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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: glcanvas.i
3 // Purpose: SWIG definitions for the OpenGL wxWindows classes
4 //
5 // Author: Robin Dunn
6 //
7 // Created: 15-Mar-1999
8 // RCS-ID: $Id$
9 // Copyright: (c) 1998 by Total Control Software
10 // Licence: wxWindows license
11 /////////////////////////////////////////////////////////////////////////////
12
13
14 %define DOCSTRING
15 "`GLCanvas` provides an OpenGL Context on a `wx.Window`."
16 %enddef
17
18 %module(package="wx", docstring=DOCSTRING) glcanvas
19
20 %{
21 #include "wx/wxPython/wxPython.h"
22 #include "wx/wxPython/pyclasses.h"
23
24 #include <wx/glcanvas.h>
25
26 %}
27
28 //---------------------------------------------------------------------------
29
30 %import core.i
31 %pythoncode { wx = _core }
32 %pythoncode { __docfilter__ = wx.__DocFilter(globals()) }
33
34
35 MAKE_CONST_WXSTRING2(GLCanvasNameStr, wxT("GLCanvas"));
36 MAKE_CONST_WXSTRING_NOSWIG(EmptyString);
37
38 //---------------------------------------------------------------------------
39
40 class wxPalette;
41
42 //---------------------------------------------------------------------------
43
44 MustHaveApp(wxGLContext);
45
46 class wxGLContext : public wxObject {
47 public:
48 #ifndef __WXMAC__
49 wxGLContext(wxGLCanvas *win, const wxGLContext* other = NULL);
50 #else
51 %extend {
52 wxGLContext(bool isRGB, wxGLCanvas *win,
53 const wxPalette& palette = wxNullPalette,
54 const wxGLContext* other = NULL) {
55 AGLPixelFormat fmt; // TODO: How should this be initialized?
56 return new wxGLContext(fmt, win, palette, other);
57 }
58 }
59
60 #endif
61 ~wxGLContext();
62
63 #ifndef __WXMAC__
64 void SetCurrent(const wxGLCanvas& win);
65 #endif
66 };
67
68 //---------------------------------------------------------------------------
69
70 enum {
71 WX_GL_RGBA, // use true color palette
72 WX_GL_BUFFER_SIZE, // bits for buffer if not WX_GL_RGBA
73 WX_GL_LEVEL, // 0 for main buffer, >0 for overlay, <0 for underlay
74 WX_GL_DOUBLEBUFFER, // use doublebuffer
75 WX_GL_STEREO, // use stereoscopic display
76 WX_GL_AUX_BUFFERS, // number of auxiliary buffers
77 WX_GL_MIN_RED, // use red buffer with most bits (> MIN_RED bits)
78 WX_GL_MIN_GREEN, // use green buffer with most bits (> MIN_GREEN bits)
79 WX_GL_MIN_BLUE, // use blue buffer with most bits (> MIN_BLUE bits)
80 WX_GL_MIN_ALPHA, // use blue buffer with most bits (> MIN_ALPHA bits)
81 WX_GL_DEPTH_SIZE, // bits for Z-buffer (0,16,32)
82 WX_GL_STENCIL_SIZE, // bits for stencil buffer
83 WX_GL_MIN_ACCUM_RED, // use red accum buffer with most bits (> MIN_ACCUM_RED bits)
84 WX_GL_MIN_ACCUM_GREEN, // use green buffer with most bits (> MIN_ACCUM_GREEN bits)
85 WX_GL_MIN_ACCUM_BLUE, // use blue buffer with most bits (> MIN_ACCUM_BLUE bits)
86 WX_GL_MIN_ACCUM_ALPHA // use blue buffer with most bits (> MIN_ACCUM_ALPHA bits)
87 };
88
89
90 %typemap(in) int *attribList (int *temp) {
91 int i;
92 if (PySequence_Check($input)) {
93 int size = PyObject_Length($input);
94 temp = new int[size+1]; // (int*)malloc((size + 1) * sizeof(int));
95 for (i = 0; i < size; i++) {
96 temp[i] = PyInt_AsLong(PySequence_GetItem($input, i));
97 }
98 temp[size] = 0;
99 $1 = temp;
100 }
101 }
102
103 %typemap(freearg) int *attribList
104 {
105 delete [] $1;
106 }
107
108
109
110 MustHaveApp(wxGLCanvas);
111
112 class wxGLCanvas : public wxWindow {
113 public:
114 %pythonAppend wxGLCanvas "self._setOORInfo(self)"
115 wxGLCanvas(wxWindow *parent, wxWindowID id = -1,
116 const wxPoint& pos = wxDefaultPosition,
117 const wxSize& size = wxDefaultSize, long style = 0,
118 const wxString& name = wxPyGLCanvasNameStr,
119 int *attribList = NULL,
120 const wxPalette& palette = wxNullPalette);
121
122 %pythonAppend wxGLCanvas "val._setOORInfo(val)"
123 %RenameCtor(GLCanvasWithContext,
124 wxGLCanvas( wxWindow *parent,
125 const wxGLContext *shared = NULL,
126 wxWindowID id = -1,
127 const wxPoint& pos = wxDefaultPosition,
128 const wxSize& size = wxDefaultSize,
129 long style = 0,
130 const wxString& name = wxPyGLCanvasNameStr,
131 int *attribList = NULL,
132 const wxPalette& palette = wxNullPalette ));
133
134 #ifdef __WXMAC__
135 void SetCurrent();
136 #else
137 void SetCurrent(const wxGLContext& RC);
138 #endif
139 void SetColour(const wxString& colour);
140 void SwapBuffers();
141
142 wxGLContext* GetContext();
143
144 #ifdef __WXMSW__
145 void SetupPixelFormat(int *attribList = NULL);
146 void SetupPalette(const wxPalette& palette);
147 wxPalette CreateDefaultPalette();
148 wxPalette* GetPalette();
149 #endif
150 };
151
152
153 //---------------------------------------------------------------------------
154
155 %init %{
156
157 %}
158
159 //---------------------------------------------------------------------------
160 //---------------------------------------------------------------------------