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1 wxPython README
2 ---------------
3
4 Welcome to the wonderful world of wxPython!
5
6 So where do you go from here? The best thing to do is to run the demo
7 and use its source code to help you learn how to use wxPython. Most
8 of the classes available are demonstrated there, and you can view the
9 sources directly in the demo so it is designed to help you learn. If
10 you are on Windows or OS X then you can run the demo just by double
11 clicking it's icon. If you are on Linux/Unix then change to the
12 directory containing the demo and type:
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14 python demo.py
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16 There are also some sample mini applications available for you to run
17 and to play with as a learning exercise.
18
19 The next thing you should do is join the wxPython-users maillist where
20 you can interact with a community of other users and developers who
21 are willing to help you learn, answer questions and solve problems.
22 To join the mail list just go to this web page and follow the
23 instructions there:
24
25 http://wxpython.org/maillist.php
26
27 There is also a good set of class reference documentation available
28 for wxPython, but currently it is geared for the C++ user. This may
29 be a little daunting at first, but with a little practice you'll
30 easily be able to "mentally translate" from the C++ shown into Python.
31 (See http://wiki.wxpython.org/index.cgi/C_2b_2bGuideForwxPythoneers
32 for a little help on this process.) Not all classes documented are
33 available in Python, but most of the GUI related classes are.
34
35
36 Other Info
37 ----------
38
39 Please also see the following files:
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41 docs/CHANGES.txt Information about new features, fixes,
42 etc. in each release.
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44 docs/BUILD.txt Instructions for building wxPython on
45 various Unix-like platforms, OS X or
46 Windows.
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48 docs/MigrationGuide.txt Information about some big changes from 2.4
49 to 2.5 that require changes to your
50 applications
51
52 licence/* Text of the wxWidgets license.
53
54
55
56 --
57 Robin Dunn
58 robin@alldunn.com
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