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Fix wxPropertyGrid::GetPropertyRect when the last item is collapsed.
[wxWidgets.git] / include / wx / msw / evtloopconsole.h
1 ///////////////////////////////////////////////////////////////////////////////
2 // Name: wx/msw/evtloopconsole.h
3 // Purpose: wxConsoleEventLoop class for Windows
4 // Author: Vadim Zeitlin
5 // Modified by:
6 // Created: 2004-07-31
7 // Copyright: (c) 2003-2004 Vadim Zeitlin <vadim@wxwindows.org>
8 // Licence: wxWindows licence
9 ///////////////////////////////////////////////////////////////////////////////
10
11 #ifndef _WX_MSW_EVTLOOPCONSOLE_H_
12 #define _WX_MSW_EVTLOOPCONSOLE_H_
13
14 class WXDLLIMPEXP_BASE wxMSWEventLoopBase : public wxEventLoopManual
15 {
16 public:
17 wxMSWEventLoopBase();
18
19 // implement base class pure virtuals
20 virtual bool Pending() const;
21
22 protected:
23 // get the next message from queue and return true or return false if we
24 // got WM_QUIT or an error occurred
25 bool GetNextMessage(WXMSG *msg);
26
27 // same as above but with a timeout and return value can be -1 meaning that
28 // time out expired in addition to
29 int GetNextMessageTimeout(WXMSG *msg, unsigned long timeout);
30 };
31
32 #if wxUSE_CONSOLE_EVENTLOOP
33
34 class WXDLLIMPEXP_BASE wxConsoleEventLoop : public wxMSWEventLoopBase
35 {
36 public:
37 wxConsoleEventLoop() { }
38
39 // override/implement base class virtuals
40 virtual bool Dispatch();
41 virtual int DispatchTimeout(unsigned long timeout);
42 virtual void WakeUp();
43 virtual bool YieldFor(long WXUNUSED(eventsToProcess)) { return true; }
44
45 // Windows-specific function to process a single message
46 virtual void ProcessMessage(WXMSG *msg);
47 };
48
49 #endif // wxUSE_CONSOLE_EVENTLOOP
50
51 #endif // _WX_MSW_EVTLOOPCONSOLE_H_