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1 ///////////////////////////////////////////////////////////////////////////////
2 // Name: src/osx/core/evtloop_cf.cpp
3 // Purpose: wxEventLoop implementation common to both Carbon and Cocoa
4 // Author: Vadim Zeitlin
5 // Created: 2009-10-18
6 // RCS-ID: $Id$
7 // Copyright: (c) 2009 Vadim Zeitlin <vadim@wxwidgets.org>
8 // Licence: wxWindows licence
9 ///////////////////////////////////////////////////////////////////////////////
10
11 // ============================================================================
12 // declarations
13 // ============================================================================
14
15 // ----------------------------------------------------------------------------
16 // headers
17 // ----------------------------------------------------------------------------
18
19 // for compilers that support precompilation, includes "wx.h".
20 #include "wx/wxprec.h"
21
22 #ifdef __BORLANDC__
23 #pragma hdrstop
24 #endif
25
26 #include "wx/evtloop.h"
27
28 #if wxUSE_EVENTLOOP_SOURCE
29
30 #ifndef WX_PRECOMP
31 #include "wx/log.h"
32 #include "wx/app.h"
33 #endif
34
35 #include "wx/evtloopsrc.h"
36
37 #include "wx/scopedptr.h"
38
39 #include "wx/osx/private.h"
40 #include "wx/osx/core/cfref.h"
41 #include "wx/thread.h"
42
43 #if wxUSE_GUI
44 #include "wx/nonownedwnd.h"
45 #endif
46
47 // ============================================================================
48 // wxCFEventLoopSource and wxCFEventLoop implementation
49 // ============================================================================
50
51 #if MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_5
52 namespace
53 {
54
55 void EnableDescriptorCallBacks(CFFileDescriptorRef cffd, int flags)
56 {
57 if ( flags & wxEVENT_SOURCE_INPUT )
58 CFFileDescriptorEnableCallBacks(cffd, kCFFileDescriptorReadCallBack);
59 if ( flags & wxEVENT_SOURCE_OUTPUT )
60 CFFileDescriptorEnableCallBacks(cffd, kCFFileDescriptorWriteCallBack);
61 }
62
63 void
64 wx_cffiledescriptor_callback(CFFileDescriptorRef cffd,
65 CFOptionFlags flags,
66 void *ctxData)
67 {
68 wxLogTrace(wxTRACE_EVT_SOURCE,
69 "CFFileDescriptor callback, flags=%d", flags);
70
71 wxCFEventLoopSource * const
72 source = static_cast<wxCFEventLoopSource *>(ctxData);
73
74 wxEventLoopSourceHandler * const
75 handler = source->GetHandler();
76 if ( flags & kCFFileDescriptorReadCallBack )
77 handler->OnReadWaiting();
78 if ( flags & kCFFileDescriptorWriteCallBack )
79 handler->OnWriteWaiting();
80
81 // we need to re-enable callbacks to be called again
82 EnableDescriptorCallBacks(cffd, source->GetFlags());
83 }
84
85 } // anonymous namespace
86
87 wxEventLoopSource *
88 wxCFEventLoop::AddSourceForFD(int fd,
89 wxEventLoopSourceHandler *handler,
90 int flags)
91 {
92 wxCHECK_MSG( fd != -1, NULL, "can't monitor invalid fd" );
93
94 wxScopedPtr<wxCFEventLoopSource>
95 source(new wxCFEventLoopSource(handler, flags));
96
97 CFFileDescriptorContext ctx = { 0, source.get(), NULL, NULL, NULL };
98 wxCFRef<CFFileDescriptorRef>
99 cffd(CFFileDescriptorCreate
100 (
101 kCFAllocatorDefault,
102 fd,
103 true, // close on invalidate
104 wx_cffiledescriptor_callback,
105 &ctx
106 ));
107 if ( !cffd )
108 return NULL;
109
110 wxCFRef<CFRunLoopSourceRef>
111 cfsrc(CFFileDescriptorCreateRunLoopSource(kCFAllocatorDefault, cffd, 0));
112 if ( !cfsrc )
113 return NULL;
114
115 CFRunLoopRef cfloop = CFGetCurrentRunLoop();
116 CFRunLoopAddSource(cfloop, cfsrc, kCFRunLoopDefaultMode);
117
118 source->SetFileDescriptor(cffd.release());
119
120 return source.release();
121 }
122
123 void wxCFEventLoopSource::SetFileDescriptor(CFFileDescriptorRef cffd)
124 {
125 wxASSERT_MSG( !m_cffd, "shouldn't be called more than once" );
126
127 m_cffd = cffd;
128 }
129
130 wxCFEventLoopSource::~wxCFEventLoopSource()
131 {
132 if ( m_cffd )
133 CFRelease(m_cffd);
134 }
135
136 #else // OS X < 10.5
137
138 wxEventLoopSource *
139 wxCFEventLoop::AddSourceForFD(int WXUNUSED(fd),
140 wxEventLoopSourceHandler * WXUNUSED(handler),
141 int WXUNUSED(flags))
142 {
143 return NULL;
144 }
145
146 #endif // MAC_OS_X_VERSION_MAX_ALLOWED
147
148 #endif // wxUSE_EVENTLOOP_SOURCE
149
150 void wxCFEventLoop::OSXCommonModeObserverCallBack(CFRunLoopObserverRef observer, int activity, void *info)
151 {
152 wxCFEventLoop * eventloop = static_cast<wxCFEventLoop *>(info);
153 if ( eventloop )
154 eventloop->CommonModeObserverCallBack(observer, activity);
155 }
156
157 void wxCFEventLoop::OSXDefaultModeObserverCallBack(CFRunLoopObserverRef observer, int activity, void *info)
158 {
159 wxCFEventLoop * eventloop = static_cast<wxCFEventLoop *>(info);
160 if ( eventloop )
161 eventloop->DefaultModeObserverCallBack(observer, activity);
162 }
163
164 void wxCFEventLoop::CommonModeObserverCallBack(CFRunLoopObserverRef WXUNUSED(observer), int activity)
165 {
166 if ( activity & kCFRunLoopBeforeTimers )
167 {
168 // process pending wx events first as they correspond to low-level events
169 // which happened before, i.e. typically pending events were queued by a
170 // previous call to Dispatch() and if we didn't process them now the next
171 // call to it might enqueue them again (as happens with e.g. socket events
172 // which would be generated as long as there is input available on socket
173 // and this input is only removed from it when pending event handlers are
174 // executed)
175
176 if ( wxTheApp )
177 wxTheApp->ProcessPendingEvents();
178 }
179
180 if ( activity & kCFRunLoopBeforeWaiting )
181 {
182 if ( ProcessIdle() )
183 {
184 WakeUp();
185 }
186 else
187 {
188 #if wxUSE_THREADS
189 wxMutexGuiLeaveOrEnter();
190 #endif
191 }
192 }
193 }
194
195 void wxCFEventLoop::DefaultModeObserverCallBack(CFRunLoopObserverRef WXUNUSED(observer), int activity)
196 {
197 /*
198 if ( activity & kCFRunLoopBeforeTimers )
199 {
200 }
201
202 if ( activity & kCFRunLoopBeforeWaiting )
203 {
204 }
205 */
206 }
207
208
209 wxCFEventLoop::wxCFEventLoop()
210 {
211 m_shouldExit = false;
212
213 m_runLoop = CFGetCurrentRunLoop();
214
215 CFRunLoopObserverContext ctxt;
216 bzero( &ctxt, sizeof(ctxt) );
217 ctxt.info = this;
218 m_commonModeRunLoopObserver = CFRunLoopObserverCreate( kCFAllocatorDefault, kCFRunLoopBeforeTimers | kCFRunLoopBeforeWaiting , true /* repeats */, 0,
219 (CFRunLoopObserverCallBack) wxCFEventLoop::OSXCommonModeObserverCallBack, &ctxt );
220 CFRunLoopAddObserver(m_runLoop, m_commonModeRunLoopObserver, kCFRunLoopCommonModes);
221 CFRelease(m_commonModeRunLoopObserver);
222
223 m_defaultModeRunLoopObserver = CFRunLoopObserverCreate( kCFAllocatorDefault, kCFRunLoopBeforeTimers | kCFRunLoopBeforeWaiting , true /* repeats */, 0,
224 (CFRunLoopObserverCallBack) wxCFEventLoop::OSXDefaultModeObserverCallBack, &ctxt );
225 CFRunLoopAddObserver(m_runLoop, m_defaultModeRunLoopObserver, kCFRunLoopDefaultMode);
226 CFRelease(m_defaultModeRunLoopObserver);
227 }
228
229 wxCFEventLoop::~wxCFEventLoop()
230 {
231 CFRunLoopRemoveObserver(m_runLoop, m_commonModeRunLoopObserver, kCFRunLoopCommonModes);
232 CFRunLoopRemoveObserver(m_runLoop, m_defaultModeRunLoopObserver, kCFRunLoopDefaultMode);
233 }
234
235
236 CFRunLoopRef wxCFEventLoop::CFGetCurrentRunLoop() const
237 {
238 return CFRunLoopGetCurrent();
239 }
240
241 void wxCFEventLoop::WakeUp()
242 {
243 CFRunLoopWakeUp(m_runLoop);
244 }
245
246 #if wxUSE_BASE
247
248 void wxMacWakeUp()
249 {
250 wxEventLoopBase * const loop = wxEventLoopBase::GetActive();
251
252 if ( loop )
253 loop->WakeUp();
254 }
255
256 #endif
257
258 bool wxCFEventLoop::YieldFor(long eventsToProcess)
259 {
260 #if wxUSE_THREADS
261 // Yielding from a non-gui thread needs to bail out, otherwise we end up
262 // possibly sending events in the thread too.
263 if ( !wxThread::IsMain() )
264 {
265 return true;
266 }
267 #endif // wxUSE_THREADS
268
269 m_isInsideYield = true;
270 m_eventsToProcessInsideYield = eventsToProcess;
271
272 #if wxUSE_LOG
273 // disable log flushing from here because a call to wxYield() shouldn't
274 // normally result in message boxes popping up &c
275 wxLog::Suspend();
276 #endif // wxUSE_LOG
277
278 // process all pending events:
279 while ( DoProcessEvents() == 1 )
280 ;
281
282 // it's necessary to call ProcessIdle() to update the frames sizes which
283 // might have been changed (it also will update other things set from
284 // OnUpdateUI() which is a nice (and desired) side effect)
285 while ( ProcessIdle() ) {}
286
287 // if there are pending events, we must process them.
288 if (wxTheApp)
289 wxTheApp->ProcessPendingEvents();
290
291 #if wxUSE_LOG
292 wxLog::Resume();
293 #endif // wxUSE_LOG
294 m_isInsideYield = false;
295
296 return true;
297 }
298
299 // implement/override base class pure virtual
300 bool wxCFEventLoop::Pending() const
301 {
302 return true;
303 }
304
305 int wxCFEventLoop::DoProcessEvents()
306 {
307 return DispatchTimeout( 0 );
308 }
309
310 bool wxCFEventLoop::Dispatch()
311 {
312 return DoProcessEvents() != 0;
313 }
314
315 int wxCFEventLoop::DispatchTimeout(unsigned long timeout)
316 {
317 if ( !wxTheApp )
318 return 0;
319
320 int status = DoDispatchTimeout(timeout);
321
322 switch( status )
323 {
324 case 0:
325 break;
326 case -1:
327 if ( m_shouldExit )
328 return 0;
329
330 break;
331 case 1:
332 break;
333 }
334
335 return status;
336 }
337
338 int wxCFEventLoop::DoDispatchTimeout(unsigned long timeout)
339 {
340 SInt32 status = CFRunLoopRunInMode(kCFRunLoopDefaultMode, timeout / 1000.0 , true);
341 switch( status )
342 {
343 case kCFRunLoopRunFinished:
344 wxFAIL_MSG( "incorrect run loop state" );
345 break;
346 case kCFRunLoopRunStopped:
347 return 0;
348 break;
349 case kCFRunLoopRunTimedOut:
350 return -1;
351 break;
352 case kCFRunLoopRunHandledSource:
353 default:
354 break;
355 }
356 return 1;
357 }
358
359 void wxCFEventLoop::DoRun()
360 {
361 for ( ;; )
362 {
363 // generate and process idle events for as long as we don't
364 // have anything else to do
365 DoProcessEvents();
366
367 // if the "should exit" flag is set, the loop should terminate
368 // but not before processing any remaining messages so while
369 // Pending() returns true, do process them
370 if ( m_shouldExit )
371 {
372 while ( DoProcessEvents() == 1 )
373 ;
374
375 break;
376 }
377 }
378 }
379
380 void wxCFEventLoop::DoStop()
381 {
382 CFRunLoopStop(CFGetCurrentRunLoop());
383 }
384
385 // enters a loop calling OnNextIteration(), Pending() and Dispatch() and
386 // terminating when Exit() is called
387 int wxCFEventLoop::Run()
388 {
389 // event loops are not recursive, you need to create another loop!
390 wxCHECK_MSG( !IsRunning(), -1, wxT("can't reenter a message loop") );
391
392 // ProcessIdle() and ProcessEvents() below may throw so the code here should
393 // be exception-safe, hence we must use local objects for all actions we
394 // should undo
395 wxEventLoopActivator activate(this);
396
397 // we must ensure that OnExit() is called even if an exception is thrown
398 // from inside ProcessEvents() but we must call it from Exit() in normal
399 // situations because it is supposed to be called synchronously,
400 // wxModalEventLoop depends on this (so we can't just use ON_BLOCK_EXIT or
401 // something similar here)
402 #if wxUSE_EXCEPTIONS
403 for ( ;; )
404 {
405 try
406 {
407 #endif // wxUSE_EXCEPTIONS
408
409 DoRun();
410
411 #if wxUSE_EXCEPTIONS
412 // exit the outer loop as well
413 break;
414 }
415 catch ( ... )
416 {
417 try
418 {
419 if ( !wxTheApp || !wxTheApp->OnExceptionInMainLoop() )
420 {
421 OnExit();
422 break;
423 }
424 //else: continue running the event loop
425 }
426 catch ( ... )
427 {
428 // OnException() throwed, possibly rethrowing the same
429 // exception again: very good, but we still need OnExit() to
430 // be called
431 OnExit();
432 throw;
433 }
434 }
435 }
436 #endif // wxUSE_EXCEPTIONS
437
438 return m_exitcode;
439 }
440
441 // sets the "should exit" flag and wakes up the loop so that it terminates
442 // soon
443 void wxCFEventLoop::Exit(int rc)
444 {
445 m_exitcode = rc;
446 m_shouldExit = true;
447 DoStop();
448 }
449
450 // TODO Move to thread_osx.cpp
451
452 #if wxUSE_THREADS
453
454 // ----------------------------------------------------------------------------
455 // GUI Serialization copied from MSW implementation
456 // ----------------------------------------------------------------------------
457
458 // if it's false, some secondary thread is holding the GUI lock
459 static bool gs_bGuiOwnedByMainThread = true;
460
461 // critical section which controls access to all GUI functions: any secondary
462 // thread (i.e. except the main one) must enter this crit section before doing
463 // any GUI calls
464 static wxCriticalSection *gs_critsectGui = NULL;
465
466 // critical section which protects gs_nWaitingForGui variable
467 static wxCriticalSection *gs_critsectWaitingForGui = NULL;
468
469 // number of threads waiting for GUI in wxMutexGuiEnter()
470 static size_t gs_nWaitingForGui = 0;
471
472 void wxOSXThreadModuleOnInit()
473 {
474 gs_critsectWaitingForGui = new wxCriticalSection();
475 gs_critsectGui = new wxCriticalSection();
476 gs_critsectGui->Enter();
477 }
478
479
480 void wxOSXThreadModuleOnExit()
481 {
482 if ( gs_critsectGui )
483 {
484 if ( !wxGuiOwnedByMainThread() )
485 {
486 gs_critsectGui->Enter();
487 gs_bGuiOwnedByMainThread = true;
488 }
489
490 gs_critsectGui->Leave();
491 wxDELETE(gs_critsectGui);
492 }
493
494 wxDELETE(gs_critsectWaitingForGui);
495 }
496
497
498 // wake up the main thread
499 void WXDLLIMPEXP_BASE wxWakeUpMainThread()
500 {
501 wxMacWakeUp();
502 }
503
504 void wxMutexGuiEnterImpl()
505 {
506 // this would dead lock everything...
507 wxASSERT_MSG( !wxThread::IsMain(),
508 wxT("main thread doesn't want to block in wxMutexGuiEnter()!") );
509
510 // the order in which we enter the critical sections here is crucial!!
511
512 // set the flag telling to the main thread that we want to do some GUI
513 {
514 wxCriticalSectionLocker enter(*gs_critsectWaitingForGui);
515
516 gs_nWaitingForGui++;
517 }
518
519 wxWakeUpMainThread();
520
521 // now we may block here because the main thread will soon let us in
522 // (during the next iteration of OnIdle())
523 gs_critsectGui->Enter();
524 }
525
526 void wxMutexGuiLeaveImpl()
527 {
528 wxCriticalSectionLocker enter(*gs_critsectWaitingForGui);
529
530 if ( wxThread::IsMain() )
531 {
532 gs_bGuiOwnedByMainThread = false;
533 }
534 else
535 {
536 // decrement the number of threads waiting for GUI access now
537 wxASSERT_MSG( gs_nWaitingForGui > 0,
538 wxT("calling wxMutexGuiLeave() without entering it first?") );
539
540 gs_nWaitingForGui--;
541
542 wxWakeUpMainThread();
543 }
544
545 gs_critsectGui->Leave();
546 }
547
548 void WXDLLIMPEXP_BASE wxMutexGuiLeaveOrEnter()
549 {
550 wxASSERT_MSG( wxThread::IsMain(),
551 wxT("only main thread may call wxMutexGuiLeaveOrEnter()!") );
552
553 if ( !gs_critsectWaitingForGui )
554 return;
555
556 wxCriticalSectionLocker enter(*gs_critsectWaitingForGui);
557
558 if ( gs_nWaitingForGui == 0 )
559 {
560 // no threads are waiting for GUI - so we may acquire the lock without
561 // any danger (but only if we don't already have it)
562 if ( !wxGuiOwnedByMainThread() )
563 {
564 gs_critsectGui->Enter();
565
566 gs_bGuiOwnedByMainThread = true;
567 }
568 //else: already have it, nothing to do
569 }
570 else
571 {
572 // some threads are waiting, release the GUI lock if we have it
573 if ( wxGuiOwnedByMainThread() )
574 wxMutexGuiLeave();
575 //else: some other worker thread is doing GUI
576 }
577 }
578
579 bool WXDLLIMPEXP_BASE wxGuiOwnedByMainThread()
580 {
581 return gs_bGuiOwnedByMainThread;
582 }
583
584 #endif