1 /////////////////////////////////////////////////////////////////////////////
3 // Purpose: wxTimer, wxStopWatch and global time-related functions
4 // Author: Julian Smart (wxTimer), Sylvain Bougnoux (wxStopWatch)
5 // Modified by: Vadim Zeitlin (wxTimerBase)
6 // Guillermo Rodriguez (global clean up)
9 // Copyright: (c) wxWindows team
10 // Licence: wxWindows licence
11 /////////////////////////////////////////////////////////////////////////////
13 #ifndef _WX_TIMER_H_BASE_
14 #define _WX_TIMER_H_BASE_
16 #if defined(__GNUG__) && !defined(__APPLE__)
17 #pragma interface "timerbase.h"
21 #include "wx/object.h"
22 #include "wx/longlong.h"
25 #include "wx/stopwatch.h" // for backwards compatibility
27 #if wxUSE_GUI && wxUSE_TIMER
29 // ----------------------------------------------------------------------------
31 // ----------------------------------------------------------------------------
33 // more readable flags for Start():
35 // generate notifications periodically until the timer is stopped (default)
36 #define wxTIMER_CONTINUOUS FALSE
38 // only send the notification once and then stop the timer
39 #define wxTIMER_ONE_SHOT TRUE
41 // the interface of wxTimer class
42 class WXDLLEXPORT wxTimerBase
: public wxEvtHandler
45 // ctors and initializers
46 // ----------------------
48 // default: if you don't call SetOwner(), your only chance to get timer
49 // notifications is to override Notify() in the derived class
50 wxTimerBase() { Init(); SetOwner(this); }
52 // ctor which allows to avoid having to override Notify() in the derived
53 // class: the owner will get timer notifications which can be handled with
55 wxTimerBase(wxEvtHandler
*owner
, int id
= -1)
56 { Init(); SetOwner(owner
, id
); }
59 void SetOwner(wxEvtHandler
*owner
, int id
= -1)
60 { m_owner
= owner
; m_idTimer
= id
; }
62 virtual ~wxTimerBase();
64 // working with the timer
65 // ----------------------
67 // start the timer: if milliseconds == -1, use the same value as for the
70 // it is now valid to call Start() multiple times: this just restarts the
71 // timer if it is already running
72 virtual bool Start(int milliseconds
= -1, bool oneShot
= FALSE
);
75 virtual void Stop() = 0;
77 // override this in your wxTimer-derived class if you want to process timer
78 // messages in it, use non default ctor or SetOwner() otherwise
79 virtual void Notify();
84 // return TRUE if the timer is running
85 virtual bool IsRunning() const = 0;
87 // get the (last) timer interval in the milliseconds
88 int GetInterval() const { return m_milli
; }
90 // return TRUE if the timer is one shot
91 bool IsOneShot() const { return m_oneShot
; }
93 #if WXWIN_COMPATIBILITY_2
94 // deprecated functions
95 int Interval() const { return GetInterval(); };
96 bool OneShot() const { return IsOneShot(); }
97 #endif // WXWIN_COMPATIBILITY_2
100 // common part of all ctors
101 void Init() { m_oneShot
= FALSE
; m_milli
= 0; }
103 wxEvtHandler
*m_owner
;
106 int m_milli
; // the timer interval
107 bool m_oneShot
; // TRUE if one shot
109 DECLARE_NO_COPY_CLASS(wxTimerBase
)
112 // ----------------------------------------------------------------------------
114 // ----------------------------------------------------------------------------
116 #if defined(__WXMSW__)
117 #include "wx/msw/timer.h"
118 #elif defined(__WXMOTIF__)
119 #include "wx/motif/timer.h"
120 #elif defined(__WXGTK__)
121 #include "wx/gtk/timer.h"
122 #elif defined(__WXX11__) || defined(__WXMGL__) || defined(__WXCOCOA__)
123 #include "wx/generic/timer.h"
124 #elif defined(__WXMAC__)
125 #include "wx/mac/timer.h"
126 #elif defined(__WXPM__)
127 #include "wx/os2/timer.h"
130 // ----------------------------------------------------------------------------
131 // wxTimerRunner: starts the timer in its ctor, stops in the dtor
132 // ----------------------------------------------------------------------------
134 class WXDLLEXPORT wxTimerRunner
137 wxTimerRunner(wxTimer
& timer
) : m_timer(timer
) { }
138 wxTimerRunner(wxTimer
& timer
, int milli
, bool oneShot
= FALSE
)
141 m_timer
.Start(milli
, oneShot
);
144 void Start(int milli
, bool oneShot
= FALSE
)
146 m_timer
.Start(milli
, oneShot
);
151 if ( m_timer
.IsRunning() )
161 // ----------------------------------------------------------------------------
163 // ----------------------------------------------------------------------------
165 class WXDLLEXPORT wxTimerEvent
: public wxEvent
168 wxTimerEvent(int id
= 0, int interval
= 0) : wxEvent(id
)
170 m_eventType
= wxEVT_TIMER
;
172 m_interval
= interval
;
176 int GetInterval() const { return m_interval
; }
178 // implement the base class pure virtual
179 virtual wxEvent
*Clone() const { return new wxTimerEvent(*this); }
184 DECLARE_DYNAMIC_CLASS(wxTimerEvent
)
187 typedef void (wxEvtHandler::*wxTimerEventFunction
)(wxTimerEvent
&);
189 #define EVT_TIMER(id, func) \
190 DECLARE_EVENT_TABLE_ENTRY( wxEVT_TIMER, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxTimerEventFunction) & func, NULL),
192 #endif // wxUSE_GUI && wxUSE_TIMER