wxDouble x2, wxDouble y2, wxDouble r ) ;
144
145 // returns the native path
146 virtual void * GetNativePath() const = 0;
147
148 // give the native path returned by GetNativePath() back (there might be some deallocations necessary)
149 virtual void UnGetNativePath(void *p) = 0;
150
151 // transforms each point of this path by the matrix
152 virtual void Transform( wxGraphicsMatrix* matrix ) =0;
153
154 // gets the bounding box enclosing all points (possibly including control points)
155 virtual void GetBox(wxDouble *x, wxDouble *y, wxDouble *w, wxDouble *h) =0;
156 wxRect2DDouble GetBox();
157
158 virtual bool Contains( wxDouble x, wxDouble y, int fillStyle = wxWINDING_RULE) =0;
159 bool Contains( const wxPoint2DDouble& c, int fillStyle = wxWINDING_RULE);
160
161 DECLARE_NO_COPY_CLASS(wxGraphicsPath)
162 DECLARE_ABSTRACT_CLASS(wxGraphicsPath)
163 };
164
165 class WXDLLIMPEXP_CORE wxGraphicsMatrix : public wxGraphicsObject
166 {
167 public :
168 wxGraphicsMatrix(wxGraphicsRenderer* renderer) : wxGraphicsObject(renderer) {}
169
170 virtual ~wxGraphicsMatrix() {}
171
172 virtual wxGraphicsMatrix *Clone() const = 0;
173
174 // concatenates the matrix
175 virtual void Concat( const wxGraphicsMatrix *t ) = 0;
176 void Concat( const wxGraphicsMatrix &t ) { Concat( &t ); }
177
178 // copies the passed in matrix
179 virtual void Copy( const wxGraphicsMatrix *t ) = 0;
180 void Copy( const wxGraphicsMatrix &t ) { Copy( &t ); }
181
182 // sets the matrix to the respective values
183 virtual void Set(wxDouble a=1.0, wxDouble b=0.0, wxDouble c=0.0, wxDouble d=1.0,
184 wxDouble tx=0.0, wxDouble ty=0.0) = 0;
185
186 // makes this the inverse matrix
187 virtual void Invert() = 0;
188
189 // returns true if the elements of the transformation matrix are equal ?
190 virtual bool IsEqual( const wxGraphicsMatrix* t) const = 0;
191 bool IsEqual( const wxGraphicsMatrix& t) const { return IsEqual( &t ); }
192
193 // return true if this is the identity matrix
194 virtual bool IsIdentity() = 0;
195
196 //
197 // transformation
198 //
199
200 // add the translation to this matrix
201 virtual void Translate( wxDouble dx , wxDouble dy ) = 0;
202
203 // add the scale to this matrix
204 virtual void Scale( wxDouble xScale , wxDouble yScale ) = 0;
205
206 // add the rotation to this matrix (radians)
207 virtual void Rotate( wxDouble angle ) = 0;
208
209 //
210 // apply the transforms
211 //
212
213 // applies that matrix to the point
214 virtual void TransformPoint( wxDouble *x, wxDouble *y ) = 0;
215
216 // applies the matrix except for translations
217 virtual void TransformDistance( wxDouble *dx, wxDouble *dy ) =0;
218
219 // returns the native representation
220 virtual void * GetNativeMatrix() const = 0;
221
222 DECLARE_NO_COPY_CLASS(wxGraphicsMatrix)
223 DECLARE_ABSTRACT_CLASS(wxGraphicsMatrix)
224 } ;
225
226 class WXDLLIMPEXP_CORE wxGraphicsContext : public wxGraphicsObject
227 {
228 public:
229 wxGraphicsContext(wxGraphicsRenderer* renderer);
230
231 virtual ~wxGraphicsContext();
232
233 static wxGraphicsContext* Create( const wxWindowDC& dc) ;
234
235 static wxGraphicsContext* CreateFromNative( void * context ) ;
236
237 static wxGraphicsContext* CreateFromNativeWindow( void * window ) ;
238
239 static wxGraphicsContext* Create( wxWindow* window ) ;
240
241 wxGraphicsPath * CreatePath();
242
243 virtual wxGraphicsPen* CreatePen(const wxPen& pen);
244
245 virtual wxGraphicsBrush* CreateBrush(const wxBrush& brush );
246
247 // sets the brush to a linear gradient, starting at (x1,y1) with color c1 to (x2,y2) with color c2
248 virtual wxGraphicsBrush* CreateLinearGradientBrush( wxDouble x1, wxDouble y1, wxDouble x2, wxDouble y2,
249 const wxColour&c1, const wxColour&c2);
250
251 // sets the brush to a radial gradient originating at (xo,yc) with color oColor and ends on a circle around (xc,yc)
252 // with radius r and color cColor
253 virtual wxGraphicsBrush* CreateRadialGradientBrush( wxDouble xo, wxDouble yo, wxDouble xc, wxDouble yc, wxDouble radius,
254 const wxColour &oColor, const wxColour &cColor);
255
256 // sets the font
257 virtual wxGraphicsFont* CreateFont( const wxFont &font , const wxColour &col = *wxBLACK );
258
259 // create a 'native' matrix corresponding to these values
260 virtual wxGraphicsMatrix* CreateMatrix( wxDouble a=1.0, wxDouble b=0.0, wxDouble c=0.0, wxDouble d=1.0,
261 wxDouble tx=0.0, wxDouble ty=0.0);
262
263 // push the current state of the context, ie the transformation matrix on a stack
264 virtual void PushState() = 0;
265
266 // pops a stored state from the stack
267 virtual void PopState() = 0;
268
269 // clips drawings to the region, combined to current clipping region
270 virtual void Clip( const wxRegion &region ) = 0;
271
272 // clips drawings to the rect
273 virtual void Clip( wxDouble x, wxDouble y, wxDouble w, wxDouble h ) = 0;
274
275 // resets the clipping to original extent
276 virtual void ResetClip() = 0 ;
277
278 // returns the native context
279 virtual void * GetNativeContext() = 0;
280
281 //
282 // transformation : changes the current transformation matrix CTM of the context
283 //
284
285 // translate
286 virtual void Translate( wxDouble dx , wxDouble dy ) = 0;
287
288 // scale
289 virtual void Scale( wxDouble xScale , wxDouble yScale ) = 0;
290
291 // rotate (radians)
292 virtual void Rotate( wxDouble angle ) = 0;
293
294 // concatenates this transform with the current transform of this context
295 virtual void ConcatTransform( const wxGraphicsMatrix* matrix ) = 0;
296
297 // sets the transform of this context
298 virtual void SetTransform( const wxGraphicsMatrix* matrix ) = 0;
299
300 // gets the matrix of this context
301 virtual void GetTransform( wxGraphicsMatrix* matrix ) = 0;
302 //
303 // setting the paint
304 //
305
306 // sets the pen
307 virtual void SetPen( wxGraphicsPen* pen , bool release = true );
308
309 void SetPen( const wxPen& pen );
310
311 // sets the brush for filling
312 virtual void SetBrush( wxGraphicsBrush* brush , bool release = true );
313
314 void SetBrush( const wxBrush& brush );
315
316 // sets the font
317 virtual void SetFont( wxGraphicsFont* font, bool release = true );
318
319 void SetFont( const wxFont& font, const wxColour& colour );
320
321 // strokes along a path with the current pen
322 virtual void StrokePath( const wxGraphicsPath *path ) = 0;
323
324 // fills a path with the current brush
325 virtual void FillPath( const wxGraphicsPath *path, int fillStyle = wxWINDING_RULE ) = 0;
326
327 // draws a path by first filling and then stroking
328 virtual void DrawPath( const wxGraphicsPath *path, int fillStyle = wxWINDING_RULE );
329
330 //
331 // text
332 //
333
334 virtual void DrawText( const wxString &str, wxDouble x, wxDouble y ) = 0;
335
336 virtual void DrawText( const wxString &str, wxDouble x, wxDouble y, wxDouble angle );
337
338 virtual void GetTextExtent( const wxString &text, wxDouble *width, wxDouble *height,
339 wxDouble *descent, wxDouble *externalLeading ) const = 0;
340
341 virtual void GetPartialTextExtents(const wxString& text, wxArrayDouble& widths) const = 0;
342
343 //
344 // image support
345 //
346
347 virtual void DrawBitmap( const wxBitmap &bmp, wxDouble x, wxDouble y, wxDouble w, wxDouble h ) = 0;
348
349 virtual void DrawIcon( const wxIcon &icon, wxDouble x, wxDouble y, wxDouble w, wxDouble h ) = 0;
350
351 //
352 // convenience methods
353 //
354
355 // strokes a single line
356 virtual void StrokeLine( wxDouble x1, wxDouble y1, wxDouble x2, wxDouble y2);
357
358 // stroke lines connecting each of the points
359 virtual void StrokeLines( size_t n, const wxPoint2DDouble *points);
360
361 // stroke disconnected lines from begin to end points
362 virtual void StrokeLines( size_t n, const wxPoint2DDouble *beginPoints, const wxPoint2DDouble *endPoints);
363
364 // draws a polygon
365 virtual void DrawLines( size_t n, const wxPoint2DDouble *points, int fillStyle = wxWINDING_RULE );
366
367 // draws a polygon
368 virtual void DrawRectangle( wxDouble x, wxDouble y, wxDouble w, wxDouble h);
369
370 // draws an ellipse
371 virtual void DrawEllipse( wxDouble x, wxDouble y, wxDouble w, wxDouble h);
372
373 // draws a rounded rectangle
374 virtual void DrawRoundedRectangle( wxDouble x, wxDouble y, wxDouble w, wxDouble h, wxDouble radius);
375
376 // wrappers using wxPoint2DDouble TODO
377
378 // helper to determine if a 0.5 offset should be applied for the drawing operation
379 virtual bool ShouldOffset() const { return false; }
380
381 protected :
382
383 wxGraphicsPen* m_pen;
384 bool m_releasePen;
385 wxGraphicsBrush* m_brush;
386 bool m_releaseBrush;
387 wxGraphicsFont* m_font;
388 bool m_releaseFont;
389
390 private :
391 DECLARE_NO_COPY_CLASS(wxGraphicsContext)
392 DECLARE_ABSTRACT_CLASS(wxGraphicsContext)
393 };
394
395 #if 0
396
397 //
398 // A graphics figure allows to cache path, pen etc creations, also will be a basis for layering/grouping elements
399 //
400
401 class WXDLLIMPEXP_CORE wxGraphicsFigure : public wxGraphicsObject
402 {
403 public :
404 wxGraphicsFigure(wxGraphicsRenderer* renderer) ;
405
406 virtual ~wxGraphicsFigure() ;
407
408 void SetPath( wxGraphicsMatrix* matrix );
409
410 void SetMatrix( wxGraphicsPath* path);
411
412 // draws this object on the context
413 virtual void Draw( wxGraphicsContext* cg );
414
415 // returns the path of this object
416 wxGraphicsPath* GetPath() { return m_path; }
417
418 // returns the transformation matrix of this object, may be null if there is no transformation necessary
419 wxGraphicsMatrix* GetMatrix() { return m_matrix; }
420
421 private :
422 wxGraphicsMatrix* m_matrix;
423 wxGraphicsPath* m_path;
424
425 DECLARE_DYNAMIC_CLASS(wxGraphicsFigure)
426 } ;
427
428 #endif
429
430 //
431 // The graphics renderer is the instance corresponding to the rendering engine used, eg there is ONE core graphics renderer
432 // instance on OSX. This instance is pointed back to by all objects created by it. Therefore you can create eg additional
433 // paths at any point from a given matrix etc.
434 //
435
436 class WXDLLIMPEXP_CORE wxGraphicsRenderer : public wxObject
437 {
438 public :
439 wxGraphicsRenderer() {}
440
441 virtual ~wxGraphicsRenderer() {}
442
443 static wxGraphicsRenderer* GetDefaultRenderer();
444
445 // Context
446
447 virtual wxGraphicsContext * CreateContext( const wxWindowDC& dc) = 0 ;
448
449 virtual wxGraphicsContext * CreateContextFromNativeContext( void * context ) = 0;
450
451 virtual wxGraphicsContext * CreateContextFromNativeWindow( void * window ) = 0;
452
453 virtual wxGraphicsContext * CreateContext( wxWindow* window ) = 0;
454
455 // Path
456
457 virtual wxGraphicsPath * CreatePath() = 0;
458
459 // Matrix
460
461 virtual wxGraphicsMatrix * CreateMatrix( wxDouble a=1.0, wxDouble b=0.0, wxDouble c=0.0, wxDouble d=1.0,
462 wxDouble tx=0.0, wxDouble ty=0.0) = 0;
463
464 // Paints
465
466 virtual wxGraphicsPen* CreatePen(const wxPen& pen) = 0 ;
467
468 virtual wxGraphicsBrush* CreateBrush(const wxBrush& brush ) = 0 ;
469
470 // sets the brush to a linear gradient, starting at (x1,y1) with color c1 to (x2,y2) with color c2
471 virtual wxGraphicsBrush* CreateLinearGradientBrush( wxDouble x1, wxDouble y1, wxDouble x2, wxDouble y2,
472 const wxColour&c1, const wxColour&c2) = 0;
473
474 // sets the brush to a radial gradient originating at (xo,yc) with color oColor and ends on a circle around (xc,yc)
475 // with radius r and color cColor
476 virtual wxGraphicsBrush* CreateRadialGradientBrush( wxDouble xo, wxDouble yo, wxDouble xc, wxDouble yc, wxDouble radius,
477 const wxColour &oColor, const wxColour &cColor) = 0;
478
479 // sets the font
480 virtual wxGraphicsFont* CreateFont( const wxFont &font , const wxColour &col = *wxBLACK ) = 0;
481
482 private :
483 DECLARE_NO_COPY_CLASS(wxGraphicsRenderer)
484 DECLARE_ABSTRACT_CLASS(wxGraphicsRenderer)
485 } ;
486
487 #endif
488
489 #endif // _WX_GRAPHICS_H_