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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: cocoa/spinbutt.mm
3 // Purpose: wxSpinButton
4 // Author: David Elliott
5 // Modified by:
6 // Created: 2003/07/14
7 // RCS-ID: $Id$
8 // Copyright: (c) 2003 David Elliott
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 #include "wx/setup.h"
13 #if wxUSE_SPINBTN
14
15 #include "wx/app.h"
16 #include "wx/spinbutt.h"
17
18 #import <AppKit/NSStepper.h>
19
20 IMPLEMENT_DYNAMIC_CLASS(wxSpinEvent, wxNotifyEvent)
21
22 IMPLEMENT_DYNAMIC_CLASS(wxSpinButton, wxControl)
23 BEGIN_EVENT_TABLE(wxSpinButton, wxSpinButtonBase)
24 END_EVENT_TABLE()
25 // WX_IMPLEMENT_COCOA_OWNER(wxSpinButton,NSStepper,NSControl,NSView)
26
27 bool wxSpinButton::Create(wxWindow *parent, wxWindowID winid,
28 const wxPoint& pos, const wxSize& size, long style,
29 const wxString& name)
30 {
31 if(!CreateControl(parent,winid,pos,size,style,wxDefaultValidator,name))
32 return false;
33 SetNSControl([[NSStepper alloc] initWithFrame: MakeDefaultNSRect(size)]);
34 [m_cocoaNSView release];
35 if(m_parent)
36 m_parent->CocoaAddChild(this);
37 SetInitialFrameRect(pos,size);
38
39 return true;
40 }
41
42 wxSpinButton::~wxSpinButton()
43 {
44 }
45
46 #endif // wxUSE_SPINBTN