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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: socket.h
3 // Purpose: Socket handling classes
4 // Authors: Guilhem Lavaux, Guillermo Rodriguez Garcia
5 // Modified by:
6 // Created: April 1997
7 // RCS-ID: $Id$
8 // Copyright: (c) Guilhem Lavaux
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 #ifndef _WX_NETWORK_SOCKET_H
13 #define _WX_NETWORK_SOCKET_H
14
15 #ifdef __GNUG__
16 #pragma interface "socket.h"
17 #endif
18
19 #include "wx/defs.h"
20
21 #if wxUSE_SOCKETS
22
23 // ---------------------------------------------------------------------------
24 // wxSocket headers
25 // ---------------------------------------------------------------------------
26
27 #ifdef WXPREC
28 #include "wx/wxprec.h"
29 #else
30 #include "wx/event.h"
31 #include "wx/string.h"
32 #endif
33
34 #include "wx/sckaddr.h"
35 #include "wx/gsocket.h"
36
37 // ------------------------------------------------------------------------
38 // Types and constants
39 // ------------------------------------------------------------------------
40
41 enum wxSocketNotify
42 {
43 wxSOCKET_INPUT = GSOCK_INPUT,
44 wxSOCKET_OUTPUT = GSOCK_OUTPUT,
45 wxSOCKET_CONNECTION = GSOCK_CONNECTION,
46 wxSOCKET_LOST = GSOCK_LOST
47 };
48
49 enum
50 {
51 wxSOCKET_INPUT_FLAG = GSOCK_INPUT_FLAG,
52 wxSOCKET_OUTPUT_FLAG = GSOCK_OUTPUT_FLAG,
53 wxSOCKET_CONNECTION_FLAG = GSOCK_CONNECTION_FLAG,
54 wxSOCKET_LOST_FLAG = GSOCK_LOST_FLAG
55 };
56
57 typedef GSocketEventFlags wxSocketEventFlags;
58
59 enum wxSocketError
60 {
61 // from GSocket
62 wxSOCKET_NOERROR = GSOCK_NOERROR,
63 wxSOCKET_INVOP = GSOCK_INVOP,
64 wxSOCKET_IOERR = GSOCK_IOERR,
65 wxSOCKET_INVADDR = GSOCK_INVADDR,
66 wxSOCKET_INVSOCK = GSOCK_INVSOCK,
67 wxSOCKET_NOHOST = GSOCK_NOHOST,
68 wxSOCKET_INVPORT = GSOCK_INVPORT,
69 wxSOCKET_WOULDBLOCK = GSOCK_WOULDBLOCK,
70 wxSOCKET_TIMEDOUT = GSOCK_TIMEDOUT,
71 wxSOCKET_MEMERR = GSOCK_MEMERR,
72
73 // wxSocket-specific (not yet implemented)
74 wxSOCKET_DUMMY
75 };
76
77 enum
78 {
79 wxSOCKET_NONE = 0,
80 wxSOCKET_NOWAIT = 1,
81 wxSOCKET_WAITALL = 2,
82 wxSOCKET_BLOCK = 4
83 };
84
85 enum wxSocketType
86 {
87 wxSOCKET_UNINIT,
88 wxSOCKET_CLIENT,
89 wxSOCKET_SERVER,
90 wxSOCKET_BASE,
91 wxSOCKET_DATAGRAM
92 };
93
94 typedef int wxSocketFlags;
95
96
97 #if WXWIN_COMPATIBILITY
98 typedef wxSocketType wxSockType;
99 typedef wxSocketFlags wxSockFlags;
100 #endif // WXWIN_COMPATIBILITY
101
102
103 // --------------------------------------------------------------------------
104 // wxSocketBase
105 // --------------------------------------------------------------------------
106
107 class WXDLLEXPORT wxSocketBase : public wxObject
108 {
109 DECLARE_CLASS(wxSocketBase)
110
111 public:
112
113 #if WXWIN_COMPATIBILITY
114 enum
115 {
116 NONE = wxSOCKET_NONE,
117 NOWAIT = wxSOCKET_NOWAIT,
118 WAITALL = wxSOCKET_WAITALL,
119 SPEED = wxSOCKET_BLOCK
120 };
121
122 enum
123 {
124 SOCK_UNINIT = wxSOCKET_UNINIT,
125 SOCK_CLIENT = wxSOCKET_CLIENT,
126 SOCK_SERVER = wxSOCKET_SERVER,
127 SOCK_INTERNAL = wxSOCKET_BASE,
128 SOCK_DATAGRAM = wxSOCKET_DATAGRAM
129 };
130
131 typedef void (*wxSockCbk)(wxSocketBase& sock, wxSocketNotify evt, char *cdata);
132 #endif // WXWIN_COMPATIBILITY
133
134 public:
135
136 // Public interface
137 // ----------------
138
139 // ctors and dtors
140 wxSocketBase();
141 wxSocketBase(wxSocketFlags flags, wxSocketType type);
142 virtual ~wxSocketBase();
143 void Init();
144 bool Destroy();
145
146 // state
147 inline bool Ok() const { return (m_socket != NULL); };
148 inline bool Error() const { return m_error; };
149 inline bool IsConnected() const { return m_connected; };
150 inline bool IsData() { return WaitForRead(0, 0); };
151 inline bool IsDisconnected() const { return !IsConnected(); };
152 inline wxUint32 LastCount() const { return m_lcount; }
153 inline wxSocketError LastError() const { return (wxSocketError)GSocket_GetError(m_socket); }
154 void SaveState();
155 void RestoreState();
156
157 // addresses
158 virtual bool GetLocal(wxSockAddress& addr_man) const;
159 virtual bool GetPeer(wxSockAddress& addr_man) const;
160
161 // base IO
162 virtual bool Close();
163 wxSocketBase& Discard();
164 wxSocketBase& Peek(void* buffer, wxUint32 nbytes);
165 wxSocketBase& Read(void* buffer, wxUint32 nbytes);
166 wxSocketBase& ReadMsg(void *buffer, wxUint32 nbytes);
167 wxSocketBase& Unread(const void *buffer, wxUint32 nbytes);
168 wxSocketBase& Write(const void *buffer, wxUint32 nbytes);
169 wxSocketBase& WriteMsg(const void *buffer, wxUint32 nbytes);
170
171 void InterruptWait() { m_interrupt = TRUE; };
172 bool Wait(long seconds = -1, long milliseconds = 0);
173 bool WaitForRead(long seconds = -1, long milliseconds = 0);
174 bool WaitForWrite(long seconds = -1, long milliseconds = 0);
175 bool WaitForLost(long seconds = -1, long milliseconds = 0);
176
177 inline wxSocketFlags GetFlags() const { return m_flags; }
178 void SetFlags(wxSocketFlags flags);
179 void SetTimeout(long seconds);
180
181 // event handling
182 void *GetClientData() const { return m_clientData; }
183 void SetClientData(void *data) { m_clientData = data; }
184 void SetEventHandler(wxEvtHandler& handler, int id = -1);
185 void SetNotify(wxSocketEventFlags flags);
186 void Notify(bool notify);
187
188 // callbacks are deprecated, use events instead
189 #if WXWIN_COMPATIBILITY
190 wxSockCbk Callback(wxSockCbk cbk_);
191 char *CallbackData(char *data);
192 #endif // WXWIN_COMPATIBILITY
193
194
195 // Implementation from now on
196 // --------------------------
197
198 // do not use, should be private (called from GSocket)
199 void OnRequest(wxSocketNotify notify);
200
201 // do not use, not documented nor supported
202 inline bool IsNoWait() const { return ((m_flags & wxSOCKET_NOWAIT) != 0); }
203 inline wxSocketType GetType() const { return m_type; }
204
205 private:
206 friend class wxSocketClient;
207 friend class wxSocketServer;
208 friend class wxDatagramSocket;
209
210 // low level IO
211 wxUint32 _Read(void* buffer, wxUint32 nbytes);
212 wxUint32 _Write(const void *buffer, wxUint32 nbytes);
213 bool _Wait(long seconds, long milliseconds, wxSocketEventFlags flags);
214
215 // pushback buffer
216 void Pushback(const void *buffer, wxUint32 size);
217 wxUint32 GetPushback(void *buffer, wxUint32 size, bool peek);
218
219 private:
220 // socket
221 GSocket *m_socket; // GSocket
222 wxSocketType m_type; // wxSocket type
223
224 // state
225 wxSocketFlags m_flags; // wxSocket flags
226 bool m_connected; // connected?
227 bool m_establishing; // establishing connection?
228 bool m_reading; // busy reading?
229 bool m_writing; // busy writing?
230 bool m_error; // did last IO call fail?
231 wxSocketError m_lasterror; // last error (not cleared on success)
232 wxUint32 m_lcount; // last IO transaction size
233 unsigned long m_timeout; // IO timeout value
234 wxList m_states; // stack of states
235 bool m_interrupt; // interrupt ongoing wait operations?
236 bool m_beingDeleted; // marked for delayed deletion?
237
238 // pushback buffer
239 void *m_unread; // pushback buffer
240 wxUint32 m_unrd_size; // pushback buffer size
241 wxUint32 m_unrd_cur; // pushback pointer (index into buffer)
242
243 // events
244 int m_id; // socket id
245 wxEvtHandler *m_handler; // event handler
246 void *m_clientData; // client data for events
247 bool m_notify; // notify events to users?
248 wxSocketEventFlags m_eventmask; // which events to notify?
249
250 // callbacks are deprecated, use events instead
251 #if WXWIN_COMPATIBILITY
252 wxSockCbk m_cbk; // callback
253 char *m_cdata; // callback data
254 #endif // WXWIN_COMPATIBILITY
255 };
256
257
258 // --------------------------------------------------------------------------
259 // wxSocketServer
260 // --------------------------------------------------------------------------
261
262 class WXDLLEXPORT wxSocketServer : public wxSocketBase
263 {
264 DECLARE_CLASS(wxSocketServer)
265
266 public:
267 wxSocketServer(wxSockAddress& addr, wxSocketFlags flags = wxSOCKET_NONE);
268
269 wxSocketBase* Accept(bool wait = TRUE);
270 bool AcceptWith(wxSocketBase& socket, bool wait = TRUE);
271
272 bool WaitForAccept(long seconds = -1, long milliseconds = 0);
273 };
274
275
276 // --------------------------------------------------------------------------
277 // wxSocketClient
278 // --------------------------------------------------------------------------
279
280 class WXDLLEXPORT wxSocketClient : public wxSocketBase
281 {
282 DECLARE_CLASS(wxSocketClient)
283
284 public:
285 wxSocketClient(wxSocketFlags flags = wxSOCKET_NONE);
286 virtual ~wxSocketClient();
287
288 virtual bool Connect(wxSockAddress& addr, bool wait = TRUE);
289
290 bool WaitOnConnect(long seconds = -1, long milliseconds = 0);
291 };
292
293
294 // --------------------------------------------------------------------------
295 // wxDatagramSocket
296 // --------------------------------------------------------------------------
297
298 // WARNING: still in alpha stage
299
300 class wxDatagramSocket : public wxSocketBase
301 {
302 DECLARE_CLASS(wxDatagramSocket)
303
304 public:
305 wxDatagramSocket(wxSockAddress& addr, wxSocketFlags flags = wxSOCKET_NONE);
306
307 wxDatagramSocket& RecvFrom( wxSockAddress& addr,
308 void* buf,
309 wxUint32 nBytes );
310 wxDatagramSocket& SendTo( wxSockAddress& addr,
311 const void* buf,
312 wxUint32 nBytes );
313
314 /* TODO:
315 bool Connect(wxSockAddress& addr);
316 */
317 };
318
319
320 // --------------------------------------------------------------------------
321 // wxSocketEvent
322 // --------------------------------------------------------------------------
323
324 class WXDLLEXPORT wxSocketEvent : public wxEvent
325 {
326 DECLARE_DYNAMIC_CLASS(wxSocketEvent)
327
328 public:
329 wxSocketEvent(int id = 0);
330
331 wxSocketNotify GetSocketEvent() const { return m_event; }
332 wxSocketBase *GetSocket() const { return (wxSocketBase *) GetEventObject(); }
333 void *GetClientData() const { return m_clientData; }
334
335 // backwards compatibility
336 #if WXWIN_COMPATIBILITY_2
337 wxSocketNotify SocketEvent() const { return m_event; }
338 wxSocketBase *Socket() const { return (wxSocketBase *) GetEventObject(); }
339 #endif // WXWIN_COMPATIBILITY_2
340
341 void CopyObject(wxObject& object_dest) const;
342
343 public:
344 wxSocketNotify m_event;
345 void *m_clientData;
346 };
347
348
349 typedef void (wxEvtHandler::*wxSocketEventFunction)(wxSocketEvent&);
350
351 #define EVT_SOCKET(id, func) { wxEVT_SOCKET, id, -1, \
352 (wxObjectEventFunction) (wxEventFunction) (wxSocketEventFunction) & func, \
353 (wxObject *) NULL },
354
355
356 #endif
357 // wxUSE_SOCKETS
358
359 #endif
360 // _WX_NETWORK_SOCKET_H