1 /////////////////////////////////////////////////////////////////////////////
2 // Name: univ/textctrl.cpp
4 // Author: Vadim Zeitlin
8 // Copyright: (c) 2000 SciTech Software, Inc. (www.scitechsoft.com)
9 // Licence: wxWindows license
10 /////////////////////////////////////////////////////////////////////////////
15 + 1. update vert scrollbar when any line length changes for WrapLines()
16 + 2. cursor movement ("Hello,^" -> "^verse!" on Arrow Down)?
17 -> maybe save the x position and use it instead of current in handling
18 DOWN/UP actions (this would make up/down always return the cursor to
20 3. split file into chunks
21 +? 4. rewrite Replace() refresh logic to deal with wrapping lines
22 +? 5. cache info found by GetPartOfWrappedLine() - performance must be horrible
25 6. backspace refreshes too much (until end of line)
29 Optimisation hints from PureQuantify:
31 +1. wxStringTokenize is the slowest part of Replace
32 2. GetDC/ReleaseDC are very slow, avoid calling them several times
33 +3. GetCharHeight() should be cached too
34 4. wxClientDC construction/destruction in HitTestLine is horribly expensive
36 For line wrapping controls HitTest2 takes 50% of program time. The results
37 of GetRowsPerLine and GetPartOfWrappedLine *MUST* be cached.
39 Search for "OPT!" for things which must be optimized.
45 Everywhere in this file LINE refers to a logical line of text, and ROW to a
46 physical line of text on the display. They are the same unless WrapLines()
47 is TRUE in which case a single LINE may correspond to multiple ROWs.
49 A text position is an unsigned int (which for reasons of compatibility is
50 still a long) from 0 to GetLastPosition() inclusive. The positions
51 correspond to the gaps between the letters so the position 0 is just
52 before the first character and the last position is the one beyond the last
53 character. For an empty text control GetLastPosition() returns 0.
55 Lines and columns returned/accepted by XYToPosition() and PositionToXY()
56 start from 0. The y coordinate is a LINE, not a ROW. Columns correspond to
57 the characters, the first column of a line is the first character in it,
58 the last one is length(line text). For compatibility, again, lines and
59 columns are also longs.
61 When translating lines/column coordinates to/from positions, the line and
62 column give the character after the given position. Thus, GetLastPosition()
63 doesn't have any corresponding column.
65 An example of positions and lines/columns for a control without wrapping
66 containing the text "Hello, Universe!\nGoodbye"
69 pos: 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6
70 H e l l o , U n i v e r s e ! line 0
71 col: 0 1 2 3 4 5 6 7 8 9 1 1 1 1 1 1
80 The same example for a control with line wrap assuming "Universe" is too
81 long to fit on the same line with "Hello,":
84 H e l l o , line 0 (row 0)
88 pos: 6 7 8 9 0 1 2 3 4 5 6
89 U n i v e r s e ! line 0 (row 1)
90 col: 6 7 8 9 1 1 1 1 1 1
93 (line 1 == row 2 same as above)
95 Note that there is still the same number of columns and positions and that
96 there is no (logical) position at the end of the first ROW. This position
97 is identified with the preceding one (which is not how Windows does it: it
98 identifies it with the next one, i.e. the first position of the next line,
99 but much more logical IMHO).
103 Search for "OPT" for possible optimizations
105 A possible global optimization would be to always store the coords in the
106 text in triplets (pos, col, line) and update them simultaneously instead of
107 recalculating col and line from pos each time it is needed. Currently we
108 only do it for the current position but we might also do it for the
109 selection start and end.
112 // ============================================================================
114 // ============================================================================
116 // ----------------------------------------------------------------------------
118 // ----------------------------------------------------------------------------
121 #pragma implementation "univtextctrl.h"
124 #include "wx/wxprec.h"
135 #include "wx/dcclient.h"
136 #include "wx/validate.h"
137 #include "wx/textctrl.h"
140 #include "wx/clipbrd.h"
142 #include "wx/textfile.h"
144 #include "wx/caret.h"
146 #include "wx/univ/inphand.h"
147 #include "wx/univ/renderer.h"
148 #include "wx/univ/colschem.h"
149 #include "wx/univ/theme.h"
151 #include "wx/cmdproc.h"
153 // turn extra wxTextCtrl-specific debugging on/off
156 // turn wxTextCtrl::Replace() debugging on (slows down code a *lot*!)
157 #define WXDEBUG_TEXT_REPLACE
161 #undef WXDEBUG_TEXT_REPLACE
164 // wxStringTokenize only needed for debug checks
165 #ifdef WXDEBUG_TEXT_REPLACE
166 #include "wx/tokenzr.h"
167 #endif // WXDEBUG_TEXT_REPLACE
169 // ----------------------------------------------------------------------------
171 // ----------------------------------------------------------------------------
173 // exchange two positions so that from is always less than or equal to to
174 static inline void OrderPositions(wxTextPos
& from
, wxTextPos
& to
)
178 wxTextPos tmp
= from
;
184 // ----------------------------------------------------------------------------
186 // ----------------------------------------------------------------------------
188 // names of text ctrl commands
189 #define wxTEXT_COMMAND_INSERT _T("insert")
190 #define wxTEXT_COMMAND_REMOVE _T("remove")
192 // the value which is never used for text position, even not -1 which is
193 // sometimes used for some special meaning
194 static const wxTextPos INVALID_POS_VALUE
= -2;
196 // overlap between pages (when using PageUp/Dn) in lines
197 static const size_t PAGE_OVERLAP_IN_LINES
= 1;
199 // ----------------------------------------------------------------------------
200 // private data of wxTextCtrl
201 // ----------------------------------------------------------------------------
203 // the data only used by single line text controls
204 struct WXDLLEXPORT wxTextSingleLineData
206 // the position of the first visible pixel and the first visible column
208 wxTextCoord m_colStart
;
210 // and the last ones (m_posLastVisible is the width but m_colLastVisible
211 // is an absolute value)
212 wxCoord m_posLastVisible
;
213 wxTextCoord m_colLastVisible
;
216 wxTextSingleLineData()
221 m_colLastVisible
= -1;
222 m_posLastVisible
= -1;
227 // the data only used by multi line text controls
228 struct WXDLLEXPORT wxTextMultiLineData
231 wxArrayString m_lines
;
233 // the current ranges of the scrollbars
237 // should we adjust the horz/vert scrollbar?
238 bool m_updateScrollbarX
,
241 // the max line length in pixels
244 // the index of the line which has the length of m_widthMax
245 wxTextCoord m_lineLongest
;
247 // the rect in which text appears: it is even less than m_rectText because
248 // only the last _complete_ line is shown, hence there is an unoccupied
249 // horizontal band at the bottom of it
250 wxRect m_rectTextReal
;
252 // the x-coordinate of the caret before we started moving it vertically:
253 // this is used to ensure that moving the caret up and then down will
254 // return it to the same position as if we always round it in one direction
255 // we would shift it in that direction
257 // when m_xCaret == -1, we don't have any remembered position
261 wxTextMultiLineData()
267 m_updateScrollbarY
= FALSE
;
276 // the data only used by multi line text controls in line wrap mode
277 class WXDLLEXPORT wxWrappedLineData
279 // these functions set all our values, so give them access to them
280 friend void wxTextCtrl::LayoutLine(wxTextCoord line
,
281 wxWrappedLineData
& lineData
) const;
282 friend void wxTextCtrl::LayoutLines(wxTextCoord
) const;
291 // get the start of any row (remember that accessing m_rowsStart doesn't work
292 // for the first one)
293 wxTextCoord
GetRowStart(wxTextCoord row
) const
295 wxASSERT_MSG( IsValid(), _T("this line hadn't been laid out") );
297 return row
? m_rowsStart
[row
- 1] : 0;
300 // get the length of the row (using the total line length which we don't
301 // have here but need to calculate the length of the last row, so it must
303 wxTextCoord
GetRowLength(wxTextCoord row
, wxTextCoord lenLine
) const
305 wxASSERT_MSG( IsValid(), _T("this line hadn't been laid out") );
307 // note that m_rowsStart[row] is the same as GetRowStart(row + 1) (but
308 // slightly more efficient) and lenLine is the same as the start of the
309 // first row of the next line
310 return ((size_t)row
== m_rowsStart
.GetCount() ? lenLine
: m_rowsStart
[row
])
314 // return the width of the row in pixels
315 wxCoord
GetRowWidth(wxTextCoord row
) const
317 wxASSERT_MSG( IsValid(), _T("this line hadn't been laid out") );
319 return m_rowsWidth
[row
];
322 // return the number of rows
323 size_t GetRowCount() const
325 wxASSERT_MSG( IsValid(), _T("this line hadn't been laid out") );
327 return m_rowsStart
.GetCount() + 1;
330 // return the number of additional (i.e. after the first one) rows
331 size_t GetExtraRowCount() const
333 wxASSERT_MSG( IsValid(), _T("this line hadn't been laid out") );
335 return m_rowsStart
.GetCount();
338 // return the first row of this line
339 wxTextCoord
GetFirstRow() const
341 wxASSERT_MSG( IsValid(), _T("this line hadn't been laid out") );
346 // return the first row of the next line
347 wxTextCoord
GetNextRow() const
349 wxASSERT_MSG( IsValid(), _T("this line hadn't been laid out") );
351 return m_rowFirst
+ m_rowsStart
.GetCount() + 1;
354 // this just provides direct access to m_rowsStart aerray for efficiency
355 wxTextCoord
GetExtraRowStart(wxTextCoord row
) const
357 wxASSERT_MSG( IsValid(), _T("this line hadn't been laid out") );
359 return m_rowsStart
[row
];
362 // this code is unused any longer
364 // return TRUE if the column is in the start of the last row (hence the row
365 // it is in is not wrapped)
366 bool IsLastRow(wxTextCoord colRowStart
) const
368 return colRowStart
== GetRowStart(m_rowsStart
.GetCount());
371 // return TRUE if the column is the last column of the row starting in
373 bool IsLastColInRow(wxTextCoord colRowStart
,
374 wxTextCoord colRowEnd
,
375 wxTextCoord lenLine
) const
377 // find the row which starts with colRowStart
378 size_t nRows
= GetRowCount();
379 for ( size_t n
= 0; n
< nRows
; n
++ )
381 if ( GetRowStart(n
) == colRowStart
)
383 wxTextCoord colNextRowStart
= n
== nRows
- 1
385 : GetRowStart(n
+ 1);
387 wxASSERT_MSG( colRowEnd
< colNextRowStart
,
388 _T("this column is not in this row at all!") );
390 return colRowEnd
== colNextRowStart
- 1;
394 // caller got it wrong
395 wxFAIL_MSG( _T("this column is not in the start of the row!") );
401 // is this row the last one in its line?
402 bool IsLastRow(wxTextCoord row
) const
404 return (size_t)row
== GetExtraRowCount();
407 // the line is valid if it had been laid out correctly: note that just
408 // shiwting the line (because one of previous lines changed) doesn't make
410 bool IsValid() const { return !m_rowsWidth
.IsEmpty(); }
412 // invalidating line will relayout it
413 void Invalidate() { m_rowsWidth
.Empty(); }
416 // for each line we remember the starting columns of all its rows after the
417 // first one (which always starts at 0), i.e. if a line is wrapped twice
418 // (== takes 3 rows) its m_rowsStart[0] may be 10 and m_rowsStart[1] == 15
419 wxArrayLong m_rowsStart
;
421 // and the width of each row in pixels (this array starts from 0, as usual)
422 wxArrayInt m_rowsWidth
;
424 // and also its starting row (0 for the first line, first lines'
425 // m_rowsStart.GetCount() + 1 for the second &c): it is set to -1 initially
426 // and this means that the struct hadn't yet been initialized
427 wxTextCoord m_rowFirst
;
429 // the last modification "time"-stamp used by LayoutLines()
433 WX_DECLARE_OBJARRAY(wxWrappedLineData
, wxArrayWrappedLinesData
);
434 #include "wx/arrimpl.cpp"
435 WX_DEFINE_OBJARRAY(wxArrayWrappedLinesData
);
437 struct WXDLLEXPORT wxTextWrappedData
: public wxTextMultiLineData
439 // the width of the column to the right of the text rect used for the
440 // indicator mark display for the wrapped lines
443 // the data for each line
444 wxArrayWrappedLinesData m_linesData
;
446 // flag telling us to recalculate all starting rows starting from this line
447 // (if it is -1, we don't have to recalculate anything) - it is set when
448 // the number of the rows in the middle of the control changes
449 wxTextCoord m_rowFirstInvalid
;
451 // the current timestamp used by LayoutLines()
454 // invalidate starting rows of all lines (NOT rows!) after this one
455 void InvalidateLinesBelow(wxTextCoord line
)
457 if ( m_rowFirstInvalid
== -1 || m_rowFirstInvalid
> line
)
459 m_rowFirstInvalid
= line
;
463 // check if this line is valid: i.e. before the first invalid one
464 bool IsValidLine(wxTextCoord line
) const
466 return ((m_rowFirstInvalid
== -1) || (line
< m_rowFirstInvalid
)) &&
467 m_linesData
[line
].IsValid();
474 m_rowFirstInvalid
= -1;
479 // ----------------------------------------------------------------------------
480 // private classes for undo/redo management
481 // ----------------------------------------------------------------------------
484 We use custom versions of wxWindows command processor to implement undo/redo
485 as we want to avoid storing the backpointer to wxTextCtrl in wxCommand
486 itself: this is a waste of memory as all commands in the given command
487 processor always have the same associated wxTextCtrl and so it makes sense
488 to store the backpointer there.
490 As for the rest of the implementation, it's fairly standard: we have 2
491 command classes corresponding to adding and removing text.
494 // a command corresponding to a wxTextCtrl action
495 class wxTextCtrlCommand
: public wxCommand
498 wxTextCtrlCommand(const wxString
& name
) : wxCommand(TRUE
, name
) { }
500 // we don't use these methods as they don't make sense for us as we need a
501 // wxTextCtrl to be applied
502 virtual bool Do() { wxFAIL_MSG(_T("shouldn't be called")); return FALSE
; }
503 virtual bool Undo() { wxFAIL_MSG(_T("shouldn't be called")); return FALSE
; }
505 // instead, our command processor uses these methods
506 virtual bool Do(wxTextCtrl
*text
) = 0;
507 virtual bool Undo(wxTextCtrl
*text
) = 0;
510 // insert text command
511 class wxTextCtrlInsertCommand
: public wxTextCtrlCommand
514 wxTextCtrlInsertCommand(const wxString
& textToInsert
)
515 : wxTextCtrlCommand(wxTEXT_COMMAND_INSERT
), m_text(textToInsert
)
520 // combine the 2 commands together
521 void Append(wxTextCtrlInsertCommand
*other
);
523 virtual bool CanUndo() const;
524 virtual bool Do(wxTextCtrl
*text
);
525 virtual bool Undo(wxTextCtrl
*text
);
528 // the text we insert
531 // the position where we inserted the text
535 // remove text command
536 class wxTextCtrlRemoveCommand
: public wxTextCtrlCommand
539 wxTextCtrlRemoveCommand(wxTextPos from
, wxTextPos to
)
540 : wxTextCtrlCommand(wxTEXT_COMMAND_REMOVE
)
546 virtual bool CanUndo() const;
547 virtual bool Do(wxTextCtrl
*text
);
548 virtual bool Undo(wxTextCtrl
*text
);
551 // the range of text to delete
555 // the text which was deleted when this command was Do()ne
556 wxString m_textDeleted
;
559 // a command processor for a wxTextCtrl
560 class wxTextCtrlCommandProcessor
: public wxCommandProcessor
563 wxTextCtrlCommandProcessor(wxTextCtrl
*text
)
565 m_compressInserts
= FALSE
;
570 // override Store() to compress multiple wxTextCtrlInsertCommand into one
571 virtual void Store(wxCommand
*command
);
573 // stop compressing insert commands when this is called
574 void StopCompressing() { m_compressInserts
= FALSE
; }
577 wxTextCtrl
*GetTextCtrl() const { return m_text
; }
578 bool IsCompressing() const { return m_compressInserts
; }
581 virtual bool DoCommand(wxCommand
& cmd
)
582 { return ((wxTextCtrlCommand
&)cmd
).Do(m_text
); }
583 virtual bool UndoCommand(wxCommand
& cmd
)
584 { return ((wxTextCtrlCommand
&)cmd
).Undo(m_text
); }
586 // check if this command is a wxTextCtrlInsertCommand and return it casted
587 // to the right type if it is or NULL otherwise
588 wxTextCtrlInsertCommand
*IsInsertCommand(wxCommand
*cmd
);
591 // the control we're associated with
594 // if the flag is TRUE we're compressing subsequent insert commands into
595 // one so that the entire typing could be undone in one call to Undo()
596 bool m_compressInserts
;
599 // ============================================================================
601 // ============================================================================
603 BEGIN_EVENT_TABLE(wxTextCtrl
, wxControl
)
604 EVT_CHAR(wxTextCtrl::OnChar
)
606 EVT_SIZE(wxTextCtrl::OnSize
)
608 EVT_IDLE(wxTextCtrl::OnIdle
)
611 IMPLEMENT_DYNAMIC_CLASS(wxTextCtrl
, wxControl
)
613 // ----------------------------------------------------------------------------
615 // ----------------------------------------------------------------------------
617 void wxTextCtrl::Init()
623 m_isModified
= FALSE
;
634 // init wxScrollHelper
637 // init the undo manager
638 m_cmdProcessor
= new wxTextCtrlCommandProcessor(this);
644 bool wxTextCtrl::Create(wxWindow
*parent
,
646 const wxString
& value
,
650 const wxValidator
& validator
,
651 const wxString
&name
)
653 if ( style
& wxTE_MULTILINE
)
655 // for compatibility with wxMSW we create the controls with vertical
656 // scrollbar always shown unless they have wxTE_RICH style (because
657 // Windows text controls always has vert scrollbar but richedit one
659 if ( !(style
& wxTE_RICH
) )
661 style
|= wxALWAYS_SHOW_SB
;
664 if ( style
& wxTE_WORDWRAP
)
666 // wrapping words means wrapping, hence no horz scrollbar
670 // TODO: support wxTE_NO_VSCROLL (?)
672 // create data object for normal multiline or for controls with line
674 if ( style
& wxHSCROLL
)
675 m_data
.mdata
= new wxTextMultiLineData
;
677 m_data
.wdata
= new wxTextWrappedData
;
681 // this doesn't make sense for single line controls
684 // create data object for single line controls
685 m_data
.sdata
= new wxTextSingleLineData
;
688 if ( !wxControl::Create(parent
, id
, pos
, size
, style
,
694 SetCursor(wxCURSOR_IBEAM
);
696 if ( style
& wxTE_MULTILINE
)
698 // we should always have at least one line in a multiline control
699 MData().m_lines
.Add(wxEmptyString
);
701 if ( !(style
& wxHSCROLL
) )
703 WData().m_linesData
.Add(new wxWrappedLineData
);
704 WData().InvalidateLinesBelow(0);
707 // we might support it but it's quite useless and other ports don't
709 wxASSERT_MSG( !(style
& wxTE_PASSWORD
),
710 _T("wxTE_PASSWORD can't be used with multiline ctrls") );
717 m_isEditable
= !(style
& wxTE_READONLY
);
720 InitInsertionPoint();
722 // we can't show caret right now as we're not shown yet and so it would
723 // result in garbage on the screen - we'll do it after first OnPaint()
726 CreateInputHandler(wxINP_HANDLER_TEXTCTRL
);
731 wxTextCtrl::~wxTextCtrl()
733 delete m_cmdProcessor
;
737 if ( IsSingleLine() )
739 else if ( WrapLines() )
746 // ----------------------------------------------------------------------------
748 // ----------------------------------------------------------------------------
750 void wxTextCtrl::SetValue(const wxString
& value
)
752 if ( IsSingleLine() && (value
== GetValue()) )
758 Replace(0, GetLastPosition(), value
);
760 if ( IsSingleLine() )
762 SetInsertionPoint(0);
765 // TODO: should we generate the event or not, finally?
768 const wxArrayString
& wxTextCtrl::GetLines() const
770 return MData().m_lines
;
773 size_t wxTextCtrl::GetLineCount() const
775 return MData().m_lines
.GetCount();
778 wxString
wxTextCtrl::GetValue() const
780 // for multiline controls we don't always store the total value but only
781 // recompute it when asked - and to invalidate it we just empty it in
783 if ( !IsSingleLine() && m_value
.empty() )
785 // recalculate: note that we always do it for empty multilien control,
786 // but then it's so quick that it's not important
788 // the first line is special as there is no \n before it, so it's
790 const wxArrayString
& lines
= GetLines();
791 wxTextCtrl
*self
= wxConstCast(this, wxTextCtrl
);
792 self
->m_value
<< lines
[0u];
793 size_t count
= lines
.GetCount();
794 for ( size_t n
= 1; n
< count
; n
++ )
796 self
->m_value
<< _T('\n') << lines
[n
];
803 void wxTextCtrl::Clear()
808 bool wxTextCtrl::ReplaceLine(wxTextCoord line
,
809 const wxString
& text
)
813 // first, we have to relayout the line entirely
815 // OPT: we might try not to recalc the unchanged part of line
817 wxWrappedLineData
& lineData
= WData().m_linesData
[line
];
819 // if we had some number of rows before, use this number, otherwise
820 // just make sure that the test below (rowsNew != rowsOld) will be true
822 if ( lineData
.IsValid() )
824 rowsOld
= lineData
.GetExtraRowCount();
826 else // line wasn't laid out yet
828 // assume it changed entirely as we can't do anything better
832 // now change the line
833 MData().m_lines
[line
] = text
;
835 // OPT: we choose to lay it our immediately instead of delaying it
836 // until it is needed because it allows us to avoid invalidating
837 // lines further down if the number of rows didn't chnage, but
838 // maybe we can imporve this even further?
839 LayoutLine(line
, lineData
);
841 int rowsNew
= lineData
.GetExtraRowCount();
843 if ( rowsNew
!= rowsOld
)
845 // we have to update the line wrap marks as this is normally done
846 // by LayoutLines() which we bypassed by calling LayoutLine()
848 wxTextCoord rowFirst
= lineData
.GetFirstRow(),
849 rowCount
= wxMax(rowsOld
, rowsNew
);
850 RefreshLineWrapMarks(rowFirst
, rowFirst
+ rowCount
);
852 // next, if this is not the last line, as the number of rows in it
853 // changed, we need to shift all the lines below it
854 if ( (size_t)line
< WData().m_linesData
.GetCount() )
856 // number of rows changed shifting all lines below
857 WData().InvalidateLinesBelow(line
+ 1);
860 // the number of rows changed
866 MData().m_lines
[line
] = text
;
869 // the number of rows didn't change
873 void wxTextCtrl::RemoveLine(wxTextCoord line
)
875 MData().m_lines
.RemoveAt(line
);
878 // we need to recalculate all the starting rows from this line, but we
879 // can avoid doing it if this line was never calculated: this means
880 // that we will recalculate all lines below it anyhow later if needed
881 if ( WData().IsValidLine(line
) )
883 WData().InvalidateLinesBelow(line
);
886 WData().m_linesData
.RemoveAt(line
);
890 void wxTextCtrl::InsertLine(wxTextCoord line
, const wxString
& text
)
892 MData().m_lines
.Insert(text
, line
);
895 WData().m_linesData
.Insert(new wxWrappedLineData
, line
);
897 // invalidate everything below it
898 WData().InvalidateLinesBelow(line
);
902 void wxTextCtrl::Replace(wxTextPos from
, wxTextPos to
, const wxString
& text
)
904 wxTextCoord colStart
, colEnd
,
908 !PositionToXY(from
, &colStart
, &lineStart
) ||
909 !PositionToXY(to
, &colEnd
, &lineEnd
) )
911 wxFAIL_MSG(_T("invalid range in wxTextCtrl::Replace"));
916 #ifdef WXDEBUG_TEXT_REPLACE
917 // a straighforward (but very inefficient) way of calculating what the new
919 wxString textTotal
= GetValue();
920 wxString
textTotalNew(textTotal
, (size_t)from
);
921 textTotalNew
+= text
;
922 if ( (size_t)to
< textTotal
.length() )
923 textTotalNew
+= textTotal
.c_str() + (size_t)to
;
924 #endif // WXDEBUG_TEXT_REPLACE
926 // remember the old selection and reset it immediately: we must do it
927 // before calling Refresh(anything) as, at least under GTK, this leads to
928 // an _immediate_ repaint (under MSW it is delayed) and hence parts of
929 // text would be redrawn as selected if we didn't reset the selection
930 int selStartOld
= m_selStart
,
931 selEndOld
= m_selEnd
;
936 if ( IsSingleLine() )
938 // replace the part of the text with the new value
939 wxString
valueNew(m_value
, (size_t)from
);
941 // remember it for later use
942 wxCoord startNewText
= GetTextWidth(valueNew
);
945 if ( (size_t)to
< m_value
.length() )
947 valueNew
+= m_value
.c_str() + (size_t)to
;
950 // we usually refresh till the end of line except of the most common case
951 // when some text is appended to the end of the string in which case we
953 wxCoord widthNewText
;
955 if ( (size_t)from
< m_value
.length() )
957 // refresh till the end of line
960 else // text appended, not replaced
962 // refresh only the new text
963 widthNewText
= GetTextWidth(text
);
968 // force SData().m_colLastVisible update
969 SData().m_colLastVisible
= -1;
972 RefreshPixelRange(0, startNewText
, widthNewText
);
976 //OPT: special case for replacements inside single line?
979 Join all the lines in the replacement range into one string, then
980 replace a part of it with the new text and break it into lines again.
983 // (0) we want to know if this replacement changes the number of rows
984 // as if it does we need to refresh everything below the changed
985 // text (it will be shifted...) and we can avoid it if there is no
987 bool rowsNumberChanged
= FALSE
;
990 const wxArrayString
& linesOld
= GetLines();
993 for ( line
= lineStart
; line
<= lineEnd
; line
++ )
995 if ( line
> lineStart
)
997 // from the previous line
998 textOrig
+= _T('\n');
1001 textOrig
+= linesOld
[line
];
1004 // we need to append the '\n' for the last line unless there is no
1006 size_t countOld
= linesOld
.GetCount();
1008 // (2) replace text in the combined string
1010 // (2a) leave the part before replaced area unchanged
1011 wxString
textNew(textOrig
, colStart
);
1013 // these values will be used to refresh the changed area below
1014 wxCoord widthNewText
,
1015 startNewText
= GetTextWidth(textNew
);
1016 if ( (size_t)colStart
== linesOld
[lineStart
].length() )
1018 // text appended, refresh just enough to show the new text
1019 widthNewText
= GetTextWidth(text
.BeforeFirst(_T('\n')));
1021 else // text inserted, refresh till the end of line
1026 // (2b) insert new text
1029 // (2c) and append the end of the old text
1031 // adjust for index shift: to is relative to colStart, not 0
1032 size_t toRel
= (size_t)((to
- from
) + colStart
);
1033 if ( toRel
< textOrig
.length() )
1035 textNew
+= textOrig
.c_str() + toRel
;
1038 // (3) break it into lines
1040 wxArrayString lines
;
1041 const wxChar
*curLineStart
= textNew
.c_str();
1042 for ( const wxChar
*p
= textNew
.c_str(); ; p
++ )
1044 // end of line/text?
1045 if ( !*p
|| *p
== _T('\n') )
1047 lines
.Add(wxString(curLineStart
, p
));
1051 curLineStart
= p
+ 1;
1055 #ifdef WXDEBUG_TEXT_REPLACE
1056 // (3a) all empty tokens should be counted as replacing with "foo" and
1057 // with "foo\n" should have different effects
1058 wxArrayString lines2
= wxStringTokenize(textNew
, _T("\n"),
1059 wxTOKEN_RET_EMPTY_ALL
);
1061 if ( lines2
.IsEmpty() )
1063 lines2
.Add(wxEmptyString
);
1066 wxASSERT_MSG( lines
.GetCount() == lines2
.GetCount(),
1067 _T("Replace() broken") );
1068 for ( size_t n
= 0; n
< lines
.GetCount(); n
++ )
1070 wxASSERT_MSG( lines
[n
] == lines2
[n
], _T("Replace() broken") );
1072 #endif // WXDEBUG_TEXT_REPLACE
1074 // (3b) special case: if we replace everything till the end we need to
1075 // keep an empty line or the lines would disappear completely
1076 // (this also takes care of never leaving m_lines empty)
1077 if ( ((size_t)lineEnd
== countOld
- 1) && lines
.IsEmpty() )
1079 lines
.Add(wxEmptyString
);
1082 size_t nReplaceCount
= lines
.GetCount(),
1085 // (4) merge into the array
1088 for ( line
= lineStart
; line
<= lineEnd
; line
++, nReplaceLine
++ )
1090 if ( nReplaceLine
< nReplaceCount
)
1092 // we have the replacement line for this one
1093 if ( ReplaceLine(line
, lines
[nReplaceLine
]) )
1095 rowsNumberChanged
= TRUE
;
1098 UpdateMaxWidth(line
);
1100 else // no more replacement lines
1102 // (4b) delete all extra lines (note that we need to delete
1103 // them backwards because indices shift while we do it)
1104 bool deletedLongestLine
= FALSE
;
1105 for ( wxTextCoord lineDel
= lineEnd
; lineDel
>= line
; lineDel
-- )
1107 if ( lineDel
== MData().m_lineLongest
)
1109 // we will need to recalc the max line width
1110 deletedLongestLine
= TRUE
;
1113 RemoveLine(lineDel
);
1116 if ( deletedLongestLine
)
1121 // even the line number changed
1122 rowsNumberChanged
= TRUE
;
1124 // update line to exit the loop
1129 // (4c) insert the new lines
1130 if ( nReplaceLine
< nReplaceCount
)
1132 // even the line number changed
1133 rowsNumberChanged
= TRUE
;
1137 InsertLine(++lineEnd
, lines
[nReplaceLine
++]);
1139 UpdateMaxWidth(lineEnd
);
1141 while ( nReplaceLine
< nReplaceCount
);
1144 // (5) now refresh the changed area
1146 // update the (cached) last position first as refresh functions use it
1147 m_posLast
+= text
.length() - to
+ from
;
1149 // we may optimize refresh if the number of rows didn't change - but if
1150 // it did we have to refresh everything below the part we chanegd as
1151 // well as it might have moved
1152 if ( !rowsNumberChanged
)
1154 // refresh the line we changed
1157 RefreshPixelRange(lineStart
++, startNewText
, widthNewText
);
1161 //OPT: we shouldn't refresh the unchanged part of the line in
1162 // this case, but instead just refresh the tail of it - the
1163 // trouble is that we don't know here where does this tail
1167 // number of rows didn't change, refresh the updated rows and the
1169 if ( lineStart
<= lineEnd
)
1170 RefreshLineRange(lineStart
, lineEnd
);
1172 else // rows number did change
1176 // refresh only part of the first line
1177 RefreshPixelRange(lineStart
++, startNewText
, widthNewText
);
1179 //else: we have to refresh everything as some part of the text
1180 // could be in the previous row before but moved to the next
1181 // one now (due to word wrap)
1183 wxTextCoord lineEnd
= GetLines().GetCount() - 1;
1184 if ( lineStart
<= lineEnd
)
1185 RefreshLineRange(lineStart
, lineEnd
);
1187 // refresh text rect left below
1188 RefreshLineRange(lineEnd
+ 1, 0);
1190 // the vert scrollbar might [dis]appear
1191 MData().m_updateScrollbarY
= TRUE
;
1194 // must recalculate it - will do later
1198 #ifdef WXDEBUG_TEXT_REPLACE
1199 // optimized code above should give the same result as straightforward
1200 // computation in the beginning
1201 wxASSERT_MSG( GetValue() == textTotalNew
, _T("error in Replace()") );
1202 #endif // WXDEBUG_TEXT_REPLACE
1204 // update the current position: note that we always put the cursor at the
1205 // end of the replacement text
1206 DoSetInsertionPoint(from
+ text
.length());
1208 // and the selection: this is complicated by the fact that selection coords
1209 // must be first updated to reflect change in text coords, i.e. if we had
1210 // selection from 17 to 19 and we just removed this range, we don't have to
1211 // refresh anything, so we can't just use ClearSelection() here
1212 if ( selStartOld
!= -1 )
1214 // refresh the parst of the selection outside the changed text (which
1215 // we already refreshed)
1216 if ( selStartOld
< from
)
1217 RefreshTextRange(selStartOld
, from
);
1218 if ( to
< selEndOld
)
1219 RefreshTextRange(to
, selEndOld
);
1223 // now call it to do the rest (not related to refreshing)
1227 void wxTextCtrl::Remove(wxTextPos from
, wxTextPos to
)
1229 // Replace() only works with correctly ordered arguments, so exchange them
1231 OrderPositions(from
, to
);
1233 Replace(from
, to
, _T(""));
1236 void wxTextCtrl::WriteText(const wxString
& text
)
1238 // replace the selection with the new text
1241 Replace(m_curPos
, m_curPos
, text
);
1244 void wxTextCtrl::AppendText(const wxString
& text
)
1246 SetInsertionPointEnd();
1250 // ----------------------------------------------------------------------------
1252 // ----------------------------------------------------------------------------
1254 void wxTextCtrl::SetInsertionPoint(wxTextPos pos
)
1256 wxCHECK_RET( pos
>= 0 && pos
<= GetLastPosition(),
1257 _T("insertion point position out of range") );
1259 // don't do anything if it didn't change
1260 if ( pos
!= m_curPos
)
1262 DoSetInsertionPoint(pos
);
1265 if ( !IsSingleLine() )
1267 // moving cursor should reset the stored abscissa (even if the cursor
1268 // position didn't actually change!)
1269 MData().m_xCaret
= -1;
1275 void wxTextCtrl::InitInsertionPoint()
1277 // so far always put it in the beginning
1278 DoSetInsertionPoint(0);
1280 // this will also set the selection anchor correctly
1284 void wxTextCtrl::MoveInsertionPoint(wxTextPos pos
)
1286 wxASSERT_MSG( pos
>= 0 && pos
<= GetLastPosition(),
1287 _T("DoSetInsertionPoint() can only be called with valid pos") );
1290 PositionToXY(m_curPos
, &m_curCol
, &m_curRow
);
1293 void wxTextCtrl::DoSetInsertionPoint(wxTextPos pos
)
1295 MoveInsertionPoint(pos
);
1300 void wxTextCtrl::SetInsertionPointEnd()
1302 SetInsertionPoint(GetLastPosition());
1305 wxTextPos
wxTextCtrl::GetInsertionPoint() const
1310 wxTextPos
wxTextCtrl::GetLastPosition() const
1313 if ( IsSingleLine() )
1315 pos
= m_value
.length();
1321 size_t nLineCount
= GetLineCount();
1322 for ( size_t nLine
= 0; nLine
< nLineCount
; nLine
++ )
1324 // +1 is because the positions at the end of this line and of the
1325 // start of the next one are different
1326 pos
+= GetLines()[nLine
].length() + 1;
1331 // the last position is at the end of the last line, not in the
1332 // beginning of the next line after it
1336 // more probable reason of this would be to forget to update m_posLast
1337 wxASSERT_MSG( pos
== m_posLast
, _T("bug in GetLastPosition()") );
1338 #endif // WXDEBUG_TEXT
1346 // ----------------------------------------------------------------------------
1348 // ----------------------------------------------------------------------------
1350 void wxTextCtrl::GetSelection(wxTextPos
* from
, wxTextPos
* to
) const
1358 wxString
wxTextCtrl::GetSelectionText() const
1362 if ( HasSelection() )
1364 if ( IsSingleLine() )
1366 sel
= m_value
.Mid(m_selStart
, m_selEnd
- m_selStart
);
1370 wxTextCoord colStart
, lineStart
,
1372 PositionToXY(m_selStart
, &colStart
, &lineStart
);
1373 PositionToXY(m_selEnd
, &colEnd
, &lineEnd
);
1375 // as always, we need to check for the special case when the start
1376 // and end line are the same
1377 if ( lineEnd
== lineStart
)
1379 sel
= GetLines()[lineStart
].Mid(colStart
, colEnd
- colStart
);
1381 else // sel on multiple lines
1383 // take the end of the first line
1384 sel
= GetLines()[lineStart
].c_str() + colStart
;
1387 // all intermediate ones
1388 for ( wxTextCoord line
= lineStart
+ 1; line
< lineEnd
; line
++ )
1390 sel
<< GetLines()[line
] << _T('\n');
1393 // and the start of the last one
1394 sel
+= GetLines()[lineEnd
].Left(colEnd
);
1402 void wxTextCtrl::SetSelection(wxTextPos from
, wxTextPos to
)
1404 // selecting till -1 is the same as selecting to the end
1405 if ( to
== -1 && from
!= -1 )
1407 to
= GetLastPosition();
1410 if ( from
== -1 || to
== from
)
1414 else // valid sel range
1416 // remember the 'to' position as the current position, used to move the
1417 // caret there later
1418 wxTextPos toOrig
= to
;
1420 OrderPositions(from
, to
);
1422 wxCHECK_RET( to
<= GetLastPosition(),
1423 _T("invalid range in wxTextCtrl::SetSelection") );
1425 if ( from
!= m_selStart
|| to
!= m_selEnd
)
1427 // we need to use temp vars as RefreshTextRange() may call DoDraw()
1428 // directly and so m_selStart/End must be reset by then
1429 wxTextPos selStartOld
= m_selStart
,
1430 selEndOld
= m_selEnd
;
1435 wxLogTrace(_T("text"), _T("Selection range is %ld-%ld"),
1436 m_selStart
, m_selEnd
);
1438 // refresh only the part of text which became (un)selected if
1440 if ( selStartOld
== m_selStart
)
1442 RefreshTextRange(selEndOld
, m_selEnd
);
1444 else if ( selEndOld
== m_selEnd
)
1446 RefreshTextRange(m_selStart
, selStartOld
);
1450 // OPT: could check for other cases too but it is probably not
1451 // worth it as the two above are the most common ones
1452 if ( selStartOld
!= -1 )
1453 RefreshTextRange(selStartOld
, selEndOld
);
1454 if ( m_selStart
!= -1 )
1455 RefreshTextRange(m_selStart
, m_selEnd
);
1458 // we need to fully repaint the invalidated areas of the window
1459 // before scrolling it (from DoSetInsertionPoint which is typically
1460 // called after SetSelection()), otherwise they may stay unpainted
1461 m_targetWindow
->Update();
1463 //else: nothing to do
1465 // the insertion point is put at the location where the caret was moved
1466 DoSetInsertionPoint(toOrig
);
1470 void wxTextCtrl::ClearSelection()
1472 if ( HasSelection() )
1474 // we need to use temp vars as RefreshTextRange() may call DoDraw()
1475 // directly (see above as well)
1476 wxTextPos selStart
= m_selStart
,
1479 // no selection any more
1483 // refresh the old selection
1484 RefreshTextRange(selStart
, selEnd
);
1487 // the anchor should be moved even if there was no selection previously
1488 m_selAnchor
= m_curPos
;
1491 void wxTextCtrl::RemoveSelection()
1493 if ( !HasSelection() )
1496 Remove(m_selStart
, m_selEnd
);
1499 bool wxTextCtrl::GetSelectedPartOfLine(wxTextCoord line
,
1500 wxTextPos
*start
, wxTextPos
*end
) const
1507 if ( !HasSelection() )
1509 // no selection at all, hence no selection in this line
1513 wxTextCoord lineStart
, colStart
;
1514 PositionToXY(m_selStart
, &colStart
, &lineStart
);
1515 if ( lineStart
> line
)
1517 // this line is entirely above the selection
1521 wxTextCoord lineEnd
, colEnd
;
1522 PositionToXY(m_selEnd
, &colEnd
, &lineEnd
);
1523 if ( lineEnd
< line
)
1525 // this line is entirely below the selection
1529 if ( line
== lineStart
)
1534 *end
= lineEnd
== lineStart
? colEnd
: GetLineLength(line
);
1536 else if ( line
== lineEnd
)
1539 *start
= lineEnd
== lineStart
? colStart
: 0;
1543 else // the line is entirely inside the selection
1548 *end
= GetLineLength(line
);
1554 // ----------------------------------------------------------------------------
1556 // ----------------------------------------------------------------------------
1558 bool wxTextCtrl::IsModified() const
1560 return m_isModified
;
1563 bool wxTextCtrl::IsEditable() const
1565 // disabled control can never be edited
1566 return m_isEditable
&& IsEnabled();
1569 void wxTextCtrl::DiscardEdits()
1571 m_isModified
= FALSE
;
1574 void wxTextCtrl::SetEditable(bool editable
)
1576 if ( editable
!= m_isEditable
)
1578 m_isEditable
= editable
;
1580 // the caret (dis)appears
1583 // the appearance of the control might have changed
1588 // ----------------------------------------------------------------------------
1589 // col/lines <-> position correspondence
1590 // ----------------------------------------------------------------------------
1593 A few remarks about this stuff:
1595 o The numbering of the text control columns/rows starts from 0.
1596 o Start of first line is position 0, its last position is line.length()
1597 o Start of the next line is the last position of the previous line + 1
1600 int wxTextCtrl::GetLineLength(wxTextCoord line
) const
1602 if ( IsSingleLine() )
1604 wxASSERT_MSG( line
== 0, _T("invalid GetLineLength() parameter") );
1606 return m_value
.length();
1610 wxCHECK_MSG( (size_t)line
< GetLineCount(), -1,
1611 _T("line index out of range") );
1613 return GetLines()[line
].length();
1617 wxString
wxTextCtrl::GetLineText(wxTextCoord line
) const
1619 if ( IsSingleLine() )
1621 wxASSERT_MSG( line
== 0, _T("invalid GetLineLength() parameter") );
1627 wxCHECK_MSG( (size_t)line
< GetLineCount(), _T(""),
1628 _T("line index out of range") );
1630 return GetLines()[line
];
1634 int wxTextCtrl::GetNumberOfLines() const
1636 // there is always 1 line, even if the text is empty
1637 return IsSingleLine() ? 1 : GetLineCount();
1640 wxTextPos
wxTextCtrl::XYToPosition(wxTextCoord x
, wxTextCoord y
) const
1642 // note that this method should accept any values of x and y and return -1
1643 // if they are out of range
1644 if ( IsSingleLine() )
1646 return x
> GetLastPosition() || y
> 0 ? -1 : x
;
1650 if ( (size_t)y
>= GetLineCount() )
1652 // this position is below the text
1653 return GetLastPosition();
1657 for ( size_t nLine
= 0; nLine
< (size_t)y
; nLine
++ )
1659 // +1 is because the positions at the end of this line and of the
1660 // start of the next one are different
1661 pos
+= GetLines()[nLine
].length() + 1;
1664 // take into account also the position in line
1665 if ( (size_t)x
> GetLines()[y
].length() )
1667 // don't return position in the next line
1668 x
= GetLines()[y
].length();
1675 bool wxTextCtrl::PositionToXY(wxTextPos pos
,
1676 wxTextCoord
*x
, wxTextCoord
*y
) const
1678 if ( IsSingleLine() )
1680 if ( (size_t)pos
> m_value
.length() )
1692 wxTextPos posCur
= 0;
1693 size_t nLineCount
= GetLineCount();
1694 for ( size_t nLine
= 0; nLine
< nLineCount
; nLine
++ )
1696 // +1 is because the start the start of the next line is one
1697 // position after the end of this one
1698 wxTextPos posNew
= posCur
+ GetLines()[nLine
].length() + 1;
1701 // we've found the line, now just calc the column
1709 wxASSERT_MSG( XYToPosition(pos
- posCur
, nLine
) == pos
,
1710 _T("XYToPosition() or PositionToXY() broken") );
1711 #endif // WXDEBUG_TEXT
1715 else // go further down
1721 // beyond the last line
1726 wxTextCoord
wxTextCtrl::GetRowsPerLine(wxTextCoord line
) const
1728 // a normal line has one row
1729 wxTextCoord numRows
= 1;
1733 // add the number of additional rows
1734 numRows
+= WData().m_linesData
[line
].GetExtraRowCount();
1740 wxTextCoord
wxTextCtrl::GetRowCount() const
1742 wxTextCoord count
= GetLineCount();
1747 count
= GetFirstRowOfLine(count
- 1) +
1748 WData().m_linesData
[count
- 1].GetRowCount();
1754 wxTextCoord
wxTextCtrl::GetRowAfterLine(wxTextCoord line
) const
1759 if ( !WData().IsValidLine(line
) )
1764 return WData().m_linesData
[line
].GetNextRow();
1767 wxTextCoord
wxTextCtrl::GetFirstRowOfLine(wxTextCoord line
) const
1772 if ( !WData().IsValidLine(line
) )
1777 return WData().m_linesData
[line
].GetFirstRow();
1780 bool wxTextCtrl::PositionToLogicalXY(wxTextPos pos
,
1782 wxCoord
*yOut
) const
1784 wxTextCoord col
, line
;
1786 // optimization for special (but common) case when we already have the col
1788 if ( pos
== m_curPos
)
1793 else // must really calculate col/line from pos
1795 if ( !PositionToXY(pos
, &col
, &line
) )
1799 int hLine
= GetLineHeight();
1801 wxString textLine
= GetLineText(line
);
1802 if ( IsSingleLine() || !WrapLines() )
1804 x
= GetTextWidth(textLine
.Left(col
));
1807 else // difficult case: multline control with line wrap
1809 y
= GetFirstRowOfLine(line
);
1811 wxTextCoord colRowStart
;
1812 y
+= GetRowInLine(line
, col
, &colRowStart
);
1816 // x is the width of the text before this position in this row
1817 x
= GetTextWidth(textLine
.Mid(colRowStart
, col
- colRowStart
));
1828 bool wxTextCtrl::PositionToDeviceXY(wxTextPos pos
,
1830 wxCoord
*yOut
) const
1833 if ( !PositionToLogicalXY(pos
, &x
, &y
) )
1836 // finally translate the logical text rect coords into physical client
1838 CalcScrolledPosition(m_rectText
.x
+ x
, m_rectText
.y
+ y
, xOut
, yOut
);
1843 wxPoint
wxTextCtrl::GetCaretPosition() const
1845 wxCoord xCaret
, yCaret
;
1846 if ( !PositionToDeviceXY(m_curPos
, &xCaret
, &yCaret
) )
1848 wxFAIL_MSG( _T("Caret can't be beyond the text!") );
1851 return wxPoint(xCaret
, yCaret
);
1854 // pos may be -1 to show the current position
1855 void wxTextCtrl::ShowPosition(wxTextPos pos
)
1859 if ( IsSingleLine() )
1861 ShowHorzPosition(GetTextWidth(m_value
.Left(pos
)));
1863 else if ( MData().m_scrollRangeX
|| MData().m_scrollRangeY
) // multiline with scrollbars
1866 GetViewStart(&xStart
, &yStart
);
1872 PositionToLogicalXY(pos
, &x
, &y
);
1874 wxRect rectText
= GetRealTextArea();
1876 // scroll the position vertically into view: if it is currently above
1877 // it, make it the first one, otherwise the last one
1878 if ( MData().m_scrollRangeY
)
1880 y
/= GetLineHeight();
1886 else // we are currently in or below the view area
1888 // find the last row currently shown
1893 // to find the last row we need to use the generic HitTest
1896 // OPT this is a bit silly: we undo this in HitTest(), so
1897 // it would be better to factor out the common
1898 // functionality into a separate function (OTOH it
1899 // won't probably save us that much)
1900 wxPoint
pt(0, rectText
.height
- 1);
1901 pt
+= GetClientAreaOrigin();
1902 pt
+= m_rectText
.GetPosition();
1903 HitTest(pt
, &col
, &yEnd
);
1905 // find the row inside the line
1906 yEnd
= GetFirstRowOfLine(yEnd
) + GetRowInLine(yEnd
, col
);
1910 // finding the last line is easy if each line has exactly
1912 yEnd
= yStart
+ rectText
.height
/ GetLineHeight() - 1;
1917 // scroll down: the current item should appear at the
1918 // bottom of the view
1919 Scroll(0, y
- (yEnd
- yStart
));
1924 // scroll the position horizontally into view
1926 // we follow what I believe to be Windows behaviour here, that is if
1927 // the position is already entirely in the view we do nothing, but if
1928 // we do have to scroll the window to bring it into view, we scroll it
1929 // not just enough to show the position but slightly more so that this
1930 // position is at 1/3 of the window width from the closest border to it
1931 // (I'm not sure that Windows does exactly this but it looks like this)
1932 if ( MData().m_scrollRangeX
)
1934 // unlike for the rows, xStart doesn't correspond to the starting
1935 // column as they all have different widths, so we need to
1936 // translate everything to pixels
1938 // we want the text between x and x2 be entirely inside the view
1939 // (i.e. the current character)
1941 // make xStart the first visible pixel (and not position)
1942 int wChar
= GetAverageWidth();
1947 // we want the position of this column be 1/3 to the right of
1949 x
-= rectText
.width
/ 3;
1952 Scroll(x
/ wChar
, y
);
1954 else // maybe we're beyond the right border of the view?
1956 wxTextCoord col
, row
;
1957 if ( PositionToXY(pos
, &col
, &row
) )
1959 wxString lineText
= GetLineText(row
);
1960 wxCoord x2
= x
+ GetTextWidth(lineText
[(size_t)col
]);
1961 if ( x2
> xStart
+ rectText
.width
)
1963 // we want the position of this column be 1/3 to the
1964 // left of the right edge, i.e. 2/3 right of the left
1966 x2
-= (2*rectText
.width
)/3;
1969 Scroll(x2
/ wChar
, row
);
1975 //else: multiline but no scrollbars, hence nothing to do
1980 // ----------------------------------------------------------------------------
1982 // ----------------------------------------------------------------------------
1985 TODO: we could have (easy to do) vi-like options for word movement, i.e.
1986 distinguish between inlusive/exclusive words and between words and
1987 WORDS (in vim sense) and also, finally, make the set of characters
1988 which make up a word configurable - currently we use the exclusive
1989 WORDS only (coincidentally, this is what Windows edit control does)
1991 For future references, here is what vim help says:
1993 A word consists of a sequence of letters, digits and underscores, or
1994 a sequence of other non-blank characters, separated with white space
1995 (spaces, tabs, <EOL>). This can be changed with the 'iskeyword'
1998 A WORD consists of a sequence of non-blank characters, separated with
1999 white space. An empty line is also considered to be a word and a
2003 static inline bool IsWordChar(wxChar ch
)
2005 return !wxIsspace(ch
);
2008 wxTextPos
wxTextCtrl::GetWordStart() const
2010 if ( m_curPos
== -1 || m_curPos
== 0 )
2013 if ( m_curCol
== 0 )
2015 // go to the end of the previous line
2016 return m_curPos
- 1;
2019 // it shouldn't be possible to learn where the word starts in the password
2024 // start at the previous position
2025 const wxChar
*p0
= GetLineText(m_curRow
).c_str();
2026 const wxChar
*p
= p0
+ m_curCol
- 1;
2028 // find the end of the previous word
2029 while ( (p
> p0
) && !IsWordChar(*p
) )
2032 // now find the beginning of this word
2033 while ( (p
> p0
) && IsWordChar(*p
) )
2036 // we might have gone too far
2037 if ( !IsWordChar(*p
) )
2040 return (m_curPos
- m_curCol
) + p
- p0
;
2043 wxTextPos
wxTextCtrl::GetWordEnd() const
2045 if ( m_curPos
== -1 )
2048 wxString line
= GetLineText(m_curRow
);
2049 if ( (size_t)m_curCol
== line
.length() )
2051 // if we're on the last position in the line, go to the next one - if
2053 wxTextPos pos
= m_curPos
;
2054 if ( pos
< GetLastPosition() )
2060 // it shouldn't be possible to learn where the word ends in the password
2063 return GetLastPosition();
2065 // start at the current position
2066 const wxChar
*p0
= line
.c_str();
2067 const wxChar
*p
= p0
+ m_curCol
;
2069 // find the start of the next word
2070 while ( *p
&& !IsWordChar(*p
) )
2073 // now find the end of it
2074 while ( *p
&& IsWordChar(*p
) )
2077 // and find the start of the next word
2078 while ( *p
&& !IsWordChar(*p
) )
2081 return (m_curPos
- m_curCol
) + p
- p0
;
2084 // ----------------------------------------------------------------------------
2086 // ----------------------------------------------------------------------------
2088 void wxTextCtrl::Copy()
2091 if ( HasSelection() )
2093 wxClipboardLocker clipLock
;
2095 // wxTextFile::Translate() is needed to transform all '\n' into "\r\n"
2096 wxString text
= wxTextFile::Translate(GetTextToShow(GetSelectionText()));
2097 wxTextDataObject
*data
= new wxTextDataObject(text
);
2098 wxTheClipboard
->SetData(data
);
2100 #endif // wxUSE_CLIPBOARD
2103 void wxTextCtrl::Cut()
2108 bool wxTextCtrl::DoCut()
2110 if ( !HasSelection() )
2120 void wxTextCtrl::Paste()
2125 bool wxTextCtrl::DoPaste()
2128 wxClipboardLocker clipLock
;
2130 wxTextDataObject data
;
2131 if ( wxTheClipboard
->IsSupported(data
.GetFormat())
2132 && wxTheClipboard
->GetData(data
) )
2134 // reverse transformation: '\r\n\" -> '\n'
2135 wxString text
= wxTextFile::Translate(data
.GetText(),
2136 wxTextFileType_Unix
);
2137 if ( !text
.empty() )
2144 #endif // wxUSE_CLIPBOARD
2149 // ----------------------------------------------------------------------------
2151 // ----------------------------------------------------------------------------
2153 wxTextCtrlInsertCommand
*
2154 wxTextCtrlCommandProcessor::IsInsertCommand(wxCommand
*command
)
2156 return (wxTextCtrlInsertCommand
*)
2157 (command
&& (command
->GetName() == wxTEXT_COMMAND_INSERT
)
2161 void wxTextCtrlCommandProcessor::Store(wxCommand
*command
)
2163 wxTextCtrlInsertCommand
*cmdIns
= IsInsertCommand(command
);
2166 if ( IsCompressing() )
2168 wxTextCtrlInsertCommand
*
2169 cmdInsLast
= IsInsertCommand(GetCurrentCommand());
2171 // it is possible that we don't have any last command at all if,
2172 // for example, it was undone since the last Store(), so deal with
2176 cmdInsLast
->Append(cmdIns
);
2180 // don't need to call the base class version
2185 // append the following insert commands to this one
2186 m_compressInserts
= TRUE
;
2188 // let the base class version will do the job normally
2190 else // not an insert command
2192 // stop compressing insert commands - this won't work with the last
2193 // command not being an insert one anyhow
2196 // let the base class version will do the job normally
2199 wxCommandProcessor::Store(command
);
2202 void wxTextCtrlInsertCommand::Append(wxTextCtrlInsertCommand
*other
)
2204 m_text
+= other
->m_text
;
2207 bool wxTextCtrlInsertCommand::CanUndo() const
2209 return m_from
!= -1;
2212 bool wxTextCtrlInsertCommand::Do(wxTextCtrl
*text
)
2214 // the text is going to be inserted at the current position, remember where
2216 m_from
= text
->GetInsertionPoint();
2218 // and now do insert it
2219 text
->WriteText(m_text
);
2224 bool wxTextCtrlInsertCommand::Undo(wxTextCtrl
*text
)
2226 wxCHECK_MSG( CanUndo(), FALSE
, _T("impossible to undo insert cmd") );
2228 // remove the text from where we inserted it
2229 text
->Remove(m_from
, m_from
+ m_text
.length());
2234 bool wxTextCtrlRemoveCommand::CanUndo() const
2236 // if we were executed, we should have the text we removed
2237 return !m_textDeleted
.empty();
2240 bool wxTextCtrlRemoveCommand::Do(wxTextCtrl
*text
)
2242 text
->SetSelection(m_from
, m_to
);
2243 m_textDeleted
= text
->GetSelectionText();
2244 text
->RemoveSelection();
2249 bool wxTextCtrlRemoveCommand::Undo(wxTextCtrl
*text
)
2251 // it is possible that the text was deleted and that we can't restore text
2252 // at the same position we removed it any more
2253 wxTextPos posLast
= text
->GetLastPosition();
2254 text
->SetInsertionPoint(m_from
> posLast
? posLast
: m_from
);
2255 text
->WriteText(m_textDeleted
);
2260 void wxTextCtrl::Undo()
2262 // the caller must check it
2263 wxASSERT_MSG( CanUndo(), _T("can't call Undo() if !CanUndo()") );
2265 m_cmdProcessor
->Undo();
2268 void wxTextCtrl::Redo()
2270 // the caller must check it
2271 wxASSERT_MSG( CanRedo(), _T("can't call Undo() if !CanUndo()") );
2273 m_cmdProcessor
->Redo();
2276 bool wxTextCtrl::CanUndo() const
2278 return IsEditable() && m_cmdProcessor
->CanUndo();
2281 bool wxTextCtrl::CanRedo() const
2283 return IsEditable() && m_cmdProcessor
->CanRedo();
2286 // ----------------------------------------------------------------------------
2288 // ----------------------------------------------------------------------------
2290 wxSize
wxTextCtrl::DoGetBestClientSize() const
2292 // when we're called for the very first time from Create() we must
2293 // calculate the font metrics here because we can't do it before calling
2294 // Create() (there is no window yet and wxGTK crashes) but we need them
2296 if ( m_heightLine
== -1 )
2298 wxConstCast(this, wxTextCtrl
)->RecalcFontMetrics();
2302 GetTextExtent(GetTextToShow(GetLineText(0)), &w
, &h
);
2304 int wChar
= GetAverageWidth(),
2305 hChar
= GetLineHeight();
2307 int widthMin
= wxMax(10*wChar
, 100);
2313 if ( !IsSingleLine() )
2315 // let the control have a reasonable number of lines
2316 int lines
= GetNumberOfLines();
2319 else if ( lines
> 10 )
2326 rectText
.height
= h
;
2327 wxRect rectTotal
= GetRenderer()->GetTextTotalArea(this, rectText
);
2328 return wxSize(rectTotal
.width
, rectTotal
.height
);
2331 void wxTextCtrl::UpdateTextRect()
2333 wxRect
rectTotal(wxPoint(0, 0), GetClientSize());
2334 wxCoord
*extraSpace
= WrapLines() ? &WData().m_widthMark
: NULL
;
2335 m_rectText
= GetRenderer()->GetTextClientArea(this, rectTotal
, extraSpace
);
2337 // code elsewhere is confused by negative rect size
2338 if ( m_rectText
.width
<= 0 )
2339 m_rectText
.width
= 1;
2340 if ( m_rectText
.height
<= 0 )
2341 m_rectText
.height
= 1;
2343 if ( !IsSingleLine() )
2345 // invalidate it so that GetRealTextArea() will recalc it
2346 MData().m_rectTextReal
.width
= 0;
2348 // only scroll this rect when the window is scrolled: note that we have
2349 // to scroll not only the text but the line wrap marks too if we show
2351 wxRect rectText
= GetRealTextArea();
2352 if ( extraSpace
&& *extraSpace
)
2354 rectText
.width
+= *extraSpace
;
2356 SetTargetRect(rectText
);
2358 // relayout all lines
2361 WData().m_rowFirstInvalid
= 0;
2363 // increase timestamp: this means that the lines which had been
2364 // laid out before will be relayd out the next time LayoutLines()
2365 // is called because their timestamp will be smaller than the
2367 WData().m_timestamp
++;
2371 UpdateLastVisible();
2374 void wxTextCtrl::UpdateLastVisible()
2376 // this method is only used for horizontal "scrollbarless" scrolling which
2377 // is used only with single line controls
2378 if ( !IsSingleLine() )
2381 // use (efficient) HitTestLine to find the last visible character
2382 wxString text
= m_value
.Mid((size_t)SData().m_colStart
/* to the end */);
2384 switch ( HitTestLine(text
, m_rectText
.width
, &col
) )
2386 case wxTE_HT_BEYOND
:
2387 // everything is visible
2388 SData().m_colLastVisible
= text
.length();
2391 SData().m_posLastVisible
= -1;
2395 case wxTE_HT_BEFORE:
2399 wxFAIL_MSG(_T("unexpected HitTestLine() return value"));
2402 case wxTE_HT_ON_TEXT
:
2405 // the last entirely seen character is the previous one because
2406 // this one is only partly visible - unless the width of the
2407 // string is exactly the max width
2408 SData().m_posLastVisible
= GetTextWidth(text
.Truncate(col
+ 1));
2409 if ( SData().m_posLastVisible
> m_rectText
.width
)
2411 // this character is not entirely visible, take the
2416 SData().m_posLastVisible
= -1;
2418 //else: we can just see it
2420 SData().m_colLastVisible
= col
;
2425 // calculate the width of the text really shown
2426 if ( SData().m_posLastVisible
== -1 )
2428 SData().m_posLastVisible
= GetTextWidth(text
.Truncate(SData().m_colLastVisible
+ 1));
2431 // current value is relative the start of the string text which starts at
2432 // SData().m_colStart, we need an absolute offset into string
2433 SData().m_colLastVisible
+= SData().m_colStart
;
2435 wxLogTrace(_T("text"), _T("Last visible column/position is %d/%ld"),
2436 SData().m_colLastVisible
, SData().m_posLastVisible
);
2439 void wxTextCtrl::OnSize(wxSizeEvent
& event
)
2443 if ( !IsSingleLine() )
2446 // update them immediately because if we are called for the first time,
2447 // we need to create them in order for the base class version to
2448 // position the scrollbars correctly - if we don't do it now, it won't
2449 // happen at all if we don't get more size events
2453 MData().m_updateScrollbarX
=
2454 MData().m_updateScrollbarY
= TRUE
;
2460 wxCoord
wxTextCtrl::GetTotalWidth() const
2463 CalcUnscrolledPosition(m_rectText
.width
, 0, &w
, NULL
);
2467 wxCoord
wxTextCtrl::GetTextWidth(const wxString
& text
) const
2470 GetTextExtent(GetTextToShow(text
), &w
, NULL
);
2474 wxRect
wxTextCtrl::GetRealTextArea() const
2476 // for single line text control it's just the same as text rect
2477 if ( IsSingleLine() )
2480 // the real text area always holds an entire number of lines, so the only
2481 // difference with the text area is a narrow strip along the bottom border
2482 wxRect rectText
= MData().m_rectTextReal
;
2483 if ( !rectText
.width
)
2486 rectText
= m_rectText
;
2488 // when we're called for the very first time, the line height might not
2489 // had been calculated yet, so do get it now
2490 wxTextCtrl
*self
= wxConstCast(this, wxTextCtrl
);
2491 self
->RecalcFontMetrics();
2493 int hLine
= GetLineHeight();
2494 rectText
.height
= (m_rectText
.height
/ hLine
) * hLine
;
2497 self
->MData().m_rectTextReal
= rectText
;
2503 wxTextCoord
wxTextCtrl::GetRowInLine(wxTextCoord line
,
2505 wxTextCoord
*colRowStart
) const
2507 wxASSERT_MSG( WrapLines(), _T("shouldn't be called") );
2509 const wxWrappedLineData
& lineData
= WData().m_linesData
[line
];
2511 if ( !WData().IsValidLine(line
) )
2514 // row is here counted a bit specially: 0 is the 2nd row of the line (1st
2517 rowMax
= lineData
.GetExtraRowCount();
2521 while ( (row
< rowMax
) && (col
>= lineData
.GetExtraRowStart(row
)) )
2524 // it's ok here that row is 1 greater than needed: like this, it is
2525 // counted as a normal (and not extra) row
2527 //else: only one row anyhow
2531 // +1 because we need a real row number, not the extra row one
2532 *colRowStart
= lineData
.GetRowStart(row
);
2534 // this can't happen, of course
2535 wxASSERT_MSG( *colRowStart
<= col
, _T("GetRowInLine() is broken") );
2541 void wxTextCtrl::LayoutLine(wxTextCoord line
, wxWrappedLineData
& lineData
) const
2543 // FIXME: this uses old GetPartOfWrappedLine() which is not used anywhere
2544 // else now and has rather awkward interface for our needs here
2546 lineData
.m_rowsStart
.Empty();
2547 lineData
.m_rowsWidth
.Empty();
2549 const wxString
& text
= GetLineText(line
);
2551 size_t colRowStart
= 0;
2554 size_t lenRow
= GetPartOfWrappedLine
2556 text
.c_str() + colRowStart
,
2560 // remember the start of this row (not for the first one as
2561 // it's always 0) and its width
2563 lineData
.m_rowsStart
.Add(colRowStart
);
2564 lineData
.m_rowsWidth
.Add(widthRow
);
2566 colRowStart
+= lenRow
;
2568 while ( colRowStart
< text
.length() );
2570 // put the current timestamp on it
2571 lineData
.m_timestamp
= WData().m_timestamp
;
2574 void wxTextCtrl::LayoutLines(wxTextCoord lineLast
) const
2576 wxASSERT_MSG( WrapLines(), _T("should only be used for line wrapping") );
2578 // if we were called, some line was dirty and if it was dirty we must have
2579 // had m_rowFirstInvalid set to something too
2580 wxTextCoord lineFirst
= WData().m_rowFirstInvalid
;
2581 wxASSERT_MSG( lineFirst
!= -1, _T("nothing to layout?") );
2583 wxTextCoord rowFirst
, rowCur
;
2586 // start after the last known valid line
2587 const wxWrappedLineData
& lineData
= WData().m_linesData
[lineFirst
- 1];
2588 rowFirst
= lineData
.GetFirstRow() + lineData
.GetRowCount();
2590 else // no valid lines, start at row 0
2596 for ( wxTextCoord line
= lineFirst
; line
<= lineLast
; line
++ )
2598 // set the starting row for this line
2599 wxWrappedLineData
& lineData
= WData().m_linesData
[line
];
2600 lineData
.m_rowFirst
= rowCur
;
2602 // had the line been already broken into rows?
2604 // if so, compare its timestamp with the current one: if nothing has
2605 // been changed, don't relayout it
2606 if ( !lineData
.IsValid() ||
2607 (lineData
.m_timestamp
< WData().m_timestamp
) )
2609 // now do break it in rows
2610 LayoutLine(line
, lineData
);
2613 rowCur
+= lineData
.GetRowCount();
2616 // we are now valid at least up to this line, but if it is the last one we
2617 // just don't have any more invalid rows at all
2618 if ( (size_t)lineLast
== WData().m_linesData
.GetCount() -1 )
2623 wxTextCtrl
*self
= wxConstCast(this, wxTextCtrl
);
2624 self
->WData().m_rowFirstInvalid
= lineLast
;
2626 // also refresh the line end indicators (FIXME shouldn't do it always!)
2627 self
->RefreshLineWrapMarks(rowFirst
, rowCur
);
2630 size_t wxTextCtrl::GetPartOfWrappedLine(const wxChar
* text
,
2631 wxCoord
*widthReal
) const
2633 // this function is slow, it shouldn't be called unless really needed
2634 wxASSERT_MSG( WrapLines(), _T("shouldn't be called") );
2639 switch ( HitTestLine(s
, m_rectText
.width
, &col
) )
2642 case wxTE_HT_BEFORE:
2646 wxFAIL_MSG(_T("unexpected HitTestLine() return value"));
2649 case wxTE_HT_ON_TEXT
:
2652 // the last entirely seen character is the previous one because
2653 // this one is only partly visible - unless the width of the
2654 // string is exactly the max width
2655 wReal
= GetTextWidth(s
.Truncate(col
+ 1));
2656 if ( wReal
> m_rectText
.width
)
2658 // this character is not entirely visible, take the
2665 //else: we can just see it
2667 // wrap at any character or only at words boundaries?
2668 if ( !(GetWindowStyle() & wxTE_LINEWRAP
) )
2670 // find the (last) not word char before this word
2671 wxTextCoord colWordStart
;
2672 for ( colWordStart
= col
;
2673 colWordStart
&& IsWordChar(s
[(size_t)colWordStart
]);
2677 if ( colWordStart
> 0 )
2679 if ( colWordStart
!= col
)
2681 // will have to recalc the real width
2687 //else: only a single word, have to wrap it here
2692 case wxTE_HT_BEYOND
:
2696 // we return the number of characters, not the index of the last one
2697 if ( (size_t)col
< s
.length() )
2699 // but don't return more than this (empty) string has
2707 // calc it if not done yet
2708 wReal
= GetTextWidth(s
.Truncate(col
));
2714 // VZ: old, horribly inefficient code which can still be used for checking
2715 // the result (in line, not word, wrap mode only) - to be removed later
2717 wxTextCtrl
*self
= wxConstCast(this, wxTextCtrl
);
2718 wxClientDC
dc(self
);
2719 dc
.SetFont(GetFont());
2720 self
->DoPrepareDC(dc
);
2722 wxCoord widthMax
= m_rectText
.width
;
2724 // the text which we can keep in this ROW
2727 for ( wOld
= w
= 0; *text
&& (w
<= widthMax
); )
2731 dc
.GetTextExtent(str
, &w
, NULL
);
2736 // if we wrapped, the last letter was one too much
2737 if ( str
.length() > 1 )
2740 str
.erase(str
.length() - 1, 1);
2742 else // but always keep at least one letter in each row
2744 // the real width then is the last value of w and not teh one
2749 else // we didn't wrap
2754 wxASSERT( col
== str
.length() );
2758 wxASSERT( *widthReal
== wOld
);
2763 //return str.length();
2769 // OPT: this function is called a lot - would be nice to optimize it but I
2770 // don't really know how yet
2771 wxTextCtrlHitTestResult
wxTextCtrl::HitTestLine(const wxString
& line
,
2773 wxTextCoord
*colOut
) const
2775 wxTextCtrlHitTestResult res
= wxTE_HT_ON_TEXT
;
2778 wxTextCtrl
*self
= wxConstCast(this, wxTextCtrl
);
2779 wxClientDC
dc(self
);
2780 dc
.SetFont(GetFont());
2781 self
->DoPrepareDC(dc
);
2784 dc
.GetTextExtent(line
, &width
, NULL
);
2787 // clicking beyond the end of line is equivalent to clicking at
2788 // the end of it, so return the last line column
2789 col
= line
.length();
2792 // unless the line is empty and so doesn't have any column at all -
2793 // in this case return 0, what else can we do?
2797 res
= wxTE_HT_BEYOND
;
2803 res
= wxTE_HT_BEFORE
;
2805 else // we're inside the line
2807 // now calculate the column: first, approximate it with fixed-width
2808 // value and then calculate the correct value iteratively: note that
2809 // we use the first character of the line instead of (average)
2810 // GetCharWidth(): it is common to have lines of dashes, for example,
2811 // and this should give us much better approximation in such case
2813 // OPT: maybe using (cache) m_widthAvg would be still faster? profile!
2814 dc
.GetTextExtent(line
[0], &width
, NULL
);
2821 else if ( (size_t)col
> line
.length() )
2823 col
= line
.length();
2826 // matchDir is the direction in which we should move to reach the
2827 // character containing the given position
2833 } matchDir
= Match_None
;
2836 // check that we didn't go beyond the line boundary
2842 if ( (size_t)col
> line
.length() )
2844 col
= line
.length();
2848 wxString
strBefore(line
, (size_t)col
);
2849 dc
.GetTextExtent(strBefore
, &width
, NULL
);
2852 if ( matchDir
== Match_Right
)
2854 // we were going to the right and, finally, moved beyond
2855 // the original position - stop on the previous one
2861 if ( matchDir
== Match_None
)
2863 // we just started iterating, now we know that we should
2865 matchDir
= Match_Left
;
2867 //else: we are still to the right of the target, continue
2871 // invert the logic above
2872 if ( matchDir
== Match_Left
)
2874 // with the exception that we don't need to backtrack here
2878 if ( matchDir
== Match_None
)
2881 matchDir
= Match_Right
;
2885 // this is not supposed to happen
2886 wxASSERT_MSG( matchDir
, _T("logic error in wxTextCtrl::HitTest") );
2888 if ( matchDir
== Match_Right
)
2895 // check that we calculated it correctly
2897 if ( res
== wxTE_HT_ON_TEXT
)
2900 wxString text
= line
.Left(col
);
2901 dc
.GetTextExtent(text
, &width1
, NULL
);
2902 if ( (size_t)col
< line
.length() )
2907 dc
.GetTextExtent(text
, &width2
, NULL
);
2909 wxASSERT_MSG( (width1
<= x
) && (x
< width2
),
2910 _T("incorrect HitTestLine() result") );
2912 else // we return last char
2914 wxASSERT_MSG( x
>= width1
, _T("incorrect HitTestLine() result") );
2917 #endif // WXDEBUG_TEXT
2925 wxTextCtrlHitTestResult
wxTextCtrl::HitTest(const wxPoint
& pos
,
2926 wxTextCoord
*colOut
,
2927 wxTextCoord
*rowOut
) const
2929 return HitTest2(pos
.y
, pos
.x
, 0, rowOut
, colOut
, NULL
, NULL
);
2932 wxTextCtrlHitTestResult
wxTextCtrl::HitTestLogical(const wxPoint
& pos
,
2933 wxTextCoord
*colOut
,
2934 wxTextCoord
*rowOut
) const
2936 return HitTest2(pos
.y
, pos
.x
, 0, rowOut
, colOut
, NULL
, NULL
, FALSE
);
2939 wxTextCtrlHitTestResult
wxTextCtrl::HitTest2(wxCoord y0
,
2942 wxTextCoord
*rowOut
,
2943 wxTextCoord
*colStart
,
2944 wxTextCoord
*colEnd
,
2945 wxTextCoord
*colRowStartOut
,
2946 bool deviceCoords
) const
2948 // is the point in the text area or to the right or below it?
2949 wxTextCtrlHitTestResult res
= wxTE_HT_ON_TEXT
;
2951 // translate the window coords x0 and y0 into the client coords in the text
2952 // area by adjusting for both the client and text area offsets (unless this
2953 // was already done)
2957 wxPoint pt
= GetClientAreaOrigin() + m_rectText
.GetPosition();
2958 CalcUnscrolledPosition(x10
- pt
.x
, y0
- pt
.y
, &x1
, &y
);
2966 // calculate the row (it is really a LINE, not a ROW)
2969 // these vars are used only for WrapLines() case
2970 wxTextCoord colRowStart
= 0;
2973 if ( colRowStartOut
)
2974 *colRowStartOut
= 0;
2976 int hLine
= GetLineHeight();
2979 // and clicking before it is the same as clicking on the first one
2982 res
= wxTE_HT_BEFORE
;
2986 wxTextCoord rowLast
= GetNumberOfLines() - 1;
2988 if ( IsSingleLine() || !WrapLines() )
2990 // in this case row calculation is simple as all lines have the
2991 // same height and so row is the same as line
2992 if ( row
> rowLast
)
2994 // clicking below the text is the same as clicking on the last
2998 res
= wxTE_HT_BELOW
;
3001 else // multline control with line wrap
3003 // use binary search to find the line containing this row
3004 const wxArrayWrappedLinesData
& linesData
= WData().m_linesData
;
3006 hi
= linesData
.GetCount(),
3011 const wxWrappedLineData
& lineData
= linesData
[cur
];
3012 if ( !WData().IsValidLine(cur
) )
3014 wxTextCoord rowFirst
= lineData
.GetFirstRow();
3016 if ( row
< rowFirst
)
3022 // our row is after the first row of the cur line:
3023 // obviously, if cur is the last line, it contains this
3024 // row, otherwise we have to test that it is before the
3025 // first row of the next line
3026 bool found
= cur
== linesData
.GetCount() - 1;
3029 // if the row is beyond the end of text, adjust it to
3030 // be the last one and set res accordingly
3031 if ( (size_t)(row
- rowFirst
) >= lineData
.GetRowCount() )
3033 res
= wxTE_HT_BELOW
;
3035 row
= lineData
.GetRowCount() + rowFirst
- 1;
3038 else // not the last row
3040 const wxWrappedLineData
&
3041 lineNextData
= linesData
[cur
+ 1];
3042 if ( !WData().IsValidLine(cur
+ 1) )
3043 LayoutLines(cur
+ 1);
3044 found
= row
< lineNextData
.GetFirstRow();
3049 colRowStart
= lineData
.GetRowStart(row
- rowFirst
);
3050 rowLen
= lineData
.GetRowLength(row
- rowFirst
,
3051 GetLines()[cur
].length());
3065 if ( res
== wxTE_HT_ON_TEXT
)
3067 // now find the position in the line
3068 wxString lineText
= GetLineText(row
),
3071 if ( colRowStart
|| rowLen
)
3073 // look in this row only, not in whole line
3074 rowText
= lineText
.Mid(colRowStart
, rowLen
);
3078 // just take the whole string
3084 res
= HitTestLine(GetTextToShow(rowText
), x1
, colStart
);
3088 if ( colRowStartOut
)
3090 // give them the column offset in this ROW in pixels
3091 *colRowStartOut
= colRowStart
;
3094 // take into account that the ROW doesn't start in the
3095 // beginning of the LINE
3096 *colStart
+= colRowStart
;
3101 // the hit test result we return is for x1, so throw out
3102 // the result for x2 here
3103 int x2
= x1
+ x20
- x10
;
3104 (void)HitTestLine(GetTextToShow(rowText
), x2
, colEnd
);
3106 *colEnd
+= colRowStart
;
3110 else // before/after vertical text span
3114 // fill the column with the first/last position in the
3115 // corresponding line
3116 if ( res
== wxTE_HT_BEFORE
)
3118 else // res == wxTE_HT_BELOW
3119 *colStart
= GetLineText(GetNumberOfLines() - 1).length();
3125 // give them the row in text coords (as is)
3132 bool wxTextCtrl::GetLineAndRow(wxTextCoord row
,
3133 wxTextCoord
*lineOut
,
3134 wxTextCoord
*rowInLineOut
) const
3142 int nLines
= GetNumberOfLines();
3145 const wxArrayWrappedLinesData
& linesData
= WData().m_linesData
;
3146 for ( line
= 0; line
< nLines
; line
++ )
3148 if ( !WData().IsValidLine(line
) )
3151 if ( row
< linesData
[line
].GetNextRow() )
3153 // we found the right line
3154 rowInLine
= row
- linesData
[line
].GetFirstRow();
3160 if ( line
== nLines
)
3162 // the row is out of range
3166 else // no line wrapping, everything is easy
3168 if ( row
>= nLines
)
3177 *rowInLineOut
= rowInLine
;
3182 // ----------------------------------------------------------------------------
3184 // ----------------------------------------------------------------------------
3187 wxTextCtrl has not one but two scrolling mechanisms: one is semi-automatic
3188 scrolling in both horizontal and vertical direction implemented using
3189 wxScrollHelper and the second one is manual scrolling implemented using
3190 SData().m_ofsHorz and used by the single line controls without scroll bar.
3192 The first version (the standard one) always scrolls by fixed amount which is
3193 fine for vertical scrolling as all lines have the same height but is rather
3194 ugly for horizontal scrolling if proportional font is used. This is why we
3195 manually update and use SData().m_ofsHorz which contains the length of the string
3196 which is hidden beyond the left borde. An important property of text
3197 controls using this kind of scrolling is that an entire number of characters
3198 is always shown and that parts of characters never appear on display -
3199 neither in the leftmost nor rightmost positions.
3201 Once again, for multi line controls SData().m_ofsHorz is always 0 and scrolling is
3202 done as usual for wxScrollWindow.
3205 void wxTextCtrl::ShowHorzPosition(wxCoord pos
)
3207 wxASSERT_MSG( IsSingleLine(), _T("doesn't work for multiline") );
3209 // pos is the logical position to show
3211 // SData().m_ofsHorz is the fisrt logical position shown
3212 if ( pos
< SData().m_ofsHorz
)
3216 HitTestLine(m_value
, pos
, &col
);
3221 wxCoord width
= m_rectText
.width
;
3224 // if we are called from the ctor, m_rectText is not initialized
3225 // yet, so do it now
3227 width
= m_rectText
.width
;
3230 // SData().m_ofsHorz + width is the last logical position shown
3231 if ( pos
> SData().m_ofsHorz
+ width
)
3235 HitTestLine(m_value
, pos
- width
, &col
);
3236 ScrollText(col
+ 1);
3241 // scroll the window horizontally so that the first visible character becomes
3242 // the one at this position
3243 void wxTextCtrl::ScrollText(wxTextCoord col
)
3245 wxASSERT_MSG( IsSingleLine(),
3246 _T("ScrollText() is for single line controls only") );
3248 // never scroll beyond the left border
3252 // OPT: could only get the extent of the part of the string between col
3253 // and SData().m_colStart
3254 wxCoord ofsHorz
= GetTextWidth(GetLineText(0).Left(col
));
3256 if ( ofsHorz
!= SData().m_ofsHorz
)
3258 // remember the last currently used pixel
3259 int posLastVisible
= SData().m_posLastVisible
;
3260 if ( posLastVisible
== -1 )
3262 // this may happen when we're called very early, during the
3263 // controls construction
3264 UpdateLastVisible();
3266 posLastVisible
= SData().m_posLastVisible
;
3269 // NB1: to scroll to the right, offset must be negative, hence the
3270 // order of operands
3271 int dx
= SData().m_ofsHorz
- ofsHorz
;
3273 // NB2: we call Refresh() below which results in a call to
3274 // DoDraw(), so we must update SData().m_ofsHorz before calling it
3275 SData().m_ofsHorz
= ofsHorz
;
3276 SData().m_colStart
= col
;
3278 // after changing m_colStart, recalc the last visible position: we need
3279 // to recalc the last visible position beore scrolling in order to make
3280 // it appear exactly at the right edge of the text area after scrolling
3281 UpdateLastVisible();
3286 // we want to force the update of it after scrolling
3287 SData().m_colLastVisible
= -1;
3291 // scroll only the rectangle inside which there is the text
3292 wxRect rect
= m_rectText
;
3293 rect
.width
= posLastVisible
;
3295 rect
= ScrollNoRefresh(dx
, 0, &rect
);
3298 we need to manually refresh the part which ScrollWindow() doesn't
3299 refresh (with new API this means the part outside the rect returned
3300 by ScrollNoRefresh): indeed, if we had this:
3304 where '*' is text and 'o' is blank area at the end (too small to
3305 hold the next char) then after scrolling by 2 positions to the left
3310 where 'R' is the area refreshed by ScrollWindow() - but we still
3311 need to refresh the 'o' at the end as it may be now big enough to
3312 hold the new character shifted into view.
3314 when we are scrolling to the right, we need to update this rect as
3315 well because it might have contained something before but doesn't
3316 contain anything any more
3319 // we can combine both rectangles into one when scrolling to the left,
3320 // but we need two separate Refreshes() otherwise
3323 // refresh the uncovered part on the left
3324 Refresh(TRUE
, &rect
);
3326 // and now the area on the right
3327 rect
.x
= m_rectText
.x
+ posLastVisible
;
3328 rect
.width
= m_rectText
.width
- posLastVisible
;
3330 else // scrolling to the left
3332 // just extend the rect covering the uncovered area to the edge of
3334 rect
.width
+= m_rectText
.width
- posLastVisible
;
3337 Refresh(TRUE
, &rect
);
3339 // I don't know exactly why is this needed here but without it we may
3340 // scroll the window again (from the same method) before the previously
3341 // invalidated area is repainted when typing *very* quickly - and this
3342 // may lead to the display corruption
3347 void wxTextCtrl::CalcUnscrolledPosition(int x
, int y
, int *xx
, int *yy
) const
3349 if ( IsSingleLine() )
3351 // we don't use wxScrollHelper
3353 *xx
= x
+ SData().m_ofsHorz
;
3359 // let the base class do it
3360 wxScrollHelper::CalcUnscrolledPosition(x
, y
, xx
, yy
);
3364 void wxTextCtrl::CalcScrolledPosition(int x
, int y
, int *xx
, int *yy
) const
3366 if ( IsSingleLine() )
3368 // we don't use wxScrollHelper
3370 *xx
= x
- SData().m_ofsHorz
;
3376 // let the base class do it
3377 wxScrollHelper::CalcScrolledPosition(x
, y
, xx
, yy
);
3381 void wxTextCtrl::DoPrepareDC(wxDC
& dc
)
3383 // for single line controls we only have to deal with SData().m_ofsHorz and it's
3384 // useless to call base class version as they don't use normal scrolling
3385 if ( IsSingleLine() && SData().m_ofsHorz
)
3387 // adjust the DC origin if the text is shifted
3388 wxPoint pt
= dc
.GetDeviceOrigin();
3389 dc
.SetDeviceOrigin(pt
.x
- SData().m_ofsHorz
, pt
.y
);
3393 wxScrollHelper::DoPrepareDC(dc
);
3397 void wxTextCtrl::UpdateMaxWidth(wxTextCoord line
)
3401 // check if the max width changes after this line was modified
3402 wxCoord widthMaxOld
= MData().m_widthMax
,
3404 GetTextExtent(GetLineText(line
), &width
, NULL
);
3406 if ( line
== MData().m_lineLongest
)
3408 // this line was the longest one, is it still?
3409 if ( width
> MData().m_widthMax
)
3411 MData().m_widthMax
= width
;
3413 else if ( width
< MData().m_widthMax
)
3415 // we need to find the new longest line
3418 //else: its length didn't change, nothing to do
3420 else // it wasn't the longest line, but maybe it became it?
3422 // GetMaxWidth() and not MData().m_widthMax as it might be not calculated yet
3423 if ( width
> GetMaxWidth() )
3425 MData().m_widthMax
= width
;
3426 MData().m_lineLongest
= line
;
3430 MData().m_updateScrollbarX
= MData().m_widthMax
!= widthMaxOld
;
3433 void wxTextCtrl::RecalcFontMetrics()
3435 m_heightLine
= GetCharHeight();
3436 m_widthAvg
= GetCharWidth();
3439 void wxTextCtrl::RecalcMaxWidth()
3441 wxASSERT_MSG( !IsSingleLine(), _T("only used for multiline") );
3443 MData().m_widthMax
= -1;
3444 (void)GetMaxWidth();
3447 wxCoord
wxTextCtrl::GetMaxWidth() const
3449 if ( MData().m_widthMax
== -1 )
3453 // OPT: should we remember the widths of all the lines?
3455 wxTextCtrl
*self
= wxConstCast(this, wxTextCtrl
);
3456 wxClientDC
dc(self
);
3457 dc
.SetFont(GetFont());
3459 self
->MData().m_widthMax
= 0;
3461 size_t count
= GetLineCount();
3462 for ( size_t n
= 0; n
< count
; n
++ )
3465 dc
.GetTextExtent(GetLines()[n
], &width
, NULL
);
3466 if ( width
> MData().m_widthMax
)
3468 // remember the width and the line which has it
3469 self
->MData().m_widthMax
= width
;
3470 self
->MData().m_lineLongest
= n
;
3475 wxASSERT_MSG( MData().m_widthMax
!= -1, _T("should have at least 1 line") );
3477 return MData().m_widthMax
;
3480 void wxTextCtrl::UpdateScrollbars()
3482 wxASSERT_MSG( !IsSingleLine(), _T("only used for multiline") );
3484 wxSize size
= GetRealTextArea().GetSize();
3486 // is our height enough to show all items?
3487 wxTextCoord nRows
= GetRowCount();
3488 wxCoord lineHeight
= GetLineHeight();
3489 bool showScrollbarY
= nRows
*lineHeight
> size
.y
;
3491 // is our width enough to show the longest line?
3492 wxCoord charWidth
, maxWidth
;
3493 bool showScrollbarX
;
3496 charWidth
= GetAverageWidth();
3497 maxWidth
= GetMaxWidth();
3498 showScrollbarX
= maxWidth
> size
.x
;
3500 else // never show the horz scrollbar
3502 // just to suppress compiler warnings about using uninit vars below
3503 charWidth
= maxWidth
= 0;
3505 showScrollbarX
= FALSE
;
3508 // calc the scrollbars ranges
3509 int scrollRangeX
= showScrollbarX
3510 ? (maxWidth
+ 2*charWidth
- 1) / charWidth
3512 int scrollRangeY
= showScrollbarY
? nRows
: 0;
3514 int scrollRangeXOld
= MData().m_scrollRangeX
,
3515 scrollRangeYOld
= MData().m_scrollRangeY
;
3516 if ( (scrollRangeY
!= scrollRangeYOld
) || (scrollRangeX
!= scrollRangeXOld
) )
3519 GetViewStart(&x
, &y
);
3522 // we want to leave the scrollbars at the same position which means
3523 // that x and y have to be adjusted as the number of positions may have
3526 // the number of positions is calculated from knowing that last
3527 // position = range - thumbSize and thumbSize == pageSize which is
3528 // equal to the window width / pixelsPerLine
3529 if ( scrollRangeXOld
)
3531 x
*= scrollRangeX
- m_rectText
.width
/ charWidth
;
3532 x
/= scrollRangeXOld
- m_rectText
.width
/ charWidth
;
3535 if ( scrollRangeYOld
)
3536 y
*= scrollRangeY
/ scrollRangeYOld
;
3539 SetScrollbars(charWidth
, lineHeight
,
3540 scrollRangeX
, scrollRangeY
,
3542 TRUE
/* no refresh */);
3544 if ( scrollRangeXOld
)
3546 x
*= scrollRangeX
- m_rectText
.width
/ charWidth
;
3547 x
/= scrollRangeXOld
- m_rectText
.width
/ charWidth
;
3551 MData().m_scrollRangeX
= scrollRangeX
;
3552 MData().m_scrollRangeY
= scrollRangeY
;
3554 // bring the current position in view
3558 MData().m_updateScrollbarX
=
3559 MData().m_updateScrollbarY
= FALSE
;
3562 void wxTextCtrl::OnIdle(wxIdleEvent
& event
)
3564 // notice that single line text control never has scrollbars
3565 if ( !IsSingleLine() &&
3566 (MData().m_updateScrollbarX
|| MData().m_updateScrollbarY
) )
3574 bool wxTextCtrl::SendAutoScrollEvents(wxScrollWinEvent
& event
) const
3576 bool forward
= event
.GetEventType() == wxEVT_SCROLLWIN_LINEDOWN
;
3577 if ( event
.GetOrientation() == wxHORIZONTAL
)
3579 return forward
? m_curCol
<= GetLineLength(m_curRow
) : m_curCol
> 0;
3583 return forward
? m_curRow
< GetNumberOfLines() : m_curRow
> 0;
3587 // ----------------------------------------------------------------------------
3589 // ----------------------------------------------------------------------------
3591 void wxTextCtrl::RefreshSelection()
3593 if ( HasSelection() )
3595 RefreshTextRange(m_selStart
, m_selEnd
);
3599 void wxTextCtrl::RefreshLineRange(wxTextCoord lineFirst
, wxTextCoord lineLast
)
3601 wxASSERT_MSG( lineFirst
<= lineLast
|| !lineLast
,
3602 _T("no lines to refresh") );
3605 // rect.x is already 0
3606 rect
.width
= m_rectText
.width
;
3607 wxCoord h
= GetLineHeight();
3609 wxTextCoord rowFirst
;
3610 if ( lineFirst
< GetNumberOfLines() )
3612 rowFirst
= GetFirstRowOfLine(lineFirst
);
3614 else // lineFirst == GetNumberOfLines()
3616 // lineFirst may be beyond the last line only if we refresh till
3617 // the end, otherwise it's illegal
3618 wxASSERT_MSG( lineFirst
== GetNumberOfLines() && !lineLast
,
3619 _T("invalid line range") );
3621 rowFirst
= GetRowAfterLine(lineFirst
- 1);
3624 rect
.y
= rowFirst
*h
;
3628 // refresh till this line (inclusive)
3629 wxTextCoord rowLast
= GetRowAfterLine(lineLast
);
3631 rect
.height
= (rowLast
- rowFirst
+ 1)*h
;
3633 else // lineLast == 0 means to refresh till the end
3635 // FIXME: calc it exactly
3636 rect
.height
= 32000;
3639 RefreshTextRect(rect
);
3642 void wxTextCtrl::RefreshTextRange(wxTextPos start
, wxTextPos end
)
3644 wxCHECK_RET( start
!= -1 && end
!= -1,
3645 _T("invalid RefreshTextRange() arguments") );
3647 // accept arguments in any order as it is more conenient for the caller
3648 OrderPositions(start
, end
);
3650 // this is acceptable but we don't do anything in this case
3654 wxTextPos colStart
, lineStart
;
3655 if ( !PositionToXY(start
, &colStart
, &lineStart
) )
3657 // the range is entirely beyond the end of the text, nothing to do
3661 wxTextCoord colEnd
, lineEnd
;
3662 if ( !PositionToXY(end
, &colEnd
, &lineEnd
) )
3664 // the range spans beyond the end of text, refresh to the end
3666 lineEnd
= GetNumberOfLines() - 1;
3669 // refresh all lines one by one
3670 for ( wxTextCoord line
= lineStart
; line
<= lineEnd
; line
++ )
3672 // refresh the first line from the start of the range to the end, the
3673 // intermediate ones entirely and the last one from the beginning to
3674 // the end of the range
3675 wxTextPos posStart
= line
== lineStart
? colStart
: 0;
3677 if ( (line
!= lineEnd
) || (colEnd
== -1) )
3679 // intermediate line or the last one but we need to refresh it
3680 // until the end anyhow - do it
3681 posCount
= wxSTRING_MAXLEN
;
3685 // refresh just the positions in between the start and the end one
3686 posCount
= colEnd
- posStart
;
3690 RefreshColRange(line
, posStart
, posCount
);
3694 void wxTextCtrl::RefreshColRange(wxTextCoord line
,
3698 wxString text
= GetLineText(line
);
3700 wxASSERT_MSG( (size_t)start
<= text
.length() && count
,
3701 _T("invalid RefreshColRange() parameter") );
3703 RefreshPixelRange(line
,
3704 GetTextWidth(text
.Left((size_t)start
)),
3705 GetTextWidth(text
.Mid((size_t)start
, (size_t)count
)));
3708 // this method accepts "logical" coords in the sense that they are coordinates
3709 // in a logical line but it can span several rows if we wrap lines and
3710 // RefreshPixelRange() will then refresh several rows
3711 void wxTextCtrl::RefreshPixelRange(wxTextCoord line
,
3715 // we will use line text only in line wrap case
3719 text
= GetLineText(line
);
3722 // special case: width == 0 means to refresh till the end of line
3725 // refresh till the end of visible line
3726 width
= GetTotalWidth();
3730 // refresh till the end of text
3731 wxCoord widthAll
= GetTextWidth(text
);
3733 // extend width to the end of ROW
3734 width
= widthAll
- widthAll
% width
+ width
;
3737 // no need to refresh beyond the end of line
3740 //else: just refresh the specified part
3742 wxCoord h
= GetLineHeight();
3745 rect
.y
= GetFirstRowOfLine(line
)*h
;
3750 // (1) skip all rows which we don't touch at all
3751 const wxWrappedLineData
& lineData
= WData().m_linesData
[line
];
3752 if ( !WData().IsValidLine(line
) )
3755 wxCoord wLine
= 0; // suppress compiler warning about uninit var
3756 size_t rowLast
= lineData
.GetRowCount(),
3758 while ( (row
< rowLast
) &&
3759 (rect
.x
> (wLine
= lineData
.GetRowWidth(row
++))) )
3765 // (2) now refresh all lines except the last one: note that the first
3766 // line is refreshed from the given start to the end, all the next
3768 while ( (row
< rowLast
) && (width
> wLine
- rect
.x
) )
3770 rect
.width
= GetTotalWidth() - rect
.x
;
3771 RefreshTextRect(rect
);
3773 width
-= wLine
- rect
.x
;
3777 wLine
= lineData
.GetRowWidth(row
++);
3780 // (3) the code below will refresh the last line
3785 RefreshTextRect(rect
);
3788 void wxTextCtrl::RefreshTextRect(const wxRect
& rectClient
, bool textOnly
)
3791 CalcScrolledPosition(rectClient
.x
, rectClient
.y
, &rect
.x
, &rect
.y
);
3792 rect
.width
= rectClient
.width
;
3793 rect
.height
= rectClient
.height
;
3795 // account for the text area offset
3796 rect
.Offset(m_rectText
.GetPosition());
3798 // don't refresh beyond the text area unless we're refreshing the line wrap
3799 // marks in which case textOnly is FALSE
3802 if ( rect
.GetRight() > m_rectText
.GetRight() )
3804 rect
.SetRight(m_rectText
.GetRight());
3806 if ( rect
.width
<= 0 )
3808 // nothing to refresh
3814 // check the bottom boundary always, even for the line wrap marks
3815 if ( rect
.GetBottom() > m_rectText
.GetBottom() )
3817 rect
.SetBottom(m_rectText
.GetBottom());
3819 if ( rect
.height
<= 0 )
3821 // nothing to refresh
3826 // never refresh before the visible rect
3827 if ( rect
.x
< m_rectText
.x
)
3828 rect
.x
= m_rectText
.x
;
3830 if ( rect
.y
< m_rectText
.y
)
3831 rect
.y
= m_rectText
.y
;
3833 wxLogTrace(_T("text"), _T("Refreshing (%d, %d)-(%d, %d)"),
3834 rect
.x
, rect
.y
, rect
.x
+ rect
.width
, rect
.y
+ rect
.height
);
3836 Refresh(TRUE
, &rect
);
3839 void wxTextCtrl::RefreshLineWrapMarks(wxTextCoord rowFirst
,
3840 wxTextCoord rowLast
)
3842 if ( WData().m_widthMark
)
3845 rectMarks
.x
= m_rectText
.width
;
3846 rectMarks
.width
= WData().m_widthMark
;
3847 rectMarks
.y
= rowFirst
*GetLineHeight();
3848 rectMarks
.height
= (rowLast
- rowFirst
)*GetLineHeight();
3850 RefreshTextRect(rectMarks
, FALSE
/* don't limit to text area */);
3854 // ----------------------------------------------------------------------------
3856 // ----------------------------------------------------------------------------
3858 void wxTextCtrl::DoDrawBorder(wxDC
& dc
, const wxRect
& rect
)
3860 m_renderer
->DrawTextBorder(dc
, GetBorder(), rect
, GetStateFlags());
3863 // ----------------------------------------------------------------------------
3864 // client area drawing
3865 // ----------------------------------------------------------------------------
3868 Several remarks about wxTextCtrl redraw logic:
3870 1. only the regions which must be updated are redrawn, this means that we
3871 never Refresh() the entire window but use RefreshPixelRange() and
3872 ScrollWindow() which only refresh small parts of it and iterate over the
3873 update region in our DoDraw()
3875 2. the text displayed on the screen is obtained using GetTextToShow(): it
3876 should be used for all drawing/measuring
3879 wxString
wxTextCtrl::GetTextToShow(const wxString
& text
) const
3883 textShown
= wxString(_T('*'), text
.length());
3890 void wxTextCtrl::DoDrawTextInRect(wxDC
& dc
, const wxRect
& rectUpdate
)
3892 // debugging trick to see the update rect visually
3894 static int s_countUpdates
= -1;
3895 if ( s_countUpdates
!= -1 )
3897 wxWindowDC
dc(this);
3898 dc
.SetBrush(*(++s_countUpdates
% 2 ? wxRED_BRUSH
: wxGREEN_BRUSH
));
3899 dc
.SetPen(*wxTRANSPARENT_PEN
);
3900 dc
.DrawRectangle(rectUpdate
);
3902 #endif // WXDEBUG_TEXT
3904 // calculate the range lineStart..lineEnd of lines to redraw
3905 wxTextCoord lineStart
, lineEnd
;
3906 if ( IsSingleLine() )
3913 wxPoint pt
= rectUpdate
.GetPosition();
3914 (void)HitTest(pt
, NULL
, &lineStart
);
3916 pt
.y
+= rectUpdate
.height
;
3917 (void)HitTest(pt
, NULL
, &lineEnd
);
3920 // prepare for drawing
3921 wxCoord hLine
= GetLineHeight();
3923 // these vars will be used for hit testing of the current row
3924 wxCoord y
= rectUpdate
.y
;
3925 const wxCoord x1
= rectUpdate
.x
;
3926 const wxCoord x2
= rectUpdate
.x
+ rectUpdate
.width
;
3929 rectText
.height
= hLine
;
3930 wxCoord yClient
= y
- GetClientAreaOrigin().y
;
3932 // we want to always start at the top of the line, otherwise if we redraw a
3933 // rect whose top is in the middle of a line, we'd draw this line shifted
3934 yClient
-= (yClient
- m_rectText
.y
) % hLine
;
3936 if ( IsSingleLine() )
3938 rectText
.y
= yClient
;
3940 else // multiline, adjust for scrolling
3942 CalcUnscrolledPosition(0, yClient
, NULL
, &rectText
.y
);
3945 wxRenderer
*renderer
= GetRenderer();
3947 // do draw the invalidated parts of each line: note that we iterate here
3948 // over ROWs, not over LINEs
3949 for ( wxTextCoord line
= lineStart
;
3950 y
< rectUpdate
.y
+ rectUpdate
.height
;
3952 rectText
.y
+= hLine
)
3954 // calculate the update rect in text positions for this line
3955 wxTextCoord colStart
, colEnd
, colRowStart
;
3956 wxTextCtrlHitTestResult ht
= HitTest2(y
, x1
, x2
,
3957 &line
, &colStart
, &colEnd
,
3960 if ( (ht
== wxTE_HT_BEYOND
) || (ht
== wxTE_HT_BELOW
) )
3962 wxASSERT_MSG( line
<= lineEnd
, _T("how did we get that far?") );
3964 if ( line
== lineEnd
)
3966 // we redrew everything
3970 // the update rect is beyond the end of line, no need to redraw
3971 // anything on this line - but continue with the remaining ones
3975 // for single line controls we may additionally cut off everything
3976 // which is to the right of the last visible position
3977 if ( IsSingleLine() )
3979 // don't show the columns which are scrolled out to the left
3980 if ( colStart
< SData().m_colStart
)
3981 colStart
= SData().m_colStart
;
3983 // colEnd may be less than colStart if colStart was changed by the
3985 if ( colEnd
< colStart
)
3988 // don't draw the chars beyond the rightmost one
3989 if ( SData().m_colLastVisible
== -1 )
3991 // recalculate this rightmost column
3992 UpdateLastVisible();
3995 if ( colStart
> SData().m_colLastVisible
)
3997 // don't bother redrawing something that is beyond the last
4002 if ( colEnd
> SData().m_colLastVisible
)
4004 colEnd
= SData().m_colLastVisible
;
4008 // extract the part of line we need to redraw
4009 wxString textLine
= GetTextToShow(GetLineText(line
));
4010 wxString text
= textLine
.Mid(colStart
, colEnd
- colStart
+ 1);
4012 // now deal with the selection: only do something if at least part of
4013 // the line is selected
4014 wxTextPos selStart
, selEnd
;
4015 if ( GetSelectedPartOfLine(line
, &selStart
, &selEnd
) )
4017 // and if this part is (at least partly) in the current row
4018 if ( (selStart
<= colEnd
) &&
4019 (selEnd
>= wxMax(colStart
, colRowStart
)) )
4021 // these values are relative to the start of the line while the
4022 // string passed to DrawTextLine() is only part of it, so
4023 // adjust the selection range accordingly
4024 selStart
-= colStart
;
4030 if ( (size_t)selEnd
>= text
.length() )
4031 selEnd
= text
.length();
4035 // reset selStart and selEnd to avoid passing them to
4036 // DrawTextLine() below
4042 // calculate the text coords on screen
4043 wxASSERT_MSG( colStart
>= colRowStart
, _T("invalid string part") );
4044 wxCoord ofsStart
= GetTextWidth(
4045 textLine
.Mid(colRowStart
,
4046 colStart
- colRowStart
));
4047 rectText
.x
= m_rectText
.x
+ ofsStart
;
4048 rectText
.width
= GetTextWidth(text
);
4051 renderer
->DrawTextLine(dc
, text
, rectText
, selStart
, selEnd
,
4053 wxLogTrace(_T("text"), _T("Line %ld: positions %ld-%ld redrawn."),
4054 line
, colStart
, colEnd
);
4058 void wxTextCtrl::DoDrawLineWrapMarks(wxDC
& dc
, const wxRect
& rectUpdate
)
4060 wxASSERT_MSG( WrapLines() && WData().m_widthMark
,
4061 _T("shouldn't be called at all") );
4063 wxRenderer
*renderer
= GetRenderer();
4066 rectMark
.x
= rectUpdate
.x
;
4067 rectMark
.width
= rectUpdate
.width
;
4068 wxCoord yTop
= GetClientAreaOrigin().y
;
4069 CalcUnscrolledPosition(0, rectUpdate
.y
- yTop
, NULL
, &rectMark
.y
);
4070 wxCoord hLine
= GetLineHeight();
4071 rectMark
.height
= hLine
;
4073 wxTextCoord line
, rowInLine
;
4076 CalcUnscrolledPosition(0, rectUpdate
.GetBottom() - yTop
, NULL
, &yBottom
);
4077 for ( ; rectMark
.y
< yBottom
; rectMark
.y
+= hLine
)
4079 if ( !GetLineAndRow(rectMark
.y
/ hLine
, &line
, &rowInLine
) )
4081 // we went beyond the end of text
4085 // is this row continued on the next one?
4086 if ( !WData().m_linesData
[line
].IsLastRow(rowInLine
) )
4088 renderer
->DrawLineWrapMark(dc
, rectMark
);
4093 void wxTextCtrl::DoDraw(wxControlRenderer
*renderer
)
4095 // hide the caret while we're redrawing the window and show it after we are
4097 wxCaretSuspend
cs(this);
4100 wxDC
& dc
= renderer
->GetDC();
4101 dc
.SetFont(GetFont());
4102 dc
.SetTextForeground(GetForegroundColour());
4104 // get the intersection of the update region with the text area: note that
4105 // the update region is in window coords and text area is in the client
4106 // ones, so it must be shifted before computing intersection
4107 wxRegion rgnUpdate
= GetUpdateRegion();
4108 wxRect rectTextArea
= GetRealTextArea();
4109 wxPoint pt
= GetClientAreaOrigin();
4110 wxRect rectTextAreaAdjusted
= rectTextArea
;
4111 rectTextAreaAdjusted
.x
+= pt
.x
;
4112 rectTextAreaAdjusted
.y
+= pt
.y
;
4113 rgnUpdate
.Intersect(rectTextAreaAdjusted
);
4115 // even though the drawing is already clipped to the update region, we must
4116 // explicitly clip it to the rect we will use as otherwise parts of letters
4117 // might be drawn outside of it (if even a small part of a charater is
4118 // inside, HitTest() will return its column and DrawText() can't draw only
4119 // the part of the character, of course)
4121 // FIXME: is this really a bug in wxMSW?
4122 rectTextArea
.width
--;
4124 dc
.SetClippingRegion(rectTextArea
);
4126 // adjust for scrolling
4129 // and now refresh the invalidated parts of the window
4130 wxRegionIterator
iter(rgnUpdate
);
4131 for ( ; iter
.HaveRects(); iter
++ )
4133 wxRect r
= iter
.GetRect();
4135 // this is a workaround for wxGTK::wxRegion bug
4137 if ( !r
.width
|| !r
.height
)
4139 // ignore invalid rect
4144 DoDrawTextInRect(dc
, r
);
4147 // now redraw the line wrap marks (if we draw them)
4148 if ( WrapLines() && WData().m_widthMark
)
4150 // this is the rect inside which line wrap marks are drawn
4152 rectMarks
.x
= rectTextAreaAdjusted
.GetRight() + 1;
4153 rectMarks
.y
= rectTextAreaAdjusted
.y
;
4154 rectMarks
.width
= WData().m_widthMark
;
4155 rectMarks
.height
= rectTextAreaAdjusted
.height
;
4157 rgnUpdate
= GetUpdateRegion();
4158 rgnUpdate
.Intersect(rectMarks
);
4160 wxRect rectUpdate
= rgnUpdate
.GetBox();
4161 if ( rectUpdate
.width
&& rectUpdate
.height
)
4163 // the marks are outside previously set clipping region
4164 dc
.DestroyClippingRegion();
4166 DoDrawLineWrapMarks(dc
, rectUpdate
);
4170 // show caret first time only: we must show it after drawing the text or
4171 // the display can be corrupted when it's hidden
4172 if ( !m_hasCaret
&& GetCaret() )
4180 // ----------------------------------------------------------------------------
4182 // ----------------------------------------------------------------------------
4184 bool wxTextCtrl::SetFont(const wxFont
& font
)
4186 if ( !wxControl::SetFont(font
) )
4189 // and refresh everything, of course
4190 InitInsertionPoint();
4193 // update geometry parameters
4195 RecalcFontMetrics();
4196 if ( !IsSingleLine() )
4202 // recreate it, in fact
4210 bool wxTextCtrl::Enable(bool enable
)
4212 if ( !wxTextCtrlBase::Enable(enable
) )
4220 void wxTextCtrl::CreateCaret()
4226 // FIXME use renderer
4227 caret
= new wxCaret(this, 1, GetLineHeight());
4229 caret
->SetBlinkTime(0);
4234 // read only controls don't have the caret
4235 caret
= (wxCaret
*)NULL
;
4238 // SetCaret() will delete the old caret if any
4242 void wxTextCtrl::ShowCaret(bool show
)
4244 wxCaret
*caret
= GetCaret();
4247 // (re)position caret correctly
4248 caret
->Move(GetCaretPosition());
4250 // and show it there
4255 // ----------------------------------------------------------------------------
4256 // vertical scrolling (multiline only)
4257 // ----------------------------------------------------------------------------
4259 size_t wxTextCtrl::GetLinesPerPage() const
4261 if ( IsSingleLine() )
4264 return GetRealTextArea().height
/ GetLineHeight();
4267 wxTextPos
wxTextCtrl::GetPositionAbove()
4269 wxCHECK_MSG( !IsSingleLine(), INVALID_POS_VALUE
,
4270 _T("can't move cursor vertically in a single line control") );
4272 // move the cursor up by one ROW not by one LINE: this means that
4273 // we should really use HitTest() and not just go to the same
4274 // position in the previous line
4275 wxPoint pt
= GetCaretPosition() - m_rectText
.GetPosition();
4276 if ( MData().m_xCaret
== -1 )
4278 // remember the initial cursor abscissa
4279 MData().m_xCaret
= pt
.x
;
4283 // use the remembered abscissa
4284 pt
.x
= MData().m_xCaret
;
4287 CalcUnscrolledPosition(pt
.x
, pt
.y
, &pt
.x
, &pt
.y
);
4288 pt
.y
-= GetLineHeight();
4290 wxTextCoord col
, row
;
4291 if ( HitTestLogical(pt
, &col
, &row
) == wxTE_HT_BEFORE
)
4293 // can't move further
4294 return INVALID_POS_VALUE
;
4297 return XYToPosition(col
, row
);
4300 wxTextPos
wxTextCtrl::GetPositionBelow()
4302 wxCHECK_MSG( !IsSingleLine(), INVALID_POS_VALUE
,
4303 _T("can't move cursor vertically in a single line control") );
4305 // see comments for wxACTION_TEXT_UP
4306 wxPoint pt
= GetCaretPosition() - m_rectText
.GetPosition();
4307 if ( MData().m_xCaret
== -1 )
4309 // remember the initial cursor abscissa
4310 MData().m_xCaret
= pt
.x
;
4314 // use the remembered abscissa
4315 pt
.x
= MData().m_xCaret
;
4318 CalcUnscrolledPosition(pt
.x
, pt
.y
, &pt
.x
, &pt
.y
);
4319 pt
.y
+= GetLineHeight();
4321 wxTextCoord col
, row
;
4322 if ( HitTestLogical(pt
, &col
, &row
) == wxTE_HT_BELOW
)
4324 // can't go further down
4325 return INVALID_POS_VALUE
;
4328 // note that wxTE_HT_BEYOND is ok: it happens when we go down
4329 // from a longer line to a shorter one, for example (OTOH
4330 // wxTE_HT_BEFORE can never happen)
4331 return XYToPosition(col
, row
);
4334 // ----------------------------------------------------------------------------
4336 // ----------------------------------------------------------------------------
4338 bool wxTextCtrl::PerformAction(const wxControlAction
& actionOrig
,
4340 const wxString
& strArg
)
4342 // has the text changed as result of this action?
4343 bool textChanged
= FALSE
;
4345 // the remembered cursor abscissa for multiline text controls is usually
4346 // reset after each user action but for ones which do use it (UP and DOWN
4347 // for example) we shouldn't do it - as indicated by this flag
4348 bool rememberAbscissa
= FALSE
;
4350 // the command this action corresponds to or NULL if this action doesn't
4351 // change text at all or can't be undone
4352 wxTextCtrlCommand
*command
= (wxTextCtrlCommand
*)NULL
;
4357 if ( actionOrig
.StartsWith(wxACTION_TEXT_PREFIX_DEL
, &action
) )
4362 else if ( actionOrig
.StartsWith(wxACTION_TEXT_PREFIX_SEL
, &action
) )
4366 else // not selection nor delete action
4368 action
= actionOrig
;
4371 // set newPos to -2 as it can't become equal to it in the assignments below
4372 // (but it can become -1)
4373 wxTextPos newPos
= INVALID_POS_VALUE
;
4375 if ( action
== wxACTION_TEXT_HOME
)
4377 newPos
= m_curPos
- m_curCol
;
4379 else if ( action
== wxACTION_TEXT_END
)
4381 newPos
= m_curPos
+ GetLineLength(m_curRow
) - m_curCol
;
4383 else if ( (action
== wxACTION_TEXT_GOTO
) ||
4384 (action
== wxACTION_TEXT_FIRST
) ||
4385 (action
== wxACTION_TEXT_LAST
) )
4387 if ( action
== wxACTION_TEXT_FIRST
)
4389 else if ( action
== wxACTION_TEXT_LAST
)
4390 numArg
= GetLastPosition();
4391 //else: numArg already contains the position
4395 else if ( action
== wxACTION_TEXT_UP
)
4397 if ( !IsSingleLine() )
4399 newPos
= GetPositionAbove();
4401 if ( newPos
!= INVALID_POS_VALUE
)
4403 // remember where the cursor original had been
4404 rememberAbscissa
= TRUE
;
4408 else if ( action
== wxACTION_TEXT_DOWN
)
4410 if ( !IsSingleLine() )
4412 newPos
= GetPositionBelow();
4414 if ( newPos
!= INVALID_POS_VALUE
)
4416 // remember where the cursor original had been
4417 rememberAbscissa
= TRUE
;
4421 else if ( action
== wxACTION_TEXT_LEFT
)
4423 newPos
= m_curPos
- 1;
4425 else if ( action
== wxACTION_TEXT_WORD_LEFT
)
4427 newPos
= GetWordStart();
4429 else if ( action
== wxACTION_TEXT_RIGHT
)
4431 newPos
= m_curPos
+ 1;
4433 else if ( action
== wxACTION_TEXT_WORD_RIGHT
)
4435 newPos
= GetWordEnd();
4437 else if ( action
== wxACTION_TEXT_INSERT
)
4439 if ( IsEditable() && !strArg
.empty() )
4441 // inserting text can be undone
4442 command
= new wxTextCtrlInsertCommand(strArg
);
4447 else if ( (action
== wxACTION_TEXT_PAGE_UP
) ||
4448 (action
== wxACTION_TEXT_PAGE_DOWN
) )
4450 if ( !IsSingleLine() )
4452 size_t count
= GetLinesPerPage();
4453 if ( count
> PAGE_OVERLAP_IN_LINES
)
4455 // pages should overlap slightly to allow the reader to keep
4456 // orientation in the text
4457 count
-= PAGE_OVERLAP_IN_LINES
;
4460 // remember where the cursor original had been
4461 rememberAbscissa
= TRUE
;
4463 bool goUp
= action
== wxACTION_TEXT_PAGE_UP
;
4464 for ( size_t line
= 0; line
< count
; line
++ )
4466 wxTextPos pos
= goUp
? GetPositionAbove() : GetPositionBelow();
4467 if ( pos
== INVALID_POS_VALUE
)
4469 // can't move further
4473 MoveInsertionPoint(pos
);
4477 // we implement the Unix scrolling model here: cursor will always
4478 // be on the first line after Page Down and on the last one after
4481 // Windows programs usually keep the cursor line offset constant
4482 // but do we really need it?
4486 // find the line such that when it is the first one, the
4487 // current position is in the last line
4489 for ( size_t line
= 0; line
< count
; line
++ )
4491 pos
= GetPositionAbove();
4492 if ( pos
== INVALID_POS_VALUE
)
4495 MoveInsertionPoint(pos
);
4498 MoveInsertionPoint(newPos
);
4500 PositionToLogicalXY(pos
, NULL
, &y
);
4502 else // scrolled down
4504 PositionToLogicalXY(newPos
, NULL
, &y
);
4507 // scroll vertically only
4511 else if ( action
== wxACTION_TEXT_SEL_WORD
)
4513 SetSelection(GetWordStart(), GetWordEnd());
4515 else if ( action
== wxACTION_TEXT_ANCHOR_SEL
)
4519 else if ( action
== wxACTION_TEXT_EXTEND_SEL
)
4521 SetSelection(m_selAnchor
, numArg
);
4523 else if ( action
== wxACTION_TEXT_COPY
)
4527 else if ( action
== wxACTION_TEXT_CUT
)
4532 else if ( action
== wxACTION_TEXT_PASTE
)
4537 else if ( action
== wxACTION_TEXT_UNDO
)
4542 else if ( action
== wxACTION_TEXT_REDO
)
4549 return wxControl::PerformAction(action
, numArg
, strArg
);
4552 if ( newPos
!= INVALID_POS_VALUE
)
4554 // bring the new position into the range
4558 wxTextPos posLast
= GetLastPosition();
4559 if ( newPos
> posLast
)
4564 // if we have the selection, remove just it
4566 if ( HasSelection() )
4573 // otherwise delete everything between current position and
4575 if ( m_curPos
!= newPos
)
4580 else // nothing to delete
4582 // prevent test below from working
4583 from
= INVALID_POS_VALUE
;
4585 // and this is just to silent the compiler warning
4590 if ( from
!= INVALID_POS_VALUE
)
4592 command
= new wxTextCtrlRemoveCommand(from
, to
);
4595 else // cursor movement command
4598 DoSetInsertionPoint(newPos
);
4602 SetSelection(m_selAnchor
, m_curPos
);
4604 else // simple movement
4606 // clear the existing selection
4611 if ( !rememberAbscissa
&& !IsSingleLine() )
4613 MData().m_xCaret
= -1;
4619 // execute and remember it to be able to undo it later
4620 m_cmdProcessor
->Submit(command
);
4622 // undoable commands always change text
4625 else // no undoable command
4627 // m_cmdProcessor->StopCompressing()
4632 wxASSERT_MSG( IsEditable(), _T("non editable control changed?") );
4634 wxCommandEvent
event(wxEVT_COMMAND_TEXT_UPDATED
, GetId());
4635 InitCommandEvent(event
);
4636 event
.SetString(GetValue());
4637 GetEventHandler()->ProcessEvent(event
);
4639 // as the text changed...
4640 m_isModified
= TRUE
;
4646 void wxTextCtrl::OnChar(wxKeyEvent
& event
)
4648 // only process the key events from "simple keys" here
4649 if ( !event
.HasModifiers() )
4651 int keycode
= event
.GetKeyCode();
4652 if ( keycode
== WXK_RETURN
)
4654 if ( IsSingleLine() || (GetWindowStyle() & wxTE_PROCESS_ENTER
) )
4656 wxCommandEvent
event(wxEVT_COMMAND_TEXT_ENTER
, GetId());
4657 InitCommandEvent(event
);
4658 event
.SetString(GetValue());
4659 GetEventHandler()->ProcessEvent(event
);
4661 else // interpret <Enter> normally: insert new line
4663 PerformAction(wxACTION_TEXT_INSERT
, -1, _T('\n'));
4666 else if ( keycode
< 255 && isprint(keycode
) )
4668 PerformAction(wxACTION_TEXT_INSERT
, -1, (wxChar
)keycode
);
4670 // skip event.Skip() below
4675 // Ctrl-R refreshes the control in debug mode
4676 else if ( event
.ControlDown() && event
.GetKeyCode() == 'r' )
4678 #endif // __WXDEBUG__
4683 // ----------------------------------------------------------------------------
4684 // wxStdTextCtrlInputHandler
4685 // ----------------------------------------------------------------------------
4687 wxStdTextCtrlInputHandler::wxStdTextCtrlInputHandler(wxInputHandler
*inphand
)
4688 : wxStdInputHandler(inphand
)
4690 m_winCapture
= (wxTextCtrl
*)NULL
;
4694 wxTextPos
wxStdTextCtrlInputHandler::HitTest(const wxTextCtrl
*text
,
4697 wxTextCoord col
, row
;
4698 wxTextCtrlHitTestResult ht
= text
->HitTest(pt
, &col
, &row
);
4700 wxTextPos pos
= text
->XYToPosition(col
, row
);
4702 // if the point is after the last column we must adjust the position to be
4703 // the last position in the line (unless it is already the last)
4704 if ( (ht
== wxTE_HT_BEYOND
) && (pos
< text
->GetLastPosition()) )
4712 bool wxStdTextCtrlInputHandler::HandleKey(wxInputConsumer
*consumer
,
4713 const wxKeyEvent
& event
,
4716 // we're only interested in key presses
4720 int keycode
= event
.GetKeyCode();
4722 wxControlAction action
;
4724 bool ctrlDown
= event
.ControlDown(),
4725 shiftDown
= event
.ShiftDown();
4728 action
= wxACTION_TEXT_PREFIX_SEL
;
4731 // the only key combination with Alt we recognize is Alt-Bksp for undo, so
4732 // treat it first separately
4733 if ( event
.AltDown() )
4735 if ( keycode
== WXK_BACK
&& !ctrlDown
&& !shiftDown
)
4736 action
= wxACTION_TEXT_UNDO
;
4738 else switch ( keycode
)
4742 action
<< (ctrlDown
? wxACTION_TEXT_FIRST
4743 : wxACTION_TEXT_HOME
);
4747 action
<< (ctrlDown
? wxACTION_TEXT_LAST
4748 : wxACTION_TEXT_END
);
4753 action
<< wxACTION_TEXT_UP
;
4758 action
<< wxACTION_TEXT_DOWN
;
4762 action
<< (ctrlDown
? wxACTION_TEXT_WORD_LEFT
4763 : wxACTION_TEXT_LEFT
);
4767 action
<< (ctrlDown
? wxACTION_TEXT_WORD_RIGHT
4768 : wxACTION_TEXT_RIGHT
);
4773 // we don't map Ctrl-PgUp/Dn to anything special - what should it
4774 // to? for now, it's the same as without control
4775 action
<< wxACTION_TEXT_PAGE_DOWN
;
4780 action
<< wxACTION_TEXT_PAGE_UP
;
4786 action
<< wxACTION_TEXT_PREFIX_DEL
<< wxACTION_TEXT_RIGHT
;
4791 action
<< wxACTION_TEXT_PREFIX_DEL
<< wxACTION_TEXT_LEFT
;
4796 // reset the action as it could be already set to one of the
4798 action
= wxACTION_NONE
;
4805 action
= wxACTION_TEXT_REDO
;
4809 action
= wxACTION_TEXT_COPY
;
4813 action
= wxACTION_TEXT_PASTE
;
4817 action
= wxACTION_TEXT_CUT
;
4821 action
= wxACTION_TEXT_UNDO
;
4827 if ( (action
!= wxACTION_NONE
) && (action
!= wxACTION_TEXT_PREFIX_SEL
) )
4829 consumer
->PerformAction(action
, -1, str
);
4834 return wxStdInputHandler::HandleKey(consumer
, event
, pressed
);
4837 bool wxStdTextCtrlInputHandler::HandleMouse(wxInputConsumer
*consumer
,
4838 const wxMouseEvent
& event
)
4840 if ( event
.LeftDown() )
4842 wxASSERT_MSG( !m_winCapture
, _T("left button going down twice?") );
4844 wxTextCtrl
*text
= wxStaticCast(consumer
->GetInputWindow(), wxTextCtrl
);
4846 m_winCapture
= text
;
4847 m_winCapture
->CaptureMouse();
4851 wxTextPos pos
= HitTest(text
, event
.GetPosition());
4854 text
->PerformAction(wxACTION_TEXT_ANCHOR_SEL
, pos
);
4857 else if ( event
.LeftDClick() )
4859 // select the word the cursor is on
4860 consumer
->PerformAction(wxACTION_TEXT_SEL_WORD
);
4862 else if ( event
.LeftUp() )
4866 m_winCapture
->ShowCaret();
4868 m_winCapture
->ReleaseMouse();
4869 m_winCapture
= (wxTextCtrl
*)NULL
;
4873 return wxStdInputHandler::HandleMouse(consumer
, event
);
4876 bool wxStdTextCtrlInputHandler::HandleMouseMove(wxInputConsumer
*consumer
,
4877 const wxMouseEvent
& event
)
4882 wxTextCtrl
*text
= wxStaticCast(m_winCapture
, wxTextCtrl
);
4883 wxTextPos pos
= HitTest(text
, event
.GetPosition());
4886 text
->PerformAction(wxACTION_TEXT_EXTEND_SEL
, pos
);
4890 return wxStdInputHandler::HandleMouseMove(consumer
, event
);
4893 bool wxStdTextCtrlInputHandler::HandleFocus(wxInputConsumer
*consumer
,
4894 const wxFocusEvent
& event
)
4896 wxTextCtrl
*text
= wxStaticCast(consumer
->GetInputWindow(), wxTextCtrl
);
4898 // the selection appearance changes depending on whether we have the focus
4899 text
->RefreshSelection();
4901 // never refresh entirely
4905 #endif // wxUSE_TEXTCTRL