add example of synchronizing 2 scrolled windows
[wxWidgets.git] / samples / scroll / scroll.cpp
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: scroll.cpp
3 // Purpose: wxScrolledWindow sample
4 // Author: Robert Roebling
5 // RCS-ID: $Id$
6 // Copyright: (C) 1998 Robert Roebling, 2002 Ron Lee, 2003 Matt Gregory
7 // (C) 2008 Vadim Zeitlin
8 // Licence: wxWindows license
9 /////////////////////////////////////////////////////////////////////////////
10
11 #include "wx/wxprec.h"
12
13 #ifdef __BORLANDC__
14 #pragma hdrstop
15 #endif
16
17 #ifndef WX_PRECOMP
18 #include "wx/wx.h"
19 #endif
20
21 #include "wx/sizer.h"
22 #include "wx/log.h"
23 #include "wx/tglbtn.h"
24
25 // ----------------------------------------------------------------------------
26 // a trivial example
27 // ----------------------------------------------------------------------------
28
29 // MySimpleCanvas: a scrolled window which draws a simple rectangle
30 class MySimpleCanvas : public wxScrolledWindow
31 {
32 public:
33 enum
34 {
35 // these numbers are not multiple of 10 (our scroll step) to test for
36 // the absence of rounding errors (e.g. we should have one more page
37 // than WIDTH/10 to show the right side of the rectangle)
38 WIDTH = 292,
39 HEIGHT = 297
40 };
41
42 MySimpleCanvas(wxWindow *parent)
43 : wxScrolledWindow(parent, wxID_ANY)
44 {
45 SetScrollRate( 10, 10 );
46 SetVirtualSize( WIDTH, HEIGHT );
47 SetBackgroundColour( *wxWHITE );
48
49 Connect(wxEVT_PAINT, wxPaintEventHandler(MySimpleCanvas::OnPaint));
50 }
51
52 private:
53 void OnPaint(wxPaintEvent& WXUNUSED(event))
54 {
55 wxPaintDC dc(this);
56
57 // this call is vital: it adjusts the dc to account for the current
58 // scroll offset
59 PrepareDC(dc);
60
61 dc.SetPen( *wxRED_PEN );
62 dc.SetBrush( *wxTRANSPARENT_BRUSH );
63 dc.DrawRectangle( 0, 0, WIDTH, HEIGHT );
64 }
65 };
66
67
68 // MySimpleFrame: a frame which contains a MySimpleCanvas
69 class MySimpleFrame : public wxFrame
70 {
71 public:
72 MySimpleFrame(wxWindow *parent)
73 : wxFrame(parent, wxID_ANY, "MySimpleCanvas")
74 {
75 new MySimpleCanvas(this);
76
77 // ensure that we have scrollbars initially
78 SetClientSize(MySimpleCanvas::WIDTH/2, MySimpleCanvas::HEIGHT/2);
79
80 Show();
81 }
82 };
83
84 // ----------------------------------------------------------------------
85 // a more complex example
86 // ----------------------------------------------------------------------
87
88 // MyCanvas
89 class MyCanvas : public wxScrolledWindow
90 {
91 public:
92 MyCanvas(wxWindow *parent);
93
94 private:
95 void OnPaint(wxPaintEvent& event);
96 void OnQueryPosition(wxCommandEvent& event);
97 void OnAddButton(wxCommandEvent& event);
98 void OnDeleteButton(wxCommandEvent& event);
99 void OnMoveButton(wxCommandEvent& event);
100 void OnScrollWin(wxCommandEvent& event);
101 void OnMouseRightDown(wxMouseEvent& event);
102 void OnMouseWheel(wxMouseEvent& event);
103
104 wxButton *m_button;
105
106 DECLARE_EVENT_TABLE()
107 };
108
109 class MyCanvasFrame : public wxFrame
110 {
111 public:
112 MyCanvasFrame(wxWindow *parent)
113 : wxFrame(parent, wxID_ANY, "MyCanvas")
114 {
115 m_canvas = new MyCanvas(this);
116
117 wxMenu *menuFile = new wxMenu();
118 menuFile->Append(wxID_DELETE, "&Delete all");
119 menuFile->Append(wxID_NEW, "Insert &new");
120
121 wxMenuBar *mbar = new wxMenuBar();
122 mbar->Append(menuFile, "&File");
123 SetMenuBar( mbar );
124
125 Connect(wxID_DELETE, wxEVT_COMMAND_MENU_SELECTED,
126 wxCommandEventHandler(MyCanvasFrame::OnDeleteAll));
127 Connect(wxID_NEW, wxEVT_COMMAND_MENU_SELECTED,
128 wxCommandEventHandler(MyCanvasFrame::OnInsertNew));
129
130 Show();
131 }
132
133 private:
134 void OnDeleteAll(wxCommandEvent& WXUNUSED(event))
135 {
136 m_canvas->DestroyChildren();
137 }
138
139 void OnInsertNew(wxCommandEvent& WXUNUSED(event))
140 {
141 (void)new wxButton(m_canvas, wxID_ANY, "Hello", wxPoint(100,100));
142 }
143
144 MyCanvas *m_canvas;
145 };
146
147 // ----------------------------------------------------------------------------
148 // example using sizers with wxScrolledWindow
149 // ----------------------------------------------------------------------------
150
151 const wxSize SMALL_BUTTON( 100, 50 );
152 const wxSize LARGE_BUTTON( 300, 200 );
153
154 class MySizerScrolledWindow : public wxScrolledWindow
155 {
156 public:
157 MySizerScrolledWindow(wxWindow *parent);
158
159 private:
160 // this button can be clicked to change its own size in the handler below,
161 // the window size will be automatically adjusted to fit the button
162 wxButton *m_button;
163
164 void OnResizeClick(wxCommandEvent& event);
165 };
166
167 class MySizerFrame : public wxFrame
168 {
169 public:
170 MySizerFrame(wxWindow *parent)
171 : wxFrame(parent, wxID_ANY, "MySizerScrolledWindow")
172 {
173 new MySizerScrolledWindow(this);
174
175 // ensure that the scrollbars appear when the button becomes large
176 SetClientSize(LARGE_BUTTON/2);
177 Show();
178 }
179 };
180
181 // ----------------------------------------------------------------------------
182 // example showing scrolling only part of the window
183 // ----------------------------------------------------------------------------
184
185 // this window consists of an empty space in its corner, column labels window
186 // along its top, row labels window along its left hand side and a canvas in
187 // the remaining space
188
189 class MySubColLabels : public wxWindow
190 {
191 public:
192 MySubColLabels(wxScrolledWindow *parent)
193 : wxWindow(parent, wxID_ANY)
194 {
195 m_owner = parent;
196
197 Connect(wxEVT_PAINT, wxPaintEventHandler(MySubColLabels::OnPaint));
198 }
199
200 private:
201 void OnPaint(wxPaintEvent& WXUNUSED(event))
202 {
203 wxPaintDC dc(this);
204
205 // This is wrong.. it will translate both x and y if the
206 // window is scrolled, the label windows are active in one
207 // direction only. Do the action below instead -- RL.
208 //m_owner->PrepareDC( dc );
209
210 int xScrollUnits, xOrigin;
211
212 m_owner->GetViewStart( &xOrigin, 0 );
213 m_owner->GetScrollPixelsPerUnit( &xScrollUnits, 0 );
214 dc.SetDeviceOrigin( -xOrigin * xScrollUnits, 0 );
215
216 dc.DrawText("Column 1", 5, 5);
217 dc.DrawText("Column 2", 105, 5);
218 dc.DrawText("Column 3", 205, 5);
219 }
220
221 wxScrolledWindow *m_owner;
222 };
223
224 class MySubRowLabels : public wxWindow
225 {
226 public:
227 MySubRowLabels(wxScrolledWindow *parent)
228 : wxWindow(parent, wxID_ANY)
229 {
230 m_owner = parent;
231
232 Connect(wxEVT_PAINT, wxPaintEventHandler(MySubRowLabels::OnPaint));
233 }
234
235 private:
236 void OnPaint(wxPaintEvent& WXUNUSED(event))
237 {
238 wxPaintDC dc(this);
239
240 // This is wrong.. it will translate both x and y if the
241 // window is scrolled, the label windows are active in one
242 // direction only. Do the action below instead -- RL.
243 //m_owner->PrepareDC( dc );
244
245 int yScrollUnits, yOrigin;
246
247 m_owner->GetViewStart( 0, &yOrigin );
248 m_owner->GetScrollPixelsPerUnit( 0, &yScrollUnits );
249 dc.SetDeviceOrigin( 0, -yOrigin * yScrollUnits );
250
251 dc.DrawText("Row 1", 5, 5);
252 dc.DrawText("Row 2", 5, 30);
253 dc.DrawText("Row 3", 5, 55);
254 dc.DrawText("Row 4", 5, 80);
255 dc.DrawText("Row 5", 5, 105);
256 dc.DrawText("Row 6", 5, 130);
257 }
258
259 wxScrolledWindow *m_owner;
260 };
261
262 class MySubCanvas : public wxPanel
263 {
264 public:
265 MySubCanvas(wxScrolledWindow *parent, wxWindow *cols, wxWindow *rows)
266 : wxPanel(parent, wxID_ANY)
267 {
268 m_owner = parent;
269 m_colLabels = cols;
270 m_rowLabels = rows;
271
272 (void)new wxButton(this, wxID_ANY, "Hallo I",
273 wxPoint(0,50), wxSize(100,25) );
274 (void)new wxButton(this, wxID_ANY, "Hallo II",
275 wxPoint(200,50), wxSize(100,25) );
276
277 (void)new wxTextCtrl(this, wxID_ANY, "Text I",
278 wxPoint(0,100), wxSize(100,25) );
279 (void)new wxTextCtrl(this, wxID_ANY, "Text II",
280 wxPoint(200,100), wxSize(100,25) );
281
282 (void)new wxComboBox(this, wxID_ANY, "ComboBox I",
283 wxPoint(0,150), wxSize(100,25));
284 (void)new wxComboBox(this, wxID_ANY, "ComboBox II",
285 wxPoint(200,150), wxSize(100,25));
286
287 SetBackgroundColour("WHEAT");
288
289 Connect(wxEVT_PAINT, wxPaintEventHandler(MySubCanvas::OnPaint));
290 }
291
292 // override the base class function so that when this window is scrolled,
293 // the labels are scrolled in sync
294 virtual void ScrollWindow(int dx, int dy, const wxRect *rect)
295 {
296 wxPanel::ScrollWindow( dx, dy, rect );
297 m_colLabels->ScrollWindow( dx, 0, rect );
298 m_rowLabels->ScrollWindow( 0, dy, rect );
299 }
300
301 private:
302 void OnPaint(wxPaintEvent& WXUNUSED(event))
303 {
304 wxPaintDC dc( this );
305 m_owner->PrepareDC( dc );
306
307 dc.SetPen( *wxBLACK_PEN );
308
309 // OK, let's assume we are a grid control and we have two
310 // grid cells. Here in OnPaint we want to know which cell
311 // to redraw so that we prevent redrawing cells that don't
312 // need to get redrawn. We have one cell at (0,0) and one
313 // more at (200,0), both having a size of (100,25).
314
315 // We can query how much the window has been scrolled
316 // by calling CalcUnscrolledPosition()
317
318 int scroll_x = 0;
319 int scroll_y = 0;
320 m_owner->CalcUnscrolledPosition( scroll_x, scroll_y, &scroll_x, &scroll_y );
321
322 // We also need to know the size of the window to see which
323 // cells are completely hidden and not get redrawn
324
325 int size_x = 0;
326 int size_y = 0;
327 GetClientSize( &size_x, &size_y );
328
329 // First cell: (0,0)(100,25)
330 // It it on screen?
331 if ((0+100-scroll_x > 0) && (0+25-scroll_y > 0) &&
332 (0-scroll_x < size_x) && (0-scroll_y < size_y))
333 {
334 // Has the region on screen been exposed?
335 if (IsExposed(0,0,100,25))
336 {
337 dc.DrawRectangle( 0, 0, 100, 25 );
338 dc.DrawText("First Cell", 5, 5);
339 }
340 }
341
342
343 // Second cell: (0,200)(100,25)
344 // It it on screen?
345 if ((200+100-scroll_x > 0) && (0+25-scroll_y > 0) &&
346 (200-scroll_x < size_x) && (0-scroll_y < size_y))
347 {
348 // Has the region on screen been exposed?
349 if (IsExposed(200,0,100,25))
350 {
351 dc.DrawRectangle( 200, 0, 100, 25 );
352 dc.DrawText("Second Cell", 205, 5);
353 }
354 }
355 }
356
357 wxScrolledWindow *m_owner;
358 wxWindow *m_colLabels,
359 *m_rowLabels;
360 };
361
362 class MySubScrolledWindow : public wxScrolledWindow
363 {
364 public:
365 enum
366 {
367 CORNER_WIDTH = 60,
368 CORNER_HEIGHT = 25
369 };
370
371 MySubScrolledWindow(wxWindow *parent)
372 : wxScrolledWindow(parent, wxID_ANY)
373 {
374 // create the children
375 MySubColLabels *cols = new MySubColLabels(this);
376 MySubRowLabels *rows = new MySubRowLabels(this);
377
378 m_canvas = new MySubCanvas(this, cols, rows);
379
380 // lay them out
381 wxFlexGridSizer *sizer = new wxFlexGridSizer(2, 2, 10, 10);
382 sizer->Add(CORNER_WIDTH, CORNER_HEIGHT); // just a spacer
383 sizer->Add(cols, wxSizerFlags().Expand());
384 sizer->Add(rows, wxSizerFlags().Expand());
385 sizer->Add(m_canvas, wxSizerFlags().Expand());
386 sizer->AddGrowableRow(1);
387 sizer->AddGrowableCol(1);
388 SetSizer(sizer);
389
390 // this is the key call: it means that only m_canvas will be scrolled
391 // and not this window itself
392 SetTargetWindow(m_canvas);
393
394 SetScrollbars(10, 10, 50, 50);
395
396 Connect(wxEVT_SIZE, wxSizeEventHandler(MySubScrolledWindow::OnSize));
397 }
398
399 protected:
400 // scrolled windows which use scroll target different from the window
401 // itself must override this virtual method
402 virtual wxSize GetSizeAvailableForScrollTarget(const wxSize& size)
403 {
404 // decrease the total size by the size of the non-scrollable parts
405 // above/to the left of the canvas
406 wxSize sizeCanvas(size);
407 sizeCanvas.x -= 60;
408 sizeCanvas.y -= 25;
409 return sizeCanvas;
410 }
411
412 private:
413 void OnSize(wxSizeEvent& WXUNUSED(event))
414 {
415 // We need to override OnSize so that our scrolled
416 // window a) does call Layout() to use sizers for
417 // positioning the controls but b) does not query
418 // the sizer for their size and use that for setting
419 // the scrollable area as set that ourselves by
420 // calling SetScrollbar() further down.
421
422 Layout();
423
424 AdjustScrollbars();
425 }
426
427 MySubCanvas *m_canvas;
428 };
429
430 class MySubFrame : public wxFrame
431 {
432 public:
433 MySubFrame(wxWindow *parent)
434 : wxFrame(parent, wxID_ANY, "MySubScrolledWindow")
435 {
436 new MySubScrolledWindow(this);
437
438 Show();
439 }
440 };
441
442 // ----------------------------------------------------------------------------
443 // more simple examples of wxScrolledWindow usage
444 // ----------------------------------------------------------------------------
445
446 // base class for both of them
447 class MyScrolledWindowBase : public wxScrolledWindow
448 {
449 public:
450 MyScrolledWindowBase(wxWindow *parent)
451 : wxScrolledWindow(parent, wxID_ANY,
452 wxDefaultPosition, wxDefaultSize,
453 wxBORDER_SUNKEN)
454 {
455 m_nLines = 100;
456 m_winSync = NULL;
457 m_inDoSync = false;
458
459 wxClientDC dc(this);
460 dc.GetTextExtent("Line 17", NULL, &m_hLine);
461 }
462
463 // this scrolled window can be synchronized with another one: if this
464 // function is called with a non-NULL pointer, the given window will be
465 // scrolled to the same position as this one
466 void SyncWith(MyScrolledWindowBase *win)
467 {
468 m_winSync = win;
469
470 DoSyncIfNecessary();
471 }
472
473 virtual void ScrollWindow(int dx, int dy, const wxRect *rect = NULL)
474 {
475 wxScrolledWindow::ScrollWindow(dx, dy, rect);
476
477 DoSyncIfNecessary();
478 }
479
480 protected:
481 // the height of one line on screen
482 int m_hLine;
483
484 // the number of lines we draw
485 size_t m_nLines;
486
487 private:
488 bool WasScrolledFirst() const { return m_inDoSync; }
489
490 void DoSyncIfNecessary()
491 {
492 if ( m_winSync && !m_winSync->WasScrolledFirst() )
493 {
494 m_inDoSync = true;
495
496 int x, y;
497 GetViewStart(&x, &y);
498
499 m_winSync->Scroll(x, y);
500
501 m_inDoSync = false;
502 }
503 }
504
505 // the window to synchronize with this one or NULL
506 MyScrolledWindowBase *m_winSync;
507
508 // the flag preventing infinite recursion which would otherwise happen if
509 // one window synchronized the other one which in turn synchronized this
510 // one and so on
511 bool m_inDoSync;
512 };
513
514 // this class does "stupid" redrawing - it redraws everything each time
515 // and sets the scrollbar extent directly.
516
517 class MyScrolledWindowDumb : public MyScrolledWindowBase
518 {
519 public:
520 MyScrolledWindowDumb(wxWindow *parent) : MyScrolledWindowBase(parent)
521 {
522 // no horz scrolling
523 SetScrollbars(0, m_hLine, 0, m_nLines + 1, 0, 0, true /* no refresh */);
524 }
525
526 virtual void OnDraw(wxDC& dc);
527 };
528
529 // this class does "smart" redrawing - only redraws the lines which must be
530 // redrawn and sets the scroll rate and virtual size to affect the
531 // scrollbars.
532 //
533 // Note that this class should produce identical results to the one above.
534
535 class MyScrolledWindowSmart : public MyScrolledWindowBase
536 {
537 public:
538 MyScrolledWindowSmart(wxWindow *parent) : MyScrolledWindowBase(parent)
539 {
540 // no horz scrolling
541 SetScrollRate( 0, m_hLine );
542 SetVirtualSize( wxDefaultCoord, ( m_nLines + 1 ) * m_hLine );
543 }
544
545 virtual void OnDraw(wxDC& dc);
546 };
547
548 // ----------------------------------------------------------------------------
549 // implements a text viewer with simple block selection to test auto-scrolling
550 // functionality
551 // ----------------------------------------------------------------------------
552
553 class MyAutoScrollingWindow : public wxScrolledWindow
554 {
555 public:
556 MyAutoScrollingWindow( wxWindow* parent );
557 wxRect DeviceCoordsToGraphicalChars(wxRect updRect) const;
558 wxPoint DeviceCoordsToGraphicalChars(wxPoint pos) const;
559 wxPoint GraphicalCharToDeviceCoords(wxPoint pos) const;
560 wxRect LogicalCoordsToGraphicalChars(wxRect updRect) const;
561 wxPoint LogicalCoordsToGraphicalChars(wxPoint pos) const;
562 wxPoint GraphicalCharToLogicalCoords(wxPoint pos) const;
563 void MyRefresh();
564 bool IsSelected(int chX, int chY) const;
565 static bool IsInside(int k, int bound1, int bound2);
566 static wxRect DCNormalize(int x, int y, int w, int h);
567
568 private:
569 // event handlers
570 void OnDraw(wxDC& dc);
571 void OnMouseLeftDown(wxMouseEvent& event);
572 void OnMouseLeftUp(wxMouseEvent& event);
573 void OnMouseMove(wxMouseEvent& event);
574 void OnMouseCaptureLost(wxMouseCaptureLostEvent& event);
575 void OnScroll(wxScrollWinEvent& event);
576
577 // test data variables
578 static const char* sm_testData;
579 static const int sm_lineCnt; // line count
580 static const int sm_lineLen; // line length in characters
581 // sizes for graphical data
582 int m_fontH, m_fontW;
583 // selection tracking
584 wxPoint m_selStart; // beginning of blockwise selection
585 wxPoint m_cursor; // end of blockwise selection (mouse position)
586
587 // gui stuff
588 wxFont m_font;
589
590
591 DECLARE_EVENT_TABLE()
592 };
593
594 class MyAutoFrame : public wxFrame
595 {
596 public:
597 MyAutoFrame(wxWindow *parent)
598 : wxFrame(parent, wxID_ANY, "MyAutoScrollingWindow")
599 {
600 new MyAutoScrollingWindow(this);
601
602 Show();
603 }
604 };
605
606
607 // ----------------------------------------------------------------------------
608 // MyFrame: the main application frame showing all the classes above
609 // ----------------------------------------------------------------------------
610
611 class MyFrame: public wxFrame
612 {
613 public:
614 MyFrame();
615
616 private:
617 void OnAbout(wxCommandEvent& event);
618 void OnQuit(wxCommandEvent& event);
619
620 void OnTestSimple(wxCommandEvent& WXUNUSED(event)) { new MySimpleFrame(this); }
621 void OnTestCanvas(wxCommandEvent& WXUNUSED(event)) { new MyCanvasFrame(this); }
622 void OnTestSizer(wxCommandEvent& WXUNUSED(event)) { new MySizerFrame(this); }
623 void OnTestSub(wxCommandEvent& WXUNUSED(event)) { new MySubFrame(this); }
624 void OnTestAuto(wxCommandEvent& WXUNUSED(event)) { new MyAutoFrame(this); }
625
626 void OnToggleSync(wxCommandEvent& event);
627
628 MyScrolledWindowBase *m_win1,
629 *m_win2;
630
631 DECLARE_EVENT_TABLE()
632 };
633
634 // ----------------------------------------------------------------------------
635 // MyApp
636 // ----------------------------------------------------------------------------
637
638 class MyApp : public wxApp
639 {
640 public:
641 virtual bool OnInit();
642 };
643
644
645 // ============================================================================
646 // implementation
647 // ============================================================================
648
649 // ----------------------------------------------------------------------------
650 // MyCanvas
651 // ----------------------------------------------------------------------------
652
653 const wxWindowID ID_ADDBUTTON = wxWindow::NewControlId();
654 const wxWindowID ID_DELBUTTON = wxWindow::NewControlId();
655 const wxWindowID ID_MOVEBUTTON = wxWindow::NewControlId();
656 const wxWindowID ID_SCROLLWIN = wxWindow::NewControlId();
657 const wxWindowID ID_QUERYPOS = wxWindow::NewControlId();
658
659 const wxWindowID ID_NEWBUTTON = wxWindow::NewControlId();
660
661 BEGIN_EVENT_TABLE(MyCanvas, wxScrolledWindow)
662 EVT_PAINT( MyCanvas::OnPaint)
663 EVT_RIGHT_DOWN( MyCanvas::OnMouseRightDown)
664 EVT_MOUSEWHEEL( MyCanvas::OnMouseWheel)
665 EVT_BUTTON( ID_QUERYPOS, MyCanvas::OnQueryPosition)
666 EVT_BUTTON( ID_ADDBUTTON, MyCanvas::OnAddButton)
667 EVT_BUTTON( ID_DELBUTTON, MyCanvas::OnDeleteButton)
668 EVT_BUTTON( ID_MOVEBUTTON, MyCanvas::OnMoveButton)
669 EVT_BUTTON( ID_SCROLLWIN, MyCanvas::OnScrollWin)
670 END_EVENT_TABLE()
671
672 MyCanvas::MyCanvas(wxWindow *parent)
673 : wxScrolledWindow(parent, wxID_ANY,
674 wxDefaultPosition, wxDefaultSize,
675 wxSUNKEN_BORDER | wxTAB_TRAVERSAL)
676 {
677 // you can use either a single SetScrollbars() call or these 2 functions,
678 // usually using them is better because you normally won't need to change
679 // the scroll rate in the future and the sizer can be used to update the
680 // virtual size automatically
681 SetScrollRate( 10, 10 );
682 SetVirtualSize( 500, 1000 );
683
684 (void) new wxButton( this, ID_ADDBUTTON, "add button", wxPoint(10,10) );
685 (void) new wxButton( this, ID_DELBUTTON, "del button", wxPoint(10,40) );
686 (void) new wxButton( this, ID_MOVEBUTTON, "move button", wxPoint(150,10) );
687 (void) new wxButton( this, ID_SCROLLWIN, "scroll win", wxPoint(250,10) );
688
689 wxPanel *test = new wxPanel( this, wxID_ANY,
690 wxPoint(10, 110), wxSize(130,50),
691 wxSIMPLE_BORDER | wxTAB_TRAVERSAL );
692 test->SetBackgroundColour( "WHEAT" );
693
694 SetBackgroundColour( "BLUE" );
695 }
696
697 void MyCanvas::OnMouseRightDown( wxMouseEvent &event )
698 {
699 wxPoint pt( event.GetPosition() );
700 int x,y;
701 CalcUnscrolledPosition( pt.x, pt.y, &x, &y );
702 wxLogMessage("Mouse down event at: %d %d, scrolled: %d %d",
703 pt.x, pt.y, x, y);
704 }
705
706 void MyCanvas::OnMouseWheel( wxMouseEvent &event )
707 {
708 wxPoint pt( event.GetPosition() );
709 int x,y;
710 CalcUnscrolledPosition( pt.x, pt.y, &x, &y );
711 wxLogMessage( "Mouse wheel event at: %d %d, scrolled: %d %d\n"
712 "Rotation: %d, delta = %d",
713 pt.x, pt.y, x, y,
714 event.GetWheelRotation(), event.GetWheelDelta() );
715
716 event.Skip();
717 }
718
719 void MyCanvas::OnPaint( wxPaintEvent &WXUNUSED(event) )
720 {
721 wxPaintDC dc( this );
722 PrepareDC( dc );
723
724 dc.DrawText( "Press right mouse button to test calculations!", 160, 50 );
725
726 dc.DrawText( "Some text", 140, 140 );
727
728 dc.DrawRectangle( 100, 160, 200, 200 );
729 }
730
731 void MyCanvas::OnQueryPosition( wxCommandEvent &WXUNUSED(event) )
732 {
733 wxPoint pt( m_button->GetPosition() );
734 wxLogMessage( "Position of \"Query position\" is %d %d", pt.x, pt.y );
735 pt = ClientToScreen( pt );
736 wxLogMessage("Position of \"Query position\" on screen is %d %d",
737 pt.x, pt.y);
738 }
739
740 void MyCanvas::OnAddButton( wxCommandEvent &WXUNUSED(event) )
741 {
742 wxLogMessage( "Inserting button at position 10,70..." );
743 wxButton *button = new wxButton( this, ID_NEWBUTTON, "new button",
744 wxPoint(10,70), wxSize(80,25) );
745 wxPoint pt( button->GetPosition() );
746 wxLogMessage( "-> Position after inserting %d %d", pt.x, pt.y );
747 }
748
749 void MyCanvas::OnDeleteButton( wxCommandEvent &WXUNUSED(event) )
750 {
751 wxLogMessage( "Deleting button inserted with \"Add button\"..." );
752 wxWindow *win = FindWindow( ID_NEWBUTTON );
753 if (win)
754 win->Destroy();
755 else
756 wxLogMessage( "-> No window with id = ID_NEWBUTTON found." );
757 }
758
759 void MyCanvas::OnMoveButton( wxCommandEvent &event )
760 {
761 wxLogMessage( "Moving button 10 pixels downward.." );
762 wxWindow *win = FindWindow( event.GetId() );
763 wxPoint pt( win->GetPosition() );
764 wxLogMessage( "-> Position before move is %d %d", pt.x, pt.y );
765 win->Move( wxDefaultCoord, pt.y + 10 );
766 pt = win->GetPosition();
767 wxLogMessage( "-> Position after move is %d %d", pt.x, pt.y );
768 }
769
770 void MyCanvas::OnScrollWin( wxCommandEvent &WXUNUSED(event) )
771 {
772 wxLogMessage("Scrolling 2 units up.\n"
773 "The white square and the controls should move equally!");
774 int x,y;
775 GetViewStart( &x, &y );
776 Scroll( wxDefaultCoord, y+2 );
777 }
778
779 // ----------------------------------------------------------------------------
780 // MySizerScrolledWindow
781 // ----------------------------------------------------------------------------
782
783 MySizerScrolledWindow::MySizerScrolledWindow(wxWindow *parent)
784 : wxScrolledWindow(parent)
785 {
786 SetBackgroundColour( "GREEN" );
787
788 // Set the rate we'd like for scrolling.
789
790 SetScrollRate( 5, 5 );
791
792 // Populate a sizer with a 'resizing' button and some other static
793 // decoration
794
795 wxFlexGridSizer *sizer = new wxFlexGridSizer(2);
796
797 m_button = new wxButton( this, wxID_RESIZE_FRAME, "Press me",
798 wxDefaultPosition, SMALL_BUTTON );
799
800 sizer->Add(m_button, wxSizerFlags().Centre().Border(20));
801 sizer->Add(new wxStaticText(this, wxID_ANY, "This is just"),
802 wxSizerFlags().Centre());
803 sizer->Add(new wxStaticText(this, wxID_ANY, "some decoration"),
804 wxSizerFlags().Centre());
805 sizer->Add(new wxStaticText(this, wxID_ANY, "for you to scroll..."),
806 wxSizerFlags().Centre());
807
808 // Then use the sizer to set the scrolled region size.
809
810 SetSizer( sizer );
811
812 Connect(wxID_RESIZE_FRAME, wxEVT_COMMAND_BUTTON_CLICKED,
813 wxCommandEventHandler(MySizerScrolledWindow::OnResizeClick));
814 }
815
816 void MySizerScrolledWindow::OnResizeClick(wxCommandEvent &WXUNUSED(event))
817 {
818 // Arbitrarily resize the button to change the minimum size of
819 // the (scrolled) sizer.
820
821 if ( m_button->GetSize() == SMALL_BUTTON )
822 m_button->SetSizeHints(LARGE_BUTTON);
823 else
824 m_button->SetSizeHints(SMALL_BUTTON);
825
826 // Force update layout and scrollbars, since nothing we do here
827 // necessarily generates a size event which would do it for us.
828 FitInside();
829 }
830
831 // ----------------------------------------------------------------------------
832 // MyFrame
833 // ----------------------------------------------------------------------------
834
835 const wxWindowID Scroll_Test_Simple = wxWindow::NewControlId();
836 const wxWindowID Scroll_Test_Canvas = wxWindow::NewControlId();
837 const wxWindowID Scroll_Test_Sizers = wxWindow::NewControlId();
838 const wxWindowID Scroll_Test_Sub = wxWindow::NewControlId();
839 const wxWindowID Scroll_Test_Auto = wxWindow::NewControlId();
840
841 const wxWindowID Scroll_TglBtn_Sync = wxWindow::NewControlId();
842
843 BEGIN_EVENT_TABLE(MyFrame,wxFrame)
844 EVT_MENU(wxID_ABOUT, MyFrame::OnAbout)
845 EVT_MENU(wxID_EXIT, MyFrame::OnQuit)
846
847 EVT_MENU(Scroll_Test_Simple, MyFrame::OnTestSimple)
848 EVT_MENU(Scroll_Test_Canvas, MyFrame::OnTestCanvas)
849 EVT_MENU(Scroll_Test_Sizers, MyFrame::OnTestSizer)
850 EVT_MENU(Scroll_Test_Sub, MyFrame::OnTestSub)
851 EVT_MENU(Scroll_Test_Auto, MyFrame::OnTestAuto)
852
853 EVT_TOGGLEBUTTON(Scroll_TglBtn_Sync, MyFrame::OnToggleSync)
854 END_EVENT_TABLE()
855
856 MyFrame::MyFrame()
857 : wxFrame(NULL, wxID_ANY, "wxWidgets scroll sample")
858 {
859 wxMenu *menuFile = new wxMenu;
860 menuFile->Append(wxID_ABOUT, "&About..");
861 menuFile->AppendSeparator();
862 menuFile->Append(wxID_EXIT, "E&xit\tAlt-X");
863
864 wxMenu *menuTest = new wxMenu;
865 menuTest->Append(Scroll_Test_Simple, "&Simple scroll window\tF1",
866 "Simplest possible scrolled window test.");
867 menuTest->Append(Scroll_Test_Canvas, "Scrolled window with &children\tF2",
868 "Scrolled window with controls on it.");
869 menuTest->Append(Scroll_Test_Sizers, "Scrolled window with si&zer\tF3",
870 "Scrolled window with children managed by sizer.");
871 menuTest->Append(Scroll_Test_Sub, "Scrolled s&ub-window\tF4",
872 "Window only part of which is scrolled.");
873 menuTest->Append(Scroll_Test_Auto, "&Auto-scrolled window\tF5",
874 "Window which scrolls when the mouse is held pressed "
875 "outside of it.");
876
877 wxMenuBar *mbar = new wxMenuBar;
878 mbar->Append(menuFile, "&File");
879 mbar->Append(menuTest, "&Test");
880
881 SetMenuBar( mbar );
882
883
884 const wxSizerFlags flagsExpand(wxSizerFlags(1).Expand());
885
886 wxSizer *topsizer = new wxBoxSizer(wxVERTICAL);
887 topsizer->Add(new wxStaticText(this, wxID_ANY,
888 "The windows below should behave in the same way, even though\n"
889 "they're implemented quite differently, see the code for details.\n"
890 "\n"
891 "The lines redrawn during odd/even repaint iterations are drawn in\n"
892 "red/blue colour to allow seeing immediately how much is repainted,\n"
893 "don't be surprised by this."),
894 wxSizerFlags().Centre().Border());
895
896 m_win1 = new MyScrolledWindowDumb(this);
897 m_win2 = new MyScrolledWindowSmart(this);
898
899 wxSizer *sizerScrollWin = new wxBoxSizer(wxHORIZONTAL);
900 sizerScrollWin->Add(m_win1, flagsExpand);
901 sizerScrollWin->Add(m_win2, flagsExpand);
902 topsizer->Add(sizerScrollWin, flagsExpand);
903
904 wxSizer *sizerBtns = new wxBoxSizer(wxHORIZONTAL);
905 sizerBtns->Add(new wxToggleButton(this, Scroll_TglBtn_Sync, "&Synchronize"));
906 topsizer->Add(sizerBtns, wxSizerFlags().Centre().Border());
907
908 SetSizer(topsizer);
909
910
911 Show();
912 }
913
914 void MyFrame::OnToggleSync(wxCommandEvent& event)
915 {
916 if ( event.IsChecked() )
917 {
918 m_win1->SyncWith(m_win2);
919 m_win2->SyncWith(m_win1);
920 }
921 else
922 {
923 m_win1->SyncWith(NULL);
924 m_win2->SyncWith(NULL);
925 }
926 }
927
928 void MyFrame::OnQuit(wxCommandEvent &WXUNUSED(event))
929 {
930 Close(true);
931 }
932
933 void MyFrame::OnAbout( wxCommandEvent &WXUNUSED(event) )
934 {
935 (void)wxMessageBox( "wxScrolledWindow sample\n"
936 "\n"
937 "Robert Roebling (c) 1998\n"
938 "Vadim Zeitlin (c) 2008\n"
939 "Autoscrolling examples\n"
940 "Ron Lee (c) 2002\n"
941 "Auto-timed-scrolling example\n"
942 "Matt Gregory (c) 2003\n",
943 "About wxWidgets scroll sample",
944 wxICON_INFORMATION | wxOK );
945 }
946
947 // ----------------------------------------------------------------------------
948 // MyApp
949 // ----------------------------------------------------------------------------
950
951 IMPLEMENT_APP(MyApp)
952
953 bool MyApp::OnInit()
954 {
955 if ( !wxApp::OnInit() )
956 return false;
957
958 new MyFrame();
959
960 return true;
961 }
962
963 // ----------------------------------------------------------------------------
964 // MyScrolledWindowXXX
965 // ----------------------------------------------------------------------------
966
967 void MyScrolledWindowDumb::OnDraw(wxDC& dc)
968 {
969 // this is useful to see which lines are redrawn
970 static size_t s_redrawCount = 0;
971 dc.SetTextForeground(s_redrawCount++ % 2 ? *wxRED : *wxBLUE);
972
973 int y = 0;
974 for ( size_t line = 0; line < m_nLines; line++ )
975 {
976 int yPhys;
977 CalcScrolledPosition(0, y, NULL, &yPhys);
978
979 dc.DrawText(wxString::Format("Line %u (logical %d, physical %d)",
980 unsigned(line), y, yPhys), 0, y);
981 y += m_hLine;
982 }
983 }
984
985 void MyScrolledWindowSmart::OnDraw(wxDC& dc)
986 {
987 // this is useful to see which lines are redrawn
988 static size_t s_redrawCount = 0;
989 dc.SetTextForeground(s_redrawCount++ % 2 ? *wxRED : *wxBLUE);
990
991 // update region is always in device coords, translate to logical ones
992 wxRect rectUpdate = GetUpdateRegion().GetBox();
993 CalcUnscrolledPosition(rectUpdate.x, rectUpdate.y,
994 &rectUpdate.x, &rectUpdate.y);
995
996 size_t lineFrom = rectUpdate.y / m_hLine,
997 lineTo = rectUpdate.GetBottom() / m_hLine;
998
999 if ( lineTo > m_nLines - 1)
1000 lineTo = m_nLines - 1;
1001
1002 int y = lineFrom*m_hLine;
1003 for ( size_t line = lineFrom; line <= lineTo; line++ )
1004 {
1005 int yPhys;
1006 CalcScrolledPosition(0, y, NULL, &yPhys);
1007
1008 dc.DrawText(wxString::Format("Line %u (logical %d, physical %d)",
1009 unsigned(line), y, yPhys), 0, y);
1010 y += m_hLine;
1011 }
1012 }
1013
1014 // ----------------------------------------------------------------------------
1015 // MyAutoScrollingWindow
1016 // ----------------------------------------------------------------------------
1017
1018 BEGIN_EVENT_TABLE(MyAutoScrollingWindow, wxScrolledWindow)
1019 EVT_LEFT_DOWN(MyAutoScrollingWindow::OnMouseLeftDown)
1020 EVT_LEFT_UP(MyAutoScrollingWindow::OnMouseLeftUp)
1021 EVT_MOTION(MyAutoScrollingWindow::OnMouseMove)
1022 EVT_MOUSE_CAPTURE_LOST(MyAutoScrollingWindow::OnMouseCaptureLost)
1023 EVT_SCROLLWIN(MyAutoScrollingWindow::OnScroll)
1024 END_EVENT_TABLE()
1025
1026 MyAutoScrollingWindow::MyAutoScrollingWindow(wxWindow* parent)
1027 : wxScrolledWindow(parent, wxID_ANY, wxDefaultPosition, wxDefaultSize,
1028 wxVSCROLL | wxHSCROLL | wxSUNKEN_BORDER),
1029 m_selStart(-1, -1),
1030 m_cursor(-1, -1),
1031 m_font(9, wxFONTFAMILY_TELETYPE, wxFONTSTYLE_NORMAL, wxFONTWEIGHT_NORMAL)
1032 {
1033 wxClientDC dc(this);
1034 // query dc for text size
1035 dc.SetFont(m_font);
1036 dc.GetTextExtent(wxString("A"), &m_fontW, &m_fontH);
1037 // set up the virtual window
1038 SetScrollbars(m_fontW, m_fontH, sm_lineLen, sm_lineCnt);
1039 }
1040
1041 wxRect
1042 MyAutoScrollingWindow::DeviceCoordsToGraphicalChars(wxRect updRect) const
1043 {
1044 wxPoint pos(updRect.GetPosition());
1045 pos = DeviceCoordsToGraphicalChars(pos);
1046 updRect.x = pos.x;
1047 updRect.y = pos.y;
1048 updRect.width /= m_fontW;
1049 updRect.height /= m_fontH;
1050 // the *CoordsToGraphicalChars() funcs round down to upper-left corner,
1051 // so an off-by-one correction is needed
1052 ++updRect.width; // kludge
1053 ++updRect.height; // kludge
1054 return updRect;
1055 }
1056
1057 wxPoint
1058 MyAutoScrollingWindow::DeviceCoordsToGraphicalChars(wxPoint pos) const
1059 {
1060 pos.x /= m_fontW;
1061 pos.y /= m_fontH;
1062 int vX, vY;
1063 GetViewStart(&vX, &vY);
1064 pos.x += vX;
1065 pos.y += vY;
1066 return pos;
1067 }
1068
1069 wxPoint
1070 MyAutoScrollingWindow::GraphicalCharToDeviceCoords(wxPoint pos) const
1071 {
1072 int vX, vY;
1073 GetViewStart(&vX, &vY);
1074 pos.x -= vX;
1075 pos.y -= vY;
1076 pos.x *= m_fontW;
1077 pos.y *= m_fontH;
1078 return pos;
1079 }
1080
1081 wxRect
1082 MyAutoScrollingWindow::LogicalCoordsToGraphicalChars(wxRect updRect) const
1083 {
1084 wxPoint pos(updRect.GetPosition());
1085 pos = LogicalCoordsToGraphicalChars(pos);
1086 updRect.x = pos.x;
1087 updRect.y = pos.y;
1088 updRect.width /= m_fontW;
1089 updRect.height /= m_fontH;
1090 // the *CoordsToGraphicalChars() funcs round down to upper-left corner,
1091 // so an off-by-one correction is needed
1092 ++updRect.width; // kludge
1093 ++updRect.height; // kludge
1094 return updRect;
1095 }
1096
1097 wxPoint
1098 MyAutoScrollingWindow::LogicalCoordsToGraphicalChars(wxPoint pos) const
1099 {
1100 pos.x /= m_fontW;
1101 pos.y /= m_fontH;
1102 return pos;
1103 }
1104
1105 wxPoint
1106 MyAutoScrollingWindow::GraphicalCharToLogicalCoords(wxPoint pos) const
1107 {
1108 pos.x *= m_fontW;
1109 pos.y *= m_fontH;
1110 return pos;
1111 }
1112
1113 void MyAutoScrollingWindow::MyRefresh()
1114 {
1115 static wxPoint lastSelStart(-1, -1), lastCursor(-1, -1);
1116 // refresh last selected area (to deselect previously selected text)
1117 wxRect lastUpdRect(
1118 GraphicalCharToDeviceCoords(lastSelStart),
1119 GraphicalCharToDeviceCoords(lastCursor)
1120 );
1121 // off-by-one corrections, necessary because it's not possible to know
1122 // when to round up until rect is normalized by lastUpdRect constructor
1123 lastUpdRect.width += m_fontW; // kludge
1124 lastUpdRect.height += m_fontH; // kludge
1125 // refresh currently selected (to select previously unselected text)
1126 wxRect updRect(
1127 GraphicalCharToDeviceCoords(m_selStart),
1128 GraphicalCharToDeviceCoords(m_cursor)
1129 );
1130 // off-by-one corrections
1131 updRect.width += m_fontW; // kludge
1132 updRect.height += m_fontH; // kludge
1133 // find necessary refresh areas
1134 int rx = lastUpdRect.x;
1135 int ry = lastUpdRect.y;
1136 int rw = updRect.x - lastUpdRect.x;
1137 int rh = lastUpdRect.height;
1138 if (rw && rh) {
1139 RefreshRect(DCNormalize(rx, ry, rw, rh));
1140 }
1141 rx = updRect.x;
1142 ry = updRect.y + updRect.height;
1143 rw= updRect.width;
1144 rh = (lastUpdRect.y + lastUpdRect.height) - (updRect.y + updRect.height);
1145 if (rw && rh) {
1146 RefreshRect(DCNormalize(rx, ry, rw, rh));
1147 }
1148 rx = updRect.x + updRect.width;
1149 ry = lastUpdRect.y;
1150 rw = (lastUpdRect.x + lastUpdRect.width) - (updRect.x + updRect.width);
1151 rh = lastUpdRect.height;
1152 if (rw && rh) {
1153 RefreshRect(DCNormalize(rx, ry, rw, rh));
1154 }
1155 rx = updRect.x;
1156 ry = lastUpdRect.y;
1157 rw = updRect.width;
1158 rh = updRect.y - lastUpdRect.y;
1159 if (rw && rh) {
1160 RefreshRect(DCNormalize(rx, ry, rw, rh));
1161 }
1162 // update last
1163 lastSelStart = m_selStart;
1164 lastCursor = m_cursor;
1165 }
1166
1167 bool MyAutoScrollingWindow::IsSelected(int chX, int chY) const
1168 {
1169 if (IsInside(chX, m_selStart.x, m_cursor.x)
1170 && IsInside(chY, m_selStart.y, m_cursor.y)) {
1171 return true;
1172 }
1173 return false;
1174 }
1175
1176 bool MyAutoScrollingWindow::IsInside(int k, int bound1, int bound2)
1177 {
1178 if ((k >= bound1 && k <= bound2) || (k >= bound2 && k <= bound1)) {
1179 return true;
1180 }
1181 return false;
1182 }
1183
1184 wxRect
1185 MyAutoScrollingWindow::DCNormalize(int x, int y, int w, int h)
1186 {
1187 // this is needed to get rid of the graphical remnants from the selection
1188 // I think it's because DrawRectangle() excludes a pixel in either direction
1189 const int kludge = 1;
1190 // make (x, y) the top-left corner
1191 if (w < 0) {
1192 w = -w + kludge;
1193 x -= w;
1194 } else {
1195 x -= kludge;
1196 w += kludge;
1197 }
1198 if (h < 0) {
1199 h = -h + kludge;
1200 y -= h;
1201 } else {
1202 y -= kludge;
1203 h += kludge;
1204 }
1205 return wxRect(x, y, w, h);
1206 }
1207
1208 void MyAutoScrollingWindow::OnDraw(wxDC& dc)
1209 {
1210 dc.SetFont(m_font);
1211 wxBrush normBrush(wxSystemSettings::GetColour(wxSYS_COLOUR_WINDOW)
1212 , wxSOLID);
1213 wxBrush selBrush(wxSystemSettings::GetColour(wxSYS_COLOUR_HIGHLIGHT)
1214 , wxSOLID);
1215 dc.SetPen(*wxTRANSPARENT_PEN);
1216 const wxString str = sm_testData;
1217 size_t strLength = str.length();
1218 wxString::const_iterator str_i;
1219
1220 // draw the characters
1221 // 1. for each update region
1222 for (wxRegionIterator upd(GetUpdateRegion()); upd; ++upd) {
1223 wxRect updRect = upd.GetRect();
1224 wxRect updRectInGChars(DeviceCoordsToGraphicalChars(updRect));
1225 // 2. for each row of chars in the update region
1226 for (int chY = updRectInGChars.y
1227 ; chY <= updRectInGChars.y + updRectInGChars.height; ++chY) {
1228 // 3. for each character in the row
1229 bool isFirstX = true;
1230 for (int chX = updRectInGChars.x
1231 ; chX <= updRectInGChars.x + updRectInGChars.width
1232 ; ++chX) {
1233 // 4. set up dc
1234 if (IsSelected(chX, chY)) {
1235 dc.SetBrush(selBrush);
1236 dc.SetTextForeground( wxSystemSettings::GetColour
1237 (wxSYS_COLOUR_HIGHLIGHTTEXT));
1238 } else {
1239 dc.SetBrush(normBrush);
1240 dc.SetTextForeground( wxSystemSettings::GetColour
1241 (wxSYS_COLOUR_WINDOWTEXT));
1242 }
1243 // 5. find position info
1244 wxPoint charPos = GraphicalCharToLogicalCoords(wxPoint
1245 (chX, chY));
1246 // 6. draw!
1247 dc.DrawRectangle(charPos.x, charPos.y, m_fontW, m_fontH);
1248 size_t charIndex = chY * sm_lineLen + chX;
1249 if (chY < sm_lineCnt &&
1250 chX < sm_lineLen &&
1251 charIndex < strLength)
1252 {
1253 if (isFirstX)
1254 {
1255 str_i = str.begin() + charIndex;
1256 isFirstX = false;
1257 }
1258 dc.DrawText(*str_i, charPos.x, charPos.y);
1259 ++str_i;
1260 }
1261 }
1262 }
1263 }
1264 }
1265
1266 void MyAutoScrollingWindow::OnMouseLeftDown(wxMouseEvent& event)
1267 {
1268 // initial press of mouse button sets the beginning of the selection
1269 m_selStart = DeviceCoordsToGraphicalChars(event.GetPosition());
1270 // set the cursor to the same position
1271 m_cursor = m_selStart;
1272 // draw/erase selection
1273 MyRefresh();
1274 }
1275
1276 void MyAutoScrollingWindow::OnMouseLeftUp(wxMouseEvent& WXUNUSED(event))
1277 {
1278 // this test is necessary
1279 if (HasCapture()) {
1280 // uncapture mouse
1281 ReleaseMouse();
1282 }
1283 }
1284
1285 void MyAutoScrollingWindow::OnMouseMove(wxMouseEvent& event)
1286 {
1287 // if user is dragging
1288 if (event.Dragging() && event.LeftIsDown()) {
1289 // set the new cursor position
1290 m_cursor = DeviceCoordsToGraphicalChars(event.GetPosition());
1291 // draw/erase selection
1292 MyRefresh();
1293 // capture mouse to activate auto-scrolling
1294 if (!HasCapture()) {
1295 CaptureMouse();
1296 }
1297 }
1298 }
1299
1300 void
1301 MyAutoScrollingWindow::OnMouseCaptureLost(wxMouseCaptureLostEvent&
1302 WXUNUSED(event))
1303 {
1304 // we only capture mouse for timed scrolling, so nothing is needed here
1305 // other than making sure to not call event.Skip()
1306 }
1307
1308 void MyAutoScrollingWindow::OnScroll(wxScrollWinEvent& event)
1309 {
1310 // need to move the cursor when autoscrolling
1311 // FIXME: the cursor also moves when the scrollbar arrows are clicked
1312 if (HasCapture()) {
1313 if (event.GetOrientation() == wxHORIZONTAL) {
1314 if (event.GetEventType() == wxEVT_SCROLLWIN_LINEUP) {
1315 --m_cursor.x;
1316 } else if (event.GetEventType() == wxEVT_SCROLLWIN_LINEDOWN) {
1317 ++m_cursor.x;
1318 }
1319 } else if (event.GetOrientation() == wxVERTICAL) {
1320 if (event.GetEventType() == wxEVT_SCROLLWIN_LINEUP) {
1321 --m_cursor.y;
1322 } else if (event.GetEventType() == wxEVT_SCROLLWIN_LINEDOWN) {
1323 ++m_cursor.y;
1324 }
1325 }
1326 }
1327 MyRefresh();
1328 event.Skip();
1329 }
1330
1331 const int MyAutoScrollingWindow::sm_lineCnt = 125;
1332 const int MyAutoScrollingWindow::sm_lineLen = 79;
1333 const char *MyAutoScrollingWindow::sm_testData =
1334 "162 Cult of the genius out of vanity. Because we think well of ourselves, but "
1335 "nonetheless never suppose ourselves capable of producing a painting like one of "
1336 "Raphael's or a dramatic scene like one of Shakespeare's, we convince ourselves "
1337 "that the capacity to do so is quite extraordinarily marvelous, a wholly "
1338 "uncommon accident, or, if we are still religiously inclined, a mercy from on "
1339 "high. Thus our vanity, our self-love, promotes the cult of the genius: for only "
1340 "if we think of him as being very remote from us, as a miraculum, does he not "
1341 "aggrieve us (even Goethe, who was without envy, called Shakespeare his star of "
1342 "the most distant heights [\"William! Stern der schonsten Ferne\": from Goethe's, "
1343 "\"Between Two Worlds\"]; in regard to which one might recall the lines: \"the "
1344 "stars, these we do not desire\" [from Goethe's, \"Comfort in Tears\"]). But, aside "
1345 "from these suggestions of our vanity, the activity of the genius seems in no "
1346 "way fundamentally different from the activity of the inventor of machines, the "
1347 "scholar of astronomy or history, the master of tactics. All these activities "
1348 "are explicable if one pictures to oneself people whose thinking is active in "
1349 "one direction, who employ everything as material, who always zealously observe "
1350 "their own inner life and that of others, who perceive everywhere models and "
1351 "incentives, who never tire of combining together the means available to them. "
1352 "Genius too does nothing except learn first how to lay bricks then how to build, "
1353 "except continually seek for material and continually form itself around it. "
1354 "Every activity of man is amazingly complicated, not only that of the genius: "
1355 "but none is a \"miracle.\" Whence, then, the belief that genius exists only in "
1356 "the artist, orator and philosopher? that only they have \"intuition\"? (Whereby "
1357 "they are supposed to possess a kind of miraculous eyeglass with which they can "
1358 "see directly into \"the essence of the thing\"!) It is clear that people speak of "
1359 "genius only where the effects of the great intellect are most pleasant to them "
1360 "and where they have no desire to feel envious. To call someone \"divine\" means: "
1361 "\"here there is no need for us to compete.\" Then, everything finished and "
1362 "complete is regarded with admiration, everything still becoming is undervalued. "
1363 "But no one can see in the work of the artist how it has become; that is its "
1364 "advantage, for wherever one can see the act of becoming one grows somewhat "
1365 "cool. The finished and perfect art of representation repulses all thinking as "
1366 "to how it has become; it tyrannizes as present completeness and perfection. "
1367 "That is why the masters of the art of representation count above all as gifted "
1368 "with genius and why men of science do not. In reality, this evaluation of the "
1369 "former and undervaluation of the latter is only a piece of childishness in the "
1370 "realm of reason. "
1371 "\n\n"
1372 "163 The serious workman. Do not talk about giftedness, inborn talents! One can "
1373 "name great men of all kinds who were very little gifted. The acquired "
1374 "greatness, became \"geniuses\" (as we put it), through qualities the lack of "
1375 "which no one who knew what they were would boast of: they all possessed that "
1376 "seriousness of the efficient workman which first learns to construct the parts "
1377 "properly before it ventures to fashion a great whole; they allowed themselves "
1378 "time for it, because they took more pleasure in making the little, secondary "
1379 "things well than in the effect of a dazzling whole. the recipe for becoming a "
1380 "good novelist, for example, is easy to give, but to carry it out presupposes "
1381 "qualities one is accustomed to overlook when one says \"I do not have enough "
1382 "talent.\" One has only to make a hundred or so sketches for novels, none longer "
1383 "than two pages but of such distinctness that every word in them is necessary; "
1384 "one should write down anecdotes each day until one has learned how to give them "
1385 "the most pregnant and effective form; one should be tireless in collecting and "
1386 "describing human types and characters; one should above all relate things to "
1387 "others and listen to others relate, keeping one's eyes and ears open for the "
1388 "effect produced on those present, one should travel like a landscape painter or "
1389 "costume designer; one should excerpt for oneself out of the individual sciences "
1390 "everything that will produce an artistic effect when it is well described, one "
1391 "should, finally, reflect on the motives of human actions, disdain no signpost "
1392 "to instruction about them and be a collector of these things by day and night. "
1393 "One should continue in this many-sided exercise some ten years: what is then "
1394 "created in the workshop, however, will be fit to go out into the world. What, "
1395 "however, do most people do? They begin, not with the parts, but with the whole. "
1396 "Perhaps they chance to strike a right note, excite attention and from then on "
1397 "strike worse and worse notes, for good, natural reasons. Sometimes, when the "
1398 "character and intellect needed to formulate such a life-plan are lacking, fate "
1399 "and need take their place and lead the future master step by step through all "
1400 "the stipulations of his trade. "
1401 "\n\n"
1402 "164 Peril and profit in the cult of the genius. The belief in great, superior, "
1403 "fruitful spirits is not necessarily, yet nonetheless is very frequently "
1404 "associated with that religious or semi-religious superstition that these "
1405 "spirits are of supra-human origin and possess certain miraculous abilities by "
1406 "virtue of which they acquire their knowledge by quite other means than the rest "
1407 "of mankind. One ascribes to them, it seems, a direct view of the nature of the "
1408 "world, as it were a hole in the cloak of appearance, and believes that, by "
1409 "virtue of this miraculous seer's vision, they are able to communicate something "
1410 "conclusive and decisive about man and the world without the toil and "
1411 "rigorousness required by science. As long as there continue to be those who "
1412 "believe in the miraculous in the domain of knowledge one can perhaps concede "
1413 "that these people themselves derive some benefit from their belief, inasmuch as "
1414 "through their unconditional subjection to the great spirits they create for "
1415 "their own spirit during its time of development the finest form of discipline "
1416 "and schooling. On the other hand, it is at least questionable whether the "
1417 "superstitious belief in genius, in its privileges and special abilities, is of "
1418 "benefit to the genius himself if it takes root in him. It is in any event a "
1419 "dangerous sign when a man is assailed by awe of himself, whether it be the "
1420 "celebrated Caesar's awe of Caesar or the awe of one's own genius now under "
1421 "consideration; when the sacrificial incense which is properly rendered only to "
1422 "a god penetrates the brain of the genius, so that his head begins to swim and "
1423 "he comes to regard himself as something supra-human. The consequences that "
1424 "slowly result are: the feeling of irresponsibility, of exceptional rights, the "
1425 "belief that he confers a favor by his mere presence, insane rage when anyone "
1426 "attempts even to compare him with others, let alone to rate him beneath them, "
1427 "or to draw attention to lapses in his work. Because he ceases to practice "
1428 "criticism of himself, at last one pinion after the other falls out of his "
1429 "plumage: that superstitious eats at the roots of his powers and perhaps even "
1430 "turns him into a hypocrite after his powers have fled from him. For the great "
1431 "spirits themselves it is therefore probably more beneficial if they acquire an "
1432 "insight into the nature and origin of their powers, if they grasp, that is to "
1433 "say, what purely human qualities have come together in them and what fortunate "
1434 "circumstances attended them: in the first place undiminished energy, resolute "
1435 "application to individual goals, great personal courage, then the good fortune "
1436 "to receive an upbringing which offered in the early years the finest teachers, "
1437 "models and methods. To be sure, when their goal is the production of the "
1438 "greatest possible effect, unclarity with regard to oneself and that "
1439 "semi-insanity superadded to it has always achieved much; for what has been "
1440 "admired and envied at all times has been that power in them by virtue of which "
1441 "they render men will-less and sweep them away into the delusion that the "
1442 "leaders they are following are supra-natural. Indeed, it elevates and inspires "
1443 "men to believe that someone is in possession of supra-natural powers: to this "
1444 "extent Plato was right to say [Plato: Phaedrus, 244a] that madness has brought "
1445 "the greatest of blessings upon mankind. In rare individual cases this portion "
1446 "of madness may, indeed, actually have been the means by which such a nature, "
1447 "excessive in all directions, was held firmly together: in the life of "
1448 "individuals, too, illusions that are in themselves poisons often play the role "
1449 "of healers; yet, in the end, in the case of every \"genius\" who believes in his "
1450 "own divinity the poison shows itself to the same degree as his \"genius\" grows "
1451 "old: one may recall, for example, the case of Napoleon, whose nature certainly "
1452 "grew into the mighty unity that sets him apart from all men of modern times "
1453 "precisely through his belief in himself and his star and through the contempt "
1454 "for men that flowed from it; until in the end, however, this same belief went "
1455 "over into an almost insane fatalism, robbed him of his acuteness and swiftness "
1456 "of perception, and became the cause of his destruction.";