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1. small dnd compilation fixes (no attempt to make icon setting work though)
[wxWidgets.git] / src / msw / dcclient.cpp
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: dcclient.cpp
3 // Purpose: wxClientDC class
4 // Author: Julian Smart
5 // Modified by:
6 // Created: 01/02/97
7 // RCS-ID: $Id$
8 // Copyright: (c) Julian Smart and Markus Holzem
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 // ===========================================================================
13 // declarations
14 // ===========================================================================
15
16 // ----------------------------------------------------------------------------
17 // headers
18 // ----------------------------------------------------------------------------
19
20 #ifdef __GNUG__
21 #pragma implementation "dcclient.h"
22 #endif
23
24 // For compilers that support precompilation, includes "wx.h".
25 #include "wx/wxprec.h"
26
27 #ifdef __BORLANDC__
28 #pragma hdrstop
29 #endif
30
31 #include "wx/string.h"
32 #include "wx/log.h"
33 #include "wx/window.h"
34
35 #include "wx/msw/private.h"
36
37 #include "wx/dcclient.h"
38
39 // ----------------------------------------------------------------------------
40 // array/list types
41 // ----------------------------------------------------------------------------
42
43 struct WXDLLEXPORT wxPaintDCInfo
44 {
45 wxPaintDCInfo(wxWindow *win, wxDC *dc)
46 {
47 hwnd = win->GetHWND();
48 hdc = dc->GetHDC();
49 count = 1;
50 }
51
52 WXHWND hwnd; // window for this DC
53 WXHDC hdc; // the DC handle
54 size_t count; // usage count
55 };
56
57 #include "wx/arrimpl.cpp"
58
59 WX_DEFINE_OBJARRAY(wxArrayDCInfo);
60
61 // ----------------------------------------------------------------------------
62 // macros
63 // ----------------------------------------------------------------------------
64
65 #if !USE_SHARED_LIBRARY
66 IMPLEMENT_DYNAMIC_CLASS(wxWindowDC, wxDC)
67 IMPLEMENT_DYNAMIC_CLASS(wxClientDC, wxWindowDC)
68 IMPLEMENT_DYNAMIC_CLASS(wxPaintDC, wxWindowDC)
69 #endif
70
71 // ----------------------------------------------------------------------------
72 // global variables
73 // ----------------------------------------------------------------------------
74
75 static PAINTSTRUCT g_paintStruct;
76
77 #ifdef __WXDEBUG__
78 // a global variable which we check to verify that wxPaintDC are only
79 // created in resopnse to WM_PAINT message - doing this from elsewhere is a
80 // common programming error among wxWindows programmers and might lead to
81 // very subtle and difficult to debug refresh/repaint bugs.
82 int g_isPainting = 0;
83 #endif // __WXDEBUG__
84
85 // ===========================================================================
86 // implementation
87 // ===========================================================================
88
89 // ----------------------------------------------------------------------------
90 // wxWindowDC
91 // ----------------------------------------------------------------------------
92
93 wxWindowDC::wxWindowDC()
94 {
95 m_canvas = NULL;
96 }
97
98 wxWindowDC::wxWindowDC(wxWindow *the_canvas)
99 {
100 m_canvas = the_canvas;
101 m_hDC = (WXHDC) ::GetWindowDC(GetWinHwnd(the_canvas) );
102 m_hDCCount++;
103
104 SetBackground(wxBrush(m_canvas->GetBackgroundColour(), wxSOLID));
105 }
106
107 wxWindowDC::~wxWindowDC()
108 {
109 if (m_canvas && m_hDC)
110 {
111 SelectOldObjects(m_hDC);
112
113 if ( !::ReleaseDC(GetWinHwnd(m_canvas), GetHdc()) )
114 {
115 wxLogLastError("ReleaseDC");
116 }
117
118 m_hDC = 0;
119 }
120
121 m_hDCCount--;
122 }
123
124 // ----------------------------------------------------------------------------
125 // wxClientDC
126 // ----------------------------------------------------------------------------
127
128 wxClientDC::wxClientDC()
129 {
130 m_canvas = NULL;
131 }
132
133 wxClientDC::wxClientDC(wxWindow *the_canvas)
134 {
135 m_canvas = the_canvas;
136 m_hDC = (WXHDC) ::GetDC(GetWinHwnd(the_canvas));
137
138 // the background mode is only used for text background
139 // and is set in DrawText() to OPAQUE as required, other-
140 // wise always TRANSPARENT, RR
141 ::SetBkMode( GetHdc(), TRANSPARENT );
142
143 SetBackground(wxBrush(m_canvas->GetBackgroundColour(), wxSOLID));
144 }
145
146 wxClientDC::~wxClientDC()
147 {
148 if ( m_canvas && GetHdc() )
149 {
150 SelectOldObjects(m_hDC);
151
152 ::ReleaseDC(GetWinHwnd(m_canvas), GetHdc());
153 m_hDC = 0;
154 }
155 }
156
157 // ----------------------------------------------------------------------------
158 // wxPaintDC
159 // ----------------------------------------------------------------------------
160
161 // VZ: initial implementation (by JACS) only remembered the last wxPaintDC
162 // created and tried to reuse - this was supposed to take care of a
163 // situation when a derived class OnPaint() calls base class OnPaint()
164 // because in this case ::BeginPaint() shouldn't be called second time.
165 //
166 // I'm not sure how useful this is, however we must remember the HWND
167 // associated with the last HDC as well - otherwise we may (and will!) try
168 // to reuse the HDC for another HWND which is a nice recipe for disaster.
169 //
170 // So we store a list of windows for which we already have the DC and not
171 // just one single hDC. This seems to work, but I'm really not sure about
172 // the usefullness of the whole idea - IMHO it's much better to not call
173 // base class OnPaint() at all, or, if we really want to allow it, add a
174 // "wxPaintDC *" parameter to wxPaintEvent which should be used if it's
175 // !NULL instead of creating a new DC.
176
177 wxArrayDCInfo wxPaintDC::ms_cache;
178
179 wxPaintDC::wxPaintDC()
180 {
181 m_canvas = NULL;
182 m_hDC = 0;
183 }
184
185 wxPaintDC::wxPaintDC(wxWindow *canvas)
186 {
187 wxCHECK_RET( canvas, wxT("NULL canvas in wxPaintDC ctor") );
188
189 #ifdef __WXDEBUG__
190 if ( g_isPainting <= 0 )
191 {
192 wxFAIL_MSG( wxT("wxPaintDC may be created only in EVT_PAINT handler!") );
193
194 return;
195 }
196 #endif // __WXDEBUG__
197
198 m_canvas = canvas;
199
200 // do we have a DC for this window in the cache?
201 wxPaintDCInfo *info = FindInCache();
202 if ( info )
203 {
204 m_hDC = info->hdc;
205 info->count++;
206 }
207 else // not in cache, create a new one
208 {
209 m_hDC = (WXHDC)::BeginPaint(GetWinHwnd(m_canvas), &g_paintStruct);
210 ms_cache.Add(new wxPaintDCInfo(m_canvas, this));
211 }
212
213 // the background mode is only used for text background
214 // and is set in DrawText() to OPAQUE as required, other-
215 // wise always TRANSPARENT, RR
216 ::SetBkMode( GetHdc(), TRANSPARENT );
217
218 SetBackground(wxBrush(m_canvas->GetBackgroundColour(), wxSOLID));
219 }
220
221 wxPaintDC::~wxPaintDC()
222 {
223 if ( m_hDC )
224 {
225 SelectOldObjects(m_hDC);
226
227 size_t index;
228 wxPaintDCInfo *info = FindInCache(&index);
229
230 wxCHECK_RET( info, wxT("existing DC should have a cache entry") );
231
232 if ( !--info->count )
233 {
234 ::EndPaint(GetWinHwnd(m_canvas), &g_paintStruct);
235
236 ms_cache.Remove(index);
237 }
238 //else: cached DC entry is still in use
239
240 // prevent the base class dtor from ReleaseDC()ing it again
241 m_hDC = 0;
242 }
243 }
244
245 wxPaintDCInfo *wxPaintDC::FindInCache(size_t *index) const
246 {
247 wxPaintDCInfo *info = NULL;
248 size_t nCache = ms_cache.GetCount();
249 for ( size_t n = 0; n < nCache; n++ )
250 {
251 info = &ms_cache[n];
252 if ( info->hwnd == m_canvas->GetHWND() )
253 {
254 if ( index )
255 *index = n;
256 break;
257 }
258 }
259
260 return info;
261 }