1 /////////////////////////////////////////////////////////////////////////////
3 // Purpose: wxMenu, wxMenuBar classes
4 // Author: Julian Smart
5 // Modified by: Vadim Zeitlin (wxMenuItem is now in separate file)
8 // Copyright: (c) Julian Smart and Markus Holzem
9 // Licence: wxWindows license
10 /////////////////////////////////////////////////////////////////////////////
16 #pragma interface "menu.h"
21 #include "wx/dynarray.h"
23 WX_DEFINE_EXPORTED_ARRAY(wxAcceleratorEntry
*, wxAcceleratorArray
);
26 class WXDLLEXPORT wxFrame
;
28 // ----------------------------------------------------------------------------
30 // ----------------------------------------------------------------------------
32 class WXDLLEXPORT wxMenu
: public wxMenuBase
36 wxMenu(const wxString
& title
, long style
= 0)
37 : wxMenuBase(title
, style
) { Init(); }
39 wxMenu(long style
= 0) : wxMenuBase(style
) { Init(); }
43 // implement base class virtuals
44 virtual bool DoAppend(wxMenuItem
*item
);
45 virtual bool DoInsert(size_t pos
, wxMenuItem
*item
);
46 virtual wxMenuItem
*DoRemove(wxMenuItem
*item
);
50 virtual void SetTitle(const wxString
& title
);
53 bool ProcessCommand(wxCommandEvent
& event
);
55 wxMenu(const wxString
& title
, const wxFunction func
)
61 // implementation only from now on
62 // -------------------------------
64 bool MSWCommand(WXUINT param
, WXWORD id
);
66 // semi-private accessors
67 // get the window which contains this menu
68 wxWindow
*GetWindow() const;
69 // get the menu handle
70 WXHMENU
GetHMenu() const { return m_hMenu
; }
72 // attach/detach menu to/from wxMenuBar
73 void Attach(wxMenuBar
*menubar
);
77 // called by wxMenuBar to build its accel table from the accels of all menus
78 bool HasAccels() const { return !m_accels
.IsEmpty(); }
79 size_t GetAccelCount() const { return m_accels
.GetCount(); }
80 size_t CopyAccels(wxAcceleratorEntry
*accels
) const;
82 // called by wxMenuItem when its accels changes
83 void UpdateAccel(wxMenuItem
*item
);
85 // helper used by wxMenu itself (returns the index in m_accels)
86 int FindAccel(int id
) const;
90 // common part of all ctors
93 // common part of Append/Insert (behaves as Append is pos == (size_t)-1)
94 bool DoInsertOrAppend(wxMenuItem
*item
, size_t pos
= (size_t)-1);
96 // if TRUE, insert a breal before appending the next item
99 // the menu handle of this menu
103 // the accelerators for our menu items
104 wxAcceleratorArray m_accels
;
105 #endif // wxUSE_ACCEL
107 DECLARE_DYNAMIC_CLASS(wxMenu
)
110 // ----------------------------------------------------------------------------
111 // Menu Bar (a la Windows)
112 // ----------------------------------------------------------------------------
114 class WXDLLEXPORT wxMenuBar
: public wxMenuBarBase
118 // default constructor
121 wxMenuBar(long style
);
122 // menubar takes ownership of the menus arrays but copies the titles
123 wxMenuBar(int n
, wxMenu
*menus
[], const wxString titles
[]);
124 virtual ~wxMenuBar();
126 // menubar construction
127 virtual bool Append( wxMenu
*menu
, const wxString
&title
);
128 virtual bool Insert(size_t pos
, wxMenu
*menu
, const wxString
& title
);
129 virtual wxMenu
*Replace(size_t pos
, wxMenu
*menu
, const wxString
& title
);
130 virtual wxMenu
*Remove(size_t pos
);
132 virtual int FindMenuItem(const wxString
& menuString
,
133 const wxString
& itemString
) const;
134 virtual wxMenuItem
* FindItem( int id
, wxMenu
**menu
= NULL
) const;
136 virtual void EnableTop( size_t pos
, bool flag
);
137 virtual void SetLabelTop( size_t pos
, const wxString
& label
);
138 virtual wxString
GetLabelTop( size_t pos
) const;
140 // compatibility: these functions are deprecated
141 #if WXWIN_COMPATIBILITY
142 void SetEventHandler(wxEvtHandler
*handler
) { m_eventHandler
= handler
; }
143 wxEvtHandler
*GetEventHandler() { return m_eventHandler
; }
145 bool Enabled(int id
) const { return IsEnabled(id
); }
146 bool Checked(int id
) const { return IsChecked(id
); }
147 #endif // WXWIN_COMPATIBILITY
149 // implementation from now on
151 int FindMenu(const wxString
& title
);
154 // returns TRUE if we're attached to a frame
155 bool IsAttached() const { return m_menuBarFrame
!= NULL
; }
156 // get the frame we live in
157 wxFrame
*GetFrame() const { return m_menuBarFrame
; }
159 void Attach(wxFrame
*frame
);
162 // get the accel table for all the menus
163 const wxAcceleratorTable
& GetAccelTable() const { return m_accelTable
; }
165 // update the accel table (must be called after adding/deletign a menu)
166 void RebuildAccelTable();
167 #endif // wxUSE_ACCEL
169 // get the menu handle
170 WXHMENU
GetHMenu() const { return m_hMenu
; }
172 // if the menubar is modified, the display is not updated automatically,
173 // call this function to update it (m_menuBarFrame should be !NULL)
177 // common part of all ctors
180 #if WXWIN_COMPATIBILITY
181 wxEvtHandler
*m_eventHandler
;
182 #endif // WXWIN_COMPATIBILITY
184 wxArrayString m_titles
;
186 wxFrame
*m_menuBarFrame
;
190 // the accelerator table for all accelerators in all our menus
191 wxAcceleratorTable m_accelTable
;
192 #endif // wxUSE_ACCEL
195 DECLARE_DYNAMIC_CLASS(wxMenuBar
)
198 #endif // _WX_MENU_H_