]> git.saurik.com Git - wxWidgets.git/blob - src/common/wincmn.cpp
removing outdated files for mac
[wxWidgets.git] / src / common / wincmn.cpp
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: src/common/window.cpp
3 // Purpose: common (to all ports) wxWindow functions
4 // Author: Julian Smart, Vadim Zeitlin
5 // Modified by:
6 // Created: 13/07/98
7 // RCS-ID: $Id$
8 // Copyright: (c) wxWidgets team
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 // ============================================================================
13 // declarations
14 // ============================================================================
15
16 // ----------------------------------------------------------------------------
17 // headers
18 // ----------------------------------------------------------------------------
19
20 // For compilers that support precompilation, includes "wx.h".
21 #include "wx/wxprec.h"
22
23 #ifdef __BORLANDC__
24 #pragma hdrstop
25 #endif
26
27 #ifndef WX_PRECOMP
28 #include "wx/string.h"
29 #include "wx/log.h"
30 #include "wx/intl.h"
31 #include "wx/frame.h"
32 #include "wx/window.h"
33 #include "wx/control.h"
34 #include "wx/checkbox.h"
35 #include "wx/radiobut.h"
36 #include "wx/statbox.h"
37 #include "wx/textctrl.h"
38 #include "wx/settings.h"
39 #include "wx/dialog.h"
40 #include "wx/msgdlg.h"
41 #include "wx/statusbr.h"
42 #include "wx/toolbar.h"
43 #include "wx/dcclient.h"
44 #include "wx/scrolbar.h"
45 #include "wx/layout.h"
46 #include "wx/sizer.h"
47 #include "wx/menu.h"
48 #endif //WX_PRECOMP
49
50 #if wxUSE_DRAG_AND_DROP
51 #include "wx/dnd.h"
52 #endif // wxUSE_DRAG_AND_DROP
53
54 #if wxUSE_ACCESSIBILITY
55 #include "wx/access.h"
56 #endif
57
58 #if wxUSE_HELP
59 #include "wx/cshelp.h"
60 #endif // wxUSE_HELP
61
62 #if wxUSE_TOOLTIPS
63 #include "wx/tooltip.h"
64 #endif // wxUSE_TOOLTIPS
65
66 #if wxUSE_CARET
67 #include "wx/caret.h"
68 #endif // wxUSE_CARET
69
70 #if wxUSE_SYSTEM_OPTIONS
71 #include "wx/sysopt.h"
72 #endif
73
74 // For reporting compile- and runtime version of GTK+ in the ctrl+alt+mclick dialog.
75 // The gtk includes don't pull any other headers in, at least not on my system - MR
76 #ifdef __WXGTK__
77 #ifdef __WXGTK20__
78 #include <gtk/gtkversion.h>
79 #else
80 #include <gtk/gtkfeatures.h>
81 #endif
82 #endif
83
84 #include "wx/platinfo.h"
85
86 // Windows List
87 WXDLLIMPEXP_DATA_CORE(wxWindowList) wxTopLevelWindows;
88
89 // globals
90 #if wxUSE_MENUS
91 wxMenu *wxCurrentPopupMenu = NULL;
92 #endif // wxUSE_MENUS
93
94 // ----------------------------------------------------------------------------
95 // static data
96 // ----------------------------------------------------------------------------
97
98
99 IMPLEMENT_ABSTRACT_CLASS(wxWindowBase, wxEvtHandler)
100
101 // ----------------------------------------------------------------------------
102 // event table
103 // ----------------------------------------------------------------------------
104
105 BEGIN_EVENT_TABLE(wxWindowBase, wxEvtHandler)
106 EVT_SYS_COLOUR_CHANGED(wxWindowBase::OnSysColourChanged)
107 EVT_INIT_DIALOG(wxWindowBase::OnInitDialog)
108 EVT_MIDDLE_DOWN(wxWindowBase::OnMiddleClick)
109
110 #if wxUSE_HELP
111 EVT_HELP(wxID_ANY, wxWindowBase::OnHelp)
112 #endif // wxUSE_HELP
113
114 END_EVENT_TABLE()
115
116 // ============================================================================
117 // implementation of the common functionality of the wxWindow class
118 // ============================================================================
119
120 // ----------------------------------------------------------------------------
121 // initialization
122 // ----------------------------------------------------------------------------
123
124 // the default initialization
125 wxWindowBase::wxWindowBase()
126 {
127 // no window yet, no parent nor children
128 m_parent = (wxWindow *)NULL;
129 m_windowId = wxID_ANY;
130
131 // no constraints on the minimal window size
132 m_minWidth =
133 m_maxWidth = wxDefaultCoord;
134 m_minHeight =
135 m_maxHeight = wxDefaultCoord;
136
137 // invalidiated cache value
138 m_bestSizeCache = wxDefaultSize;
139
140 // window are created enabled and visible by default
141 m_isShown =
142 m_isEnabled = true;
143
144 // the default event handler is just this window
145 m_eventHandler = this;
146
147 #if wxUSE_VALIDATORS
148 // no validator
149 m_windowValidator = (wxValidator *) NULL;
150 #endif // wxUSE_VALIDATORS
151
152 // the colours/fonts are default for now, so leave m_font,
153 // m_backgroundColour and m_foregroundColour uninitialized and set those
154 m_hasBgCol =
155 m_hasFgCol =
156 m_hasFont = false;
157 m_inheritBgCol =
158 m_inheritFgCol =
159 m_inheritFont = false;
160
161 // no style bits
162 m_exStyle =
163 m_windowStyle = 0;
164
165 m_backgroundStyle = wxBG_STYLE_SYSTEM;
166
167 #if wxUSE_CONSTRAINTS
168 // no constraints whatsoever
169 m_constraints = (wxLayoutConstraints *) NULL;
170 m_constraintsInvolvedIn = (wxWindowList *) NULL;
171 #endif // wxUSE_CONSTRAINTS
172
173 m_windowSizer = (wxSizer *) NULL;
174 m_containingSizer = (wxSizer *) NULL;
175 m_autoLayout = false;
176
177 #if wxUSE_DRAG_AND_DROP
178 m_dropTarget = (wxDropTarget *)NULL;
179 #endif // wxUSE_DRAG_AND_DROP
180
181 #if wxUSE_TOOLTIPS
182 m_tooltip = (wxToolTip *)NULL;
183 #endif // wxUSE_TOOLTIPS
184
185 #if wxUSE_CARET
186 m_caret = (wxCaret *)NULL;
187 #endif // wxUSE_CARET
188
189 #if wxUSE_PALETTE
190 m_hasCustomPalette = false;
191 #endif // wxUSE_PALETTE
192
193 #if wxUSE_ACCESSIBILITY
194 m_accessible = NULL;
195 #endif
196
197 m_virtualSize = wxDefaultSize;
198
199 m_scrollHelper = (wxScrollHelper *) NULL;
200
201 m_windowVariant = wxWINDOW_VARIANT_NORMAL;
202 #if wxUSE_SYSTEM_OPTIONS
203 if ( wxSystemOptions::HasOption(wxWINDOW_DEFAULT_VARIANT) )
204 {
205 m_windowVariant = (wxWindowVariant) wxSystemOptions::GetOptionInt( wxWINDOW_DEFAULT_VARIANT ) ;
206 }
207 #endif
208
209 // Whether we're using the current theme for this window (wxGTK only for now)
210 m_themeEnabled = false;
211
212 // VZ: this one shouldn't exist...
213 m_isBeingDeleted = false;
214
215 m_freezeCount = 0;
216 }
217
218 // common part of window creation process
219 bool wxWindowBase::CreateBase(wxWindowBase *parent,
220 wxWindowID id,
221 const wxPoint& WXUNUSED(pos),
222 const wxSize& WXUNUSED(size),
223 long style,
224 const wxValidator& wxVALIDATOR_PARAM(validator),
225 const wxString& name)
226 {
227 #if wxUSE_STATBOX
228 // wxGTK doesn't allow to create controls with static box as the parent so
229 // this will result in a crash when the program is ported to wxGTK so warn
230 // the user about it
231
232 // if you get this assert, the correct solution is to create the controls
233 // as siblings of the static box
234 wxASSERT_MSG( !parent || !wxDynamicCast(parent, wxStaticBox),
235 _T("wxStaticBox can't be used as a window parent!") );
236 #endif // wxUSE_STATBOX
237
238 // ids are limited to 16 bits under MSW so if you care about portability,
239 // it's not a good idea to use ids out of this range (and negative ids are
240 // reserved for wxWidgets own usage)
241 wxASSERT_MSG( id == wxID_ANY || (id >= 0 && id < 32767) ||
242 (id >= wxID_AUTO_LOWEST && id <= wxID_AUTO_HIGHEST),
243 _T("invalid id value") );
244
245 // generate a new id if the user doesn't care about it
246 if ( id == wxID_ANY )
247 {
248 m_windowId = NewControlId();
249 }
250 else // valid id specified
251 {
252 m_windowId = id;
253 }
254
255 // don't use SetWindowStyleFlag() here, this function should only be called
256 // to change the flag after creation as it tries to reflect the changes in
257 // flags by updating the window dynamically and we don't need this here
258 m_windowStyle = style;
259
260 SetName(name);
261 SetParent(parent);
262
263 #if wxUSE_VALIDATORS
264 SetValidator(validator);
265 #endif // wxUSE_VALIDATORS
266
267 // if the parent window has wxWS_EX_VALIDATE_RECURSIVELY set, we want to
268 // have it too - like this it's possible to set it only in the top level
269 // dialog/frame and all children will inherit it by defult
270 if ( parent && (parent->GetExtraStyle() & wxWS_EX_VALIDATE_RECURSIVELY) )
271 {
272 SetExtraStyle(GetExtraStyle() | wxWS_EX_VALIDATE_RECURSIVELY);
273 }
274
275 return true;
276 }
277
278 bool wxWindowBase::ToggleWindowStyle(int flag)
279 {
280 wxASSERT_MSG( flag, _T("flags with 0 value can't be toggled") );
281
282 bool rc;
283 long style = GetWindowStyleFlag();
284 if ( style & flag )
285 {
286 style &= ~flag;
287 rc = false;
288 }
289 else // currently off
290 {
291 style |= flag;
292 rc = true;
293 }
294
295 SetWindowStyleFlag(style);
296
297 return rc;
298 }
299
300 // ----------------------------------------------------------------------------
301 // destruction
302 // ----------------------------------------------------------------------------
303
304 // common clean up
305 wxWindowBase::~wxWindowBase()
306 {
307 wxASSERT_MSG( GetCapture() != this, wxT("attempt to destroy window with mouse capture") );
308
309 // FIXME if these 2 cases result from programming errors in the user code
310 // we should probably assert here instead of silently fixing them
311
312 // Just in case the window has been Closed, but we're then deleting
313 // immediately: don't leave dangling pointers.
314 wxPendingDelete.DeleteObject(this);
315
316 // Just in case we've loaded a top-level window via LoadNativeDialog but
317 // we weren't a dialog class
318 wxTopLevelWindows.DeleteObject((wxWindow*)this);
319
320 #if wxUSE_MENUS
321 // The associated popup menu can still be alive, disassociate from it in
322 // this case
323 if ( wxCurrentPopupMenu && wxCurrentPopupMenu->GetInvokingWindow() == this )
324 wxCurrentPopupMenu->SetInvokingWindow(NULL);
325 #endif // wxUSE_MENUS
326
327 wxASSERT_MSG( GetChildren().GetCount() == 0, wxT("children not destroyed") );
328
329 // notify the parent about this window destruction
330 if ( m_parent )
331 m_parent->RemoveChild(this);
332
333 #if wxUSE_CARET
334 delete m_caret;
335 #endif // wxUSE_CARET
336
337 #if wxUSE_VALIDATORS
338 delete m_windowValidator;
339 #endif // wxUSE_VALIDATORS
340
341 #if wxUSE_CONSTRAINTS
342 // Have to delete constraints/sizer FIRST otherwise sizers may try to look
343 // at deleted windows as they delete themselves.
344 DeleteRelatedConstraints();
345
346 if ( m_constraints )
347 {
348 // This removes any dangling pointers to this window in other windows'
349 // constraintsInvolvedIn lists.
350 UnsetConstraints(m_constraints);
351 delete m_constraints;
352 m_constraints = NULL;
353 }
354 #endif // wxUSE_CONSTRAINTS
355
356 if ( m_containingSizer )
357 m_containingSizer->Detach( (wxWindow*)this );
358
359 delete m_windowSizer;
360
361 #if wxUSE_DRAG_AND_DROP
362 delete m_dropTarget;
363 #endif // wxUSE_DRAG_AND_DROP
364
365 #if wxUSE_TOOLTIPS
366 delete m_tooltip;
367 #endif // wxUSE_TOOLTIPS
368
369 #if wxUSE_ACCESSIBILITY
370 delete m_accessible;
371 #endif
372
373 #if wxUSE_HELP
374 // NB: this has to be called unconditionally, because we don't know
375 // whether this window has associated help text or not
376 wxHelpProvider *helpProvider = wxHelpProvider::Get();
377 if ( helpProvider )
378 helpProvider->RemoveHelp(this);
379 #endif
380 }
381
382 void wxWindowBase::SendDestroyEvent()
383 {
384 wxWindowDestroyEvent event;
385 event.SetEventObject(this);
386 event.SetId(GetId());
387 GetEventHandler()->ProcessEvent(event);
388 }
389
390 bool wxWindowBase::Destroy()
391 {
392 delete this;
393
394 return true;
395 }
396
397 bool wxWindowBase::Close(bool force)
398 {
399 wxCloseEvent event(wxEVT_CLOSE_WINDOW, m_windowId);
400 event.SetEventObject(this);
401 event.SetCanVeto(!force);
402
403 // return false if window wasn't closed because the application vetoed the
404 // close event
405 return GetEventHandler()->ProcessEvent(event) && !event.GetVeto();
406 }
407
408 bool wxWindowBase::DestroyChildren()
409 {
410 wxWindowList::compatibility_iterator node;
411 for ( ;; )
412 {
413 // we iterate until the list becomes empty
414 node = GetChildren().GetFirst();
415 if ( !node )
416 break;
417
418 wxWindow *child = node->GetData();
419
420 // note that we really want to call delete and not ->Destroy() here
421 // because we want to delete the child immediately, before we are
422 // deleted, and delayed deletion would result in problems as our (top
423 // level) child could outlive its parent
424 delete child;
425
426 wxASSERT_MSG( !GetChildren().Find(child),
427 wxT("child didn't remove itself using RemoveChild()") );
428 }
429
430 return true;
431 }
432
433 // ----------------------------------------------------------------------------
434 // size/position related methods
435 // ----------------------------------------------------------------------------
436
437 // centre the window with respect to its parent in either (or both) directions
438 void wxWindowBase::DoCentre(int dir)
439 {
440 wxCHECK_RET( !(dir & wxCENTRE_ON_SCREEN) && GetParent(),
441 _T("this method only implements centering child windows") );
442
443 SetSize(GetRect().CentreIn(GetParent()->GetClientSize(), dir));
444 }
445
446 // fits the window around the children
447 void wxWindowBase::Fit()
448 {
449 if ( !GetChildren().empty() )
450 {
451 SetSize(GetBestSize());
452 }
453 //else: do nothing if we have no children
454 }
455
456 // fits virtual size (ie. scrolled area etc.) around children
457 void wxWindowBase::FitInside()
458 {
459 if ( GetChildren().GetCount() > 0 )
460 {
461 SetVirtualSize( GetBestVirtualSize() );
462 }
463 }
464
465 // On Mac, scrollbars are explicitly children.
466 #ifdef __WXMAC__
467 static bool wxHasRealChildren(const wxWindowBase* win)
468 {
469 int realChildCount = 0;
470
471 for ( wxWindowList::compatibility_iterator node = win->GetChildren().GetFirst();
472 node;
473 node = node->GetNext() )
474 {
475 wxWindow *win = node->GetData();
476 if ( !win->IsTopLevel() && win->IsShown() && !win->IsKindOf(CLASSINFO(wxScrollBar)))
477 realChildCount ++;
478 }
479 return (realChildCount > 0);
480 }
481 #endif
482
483 void wxWindowBase::InvalidateBestSize()
484 {
485 m_bestSizeCache = wxDefaultSize;
486
487 // parent's best size calculation may depend on its children's
488 // as long as child window we are in is not top level window itself
489 // (because the TLW size is never resized automatically)
490 // so let's invalidate it as well to be safe:
491 if (m_parent && !IsTopLevel())
492 m_parent->InvalidateBestSize();
493 }
494
495 // return the size best suited for the current window
496 wxSize wxWindowBase::DoGetBestSize() const
497 {
498 wxSize best;
499
500 if ( m_windowSizer )
501 {
502 best = m_windowSizer->GetMinSize();
503 }
504 #if wxUSE_CONSTRAINTS
505 else if ( m_constraints )
506 {
507 wxConstCast(this, wxWindowBase)->SatisfyConstraints();
508
509 // our minimal acceptable size is such that all our windows fit inside
510 int maxX = 0,
511 maxY = 0;
512
513 for ( wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
514 node;
515 node = node->GetNext() )
516 {
517 wxLayoutConstraints *c = node->GetData()->GetConstraints();
518 if ( !c )
519 {
520 // it's not normal that we have an unconstrained child, but
521 // what can we do about it?
522 continue;
523 }
524
525 int x = c->right.GetValue(),
526 y = c->bottom.GetValue();
527
528 if ( x > maxX )
529 maxX = x;
530
531 if ( y > maxY )
532 maxY = y;
533
534 // TODO: we must calculate the overlaps somehow, otherwise we
535 // will never return a size bigger than the current one :-(
536 }
537
538 best = wxSize(maxX, maxY);
539 }
540 #endif // wxUSE_CONSTRAINTS
541 else if ( !GetChildren().empty()
542 #ifdef __WXMAC__
543 && wxHasRealChildren(this)
544 #endif
545 )
546 {
547 // our minimal acceptable size is such that all our visible child
548 // windows fit inside
549 int maxX = 0,
550 maxY = 0;
551
552 for ( wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
553 node;
554 node = node->GetNext() )
555 {
556 wxWindow *win = node->GetData();
557 if ( win->IsTopLevel()
558 || !win->IsShown()
559 #if wxUSE_STATUSBAR
560 || wxDynamicCast(win, wxStatusBar)
561 #endif // wxUSE_STATUSBAR
562 )
563 {
564 // dialogs and frames lie in different top level windows -
565 // don't deal with them here; as for the status bars, they
566 // don't lie in the client area at all
567 continue;
568 }
569
570 int wx, wy, ww, wh;
571 win->GetPosition(&wx, &wy);
572
573 // if the window hadn't been positioned yet, assume that it is in
574 // the origin
575 if ( wx == wxDefaultCoord )
576 wx = 0;
577 if ( wy == wxDefaultCoord )
578 wy = 0;
579
580 win->GetSize(&ww, &wh);
581 if ( wx + ww > maxX )
582 maxX = wx + ww;
583 if ( wy + wh > maxY )
584 maxY = wy + wh;
585 }
586
587 best = wxSize(maxX, maxY);
588 }
589 else // ! has children
590 {
591 // for a generic window there is no natural best size so, if the
592 // minimal size is not set, use the current size but take care to
593 // remember it as minimal size for the next time because our best size
594 // should be constant: otherwise we could get into a situation when the
595 // window is initially at some size, then expanded to a larger size and
596 // then, when the containing window is shrunk back (because our initial
597 // best size had been used for computing the parent min size), we can't
598 // be shrunk back any more because our best size is now bigger
599 wxSize size = GetMinSize();
600 if ( !size.IsFullySpecified() )
601 {
602 size.SetDefaults(GetSize());
603 wxConstCast(this, wxWindowBase)->SetMinSize(size);
604 }
605
606 // return as-is, unadjusted by the client size difference.
607 return size;
608 }
609
610 // Add any difference between size and client size
611 wxSize diff = GetSize() - GetClientSize();
612 best.x += wxMax(0, diff.x);
613 best.y += wxMax(0, diff.y);
614
615 return best;
616 }
617
618 // helper of GetWindowBorderSize(): as many ports don't implement support for
619 // wxSYS_BORDER/EDGE_X/Y metrics in their wxSystemSettings, use hard coded
620 // fallbacks in this case
621 static int wxGetMetricOrDefault(wxSystemMetric what)
622 {
623 int rc = wxSystemSettings::GetMetric(what);
624 if ( rc == -1 )
625 {
626 switch ( what )
627 {
628 case wxSYS_BORDER_X:
629 case wxSYS_BORDER_Y:
630 // 2D border is by default 1 pixel wide
631 rc = 1;
632 break;
633
634 case wxSYS_EDGE_X:
635 case wxSYS_EDGE_Y:
636 // 3D borders are by default 2 pixels
637 rc = 2;
638 break;
639
640 default:
641 wxFAIL_MSG( _T("unexpected wxGetMetricOrDefault() argument") );
642 rc = 0;
643 }
644 }
645
646 return rc;
647 }
648
649 wxSize wxWindowBase::GetWindowBorderSize() const
650 {
651 wxSize size;
652
653 switch ( GetBorder() )
654 {
655 case wxBORDER_NONE:
656 // nothing to do, size is already (0, 0)
657 break;
658
659 case wxBORDER_SIMPLE:
660 case wxBORDER_STATIC:
661 size.x = wxGetMetricOrDefault(wxSYS_BORDER_X);
662 size.y = wxGetMetricOrDefault(wxSYS_BORDER_Y);
663 break;
664
665 case wxBORDER_SUNKEN:
666 case wxBORDER_RAISED:
667 size.x = wxMax(wxGetMetricOrDefault(wxSYS_EDGE_X),
668 wxGetMetricOrDefault(wxSYS_BORDER_X));
669 size.y = wxMax(wxGetMetricOrDefault(wxSYS_EDGE_Y),
670 wxGetMetricOrDefault(wxSYS_BORDER_Y));
671 break;
672
673 case wxBORDER_DOUBLE:
674 size.x = wxGetMetricOrDefault(wxSYS_EDGE_X) +
675 wxGetMetricOrDefault(wxSYS_BORDER_X);
676 size.y = wxGetMetricOrDefault(wxSYS_EDGE_Y) +
677 wxGetMetricOrDefault(wxSYS_BORDER_Y);
678 break;
679
680 default:
681 wxFAIL_MSG(_T("Unknown border style."));
682 break;
683 }
684
685 // we have borders on both sides
686 return size*2;
687 }
688
689 wxSize wxWindowBase::GetEffectiveMinSize() const
690 {
691 // merge the best size with the min size, giving priority to the min size
692 wxSize min = GetMinSize();
693 if (min.x == wxDefaultCoord || min.y == wxDefaultCoord)
694 {
695 wxSize best = GetBestSize();
696 if (min.x == wxDefaultCoord) min.x = best.x;
697 if (min.y == wxDefaultCoord) min.y = best.y;
698 }
699 return min;
700 }
701
702
703 void wxWindowBase::SetInitialSize(const wxSize& size)
704 {
705 // Set the min size to the size passed in. This will usually either be
706 // wxDefaultSize or the size passed to this window's ctor/Create function.
707 SetMinSize(size);
708
709 // Merge the size with the best size if needed
710 wxSize best = GetEffectiveMinSize();
711
712 // If the current size doesn't match then change it
713 if (GetSize() != best)
714 SetSize(best);
715 }
716
717
718 // by default the origin is not shifted
719 wxPoint wxWindowBase::GetClientAreaOrigin() const
720 {
721 return wxPoint(0,0);
722 }
723
724 wxSize wxWindowBase::ClientToWindowSize(const wxSize& size) const
725 {
726 const wxSize diff(GetSize() - GetClientSize());
727
728 return wxSize(size.x == -1 ? -1 : size.x + diff.x,
729 size.y == -1 ? -1 : size.y + diff.y);
730 }
731
732 wxSize wxWindowBase::WindowToClientSize(const wxSize& size) const
733 {
734 const wxSize diff(GetSize() - GetClientSize());
735
736 return wxSize(size.x == -1 ? -1 : size.x - diff.x,
737 size.y == -1 ? -1 : size.y - diff.y);
738 }
739
740 void wxWindowBase::SetWindowVariant( wxWindowVariant variant )
741 {
742 if ( m_windowVariant != variant )
743 {
744 m_windowVariant = variant;
745
746 DoSetWindowVariant(variant);
747 }
748 }
749
750 void wxWindowBase::DoSetWindowVariant( wxWindowVariant variant )
751 {
752 // adjust the font height to correspond to our new variant (notice that
753 // we're only called if something really changed)
754 wxFont font = GetFont();
755 int size = font.GetPointSize();
756 switch ( variant )
757 {
758 case wxWINDOW_VARIANT_NORMAL:
759 break;
760
761 case wxWINDOW_VARIANT_SMALL:
762 size *= 3;
763 size /= 4;
764 break;
765
766 case wxWINDOW_VARIANT_MINI:
767 size *= 2;
768 size /= 3;
769 break;
770
771 case wxWINDOW_VARIANT_LARGE:
772 size *= 5;
773 size /= 4;
774 break;
775
776 default:
777 wxFAIL_MSG(_T("unexpected window variant"));
778 break;
779 }
780
781 font.SetPointSize(size);
782 SetFont(font);
783 }
784
785 void wxWindowBase::DoSetSizeHints( int minW, int minH,
786 int maxW, int maxH,
787 int WXUNUSED(incW), int WXUNUSED(incH) )
788 {
789 wxCHECK_RET( (minW == wxDefaultCoord || maxW == wxDefaultCoord || minW <= maxW) &&
790 (minH == wxDefaultCoord || maxH == wxDefaultCoord || minH <= maxH),
791 _T("min width/height must be less than max width/height!") );
792
793 m_minWidth = minW;
794 m_maxWidth = maxW;
795 m_minHeight = minH;
796 m_maxHeight = maxH;
797 }
798
799
800 #if WXWIN_COMPATIBILITY_2_8
801 void wxWindowBase::SetVirtualSizeHints(int WXUNUSED(minW), int WXUNUSED(minH),
802 int WXUNUSED(maxW), int WXUNUSED(maxH))
803 {
804 }
805
806 void wxWindowBase::SetVirtualSizeHints(const wxSize& WXUNUSED(minsize),
807 const wxSize& WXUNUSED(maxsize))
808 {
809 }
810 #endif // WXWIN_COMPATIBILITY_2_8
811
812 void wxWindowBase::DoSetVirtualSize( int x, int y )
813 {
814 m_virtualSize = wxSize(x, y);
815 }
816
817 wxSize wxWindowBase::DoGetVirtualSize() const
818 {
819 // we should use the entire client area so if it is greater than our
820 // virtual size, expand it to fit (otherwise if the window is big enough we
821 // wouldn't be using parts of it)
822 wxSize size = GetClientSize();
823 if ( m_virtualSize.x > size.x )
824 size.x = m_virtualSize.x;
825
826 if ( m_virtualSize.y >= size.y )
827 size.y = m_virtualSize.y;
828
829 return size;
830 }
831
832 void wxWindowBase::DoGetScreenPosition(int *x, int *y) const
833 {
834 // screen position is the same as (0, 0) in client coords for non TLWs (and
835 // TLWs override this method)
836 if ( x )
837 *x = 0;
838 if ( y )
839 *y = 0;
840
841 ClientToScreen(x, y);
842 }
843
844 // ----------------------------------------------------------------------------
845 // show/hide/enable/disable the window
846 // ----------------------------------------------------------------------------
847
848 bool wxWindowBase::Show(bool show)
849 {
850 if ( show != m_isShown )
851 {
852 m_isShown = show;
853
854 return true;
855 }
856 else
857 {
858 return false;
859 }
860 }
861
862 bool wxWindowBase::IsEnabled() const
863 {
864 return IsThisEnabled() && (IsTopLevel() || !GetParent() || GetParent()->IsEnabled());
865 }
866
867 void wxWindowBase::NotifyWindowOnEnableChange(bool enabled)
868 {
869 #ifndef wxHAS_NATIVE_ENABLED_MANAGEMENT
870 DoEnable(enabled);
871 #endif // !defined(wxHAS_NATIVE_ENABLED_MANAGEMENT)
872
873 OnEnabled(enabled);
874
875 // If we are top-level then the logic doesn't apply - otherwise
876 // showing a modal dialog would result in total greying out (and ungreying
877 // out later) of everything which would be really ugly
878 if ( IsTopLevel() )
879 return;
880
881 for ( wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
882 node;
883 node = node->GetNext() )
884 {
885 wxWindowBase * const child = node->GetData();
886 if ( !child->IsTopLevel() && child->IsThisEnabled() )
887 child->NotifyWindowOnEnableChange(enabled);
888 }
889 }
890
891 bool wxWindowBase::Enable(bool enable)
892 {
893 if ( enable == IsThisEnabled() )
894 return false;
895
896 m_isEnabled = enable;
897
898 #ifdef wxHAS_NATIVE_ENABLED_MANAGEMENT
899 DoEnable(enable);
900 #else // !defined(wxHAS_NATIVE_ENABLED_MANAGEMENT)
901 wxWindowBase * const parent = GetParent();
902 if( !IsTopLevel() && parent && !parent->IsEnabled() )
903 {
904 return true;
905 }
906 #endif // !defined(wxHAS_NATIVE_ENABLED_MANAGEMENT)
907
908 NotifyWindowOnEnableChange(enable);
909
910 return true;
911 }
912
913 bool wxWindowBase::IsShownOnScreen() const
914 {
915 // A window is shown on screen if it itself is shown and so are all its
916 // parents. But if a window is toplevel one, then its always visible on
917 // screen if IsShown() returns true, even if it has a hidden parent.
918 return IsShown() &&
919 (IsTopLevel() || GetParent() == NULL || GetParent()->IsShownOnScreen());
920 }
921
922 // ----------------------------------------------------------------------------
923 // RTTI
924 // ----------------------------------------------------------------------------
925
926 bool wxWindowBase::IsTopLevel() const
927 {
928 return false;
929 }
930
931 // ----------------------------------------------------------------------------
932 // Freeze/Thaw
933 // ----------------------------------------------------------------------------
934
935 void wxWindowBase::Freeze()
936 {
937 if ( !m_freezeCount++ )
938 {
939 // physically freeze this window:
940 DoFreeze();
941
942 // and recursively freeze all children:
943 for ( wxWindowList::iterator i = GetChildren().begin();
944 i != GetChildren().end(); ++i )
945 {
946 wxWindow *child = *i;
947 if ( child->IsTopLevel() )
948 continue;
949
950 child->Freeze();
951 }
952 }
953 }
954
955 void wxWindowBase::Thaw()
956 {
957 wxASSERT_MSG( m_freezeCount, "Thaw() without matching Freeze()" );
958
959 if ( !--m_freezeCount )
960 {
961 // recursively thaw all children:
962 for ( wxWindowList::iterator i = GetChildren().begin();
963 i != GetChildren().end(); ++i )
964 {
965 wxWindow *child = *i;
966 if ( child->IsTopLevel() )
967 continue;
968
969 child->Thaw();
970 }
971
972 // physically thaw this window:
973 DoThaw();
974 }
975 }
976
977 // ----------------------------------------------------------------------------
978 // reparenting the window
979 // ----------------------------------------------------------------------------
980
981 void wxWindowBase::AddChild(wxWindowBase *child)
982 {
983 wxCHECK_RET( child, wxT("can't add a NULL child") );
984
985 // this should never happen and it will lead to a crash later if it does
986 // because RemoveChild() will remove only one node from the children list
987 // and the other(s) one(s) will be left with dangling pointers in them
988 wxASSERT_MSG( !GetChildren().Find((wxWindow*)child), _T("AddChild() called twice") );
989
990 GetChildren().Append((wxWindow*)child);
991 child->SetParent(this);
992
993 // adding a child while frozen will assert when thawn, so freeze it as if
994 // it had been already present when we were frozen
995 if ( IsFrozen() && !child->IsTopLevel() )
996 child->Freeze();
997 }
998
999 void wxWindowBase::RemoveChild(wxWindowBase *child)
1000 {
1001 wxCHECK_RET( child, wxT("can't remove a NULL child") );
1002
1003 // removing a child while frozen may result in permanently frozen window
1004 // if used e.g. from Reparent(), so thaw it
1005 if ( IsFrozen() && !child->IsTopLevel() )
1006 child->Thaw();
1007
1008 GetChildren().DeleteObject((wxWindow *)child);
1009 child->SetParent(NULL);
1010 }
1011
1012 bool wxWindowBase::Reparent(wxWindowBase *newParent)
1013 {
1014 wxWindow *oldParent = GetParent();
1015 if ( newParent == oldParent )
1016 {
1017 // nothing done
1018 return false;
1019 }
1020
1021 const bool oldEnabledState = IsEnabled();
1022
1023 // unlink this window from the existing parent.
1024 if ( oldParent )
1025 {
1026 oldParent->RemoveChild(this);
1027 }
1028 else
1029 {
1030 wxTopLevelWindows.DeleteObject((wxWindow *)this);
1031 }
1032
1033 // add it to the new one
1034 if ( newParent )
1035 {
1036 newParent->AddChild(this);
1037 }
1038 else
1039 {
1040 wxTopLevelWindows.Append((wxWindow *)this);
1041 }
1042
1043 // We need to notify window (and its subwindows) if by changing the parent
1044 // we also change our enabled/disabled status.
1045 const bool newEnabledState = IsEnabled();
1046 if ( newEnabledState != oldEnabledState )
1047 {
1048 NotifyWindowOnEnableChange(newEnabledState);
1049 }
1050
1051 return true;
1052 }
1053
1054 // ----------------------------------------------------------------------------
1055 // event handler stuff
1056 // ----------------------------------------------------------------------------
1057
1058 void wxWindowBase::PushEventHandler(wxEvtHandler *handler)
1059 {
1060 wxEvtHandler *handlerOld = GetEventHandler();
1061
1062 handler->SetNextHandler(handlerOld);
1063
1064 if ( handlerOld )
1065 GetEventHandler()->SetPreviousHandler(handler);
1066
1067 SetEventHandler(handler);
1068 }
1069
1070 wxEvtHandler *wxWindowBase::PopEventHandler(bool deleteHandler)
1071 {
1072 wxEvtHandler *handlerA = GetEventHandler();
1073 if ( handlerA )
1074 {
1075 wxEvtHandler *handlerB = handlerA->GetNextHandler();
1076 handlerA->SetNextHandler((wxEvtHandler *)NULL);
1077
1078 if ( handlerB )
1079 handlerB->SetPreviousHandler((wxEvtHandler *)NULL);
1080 SetEventHandler(handlerB);
1081
1082 if ( deleteHandler )
1083 {
1084 delete handlerA;
1085 handlerA = (wxEvtHandler *)NULL;
1086 }
1087 }
1088
1089 return handlerA;
1090 }
1091
1092 bool wxWindowBase::RemoveEventHandler(wxEvtHandler *handler)
1093 {
1094 wxCHECK_MSG( handler, false, _T("RemoveEventHandler(NULL) called") );
1095
1096 wxEvtHandler *handlerPrev = NULL,
1097 *handlerCur = GetEventHandler();
1098 while ( handlerCur )
1099 {
1100 wxEvtHandler *handlerNext = handlerCur->GetNextHandler();
1101
1102 if ( handlerCur == handler )
1103 {
1104 if ( handlerPrev )
1105 {
1106 handlerPrev->SetNextHandler(handlerNext);
1107 }
1108 else
1109 {
1110 SetEventHandler(handlerNext);
1111 }
1112
1113 if ( handlerNext )
1114 {
1115 handlerNext->SetPreviousHandler ( handlerPrev );
1116 }
1117
1118 handler->SetNextHandler(NULL);
1119 handler->SetPreviousHandler(NULL);
1120
1121 return true;
1122 }
1123
1124 handlerPrev = handlerCur;
1125 handlerCur = handlerNext;
1126 }
1127
1128 wxFAIL_MSG( _T("where has the event handler gone?") );
1129
1130 return false;
1131 }
1132
1133 bool wxWindowBase::HandleWindowEvent(wxEvent& event) const
1134 {
1135 return GetEventHandler()->SafelyProcessEvent(event);
1136 }
1137
1138 // ----------------------------------------------------------------------------
1139 // colours, fonts &c
1140 // ----------------------------------------------------------------------------
1141
1142 void wxWindowBase::InheritAttributes()
1143 {
1144 const wxWindowBase * const parent = GetParent();
1145 if ( !parent )
1146 return;
1147
1148 // we only inherit attributes which had been explicitly set for the parent
1149 // which ensures that this only happens if the user really wants it and
1150 // not by default which wouldn't make any sense in modern GUIs where the
1151 // controls don't all use the same fonts (nor colours)
1152 if ( parent->m_inheritFont && !m_hasFont )
1153 SetFont(parent->GetFont());
1154
1155 // in addition, there is a possibility to explicitly forbid inheriting
1156 // colours at each class level by overriding ShouldInheritColours()
1157 if ( ShouldInheritColours() )
1158 {
1159 if ( parent->m_inheritFgCol && !m_hasFgCol )
1160 SetForegroundColour(parent->GetForegroundColour());
1161
1162 // inheriting (solid) background colour is wrong as it totally breaks
1163 // any kind of themed backgrounds
1164 //
1165 // instead, the controls should use the same background as their parent
1166 // (ideally by not drawing it at all)
1167 #if 0
1168 if ( parent->m_inheritBgCol && !m_hasBgCol )
1169 SetBackgroundColour(parent->GetBackgroundColour());
1170 #endif // 0
1171 }
1172 }
1173
1174 /* static */ wxVisualAttributes
1175 wxWindowBase::GetClassDefaultAttributes(wxWindowVariant WXUNUSED(variant))
1176 {
1177 // it is important to return valid values for all attributes from here,
1178 // GetXXX() below rely on this
1179 wxVisualAttributes attrs;
1180 attrs.font = wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT);
1181 attrs.colFg = wxSystemSettings::GetColour(wxSYS_COLOUR_WINDOWTEXT);
1182
1183 // On Smartphone/PocketPC, wxSYS_COLOUR_WINDOW is a better reflection of
1184 // the usual background colour than wxSYS_COLOUR_BTNFACE.
1185 // It's a pity that wxSYS_COLOUR_WINDOW isn't always a suitable background
1186 // colour on other platforms.
1187
1188 #if defined(__WXWINCE__) && (defined(__SMARTPHONE__) || defined(__POCKETPC__))
1189 attrs.colBg = wxSystemSettings::GetColour(wxSYS_COLOUR_WINDOW);
1190 #else
1191 attrs.colBg = wxSystemSettings::GetColour(wxSYS_COLOUR_BTNFACE);
1192 #endif
1193 return attrs;
1194 }
1195
1196 wxColour wxWindowBase::GetBackgroundColour() const
1197 {
1198 if ( !m_backgroundColour.IsOk() )
1199 {
1200 wxASSERT_MSG( !m_hasBgCol, _T("we have invalid explicit bg colour?") );
1201
1202 // get our default background colour
1203 wxColour colBg = GetDefaultAttributes().colBg;
1204
1205 // we must return some valid colour to avoid redoing this every time
1206 // and also to avoid surprizing the applications written for older
1207 // wxWidgets versions where GetBackgroundColour() always returned
1208 // something -- so give them something even if it doesn't make sense
1209 // for this window (e.g. it has a themed background)
1210 if ( !colBg.Ok() )
1211 colBg = GetClassDefaultAttributes().colBg;
1212
1213 return colBg;
1214 }
1215 else
1216 return m_backgroundColour;
1217 }
1218
1219 wxColour wxWindowBase::GetForegroundColour() const
1220 {
1221 // logic is the same as above
1222 if ( !m_hasFgCol && !m_foregroundColour.Ok() )
1223 {
1224 wxColour colFg = GetDefaultAttributes().colFg;
1225
1226 if ( !colFg.IsOk() )
1227 colFg = GetClassDefaultAttributes().colFg;
1228
1229 return colFg;
1230 }
1231 else
1232 return m_foregroundColour;
1233 }
1234
1235 bool wxWindowBase::SetBackgroundColour( const wxColour &colour )
1236 {
1237 if ( colour == m_backgroundColour )
1238 return false;
1239
1240 m_hasBgCol = colour.IsOk();
1241 if ( m_backgroundStyle != wxBG_STYLE_CUSTOM )
1242 m_backgroundStyle = m_hasBgCol ? wxBG_STYLE_COLOUR : wxBG_STYLE_SYSTEM;
1243
1244 m_inheritBgCol = m_hasBgCol;
1245 m_backgroundColour = colour;
1246 SetThemeEnabled( !m_hasBgCol && !m_foregroundColour.Ok() );
1247 return true;
1248 }
1249
1250 bool wxWindowBase::SetForegroundColour( const wxColour &colour )
1251 {
1252 if (colour == m_foregroundColour )
1253 return false;
1254
1255 m_hasFgCol = colour.IsOk();
1256 m_inheritFgCol = m_hasFgCol;
1257 m_foregroundColour = colour;
1258 SetThemeEnabled( !m_hasFgCol && !m_backgroundColour.Ok() );
1259 return true;
1260 }
1261
1262 bool wxWindowBase::SetCursor(const wxCursor& cursor)
1263 {
1264 // setting an invalid cursor is ok, it means that we don't have any special
1265 // cursor
1266 if ( m_cursor.IsSameAs(cursor) )
1267 {
1268 // no change
1269 return false;
1270 }
1271
1272 m_cursor = cursor;
1273
1274 return true;
1275 }
1276
1277 wxFont wxWindowBase::GetFont() const
1278 {
1279 // logic is the same as in GetBackgroundColour()
1280 if ( !m_font.IsOk() )
1281 {
1282 wxASSERT_MSG( !m_hasFont, _T("we have invalid explicit font?") );
1283
1284 wxFont font = GetDefaultAttributes().font;
1285 if ( !font.IsOk() )
1286 font = GetClassDefaultAttributes().font;
1287
1288 return font;
1289 }
1290 else
1291 return m_font;
1292 }
1293
1294 bool wxWindowBase::SetFont(const wxFont& font)
1295 {
1296 if ( font == m_font )
1297 {
1298 // no change
1299 return false;
1300 }
1301
1302 m_font = font;
1303 m_hasFont = font.IsOk();
1304 m_inheritFont = m_hasFont;
1305
1306 InvalidateBestSize();
1307
1308 return true;
1309 }
1310
1311 #if wxUSE_PALETTE
1312
1313 void wxWindowBase::SetPalette(const wxPalette& pal)
1314 {
1315 m_hasCustomPalette = true;
1316 m_palette = pal;
1317
1318 // VZ: can anyone explain me what do we do here?
1319 wxWindowDC d((wxWindow *) this);
1320 d.SetPalette(pal);
1321 }
1322
1323 wxWindow *wxWindowBase::GetAncestorWithCustomPalette() const
1324 {
1325 wxWindow *win = (wxWindow *)this;
1326 while ( win && !win->HasCustomPalette() )
1327 {
1328 win = win->GetParent();
1329 }
1330
1331 return win;
1332 }
1333
1334 #endif // wxUSE_PALETTE
1335
1336 #if wxUSE_CARET
1337 void wxWindowBase::SetCaret(wxCaret *caret)
1338 {
1339 if ( m_caret )
1340 {
1341 delete m_caret;
1342 }
1343
1344 m_caret = caret;
1345
1346 if ( m_caret )
1347 {
1348 wxASSERT_MSG( m_caret->GetWindow() == this,
1349 wxT("caret should be created associated to this window") );
1350 }
1351 }
1352 #endif // wxUSE_CARET
1353
1354 #if wxUSE_VALIDATORS
1355 // ----------------------------------------------------------------------------
1356 // validators
1357 // ----------------------------------------------------------------------------
1358
1359 void wxWindowBase::SetValidator(const wxValidator& validator)
1360 {
1361 if ( m_windowValidator )
1362 delete m_windowValidator;
1363
1364 m_windowValidator = (wxValidator *)validator.Clone();
1365
1366 if ( m_windowValidator )
1367 m_windowValidator->SetWindow(this);
1368 }
1369 #endif // wxUSE_VALIDATORS
1370
1371 // ----------------------------------------------------------------------------
1372 // update region stuff
1373 // ----------------------------------------------------------------------------
1374
1375 wxRect wxWindowBase::GetUpdateClientRect() const
1376 {
1377 wxRegion rgnUpdate = GetUpdateRegion();
1378 rgnUpdate.Intersect(GetClientRect());
1379 wxRect rectUpdate = rgnUpdate.GetBox();
1380 wxPoint ptOrigin = GetClientAreaOrigin();
1381 rectUpdate.x -= ptOrigin.x;
1382 rectUpdate.y -= ptOrigin.y;
1383
1384 return rectUpdate;
1385 }
1386
1387 bool wxWindowBase::DoIsExposed(int x, int y) const
1388 {
1389 return m_updateRegion.Contains(x, y) != wxOutRegion;
1390 }
1391
1392 bool wxWindowBase::DoIsExposed(int x, int y, int w, int h) const
1393 {
1394 return m_updateRegion.Contains(x, y, w, h) != wxOutRegion;
1395 }
1396
1397 void wxWindowBase::ClearBackground()
1398 {
1399 // wxGTK uses its own version, no need to add never used code
1400 #ifndef __WXGTK__
1401 wxClientDC dc((wxWindow *)this);
1402 wxBrush brush(GetBackgroundColour(), wxBRUSHSTYLE_SOLID);
1403 dc.SetBackground(brush);
1404 dc.Clear();
1405 #endif // __WXGTK__
1406 }
1407
1408 // ----------------------------------------------------------------------------
1409 // find child window by id or name
1410 // ----------------------------------------------------------------------------
1411
1412 wxWindow *wxWindowBase::FindWindow(long id) const
1413 {
1414 if ( id == m_windowId )
1415 return (wxWindow *)this;
1416
1417 wxWindowBase *res = (wxWindow *)NULL;
1418 wxWindowList::compatibility_iterator node;
1419 for ( node = m_children.GetFirst(); node && !res; node = node->GetNext() )
1420 {
1421 wxWindowBase *child = node->GetData();
1422 res = child->FindWindow( id );
1423 }
1424
1425 return (wxWindow *)res;
1426 }
1427
1428 wxWindow *wxWindowBase::FindWindow(const wxString& name) const
1429 {
1430 if ( name == m_windowName )
1431 return (wxWindow *)this;
1432
1433 wxWindowBase *res = (wxWindow *)NULL;
1434 wxWindowList::compatibility_iterator node;
1435 for ( node = m_children.GetFirst(); node && !res; node = node->GetNext() )
1436 {
1437 wxWindow *child = node->GetData();
1438 res = child->FindWindow(name);
1439 }
1440
1441 return (wxWindow *)res;
1442 }
1443
1444
1445 // find any window by id or name or label: If parent is non-NULL, look through
1446 // children for a label or title matching the specified string. If NULL, look
1447 // through all top-level windows.
1448 //
1449 // to avoid duplicating code we reuse the same helper function but with
1450 // different comparators
1451
1452 typedef bool (*wxFindWindowCmp)(const wxWindow *win,
1453 const wxString& label, long id);
1454
1455 static
1456 bool wxFindWindowCmpLabels(const wxWindow *win, const wxString& label,
1457 long WXUNUSED(id))
1458 {
1459 return win->GetLabel() == label;
1460 }
1461
1462 static
1463 bool wxFindWindowCmpNames(const wxWindow *win, const wxString& label,
1464 long WXUNUSED(id))
1465 {
1466 return win->GetName() == label;
1467 }
1468
1469 static
1470 bool wxFindWindowCmpIds(const wxWindow *win, const wxString& WXUNUSED(label),
1471 long id)
1472 {
1473 return win->GetId() == id;
1474 }
1475
1476 // recursive helper for the FindWindowByXXX() functions
1477 static
1478 wxWindow *wxFindWindowRecursively(const wxWindow *parent,
1479 const wxString& label,
1480 long id,
1481 wxFindWindowCmp cmp)
1482 {
1483 if ( parent )
1484 {
1485 // see if this is the one we're looking for
1486 if ( (*cmp)(parent, label, id) )
1487 return (wxWindow *)parent;
1488
1489 // It wasn't, so check all its children
1490 for ( wxWindowList::compatibility_iterator node = parent->GetChildren().GetFirst();
1491 node;
1492 node = node->GetNext() )
1493 {
1494 // recursively check each child
1495 wxWindow *win = (wxWindow *)node->GetData();
1496 wxWindow *retwin = wxFindWindowRecursively(win, label, id, cmp);
1497 if (retwin)
1498 return retwin;
1499 }
1500 }
1501
1502 // Not found
1503 return NULL;
1504 }
1505
1506 // helper for FindWindowByXXX()
1507 static
1508 wxWindow *wxFindWindowHelper(const wxWindow *parent,
1509 const wxString& label,
1510 long id,
1511 wxFindWindowCmp cmp)
1512 {
1513 if ( parent )
1514 {
1515 // just check parent and all its children
1516 return wxFindWindowRecursively(parent, label, id, cmp);
1517 }
1518
1519 // start at very top of wx's windows
1520 for ( wxWindowList::compatibility_iterator node = wxTopLevelWindows.GetFirst();
1521 node;
1522 node = node->GetNext() )
1523 {
1524 // recursively check each window & its children
1525 wxWindow *win = node->GetData();
1526 wxWindow *retwin = wxFindWindowRecursively(win, label, id, cmp);
1527 if (retwin)
1528 return retwin;
1529 }
1530
1531 return NULL;
1532 }
1533
1534 /* static */
1535 wxWindow *
1536 wxWindowBase::FindWindowByLabel(const wxString& title, const wxWindow *parent)
1537 {
1538 return wxFindWindowHelper(parent, title, 0, wxFindWindowCmpLabels);
1539 }
1540
1541 /* static */
1542 wxWindow *
1543 wxWindowBase::FindWindowByName(const wxString& title, const wxWindow *parent)
1544 {
1545 wxWindow *win = wxFindWindowHelper(parent, title, 0, wxFindWindowCmpNames);
1546
1547 if ( !win )
1548 {
1549 // fall back to the label
1550 win = FindWindowByLabel(title, parent);
1551 }
1552
1553 return win;
1554 }
1555
1556 /* static */
1557 wxWindow *
1558 wxWindowBase::FindWindowById( long id, const wxWindow* parent )
1559 {
1560 return wxFindWindowHelper(parent, wxEmptyString, id, wxFindWindowCmpIds);
1561 }
1562
1563 // ----------------------------------------------------------------------------
1564 // dialog oriented functions
1565 // ----------------------------------------------------------------------------
1566
1567 void wxWindowBase::MakeModal(bool modal)
1568 {
1569 // Disable all other windows
1570 if ( IsTopLevel() )
1571 {
1572 wxWindowList::compatibility_iterator node = wxTopLevelWindows.GetFirst();
1573 while (node)
1574 {
1575 wxWindow *win = node->GetData();
1576 if (win != this)
1577 win->Enable(!modal);
1578
1579 node = node->GetNext();
1580 }
1581 }
1582 }
1583
1584 bool wxWindowBase::Validate()
1585 {
1586 #if wxUSE_VALIDATORS
1587 bool recurse = (GetExtraStyle() & wxWS_EX_VALIDATE_RECURSIVELY) != 0;
1588
1589 wxWindowList::compatibility_iterator node;
1590 for ( node = m_children.GetFirst(); node; node = node->GetNext() )
1591 {
1592 wxWindowBase *child = node->GetData();
1593 wxValidator *validator = child->GetValidator();
1594 if ( validator && !validator->Validate((wxWindow *)this) )
1595 {
1596 return false;
1597 }
1598
1599 if ( recurse && !child->Validate() )
1600 {
1601 return false;
1602 }
1603 }
1604 #endif // wxUSE_VALIDATORS
1605
1606 return true;
1607 }
1608
1609 bool wxWindowBase::TransferDataToWindow()
1610 {
1611 #if wxUSE_VALIDATORS
1612 bool recurse = (GetExtraStyle() & wxWS_EX_VALIDATE_RECURSIVELY) != 0;
1613
1614 wxWindowList::compatibility_iterator node;
1615 for ( node = m_children.GetFirst(); node; node = node->GetNext() )
1616 {
1617 wxWindowBase *child = node->GetData();
1618 wxValidator *validator = child->GetValidator();
1619 if ( validator && !validator->TransferToWindow() )
1620 {
1621 wxLogWarning(_("Could not transfer data to window"));
1622 #if wxUSE_LOG
1623 wxLog::FlushActive();
1624 #endif // wxUSE_LOG
1625
1626 return false;
1627 }
1628
1629 if ( recurse )
1630 {
1631 if ( !child->TransferDataToWindow() )
1632 {
1633 // warning already given
1634 return false;
1635 }
1636 }
1637 }
1638 #endif // wxUSE_VALIDATORS
1639
1640 return true;
1641 }
1642
1643 bool wxWindowBase::TransferDataFromWindow()
1644 {
1645 #if wxUSE_VALIDATORS
1646 bool recurse = (GetExtraStyle() & wxWS_EX_VALIDATE_RECURSIVELY) != 0;
1647
1648 wxWindowList::compatibility_iterator node;
1649 for ( node = m_children.GetFirst(); node; node = node->GetNext() )
1650 {
1651 wxWindow *child = node->GetData();
1652 wxValidator *validator = child->GetValidator();
1653 if ( validator && !validator->TransferFromWindow() )
1654 {
1655 // nop warning here because the application is supposed to give
1656 // one itself - we don't know here what might have gone wrongly
1657
1658 return false;
1659 }
1660
1661 if ( recurse )
1662 {
1663 if ( !child->TransferDataFromWindow() )
1664 {
1665 // warning already given
1666 return false;
1667 }
1668 }
1669 }
1670 #endif // wxUSE_VALIDATORS
1671
1672 return true;
1673 }
1674
1675 void wxWindowBase::InitDialog()
1676 {
1677 wxInitDialogEvent event(GetId());
1678 event.SetEventObject( this );
1679 GetEventHandler()->ProcessEvent(event);
1680 }
1681
1682 // ----------------------------------------------------------------------------
1683 // context-sensitive help support
1684 // ----------------------------------------------------------------------------
1685
1686 #if wxUSE_HELP
1687
1688 // associate this help text with this window
1689 void wxWindowBase::SetHelpText(const wxString& text)
1690 {
1691 wxHelpProvider *helpProvider = wxHelpProvider::Get();
1692 if ( helpProvider )
1693 {
1694 helpProvider->AddHelp(this, text);
1695 }
1696 }
1697
1698 #if WXWIN_COMPATIBILITY_2_8
1699 // associate this help text with all windows with the same id as this
1700 // one
1701 void wxWindowBase::SetHelpTextForId(const wxString& text)
1702 {
1703 wxHelpProvider *helpProvider = wxHelpProvider::Get();
1704 if ( helpProvider )
1705 {
1706 helpProvider->AddHelp(GetId(), text);
1707 }
1708 }
1709 #endif // WXWIN_COMPATIBILITY_2_8
1710
1711 // get the help string associated with this window (may be empty)
1712 // default implementation forwards calls to the help provider
1713 wxString
1714 wxWindowBase::GetHelpTextAtPoint(const wxPoint & WXUNUSED(pt),
1715 wxHelpEvent::Origin WXUNUSED(origin)) const
1716 {
1717 wxString text;
1718 wxHelpProvider *helpProvider = wxHelpProvider::Get();
1719 if ( helpProvider )
1720 {
1721 text = helpProvider->GetHelp(this);
1722 }
1723
1724 return text;
1725 }
1726
1727 // show help for this window
1728 void wxWindowBase::OnHelp(wxHelpEvent& event)
1729 {
1730 wxHelpProvider *helpProvider = wxHelpProvider::Get();
1731 if ( helpProvider )
1732 {
1733 wxPoint pos = event.GetPosition();
1734 const wxHelpEvent::Origin origin = event.GetOrigin();
1735 if ( origin == wxHelpEvent::Origin_Keyboard )
1736 {
1737 // if the help event was generated from keyboard it shouldn't
1738 // appear at the mouse position (which is still the only position
1739 // associated with help event) if the mouse is far away, although
1740 // we still do use the mouse position if it's over the window
1741 // because we suppose the user looks approximately at the mouse
1742 // already and so it would be more convenient than showing tooltip
1743 // at some arbitrary position which can be quite far from it
1744 const wxRect rectClient = GetClientRect();
1745 if ( !rectClient.Contains(ScreenToClient(pos)) )
1746 {
1747 // position help slightly under and to the right of this window
1748 pos = ClientToScreen(wxPoint(
1749 2*GetCharWidth(),
1750 rectClient.height + GetCharHeight()
1751 ));
1752 }
1753 }
1754
1755 if ( helpProvider->ShowHelpAtPoint(this, pos, origin) )
1756 {
1757 // skip the event.Skip() below
1758 return;
1759 }
1760 }
1761
1762 event.Skip();
1763 }
1764
1765 #endif // wxUSE_HELP
1766
1767 // ----------------------------------------------------------------------------
1768 // tooltips
1769 // ----------------------------------------------------------------------------
1770
1771 #if wxUSE_TOOLTIPS
1772
1773 void wxWindowBase::SetToolTip( const wxString &tip )
1774 {
1775 // don't create the new tooltip if we already have one
1776 if ( m_tooltip )
1777 {
1778 m_tooltip->SetTip( tip );
1779 }
1780 else
1781 {
1782 SetToolTip( new wxToolTip( tip ) );
1783 }
1784
1785 // setting empty tooltip text does not remove the tooltip any more - use
1786 // SetToolTip((wxToolTip *)NULL) for this
1787 }
1788
1789 void wxWindowBase::DoSetToolTip(wxToolTip *tooltip)
1790 {
1791 if ( m_tooltip != tooltip )
1792 {
1793 if ( m_tooltip )
1794 delete m_tooltip;
1795
1796 m_tooltip = tooltip;
1797 }
1798 }
1799
1800 #endif // wxUSE_TOOLTIPS
1801
1802 // ----------------------------------------------------------------------------
1803 // constraints and sizers
1804 // ----------------------------------------------------------------------------
1805
1806 #if wxUSE_CONSTRAINTS
1807
1808 void wxWindowBase::SetConstraints( wxLayoutConstraints *constraints )
1809 {
1810 if ( m_constraints )
1811 {
1812 UnsetConstraints(m_constraints);
1813 delete m_constraints;
1814 }
1815 m_constraints = constraints;
1816 if ( m_constraints )
1817 {
1818 // Make sure other windows know they're part of a 'meaningful relationship'
1819 if ( m_constraints->left.GetOtherWindow() && (m_constraints->left.GetOtherWindow() != this) )
1820 m_constraints->left.GetOtherWindow()->AddConstraintReference(this);
1821 if ( m_constraints->top.GetOtherWindow() && (m_constraints->top.GetOtherWindow() != this) )
1822 m_constraints->top.GetOtherWindow()->AddConstraintReference(this);
1823 if ( m_constraints->right.GetOtherWindow() && (m_constraints->right.GetOtherWindow() != this) )
1824 m_constraints->right.GetOtherWindow()->AddConstraintReference(this);
1825 if ( m_constraints->bottom.GetOtherWindow() && (m_constraints->bottom.GetOtherWindow() != this) )
1826 m_constraints->bottom.GetOtherWindow()->AddConstraintReference(this);
1827 if ( m_constraints->width.GetOtherWindow() && (m_constraints->width.GetOtherWindow() != this) )
1828 m_constraints->width.GetOtherWindow()->AddConstraintReference(this);
1829 if ( m_constraints->height.GetOtherWindow() && (m_constraints->height.GetOtherWindow() != this) )
1830 m_constraints->height.GetOtherWindow()->AddConstraintReference(this);
1831 if ( m_constraints->centreX.GetOtherWindow() && (m_constraints->centreX.GetOtherWindow() != this) )
1832 m_constraints->centreX.GetOtherWindow()->AddConstraintReference(this);
1833 if ( m_constraints->centreY.GetOtherWindow() && (m_constraints->centreY.GetOtherWindow() != this) )
1834 m_constraints->centreY.GetOtherWindow()->AddConstraintReference(this);
1835 }
1836 }
1837
1838 // This removes any dangling pointers to this window in other windows'
1839 // constraintsInvolvedIn lists.
1840 void wxWindowBase::UnsetConstraints(wxLayoutConstraints *c)
1841 {
1842 if ( c )
1843 {
1844 if ( c->left.GetOtherWindow() && (c->top.GetOtherWindow() != this) )
1845 c->left.GetOtherWindow()->RemoveConstraintReference(this);
1846 if ( c->top.GetOtherWindow() && (c->top.GetOtherWindow() != this) )
1847 c->top.GetOtherWindow()->RemoveConstraintReference(this);
1848 if ( c->right.GetOtherWindow() && (c->right.GetOtherWindow() != this) )
1849 c->right.GetOtherWindow()->RemoveConstraintReference(this);
1850 if ( c->bottom.GetOtherWindow() && (c->bottom.GetOtherWindow() != this) )
1851 c->bottom.GetOtherWindow()->RemoveConstraintReference(this);
1852 if ( c->width.GetOtherWindow() && (c->width.GetOtherWindow() != this) )
1853 c->width.GetOtherWindow()->RemoveConstraintReference(this);
1854 if ( c->height.GetOtherWindow() && (c->height.GetOtherWindow() != this) )
1855 c->height.GetOtherWindow()->RemoveConstraintReference(this);
1856 if ( c->centreX.GetOtherWindow() && (c->centreX.GetOtherWindow() != this) )
1857 c->centreX.GetOtherWindow()->RemoveConstraintReference(this);
1858 if ( c->centreY.GetOtherWindow() && (c->centreY.GetOtherWindow() != this) )
1859 c->centreY.GetOtherWindow()->RemoveConstraintReference(this);
1860 }
1861 }
1862
1863 // Back-pointer to other windows we're involved with, so if we delete this
1864 // window, we must delete any constraints we're involved with.
1865 void wxWindowBase::AddConstraintReference(wxWindowBase *otherWin)
1866 {
1867 if ( !m_constraintsInvolvedIn )
1868 m_constraintsInvolvedIn = new wxWindowList;
1869 if ( !m_constraintsInvolvedIn->Find((wxWindow *)otherWin) )
1870 m_constraintsInvolvedIn->Append((wxWindow *)otherWin);
1871 }
1872
1873 // REMOVE back-pointer to other windows we're involved with.
1874 void wxWindowBase::RemoveConstraintReference(wxWindowBase *otherWin)
1875 {
1876 if ( m_constraintsInvolvedIn )
1877 m_constraintsInvolvedIn->DeleteObject((wxWindow *)otherWin);
1878 }
1879
1880 // Reset any constraints that mention this window
1881 void wxWindowBase::DeleteRelatedConstraints()
1882 {
1883 if ( m_constraintsInvolvedIn )
1884 {
1885 wxWindowList::compatibility_iterator node = m_constraintsInvolvedIn->GetFirst();
1886 while (node)
1887 {
1888 wxWindow *win = node->GetData();
1889 wxLayoutConstraints *constr = win->GetConstraints();
1890
1891 // Reset any constraints involving this window
1892 if ( constr )
1893 {
1894 constr->left.ResetIfWin(this);
1895 constr->top.ResetIfWin(this);
1896 constr->right.ResetIfWin(this);
1897 constr->bottom.ResetIfWin(this);
1898 constr->width.ResetIfWin(this);
1899 constr->height.ResetIfWin(this);
1900 constr->centreX.ResetIfWin(this);
1901 constr->centreY.ResetIfWin(this);
1902 }
1903
1904 wxWindowList::compatibility_iterator next = node->GetNext();
1905 m_constraintsInvolvedIn->Erase(node);
1906 node = next;
1907 }
1908
1909 delete m_constraintsInvolvedIn;
1910 m_constraintsInvolvedIn = (wxWindowList *) NULL;
1911 }
1912 }
1913
1914 #endif // wxUSE_CONSTRAINTS
1915
1916 void wxWindowBase::SetSizer(wxSizer *sizer, bool deleteOld)
1917 {
1918 if ( sizer == m_windowSizer)
1919 return;
1920
1921 if ( m_windowSizer )
1922 {
1923 m_windowSizer->SetContainingWindow(NULL);
1924
1925 if ( deleteOld )
1926 delete m_windowSizer;
1927 }
1928
1929 m_windowSizer = sizer;
1930 if ( m_windowSizer )
1931 {
1932 m_windowSizer->SetContainingWindow((wxWindow *)this);
1933 }
1934
1935 SetAutoLayout(m_windowSizer != NULL);
1936 }
1937
1938 void wxWindowBase::SetSizerAndFit(wxSizer *sizer, bool deleteOld)
1939 {
1940 SetSizer( sizer, deleteOld );
1941 sizer->SetSizeHints( (wxWindow*) this );
1942 }
1943
1944
1945 void wxWindowBase::SetContainingSizer(wxSizer* sizer)
1946 {
1947 // adding a window to a sizer twice is going to result in fatal and
1948 // hard to debug problems later because when deleting the second
1949 // associated wxSizerItem we're going to dereference a dangling
1950 // pointer; so try to detect this as early as possible
1951 wxASSERT_MSG( !sizer || m_containingSizer != sizer,
1952 _T("Adding a window to the same sizer twice?") );
1953
1954 m_containingSizer = sizer;
1955 }
1956
1957 #if wxUSE_CONSTRAINTS
1958
1959 void wxWindowBase::SatisfyConstraints()
1960 {
1961 wxLayoutConstraints *constr = GetConstraints();
1962 bool wasOk = constr && constr->AreSatisfied();
1963
1964 ResetConstraints(); // Mark all constraints as unevaluated
1965
1966 int noChanges = 1;
1967
1968 // if we're a top level panel (i.e. our parent is frame/dialog), our
1969 // own constraints will never be satisfied any more unless we do it
1970 // here
1971 if ( wasOk )
1972 {
1973 while ( noChanges > 0 )
1974 {
1975 LayoutPhase1(&noChanges);
1976 }
1977 }
1978
1979 LayoutPhase2(&noChanges);
1980 }
1981
1982 #endif // wxUSE_CONSTRAINTS
1983
1984 bool wxWindowBase::Layout()
1985 {
1986 // If there is a sizer, use it instead of the constraints
1987 if ( GetSizer() )
1988 {
1989 int w = 0, h = 0;
1990 GetVirtualSize(&w, &h);
1991 GetSizer()->SetDimension( 0, 0, w, h );
1992 }
1993 #if wxUSE_CONSTRAINTS
1994 else
1995 {
1996 SatisfyConstraints(); // Find the right constraints values
1997 SetConstraintSizes(); // Recursively set the real window sizes
1998 }
1999 #endif
2000
2001 return true;
2002 }
2003
2004 #if wxUSE_CONSTRAINTS
2005
2006 // first phase of the constraints evaluation: set our own constraints
2007 bool wxWindowBase::LayoutPhase1(int *noChanges)
2008 {
2009 wxLayoutConstraints *constr = GetConstraints();
2010
2011 return !constr || constr->SatisfyConstraints(this, noChanges);
2012 }
2013
2014 // second phase: set the constraints for our children
2015 bool wxWindowBase::LayoutPhase2(int *noChanges)
2016 {
2017 *noChanges = 0;
2018
2019 // Layout children
2020 DoPhase(1);
2021
2022 // Layout grand children
2023 DoPhase(2);
2024
2025 return true;
2026 }
2027
2028 // Do a phase of evaluating child constraints
2029 bool wxWindowBase::DoPhase(int phase)
2030 {
2031 // the list containing the children for which the constraints are already
2032 // set correctly
2033 wxWindowList succeeded;
2034
2035 // the max number of iterations we loop before concluding that we can't set
2036 // the constraints
2037 static const int maxIterations = 500;
2038
2039 for ( int noIterations = 0; noIterations < maxIterations; noIterations++ )
2040 {
2041 int noChanges = 0;
2042
2043 // loop over all children setting their constraints
2044 for ( wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
2045 node;
2046 node = node->GetNext() )
2047 {
2048 wxWindow *child = node->GetData();
2049 if ( child->IsTopLevel() )
2050 {
2051 // top level children are not inside our client area
2052 continue;
2053 }
2054
2055 if ( !child->GetConstraints() || succeeded.Find(child) )
2056 {
2057 // this one is either already ok or nothing we can do about it
2058 continue;
2059 }
2060
2061 int tempNoChanges = 0;
2062 bool success = phase == 1 ? child->LayoutPhase1(&tempNoChanges)
2063 : child->LayoutPhase2(&tempNoChanges);
2064 noChanges += tempNoChanges;
2065
2066 if ( success )
2067 {
2068 succeeded.Append(child);
2069 }
2070 }
2071
2072 if ( !noChanges )
2073 {
2074 // constraints are set
2075 break;
2076 }
2077 }
2078
2079 return true;
2080 }
2081
2082 void wxWindowBase::ResetConstraints()
2083 {
2084 wxLayoutConstraints *constr = GetConstraints();
2085 if ( constr )
2086 {
2087 constr->left.SetDone(false);
2088 constr->top.SetDone(false);
2089 constr->right.SetDone(false);
2090 constr->bottom.SetDone(false);
2091 constr->width.SetDone(false);
2092 constr->height.SetDone(false);
2093 constr->centreX.SetDone(false);
2094 constr->centreY.SetDone(false);
2095 }
2096
2097 wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
2098 while (node)
2099 {
2100 wxWindow *win = node->GetData();
2101 if ( !win->IsTopLevel() )
2102 win->ResetConstraints();
2103 node = node->GetNext();
2104 }
2105 }
2106
2107 // Need to distinguish between setting the 'fake' size for windows and sizers,
2108 // and setting the real values.
2109 void wxWindowBase::SetConstraintSizes(bool recurse)
2110 {
2111 wxLayoutConstraints *constr = GetConstraints();
2112 if ( constr && constr->AreSatisfied() )
2113 {
2114 int x = constr->left.GetValue();
2115 int y = constr->top.GetValue();
2116 int w = constr->width.GetValue();
2117 int h = constr->height.GetValue();
2118
2119 if ( (constr->width.GetRelationship() != wxAsIs ) ||
2120 (constr->height.GetRelationship() != wxAsIs) )
2121 {
2122 SetSize(x, y, w, h);
2123 }
2124 else
2125 {
2126 // If we don't want to resize this window, just move it...
2127 Move(x, y);
2128 }
2129 }
2130 else if ( constr )
2131 {
2132 wxLogDebug(wxT("Constraints not satisfied for %s named '%s'."),
2133 GetClassInfo()->GetClassName(),
2134 GetName().c_str());
2135 }
2136
2137 if ( recurse )
2138 {
2139 wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
2140 while (node)
2141 {
2142 wxWindow *win = node->GetData();
2143 if ( !win->IsTopLevel() && win->GetConstraints() )
2144 win->SetConstraintSizes();
2145 node = node->GetNext();
2146 }
2147 }
2148 }
2149
2150 // Only set the size/position of the constraint (if any)
2151 void wxWindowBase::SetSizeConstraint(int x, int y, int w, int h)
2152 {
2153 wxLayoutConstraints *constr = GetConstraints();
2154 if ( constr )
2155 {
2156 if ( x != wxDefaultCoord )
2157 {
2158 constr->left.SetValue(x);
2159 constr->left.SetDone(true);
2160 }
2161 if ( y != wxDefaultCoord )
2162 {
2163 constr->top.SetValue(y);
2164 constr->top.SetDone(true);
2165 }
2166 if ( w != wxDefaultCoord )
2167 {
2168 constr->width.SetValue(w);
2169 constr->width.SetDone(true);
2170 }
2171 if ( h != wxDefaultCoord )
2172 {
2173 constr->height.SetValue(h);
2174 constr->height.SetDone(true);
2175 }
2176 }
2177 }
2178
2179 void wxWindowBase::MoveConstraint(int x, int y)
2180 {
2181 wxLayoutConstraints *constr = GetConstraints();
2182 if ( constr )
2183 {
2184 if ( x != wxDefaultCoord )
2185 {
2186 constr->left.SetValue(x);
2187 constr->left.SetDone(true);
2188 }
2189 if ( y != wxDefaultCoord )
2190 {
2191 constr->top.SetValue(y);
2192 constr->top.SetDone(true);
2193 }
2194 }
2195 }
2196
2197 void wxWindowBase::GetSizeConstraint(int *w, int *h) const
2198 {
2199 wxLayoutConstraints *constr = GetConstraints();
2200 if ( constr )
2201 {
2202 *w = constr->width.GetValue();
2203 *h = constr->height.GetValue();
2204 }
2205 else
2206 GetSize(w, h);
2207 }
2208
2209 void wxWindowBase::GetClientSizeConstraint(int *w, int *h) const
2210 {
2211 wxLayoutConstraints *constr = GetConstraints();
2212 if ( constr )
2213 {
2214 *w = constr->width.GetValue();
2215 *h = constr->height.GetValue();
2216 }
2217 else
2218 GetClientSize(w, h);
2219 }
2220
2221 void wxWindowBase::GetPositionConstraint(int *x, int *y) const
2222 {
2223 wxLayoutConstraints *constr = GetConstraints();
2224 if ( constr )
2225 {
2226 *x = constr->left.GetValue();
2227 *y = constr->top.GetValue();
2228 }
2229 else
2230 GetPosition(x, y);
2231 }
2232
2233 #endif // wxUSE_CONSTRAINTS
2234
2235 void wxWindowBase::AdjustForParentClientOrigin(int& x, int& y, int sizeFlags) const
2236 {
2237 // don't do it for the dialogs/frames - they float independently of their
2238 // parent
2239 if ( !IsTopLevel() )
2240 {
2241 wxWindow *parent = GetParent();
2242 if ( !(sizeFlags & wxSIZE_NO_ADJUSTMENTS) && parent )
2243 {
2244 wxPoint pt(parent->GetClientAreaOrigin());
2245 x += pt.x;
2246 y += pt.y;
2247 }
2248 }
2249 }
2250
2251 // ----------------------------------------------------------------------------
2252 // Update UI processing
2253 // ----------------------------------------------------------------------------
2254
2255 void wxWindowBase::UpdateWindowUI(long flags)
2256 {
2257 wxUpdateUIEvent event(GetId());
2258 event.SetEventObject(this);
2259
2260 if ( GetEventHandler()->ProcessEvent(event) )
2261 {
2262 DoUpdateWindowUI(event);
2263 }
2264
2265 if (flags & wxUPDATE_UI_RECURSE)
2266 {
2267 wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
2268 while (node)
2269 {
2270 wxWindow* child = (wxWindow*) node->GetData();
2271 child->UpdateWindowUI(flags);
2272 node = node->GetNext();
2273 }
2274 }
2275 }
2276
2277 // do the window-specific processing after processing the update event
2278 void wxWindowBase::DoUpdateWindowUI(wxUpdateUIEvent& event)
2279 {
2280 if ( event.GetSetEnabled() )
2281 Enable(event.GetEnabled());
2282
2283 if ( event.GetSetShown() )
2284 Show(event.GetShown());
2285 }
2286
2287 // ----------------------------------------------------------------------------
2288 // dialog units translations
2289 // ----------------------------------------------------------------------------
2290
2291 wxPoint wxWindowBase::ConvertPixelsToDialog(const wxPoint& pt)
2292 {
2293 int charWidth = GetCharWidth();
2294 int charHeight = GetCharHeight();
2295 wxPoint pt2 = wxDefaultPosition;
2296 if (pt.x != wxDefaultCoord)
2297 pt2.x = (int) ((pt.x * 4) / charWidth);
2298 if (pt.y != wxDefaultCoord)
2299 pt2.y = (int) ((pt.y * 8) / charHeight);
2300
2301 return pt2;
2302 }
2303
2304 wxPoint wxWindowBase::ConvertDialogToPixels(const wxPoint& pt)
2305 {
2306 int charWidth = GetCharWidth();
2307 int charHeight = GetCharHeight();
2308 wxPoint pt2 = wxDefaultPosition;
2309 if (pt.x != wxDefaultCoord)
2310 pt2.x = (int) ((pt.x * charWidth) / 4);
2311 if (pt.y != wxDefaultCoord)
2312 pt2.y = (int) ((pt.y * charHeight) / 8);
2313
2314 return pt2;
2315 }
2316
2317 // ----------------------------------------------------------------------------
2318 // event handlers
2319 // ----------------------------------------------------------------------------
2320
2321 // propagate the colour change event to the subwindows
2322 void wxWindowBase::OnSysColourChanged(wxSysColourChangedEvent& event)
2323 {
2324 wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
2325 while ( node )
2326 {
2327 // Only propagate to non-top-level windows
2328 wxWindow *win = node->GetData();
2329 if ( !win->IsTopLevel() )
2330 {
2331 wxSysColourChangedEvent event2;
2332 event.SetEventObject(win);
2333 win->GetEventHandler()->ProcessEvent(event2);
2334 }
2335
2336 node = node->GetNext();
2337 }
2338
2339 Refresh();
2340 }
2341
2342 // the default action is to populate dialog with data when it's created,
2343 // and nudge the UI into displaying itself correctly in case
2344 // we've turned the wxUpdateUIEvents frequency down low.
2345 void wxWindowBase::OnInitDialog( wxInitDialogEvent &WXUNUSED(event) )
2346 {
2347 TransferDataToWindow();
2348
2349 // Update the UI at this point
2350 UpdateWindowUI(wxUPDATE_UI_RECURSE);
2351 }
2352
2353 // ----------------------------------------------------------------------------
2354 // menu-related functions
2355 // ----------------------------------------------------------------------------
2356
2357 #if wxUSE_MENUS
2358
2359 bool wxWindowBase::PopupMenu(wxMenu *menu, int x, int y)
2360 {
2361 wxCHECK_MSG( menu, false, "can't popup NULL menu" );
2362
2363 wxCurrentPopupMenu = menu;
2364 const bool rc = DoPopupMenu(menu, x, y);
2365 wxCurrentPopupMenu = NULL;
2366
2367 return rc;
2368 }
2369
2370 // this is used to pass the id of the selected item from the menu event handler
2371 // to the main function itself
2372 //
2373 // it's ok to use a global here as there can be at most one popup menu shown at
2374 // any time
2375 static int gs_popupMenuSelection = wxID_NONE;
2376
2377 void wxWindowBase::InternalOnPopupMenu(wxCommandEvent& event)
2378 {
2379 // store the id in a global variable where we'll retrieve it from later
2380 gs_popupMenuSelection = event.GetId();
2381 }
2382
2383 int
2384 wxWindowBase::DoGetPopupMenuSelectionFromUser(wxMenu& menu, int x, int y)
2385 {
2386 gs_popupMenuSelection = wxID_NONE;
2387
2388 Connect(wxEVT_COMMAND_MENU_SELECTED,
2389 wxCommandEventHandler(wxWindowBase::InternalOnPopupMenu),
2390 NULL,
2391 this);
2392
2393 PopupMenu(&menu, x, y);
2394
2395 Disconnect(wxEVT_COMMAND_MENU_SELECTED,
2396 wxCommandEventHandler(wxWindowBase::InternalOnPopupMenu),
2397 NULL,
2398 this);
2399
2400 return gs_popupMenuSelection;
2401 }
2402
2403 #endif // wxUSE_MENUS
2404
2405 // methods for drawing the sizers in a visible way
2406 #ifdef __WXDEBUG__
2407
2408 static void DrawSizers(wxWindowBase *win);
2409
2410 static void DrawBorder(wxWindowBase *win, const wxRect& rect, bool fill = false)
2411 {
2412 wxClientDC dc((wxWindow *)win);
2413 dc.SetPen(*wxRED_PEN);
2414 dc.SetBrush(fill ? wxBrush(*wxRED, wxBRUSHSTYLE_CROSSDIAG_HATCH) : *wxTRANSPARENT_BRUSH);
2415 dc.DrawRectangle(rect.Deflate(1, 1));
2416 }
2417
2418 static void DrawSizer(wxWindowBase *win, wxSizer *sizer)
2419 {
2420 const wxSizerItemList& items = sizer->GetChildren();
2421 for ( wxSizerItemList::const_iterator i = items.begin(),
2422 end = items.end();
2423 i != end;
2424 ++i )
2425 {
2426 wxSizerItem *item = *i;
2427 if ( item->IsSizer() )
2428 {
2429 DrawBorder(win, item->GetRect().Deflate(2));
2430 DrawSizer(win, item->GetSizer());
2431 }
2432 else if ( item->IsSpacer() )
2433 {
2434 DrawBorder(win, item->GetRect().Deflate(2), true);
2435 }
2436 else if ( item->IsWindow() )
2437 {
2438 DrawSizers(item->GetWindow());
2439 }
2440 }
2441 }
2442
2443 static void DrawSizers(wxWindowBase *win)
2444 {
2445 wxSizer *sizer = win->GetSizer();
2446 if ( sizer )
2447 {
2448 DrawBorder(win, win->GetClientSize());
2449 DrawSizer(win, sizer);
2450 }
2451 else // no sizer, still recurse into the children
2452 {
2453 const wxWindowList& children = win->GetChildren();
2454 for ( wxWindowList::const_iterator i = children.begin(),
2455 end = children.end();
2456 i != end;
2457 ++i )
2458 {
2459 DrawSizers(*i);
2460 }
2461 }
2462 }
2463
2464 #endif // __WXDEBUG__
2465
2466 // process special middle clicks
2467 void wxWindowBase::OnMiddleClick( wxMouseEvent& event )
2468 {
2469 if ( event.ControlDown() && event.AltDown() )
2470 {
2471 #ifdef __WXDEBUG__
2472 // Ctrl-Alt-Shift-mclick makes the sizers visible in debug builds
2473 if ( event.ShiftDown() )
2474 {
2475 DrawSizers(this);
2476 return;
2477 }
2478 #endif // __WXDEBUG__
2479 ::wxInfoMessageBox((wxWindow*)this);
2480 }
2481 else
2482 {
2483 event.Skip();
2484 }
2485 }
2486
2487 // ----------------------------------------------------------------------------
2488 // accessibility
2489 // ----------------------------------------------------------------------------
2490
2491 #if wxUSE_ACCESSIBILITY
2492 void wxWindowBase::SetAccessible(wxAccessible* accessible)
2493 {
2494 if (m_accessible && (accessible != m_accessible))
2495 delete m_accessible;
2496 m_accessible = accessible;
2497 if (m_accessible)
2498 m_accessible->SetWindow((wxWindow*) this);
2499 }
2500
2501 // Returns the accessible object, creating if necessary.
2502 wxAccessible* wxWindowBase::GetOrCreateAccessible()
2503 {
2504 if (!m_accessible)
2505 m_accessible = CreateAccessible();
2506 return m_accessible;
2507 }
2508
2509 // Override to create a specific accessible object.
2510 wxAccessible* wxWindowBase::CreateAccessible()
2511 {
2512 return new wxWindowAccessible((wxWindow*) this);
2513 }
2514
2515 #endif
2516
2517 // ----------------------------------------------------------------------------
2518 // list classes implementation
2519 // ----------------------------------------------------------------------------
2520
2521 #if wxUSE_STL
2522
2523 #include "wx/listimpl.cpp"
2524 WX_DEFINE_LIST(wxWindowList)
2525
2526 #else // !wxUSE_STL
2527
2528 void wxWindowListNode::DeleteData()
2529 {
2530 delete (wxWindow *)GetData();
2531 }
2532
2533 #endif // wxUSE_STL/!wxUSE_STL
2534
2535 // ----------------------------------------------------------------------------
2536 // borders
2537 // ----------------------------------------------------------------------------
2538
2539 wxBorder wxWindowBase::GetBorder(long flags) const
2540 {
2541 wxBorder border = (wxBorder)(flags & wxBORDER_MASK);
2542 if ( border == wxBORDER_DEFAULT )
2543 {
2544 border = GetDefaultBorder();
2545 }
2546 else if ( border == wxBORDER_THEME )
2547 {
2548 border = GetDefaultBorderForControl();
2549 }
2550
2551 return border;
2552 }
2553
2554 wxBorder wxWindowBase::GetDefaultBorder() const
2555 {
2556 return wxBORDER_NONE;
2557 }
2558
2559 // ----------------------------------------------------------------------------
2560 // hit testing
2561 // ----------------------------------------------------------------------------
2562
2563 wxHitTest wxWindowBase::DoHitTest(wxCoord x, wxCoord y) const
2564 {
2565 // here we just check if the point is inside the window or not
2566
2567 // check the top and left border first
2568 bool outside = x < 0 || y < 0;
2569 if ( !outside )
2570 {
2571 // check the right and bottom borders too
2572 wxSize size = GetSize();
2573 outside = x >= size.x || y >= size.y;
2574 }
2575
2576 return outside ? wxHT_WINDOW_OUTSIDE : wxHT_WINDOW_INSIDE;
2577 }
2578
2579 // ----------------------------------------------------------------------------
2580 // mouse capture
2581 // ----------------------------------------------------------------------------
2582
2583 struct WXDLLEXPORT wxWindowNext
2584 {
2585 wxWindow *win;
2586 wxWindowNext *next;
2587 } *wxWindowBase::ms_winCaptureNext = NULL;
2588 wxWindow *wxWindowBase::ms_winCaptureCurrent = NULL;
2589 bool wxWindowBase::ms_winCaptureChanging = false;
2590
2591 void wxWindowBase::CaptureMouse()
2592 {
2593 wxLogTrace(_T("mousecapture"), _T("CaptureMouse(%p)"), wx_static_cast(void*, this));
2594
2595 wxASSERT_MSG( !ms_winCaptureChanging, _T("recursive CaptureMouse call?") );
2596
2597 ms_winCaptureChanging = true;
2598
2599 wxWindow *winOld = GetCapture();
2600 if ( winOld )
2601 {
2602 ((wxWindowBase*) winOld)->DoReleaseMouse();
2603
2604 // save it on stack
2605 wxWindowNext *item = new wxWindowNext;
2606 item->win = winOld;
2607 item->next = ms_winCaptureNext;
2608 ms_winCaptureNext = item;
2609 }
2610 //else: no mouse capture to save
2611
2612 DoCaptureMouse();
2613 ms_winCaptureCurrent = (wxWindow*)this;
2614
2615 ms_winCaptureChanging = false;
2616 }
2617
2618 void wxWindowBase::ReleaseMouse()
2619 {
2620 wxLogTrace(_T("mousecapture"), _T("ReleaseMouse(%p)"), wx_static_cast(void*, this));
2621
2622 wxASSERT_MSG( !ms_winCaptureChanging, _T("recursive ReleaseMouse call?") );
2623
2624 wxASSERT_MSG( GetCapture() == this, wxT("attempt to release mouse, but this window hasn't captured it") );
2625
2626 ms_winCaptureChanging = true;
2627
2628 DoReleaseMouse();
2629 ms_winCaptureCurrent = NULL;
2630
2631 if ( ms_winCaptureNext )
2632 {
2633 ((wxWindowBase*)ms_winCaptureNext->win)->DoCaptureMouse();
2634 ms_winCaptureCurrent = ms_winCaptureNext->win;
2635
2636 wxWindowNext *item = ms_winCaptureNext;
2637 ms_winCaptureNext = item->next;
2638 delete item;
2639 }
2640 //else: stack is empty, no previous capture
2641
2642 ms_winCaptureChanging = false;
2643
2644 wxLogTrace(_T("mousecapture"),
2645 (const wxChar *) _T("After ReleaseMouse() mouse is captured by %p"),
2646 wx_static_cast(void*, GetCapture()));
2647 }
2648
2649 static void DoNotifyWindowAboutCaptureLost(wxWindow *win)
2650 {
2651 wxMouseCaptureLostEvent event(win->GetId());
2652 event.SetEventObject(win);
2653 if ( !win->GetEventHandler()->ProcessEvent(event) )
2654 {
2655 // windows must handle this event, otherwise the app wouldn't behave
2656 // correctly if it loses capture unexpectedly; see the discussion here:
2657 // http://sourceforge.net/tracker/index.php?func=detail&aid=1153662&group_id=9863&atid=109863
2658 // http://article.gmane.org/gmane.comp.lib.wxwidgets.devel/82376
2659 wxFAIL_MSG( _T("window that captured the mouse didn't process wxEVT_MOUSE_CAPTURE_LOST") );
2660 }
2661 }
2662
2663 /* static */
2664 void wxWindowBase::NotifyCaptureLost()
2665 {
2666 // don't do anything if capture lost was expected, i.e. resulted from
2667 // a wx call to ReleaseMouse or CaptureMouse:
2668 if ( ms_winCaptureChanging )
2669 return;
2670
2671 // if the capture was lost unexpectedly, notify every window that has
2672 // capture (on stack or current) about it and clear the stack:
2673
2674 if ( ms_winCaptureCurrent )
2675 {
2676 DoNotifyWindowAboutCaptureLost(ms_winCaptureCurrent);
2677 ms_winCaptureCurrent = NULL;
2678 }
2679
2680 while ( ms_winCaptureNext )
2681 {
2682 wxWindowNext *item = ms_winCaptureNext;
2683 ms_winCaptureNext = item->next;
2684
2685 DoNotifyWindowAboutCaptureLost(item->win);
2686
2687 delete item;
2688 }
2689 }
2690
2691 #if wxUSE_HOTKEY
2692
2693 bool
2694 wxWindowBase::RegisterHotKey(int WXUNUSED(hotkeyId),
2695 int WXUNUSED(modifiers),
2696 int WXUNUSED(keycode))
2697 {
2698 // not implemented
2699 return false;
2700 }
2701
2702 bool wxWindowBase::UnregisterHotKey(int WXUNUSED(hotkeyId))
2703 {
2704 // not implemented
2705 return false;
2706 }
2707
2708 #endif // wxUSE_HOTKEY
2709
2710 // ----------------------------------------------------------------------------
2711 // event processing
2712 // ----------------------------------------------------------------------------
2713
2714 bool wxWindowBase::TryValidator(wxEvent& wxVALIDATOR_PARAM(event))
2715 {
2716 #if wxUSE_VALIDATORS
2717 // Can only use the validator of the window which
2718 // is receiving the event
2719 if ( event.GetEventObject() == this )
2720 {
2721 wxValidator *validator = GetValidator();
2722 if ( validator && validator->ProcessEvent(event) )
2723 {
2724 return true;
2725 }
2726 }
2727 #endif // wxUSE_VALIDATORS
2728
2729 return false;
2730 }
2731
2732 bool wxWindowBase::TryParent(wxEvent& event)
2733 {
2734 // carry on up the parent-child hierarchy if the propagation count hasn't
2735 // reached zero yet
2736 if ( event.ShouldPropagate() )
2737 {
2738 // honour the requests to stop propagation at this window: this is
2739 // used by the dialogs, for example, to prevent processing the events
2740 // from the dialog controls in the parent frame which rarely, if ever,
2741 // makes sense
2742 if ( !(GetExtraStyle() & wxWS_EX_BLOCK_EVENTS) )
2743 {
2744 wxWindow *parent = GetParent();
2745 if ( parent && !parent->IsBeingDeleted() )
2746 {
2747 wxPropagateOnce propagateOnce(event);
2748
2749 return parent->GetEventHandler()->ProcessEvent(event);
2750 }
2751 }
2752 }
2753
2754 return wxEvtHandler::TryParent(event);
2755 }
2756
2757 // ----------------------------------------------------------------------------
2758 // window relationships
2759 // ----------------------------------------------------------------------------
2760
2761 wxWindow *wxWindowBase::DoGetSibling(WindowOrder order) const
2762 {
2763 wxCHECK_MSG( GetParent(), NULL,
2764 _T("GetPrev/NextSibling() don't work for TLWs!") );
2765
2766 wxWindowList& siblings = GetParent()->GetChildren();
2767 wxWindowList::compatibility_iterator i = siblings.Find((wxWindow *)this);
2768 wxCHECK_MSG( i, NULL, _T("window not a child of its parent?") );
2769
2770 if ( order == OrderBefore )
2771 i = i->GetPrevious();
2772 else // OrderAfter
2773 i = i->GetNext();
2774
2775 return i ? i->GetData() : NULL;
2776 }
2777
2778 // ----------------------------------------------------------------------------
2779 // keyboard navigation
2780 // ----------------------------------------------------------------------------
2781
2782 // Navigates in the specified direction inside this window
2783 bool wxWindowBase::DoNavigateIn(int flags)
2784 {
2785 #ifdef wxHAS_NATIVE_TAB_TRAVERSAL
2786 // native code doesn't process our wxNavigationKeyEvents anyhow
2787 wxUnusedVar(flags);
2788 return false;
2789 #else // !wxHAS_NATIVE_TAB_TRAVERSAL
2790 wxNavigationKeyEvent eventNav;
2791 wxWindow *focused = FindFocus();
2792 eventNav.SetCurrentFocus(focused);
2793 eventNav.SetEventObject(focused);
2794 eventNav.SetFlags(flags);
2795 return GetEventHandler()->ProcessEvent(eventNav);
2796 #endif // wxHAS_NATIVE_TAB_TRAVERSAL/!wxHAS_NATIVE_TAB_TRAVERSAL
2797 }
2798
2799 bool wxWindowBase::HandleAsNavigationKey(const wxKeyEvent& event)
2800 {
2801 if ( event.GetKeyCode() != WXK_TAB )
2802 return false;
2803
2804 int flags = wxNavigationKeyEvent::FromTab;
2805
2806 if ( event.ShiftDown() )
2807 flags |= wxNavigationKeyEvent::IsBackward;
2808 else
2809 flags |= wxNavigationKeyEvent::IsForward;
2810
2811 if ( event.ControlDown() )
2812 flags |= wxNavigationKeyEvent::WinChange;
2813
2814 Navigate(flags);
2815 return true;
2816 }
2817
2818 void wxWindowBase::DoMoveInTabOrder(wxWindow *win, WindowOrder move)
2819 {
2820 // check that we're not a top level window
2821 wxCHECK_RET( GetParent(),
2822 _T("MoveBefore/AfterInTabOrder() don't work for TLWs!") );
2823
2824 // detect the special case when we have nothing to do anyhow and when the
2825 // code below wouldn't work
2826 if ( win == this )
2827 return;
2828
2829 // find the target window in the siblings list
2830 wxWindowList& siblings = GetParent()->GetChildren();
2831 wxWindowList::compatibility_iterator i = siblings.Find(win);
2832 wxCHECK_RET( i, _T("MoveBefore/AfterInTabOrder(): win is not a sibling") );
2833
2834 // unfortunately, when wxUSE_STL == 1 DetachNode() is not implemented so we
2835 // can't just move the node around
2836 wxWindow *self = (wxWindow *)this;
2837 siblings.DeleteObject(self);
2838 if ( move == OrderAfter )
2839 {
2840 i = i->GetNext();
2841 }
2842
2843 if ( i )
2844 {
2845 siblings.Insert(i, self);
2846 }
2847 else // OrderAfter and win was the last sibling
2848 {
2849 siblings.Append(self);
2850 }
2851 }
2852
2853 // ----------------------------------------------------------------------------
2854 // focus handling
2855 // ----------------------------------------------------------------------------
2856
2857 /*static*/ wxWindow* wxWindowBase::FindFocus()
2858 {
2859 wxWindowBase *win = DoFindFocus();
2860 return win ? win->GetMainWindowOfCompositeControl() : NULL;
2861 }
2862
2863 bool wxWindowBase::HasFocus() const
2864 {
2865 wxWindowBase *win = DoFindFocus();
2866 return win == this ||
2867 win == wxConstCast(this, wxWindowBase)->GetMainWindowOfCompositeControl();
2868 }
2869
2870 // ----------------------------------------------------------------------------
2871 // global functions
2872 // ----------------------------------------------------------------------------
2873
2874 wxWindow* wxGetTopLevelParent(wxWindow *win)
2875 {
2876 while ( win && !win->IsTopLevel() )
2877 win = win->GetParent();
2878
2879 return win;
2880 }
2881
2882 #if wxUSE_ACCESSIBILITY
2883 // ----------------------------------------------------------------------------
2884 // accessible object for windows
2885 // ----------------------------------------------------------------------------
2886
2887 // Can return either a child object, or an integer
2888 // representing the child element, starting from 1.
2889 wxAccStatus wxWindowAccessible::HitTest(const wxPoint& WXUNUSED(pt), int* WXUNUSED(childId), wxAccessible** WXUNUSED(childObject))
2890 {
2891 wxASSERT( GetWindow() != NULL );
2892 if (!GetWindow())
2893 return wxACC_FAIL;
2894
2895 return wxACC_NOT_IMPLEMENTED;
2896 }
2897
2898 // Returns the rectangle for this object (id = 0) or a child element (id > 0).
2899 wxAccStatus wxWindowAccessible::GetLocation(wxRect& rect, int elementId)
2900 {
2901 wxASSERT( GetWindow() != NULL );
2902 if (!GetWindow())
2903 return wxACC_FAIL;
2904
2905 wxWindow* win = NULL;
2906 if (elementId == 0)
2907 {
2908 win = GetWindow();
2909 }
2910 else
2911 {
2912 if (elementId <= (int) GetWindow()->GetChildren().GetCount())
2913 {
2914 win = GetWindow()->GetChildren().Item(elementId-1)->GetData();
2915 }
2916 else
2917 return wxACC_FAIL;
2918 }
2919 if (win)
2920 {
2921 rect = win->GetRect();
2922 if (win->GetParent() && !win->IsKindOf(CLASSINFO(wxTopLevelWindow)))
2923 rect.SetPosition(win->GetParent()->ClientToScreen(rect.GetPosition()));
2924 return wxACC_OK;
2925 }
2926
2927 return wxACC_NOT_IMPLEMENTED;
2928 }
2929
2930 // Navigates from fromId to toId/toObject.
2931 wxAccStatus wxWindowAccessible::Navigate(wxNavDir navDir, int fromId,
2932 int* WXUNUSED(toId), wxAccessible** toObject)
2933 {
2934 wxASSERT( GetWindow() != NULL );
2935 if (!GetWindow())
2936 return wxACC_FAIL;
2937
2938 switch (navDir)
2939 {
2940 case wxNAVDIR_FIRSTCHILD:
2941 {
2942 if (GetWindow()->GetChildren().GetCount() == 0)
2943 return wxACC_FALSE;
2944 wxWindow* childWindow = (wxWindow*) GetWindow()->GetChildren().GetFirst()->GetData();
2945 *toObject = childWindow->GetOrCreateAccessible();
2946
2947 return wxACC_OK;
2948 }
2949 case wxNAVDIR_LASTCHILD:
2950 {
2951 if (GetWindow()->GetChildren().GetCount() == 0)
2952 return wxACC_FALSE;
2953 wxWindow* childWindow = (wxWindow*) GetWindow()->GetChildren().GetLast()->GetData();
2954 *toObject = childWindow->GetOrCreateAccessible();
2955
2956 return wxACC_OK;
2957 }
2958 case wxNAVDIR_RIGHT:
2959 case wxNAVDIR_DOWN:
2960 case wxNAVDIR_NEXT:
2961 {
2962 wxWindowList::compatibility_iterator node =
2963 wxWindowList::compatibility_iterator();
2964 if (fromId == 0)
2965 {
2966 // Can't navigate to sibling of this window
2967 // if we're a top-level window.
2968 if (!GetWindow()->GetParent())
2969 return wxACC_NOT_IMPLEMENTED;
2970
2971 node = GetWindow()->GetParent()->GetChildren().Find(GetWindow());
2972 }
2973 else
2974 {
2975 if (fromId <= (int) GetWindow()->GetChildren().GetCount())
2976 node = GetWindow()->GetChildren().Item(fromId-1);
2977 }
2978
2979 if (node && node->GetNext())
2980 {
2981 wxWindow* nextWindow = node->GetNext()->GetData();
2982 *toObject = nextWindow->GetOrCreateAccessible();
2983 return wxACC_OK;
2984 }
2985 else
2986 return wxACC_FALSE;
2987 }
2988 case wxNAVDIR_LEFT:
2989 case wxNAVDIR_UP:
2990 case wxNAVDIR_PREVIOUS:
2991 {
2992 wxWindowList::compatibility_iterator node =
2993 wxWindowList::compatibility_iterator();
2994 if (fromId == 0)
2995 {
2996 // Can't navigate to sibling of this window
2997 // if we're a top-level window.
2998 if (!GetWindow()->GetParent())
2999 return wxACC_NOT_IMPLEMENTED;
3000
3001 node = GetWindow()->GetParent()->GetChildren().Find(GetWindow());
3002 }
3003 else
3004 {
3005 if (fromId <= (int) GetWindow()->GetChildren().GetCount())
3006 node = GetWindow()->GetChildren().Item(fromId-1);
3007 }
3008
3009 if (node && node->GetPrevious())
3010 {
3011 wxWindow* previousWindow = node->GetPrevious()->GetData();
3012 *toObject = previousWindow->GetOrCreateAccessible();
3013 return wxACC_OK;
3014 }
3015 else
3016 return wxACC_FALSE;
3017 }
3018 }
3019
3020 return wxACC_NOT_IMPLEMENTED;
3021 }
3022
3023 // Gets the name of the specified object.
3024 wxAccStatus wxWindowAccessible::GetName(int childId, wxString* name)
3025 {
3026 wxASSERT( GetWindow() != NULL );
3027 if (!GetWindow())
3028 return wxACC_FAIL;
3029
3030 wxString title;
3031
3032 // If a child, leave wxWidgets to call the function on the actual
3033 // child object.
3034 if (childId > 0)
3035 return wxACC_NOT_IMPLEMENTED;
3036
3037 // This will eventually be replaced by specialised
3038 // accessible classes, one for each kind of wxWidgets
3039 // control or window.
3040 #if wxUSE_BUTTON
3041 if (GetWindow()->IsKindOf(CLASSINFO(wxButton)))
3042 title = ((wxButton*) GetWindow())->GetLabel();
3043 else
3044 #endif
3045 title = GetWindow()->GetName();
3046
3047 if (!title.empty())
3048 {
3049 *name = title;
3050 return wxACC_OK;
3051 }
3052 else
3053 return wxACC_NOT_IMPLEMENTED;
3054 }
3055
3056 // Gets the number of children.
3057 wxAccStatus wxWindowAccessible::GetChildCount(int* childId)
3058 {
3059 wxASSERT( GetWindow() != NULL );
3060 if (!GetWindow())
3061 return wxACC_FAIL;
3062
3063 *childId = (int) GetWindow()->GetChildren().GetCount();
3064 return wxACC_OK;
3065 }
3066
3067 // Gets the specified child (starting from 1).
3068 // If *child is NULL and return value is wxACC_OK,
3069 // this means that the child is a simple element and
3070 // not an accessible object.
3071 wxAccStatus wxWindowAccessible::GetChild(int childId, wxAccessible** child)
3072 {
3073 wxASSERT( GetWindow() != NULL );
3074 if (!GetWindow())
3075 return wxACC_FAIL;
3076
3077 if (childId == 0)
3078 {
3079 *child = this;
3080 return wxACC_OK;
3081 }
3082
3083 if (childId > (int) GetWindow()->GetChildren().GetCount())
3084 return wxACC_FAIL;
3085
3086 wxWindow* childWindow = GetWindow()->GetChildren().Item(childId-1)->GetData();
3087 *child = childWindow->GetOrCreateAccessible();
3088 if (*child)
3089 return wxACC_OK;
3090 else
3091 return wxACC_FAIL;
3092 }
3093
3094 // Gets the parent, or NULL.
3095 wxAccStatus wxWindowAccessible::GetParent(wxAccessible** parent)
3096 {
3097 wxASSERT( GetWindow() != NULL );
3098 if (!GetWindow())
3099 return wxACC_FAIL;
3100
3101 wxWindow* parentWindow = GetWindow()->GetParent();
3102 if (!parentWindow)
3103 {
3104 *parent = NULL;
3105 return wxACC_OK;
3106 }
3107 else
3108 {
3109 *parent = parentWindow->GetOrCreateAccessible();
3110 if (*parent)
3111 return wxACC_OK;
3112 else
3113 return wxACC_FAIL;
3114 }
3115 }
3116
3117 // Performs the default action. childId is 0 (the action for this object)
3118 // or > 0 (the action for a child).
3119 // Return wxACC_NOT_SUPPORTED if there is no default action for this
3120 // window (e.g. an edit control).
3121 wxAccStatus wxWindowAccessible::DoDefaultAction(int WXUNUSED(childId))
3122 {
3123 wxASSERT( GetWindow() != NULL );
3124 if (!GetWindow())
3125 return wxACC_FAIL;
3126
3127 return wxACC_NOT_IMPLEMENTED;
3128 }
3129
3130 // Gets the default action for this object (0) or > 0 (the action for a child).
3131 // Return wxACC_OK even if there is no action. actionName is the action, or the empty
3132 // string if there is no action.
3133 // The retrieved string describes the action that is performed on an object,
3134 // not what the object does as a result. For example, a toolbar button that prints
3135 // a document has a default action of "Press" rather than "Prints the current document."
3136 wxAccStatus wxWindowAccessible::GetDefaultAction(int WXUNUSED(childId), wxString* WXUNUSED(actionName))
3137 {
3138 wxASSERT( GetWindow() != NULL );
3139 if (!GetWindow())
3140 return wxACC_FAIL;
3141
3142 return wxACC_NOT_IMPLEMENTED;
3143 }
3144
3145 // Returns the description for this object or a child.
3146 wxAccStatus wxWindowAccessible::GetDescription(int WXUNUSED(childId), wxString* description)
3147 {
3148 wxASSERT( GetWindow() != NULL );
3149 if (!GetWindow())
3150 return wxACC_FAIL;
3151
3152 wxString ht(GetWindow()->GetHelpTextAtPoint(wxDefaultPosition, wxHelpEvent::Origin_Keyboard));
3153 if (!ht.empty())
3154 {
3155 *description = ht;
3156 return wxACC_OK;
3157 }
3158 return wxACC_NOT_IMPLEMENTED;
3159 }
3160
3161 // Returns help text for this object or a child, similar to tooltip text.
3162 wxAccStatus wxWindowAccessible::GetHelpText(int WXUNUSED(childId), wxString* helpText)
3163 {
3164 wxASSERT( GetWindow() != NULL );
3165 if (!GetWindow())
3166 return wxACC_FAIL;
3167
3168 wxString ht(GetWindow()->GetHelpTextAtPoint(wxDefaultPosition, wxHelpEvent::Origin_Keyboard));
3169 if (!ht.empty())
3170 {
3171 *helpText = ht;
3172 return wxACC_OK;
3173 }
3174 return wxACC_NOT_IMPLEMENTED;
3175 }
3176
3177 // Returns the keyboard shortcut for this object or child.
3178 // Return e.g. ALT+K
3179 wxAccStatus wxWindowAccessible::GetKeyboardShortcut(int WXUNUSED(childId), wxString* WXUNUSED(shortcut))
3180 {
3181 wxASSERT( GetWindow() != NULL );
3182 if (!GetWindow())
3183 return wxACC_FAIL;
3184
3185 return wxACC_NOT_IMPLEMENTED;
3186 }
3187
3188 // Returns a role constant.
3189 wxAccStatus wxWindowAccessible::GetRole(int childId, wxAccRole* role)
3190 {
3191 wxASSERT( GetWindow() != NULL );
3192 if (!GetWindow())
3193 return wxACC_FAIL;
3194
3195 // If a child, leave wxWidgets to call the function on the actual
3196 // child object.
3197 if (childId > 0)
3198 return wxACC_NOT_IMPLEMENTED;
3199
3200 if (GetWindow()->IsKindOf(CLASSINFO(wxControl)))
3201 return wxACC_NOT_IMPLEMENTED;
3202 #if wxUSE_STATUSBAR
3203 if (GetWindow()->IsKindOf(CLASSINFO(wxStatusBar)))
3204 return wxACC_NOT_IMPLEMENTED;
3205 #endif
3206 #if wxUSE_TOOLBAR
3207 if (GetWindow()->IsKindOf(CLASSINFO(wxToolBar)))
3208 return wxACC_NOT_IMPLEMENTED;
3209 #endif
3210
3211 //*role = wxROLE_SYSTEM_CLIENT;
3212 *role = wxROLE_SYSTEM_CLIENT;
3213 return wxACC_OK;
3214
3215 #if 0
3216 return wxACC_NOT_IMPLEMENTED;
3217 #endif
3218 }
3219
3220 // Returns a state constant.
3221 wxAccStatus wxWindowAccessible::GetState(int childId, long* state)
3222 {
3223 wxASSERT( GetWindow() != NULL );
3224 if (!GetWindow())
3225 return wxACC_FAIL;
3226
3227 // If a child, leave wxWidgets to call the function on the actual
3228 // child object.
3229 if (childId > 0)
3230 return wxACC_NOT_IMPLEMENTED;
3231
3232 if (GetWindow()->IsKindOf(CLASSINFO(wxControl)))
3233 return wxACC_NOT_IMPLEMENTED;
3234
3235 #if wxUSE_STATUSBAR
3236 if (GetWindow()->IsKindOf(CLASSINFO(wxStatusBar)))
3237 return wxACC_NOT_IMPLEMENTED;
3238 #endif
3239 #if wxUSE_TOOLBAR
3240 if (GetWindow()->IsKindOf(CLASSINFO(wxToolBar)))
3241 return wxACC_NOT_IMPLEMENTED;
3242 #endif
3243
3244 *state = 0;
3245 return wxACC_OK;
3246
3247 #if 0
3248 return wxACC_NOT_IMPLEMENTED;
3249 #endif
3250 }
3251
3252 // Returns a localized string representing the value for the object
3253 // or child.
3254 wxAccStatus wxWindowAccessible::GetValue(int WXUNUSED(childId), wxString* WXUNUSED(strValue))
3255 {
3256 wxASSERT( GetWindow() != NULL );
3257 if (!GetWindow())
3258 return wxACC_FAIL;
3259
3260 return wxACC_NOT_IMPLEMENTED;
3261 }
3262
3263 // Selects the object or child.
3264 wxAccStatus wxWindowAccessible::Select(int WXUNUSED(childId), wxAccSelectionFlags WXUNUSED(selectFlags))
3265 {
3266 wxASSERT( GetWindow() != NULL );
3267 if (!GetWindow())
3268 return wxACC_FAIL;
3269
3270 return wxACC_NOT_IMPLEMENTED;
3271 }
3272
3273 // Gets the window with the keyboard focus.
3274 // If childId is 0 and child is NULL, no object in
3275 // this subhierarchy has the focus.
3276 // If this object has the focus, child should be 'this'.
3277 wxAccStatus wxWindowAccessible::GetFocus(int* WXUNUSED(childId), wxAccessible** WXUNUSED(child))
3278 {
3279 wxASSERT( GetWindow() != NULL );
3280 if (!GetWindow())
3281 return wxACC_FAIL;
3282
3283 return wxACC_NOT_IMPLEMENTED;
3284 }
3285
3286 #if wxUSE_VARIANT
3287 // Gets a variant representing the selected children
3288 // of this object.
3289 // Acceptable values:
3290 // - a null variant (IsNull() returns true)
3291 // - a list variant (GetType() == wxT("list")
3292 // - an integer representing the selected child element,
3293 // or 0 if this object is selected (GetType() == wxT("long")
3294 // - a "void*" pointer to a wxAccessible child object
3295 wxAccStatus wxWindowAccessible::GetSelections(wxVariant* WXUNUSED(selections))
3296 {
3297 wxASSERT( GetWindow() != NULL );
3298 if (!GetWindow())
3299 return wxACC_FAIL;
3300
3301 return wxACC_NOT_IMPLEMENTED;
3302 }
3303 #endif // wxUSE_VARIANT
3304
3305 #endif // wxUSE_ACCESSIBILITY
3306
3307 // ----------------------------------------------------------------------------
3308 // RTL support
3309 // ----------------------------------------------------------------------------
3310
3311 wxCoord
3312 wxWindowBase::AdjustForLayoutDirection(wxCoord x,
3313 wxCoord width,
3314 wxCoord widthTotal) const
3315 {
3316 if ( GetLayoutDirection() == wxLayout_RightToLeft )
3317 {
3318 x = widthTotal - x - width;
3319 }
3320
3321 return x;
3322 }
3323
3324