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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: event.h
3 // Purpose: interface of wxEventHandler, wxEventBlocker and many
4 // wxEvent-derived classes
5 // Author: wxWidgets team
6 // RCS-ID: $Id$
7 // Licence: wxWindows license
8 /////////////////////////////////////////////////////////////////////////////
9
10
11
12 /**
13 @class wxEvent
14 @wxheader{event.h}
15
16 An event is a structure holding information about an event passed to a
17 callback or member function.
18
19 wxEvent used to be a multipurpose event object, and is an abstract base class
20 for other event classes (see below).
21
22 For more information about events, see the @ref overview_eventhandling overview.
23
24 @beginWxPerlOnly
25 In wxPerl custom event classes should be derived from
26 @c Wx::PlEvent and @c Wx::PlCommandEvent.
27 @endWxPerlOnly
28
29 @library{wxbase}
30 @category{events}
31
32 @see wxCommandEvent, wxMouseEvent
33 */
34 class wxEvent : public wxObject
35 {
36 public:
37 /**
38 Constructor. Should not need to be used directly by an application.
39 */
40 wxEvent(int id = 0, wxEventType eventType = wxEVT_NULL);
41
42 /**
43 Returns a copy of the event.
44
45 Any event that is posted to the wxWidgets event system for later action
46 (via wxEvtHandler::AddPendingEvent or wxPostEvent()) must implement
47 this method.
48
49 All wxWidgets events fully implement this method, but any derived events
50 implemented by the user should also implement this method just in case they
51 (or some event derived from them) are ever posted.
52
53 All wxWidgets events implement a copy constructor, so the easiest way of
54 implementing the Clone function is to implement a copy constructor for
55 a new event (call it MyEvent) and then define the Clone function like this:
56
57 @code
58 wxEvent *Clone() const { return new MyEvent(*this); }
59 @endcode
60 */
61 virtual wxEvent* Clone() const = 0;
62
63 /**
64 Returns the object (usually a window) associated with the event, if any.
65 */
66 wxObject* GetEventObject() const;
67
68 /**
69 Returns the identifier of the given event type, such as @c wxEVT_COMMAND_BUTTON_CLICKED.
70 */
71 wxEventType GetEventType() const;
72
73 /**
74 Returns the identifier associated with this event, such as a button command id.
75 */
76 int GetId() const;
77
78 /**
79 Returns @true if the event handler should be skipped, @false otherwise.
80 */
81 bool GetSkipped() const;
82
83 /**
84 Gets the timestamp for the event. The timestamp is the time in milliseconds
85 since some fixed moment (not necessarily the standard Unix Epoch, so only
86 differences between the timestamps and not their absolute values usually make sense).
87 */
88 long GetTimestamp() const;
89
90 /**
91 Returns @true if the event is or is derived from wxCommandEvent else it returns @false.
92
93 @note exists only for optimization purposes.
94 */
95 bool IsCommandEvent() const;
96
97 /**
98 Sets the propagation level to the given value (for example returned from an
99 earlier call to wxEvent::StopPropagation).
100 */
101 void ResumePropagation(int propagationLevel);
102
103 /**
104 Sets the originating object.
105 */
106 void SetEventObject(wxObject* object);
107
108 /**
109 Sets the event type.
110 */
111 void SetEventType(wxEventType type);
112
113 /**
114 Sets the identifier associated with this event, such as a button command id.
115 */
116 void SetId(int id);
117
118 /**
119 Sets the timestamp for the event.
120 */
121 void SetTimestamp(long = 0);
122
123 /**
124 Test if this event should be propagated or not, i.e. if the propagation level
125 is currently greater than 0.
126 */
127 bool ShouldPropagate() const;
128
129 /**
130 This method can be used inside an event handler to control whether further
131 event handlers bound to this event will be called after the current one returns.
132
133 Without Skip() (or equivalently if Skip(@false) is used), the event will not
134 be processed any more. If Skip(@true) is called, the event processing system
135 continues searching for a further handler function for this event, even though
136 it has been processed already in the current handler.
137
138 In general, it is recommended to skip all non-command events to allow the
139 default handling to take place. The command events are, however, normally not
140 skipped as usually a single command such as a button click or menu item
141 selection must only be processed by one handler.
142 */
143 void Skip(bool skip = true);
144
145 /**
146 Stop the event from propagating to its parent window.
147
148 Returns the old propagation level value which may be later passed to
149 ResumePropagation() to allow propagating the event again.
150 */
151 int StopPropagation();
152
153 protected:
154 /**
155 Indicates how many levels the event can propagate.
156
157 This member is protected and should typically only be set in the constructors
158 of the derived classes. It may be temporarily changed by StopPropagation()
159 and ResumePropagation() and tested with ShouldPropagate().
160
161 The initial value is set to either @c wxEVENT_PROPAGATE_NONE (by default)
162 meaning that the event shouldn't be propagated at all or to
163 @c wxEVENT_PROPAGATE_MAX (for command events) meaning that it should be
164 propagated as much as necessary.
165
166 Any positive number means that the event should be propagated but no more than
167 the given number of times. E.g. the propagation level may be set to 1 to
168 propagate the event to its parent only, but not to its grandparent.
169 */
170 int m_propagationLevel;
171 };
172
173 /**
174 @class wxEventBlocker
175 @wxheader{event.h}
176
177 This class is a special event handler which allows to discard
178 any event (or a set of event types) directed to a specific window.
179
180 Example:
181
182 @code
183 void MyWindow::DoSomething()
184 {
185 {
186 // block all events directed to this window while
187 // we do the 1000 FunctionWhichSendsEvents() calls
188 wxEventBlocker blocker(this);
189
190 for ( int i = 0; i 1000; i++ )
191 FunctionWhichSendsEvents(i);
192
193 } // ~wxEventBlocker called, old event handler is restored
194
195 // the event generated by this call will be processed:
196 FunctionWhichSendsEvents(0)
197 }
198 @endcode
199
200 @library{wxcore}
201 @category{events}
202
203 @see @ref overview_eventhandling, wxEvtHandler
204 */
205 class wxEventBlocker : public wxEvtHandler
206 {
207 public:
208 /**
209 Constructs the blocker for the given window and for the given event type.
210
211 If @a type is @c wxEVT_ANY, then all events for that window are blocked.
212 You can call Block() after creation to add other event types to the list
213 of events to block.
214
215 Note that the @a win window @b must remain alive until the
216 wxEventBlocker object destruction.
217 */
218 wxEventBlocker(wxWindow* win, wxEventType = wxEVT_ANY);
219
220 /**
221 Destructor. The blocker will remove itself from the chain of event handlers for
222 the window provided in the constructor, thus restoring normal processing of events.
223 */
224 virtual ~wxEventBlocker();
225
226 /**
227 Adds to the list of event types which should be blocked the given @a eventType.
228 */
229 void Block(wxEventType eventType);
230 };
231
232
233
234 /**
235 @class wxEvtHandler
236 @wxheader{event.h}
237
238 A class that can handle events from the windowing system.
239 wxWindow (and therefore all window classes) are derived from this class.
240
241 When events are received, wxEvtHandler invokes the method listed in the
242 event table using itself as the object. When using multiple inheritance
243 it is imperative that the wxEvtHandler(-derived) class be the first
244 class inherited such that the "this" pointer for the overall object
245 will be identical to the "this" pointer for the wxEvtHandler portion.
246
247 @library{wxbase}
248 @category{events}
249
250 @see @ref overview_eventhandling
251 */
252 class wxEvtHandler : public wxObject
253 {
254 public:
255 /**
256 Constructor.
257 */
258 wxEvtHandler();
259
260 /**
261 Destructor.
262
263 If the handler is part of a chain, the destructor will unlink itself and
264 restore the previous and next handlers so that they point to each other.
265 */
266 virtual ~wxEvtHandler();
267
268 /**
269 Queue event for a later processing.
270
271 This method is similar to ProcessEvent() but while the latter is
272 synchronous, i.e. the event is processed immediately, before the
273 function returns, this one is asynchronous and returns immediately
274 while the event will be processed at some later time (usually during
275 the next event loop iteration).
276
277 Another important difference is that this method takes ownership of the
278 @a event parameter, i.e. it will delete it itself. This implies that
279 the event should be allocated on the heap and that the pointer can't be
280 used any more after the function returns (as it can be deleted at any
281 moment).
282
283 QueueEvent() can be used for inter-thread communication from the worker
284 threads to the main thread, it is safe in the sense that it uses
285 locking internally and avoids the problem mentioned in AddPendingEvent()
286 documentation by ensuring that the @a event object is not used by the
287 calling thread any more. Care should still be taken to avoid that some
288 fields of this object are used by it, notably any wxString members of
289 the event object must not be shallow copies of another wxString object
290 as this would result in them still using the same string buffer behind
291 the scenes. For example
292 @code
293 void FunctionInAWorkerThread(const wxString& str)
294 {
295 wxCommandEvent* evt = new wxCommandEvent;
296
297 // NOT evt->SetString(str) as this would be a shallow copy
298 evt->SetString(str.c_str()); // make a deep copy
299
300 wxTheApp->QueueEvent( evt );
301 }
302 @endcode
303
304 Finally notice that this method automatically wakes up the event loop
305 if it is currently idle by calling ::wxWakeUpIdle() so there is no need
306 to do it manually when using it.
307
308 @since 2.9.0
309
310 @param event
311 A heap-allocated event to be queued, QueueEvent() takes ownership
312 of it. This parameter shouldn't be @c NULL.
313 */
314 virtual void QueueEvent(wxEvent *event);
315
316 /**
317 Post an event to be processed later.
318
319 This function is similar to QueueEvent() but can't be used to post
320 events from worker threads for the event objects with wxString fields
321 (i.e. in practice most of them) because of an unsafe use of the same
322 wxString object which happens because the wxString field in the
323 original @a event object and its copy made internally by this function
324 share the same string buffer internally. Use QueueEvent() to avoid
325 this.
326
327 A copy of event is made by the function, so the original can be deleted
328 as soon as function returns (it is common that the original is created
329 on the stack). This requires that the wxEvent::Clone() method be
330 implemented by event so that it can be duplicated and stored until it
331 gets processed.
332
333 @param event
334 Event to add to the pending events queue.
335 */
336 virtual void AddPendingEvent(const wxEvent& event);
337
338 /**
339 Connects the given function dynamically with the event handler, id and event type.
340 This is an alternative to the use of static event tables.
341
342 See the @ref page_samples_event sample for usage.
343
344 This specific overload allows you to connect an event handler to a @e range
345 of @e source IDs.
346 Do not confuse @e source IDs with event @e types: source IDs identify the
347 event generator objects (typically wxMenuItem or wxWindow objects) while the
348 event @e type identify which type of events should be handled by the
349 given @e function (an event generator object may generate many different
350 types of events!).
351
352 @param id
353 The first ID of the identifier range to be associated with the event
354 handler function.
355 @param lastId
356 The last ID of the identifier range to be associated with the event
357 handler function.
358 @param eventType
359 The event type to be associated with this event handler.
360 @param function
361 The event handler function. Note that this function should
362 be explicitly converted to the correct type which can be done using a macro
363 called @c wxFooEventHandler for the handler for any @c wxFooEvent.
364 @param userData
365 Data to be associated with the event table entry.
366 @param eventSink
367 Object whose member function should be called.
368 If this is @NULL, @c *this will be used.
369 */
370 void Connect(int id, int lastId, wxEventType eventType,
371 wxObjectEventFunction function,
372 wxObject* userData = NULL,
373 wxEvtHandler* eventSink = NULL);
374
375 /**
376 See the Connect(int, int, wxEventType, wxObjectEventFunction, wxObject*, wxEvtHandler*)
377 overload for more info.
378
379 This overload can be used to attach an event handler to a single source ID:
380
381 Example:
382 @code
383 frame->Connect( wxID_EXIT,
384 wxEVT_COMMAND_MENU_SELECTED,
385 wxCommandEventHandler(MyFrame::OnQuit) );
386 @endcode
387 */
388 void Connect(int id, wxEventType eventType,
389 wxObjectEventFunction function,
390 wxObject* userData = NULL,
391 wxEvtHandler* eventSink = NULL);
392
393 /**
394 See the Connect(int, int, wxEventType, wxObjectEventFunction, wxObject*, wxEvtHandler*)
395 overload for more info.
396
397 This overload will connect the given event handler so that regardless of the
398 ID of the event source, the handler will be called.
399 */
400 void Connect(wxEventType eventType,
401 wxObjectEventFunction function,
402 wxObject* userData = NULL,
403 wxEvtHandler* eventSink = NULL);
404
405 /**
406 Disconnects the given function dynamically from the event handler, using the
407 specified parameters as search criteria and returning @true if a matching
408 function has been found and removed.
409
410 This method can only disconnect functions which have been added using the
411 Connect() method. There is no way to disconnect functions connected using
412 the (static) event tables.
413
414 @param eventType
415 The event type associated with this event handler.
416 @param function
417 The event handler function.
418 @param userData
419 Data associated with the event table entry.
420 @param eventSink
421 Object whose member function should be called.
422 */
423 bool Disconnect(wxEventType eventType = wxEVT_NULL,
424 wxObjectEventFunction function = NULL,
425 wxObject* userData = NULL,
426 wxEvtHandler* eventSink = NULL);
427
428 /**
429 See the Disconnect(wxEventType, wxObjectEventFunction, wxObject*, wxEvtHandler*)
430 overload for more info.
431
432 This overload takes the additional @a id parameter.
433 */
434 bool Disconnect(int id = wxID_ANY,
435 wxEventType eventType = wxEVT_NULL,
436 wxObjectEventFunction function = NULL,
437 wxObject* userData = NULL,
438 wxEvtHandler* eventSink = NULL);
439
440 /**
441 See the Disconnect(wxEventType, wxObjectEventFunction, wxObject*, wxEvtHandler*)
442 overload for more info.
443
444 This overload takes an additional range of source IDs.
445 */
446 bool Disconnect(int id, int lastId = wxID_ANY,
447 wxEventType eventType = wxEVT_NULL,
448 wxObjectEventFunction function = NULL,
449 wxObject* userData = NULL,
450 wxEvtHandler* eventSink = NULL);
451
452 /**
453 Returns user-supplied client data.
454
455 @remarks Normally, any extra data the programmer wishes to associate with
456 the object should be made available by deriving a new class with
457 new data members.
458
459 @see SetClientData()
460 */
461 void* GetClientData() const;
462
463 /**
464 Returns a pointer to the user-supplied client data object.
465
466 @see SetClientObject(), wxClientData
467 */
468 wxClientData* GetClientObject() const;
469
470 /**
471 Returns @true if the event handler is enabled, @false otherwise.
472
473 @see SetEvtHandlerEnabled()
474 */
475 bool GetEvtHandlerEnabled() const;
476
477 /**
478 Returns the pointer to the next handler in the chain.
479
480 @see SetNextHandler(), GetPreviousHandler(), SetPreviousHandler(),
481 wxWindow::PushEventHandler, wxWindow::PopEventHandler
482 */
483 wxEvtHandler* GetNextHandler() const;
484
485 /**
486 Returns the pointer to the previous handler in the chain.
487
488 @see SetPreviousHandler(), GetNextHandler(), SetNextHandler(),
489 wxWindow::PushEventHandler, wxWindow::PopEventHandler
490 */
491 wxEvtHandler* GetPreviousHandler() const;
492
493 /**
494 Processes an event, searching event tables and calling zero or more suitable
495 event handler function(s).
496
497 Normally, your application would not call this function: it is called in the
498 wxWidgets implementation to dispatch incoming user interface events to the
499 framework (and application).
500
501 However, you might need to call it if implementing new functionality
502 (such as a new control) where you define new event types, as opposed to
503 allowing the user to override virtual functions.
504
505 An instance where you might actually override the ProcessEvent function is where
506 you want to direct event processing to event handlers not normally noticed by
507 wxWidgets. For example, in the document/view architecture, documents and views
508 are potential event handlers. When an event reaches a frame, ProcessEvent will
509 need to be called on the associated document and view in case event handler functions
510 are associated with these objects. The property classes library (wxProperty) also
511 overrides ProcessEvent for similar reasons.
512
513 The normal order of event table searching is as follows:
514 -# If the object is disabled (via a call to wxEvtHandler::SetEvtHandlerEnabled)
515 the function skips to step (6).
516 -# If the object is a wxWindow, ProcessEvent() is recursively called on the
517 window's wxValidator. If this returns @true, the function exits.
518 -# SearchEventTable() is called for this event handler. If this fails, the base
519 class table is tried, and so on until no more tables exist or an appropriate
520 function was found, in which case the function exits.
521 -# The search is applied down the entire chain of event handlers (usually the
522 chain has a length of one). If this succeeds, the function exits.
523 -# If the object is a wxWindow and the event is a wxCommandEvent, ProcessEvent()
524 is recursively applied to the parent window's event handler.
525 If this returns true, the function exits.
526 -# Finally, ProcessEvent() is called on the wxApp object.
527
528 @param event
529 Event to process.
530
531 @return @true if a suitable event handler function was found and
532 executed, and the function did not call wxEvent::Skip.
533
534 @see SearchEventTable()
535 */
536 virtual bool ProcessEvent(wxEvent& event);
537
538 /**
539 Processes an event by calling ProcessEvent() and handles any exceptions
540 that occur in the process.
541 If an exception is thrown in event handler, wxApp::OnExceptionInMainLoop is called.
542
543 @param event
544 Event to process.
545
546 @return @true if the event was processed, @false if no handler was found
547 or an exception was thrown.
548
549 @see wxWindow::HandleWindowEvent
550 */
551 bool SafelyProcessEvent(wxEvent& event);
552
553 /**
554 Searches the event table, executing an event handler function if an appropriate
555 one is found.
556
557 @param table
558 Event table to be searched.
559 @param event
560 Event to be matched against an event table entry.
561
562 @return @true if a suitable event handler function was found and
563 executed, and the function did not call wxEvent::Skip.
564
565 @remarks This function looks through the object's event table and tries
566 to find an entry that will match the event.
567 An entry will match if:
568 @li The event type matches, and
569 @li the identifier or identifier range matches, or the event table
570 entry's identifier is zero.
571 If a suitable function is called but calls wxEvent::Skip, this
572 function will fail, and searching will continue.
573
574 @see ProcessEvent()
575 */
576 virtual bool SearchEventTable(wxEventTable& table,
577 wxEvent& event);
578
579 /**
580 Sets user-supplied client data.
581
582 @param data
583 Data to be associated with the event handler.
584
585 @remarks Normally, any extra data the programmer wishes to associate
586 with the object should be made available by deriving a new
587 class with new data members. You must not call this method
588 and SetClientObject on the same class - only one of them.
589
590 @see GetClientData()
591 */
592 void SetClientData(void* data);
593
594 /**
595 Set the client data object. Any previous object will be deleted.
596
597 @see GetClientObject(), wxClientData
598 */
599 void SetClientObject(wxClientData* data);
600
601 /**
602 Enables or disables the event handler.
603
604 @param enabled
605 @true if the event handler is to be enabled, @false if it is to be disabled.
606
607 @remarks You can use this function to avoid having to remove the event
608 handler from the chain, for example when implementing a
609 dialog editor and changing from edit to test mode.
610
611 @see GetEvtHandlerEnabled()
612 */
613 void SetEvtHandlerEnabled(bool enabled);
614
615 /**
616 Sets the pointer to the next handler.
617
618 @param handler
619 Event handler to be set as the next handler.
620
621 @see GetNextHandler(), SetPreviousHandler(), GetPreviousHandler(),
622 wxWindow::PushEventHandler, wxWindow::PopEventHandler
623 */
624 void SetNextHandler(wxEvtHandler* handler);
625
626 /**
627 Sets the pointer to the previous handler.
628
629 @param handler
630 Event handler to be set as the previous handler.
631 */
632 void SetPreviousHandler(wxEvtHandler* handler);
633 };
634
635
636 /**
637 @class wxKeyEvent
638 @wxheader{event.h}
639
640 This event class contains information about keypress (character) events.
641
642 Notice that there are three different kinds of keyboard events in wxWidgets:
643 key down and up events and char events. The difference between the first two
644 is clear - the first corresponds to a key press and the second to a key
645 release - otherwise they are identical. Just note that if the key is
646 maintained in a pressed state you will typically get a lot of (automatically
647 generated) down events but only one up so it is wrong to assume that there is
648 one up event corresponding to each down one.
649
650 Both key events provide untranslated key codes while the char event carries
651 the translated one. The untranslated code for alphanumeric keys is always
652 an upper case value. For the other keys it is one of @c WXK_XXX values
653 from the @ref page_keycodes.
654 The translated key is, in general, the character the user expects to appear
655 as the result of the key combination when typing the text into a text entry
656 zone, for example.
657
658 A few examples to clarify this (all assume that CAPS LOCK is unpressed
659 and the standard US keyboard): when the @c 'A' key is pressed, the key down
660 event key code is equal to @c ASCII A == 65. But the char event key code
661 is @c ASCII a == 97. On the other hand, if you press both SHIFT and
662 @c 'A' keys simultaneously , the key code in key down event will still be
663 just @c 'A' while the char event key code parameter will now be @c 'A'
664 as well.
665
666 Although in this simple case it is clear that the correct key code could be
667 found in the key down event handler by checking the value returned by
668 wxKeyEvent::ShiftDown(), in general you should use @c EVT_CHAR for this as
669 for non-alphanumeric keys the translation is keyboard-layout dependent and
670 can only be done properly by the system itself.
671
672 Another kind of translation is done when the control key is pressed: for
673 example, for CTRL-A key press the key down event still carries the
674 same key code @c 'a' as usual but the char event will have key code of 1,
675 the ASCII value of this key combination.
676
677 You may discover how the other keys on your system behave interactively by
678 running the @ref page_samples_text wxWidgets sample and pressing some keys
679 in any of the text controls shown in it.
680
681 @b Tip: be sure to call @c event.Skip() for events that you don't process in
682 key event function, otherwise menu shortcuts may cease to work under Windows.
683
684 @note If a key down (@c EVT_KEY_DOWN) event is caught and the event handler
685 does not call @c event.Skip() then the corresponding char event
686 (@c EVT_CHAR) will not happen.
687 This is by design and enables the programs that handle both types of
688 events to be a bit simpler.
689
690 @note For Windows programmers: The key and char events in wxWidgets are
691 similar to but slightly different from Windows @c WM_KEYDOWN and
692 @c WM_CHAR events. In particular, Alt-x combination will generate a
693 char event in wxWidgets (unless it is used as an accelerator).
694
695
696 @beginEventTable{wxKeyEvent}
697 @event{EVT_KEY_DOWN(func)}
698 Process a wxEVT_KEY_DOWN event (any key has been pressed).
699 @event{EVT_KEY_UP(func)}
700 Process a wxEVT_KEY_UP event (any key has been released).
701 @event{EVT_CHAR(func)}
702 Process a wxEVT_CHAR event.
703 @endEventTable
704
705 @library{wxcore}
706 @category{events}
707 */
708 class wxKeyEvent : public wxEvent
709 {
710 public:
711 /**
712 Constructor.
713 Currently, the only valid event types are @c wxEVT_CHAR and @c wxEVT_CHAR_HOOK.
714 */
715 wxKeyEvent(wxEventType keyEventType = wxEVT_NULL);
716
717 /**
718 Returns @true if the Alt key was down at the time of the key event.
719
720 Notice that GetModifiers() is easier to use correctly than this function
721 so you should consider using it in new code.
722 */
723 bool AltDown() const;
724
725 /**
726 CMD is a pseudo key which is the same as Control for PC and Unix
727 platforms but the special APPLE (a.k.a as COMMAND) key under Macs:
728 it makes often sense to use it instead of, say, ControlDown() because Cmd
729 key is used for the same thing under Mac as Ctrl elsewhere (but Ctrl still
730 exists, just not used for this purpose under Mac). So for non-Mac platforms
731 this is the same as ControlDown() and under Mac this is the same as MetaDown().
732 */
733 bool CmdDown() const;
734
735 /**
736 Returns @true if the control key was down at the time of the key event.
737
738 Notice that GetModifiers() is easier to use correctly than this function
739 so you should consider using it in new code.
740 */
741 bool ControlDown() const;
742
743 /**
744 Returns the virtual key code. ASCII events return normal ASCII values,
745 while non-ASCII events return values such as @b WXK_LEFT for the left cursor
746 key. See @ref page_keycodes for a full list of the virtual key codes.
747
748 Note that in Unicode build, the returned value is meaningful only if the
749 user entered a character that can be represented in current locale's default
750 charset. You can obtain the corresponding Unicode character using GetUnicodeKey().
751 */
752 int GetKeyCode() const;
753
754 /**
755 Return the bitmask of modifier keys which were pressed when this event
756 happened. See @ref page_keymodifiers for the full list of modifiers.
757
758 Notice that this function is easier to use correctly than, for example,
759 ControlDown() because when using the latter you also have to remember to
760 test that none of the other modifiers is pressed:
761
762 @code
763 if ( ControlDown() && !AltDown() && !ShiftDown() && !MetaDown() )
764 ... handle Ctrl-XXX ...
765 @endcode
766
767 and forgetting to do it can result in serious program bugs (e.g. program
768 not working with European keyboard layout where ALTGR key which is seen by
769 the program as combination of CTRL and ALT is used). On the other hand,
770 you can simply write:
771
772 @code
773 if ( GetModifiers() == wxMOD_CONTROL )
774 ... handle Ctrl-XXX ...
775 @endcode
776
777 with this function.
778 */
779 int GetModifiers() const;
780
781 //@{
782 /**
783 Obtains the position (in client coordinates) at which the key was pressed.
784 */
785 wxPoint GetPosition() const;
786 void GetPosition(long* x, long* y) const;
787 //@}
788
789 /**
790 Returns the raw key code for this event. This is a platform-dependent scan code
791 which should only be used in advanced applications.
792
793 @note Currently the raw key codes are not supported by all ports, use
794 @ifdef_ wxHAS_RAW_KEY_CODES to determine if this feature is available.
795 */
796 wxUint32 GetRawKeyCode() const;
797
798 /**
799 Returns the low level key flags for this event. The flags are
800 platform-dependent and should only be used in advanced applications.
801
802 @note Currently the raw key flags are not supported by all ports, use
803 @ifdef_ wxHAS_RAW_KEY_CODES to determine if this feature is available.
804 */
805 wxUint32 GetRawKeyFlags() const;
806
807 /**
808 Returns the Unicode character corresponding to this key event.
809
810 This function is only available in Unicode build, i.e. when
811 @c wxUSE_UNICODE is 1.
812 */
813 wxChar GetUnicodeKey() const;
814
815 /**
816 Returns the X position (in client coordinates) of the event.
817 */
818 wxCoord GetX() const;
819
820 /**
821 Returns the Y position (in client coordinates) of the event.
822 */
823 wxCoord GetY() const;
824
825 /**
826 Returns @true if either CTRL or ALT keys was down at the time of the
827 key event.
828
829 Note that this function does not take into account neither SHIFT nor
830 META key states (the reason for ignoring the latter is that it is
831 common for NUMLOCK key to be configured as META under X but the key
832 presses even while NUMLOCK is on should be still processed normally).
833 */
834 bool HasModifiers() const;
835
836 /**
837 Returns @true if the Meta key was down at the time of the key event.
838
839 Notice that GetModifiers() is easier to use correctly than this function
840 so you should consider using it in new code.
841 */
842 bool MetaDown() const;
843
844 /**
845 Returns @true if the shift key was down at the time of the key event.
846
847 Notice that GetModifiers() is easier to use correctly than this function
848 so you should consider using it in new code.
849 */
850 bool ShiftDown() const;
851 };
852
853
854
855 /**
856 @class wxJoystickEvent
857 @wxheader{event.h}
858
859 This event class contains information about joystick events, particularly
860 events received by windows.
861
862 @beginEventTable{wxJoystickEvent}
863 @style{EVT_JOY_BUTTON_DOWN(func)}
864 Process a wxEVT_JOY_BUTTON_DOWN event.
865 @style{EVT_JOY_BUTTON_UP(func)}
866 Process a wxEVT_JOY_BUTTON_UP event.
867 @style{EVT_JOY_MOVE(func)}
868 Process a wxEVT_JOY_MOVE event.
869 @style{EVT_JOY_ZMOVE(func)}
870 Process a wxEVT_JOY_ZMOVE event.
871 @style{EVT_JOYSTICK_EVENTS(func)}
872 Processes all joystick events.
873 @endEventTable
874
875 @library{wxcore}
876 @category{events}
877
878 @see wxJoystick
879 */
880 class wxJoystickEvent : public wxEvent
881 {
882 public:
883 /**
884 Constructor.
885 */
886 wxJoystickEvent(wxEventType eventType = wxEVT_NULL, int state = 0,
887 int joystick = wxJOYSTICK1,
888 int change = 0);
889
890 /**
891 Returns @true if the event was a down event from the specified button
892 (or any button).
893
894 @param button
895 Can be @c wxJOY_BUTTONn where @c n is 1, 2, 3 or 4; or @c wxJOY_BUTTON_ANY to
896 indicate any button down event.
897 */
898 bool ButtonDown(int button = wxJOY_BUTTON_ANY) const;
899
900 /**
901 Returns @true if the specified button (or any button) was in a down state.
902
903 @param button
904 Can be @c wxJOY_BUTTONn where @c n is 1, 2, 3 or 4; or @c wxJOY_BUTTON_ANY to
905 indicate any button down event.
906 */
907 bool ButtonIsDown(int button = wxJOY_BUTTON_ANY) const;
908
909 /**
910 Returns @true if the event was an up event from the specified button
911 (or any button).
912
913 @param button
914 Can be @c wxJOY_BUTTONn where @c n is 1, 2, 3 or 4; or @c wxJOY_BUTTON_ANY to
915 indicate any button down event.
916 */
917 bool ButtonUp(int button = wxJOY_BUTTON_ANY) const;
918
919 /**
920 Returns the identifier of the button changing state.
921
922 This is a @c wxJOY_BUTTONn identifier, where @c n is one of 1, 2, 3, 4.
923 */
924 int GetButtonChange() const;
925
926 /**
927 Returns the down state of the buttons.
928
929 This is a @c wxJOY_BUTTONn identifier, where @c n is one of 1, 2, 3, 4.
930 */
931 int GetButtonState() const;
932
933 /**
934 Returns the identifier of the joystick generating the event - one of
935 wxJOYSTICK1 and wxJOYSTICK2.
936 */
937 int GetJoystick() const;
938
939 /**
940 Returns the x, y position of the joystick event.
941 */
942 wxPoint GetPosition() const;
943
944 /**
945 Returns the z position of the joystick event.
946 */
947 int GetZPosition() const;
948
949 /**
950 Returns @true if this was a button up or down event
951 (@e not 'is any button down?').
952 */
953 bool IsButton() const;
954
955 /**
956 Returns @true if this was an x, y move event.
957 */
958 bool IsMove() const;
959
960 /**
961 Returns @true if this was a z move event.
962 */
963 bool IsZMove() const;
964 };
965
966
967
968 /**
969 @class wxScrollWinEvent
970 @wxheader{event.h}
971
972 A scroll event holds information about events sent from scrolling windows.
973
974
975 @beginEventTable{wxScrollWinEvent}
976 You can use the EVT_SCROLLWIN* macros for intercepting scroll window events
977 from the receiving window.
978 @event{EVT_SCROLLWIN(func)}
979 Process all scroll events.
980 @event{EVT_SCROLLWIN_TOP(func)}
981 Process wxEVT_SCROLLWIN_TOP scroll-to-top events.
982 @event{EVT_SCROLLWIN_BOTTOM(func)}
983 Process wxEVT_SCROLLWIN_BOTTOM scroll-to-bottom events.
984 @event{EVT_SCROLLWIN_LINEUP(func)}
985 Process wxEVT_SCROLLWIN_LINEUP line up events.
986 @event{EVT_SCROLLWIN_LINEDOWN(func)}
987 Process wxEVT_SCROLLWIN_LINEDOWN line down events.
988 @event{EVT_SCROLLWIN_PAGEUP(func)}
989 Process wxEVT_SCROLLWIN_PAGEUP page up events.
990 @event{EVT_SCROLLWIN_PAGEDOWN(func)}
991 Process wxEVT_SCROLLWIN_PAGEDOWN page down events.
992 @event{EVT_SCROLLWIN_THUMBTRACK(func)}
993 Process wxEVT_SCROLLWIN_THUMBTRACK thumbtrack events
994 (frequent events sent as the user drags the thumbtrack).
995 @event{EVT_SCROLLWIN_THUMBRELEASE(func)}
996 Process wxEVT_SCROLLWIN_THUMBRELEASE thumb release events.
997 @endEventTable
998
999
1000 @library{wxcore}
1001 @category{events}
1002
1003 @see wxScrollEvent, @ref overview_eventhandling
1004 */
1005 class wxScrollWinEvent : public wxEvent
1006 {
1007 public:
1008 /**
1009 Constructor.
1010 */
1011 wxScrollWinEvent(wxEventType commandType = wxEVT_NULL, int pos = 0,
1012 int orientation = 0);
1013
1014 /**
1015 Returns wxHORIZONTAL or wxVERTICAL, depending on the orientation of the
1016 scrollbar.
1017
1018 @todo wxHORIZONTAL and wxVERTICAL should go in their own enum
1019 */
1020 int GetOrientation() const;
1021
1022 /**
1023 Returns the position of the scrollbar for the thumb track and release events.
1024
1025 Note that this field can't be used for the other events, you need to query
1026 the window itself for the current position in that case.
1027 */
1028 int GetPosition() const;
1029 };
1030
1031
1032
1033 /**
1034 @class wxSysColourChangedEvent
1035 @wxheader{event.h}
1036
1037 This class is used for system colour change events, which are generated
1038 when the user changes the colour settings using the control panel.
1039 This is only appropriate under Windows.
1040
1041 @remarks
1042 The default event handler for this event propagates the event to child windows,
1043 since Windows only sends the events to top-level windows.
1044 If intercepting this event for a top-level window, remember to call the base
1045 class handler, or to pass the event on to the window's children explicitly.
1046
1047 @beginEventTable{wxSysColourChangedEvent}
1048 @event{EVT_SYS_COLOUR_CHANGED(func)}
1049 Process a wxEVT_SYS_COLOUR_CHANGED event.
1050 @endEventTable
1051
1052 @library{wxcore}
1053 @category{events}
1054
1055 @see @ref overview_eventhandling
1056 */
1057 class wxSysColourChangedEvent : public wxEvent
1058 {
1059 public:
1060 /**
1061 Constructor.
1062 */
1063 wxSysColourChangedEvent();
1064 };
1065
1066
1067
1068 /**
1069 @class wxWindowCreateEvent
1070 @wxheader{event.h}
1071
1072 This event is sent just after the actual window associated with a wxWindow
1073 object has been created.
1074
1075 Since it is derived from wxCommandEvent, the event propagates up
1076 the window hierarchy.
1077
1078 @beginEventTable{wxWindowCreateEvent}
1079 @event{EVT_WINDOW_CREATE(func)}
1080 Process a wxEVT_CREATE event.
1081 @endEventTable
1082
1083 @library{wxcore}
1084 @category{events}
1085
1086 @see @ref overview_eventhandling, wxWindowDestroyEvent
1087 */
1088 class wxWindowCreateEvent : public wxCommandEvent
1089 {
1090 public:
1091 /**
1092 Constructor.
1093 */
1094 wxWindowCreateEvent(wxWindow* win = NULL);
1095 };
1096
1097
1098
1099 /**
1100 @class wxPaintEvent
1101 @wxheader{event.h}
1102
1103 A paint event is sent when a window's contents needs to be repainted.
1104
1105 Please notice that in general it is impossible to change the drawing of a
1106 standard control (such as wxButton) and so you shouldn't attempt to handle
1107 paint events for them as even if it might work on some platforms, this is
1108 inherently not portable and won't work everywhere.
1109
1110 @remarks
1111 Note that in a paint event handler, the application must always create a
1112 wxPaintDC object, even if you do not use it. Otherwise, under MS Windows,
1113 refreshing for this and other windows will go wrong.
1114 For example:
1115 @code
1116 void MyWindow::OnPaint(wxPaintEvent& event)
1117 {
1118 wxPaintDC dc(this);
1119
1120 DrawMyDocument(dc);
1121 }
1122 @endcode
1123 You can optimize painting by retrieving the rectangles that have been damaged
1124 and only repainting these. The rectangles are in terms of the client area,
1125 and are unscrolled, so you will need to do some calculations using the current
1126 view position to obtain logical, scrolled units.
1127 Here is an example of using the wxRegionIterator class:
1128 @code
1129 // Called when window needs to be repainted.
1130 void MyWindow::OnPaint(wxPaintEvent& event)
1131 {
1132 wxPaintDC dc(this);
1133
1134 // Find Out where the window is scrolled to
1135 int vbX,vbY; // Top left corner of client
1136 GetViewStart(&vbX,&vbY);
1137
1138 int vX,vY,vW,vH; // Dimensions of client area in pixels
1139 wxRegionIterator upd(GetUpdateRegion()); // get the update rect list
1140
1141 while (upd)
1142 {
1143 vX = upd.GetX();
1144 vY = upd.GetY();
1145 vW = upd.GetW();
1146 vH = upd.GetH();
1147
1148 // Alternatively we can do this:
1149 // wxRect rect(upd.GetRect());
1150
1151 // Repaint this rectangle
1152 ...some code...
1153
1154 upd ++ ;
1155 }
1156 }
1157 @endcode
1158
1159
1160 @beginEventTable{wxPaintEvent}
1161 @event{EVT_PAINT(func)}
1162 Process a wxEVT_PAINT event.
1163 @endEventTable
1164
1165 @library{wxcore}
1166 @category{events}
1167
1168 @see @ref overview_eventhandling
1169 */
1170 class wxPaintEvent : public wxEvent
1171 {
1172 public:
1173 /**
1174 Constructor.
1175 */
1176 wxPaintEvent(int id = 0);
1177 };
1178
1179
1180
1181 /**
1182 @class wxMaximizeEvent
1183 @wxheader{event.h}
1184
1185 An event being sent when a top level window is maximized. Notice that it is
1186 not sent when the window is restored to its original size after it had been
1187 maximized, only a normal wxSizeEvent is generated in this case.
1188
1189 @beginEventTable{wxMaximizeEvent}
1190 @event{EVT_MAXIMIZE(func)}
1191 Process a wxEVT_MAXIMIZE event.
1192 @endEventTable
1193
1194 @library{wxcore}
1195 @category{events}
1196
1197 @see @ref overview_eventhandling, wxTopLevelWindow::Maximize,
1198 wxTopLevelWindow::IsMaximized
1199 */
1200 class wxMaximizeEvent : public wxEvent
1201 {
1202 public:
1203 /**
1204 Constructor. Only used by wxWidgets internally.
1205 */
1206 wxMaximizeEvent(int id = 0);
1207 };
1208
1209 /**
1210 The possibles modes to pass to wxUpdateUIEvent::SetMode().
1211 */
1212 enum wxUpdateUIMode
1213 {
1214 /** Send UI update events to all windows. */
1215 wxUPDATE_UI_PROCESS_ALL,
1216
1217 /** Send UI update events to windows that have
1218 the wxWS_EX_PROCESS_UI_UPDATES flag specified. */
1219 wxUPDATE_UI_PROCESS_SPECIFIED
1220 };
1221
1222
1223 /**
1224 @class wxUpdateUIEvent
1225 @wxheader{event.h}
1226
1227 This class is used for pseudo-events which are called by wxWidgets
1228 to give an application the chance to update various user interface elements.
1229
1230 Without update UI events, an application has to work hard to check/uncheck,
1231 enable/disable, show/hide, and set the text for elements such as menu items
1232 and toolbar buttons. The code for doing this has to be mixed up with the code
1233 that is invoked when an action is invoked for a menu item or button.
1234
1235 With update UI events, you define an event handler to look at the state of the
1236 application and change UI elements accordingly. wxWidgets will call your member
1237 functions in idle time, so you don't have to worry where to call this code.
1238
1239 In addition to being a clearer and more declarative method, it also means you don't
1240 have to worry whether you're updating a toolbar or menubar identifier. The same
1241 handler can update a menu item and toolbar button, if the identifier is the same.
1242 Instead of directly manipulating the menu or button, you call functions in the event
1243 object, such as wxUpdateUIEvent::Check. wxWidgets will determine whether such a
1244 call has been made, and which UI element to update.
1245
1246 These events will work for popup menus as well as menubars. Just before a menu is
1247 popped up, wxMenu::UpdateUI is called to process any UI events for the window that
1248 owns the menu.
1249
1250 If you find that the overhead of UI update processing is affecting your application,
1251 you can do one or both of the following:
1252 @li Call wxUpdateUIEvent::SetMode with a value of wxUPDATE_UI_PROCESS_SPECIFIED,
1253 and set the extra style wxWS_EX_PROCESS_UI_UPDATES for every window that should
1254 receive update events. No other windows will receive update events.
1255 @li Call wxUpdateUIEvent::SetUpdateInterval with a millisecond value to set the delay
1256 between updates. You may need to call wxWindow::UpdateWindowUI at critical points,
1257 for example when a dialog is about to be shown, in case the user sees a slight
1258 delay before windows are updated.
1259
1260 Note that although events are sent in idle time, defining a wxIdleEvent handler
1261 for a window does not affect this because the events are sent from wxWindow::OnInternalIdle
1262 which is always called in idle time.
1263
1264 wxWidgets tries to optimize update events on some platforms.
1265 On Windows and GTK+, events for menubar items are only sent when the menu is about
1266 to be shown, and not in idle time.
1267
1268
1269 @beginEventTable{wxUpdateUIEvent}
1270 @event{EVT_UPDATE_UI(id, func)}
1271 Process a wxEVT_UPDATE_UI event for the command with the given id.
1272 @event{EVT_UPDATE_UI_RANGE(id1, id2, func)}
1273 Process a wxEVT_UPDATE_UI event for any command with id included in the given range.
1274 @endEventTable
1275
1276 @library{wxcore}
1277 @category{events}
1278
1279 @see @ref overview_eventhandling
1280 */
1281 class wxUpdateUIEvent : public wxCommandEvent
1282 {
1283 public:
1284 /**
1285 Constructor.
1286 */
1287 wxUpdateUIEvent(wxWindowID commandId = 0);
1288
1289 /**
1290 Returns @true if it is appropriate to update (send UI update events to)
1291 this window.
1292
1293 This function looks at the mode used (see wxUpdateUIEvent::SetMode),
1294 the wxWS_EX_PROCESS_UI_UPDATES flag in @a window, the time update events
1295 were last sent in idle time, and the update interval, to determine whether
1296 events should be sent to this window now. By default this will always
1297 return @true because the update mode is initially wxUPDATE_UI_PROCESS_ALL
1298 and the interval is set to 0; so update events will be sent as often as
1299 possible. You can reduce the frequency that events are sent by changing the
1300 mode and/or setting an update interval.
1301
1302 @see ResetUpdateTime(), SetUpdateInterval(), SetMode()
1303 */
1304 static bool CanUpdate(wxWindow* window);
1305
1306 /**
1307 Check or uncheck the UI element.
1308 */
1309 void Check(bool check);
1310
1311 /**
1312 Enable or disable the UI element.
1313 */
1314 void Enable(bool enable);
1315
1316 /**
1317 Returns @true if the UI element should be checked.
1318 */
1319 bool GetChecked() const;
1320
1321 /**
1322 Returns @true if the UI element should be enabled.
1323 */
1324 bool GetEnabled() const;
1325
1326 /**
1327 Static function returning a value specifying how wxWidgets will send update
1328 events: to all windows, or only to those which specify that they will process
1329 the events.
1330
1331 @see SetMode()
1332 */
1333 static wxUpdateUIMode GetMode();
1334
1335 /**
1336 Returns @true if the application has called Check().
1337 For wxWidgets internal use only.
1338 */
1339 bool GetSetChecked() const;
1340
1341 /**
1342 Returns @true if the application has called Enable().
1343 For wxWidgets internal use only.
1344 */
1345 bool GetSetEnabled() const;
1346
1347 /**
1348 Returns @true if the application has called Show().
1349 For wxWidgets internal use only.
1350 */
1351 bool GetSetShown() const;
1352
1353 /**
1354 Returns @true if the application has called SetText().
1355 For wxWidgets internal use only.
1356 */
1357 bool GetSetText() const;
1358
1359 /**
1360 Returns @true if the UI element should be shown.
1361 */
1362 bool GetShown() const;
1363
1364 /**
1365 Returns the text that should be set for the UI element.
1366 */
1367 wxString GetText() const;
1368
1369 /**
1370 Returns the current interval between updates in milliseconds.
1371 The value -1 disables updates, 0 updates as frequently as possible.
1372
1373 @see SetUpdateInterval().
1374 */
1375 static long GetUpdateInterval();
1376
1377 /**
1378 Used internally to reset the last-updated time to the current time.
1379
1380 It is assumed that update events are normally sent in idle time, so this
1381 is called at the end of idle processing.
1382
1383 @see CanUpdate(), SetUpdateInterval(), SetMode()
1384 */
1385 static void ResetUpdateTime();
1386
1387 /**
1388 Specify how wxWidgets will send update events: to all windows, or only to
1389 those which specify that they will process the events.
1390
1391 @param mode
1392 this parameter may be one of the ::wxUpdateUIMode enumeration values.
1393 The default mode is wxUPDATE_UI_PROCESS_ALL.
1394 */
1395 static void SetMode(wxUpdateUIMode mode);
1396
1397 /**
1398 Sets the text for this UI element.
1399 */
1400 void SetText(const wxString& text);
1401
1402 /**
1403 Sets the interval between updates in milliseconds.
1404
1405 Set to -1 to disable updates, or to 0 to update as frequently as possible.
1406 The default is 0.
1407
1408 Use this to reduce the overhead of UI update events if your application
1409 has a lot of windows. If you set the value to -1 or greater than 0,
1410 you may also need to call wxWindow::UpdateWindowUI at appropriate points
1411 in your application, such as when a dialog is about to be shown.
1412 */
1413 static void SetUpdateInterval(long updateInterval);
1414
1415 /**
1416 Show or hide the UI element.
1417 */
1418 void Show(bool show);
1419 };
1420
1421
1422
1423 /**
1424 @class wxClipboardTextEvent
1425 @wxheader{event.h}
1426
1427 This class represents the events generated by a control (typically a
1428 wxTextCtrl but other windows can generate these events as well) when its
1429 content gets copied or cut to, or pasted from the clipboard.
1430
1431 There are three types of corresponding events wxEVT_COMMAND_TEXT_COPY,
1432 wxEVT_COMMAND_TEXT_CUT and wxEVT_COMMAND_TEXT_PASTE.
1433
1434 If any of these events is processed (without being skipped) by an event
1435 handler, the corresponding operation doesn't take place which allows to
1436 prevent the text from being copied from or pasted to a control. It is also
1437 possible to examine the clipboard contents in the PASTE event handler and
1438 transform it in some way before inserting in a control -- for example,
1439 changing its case or removing invalid characters.
1440
1441 Finally notice that a CUT event is always preceded by the COPY event which
1442 makes it possible to only process the latter if it doesn't matter if the
1443 text was copied or cut.
1444
1445 @note
1446 These events are currently only generated by wxTextCtrl under GTK+.
1447 They are generated by all controls under Windows.
1448
1449 @beginEventTable{wxClipboardTextEvent}
1450 @event{EVT_TEXT_COPY(id, func)}
1451 Some or all of the controls content was copied to the clipboard.
1452 @event{EVT_TEXT_CUT(id, func)}
1453 Some or all of the controls content was cut (i.e. copied and
1454 deleted).
1455 @event{EVT_TEXT_PASTE(id, func)}
1456 Clipboard content was pasted into the control.
1457 @endEventTable
1458
1459
1460 @library{wxcore}
1461 @category{events}
1462
1463 @see wxClipboard
1464 */
1465 class wxClipboardTextEvent : public wxCommandEvent
1466 {
1467 public:
1468 /**
1469 Constructor.
1470 */
1471 wxClipboardTextEvent(wxEventType commandType = wxEVT_NULL, int id = 0);
1472 };
1473
1474
1475
1476 /**
1477 @class wxMouseEvent
1478 @wxheader{event.h}
1479
1480 This event class contains information about the events generated by the mouse:
1481 they include mouse buttons press and release events and mouse move events.
1482
1483 All mouse events involving the buttons use @c wxMOUSE_BTN_LEFT for the
1484 left mouse button, @c wxMOUSE_BTN_MIDDLE for the middle one and
1485 @c wxMOUSE_BTN_RIGHT for the right one. And if the system supports more
1486 buttons, the @c wxMOUSE_BTN_AUX1 and @c wxMOUSE_BTN_AUX2 events
1487 can also be generated. Note that not all mice have even a middle button so a
1488 portable application should avoid relying on the events from it (but the right
1489 button click can be emulated using the left mouse button with the control key
1490 under Mac platforms with a single button mouse).
1491
1492 For the @c wxEVT_ENTER_WINDOW and @c wxEVT_LEAVE_WINDOW events
1493 purposes, the mouse is considered to be inside the window if it is in the
1494 window client area and not inside one of its children. In other words, the
1495 parent window receives @c wxEVT_LEAVE_WINDOW event not only when the
1496 mouse leaves the window entirely but also when it enters one of its children.
1497
1498 @note Note that under Windows CE mouse enter and leave events are not natively
1499 supported by the system but are generated by wxWidgets itself. This has several
1500 drawbacks: the LEAVE_WINDOW event might be received some time after the mouse
1501 left the window and the state variables for it may have changed during this time.
1502
1503 @note Note the difference between methods like wxMouseEvent::LeftDown and
1504 wxMouseEvent::LeftIsDown: the former returns @true when the event corresponds
1505 to the left mouse button click while the latter returns @true if the left
1506 mouse button is currently being pressed. For example, when the user is dragging
1507 the mouse you can use wxMouseEvent::LeftIsDown to test whether the left mouse
1508 button is (still) depressed. Also, by convention, if wxMouseEvent::LeftDown
1509 returns @true, wxMouseEvent::LeftIsDown will also return @true in wxWidgets
1510 whatever the underlying GUI behaviour is (which is platform-dependent).
1511 The same applies, of course, to other mouse buttons as well.
1512
1513
1514 @beginEventTable{wxMouseEvent}
1515 @event{EVT_LEFT_DOWN(func)}
1516 Process a wxEVT_LEFT_DOWN event. The handler of this event should normally
1517 call event.Skip() to allow the default processing to take place as otherwise
1518 the window under mouse wouldn't get the focus.
1519 @event{EVT_LEFT_UP(func)}
1520 Process a wxEVT_LEFT_UP event.
1521 @event{EVT_LEFT_DCLICK(func)}
1522 Process a wxEVT_LEFT_DCLICK event.
1523 @event{EVT_MIDDLE_DOWN(func)}
1524 Process a wxEVT_MIDDLE_DOWN event.
1525 @event{EVT_MIDDLE_UP(func)}
1526 Process a wxEVT_MIDDLE_UP event.
1527 @event{EVT_MIDDLE_DCLICK(func)}
1528 Process a wxEVT_MIDDLE_DCLICK event.
1529 @event{EVT_RIGHT_DOWN(func)}
1530 Process a wxEVT_RIGHT_DOWN event.
1531 @event{EVT_RIGHT_UP(func)}
1532 Process a wxEVT_RIGHT_UP event.
1533 @event{EVT_RIGHT_DCLICK(func)}
1534 Process a wxEVT_RIGHT_DCLICK event.
1535 @event{EVT_MOUSE_AUX1_DOWN(func)}
1536 Process a wxEVT_MOUSE_AUX1_DOWN event.
1537 @event{EVT_MOUSE_AUX1_UP(func)}
1538 Process a wxEVT_MOUSE_AUX1_UP event.
1539 @event{EVT_MOUSE_AUX1_DCLICK(func)}
1540 Process a wxEVT_MOUSE_AUX1_DCLICK event.
1541 @event{EVT_MOUSE_AUX2_DOWN(func)}
1542 Process a wxEVT_MOUSE_AUX2_DOWN event.
1543 @event{EVT_MOUSE_AUX2_UP(func)}
1544 Process a wxEVT_MOUSE_AUX2_UP event.
1545 @event{EVT_MOUSE_AUX2_DCLICK(func)}
1546 Process a wxEVT_MOUSE_AUX2_DCLICK event.
1547 @event{EVT_MOTION(func)}
1548 Process a wxEVT_MOTION event.
1549 @event{EVT_ENTER_WINDOW(func)}
1550 Process a wxEVT_ENTER_WINDOW event.
1551 @event{EVT_LEAVE_WINDOW(func)}
1552 Process a wxEVT_LEAVE_WINDOW event.
1553 @event{EVT_MOUSEWHEEL(func)}
1554 Process a wxEVT_MOUSEWHEEL event.
1555 @event{EVT_MOUSE_EVENTS(func)}
1556 Process all mouse events.
1557 @endEventTable
1558
1559 @library{wxcore}
1560 @category{events}
1561
1562 @see wxKeyEvent::CmdDown
1563 */
1564 class wxMouseEvent : public wxEvent
1565 {
1566 public:
1567 /**
1568 Constructor. Valid event types are:
1569
1570 @li wxEVT_ENTER_WINDOW
1571 @li wxEVT_LEAVE_WINDOW
1572 @li wxEVT_LEFT_DOWN
1573 @li wxEVT_LEFT_UP
1574 @li wxEVT_LEFT_DCLICK
1575 @li wxEVT_MIDDLE_DOWN
1576 @li wxEVT_MIDDLE_UP
1577 @li wxEVT_MIDDLE_DCLICK
1578 @li wxEVT_RIGHT_DOWN
1579 @li wxEVT_RIGHT_UP
1580 @li wxEVT_RIGHT_DCLICK
1581 @li wxEVT_MOUSE_AUX1_DOWN
1582 @li wxEVT_MOUSE_AUX1_UP
1583 @li wxEVT_MOUSE_AUX1_DCLICK
1584 @li wxEVT_MOUSE_AUX2_DOWN
1585 @li wxEVT_MOUSE_AUX2_UP
1586 @li wxEVT_MOUSE_AUX2_DCLICK
1587 @li wxEVT_MOTION
1588 @li wxEVT_MOUSEWHEEL
1589 */
1590 wxMouseEvent(wxEventType mouseEventType = wxEVT_NULL);
1591
1592 /**
1593 Returns @true if the Alt key was down at the time of the event.
1594 */
1595 bool AltDown() const;
1596
1597 /**
1598 Returns @true if the event was a first extra button double click.
1599 */
1600 bool Aux1DClick() const;
1601
1602 /**
1603 Returns @true if the first extra button mouse button changed to down.
1604 */
1605 bool Aux1Down() const;
1606
1607 /**
1608 Returns @true if the first extra button mouse button is currently down,
1609 independent of the current event type.
1610 */
1611 bool Aux1IsDown() const;
1612
1613 /**
1614 Returns @true if the first extra button mouse button changed to up.
1615 */
1616 bool Aux1Up() const;
1617
1618 /**
1619 Returns @true if the event was a second extra button double click.
1620 */
1621 bool Aux2DClick() const;
1622
1623 /**
1624 Returns @true if the second extra button mouse button changed to down.
1625 */
1626 bool Aux2Down() const;
1627
1628 /**
1629 Returns @true if the second extra button mouse button is currently down,
1630 independent of the current event type.
1631 */
1632 bool Aux2IsDown() const;
1633
1634 /**
1635 Returns @true if the second extra button mouse button changed to up.
1636 */
1637 bool Aux2Up() const;
1638
1639 /**
1640 Returns @true if the identified mouse button is changing state.
1641 Valid values of @a button are:
1642
1643 @li @c wxMOUSE_BTN_LEFT: check if left button was pressed
1644 @li @c wxMOUSE_BTN_MIDDLE: check if middle button was pressed
1645 @li @c wxMOUSE_BTN_RIGHT: check if right button was pressed
1646 @li @c wxMOUSE_BTN_AUX1: check if the first extra button was pressed
1647 @li @c wxMOUSE_BTN_AUX2: check if the second extra button was pressed
1648 @li @c wxMOUSE_BTN_ANY: check if any button was pressed
1649
1650 @todo introduce wxMouseButton enum
1651 */
1652 bool Button(int button) const;
1653
1654 /**
1655 If the argument is omitted, this returns @true if the event was a mouse
1656 double click event. Otherwise the argument specifies which double click event
1657 was generated (see Button() for the possible values).
1658 */
1659 bool ButtonDClick(int but = wxMOUSE_BTN_ANY) const;
1660
1661 /**
1662 If the argument is omitted, this returns @true if the event was a mouse
1663 button down event. Otherwise the argument specifies which button-down event
1664 was generated (see Button() for the possible values).
1665 */
1666 bool ButtonDown(int = wxMOUSE_BTN_ANY) const;
1667
1668 /**
1669 If the argument is omitted, this returns @true if the event was a mouse
1670 button up event. Otherwise the argument specifies which button-up event
1671 was generated (see Button() for the possible values).
1672 */
1673 bool ButtonUp(int = wxMOUSE_BTN_ANY) const;
1674
1675 /**
1676 Same as MetaDown() under Mac, same as ControlDown() elsewhere.
1677
1678 @see wxKeyEvent::CmdDown
1679 */
1680 bool CmdDown() const;
1681
1682 /**
1683 Returns @true if the control key was down at the time of the event.
1684 */
1685 bool ControlDown() const;
1686
1687 /**
1688 Returns @true if this was a dragging event (motion while a button is depressed).
1689
1690 @see Moving()
1691 */
1692 bool Dragging() const;
1693
1694 /**
1695 Returns @true if the mouse was entering the window.
1696
1697 @see Leaving()
1698 */
1699 bool Entering() const;
1700
1701 /**
1702 Returns the mouse button which generated this event or @c wxMOUSE_BTN_NONE
1703 if no button is involved (for mouse move, enter or leave event, for example).
1704 Otherwise @c wxMOUSE_BTN_LEFT is returned for the left button down, up and
1705 double click events, @c wxMOUSE_BTN_MIDDLE and @c wxMOUSE_BTN_RIGHT
1706 for the same events for the middle and the right buttons respectively.
1707 */
1708 int GetButton() const;
1709
1710 /**
1711 Returns the number of mouse clicks for this event: 1 for a simple click, 2
1712 for a double-click, 3 for a triple-click and so on.
1713
1714 Currently this function is implemented only in wxMac and returns -1 for the
1715 other platforms (you can still distinguish simple clicks from double-clicks as
1716 they generate different kinds of events however).
1717
1718 @since 2.9.0
1719 */
1720 int GetClickCount() const;
1721
1722 /**
1723 Returns the configured number of lines (or whatever) to be scrolled per
1724 wheel action. Defaults to three.
1725 */
1726 int GetLinesPerAction() const;
1727
1728 /**
1729 Returns the logical mouse position in pixels (i.e. translated according to the
1730 translation set for the DC, which usually indicates that the window has been
1731 scrolled).
1732 */
1733 wxPoint GetLogicalPosition(const wxDC& dc) const;
1734
1735 //@{
1736 /**
1737 Sets *x and *y to the position at which the event occurred.
1738 Returns the physical mouse position in pixels.
1739
1740 Note that if the mouse event has been artificially generated from a special
1741 keyboard combination (e.g. under Windows when the "menu" key is pressed), the
1742 returned position is ::wxDefaultPosition.
1743 */
1744 wxPoint GetPosition() const;
1745 void GetPosition(wxCoord* x, wxCoord* y) const;
1746 void GetPosition(long* x, long* y) const;
1747 //@}
1748
1749 /**
1750 Get wheel delta, normally 120.
1751
1752 This is the threshold for action to be taken, and one such action
1753 (for example, scrolling one increment) should occur for each delta.
1754 */
1755 int GetWheelDelta() const;
1756
1757 /**
1758 Get wheel rotation, positive or negative indicates direction of rotation.
1759
1760 Current devices all send an event when rotation is at least +/-WheelDelta, but
1761 finer resolution devices can be created in the future.
1762
1763 Because of this you shouldn't assume that one event is equal to 1 line, but you
1764 should be able to either do partial line scrolling or wait until several
1765 events accumulate before scrolling.
1766 */
1767 int GetWheelRotation() const;
1768
1769 /**
1770 Returns X coordinate of the physical mouse event position.
1771 */
1772 wxCoord GetX() const;
1773
1774 /**
1775 Returns Y coordinate of the physical mouse event position.
1776 */
1777 wxCoord GetY() const;
1778
1779 /**
1780 Returns @true if the event was a mouse button event (not necessarily a button
1781 down event - that may be tested using ButtonDown()).
1782 */
1783 bool IsButton() const;
1784
1785 /**
1786 Returns @true if the system has been setup to do page scrolling with
1787 the mouse wheel instead of line scrolling.
1788 */
1789 bool IsPageScroll() const;
1790
1791 /**
1792 Returns @true if the mouse was leaving the window.
1793
1794 @see Entering().
1795 */
1796 bool Leaving() const;
1797
1798 /**
1799 Returns @true if the event was a left double click.
1800 */
1801 bool LeftDClick() const;
1802
1803 /**
1804 Returns @true if the left mouse button changed to down.
1805 */
1806 bool LeftDown() const;
1807
1808 /**
1809 Returns @true if the left mouse button is currently down, independent
1810 of the current event type.
1811
1812 Please notice that it is not the same as LeftDown() which returns @true if the
1813 event was generated by the left mouse button being pressed. Rather, it simply
1814 describes the state of the left mouse button at the time when the event was
1815 generated (so while it will be @true for a left click event, it can also be @true
1816 for a right click if it happened while the left mouse button was pressed).
1817
1818 This event is usually used in the mouse event handlers which process "move
1819 mouse" messages to determine whether the user is (still) dragging the mouse.
1820 */
1821 bool LeftIsDown() const;
1822
1823 /**
1824 Returns @true if the left mouse button changed to up.
1825 */
1826 bool LeftUp() const;
1827
1828 /**
1829 Returns @true if the Meta key was down at the time of the event.
1830 */
1831 bool MetaDown() const;
1832
1833 /**
1834 Returns @true if the event was a middle double click.
1835 */
1836 bool MiddleDClick() const;
1837
1838 /**
1839 Returns @true if the middle mouse button changed to down.
1840 */
1841 bool MiddleDown() const;
1842
1843 /**
1844 Returns @true if the middle mouse button is currently down, independent
1845 of the current event type.
1846 */
1847 bool MiddleIsDown() const;
1848
1849 /**
1850 Returns @true if the middle mouse button changed to up.
1851 */
1852 bool MiddleUp() const;
1853
1854 /**
1855 Returns @true if this was a motion event and no mouse buttons were pressed.
1856 If any mouse button is held pressed, then this method returns @false and
1857 Dragging() returns @true.
1858 */
1859 bool Moving() const;
1860
1861 /**
1862 Returns @true if the event was a right double click.
1863 */
1864 bool RightDClick() const;
1865
1866 /**
1867 Returns @true if the right mouse button changed to down.
1868 */
1869 bool RightDown() const;
1870
1871 /**
1872 Returns @true if the right mouse button is currently down, independent
1873 of the current event type.
1874 */
1875 bool RightIsDown() const;
1876
1877 /**
1878 Returns @true if the right mouse button changed to up.
1879 */
1880 bool RightUp() const;
1881
1882 /**
1883 Returns @true if the shift key was down at the time of the event.
1884 */
1885 bool ShiftDown() const;
1886 };
1887
1888
1889
1890 /**
1891 @class wxDropFilesEvent
1892 @wxheader{event.h}
1893
1894 This class is used for drop files events, that is, when files have been dropped
1895 onto the window. This functionality is currently only available under Windows.
1896
1897 The window must have previously been enabled for dropping by calling
1898 wxWindow::DragAcceptFiles().
1899
1900 Important note: this is a separate implementation to the more general drag and drop
1901 implementation documented in the @ref overview_dnd. It uses the older, Windows
1902 message-based approach of dropping files.
1903
1904 @beginEventTable{wxDropFilesEvent}
1905 @event{EVT_DROP_FILES(func)}
1906 Process a wxEVT_DROP_FILES event.
1907 @endEventTable
1908
1909 @onlyfor{wxmsw}
1910
1911 @library{wxcore}
1912 @category{events}
1913
1914 @see @ref overview_eventhandling
1915 */
1916 class wxDropFilesEvent : public wxEvent
1917 {
1918 public:
1919 /**
1920 Constructor.
1921 */
1922 wxDropFilesEvent(wxEventType id = 0, int noFiles = 0,
1923 wxString* files = NULL);
1924
1925 /**
1926 Returns an array of filenames.
1927 */
1928 wxString* GetFiles() const;
1929
1930 /**
1931 Returns the number of files dropped.
1932 */
1933 int GetNumberOfFiles() const;
1934
1935 /**
1936 Returns the position at which the files were dropped.
1937 Returns an array of filenames.
1938 */
1939 wxPoint GetPosition() const;
1940 };
1941
1942
1943
1944 /**
1945 @class wxCommandEvent
1946 @wxheader{event.h}
1947
1948 This event class contains information about command events, which originate
1949 from a variety of simple controls.
1950
1951 More complex controls, such as wxTreeCtrl, have separate command event classes.
1952
1953 @beginEventTable{wxCommandEvent}
1954 @event{EVT_COMMAND(id, event, func)}
1955 Process a command, supplying the window identifier, command event identifier,
1956 and member function.
1957 @event{EVT_COMMAND_RANGE(id1, id2, event, func)}
1958 Process a command for a range of window identifiers, supplying the minimum and
1959 maximum window identifiers, command event identifier, and member function.
1960 @event{EVT_BUTTON(id, func)}
1961 Process a wxEVT_COMMAND_BUTTON_CLICKED command, which is generated by a wxButton control.
1962 @event{EVT_CHECKBOX(id, func)}
1963 Process a wxEVT_COMMAND_CHECKBOX_CLICKED command, which is generated by a wxCheckBox control.
1964 @event{EVT_CHOICE(id, func)}
1965 Process a wxEVT_COMMAND_CHOICE_SELECTED command, which is generated by a wxChoice control.
1966 @event{EVT_COMBOBOX(id, func)}
1967 Process a wxEVT_COMMAND_COMBOBOX_SELECTED command, which is generated by a wxComboBox control.
1968 @event{EVT_LISTBOX(id, func)}
1969 Process a wxEVT_COMMAND_LISTBOX_SELECTED command, which is generated by a wxListBox control.
1970 @event{EVT_LISTBOX_DCLICK(id, func)}
1971 Process a wxEVT_COMMAND_LISTBOX_DOUBLECLICKED command, which is generated by a wxListBox control.
1972 @event{EVT_MENU(id, func)}
1973 Process a wxEVT_COMMAND_MENU_SELECTED command, which is generated by a menu item.
1974 @event{EVT_MENU_RANGE(id1, id2, func)}
1975 Process a wxEVT_COMMAND_MENU_RANGE command, which is generated by a range of menu items.
1976 @event{EVT_CONTEXT_MENU(func)}
1977 Process the event generated when the user has requested a popup menu to appear by
1978 pressing a special keyboard key (under Windows) or by right clicking the mouse.
1979 @event{EVT_RADIOBOX(id, func)}
1980 Process a wxEVT_COMMAND_RADIOBOX_SELECTED command, which is generated by a wxRadioBox control.
1981 @event{EVT_RADIOBUTTON(id, func)}
1982 Process a wxEVT_COMMAND_RADIOBUTTON_SELECTED command, which is generated by a wxRadioButton control.
1983 @event{EVT_SCROLLBAR(id, func)}
1984 Process a wxEVT_COMMAND_SCROLLBAR_UPDATED command, which is generated by a wxScrollBar
1985 control. This is provided for compatibility only; more specific scrollbar event macros
1986 should be used instead (see wxScrollEvent).
1987 @event{EVT_SLIDER(id, func)}
1988 Process a wxEVT_COMMAND_SLIDER_UPDATED command, which is generated by a wxSlider control.
1989 @event{EVT_TEXT(id, func)}
1990 Process a wxEVT_COMMAND_TEXT_UPDATED command, which is generated by a wxTextCtrl control.
1991 @event{EVT_TEXT_ENTER(id, func)}
1992 Process a wxEVT_COMMAND_TEXT_ENTER command, which is generated by a wxTextCtrl control.
1993 Note that you must use wxTE_PROCESS_ENTER flag when creating the control if you want it
1994 to generate such events.
1995 @event{EVT_TEXT_MAXLEN(id, func)}
1996 Process a wxEVT_COMMAND_TEXT_MAXLEN command, which is generated by a wxTextCtrl control
1997 when the user tries to enter more characters into it than the limit previously set
1998 with SetMaxLength().
1999 @event{EVT_TOGGLEBUTTON(id, func)}
2000 Process a wxEVT_COMMAND_TOGGLEBUTTON_CLICKED event.
2001 @event{EVT_TOOL(id, func)}
2002 Process a wxEVT_COMMAND_TOOL_CLICKED event (a synonym for wxEVT_COMMAND_MENU_SELECTED).
2003 Pass the id of the tool.
2004 @event{EVT_TOOL_RANGE(id1, id2, func)}
2005 Process a wxEVT_COMMAND_TOOL_CLICKED event for a range of identifiers. Pass the ids of the tools.
2006 @event{EVT_TOOL_RCLICKED(id, func)}
2007 Process a wxEVT_COMMAND_TOOL_RCLICKED event. Pass the id of the tool.
2008 @event{EVT_TOOL_RCLICKED_RANGE(id1, id2, func)}
2009 Process a wxEVT_COMMAND_TOOL_RCLICKED event for a range of ids. Pass the ids of the tools.
2010 @event{EVT_TOOL_ENTER(id, func)}
2011 Process a wxEVT_COMMAND_TOOL_ENTER event. Pass the id of the toolbar itself.
2012 The value of wxCommandEvent::GetSelection() is the tool id, or -1 if the mouse cursor
2013 has moved off a tool.
2014 @event{EVT_COMMAND_LEFT_CLICK(id, func)}
2015 Process a wxEVT_COMMAND_LEFT_CLICK command, which is generated by a control (Windows 95 and NT only).
2016 @event{EVT_COMMAND_LEFT_DCLICK(id, func)}
2017 Process a wxEVT_COMMAND_LEFT_DCLICK command, which is generated by a control (Windows 95 and NT only).
2018 @event{EVT_COMMAND_RIGHT_CLICK(id, func)}
2019 Process a wxEVT_COMMAND_RIGHT_CLICK command, which is generated by a control (Windows 95 and NT only).
2020 @event{EVT_COMMAND_SET_FOCUS(id, func)}
2021 Process a wxEVT_COMMAND_SET_FOCUS command, which is generated by a control (Windows 95 and NT only).
2022 @event{EVT_COMMAND_KILL_FOCUS(id, func)}
2023 Process a wxEVT_COMMAND_KILL_FOCUS command, which is generated by a control (Windows 95 and NT only).
2024 @event{EVT_COMMAND_ENTER(id, func)}
2025 Process a wxEVT_COMMAND_ENTER command, which is generated by a control.
2026 @endEventTable
2027
2028 @library{wxcore}
2029 @category{events}
2030 */
2031 class wxCommandEvent : public wxEvent
2032 {
2033 public:
2034 /**
2035 Constructor.
2036 */
2037 wxCommandEvent(wxEventType commandEventType = 0, int id = 0);
2038
2039 /**
2040 Returns client data pointer for a listbox or choice selection event
2041 (not valid for a deselection).
2042 */
2043 void* GetClientData() const;
2044
2045 /**
2046 Returns client object pointer for a listbox or choice selection event
2047 (not valid for a deselection).
2048 */
2049 wxClientData* GetClientObject() const;
2050
2051 /**
2052 Returns extra information dependant on the event objects type.
2053
2054 If the event comes from a listbox selection, it is a boolean
2055 determining whether the event was a selection (@true) or a
2056 deselection (@false). A listbox deselection only occurs for
2057 multiple-selection boxes, and in this case the index and string values
2058 are indeterminate and the listbox must be examined by the application.
2059 */
2060 long GetExtraLong() const;
2061
2062 /**
2063 Returns the integer identifier corresponding to a listbox, choice or
2064 radiobox selection (only if the event was a selection, not a deselection),
2065 or a boolean value representing the value of a checkbox.
2066 */
2067 int GetInt() const;
2068
2069 /**
2070 Returns item index for a listbox or choice selection event (not valid for
2071 a deselection).
2072 */
2073 int GetSelection() const;
2074
2075 /**
2076 Returns item string for a listbox or choice selection event. If one
2077 or several items have been deselected, returns the index of the first
2078 deselected item. If some items have been selected and others deselected
2079 at the same time, it will return the index of the first selected item.
2080 */
2081 wxString GetString() const;
2082
2083 /**
2084 This method can be used with checkbox and menu events: for the checkboxes, the
2085 method returns @true for a selection event and @false for a deselection one.
2086 For the menu events, this method indicates if the menu item just has become
2087 checked or unchecked (and thus only makes sense for checkable menu items).
2088
2089 Notice that this method can not be used with wxCheckListBox currently.
2090 */
2091 bool IsChecked() const;
2092
2093 /**
2094 For a listbox or similar event, returns @true if it is a selection, @false
2095 if it is a deselection. If some items have been selected and others deselected
2096 at the same time, it will return @true.
2097 */
2098 bool IsSelection() const;
2099
2100 /**
2101 Sets the client data for this event.
2102 */
2103 void SetClientData(void* clientData);
2104
2105 /**
2106 Sets the client object for this event. The client object is not owned by the
2107 event object and the event object will not delete the client object in its destructor.
2108
2109 The client object must be owned and deleted by another object (e.g. a control)
2110 that has longer life time than the event object.
2111 */
2112 void SetClientObject(wxClientData* clientObject);
2113
2114 /**
2115 Sets the @b m_extraLong member.
2116 */
2117 void SetExtraLong(long extraLong);
2118
2119 /**
2120 Sets the @b m_commandInt member.
2121 */
2122 void SetInt(int intCommand);
2123
2124 /**
2125 Sets the @b m_commandString member.
2126 */
2127 void SetString(const wxString& string);
2128 };
2129
2130
2131
2132 /**
2133 @class wxActivateEvent
2134 @wxheader{event.h}
2135
2136 An activate event is sent when a window or application is being activated
2137 or deactivated.
2138
2139 @beginEventTable{wxActivateEvent}
2140 @event{EVT_ACTIVATE(func)}
2141 Process a wxEVT_ACTIVATE event.
2142 @event{EVT_ACTIVATE_APP(func)}
2143 Process a wxEVT_ACTIVATE_APP event.
2144 @event{EVT_HIBERNATE(func)}
2145 Process a hibernate event, supplying the member function. This event applies
2146 to wxApp only, and only on Windows SmartPhone and PocketPC.
2147 It is generated when the system is low on memory; the application should free
2148 up as much memory as possible, and restore full working state when it receives
2149 a wxEVT_ACTIVATE or wxEVT_ACTIVATE_APP event.
2150 @endEventTable
2151
2152
2153 @library{wxcore}
2154 @category{events}
2155
2156 @see @ref overview_eventhandling, wxApp::IsActive
2157 */
2158 class wxActivateEvent : public wxEvent
2159 {
2160 public:
2161 /**
2162 Constructor.
2163 */
2164 wxActivateEvent(wxEventType eventType = wxEVT_NULL, bool active = true,
2165 int id = 0);
2166
2167 /**
2168 Returns @true if the application or window is being activated, @false otherwise.
2169 */
2170 bool GetActive() const;
2171 };
2172
2173
2174
2175 /**
2176 @class wxContextMenuEvent
2177 @wxheader{event.h}
2178
2179 This class is used for context menu events, sent to give
2180 the application a chance to show a context (popup) menu.
2181
2182 Note that if wxContextMenuEvent::GetPosition returns wxDefaultPosition, this
2183 means that the event originated from a keyboard context button event, and you
2184 should compute a suitable position yourself, for example by calling wxGetMousePosition().
2185
2186 When a keyboard context menu button is pressed on Windows, a right-click event
2187 with default position is sent first, and if this event is not processed, the
2188 context menu event is sent. So if you process mouse events and you find your
2189 context menu event handler is not being called, you could call wxEvent::Skip()
2190 for mouse right-down events.
2191
2192 @beginEventTable{wxContextMenuEvent}
2193 @event{EVT_CONTEXT_MENU(func)}
2194 A right click (or other context menu command depending on platform) has been detected.
2195 @endEventTable
2196
2197
2198 @library{wxcore}
2199 @category{events}
2200
2201 @see wxCommandEvent, @ref overview_eventhandling
2202 */
2203 class wxContextMenuEvent : public wxCommandEvent
2204 {
2205 public:
2206 /**
2207 Constructor.
2208 */
2209 wxContextMenuEvent(wxEventType id = wxEVT_NULL, int id = 0,
2210 const wxPoint& pos = wxDefaultPosition);
2211
2212 /**
2213 Returns the position in screen coordinates at which the menu should be shown.
2214 Use wxWindow::ScreenToClient to convert to client coordinates.
2215
2216 You can also omit a position from wxWindow::PopupMenu in order to use
2217 the current mouse pointer position.
2218
2219 If the event originated from a keyboard event, the value returned from this
2220 function will be wxDefaultPosition.
2221 */
2222 const wxPoint& GetPosition() const;
2223
2224 /**
2225 Sets the position at which the menu should be shown.
2226 */
2227 void SetPosition(const wxPoint& point);
2228 };
2229
2230
2231
2232 /**
2233 @class wxEraseEvent
2234 @wxheader{event.h}
2235
2236 An erase event is sent when a window's background needs to be repainted.
2237
2238 On some platforms, such as GTK+, this event is simulated (simply generated just
2239 before the paint event) and may cause flicker. It is therefore recommended that
2240 you set the text background colour explicitly in order to prevent flicker.
2241 The default background colour under GTK+ is grey.
2242
2243 To intercept this event, use the EVT_ERASE_BACKGROUND macro in an event table
2244 definition.
2245
2246 You must call wxEraseEvent::GetDC and use the returned device context if it is
2247 non-@NULL. If it is @NULL, create your own temporary wxClientDC object.
2248
2249 @remarks
2250 Use the device context returned by GetDC to draw on, don't create
2251 a wxPaintDC in the event handler.
2252
2253 @beginEventTable{wxEraseEvent}
2254 @event{EVT_ERASE_BACKGROUND(func)}
2255 Process a wxEVT_ERASE_BACKGROUND event.
2256 @endEventTable
2257
2258 @library{wxcore}
2259 @category{events}
2260
2261 @see @ref overview_eventhandling
2262 */
2263 class wxEraseEvent : public wxEvent
2264 {
2265 public:
2266 /**
2267 Constructor.
2268 */
2269 wxEraseEvent(int id = 0, wxDC* dc = NULL);
2270
2271 /**
2272 Returns the device context associated with the erase event to draw on.
2273 */
2274 wxDC* GetDC() const;
2275 };
2276
2277
2278
2279 /**
2280 @class wxFocusEvent
2281 @wxheader{event.h}
2282
2283 A focus event is sent when a window's focus changes. The window losing focus
2284 receives a "kill focus" event while the window gaining it gets a "set focus" one.
2285
2286 Notice that the set focus event happens both when the user gives focus to the
2287 window (whether using the mouse or keyboard) and when it is done from the
2288 program itself using wxWindow::SetFocus.
2289
2290 @beginEventTable{wxFocusEvent}
2291 @event{EVT_SET_FOCUS(func)}
2292 Process a wxEVT_SET_FOCUS event.
2293 @event{EVT_KILL_FOCUS(func)}
2294 Process a wxEVT_KILL_FOCUS event.
2295 @endEventTable
2296
2297 @library{wxcore}
2298 @category{events}
2299
2300 @see @ref overview_eventhandling
2301 */
2302 class wxFocusEvent : public wxEvent
2303 {
2304 public:
2305 /**
2306 Constructor.
2307 */
2308 wxFocusEvent(wxEventType eventType = wxEVT_NULL, int id = 0);
2309
2310 /**
2311 Returns the window associated with this event, that is the window which had the
2312 focus before for the @c wxEVT_SET_FOCUS event and the window which is
2313 going to receive focus for the @c wxEVT_KILL_FOCUS one.
2314
2315 Warning: the window pointer may be @NULL!
2316 */
2317 wxWindow *GetWindow() const;
2318 };
2319
2320
2321
2322 /**
2323 @class wxChildFocusEvent
2324 @wxheader{event.h}
2325
2326 A child focus event is sent to a (parent-)window when one of its child windows
2327 gains focus, so that the window could restore the focus back to its corresponding
2328 child if it loses it now and regains later.
2329
2330 Notice that child window is the direct child of the window receiving event.
2331 Use wxWindow::FindFocus() to retreive the window which is actually getting focus.
2332
2333 @beginEventTable{wxChildFocusEvent}
2334 @event{EVT_CHILD_FOCUS(func)}
2335 Process a wxEVT_CHILD_FOCUS event.
2336 @endEventTable
2337
2338 @library{wxcore}
2339 @category{events}
2340
2341 @see @ref overview_eventhandling
2342 */
2343 class wxChildFocusEvent : public wxCommandEvent
2344 {
2345 public:
2346 /**
2347 Constructor.
2348
2349 @param win
2350 The direct child which is (or which contains the window which is) receiving
2351 the focus.
2352 */
2353 wxChildFocusEvent(wxWindow* win = NULL);
2354
2355 /**
2356 Returns the direct child which receives the focus, or a (grand-)parent of the
2357 control receiving the focus.
2358
2359 To get the actually focused control use wxWindow::FindFocus.
2360 */
2361 wxWindow *GetWindow() const;
2362 };
2363
2364
2365
2366 /**
2367 @class wxMouseCaptureLostEvent
2368 @wxheader{event.h}
2369
2370 An mouse capture lost event is sent to a window that obtained mouse capture,
2371 which was subsequently loss due to "external" event, for example when a dialog
2372 box is shown or if another application captures the mouse.
2373
2374 If this happens, this event is sent to all windows that are on capture stack
2375 (i.e. called CaptureMouse, but didn't call ReleaseMouse yet). The event is
2376 not sent if the capture changes because of a call to CaptureMouse or
2377 ReleaseMouse.
2378
2379 This event is currently emitted under Windows only.
2380
2381 @beginEventTable{wxMouseCaptureLostEvent}
2382 @event{EVT_MOUSE_CAPTURE_LOST(func)}
2383 Process a wxEVT_MOUSE_CAPTURE_LOST event.
2384 @endEventTable
2385
2386 @onlyfor{wxmsw}
2387
2388 @library{wxcore}
2389 @category{events}
2390
2391 @see wxMouseCaptureChangedEvent, @ref overview_eventhandling,
2392 wxWindow::CaptureMouse, wxWindow::ReleaseMouse, wxWindow::GetCapture
2393 */
2394 class wxMouseCaptureLostEvent : public wxEvent
2395 {
2396 public:
2397 /**
2398 Constructor.
2399 */
2400 wxMouseCaptureLostEvent(wxWindowID windowId = 0);
2401 };
2402
2403
2404
2405 /**
2406 @class wxNotifyEvent
2407 @wxheader{event.h}
2408
2409 This class is not used by the event handlers by itself, but is a base class
2410 for other event classes (such as wxNotebookEvent).
2411
2412 It (or an object of a derived class) is sent when the controls state is being
2413 changed and allows the program to wxNotifyEvent::Veto() this change if it wants
2414 to prevent it from happening.
2415
2416 @library{wxcore}
2417 @category{events}
2418
2419 @see wxNotebookEvent
2420 */
2421 class wxNotifyEvent : public wxCommandEvent
2422 {
2423 public:
2424 /**
2425 Constructor (used internally by wxWidgets only).
2426 */
2427 wxNotifyEvent(wxEventType eventType = wxEVT_NULL, int id = 0);
2428
2429 /**
2430 This is the opposite of Veto(): it explicitly allows the event to be processed.
2431 For most events it is not necessary to call this method as the events are allowed
2432 anyhow but some are forbidden by default (this will be mentioned in the corresponding
2433 event description).
2434 */
2435 void Allow();
2436
2437 /**
2438 Returns @true if the change is allowed (Veto() hasn't been called) or @false
2439 otherwise (if it was).
2440 */
2441 bool IsAllowed() const;
2442
2443 /**
2444 Prevents the change announced by this event from happening.
2445
2446 It is in general a good idea to notify the user about the reasons for vetoing
2447 the change because otherwise the applications behaviour (which just refuses to
2448 do what the user wants) might be quite surprising.
2449 */
2450 void Veto();
2451 };
2452
2453
2454
2455
2456 /**
2457 Indicates how a wxHelpEvent was generated.
2458 */
2459 enum wxHelpEventOrigin
2460 {
2461 wxHE_ORIGIN_UNKNOWN = -1, /**< unrecognized event source. */
2462 wxHE_ORIGIN_KEYBOARD, /**< event generated from F1 key press. */
2463
2464 /** event generated by wxContextHelp or from the [?] button on
2465 the title bar (Windows). */
2466 wxHE_ORIGIN_HELPBUTTON
2467 };
2468
2469 /**
2470 @class wxHelpEvent
2471 @wxheader{event.h}
2472
2473 A help event is sent when the user has requested context-sensitive help.
2474 This can either be caused by the application requesting context-sensitive help mode
2475 via wxContextHelp, or (on MS Windows) by the system generating a WM_HELP message when
2476 the user pressed F1 or clicked on the query button in a dialog caption.
2477
2478 A help event is sent to the window that the user clicked on, and is propagated
2479 up the window hierarchy until the event is processed or there are no more event
2480 handlers.
2481
2482 The application should call wxEvent::GetId to check the identity of the
2483 clicked-on window, and then either show some suitable help or call wxEvent::Skip()
2484 if the identifier is unrecognised.
2485
2486 Calling Skip is important because it allows wxWidgets to generate further
2487 events for ancestors of the clicked-on window. Otherwise it would be impossible to
2488 show help for container windows, since processing would stop after the first window
2489 found.
2490
2491 @beginEventTable{wxHelpEvent}
2492 @event{EVT_HELP(id, func)}
2493 Process a wxEVT_HELP event.
2494 @event{EVT_HELP_RANGE(id1, id2, func)}
2495 Process a wxEVT_HELP event for a range of ids.
2496 @endEventTable
2497
2498 @library{wxcore}
2499 @category{events}
2500
2501 @see wxContextHelp, wxDialog, @ref overview_eventhandling
2502 */
2503 class wxHelpEvent : public wxCommandEvent
2504 {
2505 public:
2506 /**
2507 Constructor.
2508 */
2509 wxHelpEvent(wxEventType type = wxEVT_NULL,
2510 wxWindowID winid = 0,
2511 const wxPoint& pt = wxDefaultPosition,
2512 wxHelpEventOrigin origin = wxHE_ORIGIN_UNKNOWN);
2513
2514 /**
2515 Returns the origin of the help event which is one of the ::wxHelpEventOrigin
2516 values.
2517
2518 The application may handle events generated using the keyboard or mouse
2519 differently, e.g. by using wxGetMousePosition() for the mouse events.
2520
2521 @see SetOrigin()
2522 */
2523 wxHelpEventOrigin GetOrigin() const;
2524
2525 /**
2526 Returns the left-click position of the mouse, in screen coordinates.
2527 This allows the application to position the help appropriately.
2528 */
2529 const wxPoint& GetPosition() const;
2530
2531 /**
2532 Set the help event origin, only used internally by wxWidgets normally.
2533
2534 @see GetOrigin()
2535 */
2536 void SetOrigin(wxHelpEventOrigin);
2537
2538 /**
2539 Sets the left-click position of the mouse, in screen coordinates.
2540 */
2541 void SetPosition(const wxPoint& pt);
2542 };
2543
2544
2545
2546 /**
2547 @class wxScrollEvent
2548 @wxheader{event.h}
2549
2550 A scroll event holds information about events sent from stand-alone
2551 scrollbars (see wxScrollBar) and sliders (see wxSlider).
2552
2553 Note that scrolled windows send the wxScrollWinEvent which does not derive from
2554 wxCommandEvent, but from wxEvent directly - don't confuse these two kinds of
2555 events and use the event table macros mentioned below only for the scrollbar-like
2556 controls.
2557
2558 @section wxscrollevent_diff The difference between EVT_SCROLL_THUMBRELEASE and EVT_SCROLL_CHANGED
2559
2560 The EVT_SCROLL_THUMBRELEASE event is only emitted when actually dragging the thumb
2561 using the mouse and releasing it (This EVT_SCROLL_THUMBRELEASE event is also followed
2562 by an EVT_SCROLL_CHANGED event).
2563
2564 The EVT_SCROLL_CHANGED event also occurs when using the keyboard to change the thumb
2565 position, and when clicking next to the thumb (In all these cases the EVT_SCROLL_THUMBRELEASE
2566 event does not happen).
2567
2568 In short, the EVT_SCROLL_CHANGED event is triggered when scrolling/ moving has finished
2569 independently of the way it had started. Please see the widgets sample ("Slider" page)
2570 to see the difference between EVT_SCROLL_THUMBRELEASE and EVT_SCROLL_CHANGED in action.
2571
2572 @remarks
2573 Note that unless specifying a scroll control identifier, you will need to test for scrollbar
2574 orientation with wxScrollEvent::GetOrientation, since horizontal and vertical scroll events
2575 are processed using the same event handler.
2576
2577 @beginEventTable{wxScrollEvent}
2578 You can use EVT_COMMAND_SCROLL... macros with window IDs for when intercepting
2579 scroll events from controls, or EVT_SCROLL... macros without window IDs for
2580 intercepting scroll events from the receiving window -- except for this, the
2581 macros behave exactly the same.
2582 @event{EVT_SCROLL(func)}
2583 Process all scroll events.
2584 @event{EVT_SCROLL_TOP(func)}
2585 Process wxEVT_SCROLL_TOP scroll-to-top events (minimum position).
2586 @event{EVT_SCROLL_BOTTOM(func)}
2587 Process wxEVT_SCROLL_BOTTOM scroll-to-bottom events (maximum position).
2588 @event{EVT_SCROLL_LINEUP(func)}
2589 Process wxEVT_SCROLL_LINEUP line up events.
2590 @event{EVT_SCROLL_LINEDOWN(func)}
2591 Process wxEVT_SCROLL_LINEDOWN line down events.
2592 @event{EVT_SCROLL_PAGEUP(func)}
2593 Process wxEVT_SCROLL_PAGEUP page up events.
2594 @event{EVT_SCROLL_PAGEDOWN(func)}
2595 Process wxEVT_SCROLL_PAGEDOWN page down events.
2596 @event{EVT_SCROLL_THUMBTRACK(func)}
2597 Process wxEVT_SCROLL_THUMBTRACK thumbtrack events (frequent events sent as the
2598 user drags the thumbtrack).
2599 @event{EVT_SCROLL_THUMBRELEASE(func)}
2600 Process wxEVT_SCROLL_THUMBRELEASE thumb release events.
2601 @event{EVT_SCROLL_CHANGED(func)}
2602 Process wxEVT_SCROLL_CHANGED end of scrolling events (MSW only).
2603 @event{EVT_COMMAND_SCROLL(id, func)}
2604 Process all scroll events.
2605 @event{EVT_COMMAND_SCROLL_TOP(id, func)}
2606 Process wxEVT_SCROLL_TOP scroll-to-top events (minimum position).
2607 @event{EVT_COMMAND_SCROLL_BOTTOM(id, func)}
2608 Process wxEVT_SCROLL_BOTTOM scroll-to-bottom events (maximum position).
2609 @event{EVT_COMMAND_SCROLL_LINEUP(id, func)}
2610 Process wxEVT_SCROLL_LINEUP line up events.
2611 @event{EVT_COMMAND_SCROLL_LINEDOWN(id, func)}
2612 Process wxEVT_SCROLL_LINEDOWN line down events.
2613 @event{EVT_COMMAND_SCROLL_PAGEUP(id, func)}
2614 Process wxEVT_SCROLL_PAGEUP page up events.
2615 @event{EVT_COMMAND_SCROLL_PAGEDOWN(id, func)}
2616 Process wxEVT_SCROLL_PAGEDOWN page down events.
2617 @event{EVT_COMMAND_SCROLL_THUMBTRACK(id, func)}
2618 Process wxEVT_SCROLL_THUMBTRACK thumbtrack events (frequent events sent
2619 as the user drags the thumbtrack).
2620 @event{EVT_COMMAND_SCROLL_THUMBRELEASE(func)}
2621 Process wxEVT_SCROLL_THUMBRELEASE thumb release events.
2622 @event{EVT_COMMAND_SCROLL_CHANGED(func)}
2623 Process wxEVT_SCROLL_CHANGED end of scrolling events (MSW only).
2624 @endEventTable
2625
2626 @library{wxcore}
2627 @category{events}
2628
2629 @see wxScrollBar, wxSlider, wxSpinButton, wxScrollWinEvent, @ref overview_eventhandling
2630 */
2631 class wxScrollEvent : public wxCommandEvent
2632 {
2633 public:
2634 /**
2635 Constructor.
2636 */
2637 wxScrollEvent(wxEventType commandType = wxEVT_NULL, int id = 0, int pos = 0,
2638 int orientation = 0);
2639
2640 /**
2641 Returns wxHORIZONTAL or wxVERTICAL, depending on the orientation of the
2642 scrollbar.
2643 */
2644 int GetOrientation() const;
2645
2646 /**
2647 Returns the position of the scrollbar.
2648 */
2649 int GetPosition() const;
2650 };
2651
2652 /**
2653 See wxIdleEvent::SetMode() for more info.
2654 */
2655 enum wxIdleMode
2656 {
2657 /** Send idle events to all windows */
2658 wxIDLE_PROCESS_ALL,
2659
2660 /** Send idle events to windows that have the wxWS_EX_PROCESS_IDLE flag specified */
2661 wxIDLE_PROCESS_SPECIFIED
2662 };
2663
2664
2665 /**
2666 @class wxIdleEvent
2667 @wxheader{event.h}
2668
2669 This class is used for idle events, which are generated when the system becomes
2670 idle. Note that, unless you do something specifically, the idle events are not
2671 sent if the system remains idle once it has become it, e.g. only a single idle
2672 event will be generated until something else resulting in more normal events
2673 happens and only then is the next idle event sent again.
2674
2675 If you need to ensure a continuous stream of idle events, you can either use
2676 wxIdleEvent::RequestMore method in your handler or call wxWakeUpIdle() periodically
2677 (for example from a timer event handler), but note that both of these approaches
2678 (and especially the first one) increase the system load and so should be avoided
2679 if possible.
2680
2681 By default, idle events are sent to all windows (and also wxApp, as usual).
2682 If this is causing a significant overhead in your application, you can call
2683 wxIdleEvent::SetMode with the value wxIDLE_PROCESS_SPECIFIED, and set the
2684 wxWS_EX_PROCESS_IDLE extra window style for every window which should receive
2685 idle events.
2686
2687 @beginEventTable{wxIdleEvent}
2688 @event{EVT_IDLE(func)}
2689 Process a wxEVT_IDLE event.
2690 @endEventTable
2691
2692 @library{wxbase}
2693 @category{events}
2694
2695 @see @ref overview_eventhandling, wxUpdateUIEvent, wxWindow::OnInternalIdle
2696 */
2697 class wxIdleEvent : public wxEvent
2698 {
2699 public:
2700 /**
2701 Constructor.
2702 */
2703 wxIdleEvent();
2704
2705 /**
2706 Returns @true if it is appropriate to send idle events to this window.
2707
2708 This function looks at the mode used (see wxIdleEvent::SetMode),
2709 and the wxWS_EX_PROCESS_IDLE style in @a window to determine whether idle
2710 events should be sent to this window now.
2711
2712 By default this will always return @true because the update mode is initially
2713 wxIDLE_PROCESS_ALL. You can change the mode to only send idle events to
2714 windows with the wxWS_EX_PROCESS_IDLE extra window style set.
2715
2716 @see SetMode()
2717 */
2718 static bool CanSend(wxWindow* window);
2719
2720 /**
2721 Static function returning a value specifying how wxWidgets will send idle
2722 events: to all windows, or only to those which specify that they
2723 will process the events.
2724
2725 @see SetMode().
2726 */
2727 static wxIdleMode GetMode();
2728
2729 /**
2730 Returns @true if the OnIdle function processing this event requested more
2731 processing time.
2732
2733 @see RequestMore()
2734 */
2735 bool MoreRequested() const;
2736
2737 /**
2738 Tells wxWidgets that more processing is required.
2739
2740 This function can be called by an OnIdle handler for a window or window event
2741 handler to indicate that wxApp::OnIdle should forward the OnIdle event once
2742 more to the application windows.
2743
2744 If no window calls this function during OnIdle, then the application will
2745 remain in a passive event loop (not calling OnIdle) until a new event is
2746 posted to the application by the windowing system.
2747
2748 @see MoreRequested()
2749 */
2750 void RequestMore(bool needMore = true);
2751
2752 /**
2753 Static function for specifying how wxWidgets will send idle events: to
2754 all windows, or only to those which specify that they will process the events.
2755
2756 @param mode
2757 Can be one of the ::wxIdleMode values.
2758 The default is wxIDLE_PROCESS_ALL.
2759 */
2760 static void SetMode(wxIdleMode mode);
2761 };
2762
2763
2764
2765 /**
2766 @class wxInitDialogEvent
2767 @wxheader{event.h}
2768
2769 A wxInitDialogEvent is sent as a dialog or panel is being initialised.
2770 Handlers for this event can transfer data to the window.
2771
2772 The default handler calls wxWindow::TransferDataToWindow.
2773
2774 @beginEventTable{wxInitDialogEvent}
2775 @event{EVT_INIT_DIALOG(func)}
2776 Process a wxEVT_INIT_DIALOG event.
2777 @endEventTable
2778
2779 @library{wxcore}
2780 @category{events}
2781
2782 @see @ref overview_eventhandling
2783 */
2784 class wxInitDialogEvent : public wxEvent
2785 {
2786 public:
2787 /**
2788 Constructor.
2789 */
2790 wxInitDialogEvent(int id = 0);
2791 };
2792
2793
2794
2795 /**
2796 @class wxWindowDestroyEvent
2797 @wxheader{event.h}
2798
2799 This event is sent from the wxWindow destructor wxWindow::~wxWindow() when a
2800 window is destroyed.
2801
2802 When a class derived from wxWindow is destroyed its destructor will have
2803 already run by the time this event is sent. Therefore this event will not
2804 usually be received at all.
2805
2806 To receive this event wxEvtHandler::Connect() must be used (using an event
2807 table macro will not work). Since it is received after the destructor has run,
2808 an object should not handle its own wxWindowDestroyEvent, but it can be used
2809 to get notification of the destruction of another window.
2810
2811 @library{wxcore}
2812 @category{events}
2813
2814 @see @ref overview_eventhandling, wxWindowCreateEvent
2815 */
2816 class wxWindowDestroyEvent : public wxCommandEvent
2817 {
2818 public:
2819 /**
2820 Constructor.
2821 */
2822 wxWindowDestroyEvent(wxWindow* win = NULL);
2823 };
2824
2825
2826 /**
2827 The possible flag values for a wxNavigationKeyEvent.
2828 */
2829 enum wxNavigationKeyEventFlags
2830 {
2831 wxNKEF_IS_BACKWARD = 0x0000,
2832 wxNKEF_IS_FORWARD = 0x0001,
2833 wxNKEF_WINCHANGE = 0x0002,
2834 wxNKEF_FROMTAB = 0x0004
2835 };
2836
2837
2838 /**
2839 @class wxNavigationKeyEvent
2840 @wxheader{event.h}
2841
2842 This event class contains information about navigation events,
2843 generated by navigation keys such as tab and page down.
2844
2845 This event is mainly used by wxWidgets implementations.
2846 A wxNavigationKeyEvent handler is automatically provided by wxWidgets
2847 when you make a class into a control container with the macro
2848 WX_DECLARE_CONTROL_CONTAINER.
2849
2850 @beginEventTable{wxNavigationKeyEvent}
2851 @event{EVT_NAVIGATION_KEY(func)}
2852 Process a navigation key event.
2853 @endEventTable
2854
2855 @library{wxcore}
2856 @category{events}
2857
2858 @see wxWindow::Navigate, wxWindow::NavigateIn
2859 */
2860 class wxNavigationKeyEvent : public wxEvent
2861 {
2862 public:
2863 wxNavigationKeyEvent();
2864 wxNavigationKeyEvent(const wxNavigationKeyEvent& event);
2865
2866 /**
2867 Returns the child that has the focus, or @NULL.
2868 */
2869 wxWindow* GetCurrentFocus() const;
2870
2871 /**
2872 Returns @true if the navigation was in the forward direction.
2873 */
2874 bool GetDirection() const;
2875
2876 /**
2877 Returns @true if the navigation event was from a tab key.
2878 This is required for proper navigation over radio buttons.
2879 */
2880 bool IsFromTab() const;
2881
2882 /**
2883 Returns @true if the navigation event represents a window change
2884 (for example, from Ctrl-Page Down in a notebook).
2885 */
2886 bool IsWindowChange() const;
2887
2888 /**
2889 Sets the current focus window member.
2890 */
2891 void SetCurrentFocus(wxWindow* currentFocus);
2892
2893 /**
2894 Sets the direction to forward if @a direction is @true, or backward
2895 if @false.
2896 */
2897 void SetDirection(bool direction);
2898
2899 /**
2900 Sets the flags for this event.
2901 The @a flags can be a combination of the ::wxNavigationKeyEventFlags values.
2902 */
2903 void SetFlags(long flags);
2904
2905 /**
2906 Marks the navigation event as from a tab key.
2907 */
2908 void SetFromTab(bool fromTab);
2909
2910 /**
2911 Marks the event as a window change event.
2912 */
2913 void SetWindowChange(bool windowChange);
2914 };
2915
2916
2917
2918 /**
2919 @class wxMouseCaptureChangedEvent
2920 @wxheader{event.h}
2921
2922 An mouse capture changed event is sent to a window that loses its
2923 mouse capture. This is called even if wxWindow::ReleaseCapture
2924 was called by the application code. Handling this event allows
2925 an application to cater for unexpected capture releases which
2926 might otherwise confuse mouse handling code.
2927
2928 @onlyfor{wxmsw}
2929
2930 @beginEventTable{wxMouseCaptureChangedEvent}
2931 @event{EVT_MOUSE_CAPTURE_CHANGED(func)}
2932 Process a wxEVT_MOUSE_CAPTURE_CHANGED event.
2933 @endEventTable
2934
2935 @library{wxcore}
2936 @category{events}
2937
2938 @see wxMouseCaptureLostEvent, @ref overview_eventhandling,
2939 wxWindow::CaptureMouse, wxWindow::ReleaseMouse, wxWindow::GetCapture
2940 */
2941 class wxMouseCaptureChangedEvent : public wxEvent
2942 {
2943 public:
2944 /**
2945 Constructor.
2946 */
2947 wxMouseCaptureChangedEvent(wxWindowID windowId = 0,
2948 wxWindow* gainedCapture = NULL);
2949
2950 /**
2951 Returns the window that gained the capture, or @NULL if it was a
2952 non-wxWidgets window.
2953 */
2954 wxWindow* GetCapturedWindow() const;
2955 };
2956
2957
2958
2959 /**
2960 @class wxCloseEvent
2961 @wxheader{event.h}
2962
2963 This event class contains information about window and session close events.
2964
2965 The handler function for EVT_CLOSE is called when the user has tried to close a
2966 a frame or dialog box using the window manager (X) or system menu (Windows).
2967 It can also be invoked by the application itself programmatically, for example by
2968 calling the wxWindow::Close function.
2969
2970 You should check whether the application is forcing the deletion of the window
2971 using wxCloseEvent::CanVeto. If this is @false, you @e must destroy the window
2972 using wxWindow::Destroy.
2973
2974 If the return value is @true, it is up to you whether you respond by destroying
2975 the window.
2976
2977 If you don't destroy the window, you should call wxCloseEvent::Veto to
2978 let the calling code know that you did not destroy the window.
2979 This allows the wxWindow::Close function to return @true or @false depending
2980 on whether the close instruction was honoured or not.
2981
2982 The EVT_END_SESSION event is slightly different as it is sent by the system
2983 when the user session is ending (e.g. because of log out or shutdown) and
2984 so all windows are being forcefully closed. At least under MSW, after the
2985 handler for this event is executed the program is simply killed by the
2986 system. Because of this, the default handler for this event provided by
2987 wxWidgets calls all the usual cleanup code (including wxApp::OnExit()) so
2988 that it could still be executed and exit()s the process itself, without
2989 waiting for being killed. If this behaviour is for some reason undesirable,
2990 make sure that you define a handler for this event in your wxApp-derived
2991 class and do not call @c event.Skip() in it (but be aware that the system
2992 will still kill your application).
2993
2994 @beginEventTable{wxCloseEvent}
2995 @event{EVT_CLOSE(func)}
2996 Process a close event, supplying the member function.
2997 This event applies to wxFrame and wxDialog classes.
2998 @event{EVT_QUERY_END_SESSION(func)}
2999 Process a query end session event, supplying the member function.
3000 This event can be handled in wxApp-derived class only.
3001 @event{EVT_END_SESSION(func)}
3002 Process an end session event, supplying the member function.
3003 This event can be handled in wxApp-derived class only.
3004 @endEventTable
3005
3006 @library{wxcore}
3007 @category{events}
3008
3009 @see wxWindow::Close, @ref overview_windowdeletion
3010 */
3011 class wxCloseEvent : public wxEvent
3012 {
3013 public:
3014 /**
3015 Constructor.
3016 */
3017 wxCloseEvent(wxEventType commandEventType = wxEVT_NULL, int id = 0);
3018
3019 /**
3020 Returns @true if you can veto a system shutdown or a window close event.
3021 Vetoing a window close event is not possible if the calling code wishes to
3022 force the application to exit, and so this function must be called to check this.
3023 */
3024 bool CanVeto() const;
3025
3026 /**
3027 Returns @true if the user is just logging off or @false if the system is
3028 shutting down. This method can only be called for end session and query end
3029 session events, it doesn't make sense for close window event.
3030 */
3031 bool GetLoggingOff() const;
3032
3033 /**
3034 Sets the 'can veto' flag.
3035 */
3036 void SetCanVeto(bool canVeto);
3037
3038 /**
3039 Sets the 'force' flag.
3040 */
3041 void SetForce(bool force) const;
3042
3043 /**
3044 Sets the 'logging off' flag.
3045 */
3046 void SetLoggingOff(bool loggingOff);
3047
3048 /**
3049 Call this from your event handler to veto a system shutdown or to signal
3050 to the calling application that a window close did not happen.
3051
3052 You can only veto a shutdown if CanVeto() returns @true.
3053 */
3054 void Veto(bool veto = true);
3055 };
3056
3057
3058
3059 /**
3060 @class wxMenuEvent
3061 @wxheader{event.h}
3062
3063 This class is used for a variety of menu-related events. Note that
3064 these do not include menu command events, which are
3065 handled using wxCommandEvent objects.
3066
3067 The default handler for wxEVT_MENU_HIGHLIGHT displays help
3068 text in the first field of the status bar.
3069
3070 @beginEventTable{wxMenuEvent}
3071 @event{EVT_MENU_OPEN(func)}
3072 A menu is about to be opened. On Windows, this is only sent once for each
3073 navigation of the menubar (up until all menus have closed).
3074 @event{EVT_MENU_CLOSE(func)}
3075 A menu has been just closed.
3076 @event{EVT_MENU_HIGHLIGHT(id, func)}
3077 The menu item with the specified id has been highlighted: used to show
3078 help prompts in the status bar by wxFrame
3079 @event{EVT_MENU_HIGHLIGHT_ALL(func)}
3080 A menu item has been highlighted, i.e. the currently selected menu item has changed.
3081 @endEventTable
3082
3083 @library{wxcore}
3084 @category{events}
3085
3086 @see wxCommandEvent, @ref overview_eventhandling
3087 */
3088 class wxMenuEvent : public wxEvent
3089 {
3090 public:
3091 /**
3092 Constructor.
3093 */
3094 wxMenuEvent(wxEventType id = wxEVT_NULL, int id = 0, wxMenu* menu = NULL);
3095
3096 /**
3097 Returns the menu which is being opened or closed. This method should only be
3098 used with the @c OPEN and @c CLOSE events and even for them the
3099 returned pointer may be @NULL in some ports.
3100 */
3101 wxMenu* GetMenu() const;
3102
3103 /**
3104 Returns the menu identifier associated with the event.
3105 This method should be only used with the @c HIGHLIGHT events.
3106 */
3107 int GetMenuId() const;
3108
3109 /**
3110 Returns @true if the menu which is being opened or closed is a popup menu,
3111 @false if it is a normal one.
3112
3113 This method should only be used with the @c OPEN and @c CLOSE events.
3114 */
3115 bool IsPopup() const;
3116 };
3117
3118
3119 /**
3120 @class wxIconizeEvent
3121 @wxheader{event.h}
3122
3123 An event being sent when the frame is iconized (minimized) or restored.
3124
3125 Currently only wxMSW and wxGTK generate such events.
3126
3127 @onlyfor{wxmsw,wxgtk}
3128
3129 @beginEventTable{wxIconizeEvent}
3130 @event{EVT_ICONIZE(func)}
3131 Process a wxEVT_ICONIZE event.
3132 @endEventTable
3133
3134 @library{wxcore}
3135 @category{events}
3136
3137 @see @ref overview_eventhandling, wxTopLevelWindow::Iconize,
3138 wxTopLevelWindow::IsIconized
3139 */
3140 class wxIconizeEvent : public wxEvent
3141 {
3142 public:
3143 /**
3144 Constructor.
3145 */
3146 wxIconizeEvent(int id = 0, bool iconized = true);
3147
3148 /**
3149 Returns @true if the frame has been iconized, @false if it has been
3150 restored.
3151 */
3152 bool Iconized() const;
3153 };
3154
3155
3156
3157 /**
3158 @class wxMoveEvent
3159 @wxheader{event.h}
3160
3161 A move event holds information about move change events.
3162
3163 @beginEventTable{wxMoveEvent}
3164 @event{EVT_MOVE(func)}
3165 Process a wxEVT_MOVE event, which is generated when a window is moved.
3166 @event{EVT_MOVE_START(func)}
3167 Process a wxEVT_MOVE_START event, which is generated when the user starts
3168 to move or size a window. wxMSW only.
3169 @event{EVT_MOVE_END(func)}
3170 Process a wxEVT_MOVE_END event, which is generated when the user stops
3171 moving or sizing a window. wxMSW only.
3172 @endEventTable
3173
3174 @library{wxcore}
3175 @category{events}
3176
3177 @see wxPoint, @ref overview_eventhandling
3178 */
3179 class wxMoveEvent : public wxEvent
3180 {
3181 public:
3182 /**
3183 Constructor.
3184 */
3185 wxMoveEvent(const wxPoint& pt, int id = 0);
3186
3187 /**
3188 Returns the position of the window generating the move change event.
3189 */
3190 wxPoint GetPosition() const;
3191 };
3192
3193
3194 /**
3195 @class wxSizeEvent
3196 @wxheader{event.h}
3197
3198 A size event holds information about size change events.
3199
3200 The EVT_SIZE handler function will be called when the window has been resized.
3201
3202 You may wish to use this for frames to resize their child windows as appropriate.
3203
3204 Note that the size passed is of the whole window: call wxWindow::GetClientSize
3205 for the area which may be used by the application.
3206
3207 When a window is resized, usually only a small part of the window is damaged
3208 and you may only need to repaint that area. However, if your drawing depends on the
3209 size of the window, you may need to clear the DC explicitly and repaint the whole window.
3210 In which case, you may need to call wxWindow::Refresh to invalidate the entire window.
3211
3212 @beginEventTable{wxSizeEvent}
3213 @event{EVT_SIZE(func)}
3214 Process a wxEVT_SIZE event.
3215 @endEventTable
3216
3217 @library{wxcore}
3218 @category{events}
3219
3220 @see wxSize, @ref overview_eventhandling
3221 */
3222 class wxSizeEvent : public wxEvent
3223 {
3224 public:
3225 /**
3226 Constructor.
3227 */
3228 wxSizeEvent(const wxSize& sz, int id = 0);
3229
3230 /**
3231 Returns the entire size of the window generating the size change event.
3232 */
3233 wxSize GetSize() const;
3234 };
3235
3236
3237
3238 /**
3239 @class wxSetCursorEvent
3240 @wxheader{event.h}
3241
3242 A SetCursorEvent is generated when the mouse cursor is about to be set as a
3243 result of mouse motion.
3244
3245 This event gives the application the chance to perform specific mouse cursor
3246 processing based on the current position of the mouse within the window.
3247 Use wxSetCursorEvent::SetCursor to specify the cursor you want to be displayed.
3248
3249 @beginEventTable{wxSetCursorEvent}
3250 @event{EVT_SET_CURSOR(func)}
3251 Process a wxEVT_SET_CURSOR event.
3252 @endEventTable
3253
3254 @library{wxcore}
3255 @category{events}
3256
3257 @see ::wxSetCursor, wxWindow::wxSetCursor
3258 */
3259 class wxSetCursorEvent : public wxEvent
3260 {
3261 public:
3262 /**
3263 Constructor, used by the library itself internally to initialize the event
3264 object.
3265 */
3266 wxSetCursorEvent(wxCoord x = 0, wxCoord y = 0);
3267
3268 /**
3269 Returns a reference to the cursor specified by this event.
3270 */
3271 const wxCursor& GetCursor() const;
3272
3273 /**
3274 Returns the X coordinate of the mouse in client coordinates.
3275 */
3276 wxCoord GetX() const;
3277
3278 /**
3279 Returns the Y coordinate of the mouse in client coordinates.
3280 */
3281 wxCoord GetY() const;
3282
3283 /**
3284 Returns @true if the cursor specified by this event is a valid cursor.
3285
3286 @remarks You cannot specify wxNullCursor with this event, as it is not
3287 considered a valid cursor.
3288 */
3289 bool HasCursor() const;
3290
3291 /**
3292 Sets the cursor associated with this event.
3293 */
3294 void SetCursor(const wxCursor& cursor);
3295 };
3296
3297
3298
3299 // ============================================================================
3300 // Global functions/macros
3301 // ============================================================================
3302
3303 /** @ingroup group_funcmacro_misc */
3304 //@{
3305
3306 /**
3307 In a GUI application, this function posts @a event to the specified @e dest
3308 object using wxEvtHandler::AddPendingEvent().
3309
3310 Otherwise, it dispatches @a event immediately using
3311 wxEvtHandler::ProcessEvent(). See the respective documentation for details
3312 (and caveats). Because of limitation of wxEvtHandler::AddPendingEvent()
3313 this function is not thread-safe for event objects having wxString fields,
3314 use wxQueueEvent() instead.
3315
3316 @header{wx/event.h}
3317 */
3318 void wxPostEvent(wxEvtHandler* dest, const wxEvent& event);
3319
3320 /**
3321 Queue an event for processing on the given object.
3322
3323 This is a wrapper around wxEvtHandler::QueueEvent(), see its documentation
3324 for more details.
3325
3326 @header{wx/event.h}
3327
3328 @param dest
3329 The object to queue the event on, can't be @c NULL.
3330 @param event
3331 The heap-allocated and non-@c NULL event to queue, the function takes
3332 ownership of it.
3333 */
3334 void wxQueueEvent(wxEvtHandler* dest, wxEvent *event);
3335
3336 //@}
3337