1 /////////////////////////////////////////////////////////////////////////////
4 // Author: Robert Roebling
6 // Copyright: (c) 1998 Robert Roebling, Julian Smart
7 // Licence: wxWindows licence
8 /////////////////////////////////////////////////////////////////////////////
11 #pragma implementation "app.h"
15 #include "wx/gdicmn.h"
19 #include "wx/memory.h"
21 #include "wx/settings.h"
22 #include "wx/dialog.h"
24 #if wxUSE_WX_RESOURCES
25 #include "wx/resource.h"
28 #include "wx/module.h"
32 #include "wx/thread.h"
41 #include "wx/gtk/win_gtk.h"
43 //-----------------------------------------------------------------------------
45 //-----------------------------------------------------------------------------
47 wxApp
*wxTheApp
= (wxApp
*) NULL
;
48 wxAppInitializerFunction
wxApp::m_appInitFn
= (wxAppInitializerFunction
) NULL
;
51 extern wxList
*wxPendingEvents
;
52 extern wxCriticalSection
*wxPendingEventsLocker
;
54 extern wxResourceCache
*wxTheResourceCache
;
57 unsigned char g_palette
[64*3] =
125 //-----------------------------------------------------------------------------
127 //-----------------------------------------------------------------------------
129 extern void wxFlushResources(void);
131 //-----------------------------------------------------------------------------
133 //-----------------------------------------------------------------------------
140 /* forward declaration */
141 gint
wxapp_idle_callback( gpointer
WXUNUSED(data
) );
145 /* it's necessary to call ProcessIdle() to update the frames sizes which
146 might have been changed (it also will update other things set from
147 OnUpdateUI() which is a nice (and desired) side effect) */
148 while (wxTheApp
->ProcessIdle()) { }
151 for ( wxWindowList::Node
*node
= wxTopLevelWindows
.GetFirst();
153 node
= node
->GetNext() )
155 wxWindow
*win
= node
->GetData();
156 win
->OnInternalIdle();
160 if (wxTheApp
->m_idleTag
)
162 /* We need to temporarily remove idle callbacks or the loop will
164 gtk_idle_remove( wxTheApp
->m_idleTag
);
165 wxTheApp
->m_idleTag
= 0;
167 while (gtk_events_pending())
168 gtk_main_iteration();
170 /* re-add idle handler */
171 wxTheApp
->m_idleTag
= gtk_idle_add( wxapp_idle_callback
, (gpointer
) NULL
);
175 while (gtk_events_pending())
176 gtk_main_iteration();
182 gint
wxapp_idle_callback( gpointer
WXUNUSED(data
) )
184 if (!wxTheApp
) return TRUE
;
186 #if (GTK_MINOR_VERSION > 0)
187 /* when getting called from GDK's idle handler we
188 are no longer within GDK's grab on the GUI
189 thread so we must lock it here ourselves */
190 GDK_THREADS_ENTER ();
193 /* sent idle event to all who request them */
194 while (wxTheApp
->ProcessIdle()) { }
196 /* we don't want any more idle events until the next event is
198 gtk_idle_remove( wxTheApp
->m_idleTag
);
199 wxTheApp
->m_idleTag
= 0;
201 /* indicate that we are now in idle mode - even so deeply
202 in idle mode that we don't get any idle events anymore.
203 this is like wxMSW where an idle event is sent only
204 once each time after the event queue has been completely
208 #if (GTK_MINOR_VERSION > 0)
209 /* release lock again */
210 GDK_THREADS_LEAVE ();
216 void wxapp_install_idle_handler()
218 wxASSERT_MSG( wxTheApp
->m_idleTag
== 0, _T("attempt to install idle handler twice") );
220 /* this routine gets called by all event handlers
221 indicating that the idle is over. */
223 wxTheApp
->m_idleTag
= gtk_idle_add( wxapp_idle_callback
, (gpointer
) NULL
);
229 static gint
wxapp_wakeup_timerout_callback( gpointer
WXUNUSED(data
) )
231 gtk_timeout_remove( wxTheApp
->m_wakeUpTimerTag
);
232 wxTheApp
->m_wakeUpTimerTag
= 0;
234 #if (GTK_MINOR_VERSION > 0)
235 /* when getting called from GDK's time-out handler
236 we are no longer within GDK's grab on the GUI
237 thread so we must lock it here ourselves */
238 GDK_THREADS_ENTER ();
241 /* unblock other threads wishing to do some GUI things */
244 /* wake up other threads */
247 /* block other thread again */
250 #if (GTK_MINOR_VERSION > 0)
251 /* release lock again */
252 GDK_THREADS_LEAVE ();
255 wxTheApp
->m_wakeUpTimerTag
= gtk_timeout_add( 20, wxapp_wakeup_timerout_callback
, (gpointer
) NULL
);
261 //-----------------------------------------------------------------------------
263 //-----------------------------------------------------------------------------
265 IMPLEMENT_DYNAMIC_CLASS(wxApp
,wxEvtHandler
)
267 BEGIN_EVENT_TABLE(wxApp
, wxEvtHandler
)
268 EVT_IDLE(wxApp::OnIdle
)
275 m_topWindow
= (wxWindow
*) NULL
;
276 m_exitOnFrameDelete
= TRUE
;
278 m_idleTag
= gtk_idle_add( wxapp_idle_callback
, (gpointer
) NULL
);
281 m_wakeUpTimerTag
= gtk_timeout_add( 20, wxapp_wakeup_timerout_callback
, (gpointer
) NULL
);
284 m_colorCube
= (unsigned char*) NULL
;
289 if (m_idleTag
) gtk_idle_remove( m_idleTag
);
292 if (m_wakeUpTimerTag
) gtk_timeout_remove( m_wakeUpTimerTag
);
295 if (m_colorCube
) free(m_colorCube
);
298 bool wxApp::OnInitGui()
300 /* on some SGIs, the default visual is just 256 colours, so we
301 make sure we get the best. this can sometimes be wasteful,
302 of course, but what do these guys pay $30.000 for? */
303 GdkVisual
* visual
= gdk_visual_get_best();
304 gtk_widget_set_default_visual( visual
);
306 /* Nothing to do for 15, 16, 24, 32 bit displays */
307 if (visual
->depth
> 8) return TRUE
;
309 /* this initiates the standard palette as defined by GdkImlib
310 in the GNOME libraries. it ensures that all GNOME applications
311 use the same 64 colormap entries on 8-bit displays so you
312 can use several rather graphics-heavy applications at the
314 NOTE: this doesn't really seem to work this way... */
317 GdkColormap *cmap = gdk_colormap_new( gdk_visual_get_system(), TRUE );
319 for (int i = 0; i < 64; i++)
322 col.red = g_palette[i*3 + 0] << 8;
323 col.green = g_palette[i*3 + 1] << 8;
324 col.blue = g_palette[i*3 + 2] << 8;
327 gdk_color_alloc( cmap, &col );
330 gtk_widget_set_default_colormap( cmap );
333 /* initialize color cube for 8-bit color reduction dithering */
335 GdkColormap
*cmap
= gtk_widget_get_default_colormap();
337 m_colorCube
= (unsigned char*)malloc(32 * 32 * 32);
339 for (int r
= 0; r
< 32; r
++)
341 for (int g
= 0; g
< 32; g
++)
343 for (int b
= 0; b
< 32; b
++)
345 int rr
= (r
<< 3) | (r
>> 2);
346 int gg
= (g
<< 3) | (g
>> 2);
347 int bb
= (b
<< 3) | (b
>> 2);
351 GdkColor
*colors
= cmap
->colors
;
356 for (int i
= 0; i
< cmap
->size
; i
++)
358 int rdiff
= ((rr
<< 8) - colors
[i
].red
);
359 int gdiff
= ((gg
<< 8) - colors
[i
].green
);
360 int bdiff
= ((bb
<< 8) - colors
[i
].blue
);
361 int sum
= ABS (rdiff
) + ABS (gdiff
) + ABS (bdiff
);
364 index
= i
; max
= sum
;
370 /* assume 8-bit true or static colors. this really
372 GdkVisual
* vis
= gdk_colormap_get_visual( cmap
);
373 index
= (r
>> (5 - vis
->red_prec
)) << vis
->red_shift
;
374 index
|= (g
>> (5 - vis
->green_prec
)) << vis
->green_shift
;
375 index
|= (b
>> (5 - vis
->blue_prec
)) << vis
->blue_shift
;
378 m_colorCube
[ (r
*1024) + (g
*32) + b
] = index
;
386 bool wxApp::ProcessIdle()
389 event
.SetEventObject( this );
390 ProcessEvent( event
);
392 return event
.MoreRequested();
395 void wxApp::OnIdle( wxIdleEvent
&event
)
397 static bool inOnIdle
= FALSE
;
399 /* Avoid recursion (via ProcessEvent default case) */
406 /* Resend in the main thread events which have been prepared in other
408 ProcessPendingEvents();
411 /* 'Garbage' collection of windows deleted with Close(). */
412 DeletePendingObjects();
414 /* flush the logged messages if any */
416 wxLog
*log
= wxLog::GetActiveTarget();
417 if (log
!= NULL
&& log
->HasPendingMessages())
421 /* Send OnIdle events to all windows */
422 bool needMore
= SendIdleEvents();
425 event
.RequestMore(TRUE
);
430 bool wxApp::SendIdleEvents()
432 bool needMore
= FALSE
;
434 wxWindowList::Node
* node
= wxTopLevelWindows
.GetFirst();
437 wxWindow
* win
= node
->GetData();
438 if (SendIdleEvents(win
))
440 node
= node
->GetNext();
446 bool wxApp::SendIdleEvents( wxWindow
* win
)
448 bool needMore
= FALSE
;
451 event
.SetEventObject(win
);
453 win
->OnInternalIdle();
455 win
->ProcessEvent(event
);
457 if (event
.MoreRequested())
460 wxNode
* node
= win
->GetChildren().First();
463 wxWindow
* win
= (wxWindow
*) node
->Data();
464 if (SendIdleEvents(win
))
472 int wxApp::MainLoop()
478 void wxApp::ExitMainLoop()
483 bool wxApp::Initialized()
485 return m_initialized
;
488 bool wxApp::Pending()
490 return (gtk_events_pending() > 0);
493 void wxApp::Dispatch()
495 gtk_main_iteration();
499 void wxApp::ProcessPendingEvents()
501 wxNode
*node
= wxPendingEvents
->First();
502 wxCriticalSectionLocker
locker(*wxPendingEventsLocker
);
506 wxEvtHandler
*handler
= (wxEvtHandler
*)node
->Data();
508 handler
->ProcessPendingEvents();
512 node
= wxPendingEvents
->First();
515 #endif // wxUSE_THREADS
517 void wxApp::DeletePendingObjects()
519 wxNode
*node
= wxPendingDelete
.First();
522 wxObject
*obj
= (wxObject
*)node
->Data();
526 if (wxPendingDelete
.Find(obj
))
529 node
= wxPendingDelete
.First();
533 wxWindow
*wxApp::GetTopWindow()
537 else if (wxTopLevelWindows
.GetCount() > 0)
538 return wxTopLevelWindows
.GetFirst()->GetData();
543 void wxApp::SetTopWindow( wxWindow
*win
)
548 bool wxApp::Initialize()
550 wxBuffer
= new wxChar
[BUFSIZ
+ 512];
552 wxClassInfo::InitializeClasses();
554 wxSystemSettings::Init();
556 // GL: I'm annoyed ... I don't know where to put this and I don't want to
557 // create a module for that as it's part of the core.
559 wxPendingEvents
= new wxList();
560 wxPendingEventsLocker
= new wxCriticalSection();
564 wxTheFontNameDirectory = new wxFontNameDirectory;
565 wxTheFontNameDirectory->Initialize();
568 wxTheColourDatabase
= new wxColourDatabase( wxKEY_STRING
);
569 wxTheColourDatabase
->Initialize();
571 wxInitializeStockLists();
572 wxInitializeStockObjects();
574 #if wxUSE_WX_RESOURCES
575 wxTheResourceCache
= new wxResourceCache( wxKEY_STRING
);
577 wxInitializeResourceSystem();
580 wxImage::InitStandardHandlers();
582 wxModule::RegisterModules();
583 if (!wxModule::InitializeModules()) return FALSE
;
588 void wxApp::CleanUp()
590 wxModule::CleanUpModules();
592 #if wxUSE_WX_RESOURCES
595 if (wxTheResourceCache
)
596 delete wxTheResourceCache
;
597 wxTheResourceCache
= (wxResourceCache
*) NULL
;
599 wxCleanUpResourceSystem();
602 if (wxTheColourDatabase
)
603 delete wxTheColourDatabase
;
604 wxTheColourDatabase
= (wxColourDatabase
*) NULL
;
607 if (wxTheFontNameDirectory) delete wxTheFontNameDirectory;
608 wxTheFontNameDirectory = (wxFontNameDirectory*) NULL;
611 wxDeleteStockObjects();
613 wxDeleteStockLists();
615 wxImage::CleanUpHandlers();
618 wxTheApp
= (wxApp
*) NULL
;
620 // GL: I'm annoyed ... I don't know where to put this and I don't want to
621 // create a module for that as it's part of the core.
623 delete wxPendingEvents
;
624 delete wxPendingEventsLocker
;
627 wxSystemSettings::Done();
631 wxClassInfo::CleanUpClasses();
633 // check for memory leaks
634 #if (defined(__WXDEBUG__) && wxUSE_MEMORY_TRACING) || wxUSE_DEBUG_CONTEXT
635 if (wxDebugContext::CountObjectsLeft() > 0)
637 wxLogDebug(_T("There were memory leaks.\n"));
638 wxDebugContext::Dump();
639 wxDebugContext::PrintStatistics();
644 // do this as the very last thing because everything else can log messages
645 wxLog::DontCreateOnDemand();
647 wxLog
*oldLog
= wxLog::SetActiveTarget( (wxLog
*) NULL
);
652 wxLog
*wxApp::CreateLogTarget()
658 //-----------------------------------------------------------------------------
660 //-----------------------------------------------------------------------------
662 int wxEntry( int argc
, char *argv
[] )
666 if (!wxOKlibc()) wxConvCurrent
= &wxConvLocal
;
668 gtk_init( &argc
, &argv
);
670 wxSetDetectableAutoRepeat( TRUE
);
672 if (!wxApp::Initialize())
677 wxCHECK_MSG( wxApp::GetInitializerFunction(), -1,
678 _T("wxWindows error: No initializer - use IMPLEMENT_APP macro.\n") );
680 wxAppInitializerFunction app_ini
= wxApp::GetInitializerFunction();
682 wxObject
*test_app
= app_ini();
684 wxTheApp
= (wxApp
*) test_app
;
687 wxCHECK_MSG( wxTheApp
, -1, _T("wxWindows error: no application object") );
689 wxTheApp
->argc
= argc
;
690 wxTheApp
->argv
= argv
;
692 wxString
name(wxFileNameFromPath(argv
[0]));
693 wxStripExtension( name
);
694 wxTheApp
->SetAppName( name
);
698 if ( !wxTheApp
->OnInitGui() )
701 // Here frames insert themselves automatically into wxTopLevelWindows by
702 // getting created in OnInit().
705 if ( !wxTheApp
->OnInit() )
711 /* delete pending toplevel windows (typically a single
712 dialog) so that, if there isn't any left, we don't
714 wxTheApp
->DeletePendingObjects();
716 wxTheApp
->m_initialized
= wxTopLevelWindows
.GetCount() != 0;
718 if (wxTheApp
->Initialized())
720 retValue
= wxTheApp
->OnRun();
722 wxWindow
*topWindow
= wxTheApp
->GetTopWindow();
725 /* Forcibly delete the window. */
726 if (topWindow
->IsKindOf(CLASSINFO(wxFrame
)) ||
727 topWindow
->IsKindOf(CLASSINFO(wxDialog
)) )
729 topWindow
->Close( TRUE
);
730 wxTheApp
->DeletePendingObjects();
735 wxTheApp
->SetTopWindow( (wxWindow
*) NULL
);
743 // flush the logged messages if any
744 wxLog
*log
= wxLog::GetActiveTarget();
745 if (log
!= NULL
&& log
->HasPendingMessages())
748 // continuing to use user defined log target is unsafe from now on because
749 // some resources may be already unavailable, so replace it by something
751 wxLog
*oldlog
= wxLog::SetActiveTarget(new wxLogStderr
);