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1 ///////////////////////////////////////////////////////////////////////////////
2 // Name: dynarray.h
3 // Purpose: auto-resizable (i.e. dynamic) array support
4 // Author: Vadim Zeitlin
5 // Modified by:
6 // Created: 12.09.97
7 // RCS-ID: $Id$
8 // Copyright: (c) 1998 Vadim Zeitlin <zeitlin@dptmaths.ens-cachan.fr>
9 // Licence: wxWindows license
10 ///////////////////////////////////////////////////////////////////////////////
11
12 #ifndef _DYNARRAY_H
13 #define _DYNARRAY_H
14
15 #ifdef __GNUG__
16 #pragma interface "dynarray.h"
17 #endif
18
19 #include "wx/defs.h"
20
21 /*
22 This header defines the dynamic arrays and object arrays (i.e. arrays which
23 own their elements). Dynamic means that the arrays grow automatically as
24 needed.
25
26 These macros are ugly (especially if you look in the sources ;-), but they
27 allow us to define "template" classes without actually using templates and so
28 this works with all compilers (and may be also much faster to compile even
29 with a compiler which does support templates). The arrays defined with these
30 macros are type-safe.
31
32 Range checking is performed in debug build for both arrays and objarrays but
33 not in release build - so using an invalid index will just lead to a crash
34 then.
35
36 Note about memory usage: arrays never shrink automatically (although you may
37 use Shrink() function explicitly), they only grow, so loading 10 millions in
38 an array only to delete them 2 lines below might be a bad idea if the array
39 object is not going to be destroyed soon. However, as it does free memory
40 when destroyed, it is ok if the array is a local variable.
41 */
42
43 // ----------------------------------------------------------------------------
44 // constants
45 // ----------------------------------------------------------------------------
46
47 /*
48 The initial size by which an array grows when an element is added default
49 value avoids allocate one or two bytes when the array is created which is
50 rather inefficient
51 */
52 #define WX_ARRAY_DEFAULT_INITIAL_SIZE (16)
53
54 // ----------------------------------------------------------------------------
55 // types
56 // ----------------------------------------------------------------------------
57
58 /*
59 Callback compare function for quick sort.
60
61 It must return negative value, 0 or positive value if the first item is
62 less than, equal to or greater than the second one.
63 */
64 extern "C"
65 {
66 typedef int (wxCMPFUNC_CONV *CMPFUNC)(const void* pItem1, const void* pItem2);
67 }
68
69 // ----------------------------------------------------------------------------
70 // Base class managing data having size of type 'long' (not used directly)
71 //
72 // NB: for efficiency this often used class has no virtual functions (hence no
73 // virtual table), even dtor is *not* virtual. If used as expected it
74 // won't create any problems because ARRAYs from DEFINE_ARRAY have no dtor
75 // at all, so it's not too important if it's not called (this happens when
76 // you cast "SomeArray *" as "BaseArray *" and then delete it)
77 // ----------------------------------------------------------------------------
78
79 #define _WX_DECLARE_BASEARRAY(T, name, classexp) \
80 classexp name \
81 { \
82 public: \
83 name(); \
84 name(const name& array); \
85 name& operator=(const name& src); \
86 ~name(); \
87 \
88 void Empty() { m_nCount = 0; } \
89 void Clear(); \
90 void Alloc(size_t uiSize); \
91 void Shrink(); \
92 \
93 size_t GetCount() const { return m_nCount; } \
94 bool IsEmpty() const { return m_nCount == 0; } \
95 size_t Count() const { return m_nCount; } \
96 \
97 typedef T base_type; \
98 protected: \
99 T& Item(size_t uiIndex) const \
100 { wxASSERT( uiIndex < m_nCount ); return m_pItems[uiIndex]; } \
101 T& operator[](size_t uiIndex) const { return Item(uiIndex); } \
102 \
103 int Index(T lItem, bool bFromEnd = FALSE) const; \
104 int Index(T lItem, CMPFUNC fnCompare) const; \
105 size_t IndexForInsert(T lItem, CMPFUNC fnCompare) const; \
106 void Add(T lItem); \
107 void Add(T lItem, CMPFUNC fnCompare); \
108 void Insert(T lItem, size_t uiIndex); \
109 void Remove(T lItem); \
110 void RemoveAt(size_t uiIndex); \
111 \
112 void Sort(CMPFUNC fnCompare); \
113 \
114 private: \
115 \
116 void Grow(); \
117 \
118 size_t m_nSize, \
119 m_nCount; \
120 \
121 T *m_pItems; \
122 };
123
124 // ============================================================================
125 // The private helper macros containing the core of the array classes
126 // ============================================================================
127
128 // Implementation notes:
129 //
130 // JACS: Salford C++ doesn't like 'var->operator=' syntax, as in:
131 // { ((wxBaseArray *)this)->operator=((const wxBaseArray&)src);
132 // so using a temporary variable instead.
133 //
134 // The classes need a (even trivial) ~name() to link under Mac X
135 //
136 // _WX_ERROR_REMOVE is needed to resolve the name conflict between the wxT()
137 // macro and T typedef: we can't use wxT() inside WX_DEFINE_ARRAY!
138
139 #define _WX_ERROR_REMOVE wxT("removing inexisting element in wxArray::Remove")
140
141 // ----------------------------------------------------------------------------
142 // _WX_DEFINE_TYPEARRAY: array for simple types
143 // ----------------------------------------------------------------------------
144
145 #define _WX_DEFINE_TYPEARRAY(T, name, base, classexp) \
146 wxCOMPILE_TIME_ASSERT2(sizeof(T) <= sizeof(base::base_type), \
147 TypeTooBigToBeStoredIn##base, \
148 name); \
149 typedef int (CMPFUNC_CONV *CMPFUNC##T)(T *pItem1, T *pItem2); \
150 classexp name : public base \
151 { \
152 public: \
153 name() { } \
154 ~name() { } \
155 \
156 name& operator=(const name& src) \
157 { base* temp = (base*) this; \
158 (*temp) = ((const base&)src); \
159 return *this; } \
160 \
161 T& operator[](size_t uiIndex) const \
162 { return (T&)(base::Item(uiIndex)); } \
163 T& Item(size_t uiIndex) const \
164 { return (T&)(base::Item(uiIndex)); } \
165 T& Last() const \
166 { return (T&)(base::Item(Count() - 1)); } \
167 \
168 int Index(T Item, bool bFromEnd = FALSE) const \
169 { return base::Index(Item, bFromEnd); } \
170 \
171 void Add(T Item) \
172 { base::Add(Item); } \
173 void Insert(T Item, size_t uiIndex) \
174 { base::Insert(Item, uiIndex) ; } \
175 \
176 void RemoveAt(size_t uiIndex) { base::RemoveAt(uiIndex); } \
177 void Remove(T Item) \
178 { int iIndex = Index(Item); \
179 wxCHECK2_MSG( iIndex != wxNOT_FOUND, return, \
180 _WX_ERROR_REMOVE); \
181 base::RemoveAt((size_t)iIndex); } \
182 \
183 void Sort(CMPFUNC##T fCmp) { base::Sort((CMPFUNC)fCmp); } \
184 }
185
186 // ----------------------------------------------------------------------------
187 // _WX_DEFINE_SORTED_TYPEARRAY: sorted array for simple data types
188 // cannot handle types with size greater than pointer because of sorting
189 // ----------------------------------------------------------------------------
190
191 #define _WX_DEFINE_SORTED_TYPEARRAY(T, name, base, defcomp, classexp) \
192 wxCOMPILE_TIME_ASSERT2(sizeof(T) <= sizeof(void *), \
193 TypeTooBigToBeStoredInSorted##base, \
194 name); \
195 typedef int (CMPFUNC_CONV *SCMPFUNC##T)(T pItem1, T pItem2); \
196 classexp name : public base \
197 { \
198 public: \
199 name(SCMPFUNC##T fn defcomp) { m_fnCompare = fn; } \
200 \
201 name& operator=(const name& src) \
202 { base* temp = (base*) this; \
203 (*temp) = ((const base&)src); \
204 m_fnCompare = src.m_fnCompare; \
205 return *this; } \
206 \
207 T& operator[](size_t uiIndex) const \
208 { return (T&)(base::Item(uiIndex)); } \
209 T& Item(size_t uiIndex) const \
210 { return (T&)(base::Item(uiIndex)); } \
211 T& Last() const \
212 { return (T&)(base::Item(Count() - 1)); } \
213 \
214 int Index(T Item) const \
215 { return base::Index(Item, (CMPFUNC)m_fnCompare); } \
216 \
217 size_t IndexForInsert(T Item) const \
218 { return base::IndexForInsert(Item, (CMPFUNC)m_fnCompare); } \
219 \
220 void AddAt(T item, size_t index) \
221 { base::Insert(item, index); } \
222 \
223 void Add(T Item) \
224 { base::Add(Item, (CMPFUNC)m_fnCompare); } \
225 \
226 void RemoveAt(size_t uiIndex) { base::RemoveAt(uiIndex); } \
227 void Remove(T Item) \
228 { int iIndex = Index(Item); \
229 wxCHECK2_MSG( iIndex != wxNOT_FOUND, return, \
230 _WX_ERROR_REMOVE ); \
231 base::RemoveAt((size_t)iIndex); } \
232 \
233 private: \
234 SCMPFUNC##T m_fnCompare; \
235 }
236
237 // ----------------------------------------------------------------------------
238 // _WX_DECLARE_OBJARRAY: an array for pointers to type T with owning semantics
239 // ----------------------------------------------------------------------------
240
241 #define _WX_DECLARE_OBJARRAY(T, name, base, classexp) \
242 typedef int (CMPFUNC_CONV *CMPFUNC##T)(T **pItem1, T **pItem2); \
243 classexp name : public base \
244 { \
245 typedef int (CMPFUNC_CONV *CMPFUNC##base)(void **pItem1, void **pItem2); \
246 public: \
247 name() { } \
248 name(const name& src); \
249 name& operator=(const name& src); \
250 \
251 ~name(); \
252 \
253 T& operator[](size_t uiIndex) const \
254 { return *(T*)base::Item(uiIndex); } \
255 T& Item(size_t uiIndex) const \
256 { return *(T*)base::Item(uiIndex); } \
257 T& Last() const \
258 { return *(T*)(base::Item(Count() - 1)); } \
259 \
260 int Index(const T& Item, bool bFromEnd = FALSE) const; \
261 \
262 void Add(const T& Item); \
263 void Add(const T* pItem) \
264 { base::Add((T*)pItem); } \
265 \
266 void Insert(const T& Item, size_t uiIndex); \
267 void Insert(const T* pItem, size_t uiIndex) \
268 { base::Insert((T*)pItem, uiIndex); } \
269 \
270 void Empty() { DoEmpty(); base::Empty(); } \
271 void Clear() { DoEmpty(); base::Clear(); } \
272 \
273 T* Detach(size_t uiIndex) \
274 { T* p = (T*)base::Item(uiIndex); \
275 base::RemoveAt(uiIndex); return p; } \
276 void RemoveAt(size_t uiIndex); \
277 \
278 void Sort(CMPFUNC##T fCmp) { base::Sort((CMPFUNC##base)fCmp); } \
279 \
280 private: \
281 void DoEmpty(); \
282 void DoCopy(const name& src); \
283 }
284
285 // ============================================================================
286 // The public macros for declaration and definition of the dynamic arrays
287 // ============================================================================
288
289 // Please note that for each macro WX_FOO_ARRAY we also have
290 // WX_FOO_EXPORTED_ARRAY and WX_FOO_USER_EXPORTED_ARRAY which are exactly the
291 // same except that they use an additional __declspec(dllexport) or equivalent
292 // under Windows if needed.
293 //
294 // The first (just EXPORTED) macros do it if wxWindows was compiled as a DLL
295 // and so must be used used inside the library. The second kind (USER_EXPORTED)
296 // allow the user code to do it when it wants. This is needed if you have a dll
297 // that wants to export a wxArray daubed with your own import/export goo.
298 //
299 // Finally, you can define the macro below as something special to modify the
300 // arrays defined by a simple WX_FOO_ARRAY as well. By default is is empty.
301 #define wxARRAY_DEFAULT_EXPORT
302
303 // ----------------------------------------------------------------------------
304 // WX_DECLARE_BASEARRAY(T, name) declare an array class named "name" containing
305 // the elements of type T
306 // ----------------------------------------------------------------------------
307
308 #define WX_DECLARE_BASEARRAY(T, name) \
309 WX_DECLARE_USER_EXPORTED_BASEARRAY(T, name, wxARRAY_DEFAULT_EXPORT)
310
311 #define WX_DECLARE_EXPORTED_BASEARRAY(T, name) \
312 WX_DECLARE_USER_EXPORTED_BASEARRAY(T, name, WXDLLEXPORT)
313
314 #define WX_DECLARE_USER_EXPORTED_BASEARRAY(T, name, expmode) \
315 typedef T _wxArray##name; \
316 _WX_DECLARE_BASEARRAY(_wxArray##name, name, class expmode)
317
318 // ----------------------------------------------------------------------------
319 // WX_DEFINE_TYPEARRAY(T, name, base) define an array class named "name" deriving
320 // from class "base" containing the elements of type T
321 //
322 // Note that the class defined has only inline function and doesn't take any
323 // space at all so there is no size penalty for defining multiple array classes
324 // ----------------------------------------------------------------------------
325
326 #define WX_DEFINE_TYPEARRAY(T, name, base) \
327 WX_DEFINE_USER_EXPORTED_TYPEARRAY(T, name, base, wxARRAY_DEFAULT_EXPORT)
328
329 #define WX_DEFINE_EXPORTED_TYPEARRAY(T, name, base) \
330 WX_DEFINE_USER_EXPORTED_TYPEARRAY(T, name, base, WXDLLEXPORT)
331
332 #define WX_DEFINE_USER_EXPORTED_TYPEARRAY(T, name, base, expmode) \
333 typedef T _wxArray##name; \
334 _WX_DEFINE_TYPEARRAY(_wxArray##name, name, base, class expmode)
335
336 // ----------------------------------------------------------------------------
337 // WX_DEFINE_SORTED_TYPEARRAY: this is the same as the previous macro, but it
338 // defines a sorted array.
339 //
340 // Differences:
341 // 1) it must be given a COMPARE function in ctor which takes 2 items of type
342 // T* and should return -1, 0 or +1 if the first one is less/greater
343 // than/equal to the second one.
344 // 2) the Add() method inserts the item in such was that the array is always
345 // sorted (it uses the COMPARE function)
346 // 3) it has no Sort() method because it's always sorted
347 // 4) Index() method is much faster (the sorted arrays use binary search
348 // instead of linear one), but Add() is slower.
349 // 5) there is no Insert() method because you can't insert an item into the
350 // given position in a sorted array but there is IndexForInsert()/AddAt()
351 // pair which may be used to optimize a common operation of "insert only if
352 // not found"
353 //
354 // Note that you have to specify the comparison function when creating the
355 // objects of this array type. If, as in 99% of cases, the comparison function
356 // is the same for all objects of a class, WX_DEFINE_SORTED_TYPEARRAY_CMP below
357 // is more convenient.
358 //
359 // Summary: use this class when the speed of Index() function is important, use
360 // the normal arrays otherwise.
361 // ----------------------------------------------------------------------------
362
363 #define wxARRAY_EMPTY_CMP
364
365 #define WX_DEFINE_SORTED_TYPEARRAY(T, name, base) \
366 WX_DEFINE_SORTED_USER_EXPORTED_TYPEARRAY(T, name, base, \
367 wxARRAY_DEFAULT_EXPORT)
368
369 #define WX_DEFINE_SORTED_EXPORTED_TYPEARRAY(T, name, base) \
370 WX_DEFINE_SORTED_USER_EXPORTED_TYPEARRAY(T, name, base, WXDLLEXPORT)
371
372 #define WX_DEFINE_SORTED_USER_EXPORTED_TYPEARRAY(T, name, base, expmode) \
373 typedef T _wxArray##name; \
374 _WX_DEFINE_SORTED_TYPEARRAY(_wxArray##name, name, base, \
375 wxARRAY_EMPTY_CMP, class expmode)
376
377 // ----------------------------------------------------------------------------
378 // WX_DEFINE_SORTED_TYPEARRAY_CMP: exactly the same as above but the comparison
379 // function is provided by this macro and the objects of this class have a
380 // default constructor which just uses it.
381 //
382 // The arguments are: the element type, the comparison function and the array
383 // name
384 //
385 // NB: this is, of course, how WX_DEFINE_SORTED_TYPEARRAY() should have worked
386 // from the very beginning - unfortunately I didn't think about this earlier
387 // ----------------------------------------------------------------------------
388
389 #define WX_DEFINE_SORTED_TYPEARRAY_CMP(T, cmpfunc, name, base) \
390 WX_DEFINE_SORTED_USER_EXPORTED_TYPEARRAY_CMP(T, cmpfunc, name, base, \
391 wxARRAY_DEFAULT_EXPORT)
392
393 #define WX_DEFINE_SORTED_EXPORTED_TYPEARRAY_CMP(T, cmpfunc, name, base) \
394 WX_DEFINE_SORTED_USER_EXPORTED_TYPEARRAY_CMP(T, cmpfunc, name, base, \
395 WXDLLEXPORT)
396
397 #define WX_DEFINE_SORTED_USER_EXPORTED_TYPEARRAY_CMP(T, cmpfunc, name, base, \
398 expmode) \
399 typedef T _wxArray##name; \
400 _WX_DEFINE_SORTED_TYPEARRAY(_wxArray##name, name, base, = cmpfunc, \
401 class expmode)
402
403 // ----------------------------------------------------------------------------
404 // WX_DECLARE_OBJARRAY(T, name): this macro generates a new array class
405 // named "name" which owns the objects of type T it contains, i.e. it will
406 // delete them when it is destroyed.
407 //
408 // An element is of type T*, but arguments of type T& are taken (see below!)
409 // and T& is returned.
410 //
411 // Don't use this for simple types such as "int" or "long"!
412 //
413 // Note on Add/Insert functions:
414 // 1) function(T*) gives the object to the array, i.e. it will delete the
415 // object when it's removed or in the array's dtor
416 // 2) function(T&) will create a copy of the object and work with it
417 //
418 // Also:
419 // 1) Remove() will delete the object after removing it from the array
420 // 2) Detach() just removes the object from the array (returning pointer to it)
421 //
422 // NB1: Base type T should have an accessible copy ctor if Add(T&) is used
423 // NB2: Never ever cast a array to it's base type: as dtor is not virtual
424 // and so you risk having at least the memory leaks and probably worse
425 //
426 // Some functions of this class are not inline, so it takes some space to
427 // define new class from this template even if you don't use it - which is not
428 // the case for the simple (non-object) array classes
429 //
430 // To use an objarray class you must
431 // #include "dynarray.h"
432 // WX_DECLARE_OBJARRAY(element_type, list_class_name)
433 // #include "arrimpl.cpp"
434 // WX_DEFINE_OBJARRAY(list_class_name) // name must be the same as above!
435 //
436 // This is necessary because at the moment of DEFINE_OBJARRAY class parsing the
437 // element_type must be fully defined (i.e. forward declaration is not
438 // enough), while WX_DECLARE_OBJARRAY may be done anywhere. The separation of
439 // two allows to break cicrcular dependencies with classes which have member
440 // variables of objarray type.
441 // ----------------------------------------------------------------------------
442
443 #define WX_DECLARE_OBJARRAY(T, name) \
444 WX_DECLARE_USER_EXPORTED_OBJARRAY(T, name, wxARRAY_DEFAULT_EXPORT)
445
446 #define WX_DECLARE_EXPORTED_OBJARRAY(T, name) \
447 WX_DECLARE_USER_EXPORTED_OBJARRAY(T, name, WXDLLEXPORT)
448
449 #define WX_DECLARE_USER_EXPORTED_OBJARRAY(T, name, expmode) \
450 typedef T _wxObjArray##name; \
451 _WX_DECLARE_OBJARRAY(_wxObjArray##name, name, wxArrayPtrVoid, class expmode)
452
453 // WX_DEFINE_OBJARRAY is going to be redefined when arrimpl.cpp is included,
454 // try to provoke a human-understandable error if it used incorrectly.
455 //
456 // there is no real need for 3 different macros in the DEFINE case but do it
457 // anyhow for consistency
458 #define WX_DEFINE_OBJARRAY(name) DidYouIncludeArrimplCpp
459 #define WX_DEFINE_EXPORTED_OBJARRAY(name) WX_DEFINE_OBJARRAY(name)
460 #define WX_DEFINE_USER_EXPORTED_OBJARRAY(name) WX_DEFINE_OBJARRAY(name)
461
462 // ----------------------------------------------------------------------------
463 // Some commonly used predefined base arrays
464 // ----------------------------------------------------------------------------
465
466 WX_DECLARE_EXPORTED_BASEARRAY(const void *, wxBaseArrayPtrVoid);
467 WX_DECLARE_EXPORTED_BASEARRAY(short, wxBaseArrayShort);
468 WX_DECLARE_EXPORTED_BASEARRAY(int, wxBaseArrayInt);
469 WX_DECLARE_EXPORTED_BASEARRAY(long, wxBaseArrayLong);
470 WX_DECLARE_EXPORTED_BASEARRAY(double, wxBaseArrayDouble);
471
472 // ----------------------------------------------------------------------------
473 // Convenience macros to define arrays from base arrays
474 // ----------------------------------------------------------------------------
475
476 #define WX_DEFINE_ARRAY(T, name) \
477 WX_DEFINE_TYPEARRAY(T, name, wxBaseArrayPtrVoid)
478 #define WX_DEFINE_EXPORTED_ARRAY(T, name) \
479 WX_DEFINE_EXPORTED_TYPEARRAY(T, name, wxBaseArrayPtrVoid)
480 #define WX_DEFINE_USER_EXPORTED_ARRAY(T, name, expmode) \
481 WX_DEFINE_USER_EXPORTED_TYPEARRAY(T, name, wxBaseArrayPtrVoid, expmode)
482
483 #define WX_DEFINE_ARRAY_SHORT(T, name) \
484 WX_DEFINE_TYPEARRAY(T, name, wxBaseArrayShort)
485 #define WX_DEFINE_EXPORTED_ARRAY_SHORT(T, name) \
486 WX_DEFINE_EXPORTED_TYPEARRAY(T, name, wxBaseArrayShort)
487 #define WX_DEFINE_USER_EXPORTED_ARRAY_SHORT(T, name, expmode) \
488 WX_DEFINE_USER_EXPORTED_TYPEARRAY(T, name, wxBaseArrayShort, expmode)
489
490 #define WX_DEFINE_ARRAY_INT(T, name) \
491 WX_DEFINE_TYPEARRAY(T, name, wxBaseArrayInt)
492 #define WX_DEFINE_EXPORTED_ARRAY_INT(T, name) \
493 WX_DEFINE_EXPORTED_TYPEARRAY(T, name, wxBaseArrayInt)
494 #define WX_DEFINE_USER_EXPORTED_ARRAY_INT(T, name, expmode) \
495 WX_DEFINE_USER_EXPORTED_TYPEARRAY(T, name, wxBaseArrayInt, expmode)
496
497 #define WX_DEFINE_ARRAY_LONG(T, name) \
498 WX_DEFINE_TYPEARRAY(T, name, wxBaseArrayLong)
499 #define WX_DEFINE_EXPORTED_ARRAY_LONG(T, name) \
500 WX_DEFINE_EXPORTED_TYPEARRAY(T, name, wxBaseArrayLong)
501 #define WX_DEFINE_USER_EXPORTED_ARRAY_LONG(T, name, expmode) \
502 WX_DEFINE_USER_EXPORTED_TYPEARRAY(T, name, wxBaseArrayLong, expmode)
503
504 #define WX_DEFINE_ARRAY_DOUBLE(T, name) \
505 WX_DEFINE_TYPEARRAY(T, name, wxBaseArrayDouble)
506 #define WX_DEFINE_EXPORTED_ARRAY_DOUBLE(T, name) \
507 WX_DEFINE_EXPORTED_TYPEARRAY(T, name, wxBaseArrayDouble)
508 #define WX_DEFINE_USER_EXPORTED_ARRAY_DOUBLE(T, name, expmode) \
509 WX_DEFINE_USER_EXPORTED_TYPEARRAY(T, name, wxBaseArrayDouble, expmode)
510
511 // ----------------------------------------------------------------------------
512 // Convenience macros to define sorted arrays from base arrays
513 // ----------------------------------------------------------------------------
514
515 #define WX_DEFINE_SORTED_ARRAY(T, name) \
516 WX_DEFINE_SORTED_TYPEARRAY(T, name, wxBaseArrayPtrVoid)
517 #define WX_DEFINE_SORTED_EXPORTED_ARRAY(T, name) \
518 WX_DEFINE_SORTED_EXPORTED_TYPEARRAY(T, name, wxBaseArrayPtrVoid)
519 #define WX_DEFINE_SORTED_USER_EXPORTED_ARRAY(T, name, expmode) \
520 WX_DEFINE_SORTED_USER_EXPORTED_TYPEARRAY(T, name, wxBaseArrayPtrVoid, expmode)
521
522 #define WX_DEFINE_SORTED_ARRAY_SHORT(T, name) \
523 WX_DEFINE_SORTED_TYPEARRAY(T, name, wxBaseArrayShort)
524 #define WX_DEFINE_SORTED_EXPORTED_ARRAY_SHORT(T, name) \
525 WX_DEFINE_SORTED_EXPORTED_TYPEARRAY(T, name, wxBaseArrayShort)
526 #define WX_DEFINE_SORTED_USER_EXPORTED_ARRAY_SHORT(T, name, expmode) \
527 WX_DEFINE_SORTED_USER_EXPORTED_TYPEARRAY(T, name, wxBaseArrayShort, expmode)
528
529 #define WX_DEFINE_SORTED_ARRAY_INT(T, name) \
530 WX_DEFINE_SORTED_TYPEARRAY(T, name, wxBaseArrayInt)
531 #define WX_DEFINE_SORTED_EXPORTED_ARRAY_INT(T, name) \
532 WX_DEFINE_SORTED_EXPORTED_TYPEARRAY(T, name, wxBaseArrayInt)
533 #define WX_DEFINE_SORTED_USER_EXPORTED_ARRAY_INT(T, name, expmode) \
534 WX_DEFINE_SORTED_USER_EXPORTED_TYPEARRAY(T, name, wxBaseArrayInt, expmode)
535
536 #define WX_DEFINE_SORTED_ARRAY_LONG(T, name) \
537 WX_DEFINE_SORTED_TYPEARRAY(T, name, wxBaseArrayLong)
538 #define WX_DEFINE_SORTED_EXPORTED_ARRAY_LONG(T, name) \
539 WX_DEFINE_SORTED_EXPORTED_TYPEARRAY(T, name, wxBaseArrayLong)
540 #define WX_DEFINE_SORTED_USER_EXPORTED_ARRAY_LONG(T, name, expmode) \
541 WX_DEFINE_SORTED_USER_EXPORTED_TYPEARRAY(T, name, wxBaseArrayLong, expmode)
542
543 // ----------------------------------------------------------------------------
544 // Convenience macros to define sorted arrays from base arrays
545 // ----------------------------------------------------------------------------
546
547 #define WX_DEFINE_SORTED_ARRAY_CMP(T, cmpfunc, name) \
548 WX_DEFINE_SORTED_TYPEARRAY_CMP(T, cmpfunc, name, wxBaseArrayPtrVoid)
549 #define WX_DEFINE_SORTED_EXPORTED_ARRAY_CMP(T, cmpfunc, name) \
550 WX_DEFINE_SORTED_EXPORTED_TYPEARRAY_CMP(T, cmpfunc, name, wxBaseArrayPtrVoid)
551 #define WX_DEFINE_SORTED_USER_EXPORTED_ARRAY_CMP(T, cmpfunc, \
552 name, expmode) \
553 WX_DEFINE_SORTED_USER_EXPORTED_TYPEARRAY_CMP(T, cmpfunc, name, \
554 wxBaseArrayPtrVoid, expmode)
555
556 #define WX_DEFINE_SORTED_ARRAY_CMP_SHORT(T, cmpfunc, name) \
557 WX_DEFINE_SORTED_TYPEARRAY_CMP(T, cmpfunc, name, wxBaseArrayShort)
558 #define WX_DEFINE_SORTED_EXPORTED_ARRAY_CMP_SHORT(T, cmpfunc, name) \
559 WX_DEFINE_SORTED_EXPORTED_TYPEARRAY_CMP(T, cmpfunc, name, wxBaseArrayShort)
560 #define WX_DEFINE_SORTED_USER_EXPORTED_ARRAY_CMP_SHORT(T, cmpfunc, \
561 name, expmode) \
562 WX_DEFINE_SORTED_USER_EXPORTED_TYPEARRAY_CMP(T, cmpfunc, name, \
563 wxBaseArrayShort, expmode)
564
565 #define WX_DEFINE_SORTED_ARRAY_CMP_INT(T, cmpfunc, name) \
566 WX_DEFINE_SORTED_TYPEARRAY_CMP(T, cmpfunc, name, wxBaseArrayInt)
567 #define WX_DEFINE_SORTED_EXPORTED_ARRAY_CMP_INT(T, cmpfunc, name) \
568 WX_DEFINE_SORTED_EXPORTED_TYPEARRAY_CMP(T, cmpfunc, name, wxBaseArrayInt)
569 #define WX_DEFINE_SORTED_USER_EXPORTED_ARRAY_CMP_INT(T, cmpfunc, \
570 name, expmode) \
571 WX_DEFINE_SORTED_USER_EXPORTED_TYPEARRAY_CMP(T, cmpfunc, name, \
572 wxBaseArrayInt, expmode)
573
574 #define WX_DEFINE_SORTED_ARRAY_CMP_LONG(T, cmpfunc, name) \
575 WX_DEFINE_SORTED_TYPEARRAY_CMP(T, cmpfunc, name, wxBaseArrayLong)
576 #define WX_DEFINE_SORTED_EXPORTED_ARRAY_CMP_LONG(T, cmpfunc, name) \
577 WX_DEFINE_SORTED_EXPORTED_TYPEARRAY_CMP(T, cmpfunc, name, wxBaseArrayLong)
578 #define WX_DEFINE_SORTED_USER_EXPORTED_ARRAY_CMP_LONG(T, cmpfunc, \
579 name, expmode) \
580 WX_DEFINE_SORTED_USER_EXPORTED_TYPEARRAY_CMP(T, cmpfunc, name, \
581 wxBaseArrayLong, expmode)
582
583 // ----------------------------------------------------------------------------
584 // Some commonly used predefined arrays
585 // ----------------------------------------------------------------------------
586
587 WX_DEFINE_EXPORTED_ARRAY_SHORT (short, wxArrayShort);
588 WX_DEFINE_EXPORTED_ARRAY_INT (int, wxArrayInt);
589 WX_DEFINE_EXPORTED_ARRAY_LONG (long, wxArrayLong);
590 WX_DEFINE_EXPORTED_ARRAY (void *, wxArrayPtrVoid);
591
592 // -----------------------------------------------------------------------------
593 // convenience macros
594 // -----------------------------------------------------------------------------
595
596 // append all element of one array to another one
597 #define WX_APPEND_ARRAY(array, other) \
598 { \
599 size_t count = (other).Count(); \
600 for ( size_t n = 0; n < count; n++ ) \
601 { \
602 (array).Add((other)[n]); \
603 } \
604 }
605
606 // delete all array elements
607 //
608 // NB: the class declaration of the array elements must be visible from the
609 // place where you use this macro, otherwise the proper destructor may not
610 // be called (a decent compiler should give a warning about it, but don't
611 // count on it)!
612 #define WX_CLEAR_ARRAY(array) \
613 { \
614 size_t count = (array).Count(); \
615 for ( size_t n = 0; n < count; n++ ) \
616 { \
617 delete (array)[n]; \
618 } \
619 \
620 (array).Empty(); \
621 }
622
623 #endif // _DYNARRAY_H
624