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[wxWidgets.git] / src / mgl / toplevel.cpp
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: toplevel.cpp
3 // Purpose:
4 // Author: Vaclav Slavik
5 // Id: $Id$
6 // Copyright: (c) 2001 SciTech Software, Inc. (www.scitechsoft.com)
7 // Licence: wxWindows licence
8 /////////////////////////////////////////////////////////////////////////////
9
10 // ============================================================================
11 // declarations
12 // ============================================================================
13
14 // ----------------------------------------------------------------------------
15 // headers
16 // ----------------------------------------------------------------------------
17
18 #ifdef __GNUG__
19 #pragma implementation "toplevel.h"
20 #endif
21
22 // For compilers that support precompilation, includes "wx.h".
23 #include "wx/wxprec.h"
24
25 #ifdef __BORLANDC__
26 #pragma hdrstop
27 #endif
28
29 #include "wx/defs.h"
30 #include "wx/toplevel.h"
31 #include "wx/app.h"
32
33 // ----------------------------------------------------------------------------
34 // idle system
35 // ----------------------------------------------------------------------------
36
37 extern int g_openDialogs;
38
39 // ----------------------------------------------------------------------------
40 // event tables
41 // ----------------------------------------------------------------------------
42
43 #ifndef __WXUNIVERSAL__
44 IMPLEMENT_DYNAMIC_CLASS(wxTopLevelWindow, wxWindow)
45 #endif
46
47
48 // ============================================================================
49 // implementation
50 // ============================================================================
51
52 void wxTopLevelWindowMGL::Init()
53 {
54 m_isShown = FALSE;
55 m_isIconized = FALSE;
56 m_isMaximized = FALSE;
57 m_fsIsShowing = FALSE;
58 m_sizeSet = FALSE;
59 }
60
61 bool wxTopLevelWindowMGL::Create(wxWindow *parent,
62 wxWindowID id,
63 const wxString& title,
64 const wxPoint& pos,
65 const wxSize& sizeOrig,
66 long style,
67 const wxString &name)
68 {
69 // always create a frame of some reasonable, even if arbitrary, size (at
70 // least for MSW compatibility)
71 wxSize size = sizeOrig;
72 if ( size.x == -1 || size.y == -1 )
73 {
74 wxSize sizeDpy = wxGetDisplaySize();
75 if ( size.x == -1 )
76 size.x = sizeDpy.x / 3;
77 if ( size.y == -1 )
78 size.y = sizeDpy.y / 5;
79 }
80
81 wxWindow::Create(NULL, id, pos, sizeOrig, style, name);
82 SetParent(parent);
83 if ( parent )
84 parent->AddChild(this);
85
86 wxTopLevelWindows.Append(this);
87 m_title = title;
88
89 return TRUE;
90 }
91
92 wxTopLevelWindowMGL::~wxTopLevelWindowMGL()
93 {
94 m_isBeingDeleted = TRUE;
95
96 wxTopLevelWindows.DeleteObject(this);
97
98 if (wxTheApp->GetTopWindow() == this)
99 wxTheApp->SetTopWindow(NULL);
100
101 if ((wxTopLevelWindows.Number() == 0) &&
102 (wxTheApp->GetExitOnFrameDelete()))
103 {
104 wxTheApp->ExitMainLoop();
105 }
106 }
107
108 bool wxTopLevelWindowMGL::ShowFullScreen(bool show, long style)
109 {
110 if (show == m_fsIsShowing) return FALSE; // return what?
111
112 m_fsIsShowing = show;
113
114 if (show)
115 {
116 m_fsSaveStyle = m_windowStyle;
117 m_fsSaveFlag = style;
118 GetPosition(&m_fsSaveFrame.x, &m_fsSaveFrame.y);
119 GetSize(&m_fsSaveFrame.width, &m_fsSaveFrame.height);
120
121 if ( style & wxFULLSCREEN_NOCAPTION )
122 m_windowStyle &= ~wxCAPTION;
123 if ( style & wxFULLSCREEN_NOBORDER )
124 m_windowStyle = wxSIMPLE_BORDER;
125
126 int x, y;
127 wxDisplaySize(&x, &y);
128 SetSize(0, 0, x, y);
129 }
130 else
131 {
132 m_windowStyle = m_fsSaveStyle;
133 SetSize(m_fsSaveFrame.x, m_fsSaveFrame.y,
134 m_fsSaveFrame.width, m_fsSaveFrame.height);
135 }
136
137 return TRUE;
138 }
139
140 bool wxTopLevelWindowMGL::Show(bool show)
141 {
142 bool ret = wxTopLevelWindowBase::Show(show);
143
144 // If this is the first time Show was called, send size event,
145 // so that the frame can adjust itself (think auto layout or single child)
146 if ( !m_sizeSet )
147 {
148 m_sizeSet = TRUE;
149 wxSizeEvent event(GetSize(), GetId());
150 event.SetEventObject(this);
151 GetEventHandler()->ProcessEvent(event);
152 }
153
154 if ( ret && show && AcceptsFocus() )
155 SetFocus();
156 // FIXME_MGL -- don't do this for popup windows?
157 return ret;
158 }
159
160 void wxTopLevelWindowMGL::Maximize(bool maximize)
161 {
162 if ( maximize && !m_isMaximized )
163 {
164 int x, y, w, h;
165
166 m_isMaximized = TRUE;
167
168 GetPosition(&m_savedFrame.x, &m_savedFrame.y);
169 GetSize(&m_savedFrame.width, &m_savedFrame.height);
170
171 wxClientDisplayRect(&x, &y, &w, &h);
172 SetSize(x, y, w, h);
173 }
174 else if ( !maximize && m_isMaximized )
175 {
176 m_isMaximized = FALSE;
177 SetSize(m_savedFrame.x, m_savedFrame.y,
178 m_savedFrame.width, m_savedFrame.height);
179 }
180 }
181
182 bool wxTopLevelWindowMGL::IsMaximized() const
183 {
184 return m_isMaximized;
185 }
186
187 void wxTopLevelWindowMGL::Restore()
188 {
189 if ( IsIconized() )
190 {
191 Iconize(FALSE);
192 }
193 if ( IsMaximized() )
194 {
195 Maximize(FALSE);
196 }
197 }
198
199 void wxTopLevelWindowMGL::Iconize(bool WXUNUSED(iconize))
200 {
201 wxFAIL_MSG(wxT("Iconize not supported under wxMGL"));
202 // FIXME_MGL - Iconize is not supported in fullscreen mode.
203 // It will be supported in windowed mode (if ever implemented in MGL...)
204 }
205
206 bool wxTopLevelWindowMGL::IsIconized() const
207 {
208 return m_isIconized;
209 }