1 /////////////////////////////////////////////////////////////////////////////
 
   3 // Purpose:     SWIG interface for wxWindow
 
   7 // Created:     24-June-1997
 
   9 // Copyright:   (c) 2003 by Total Control Software
 
  10 // Licence:     wxWindows license
 
  11 /////////////////////////////////////////////////////////////////////////////
 
  16 //---------------------------------------------------------------------------
 
  21 MAKE_CONST_WXSTRING(PanelNameStr);
 
  23 //---------------------------------------------------------------------------
 
  27 DocStr(wxVisualAttributes,
 
  28     "struct containing all the visual attributes of a control", "");
 
  30 struct wxVisualAttributes
 
  33         wxVisualAttributes() { return new wxVisualAttributes; }
 
  34         ~wxVisualAttributes() { delete self; }
 
  37     // the font used for control label/text inside it
 
  40     // the foreground colour
 
  43     // the background colour, may be wxNullColour if the controls background
 
  44     // colour is not solid
 
  53     wxWINDOW_VARIANT_NORMAL,        // Normal size
 
  54     wxWINDOW_VARIANT_SMALL,         // Smaller size (about 25 % smaller than normal )
 
  55     wxWINDOW_VARIANT_MINI,          // Mini size (about 33 % smaller than normal )
 
  56     wxWINDOW_VARIANT_LARGE,         // Large size (about 25 % larger than normal )
 
  62 "wx.Window is the base class for all windows and represents any visible
 
  63 object on the screen. All controls, top level windows and so on are
 
  64 wx.Windows. Sizers and device contexts are not however, as they don't
 
  65 appear on screen themselves.
 
  70     =============================  =====================================
 
  71     wx.SIMPLE_BORDER               Displays a thin border around the window.
 
  73     wx.DOUBLE_BORDER               Displays a double border. Windows and Mac only.
 
  75     wx.SUNKEN_BORDER               Displays a sunken border.
 
  77     wx.RAISED_BORDER               Displays a raised border.
 
  79     wx.STATIC_BORDER               Displays a border suitable for a static
 
  80                                    control. Windows only.
 
  82     wx.NO_BORDER                   Displays no border, overriding the default
 
  83                                    border style for the window.
 
  85     wx.TRANSPARENT_WINDOW          The window is transparent, that is, it
 
  86                                    will not receive paint events. Windows only.
 
  88     wx.TAB_TRAVERSAL               Use this to enable tab traversal for
 
  91     wx.WANTS_CHARS                 Use this to indicate that the window
 
  92                                    wants to get all char/key events for
 
  93                                    all keys - even for keys like TAB or
 
  94                                    ENTER which are usually used for
 
  95                                    dialog navigation and which wouldn't
 
  96                                    be generated without this style. If
 
  97                                    you need to use this style in order to
 
  98                                    get the arrows or etc., but would
 
  99                                    still like to have normal keyboard
 
 100                                    navigation take place, you should
 
 101                                    create and send a wxNavigationKeyEvent
 
 102                                    in response to the key events for Tab
 
 105     wx.NO_FULL_REPAINT_ON_RESIZE   Disables repainting the window
 
 106                                    completely when its size is changed.
 
 107                                    You will have to repaint the new
 
 108                                    window area manually if you use this
 
 109                                    style. As of version 2.5.1 this
 
 110                                    style is on by default.  Use
 
 111                                    wx.FULL_REPAINT_ON_RESIZE to
 
 114     wx.VSCROLL                     Use this style to enable a vertical scrollbar.
 
 116     wx.HSCROLL                     Use this style to enable a horizontal scrollbar.
 
 118     wx.ALWAYS_SHOW_SB              If a window has scrollbars, disable them
 
 119                                    instead of hiding them when they are
 
 120                                    not needed (i.e. when the size of the
 
 121                                    window is big enough to not require
 
 122                                    the scrollbars to navigate it). This
 
 123                                    style is currently only implemented
 
 124                                    for wxMSW and wxUniversal and does
 
 125                                    nothing on the other platforms.
 
 127     wx.CLIP_CHILDREN               Use this style to eliminate flicker caused by
 
 128                                    the background being repainted, then
 
 129                                    children being painted over
 
 132     wx.FULL_REPAINT_ON_RESIZE      Use this style to force a complete
 
 133                                    redraw of the window whenever it is
 
 134                                    resized instead of redrawing just the
 
 135                                    part of the window affected by
 
 136                                    resizing. Note that this was the
 
 137                                    behaviour by default before 2.5.1
 
 138                                    release and that if you experience
 
 139                                    redraw problems with the code which
 
 140                                    previously used to work you may want
 
 142     =============================  =====================================
 
 147     =============================   =====================================
 
 148     wx.WS_EX_VALIDATE_RECURSIVELY   By default,
 
 149                                     Validate/TransferDataTo/FromWindow()
 
 150                                     only work on direct children of
 
 151                                     the window (compatible
 
 152                                     behaviour). Set this flag to make
 
 153                                     them recursively descend into all
 
 156     wx.WS_EX_BLOCK_EVENTS           wx.CommandEvents and the objects of the
 
 157                                     derived classes are forwarded to
 
 158                                     the parent window and so on
 
 159                                     recursively by default. Using this
 
 160                                     flag for the given window allows
 
 161                                     to block this propagation at this
 
 162                                     window, i.e. prevent the events
 
 163                                     from being propagated further
 
 164                                     upwards. Dialogs have this flag on
 
 167     wx.WS_EX_TRANSIENT              Don't use this window as an implicit parent for
 
 168                                     the other windows: this must be
 
 169                                     used with transient windows as
 
 170                                     otherwise there is the risk of
 
 171                                     creating a dialog/frame with this
 
 172                                     window as a parent which would
 
 173                                     lead to a crash if the parent is
 
 174                                     destroyed before the child.
 
 176     wx.WS_EX_PROCESS_IDLE           This window should always process idle
 
 177                                     events, even if the mode set by
 
 178                                     wx.IdleEvent.SetMode is
 
 179                                     wx.IDLE_PROCESS_SPECIFIED.
 
 181     wx.WS_EX_PROCESS_UI_UPDATES     This window should always process UI
 
 182                                     update events, even if the mode
 
 183                                     set by wxUpdateUIEvent::SetMode is
 
 184                                     wxUPDATE_UI_PROCESS_SPECIFIED.
 
 185     =============================   =====================================
 
 190 MustHaveApp(wxWindow);
 
 191 MustHaveApp(wxWindow::FindFocus);
 
 192 MustHaveApp(wxWindow::GetCapture);
 
 194 // This one is not restricted to wxWindow
 
 195 MustHaveApp(GetClassDefaultAttributes);
 
 197 class wxWindow : public wxEvtHandler
 
 200     %pythonAppend wxWindow         "self._setOORInfo(self)"
 
 201     %pythonAppend wxWindow()       ""
 
 202     %typemap(out) wxWindow*;    // turn off this typemap
 
 205         wxWindow(wxWindow* parent, const wxWindowID id=-1,
 
 206                  const wxPoint& pos = wxDefaultPosition,
 
 207                  const wxSize& size = wxDefaultSize,
 
 209                  const wxString& name = wxPyPanelNameStr),
 
 210         "Construct and show a generic Window.", "");
 
 214         "Precreate a Window for 2-phase creation.", "",
 
 217     // Turn it back on again
 
 218     %typemap(out) wxWindow* { $result = wxPyMake_wxObject($1, $owner); }
 
 222         bool , Create(wxWindow* parent, const wxWindowID id=-1,
 
 223                 const wxPoint& pos = wxDefaultPosition,
 
 224                 const wxSize& size = wxDefaultSize,
 
 226                       const wxString& name = wxPyPanelNameStr),
 
 227         "Create the GUI part of the Window for 2-phase creation mode.", "");
 
 230     // deleting the window
 
 231     // -------------------
 
 235         bool , Close( bool force = false ),
 
 236         "This function simply generates a EVT_CLOSE event whose handler usually
 
 237 tries to close the window. It doesn't close the window itself,
 
 238 however.  If force is False (the default) then the window's close
 
 239 handler will be allowed to veto the destruction of the window.",
 
 241 Usually Close is only used with the top level windows (wx.Frame and
 
 242 wx.Dialog classes) as the others are not supposed to have any special
 
 245 The close handler should check whether the window is being deleted
 
 246 forcibly, using wx.CloseEvent.GetForce, in which case it should
 
 247 destroy the window using wx.Window.Destroy.
 
 249 Note that calling Close does not guarantee that the window will be
 
 250 destroyed; but it provides a way to simulate a manual close of a
 
 251 window, which may or may not be implemented by destroying the
 
 252 window. The default EVT_CLOSE handler for wx.Dialog does not
 
 253 necessarily delete the dialog, since it will simply simulate an
 
 254 wxID_CANCEL event which is handled by the appropriate button event
 
 255 handler and may do anything at all.
 
 257 To guarantee that the window will be destroyed, call wx.Window.Destroy
 
 263         virtual bool , Destroy(),
 
 264         "Destroys the window safely.  Frames and dialogs are not destroyed
 
 265 immediately when this function is called -- they are added to a list
 
 266 of windows to be deleted on idle time, when all the window's events
 
 267 have been processed. This prevents problems with events being sent to
 
 268 non-existent windows.
 
 270 Returns True if the window has either been successfully deleted, or it
 
 271 has been added to the list of windows pending real deletion.", "");
 
 275         bool , DestroyChildren(),
 
 276         "Destroys all children of a window. Called automatically by the
 
 281         bool , IsBeingDeleted() const,
 
 282         "Is the window in the process of being deleted?", "");
 
 290         virtual void , SetTitle( const wxString& title),
 
 291         "Sets the window's title. Applicable only to frames and dialogs.", "");
 
 294         virtual wxString , GetTitle() const,
 
 295         "Gets the window's title. Applicable only to frames and dialogs.", "");
 
 299         virtual void , SetLabel(const wxString& label),
 
 300         "Set the text which the window shows in its label if applicable.", "");
 
 303         virtual wxString , GetLabel() const,
 
 304         "Generic way of getting a label from any window, for identification
 
 305 purposes.  The interpretation of this function differs from class to
 
 306 class. For frames and dialogs, the value returned is the title. For
 
 307 buttons or static text controls, it is the button text. This function
 
 308 can be useful for meta-programs such as testing tools or special-needs
 
 309 access programs)which need to identify windows by name.", "");
 
 313         virtual void , SetName( const wxString &name ),
 
 314         "Sets the window's name.  The window name is used for ressource setting
 
 315 in X, it is not the same as the window title/label", "");
 
 318         virtual wxString , GetName() const,
 
 319         "Returns the windows name.  This name is not guaranteed to be unique;
 
 320 it is up to the programmer to supply an appropriate name in the window
 
 321 constructor or via wx.Window.SetName.", "");
 
 325         void , SetWindowVariant( wxWindowVariant variant ),
 
 326         "Sets the variant of the window/font size to use for this window, if
 
 327 the platform supports variants, for example, wxMac.",
 
 331     ========================    =======================================
 
 332     wx.WINDOW_VARIANT_NORMAL    Normal size
 
 333     wx.WINDOW_VARIANT_SMALL     Smaller size (about 25 % smaller than normal)
 
 334     wx.WINDOW_VARIANT_MINI      Mini size (about 33 % smaller than normal)
 
 335     wx.WINDOW_VARIANT_LARGE     Large size (about 25 % larger than normal)
 
 336     ========================    =======================================
 
 340         wxWindowVariant , GetWindowVariant() const,
 
 345         void , SetId( wxWindowID winid ),
 
 346         "Sets the identifier of the window.  Each window has an integer
 
 347 identifier. If the application has not provided one, an identifier
 
 348 will be generated. Normally, the identifier should be provided on
 
 349 creation and should not be modified subsequently.", "");
 
 352         wxWindowID , GetId() const,
 
 353         "Returns the identifier of the window.  Each window has an integer
 
 354 identifier. If the application has not provided one (or the default Id
 
 355 -1 is used) then an unique identifier with a negative value will be
 
 360         static int , NewControlId(),
 
 361         "Generate a control id for the controls which were not given one.", "");
 
 365         static int , NextControlId(int winid),
 
 366         "Get the id of the control following the one with the given
 
 367 autogenerated) id", "");
 
 371         static int , PrevControlId(int winid),
 
 372         "Get the id of the control preceding the one with the given
 
 373 autogenerated) id", "");
 
 383         void , SetSize( const wxSize& size ),
 
 384         "Sets the size of the window in pixels.", "");
 
 388         void , SetSize( int x, int y, int width, int height,
 
 389                         int sizeFlags = wxSIZE_AUTO ),
 
 390         "Sets the position and size of the window in pixels.  The sizeFlags
 
 391 parameter indicates the interpretation of the other params if they are
 
 394     ========================  ======================================
 
 395     wx.SIZE_AUTO              A -1 indicates that a class-specific
 
 396                               default should be used.
 
 397     wx.SIZE_USE_EXISTING      Axisting dimensions should be used if
 
 398                               -1 values are supplied.
 
 399     wxSIZE_ALLOW_MINUS_ONE    Allow dimensions of -1 and less to be
 
 400                               interpreted as real dimensions, not
 
 402     ========================  ======================================
 
 408         void , SetSize(const wxRect& rect, int sizeFlags = wxSIZE_AUTO),
 
 409         "Sets the position and size of the window in pixels using a wx.Rect.", "",
 
 414         void , SetSize( int width, int height ),
 
 415         "Sets the size of the window in pixels.", "",
 
 420         void , Move(const wxPoint& pt, int flags = wxSIZE_USE_EXISTING),
 
 421         "Moves the window to the given position.", "");
 
 423     %pythoncode { SetPosition = Move }
 
 427         void , Move(int x, int y, int flags = wxSIZE_USE_EXISTING),
 
 428         "Moves the window to the given position.", "",
 
 432         void , SetBestFittingSize(const wxSize& size=wxDefaultSize),
 
 433         "A 'Smart' SetSize that will fill in default size components with the
 
 434 window's *best size* values.  Also set's the minsize for use with sizers.", "");
 
 439         virtual void , Raise(),
 
 440         "Raises the window to the top of the window hierarchy if it is a
 
 441 managed window (dialog or frame).", "");
 
 444         virtual void , Lower(),
 
 445         "Lowers the window to the bottom of the window hierarchy if it is a
 
 446 managed window (dialog or frame).", "");
 
 450     // client size is the size of the area available for subwindows
 
 451     DocStr(SetClientSize,
 
 452            "This sets the size of the window client area in pixels. Using this
 
 453 function to size a window tends to be more device-independent than
 
 454 wx.Window.SetSize, since the application need not worry about what
 
 455 dimensions the border or title bar have when trying to fit the window
 
 456 around panel items, for example.", "");
 
 457     void SetClientSize( const wxSize& size );
 
 458     %Rename(SetClientSizeWH, void,  SetClientSize( int width, int height ));
 
 459     %Rename(SetClientRect,  void,  SetClientSize(const wxRect& rect));
 
 462     DocStr(GetPosition,   // sets the docstring for both
 
 463            "Get the window's position.", "");
 
 464     wxPoint GetPosition();
 
 467         void, GetPosition(int *OUTPUT, int *OUTPUT),
 
 468         "GetPositionTuple() -> (x,y)",
 
 472     DocStr(GetSize, "Get the window size.", "");
 
 473     wxSize GetSize() const;
 
 475         void, GetSize( int *OUTPUT, int *OUTPUT ) const,
 
 476         "GetSizeTuple() -> (width, height)",
 
 482         wxRect , GetRect() const,
 
 483         "Returns the size and position of the window as a wx.Rect object.", "");
 
 486     DocStr(GetClientSize,
 
 487            "This gets the size of the window's 'client area' in pixels. The client
 
 488 area is the area which may be drawn on by the programmer, excluding
 
 489 title bar, border, scrollbars, etc.", "");
 
 490     wxSize GetClientSize() const;
 
 492         void, GetClientSize( int *OUTPUT, int *OUTPUT ) const,
 
 493         "GetClientSizeTuple() -> (width, height)",
 
 499         virtual wxPoint , GetClientAreaOrigin() const,
 
 500         "Get the origin of the client area of the window relative to the
 
 501 window's top left corner (the client area may be shifted because of
 
 502 the borders, scrollbars, other decorations...)", "");
 
 506         wxRect , GetClientRect() const,
 
 507         "Get the client area position and size as a `wx.Rect` object.", "");
 
 512            "This function returns the best acceptable minimal size for the
 
 513 window, if applicable. For example, for a static text control, it will
 
 514 be the minimal size such that the control label is not truncated. For
 
 515 windows containing subwindows (suzh aswx.Panel), the size returned by
 
 516 this function will be the same as the size the window would have had
 
 517 after calling Fit.", "");
 
 518     wxSize GetBestSize() const;
 
 520         void, GetBestSize(int *OUTPUT, int *OUTPUT) const,
 
 521         "GetBestSizeTuple() -> (width, height)",
 
 526         void , InvalidateBestSize(),
 
 527         "Reset the cached best size value so it will be recalculated the next
 
 528 time it is needed.", "");
 
 533         wxSize , GetBestFittingSize() const,
 
 534         "This function will merge the window's best size into the window's
 
 535 minimum size, giving priority to the min size components, and returns
 
 541         wxSize , GetAdjustedBestSize() const,
 
 542         "This method is similar to GetBestSize, except in one
 
 543 thing. GetBestSize should return the minimum untruncated size of the
 
 544 window, while this method will return the largest of BestSize and any
 
 545 user specified minimum size. ie. it is the minimum size the window
 
 546 should currently be drawn at, not the minimal size it can possibly
 
 553         void , Center( int direction = wxBOTH ),
 
 554         "Centers the window.  The parameter specifies the direction for
 
 555 cetering, and may be wx.HORIZONTAL, wx.VERTICAL or wx.BOTH. It may
 
 556 also include wx.CENTER_ON_SCREEN flag if you want to center the window
 
 557 on the entire screen and not on its parent window.  If it is a
 
 558 top-level window and has no parent then it will always be centered
 
 559 relative to the screen.", "");
 
 561     %pythoncode { Centre = Center }
 
 565         void , CenterOnScreen(int dir = wxBOTH),
 
 566         "Center on screen (only works for top level windows)", "");
 
 567     %pythoncode { CentreOnScreen = CenterOnScreen }
 
 571         void , CenterOnParent(int dir = wxBOTH),
 
 572         "Center with respect to the the parent window", "");
 
 573     %pythoncode { CentreOnParent = CenterOnParent }
 
 578         virtual void , Fit(),
 
 579         "Sizes the window so that it fits around its subwindows. This function
 
 580 won't do anything if there are no subwindows and will only really work
 
 581 correctly if sizers are used for the subwindows layout. Also, if the
 
 582 window has exactly one subwindow it is better (faster and the result
 
 583 is more precise as Fit adds some margin to account for fuzziness of
 
 584 its calculations) to call window.SetClientSize(child.GetSize())
 
 585 instead of calling Fit.", "");
 
 589         virtual void , FitInside(),
 
 590         "Similar to Fit, but sizes the interior (virtual) size of a
 
 591 window. Mainly useful with scrolled windows to reset scrollbars after
 
 592 sizing changes that do not trigger a size event, and/or scrolled
 
 593 windows without an interior sizer. This function similarly won't do
 
 594 anything if there are no subwindows.", "");
 
 599         "Allows specification of minimum and maximum window sizes, and window
 
 600 size increments. If a pair of values is not set (or set to -1), the
 
 601 default values will be used.  If this function is called, the user
 
 602 will not be able to size the window outside the given bounds (if it is
 
 603 a top-level window.)  Sizers will also inspect the minimum window size
 
 604 and will use that value if set when calculating layout.
 
 606 The resizing increments are only significant under Motif or Xt.", "
 
 608 :see: `GetMinSize`, `GetMaxSize`, `SetMinSize`, `SetMaxSize`
 
 610     virtual void SetSizeHints( int minW, int minH,
 
 611                                int maxW = -1, int maxH = -1,
 
 612                                int incW = -1, int incH = -1 );
 
 613     %Rename(SetSizeHintsSz, void,  SetSizeHints( const wxSize& minSize,
 
 614                                                  const wxSize& maxSize=wxDefaultSize,
 
 615                                                  const wxSize& incSize=wxDefaultSize));
 
 618     DocStr(SetVirtualSizeHints,
 
 619         "Allows specification of minimum and maximum virtual window sizes. If a
 
 620 pair of values is not set (or set to -1), the default values will be
 
 621 used.  If this function is called, the user will not be able to size
 
 622 the virtual area of the window outside the given bounds.", "");
 
 623     virtual void SetVirtualSizeHints( int minW, int minH,
 
 624                                       int maxW = -1, int maxH = -1 );
 
 625     %Rename(SetVirtualSizeHintsSz, void,  SetVirtualSizeHints(
 
 626                 const wxSize& minSize, const wxSize& maxSize=wxDefaultSize));
 
 631         virtual wxSize , GetMaxSize() const,
 
 635         virtual wxSize , GetMinSize() const,
 
 639         void , SetMinSize(const wxSize& minSize),
 
 640         "A more convenient method than `SetSizeHints` for setting just the
 
 644         void , SetMaxSize(const wxSize& maxSize),
 
 645         "A more convenient method than `SetSizeHints` for setting just the
 
 651         virtual int , GetMinWidth() const,
 
 655         virtual int , GetMinHeight() const,
 
 659         int , GetMaxWidth() const,
 
 663         int , GetMaxHeight() const,
 
 668     DocStr(SetVirtualSize,
 
 669            "Set the the virtual size of a window in pixels.  For most windows this
 
 670 is just the client area of the window, but for some like scrolled
 
 671 windows it is more or less independent of the screen window size.", "");
 
 672     void SetVirtualSize(const wxSize& size );
 
 673     %Rename(SetVirtualSizeWH, void,  SetVirtualSize( int w, int h ));
 
 676     DocStr(GetVirtualSize,
 
 677            "Get the the virtual size of the window in pixels.  For most windows
 
 678 this is just the client area of the window, but for some like scrolled
 
 679 windows it is more or less independent of the screen window size.", "");           
 
 680     wxSize GetVirtualSize() const;
 
 682         void, GetVirtualSize( int *OUTPUT, int *OUTPUT ) const,
 
 683         "GetVirtualSizeTuple() -> (width, height)",
 
 684         GetVirtualSizeTuple);
 
 687 // TODO: using directors?
 
 688 //     // Override these methods for windows that have a virtual size
 
 689 //     // independent of their client size.  eg. the virtual area of a
 
 690 //     // wxScrolledWindow.  Default is to alias VirtualSize to ClientSize.
 
 691 //     virtual void DoSetVirtualSize( int x, int y );
 
 692 //     virtual wxSize DoGetVirtualSize() const; // { return m_virtualSize; }
 
 696         virtual wxSize , GetBestVirtualSize() const,
 
 697         "Return the largest of ClientSize and BestSize (as determined by a
 
 698 sizer, interior children, or other means)", "");
 
 706         virtual bool , Show( bool show = true ),
 
 707         "Shows or hides the window. You may need to call Raise for a top level
 
 708 window if you want to bring it to top, although this is not needed if
 
 709 Show is called immediately after the frame creation.  Returns True if
 
 710 the window has been shown or hidden or False if nothing was done
 
 711 because it already was in the requested state.", "");
 
 715         "Equivalent to calling Show(False).", "");
 
 719         virtual bool , Enable( bool enable = true ),
 
 720         "Enable or disable the window for user input. Note that when a parent
 
 721 window is disabled, all of its children are disabled as well and they
 
 722 are reenabled again when the parent is.  Returns true if the window
 
 723 has been enabled or disabled, false if nothing was done, i.e. if the
 
 724 window had already been in the specified state.", "");
 
 728         "Disables the window, same as Enable(false).", "");
 
 732         bool , IsShown() const,
 
 733         "Returns true if the window is shown, false if it has been hidden.", "");
 
 736         bool , IsEnabled() const,
 
 737         "Returns true if the window is enabled for input, false otherwise.", "");
 
 743         virtual void , SetWindowStyleFlag( long style ),
 
 744         "Sets the style of the window. Please note that some styles cannot be
 
 745 changed after the window creation and that Refresh() might need to be
 
 746 called after changing the others for the change to take place
 
 750         virtual long , GetWindowStyleFlag() const,
 
 751         "Gets the window style that was passed to the constructor or Create
 
 754     %pythoncode { SetWindowStyle = SetWindowStyleFlag; GetWindowStyle = GetWindowStyleFlag }
 
 758         bool , HasFlag(int flag) const,
 
 759         "Test if the given style is set for this window.", "");
 
 763         virtual bool , IsRetained() const,
 
 764         "Returns true if the window is retained, false otherwise.  Retained
 
 765 windows are only available on X platforms.", "");
 
 770         virtual void , SetExtraStyle(long exStyle),
 
 771         "Sets the extra style bits for the window.  Extra styles are the less
 
 772 often used style bits which can't be set with the constructor or with
 
 773 SetWindowStyleFlag()", "");
 
 776         long , GetExtraStyle() const,
 
 777         "Returns the extra style bits for the window.", "");
 
 782         virtual void , MakeModal(bool modal = true),
 
 783         "Disables all other windows in the application so that the user can
 
 784 only interact with this window.  Passing False will reverse this
 
 790         virtual void , SetThemeEnabled(bool enableTheme),
 
 791         "This function tells a window if it should use the system's \"theme\"
 
 792  code to draw the windows' background instead if its own background
 
 793  drawing code. This will only have an effect on platforms that support
 
 794  the notion of themes in user defined windows. One such platform is
 
 795  GTK+ where windows can have (very colourful) backgrounds defined by a
 
 796  user's selected theme.
 
 798 Dialogs, notebook pages and the status bar have this flag set to true
 
 799 by default so that the default look and feel is simulated best.", "");
 
 802         virtual bool , GetThemeEnabled() const,
 
 803         "Return the themeEnabled flag.", "");
 
 806 // TODO with directors    
 
 807 //     // controls by default inherit the colours of their parents, if a
 
 808 //     // particular control class doesn't want to do it, it can override
 
 809 //     // ShouldInheritColours() to return False
 
 810 //     virtual bool ShouldInheritColours() const;
 
 816     // focus and keyboard handling
 
 817     // ---------------------------
 
 821         virtual void , SetFocus(),
 
 822         "Set's the focus to this window, allowing it to receive keyboard input.", "");
 
 825         virtual void , SetFocusFromKbd(),
 
 826         "Set focus to this window as the result of a keyboard action.  Normally
 
 827 only called internally.", "");
 
 832         static wxWindow *, FindFocus(),
 
 833         "Returns the window or control that currently has the keyboard focus,
 
 838         virtual bool , AcceptsFocus() const,
 
 839         "Can this window have focus?", "");
 
 843         virtual bool , AcceptsFocusFromKeyboard() const,
 
 844         "Can this window be given focus by keyboard navigation? if not, the
 
 845 only way to give it focus (provided it accepts it at all) is to click
 
 852         virtual wxWindow *, GetDefaultItem() const,
 
 853         "Get the default child of this parent, i.e. the one which is activated
 
 854 by pressing <Enter> such as the OK button on a wx.Dialog.", "");
 
 857         virtual wxWindow *, SetDefaultItem(wxWindow * child),
 
 858         "Set this child as default, return the old default.", "");
 
 861         virtual void , SetTmpDefaultItem(wxWindow * win),
 
 862         "Set this child as temporary default", "");
 
 866         virtual bool , Navigate(int flags = wxNavigationKeyEvent::IsForward),
 
 867         "Navigate(self, int flags=NavigationKeyEvent.IsForward) -> bool",
 
 868         "Does keyboard navigation from this window to another, by sending a
 
 869 `wx.NavigationKeyEvent`.", "
 
 871     :param flags: A combination of the ``IsForward`` or ``IsBackward``
 
 872         and the ``WinChange`` values in the `wx.NavigationKeyEvent`
 
 873         class, which determine if the navigation should be in forward
 
 874         or reverse order, and if it should be able to cross parent
 
 875         window boundaries, such as between notebook pages or MDI child
 
 876         frames.  Typically the status of the Shift key (for forward or
 
 877         backward) or the Control key (for WinChange) would be used to
 
 878         determine how to set the flags.
 
 880 One situation in which you may wish to call this method is from a text
 
 881 control custom keypress handler to do the default navigation behaviour
 
 882 for the tab key, since the standard default behaviour for a multiline
 
 883 text control with the wx.TE_PROCESS_TAB style is to insert a tab and
 
 884 not navigate to the next control.");
 
 889         void , MoveAfterInTabOrder(wxWindow *win),
 
 890         "Moves this window in the tab navigation order after the specified
 
 891 sibling window.  This means that when the user presses the TAB key on
 
 892 that other window, the focus switches to this window.
 
 894 The default tab order is the same as creation order.  This function
 
 895 and `MoveBeforeInTabOrder` allow to change it after creating all the
 
 901         void , MoveBeforeInTabOrder(wxWindow *win),
 
 902         "Same as `MoveAfterInTabOrder` except that it inserts this window just
 
 903 before win instead of putting it right after it.", "");
 
 912     // parent/children relations
 
 913     // -------------------------
 
 916     //wxWindowList& GetChildren();  // TODO: Do a typemap or a wrapper for wxWindowList
 
 919                "Returns a list of the window's children.  NOTE: Currently this is a
 
 920 copy of the child window list maintained by the window, so the return
 
 921 value of this function is only valid as long as the window's children
 
 922 do not change.", "");
 
 923         PyObject* GetChildren() {
 
 924             wxWindowList& list = self->GetChildren();
 
 925             return wxPy_ConvertList(&list);
 
 930         wxWindow *, GetParent() const,
 
 931         "Returns the parent window of this window, or None if there isn't one.", "");
 
 934         wxWindow *, GetGrandParent() const,
 
 935         "Returns the parent of the parent of this window, or None if there
 
 941         virtual bool , IsTopLevel() const,
 
 942         "Returns true if the given window is a top-level one. Currently all
 
 943 frames and dialogs are always considered to be top-level windows (even
 
 944 if they have a parent window).", "");
 
 947     // change the real parent of this window, return True if the parent
 
 948     // was changed, False otherwise (error or newParent == oldParent)
 
 950         virtual bool , Reparent( wxWindow *newParent ),
 
 951         "Reparents the window, i.e the window will be removed from its current
 
 952 parent window (e.g. a non-standard toolbar in a wxFrame) and then
 
 953 re-inserted into another. Available on Windows and GTK.  Returns True
 
 954 if the parent was changed, False otherwise (error or newParent ==
 
 959         virtual void , AddChild( wxWindow *child ),
 
 960         "Adds a child window. This is called automatically by window creation
 
 961 functions so should not be required by the application programmer.", "");
 
 964         virtual void , RemoveChild( wxWindow *child ),
 
 965         "Removes a child window. This is called automatically by window
 
 966 deletion functions so should not be required by the application
 
 972     // looking for windows
 
 973     // -------------------
 
 976         wxWindow *, FindWindow( long winid ),
 
 977         "Find a chld of this window by window ID", "",
 
 981         wxWindow *, FindWindow( const wxString& name ),
 
 982         "Find a child of this window by name", "",
 
 987     // event handler stuff
 
 988     // -------------------
 
 991         wxEvtHandler *, GetEventHandler() const,
 
 992         "Returns the event handler for this window. By default, the window is
 
 993 its own event handler.", "");
 
 997         void , SetEventHandler( wxEvtHandler *handler ),
 
 998         "Sets the event handler for this window.  An event handler is an object
 
 999 that is capable of processing the events sent to a window. By default,
 
1000 the window is its own event handler, but an application may wish to
 
1001 substitute another, for example to allow central implementation of
 
1002 event-handling for a variety of different window classes.
 
1004 It is usually better to use `wx.Window.PushEventHandler` since this sets
 
1005 up a chain of event handlers, where an event not handled by one event
 
1006 handler is handed to the next one in the chain.", "");
 
1010         void , PushEventHandler( wxEvtHandler *handler ),
 
1011         "Pushes this event handler onto the event handler stack for the window.
 
1012 An event handler is an object that is capable of processing the events
 
1013 sent to a window. By default, the window is its own event handler, but
 
1014 an application may wish to substitute another, for example to allow
 
1015 central implementation of event-handling for a variety of different
 
1018 wx.Window.PushEventHandler allows an application to set up a chain of
 
1019 event handlers, where an event not handled by one event handler is
 
1020 handed to the next one in the chain. Use `wx.Window.PopEventHandler` to
 
1021 remove the event handler.", "");
 
1025         wxEvtHandler *, PopEventHandler( bool deleteHandler = false ),
 
1026         "Removes and returns the top-most event handler on the event handler
 
1027 stack.  If deleteHandler is True then the wx.EvtHandler object will be
 
1028 destroyed after it is popped.", "");
 
1032         bool , RemoveEventHandler(wxEvtHandler *handler),
 
1033         "Find the given handler in the event handler chain and remove (but not
 
1034 delete) it from the event handler chain, return True if it was found
 
1035 and False otherwise (this also results in an assert failure so this
 
1036 function should only be called when the handler is supposed to be
 
1045     // a window may have an associated validator which is used to control
 
1048         virtual void , SetValidator( const wxValidator &validator ),
 
1049         "Deletes the current validator (if any) and sets the window validator,
 
1050 having called wx.Validator.Clone to create a new validator of this
 
1054         virtual wxValidator *, GetValidator(),
 
1055         "Returns a pointer to the current validator for the window, or None if
 
1056 there is none.", "");
 
1060         virtual bool , Validate(),
 
1061         "Validates the current values of the child controls using their
 
1062 validators.  If the window has wx.WS_EX_VALIDATE_RECURSIVELY extra
 
1063 style flag set, the method will also call Validate() of all child
 
1064 windows.  Returns false if any of the validations failed.", "");
 
1068         virtual bool , TransferDataToWindow(),
 
1069         "Transfers values to child controls from data areas specified by their
 
1070 validators.  If the window has wx.WS_EX_VALIDATE_RECURSIVELY extra
 
1071 style flag set, the method will also call TransferDataToWindow() of
 
1072 all child windows.", "");
 
1075         virtual bool , TransferDataFromWindow(),
 
1076         "Transfers values from child controls to data areas specified by their
 
1077 validators. Returns false if a transfer failed.  If the window has
 
1078 wx.WS_EX_VALIDATE_RECURSIVELY extra style flag set, the method will
 
1079 also call TransferDataFromWindow() of all child windows.", "");
 
1083         virtual void , InitDialog(),
 
1084         "Sends an EVT_INIT_DIALOG event, whose handler usually transfers data
 
1085 to the dialog via validators.", "");
 
1094         virtual void , SetAcceleratorTable( const wxAcceleratorTable& accel ),
 
1095         "Sets the accelerator table for this window.", "");
 
1098         wxAcceleratorTable *, GetAcceleratorTable(),
 
1099         "Gets the accelerator table for this window.", "");
 
1105     // hot keys (system wide accelerators)
 
1106     // -----------------------------------
 
1108         DocStr(RegisterHotKey,
 
1109                "Registers a system wide hotkey. Every time the user presses the hotkey
 
1110 registered here, this window will receive a hotkey event. It will
 
1111 receive the event even if the application is in the background and
 
1112 does not have the input focus because the user is working with some
 
1113 other application.  To bind an event handler function to this hotkey
 
1114 use EVT_HOTKEY with an id equal to hotkeyId.  Returns True if the
 
1115 hotkey was registered successfully.", "");
 
1116         bool RegisterHotKey(int hotkeyId, int modifiers, int keycode) {
 
1118             return self->RegisterHotKey(hotkeyId, modifiers, keycode);
 
1125         DocStr(UnregisterHotKey,
 
1126                "Unregisters a system wide hotkey.", "");
 
1127         bool UnregisterHotKey(int hotkeyId) {
 
1129             return self->UnregisterHotKey(hotkeyId);
 
1138     // "dialog units" translations
 
1139     // ---------------------------
 
1141     DocStr(ConvertDialogToPixels,
 
1142            "Converts a point or size from dialog units to pixels.  Dialog units
 
1143 are used for maintaining a dialog's proportions even if the font
 
1144 changes. For the x dimension, the dialog units are multiplied by the
 
1145 average character width and then divided by 4. For the y dimension,
 
1146 the dialog units are multiplied by the average character height and
 
1147 then divided by 8.", "");
 
1148     %Rename(ConvertDialogPointToPixels, wxPoint, ConvertDialogToPixels(const wxPoint& pt));
 
1149     %Rename(ConvertDialogSizeToPixels,  wxSize,  ConvertDialogToPixels(const wxSize& sz));
 
1150     %Rename(DLG_PNT, wxPoint, ConvertDialogToPixels(const wxPoint& pt));
 
1151     %Rename(DLG_SZE, wxSize,  ConvertDialogToPixels(const wxSize& sz));
 
1154     DocStr(ConvertPixelPointToDialog,
 
1155            "Converts a point or size from pixels to dialog units.  Dialog units
 
1156 are used for maintaining a dialog's proportions even if the font
 
1157 changes. For the x dimension, the dialog units are multiplied by the
 
1158 average character width and then divided by 4. For the y dimension,
 
1159 the dialog units are multiplied by the average character height and
 
1160 then divided by 8.", "");
 
1161     %Rename(ConvertPixelPointToDialog, wxPoint, ConvertPixelsToDialog(const wxPoint& pt));
 
1162     %Rename(ConvertPixelSizeToDialog,  wxSize,  ConvertPixelsToDialog(const wxSize& sz));
 
1170         virtual void , WarpPointer(int x, int y),
 
1171         "Moves the pointer to the given position on the window.
 
1173 NOTE: This function is not supported under Mac because Apple Human
 
1174 Interface Guidelines forbid moving the mouse cursor programmatically.", "");
 
1178         void , CaptureMouse(),
 
1179         "Directs all mouse input to this window. Call wx.Window.ReleaseMouse to
 
1180 release the capture.
 
1182 Note that wxWindows maintains the stack of windows having captured the
 
1183 mouse and when the mouse is released the capture returns to the window
 
1184 which had had captured it previously and it is only really released if
 
1185 there were no previous window. In particular, this means that you must
 
1186 release the mouse as many times as you capture it.", "");
 
1189         void , ReleaseMouse(),
 
1190         "Releases mouse input captured with wx.Window.CaptureMouse.", "");
 
1194         static wxWindow *, GetCapture(),
 
1195         "Returns the window which currently captures the mouse or None", "");
 
1199         virtual bool , HasCapture() const,
 
1200         "Returns true if this window has the current mouse capture.", "");
 
1206     // painting the window
 
1207     // -------------------
 
1210         virtual void , Refresh( bool eraseBackground = true,
 
1211                                 const wxRect *rect = NULL ),
 
1212         "Mark the specified rectangle (or the whole window) as \"dirty\" so it
 
1213 will be repainted.  Causes an EVT_PAINT event to be generated and sent
 
1214 to the window.", "");
 
1218         void , RefreshRect(const wxRect& rect, bool eraseBackground = true),
 
1219         "Redraws the contents of the given rectangle: the area inside it will
 
1220 be repainted.  This is the same as Refresh but has a nicer syntax.", "");
 
1224         virtual void , Update(),
 
1225         "Calling this method immediately repaints the invalidated area of the
 
1226 window instead of waiting for the EVT_PAINT event to happen, (normally
 
1227 this would usually only happen when the flow of control returns to the
 
1228 event loop.)  Notice that this function doesn't refresh the window and
 
1229 does nothing if the window has been already repainted.  Use Refresh
 
1230 first if you want to immediately redraw the window (or some portion of
 
1231 it) unconditionally.", "");
 
1235         virtual void , ClearBackground(),
 
1236         "Clears the window by filling it with the current background
 
1237 colour. Does not cause an erase background event to be generated.", "");
 
1242         virtual void , Freeze(),
 
1243         "Freezes the window or, in other words, prevents any updates from
 
1244 taking place on screen, the window is not redrawn at all. Thaw must be
 
1245 called to reenable window redrawing.  Calls to Freeze/Thaw may be
 
1246 nested, with the actual Thaw being delayed until all the nesting has
 
1249 This method is useful for visual appearance optimization (for example,
 
1250 it is a good idea to use it before inserting large amount of text into
 
1251 a wxTextCtrl under wxGTK) but is not implemented on all platforms nor
 
1252 for all controls so it is mostly just a hint to wxWindows and not a
 
1253 mandatory directive.", "");
 
1257         virtual void , Thaw(),
 
1258         "Reenables window updating after a previous call to Freeze.  Calls to
 
1259 Freeze/Thaw may be nested, so Thaw must be called the same number of
 
1260 times that Freeze was before the window will be updated.", "");
 
1264         virtual void , PrepareDC( wxDC & dc ),
 
1265         "Call this function to prepare the device context for drawing a
 
1266 scrolled image. It sets the device origin according to the current
 
1267 scroll position.", "");
 
1271         wxRegion& , GetUpdateRegion(),
 
1272         "Returns the region specifying which parts of the window have been
 
1273 damaged. Should only be called within an EVT_PAINT handler.", "");
 
1277         wxRect , GetUpdateClientRect() const,
 
1278         "Get the update rectangle region bounding box in client coords.", "");
 
1282            "Returns true if the given point or rectangle area has been exposed
 
1283 since the last repaint. Call this in an paint event handler to
 
1284 optimize redrawing by only redrawing those areas, which have been
 
1286     bool IsExposed( int x, int y, int w=1, int h=1 ) const;
 
1287     %Rename(IsExposedPoint, bool, IsExposed( const wxPoint& pt ) const);
 
1288     %Rename(IsExposedRect,  bool, IsExposed( const wxRect& rect ) const);
 
1292     // colours, fonts and cursors
 
1293     // --------------------------
 
1297         virtual wxVisualAttributes , GetDefaultAttributes() const,
 
1298         "Get the default attributes for an instance of this class.  This is
 
1299 useful if you want to use the same font or colour in your own control
 
1300 as in a standard control -- which is a much better idea than hard
 
1301 coding specific colours or fonts which might look completely out of
 
1302 place on the user's system, especially if it uses themes.", "");
 
1306         static wxVisualAttributes ,
 
1307         GetClassDefaultAttributes(wxWindowVariant variant = wxWINDOW_VARIANT_NORMAL),
 
1308         "Get the default attributes for this class.  This is useful if you want
 
1309 to use the same font or colour in your own control as in a standard
 
1310 control -- which is a much better idea than hard coding specific
 
1311 colours or fonts which might look completely out of place on the
 
1312 user's system, especially if it uses themes.
 
1314 The variant parameter is only relevant under Mac currently and is
 
1315 ignore under other platforms. Under Mac, it will change the size of
 
1316 the returned font. See `wx.Window.SetWindowVariant` for more about
 
1321         virtual bool , SetBackgroundColour( const wxColour &colour ),
 
1322         "Sets the background colour of the window.  Returns True if the colour
 
1323 was changed.  The background colour is usually painted by the default
 
1324 EVT_ERASE_BACKGROUND event handler function under Windows and
 
1325 automatically under GTK.  Using `wx.NullColour` will reset the window
 
1326 to the default background colour.
 
1328 Note that setting the background colour may not cause an immediate
 
1329 refresh, so you may wish to call `ClearBackground` or `Refresh` after
 
1330 calling this function.
 
1332 Using this function will disable attempts to use themes for this
 
1333 window, if the system supports them.  Use with care since usually the
 
1334 themes represent the appearance chosen by the user to be used for all
 
1335 applications on the system.", "");
 
1338         void , SetOwnBackgroundColour(const wxColour& colour),
 
1344         virtual bool , SetForegroundColour( const wxColour &colour ),
 
1345         "Sets the foreground colour of the window.  Returns True is the colour
 
1346 was changed.  The interpretation of foreground colour is dependent on
 
1347 the window class; it may be the text colour or other colour, or it may
 
1348 not be used at all.", "");
 
1351         void , SetOwnForegroundColour(const wxColour& colour),
 
1357         wxColour , GetBackgroundColour() const,
 
1358         "Returns the background colour of the window.", "");
 
1361         wxColour , GetForegroundColour() const,
 
1362         "Returns the foreground colour of the window.  The interpretation of
 
1363 foreground colour is dependent on the window class; it may be the text
 
1364 colour or other colour, or it may not be used at all.", "");
 
1367         bool , InheritsBackgroundColour() const,
 
1371         bool , UseBgCol() const,
 
1376 //     // if the window shouldn't inherit its colour from the parent, override
 
1377 //     // this function to return true
 
1379 //     // this is currently only used by wxMSW and wxUniv but should be useful for
 
1380 //     // the other ports too
 
1381 //     virtual bool ProvidesBackground() const;
 
1384     // Set/get the background style.
 
1385     // Pass one of wxBG_STYLE_SYSTEM, wxBG_STYLE_COLOUR, wxBG_STYLE_CUSTOM
 
1387         virtual bool , SetBackgroundStyle(wxBackgroundStyle style),
 
1388         "Returns the background style of the window. The background style
 
1389 indicates how the background of the window is drawn.
 
1391     ======================  ========================================
 
1392     wx.BG_STYLE_SYSTEM      The background colour or pattern should
 
1393                             be determined by the system
 
1394     wx.BG_STYLE_COLOUR      The background should be a solid colour
 
1395     wx.BG_STYLE_CUSTOM      The background will be implemented by the
 
1397     ======================  ========================================
 
1399 On GTK+, use of wx.BG_STYLE_CUSTOM allows the flicker-free drawing of
 
1400 a custom background, such as a tiled bitmap. Currently the style has
 
1401 no effect on other platforms.
 
1403 :see: `GetBackgroundStyle`, `SetBackgroundColour`", "");
 
1406         virtual wxBackgroundStyle , GetBackgroundStyle() const,
 
1407         "Returns the background style of the window.
 
1409 :see: `SetBackgroundStyle`", "");
 
1413         bool , HasTransparentBackground(),
 
1414         "Returns True if this window's background is transparent (as, for
 
1415 example, for `wx.StaticText`) and should show the parent window's
 
1418 This method is mostly used internally by the library itself and you
 
1419 normally shouldn't have to call it. You may, however, have to override
 
1420 it in your custom control classes to ensure that background is painted
 
1425         virtual bool , SetCursor( const wxCursor &cursor ),
 
1426         "Sets the window's cursor. Notice that the window cursor also sets it
 
1427 for the children of the window implicitly.
 
1429 The cursor may be wx.NullCursor in which case the window cursor will
 
1430 be reset back to default.", "");
 
1433         wxCursor , GetCursor(),
 
1434         "Return the cursor associated with this window.", "");
 
1439         virtual bool , SetFont( const wxFont &font ),
 
1440         "Sets the font for this window.", "");
 
1443         void , SetOwnFont(const wxFont& font),
 
1450         "Returns the default font used for this window.", "");
 
1455         void , SetCaret(wxCaret *caret),
 
1456         "Sets the caret associated with the window.", "");
 
1459         wxCaret *, GetCaret() const,
 
1460         "Returns the caret associated with the window.", "");
 
1465         virtual int , GetCharHeight() const,
 
1466         "Get the (average) character size for the current font.", "");
 
1469         virtual int , GetCharWidth() const,
 
1470         "Get the (average) character size for the current font.", "");
 
1475         void, GetTextExtent(const wxString& string, int *OUTPUT, int *OUTPUT),
 
1476         "GetTextExtent(String string) -> (width, height)",
 
1477         "Get the width and height of the text using the current font.", "");
 
1479         void, GetTextExtent(const wxString& string,
 
1480                             int *OUTPUT, int *OUTPUT, int *OUTPUT, int* OUTPUT, 
 
1481                             const wxFont* font = NULL),
 
1482         "GetFullTextExtent(String string, Font font=None) ->\n   (width, height, descent, externalLeading)",
 
1483         "Get the width, height, decent and leading of the text using the
 
1484 current or specified font.", "",
 
1489     // client <-> screen coords
 
1490     // ------------------------
 
1492     %apply int * INOUT { int* x, int* y };
 
1494     // translate to/from screen/client coordinates
 
1496         void , ClientToScreen( int *x, int *y ) const,
 
1497         "ClientToScreenXY(int x, int y) -> (x,y)",
 
1498         "Converts to screen coordinates from coordinates relative to this window.", "",
 
1502         void , ScreenToClient( int *x, int *y ) const,
 
1503         "ScreenToClientXY(int x, int y) -> (x,y)",
 
1504         "Converts from screen to client window coordinates.", "",
 
1509         wxPoint , ClientToScreen(const wxPoint& pt) const,
 
1510         "Converts to screen coordinates from coordinates relative to this window.", "");
 
1513         wxPoint , ScreenToClient(const wxPoint& pt) const,
 
1514         "Converts from screen to client window coordinates.", "");
 
1519         wxHitTest , HitTest(wxCoord x, wxCoord y) const,
 
1520         "Test where the given (in client coords) point lies", "",
 
1524         wxHitTest , HitTest(const wxPoint& pt) const,
 
1525         "Test where the given (in client coords) point lies", "");
 
1533     %nokwargs GetBorder;
 
1535         wxBorder , GetBorder(long flags) const,
 
1536         "Get the window border style from the given flags: this is different
 
1537 from simply doing flags & wxBORDER_MASK because it uses
 
1538 GetDefaultBorder() to translate wxBORDER_DEFAULT to something
 
1543         wxBorder , GetBorder() const,
 
1544         "Get border for the flags of this window", "");
 
1550         virtual void , UpdateWindowUI(long flags = wxUPDATE_UI_NONE),
 
1551         "This function sends EVT_UPDATE_UI events to the window. The particular
 
1552 implementation depends on the window; for example a wx.ToolBar will
 
1553 send an update UI event for each toolbar button, and a wx.Frame will
 
1554 send an update UI event for each menubar menu item. You can call this
 
1555 function from your application to ensure that your UI is up-to-date at
 
1556 a particular point in time (as far as your EVT_UPDATE_UI handlers are
 
1557 concerned). This may be necessary if you have called
 
1558 wx.UpdateUIEvent.SetMode or wx.UpdateUIEvent.SetUpdateInterval to
 
1559 limit the overhead that wxWindows incurs by sending update UI events
 
1562 The flags should be a bitlist of one or more of the following values:
 
1564     =====================      ==============================
 
1565     wx.UPDATE_UI_NONE          No particular value
 
1566     wx.UPDATE_UI_RECURSE       Call the function for descendants
 
1567     wx.UPDATE_UI_FROMIDLE      Invoked from OnIdle
 
1568     =====================      ==============================
 
1570 If you are calling this function from an OnIdle function, make sure
 
1571 you pass the wx.UPDATE_UI_FROMIDLE flag, since this tells the window
 
1572 to only update the UI elements that need to be updated in idle
 
1573 time. Some windows update their elements only when necessary, for
 
1574 example when a menu is about to be shown. The following is an example
 
1575 of how to call UpdateWindowUI from an idle function::
 
1577     def OnIdle(self, evt):
 
1578         if wx.UpdateUIEvent.CanUpdate(self):
 
1579             self.UpdateWindowUI(wx.UPDATE_UI_FROMIDLE);
 
1583 // TODO: using directors?
 
1584 //     // do the window-specific processing after processing the update event
 
1585 //     virtual void DoUpdateWindowUI(wxUpdateUIEvent& event) ;
 
1589            "Pops up the given menu at the specified coordinates, relative to this window,
 
1590 and returns control when the user has dismissed the menu. If a menu item is
 
1591 selected, the corresponding menu event is generated and will be processed as
 
1592 usual.  If the default position is given then the current position of the
 
1593 mouse cursor will be used.", "");
 
1594     %Rename(PopupMenuXY,  bool, PopupMenu(wxMenu *menu, int x=-1, int y=-1));
 
1595     bool PopupMenu(wxMenu *menu, const wxPoint& pos=wxDefaultPosition);
 
1602                "Returns the platform-specific handle (as a long integer) of the
 
1603 physical window.  Currently on wxMac it returns the handle of the
 
1604 toplevel parent of the window.", "");
 
1606             return wxPyGetWinHandle(self);
 
1612         "Associate the window with a new native handle", "");
 
1614         void  AssociateHandle(long handle) {
 
1615             self->AssociateHandle((WXWidget)handle);
 
1621         virtual void , DissociateHandle(),
 
1622         "Dissociate the current native handle from the window", "");
 
1627     // A way to do the native draw first...  Too bad it isn't in wxGTK too.
 
1628     void OnPaint(wxPaintEvent& event);
 
1638         bool , HasScrollbar(int orient) const,
 
1639         "Does the window have the scrollbar for this orientation?", "");
 
1642     // configure the window scrollbars
 
1644         virtual void , SetScrollbar( int orientation,
 
1648                                      bool refresh = true ),
 
1649         "Sets the scrollbar properties of a built-in scrollbar.",
 
1651     :param orientation: Determines the scrollbar whose page size is to
 
1652                  be set. May be wx.HORIZONTAL or wx.VERTICAL.
 
1654     :param position: The position of the scrollbar in scroll units.
 
1656     :param thumbSize: The size of the thumb, or visible portion of the
 
1657                  scrollbar, in scroll units.
 
1659     :param range: The maximum position of the scrollbar.
 
1661     :param refresh: True to redraw the scrollbar, false otherwise.
 
1665         virtual void , SetScrollPos( int orientation, int pos, bool refresh = true ),
 
1666         "Sets the position of one of the built-in scrollbars.", "");
 
1669         virtual int , GetScrollPos( int orientation ) const,
 
1670         "Returns the built-in scrollbar position.", "");
 
1673         virtual int , GetScrollThumb( int orientation ) const,
 
1674         "Returns the built-in scrollbar thumb size.", "");
 
1677         virtual int , GetScrollRange( int orientation ) const,
 
1678         "Returns the built-in scrollbar range.", "");
 
1684         virtual void , ScrollWindow( int dx, int dy,
 
1685                                      const wxRect* rect = NULL ),
 
1686         "Physically scrolls the pixels in the window and move child windows
 
1687 accordingly.  Use this function to optimise your scrolling
 
1688 implementations, to minimise the area that must be redrawn. Note that
 
1689 it is rarely required to call this function from a user program.","
 
1691     :param dx:   Amount to scroll horizontally.
 
1693     :param dy:   Amount to scroll vertically.
 
1695     :param rect: Rectangle to invalidate. If this is None, the whole
 
1696           window is invalidated. If you pass a rectangle corresponding
 
1697           to the area of the window exposed by the scroll, your
 
1698           painting handler can optimize painting by checking for the
 
1699           invalidated region.");
 
1703         virtual bool , ScrollLines(int lines),
 
1704         "If the platform and window class supports it, scrolls the window by
 
1705 the given number of lines down, if lines is positive, or up if lines
 
1706 is negative.  Returns True if the window was scrolled, False if it was
 
1707 already on top/bottom and nothing was done.", "");
 
1710         virtual bool , ScrollPages(int pages),
 
1711         "If the platform and window class supports it, scrolls the window by
 
1712 the given number of pages down, if pages is positive, or up if pages
 
1713 is negative.  Returns True if the window was scrolled, False if it was
 
1714 already on top/bottom and nothing was done.", "");
 
1719         "This is just a wrapper for ScrollLines(-1).", "");
 
1723         "This is just a wrapper for ScrollLines(1).", "");
 
1727         "This is just a wrapper for ScrollPages(-1).", "");
 
1731         "This is just a wrapper for ScrollPages(1).", "");
 
1736     // context-sensitive help
 
1737     // ----------------------
 
1740         void , SetHelpText(const wxString& text),
 
1741         "Sets the help text to be used as context-sensitive help for this
 
1742 window.  Note that the text is actually stored by the current
 
1743 wxHelpProvider implementation, and not in the window object itself.", "");
 
1747         void , SetHelpTextForId(const wxString& text),
 
1748         "Associate this help text with all windows with the same id as this
 
1753         wxString , GetHelpText() const,
 
1754         "Gets the help text to be used as context-sensitive help for this
 
1755 window.  Note that the text is actually stored by the current
 
1756 wxHelpProvider implementation, and not in the window object itself.", "");
 
1765            "Attach a tooltip to the window.", "");
 
1766     %Rename(SetToolTipString, void,  SetToolTip( const wxString &tip ));
 
1767     void SetToolTip( wxToolTip *tip );
 
1770         wxToolTip* , GetToolTip() const,
 
1771         "get the associated tooltip or None if none", "");
 
1773     // LINK ERROR --> wxString GetToolTipText() const;
 
1782     // set/retrieve the drop target associated with this window (may be
 
1783     // NULL; it's owned by the window and will be deleted by it)
 
1784     %apply SWIGTYPE *DISOWN { wxPyDropTarget *dropTarget };
 
1787         virtual void , SetDropTarget( wxPyDropTarget *dropTarget ),
 
1788         "Associates a drop target with this window.  If the window already has
 
1789 a drop target, it is deleted.", "");   
 
1791     %clear wxPyDropTarget *dropTarget;
 
1795         virtual wxPyDropTarget *, GetDropTarget() const,
 
1796         "Returns the associated drop target, which may be None.", "");
 
1799 #ifdef __WXMSW__  // TODO:  should I drop-kick this?
 
1801         void , DragAcceptFiles(bool accept),
 
1802         "Enables or disables eligibility for drop file events, EVT_DROP_FILES.
 
1803 Only available on Windows.", "");    
 
1808     // constraints and sizers
 
1809     // ----------------------
 
1811     // set the constraints for this window or retrieve them (may be NULL)
 
1813         void , SetConstraints( wxLayoutConstraints *constraints ),
 
1814         "Sets the window to have the given layout constraints. If an existing
 
1815 layout constraints object is already owned by the window, it will be
 
1816 deleted.  Pass None to disassociate and delete the window's current
 
1819 You must call SetAutoLayout to tell a window to use the constraints
 
1820 automatically in its default EVT_SIZE handler; otherwise, you must
 
1821 handle EVT_SIZE yourself and call Layout() explicitly. When setting
 
1822 both a wx.LayoutConstraints and a wx.Sizer, only the sizer will have
 
1826         wxLayoutConstraints *, GetConstraints() const,
 
1827         "Returns a pointer to the window's layout constraints, or None if there
 
1832         void , SetAutoLayout( bool autoLayout ),
 
1833         "Determines whether the Layout function will be called automatically
 
1834 when the window is resized.  It is called implicitly by SetSizer but
 
1835 if you use SetConstraints you should call it manually or otherwise the
 
1836 window layout won't be correctly updated when its size changes.", "");
 
1839         bool , GetAutoLayout() const,
 
1840         "Returns the current autoLayout setting", "");
 
1844         virtual bool , Layout(),
 
1845         "Invokes the constraint-based layout algorithm or the sizer-based
 
1846 algorithm for this window.  See SetAutoLayout: when auto layout is on,
 
1847 this function gets called automatically by the default EVT_SIZE
 
1848 handler when the window is resized.", "");
 
1852         void , SetSizer(wxSizer *sizer, bool deleteOld = true ),
 
1853         "Sets the window to have the given layout sizer. The window will then
 
1854 own the object, and will take care of its deletion. If an existing
 
1855 layout sizer object is already owned by the window, it will be deleted
 
1856 if the deleteOld parameter is true. Note that this function will also
 
1857 call SetAutoLayout implicitly with a True parameter if the sizer is
 
1858 non-None, and False otherwise.", "");
 
1861         void , SetSizerAndFit( wxSizer *sizer, bool deleteOld = true ),
 
1862         "The same as SetSizer, except it also sets the size hints for the
 
1863 window based on the sizer's minimum size.", "");
 
1867         wxSizer *, GetSizer() const,
 
1868         "Return the sizer associated with the window by a previous call to
 
1869 SetSizer or None if there isn't one.", "");
 
1872     // Track if this window is a member of a sizer
 
1874         void , SetContainingSizer(wxSizer* sizer),
 
1875         "This normally does not need to be called by application code. It is
 
1876 called internally when a window is added to a sizer, and is used so
 
1877 the window can remove itself from the sizer when it is destroyed.", "");
 
1880         wxSizer *, GetContainingSizer() const,
 
1881         "Return the sizer that this window is a member of, if any, otherwise None.", "");
 
1887     // ----------------------
 
1888 #if wxUSE_ACCESSIBILITY
 
1889     // Override to create a specific accessible object.
 
1890     virtual wxAccessible* CreateAccessible();
 
1892     // Sets the accessible object.
 
1893     void SetAccessible(wxAccessible* accessible) ;
 
1895     // Returns the accessible object.
 
1896     wxAccessible* GetAccessible() { return m_accessible; };
 
1898     // Returns the accessible object, creating if necessary.
 
1899     wxAccessible* GetOrCreateAccessible() ;
 
1906         virtual void , InheritAttributes(),
 
1907         "This function is (or should be, in case of custom controls) called
 
1908 during window creation to intelligently set up the window visual
 
1909 attributes, that is the font and the foreground and background
 
1912 By 'intelligently' the following is meant: by default, all windows use
 
1913 their own default attributes. However if some of the parent's
 
1914 attributes are explicitly changed (that is, using SetFont and not
 
1915 SetOwnFont) and if the corresponding attribute hadn't been
 
1916 explicitly set for this window itself, then this window takes the same
 
1917 value as used by the parent. In addition, if the window overrides
 
1918 ShouldInheritColours to return false, the colours will not be changed
 
1919 no matter what and only the font might.
 
1921 This rather complicated logic is necessary in order to accommodate the
 
1922 different usage scenarios. The most common one is when all default
 
1923 attributes are used and in this case, nothing should be inherited as
 
1924 in modern GUIs different controls use different fonts (and colours)
 
1925 than their siblings so they can't inherit the same value from the
 
1926 parent. However it was also deemed desirable to allow to simply change
 
1927 the attributes of all children at once by just changing the font or
 
1928 colour of their common parent, hence in this case we do inherit the
 
1933 // TODO:  Virtualize this with directors    
 
1935         virtual bool , ShouldInheritColours() const,
 
1936         "Return true from here to allow the colours of this window to be
 
1937 changed by InheritAttributes, returning false forbids inheriting them
 
1938 from the parent window.
 
1940 The base class version returns false, but this method is overridden in
 
1941 wxControl where it returns true.", "");
 
1946     def PostCreate(self, pre):
 
1948         Phase 3 of the 2-phase create <wink!>
 
1949         Call this method after precreating the window with the 2-phase create method.
 
1951         self.this = pre.this
 
1952         self.thisown = pre.thisown
 
1954         if hasattr(self, '_setOORInfo'):
 
1955             self._setOORInfo(self)
 
1956         if hasattr(self, '_setCallbackInfo'):
 
1957             self._setCallbackInfo(self, self.__class__)
 
1969 def DLG_PNT(win, point_or_x, y=None):
 
1971     Convenience function for converting a Point or (x,y) in
 
1972     dialog units to pixel units.
 
1975         return win.ConvertDialogPointToPixels(point_or_x)
 
1977         return win.ConvertDialogPointToPixels(wx.Point(point_or_x, y))
 
1979 def DLG_SZE(win, size_width, height=None):
 
1981     Convenience function for converting a Size or (w,h) in
 
1982     dialog units to pixel units.
 
1985         return win.ConvertDialogSizeToPixels(size_width)
 
1987         return win.ConvertDialogSizeToPixels(wx.Size(size_width, height))
 
1993 // Unfortunatly the names of these new static methods clash with the
 
1994 // names wxPython has been using forever for the overloaded
 
1995 // wxWindow::FindWindow, so instead of swigging them as statics create
 
1996 // standalone functions for them.
 
1999 DocStr(wxFindWindowById,
 
2000 "Find the first window in the application with the given id. If parent
 
2001 is None, the search will start from all top-level frames and dialog
 
2002 boxes; if non-None, the search will be limited to the given window
 
2003 hierarchy. The search is recursive in both cases.", "");
 
2005 DocStr(wxFindWindowByName,
 
2006 "Find a window by its name (as given in a window constructor or Create
 
2007 function call). If parent is None, the search will start from all
 
2008 top-level frames and dialog boxes; if non-None, the search will be
 
2009 limited to the given window hierarchy. The search is recursive in both
 
2012 If no window with such name is found, wx.FindWindowByLabel is called.", "");
 
2014 DocStr(wxFindWindowByLabel,
 
2015 "Find a window by its label. Depending on the type of window, the label
 
2016 may be a window title or panel item label. If parent is None, the
 
2017 search will start from all top-level frames and dialog boxes; if
 
2018 non-None, the search will be limited to the given window
 
2019 hierarchy. The search is recursive in both cases.", "");
 
2022 MustHaveApp(wxFindWindowById);
 
2023 MustHaveApp(wxFindWindowByName);
 
2024 MustHaveApp(wxFindWindowByLabel);
 
2027 wxWindow* wxFindWindowById( long id, const wxWindow *parent = NULL ) {
 
2028     return wxWindow::FindWindowById(id, parent);
 
2031 wxWindow* wxFindWindowByName( const wxString& name,
 
2032                               const wxWindow *parent = NULL ) {
 
2033      return wxWindow::FindWindowByName(name, parent);
 
2036 wxWindow* wxFindWindowByLabel( const wxString& label,
 
2037                                const wxWindow *parent = NULL ) {
 
2038     return wxWindow::FindWindowByLabel(label, parent);
 
2046 #include <wx/msw/private.h>  // to get wxGetWindowId
 
2051     wxWindow* wxWindow_FromHWND(wxWindow* parent, unsigned long _hWnd) {
 
2053         WXHWND hWnd = (WXHWND)_hWnd;
 
2054         long id = wxGetWindowId(hWnd);
 
2055         wxWindow* win = new wxWindow;
 
2056         parent->AddChild(win);
 
2057         win->SetEventHandler(win);
 
2060         win->SubclassWin(hWnd);
 
2061         win->AdoptAttributesFromHWND();
 
2062         win->SetupColours();
 
2065         wxPyRaiseNotImplemented();
 
2071 //---------------------------------------------------------------------------
 
2072 //---------------------------------------------------------------------------