1 /////////////////////////////////////////////////////////////////////////////
2 // Name: wx/gtk1/region.h
4 // Author: Robert Roebling
6 // Copyright: (c) 1998 Robert Roebling
7 // Licence: wxWindows licence
8 /////////////////////////////////////////////////////////////////////////////
10 #ifndef _WX_GTK_REGION_H_
11 #define _WX_GTK_REGION_H_
14 #include "wx/gdiobj.h"
15 #include "wx/gdicmn.h"
17 //-----------------------------------------------------------------------------
19 //-----------------------------------------------------------------------------
21 class WXDLLIMPEXP_CORE wxRegion
;
23 //-----------------------------------------------------------------------------
25 //-----------------------------------------------------------------------------
34 // So far, for internal use only
37 wxRGN_AND
, // Creates the intersection of the two combined regions.
38 wxRGN_COPY
, // Creates a copy of the region identified by hrgnSrc1.
39 wxRGN_DIFF
, // Combines the parts of hrgnSrc1 that are not part of hrgnSrc2.
40 wxRGN_OR
, // Creates the union of two combined regions.
41 wxRGN_XOR
// Creates the union of two combined regions except for any overlapping areas.
44 // ----------------------------------------------------------------------------
46 // ----------------------------------------------------------------------------
48 class WXDLLIMPEXP_CORE wxRegion
: public wxGDIObject
53 wxRegion( wxCoord x
, wxCoord y
, wxCoord w
, wxCoord h
)
58 wxRegion( const wxPoint
& topLeft
, const wxPoint
& bottomRight
)
60 InitRect(topLeft
.x
, topLeft
.y
,
61 bottomRight
.x
- topLeft
.x
, bottomRight
.y
- topLeft
.y
);
64 wxRegion( const wxRect
& rect
)
66 InitRect(rect
.x
, rect
.y
, rect
.width
, rect
.height
);
69 wxRegion( size_t n
, const wxPoint
*points
, int fillStyle
= wxODDEVEN_RULE
);
71 wxRegion( const wxBitmap
& bmp
)
75 wxRegion( const wxBitmap
& bmp
,
76 const wxColour
& transColour
, int tolerance
= 0)
78 Union(bmp
, transColour
, tolerance
);
83 bool Ok() const { return m_refData
!= NULL
; }
85 bool operator == ( const wxRegion
& region
) const;
86 bool operator != ( const wxRegion
& region
) const { return !(*this == region
); }
90 bool Offset( wxCoord x
, wxCoord y
);
92 bool Union( wxCoord x
, wxCoord y
, wxCoord width
, wxCoord height
);
93 bool Union( const wxRect
& rect
);
94 bool Union( const wxRegion
& region
);
96 bool Intersect( wxCoord x
, wxCoord y
, wxCoord width
, wxCoord height
);
97 bool Intersect( const wxRect
& rect
);
98 bool Intersect( const wxRegion
& region
);
100 bool Subtract( wxCoord x
, wxCoord y
, wxCoord width
, wxCoord height
);
101 bool Subtract( const wxRect
& rect
);
102 bool Subtract( const wxRegion
& region
);
104 bool Xor( wxCoord x
, wxCoord y
, wxCoord width
, wxCoord height
);
105 bool Xor( const wxRect
& rect
);
106 bool Xor( const wxRegion
& region
);
108 void GetBox( wxCoord
& x
, wxCoord
& y
, wxCoord
&w
, wxCoord
&h
) const;
109 wxRect
GetBox() const ;
112 bool IsEmpty() const { return Empty(); }
114 wxRegionContain
Contains( wxCoord x
, wxCoord y
) const;
115 wxRegionContain
Contains( wxCoord x
, wxCoord y
, wxCoord w
, wxCoord h
) const;
116 wxRegionContain
Contains(const wxPoint
& pt
) const;
117 wxRegionContain
Contains(const wxRect
& rect
) const;
119 // Convert the region to a B&W bitmap with the white pixels being inside
121 wxBitmap
ConvertToBitmap() const;
123 // Use the non-transparent pixels of a wxBitmap for the region to combine
124 // with this region. First version takes transparency from bitmap's mask,
125 // second lets the user specify the colour to be treated as transparent
126 // along with an optional tolerance value.
127 // NOTE: implemented in common/rgncmn.cpp
128 bool Union(const wxBitmap
& bmp
);
129 bool Union(const wxBitmap
& bmp
,
130 const wxColour
& transColour
, int tolerance
= 0);
134 // Init with GdkRegion, set ref count to 2 so that
135 // the C++ class will not destroy the region!
136 wxRegion( GdkRegion
*region
);
138 GdkRegion
*GetRegion() const;
142 virtual wxObjectRefData
*CreateRefData() const;
143 virtual wxObjectRefData
*CloneRefData(const wxObjectRefData
*data
) const;
145 // common part of ctors for a rectangle region
146 void InitRect(wxCoord x
, wxCoord y
, wxCoord w
, wxCoord h
);
149 DECLARE_DYNAMIC_CLASS(wxRegion
)
152 // ----------------------------------------------------------------------------
153 // wxRegionIterator: decomposes a region into rectangles
154 // ----------------------------------------------------------------------------
156 class WXDLLIMPEXP_CORE wxRegionIterator
: public wxObject
160 wxRegionIterator(const wxRegion
& region
);
162 void Reset() { m_current
= 0u; }
163 void Reset(const wxRegion
& region
);
165 bool HaveRects() const;
166 operator bool () const { return HaveRects(); }
168 wxRegionIterator
& operator ++ ();
169 wxRegionIterator
operator ++ (int);
171 wxCoord
GetX() const;
172 wxCoord
GetY() const;
173 wxCoord
GetW() const;
174 wxCoord
GetWidth() const { return GetW(); }
175 wxCoord
GetH() const;
176 wxCoord
GetHeight() const { return GetH(); }
177 wxRect
GetRect() const;
184 DECLARE_DYNAMIC_CLASS(wxRegionIterator
)