floating panes now respect wxPaneInfo::HasCloseButton()
[wxWidgets.git] / src / aui / floatpane.cpp
1 ///////////////////////////////////////////////////////////////////////////////
2 // Name: src/aui/floatpane.cpp
3 // Purpose: wxaui: wx advanced user interface - docking window manager
4 // Author: Benjamin I. Williams
5 // Modified by:
6 // Created: 2005-05-17
7 // RCS-ID: $Id$
8 // Copyright: (C) Copyright 2005-2006, Kirix Corporation, All Rights Reserved
9 // Licence: wxWindows Library Licence, Version 3.1
10 ///////////////////////////////////////////////////////////////////////////////
11
12 // ============================================================================
13 // declarations
14 // ============================================================================
15
16 // ----------------------------------------------------------------------------
17 // headers
18 // ----------------------------------------------------------------------------
19
20 #include "wx/wxprec.h"
21
22 #ifdef __BORLANDC__
23 #pragma hdrstop
24 #endif
25
26 #if wxUSE_AUI
27
28 #include "wx/aui/framemanager.h"
29 #include "wx/aui/floatpane.h"
30 #include "wx/aui/dockart.h"
31
32 #ifndef WX_PRECOMP
33 #endif
34
35 IMPLEMENT_CLASS( wxFloatingPane, wxFloatingPaneBaseClass )
36
37 wxFloatingPane::wxFloatingPane(wxWindow* parent,
38 wxFrameManager* owner_mgr,
39 const wxPaneInfo& pane,
40 wxWindowID id /*= wxID_ANY*/)
41 : wxFloatingPaneBaseClass(parent, id, wxEmptyString,
42 pane.floating_pos, pane.floating_size,
43 wxRESIZE_BORDER | wxSYSTEM_MENU | wxCAPTION |
44 (pane.HasCloseButton()?wxCLOSE_BOX:0) |
45 wxFRAME_NO_TASKBAR |
46 wxFRAME_FLOAT_ON_PARENT | wxCLIP_CHILDREN |
47 (pane.IsFixed()?0:wxRESIZE_BORDER)
48 )
49 {
50 m_owner_mgr = owner_mgr;
51 m_moving = false;
52 m_last_rect = wxRect();
53 m_mgr.SetManagedWindow(this);
54 SetExtraStyle(wxWS_EX_PROCESS_IDLE);
55 }
56
57 wxFloatingPane::~wxFloatingPane()
58 {
59 m_mgr.UnInit();
60 }
61
62 void wxFloatingPane::SetPaneWindow(const wxPaneInfo& pane)
63 {
64 m_pane_window = pane.window;
65 m_pane_window->Reparent(this);
66
67 wxPaneInfo contained_pane = pane;
68 contained_pane.Dock().Center().Show().
69 CaptionVisible(false).
70 PaneBorder(false).
71 Layer(0).Row(0).Position(0);
72
73 // Carry over the minimum size
74 SetMinSize(pane.window->GetMinSize());
75
76 m_mgr.AddPane(m_pane_window, contained_pane);
77 m_mgr.Update();
78
79 if (pane.min_size.IsFullySpecified())
80 {
81 // because SetSizeHints() calls Fit() too (which sets the window
82 // size to its minimum allowed), we keep the size before calling
83 // SetSizeHints() and reset it afterwards...
84 wxSize tmp = GetSize();
85 GetSizer()->SetSizeHints(this);
86 SetSize(tmp);
87 }
88
89 SetTitle(pane.caption);
90
91 if (pane.floating_size != wxDefaultSize)
92 {
93 SetSize(pane.floating_size);
94 }
95 else
96 {
97 wxSize size = pane.best_size;
98 if (size == wxDefaultSize)
99 size = pane.min_size;
100 if (size == wxDefaultSize)
101 size = m_pane_window->GetSize();
102 if (pane.HasGripper())
103 {
104 if (pane.HasGripperTop())
105 size.y += m_owner_mgr->m_art->GetMetric(wxAUI_ART_GRIPPER_SIZE);
106 else
107 size.x += m_owner_mgr->m_art->GetMetric(wxAUI_ART_GRIPPER_SIZE);
108 }
109
110 SetClientSize(size);
111 }
112 }
113
114 void wxFloatingPane::OnSize(wxSizeEvent& event)
115 {
116 m_owner_mgr->OnFloatingPaneResized(m_pane_window, event.GetSize());
117 }
118
119 void wxFloatingPane::OnClose(wxCloseEvent& evt)
120 {
121 m_owner_mgr->OnFloatingPaneClosed(m_pane_window, evt);
122 if (!evt.GetVeto())
123 Destroy();
124 }
125
126 void wxFloatingPane::OnMoveEvent(wxMoveEvent& event)
127 {
128 wxRect win_rect = GetRect();
129
130 // skip the first move event
131 if (m_last_rect.IsEmpty())
132 {
133 m_last_rect = win_rect;
134 return;
135 }
136
137 // prevent frame redocking during resize
138 if (m_last_rect.GetSize() != win_rect.GetSize())
139 {
140 m_last_rect = win_rect;
141 return;
142 }
143
144 m_last_rect = win_rect;
145
146 if (!isMouseDown())
147 return;
148
149 if (!m_moving)
150 {
151 OnMoveStart();
152 m_moving = true;
153 }
154
155 OnMoving(event.GetRect());
156 }
157
158 void wxFloatingPane::OnIdle(wxIdleEvent& event)
159 {
160 if (m_moving)
161 {
162 if (!isMouseDown())
163 {
164 m_moving = false;
165 OnMoveFinished();
166 }
167 else
168 {
169 event.RequestMore();
170 }
171 }
172 }
173
174 void wxFloatingPane::OnMoveStart()
175 {
176 // notify the owner manager that the pane has started to move
177 m_owner_mgr->OnFloatingPaneMoveStart(m_pane_window);
178 }
179
180 void wxFloatingPane::OnMoving(const wxRect& WXUNUSED(window_rect))
181 {
182 // notify the owner manager that the pane is moving
183 m_owner_mgr->OnFloatingPaneMoving(m_pane_window);
184 }
185
186 void wxFloatingPane::OnMoveFinished()
187 {
188 // notify the owner manager that the pane has finished moving
189 m_owner_mgr->OnFloatingPaneMoved(m_pane_window);
190 }
191
192 void wxFloatingPane::OnActivate(wxActivateEvent& event)
193 {
194 if (event.GetActive())
195 {
196 m_owner_mgr->OnFloatingPaneActivated(m_pane_window);
197 }
198 }
199
200 // utility function which determines the state of the mouse button
201 // (independant of having a wxMouseEvent handy) - utimately a better
202 // mechanism for this should be found (possibly by adding the
203 // functionality to wxWidgets itself)
204 bool wxFloatingPane::isMouseDown()
205 {
206 return wxGetMouseState().LeftDown();
207 }
208
209
210 BEGIN_EVENT_TABLE(wxFloatingPane, wxFloatingPaneBaseClass)
211 EVT_SIZE(wxFloatingPane::OnSize)
212 EVT_MOVE(wxFloatingPane::OnMoveEvent)
213 EVT_MOVING(wxFloatingPane::OnMoveEvent)
214 EVT_CLOSE(wxFloatingPane::OnClose)
215 EVT_IDLE(wxFloatingPane::OnIdle)
216 EVT_ACTIVATE(wxFloatingPane::OnActivate)
217 END_EVENT_TABLE()
218
219
220 #endif // wxUSE_AUI