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set up for OpenVMS richtext & regex and add more samples in compile cascade
[wxWidgets.git] / demos / bombs / descrip.mms
1 #*****************************************************************************
2 # *
3 # Make file for VMS *
4 # Author : J.Jansen (joukj@hrem.stm.tudelft.nl) *
5 # Date : 10 November 1999 *
6 # *
7 #*****************************************************************************
8 .first
9 define wx [--.include.wx]
10
11 .ifdef __WXMOTIF__
12 CXX_DEFINE = /define=(__WXMOTIF__=1)/name=(as_is,short)\
13 /assume=(nostdnew,noglobal_array_new)
14 .else
15 .ifdef __WXGTK__
16 CXX_DEFINE = /define=(__WXGTK__=1)/float=ieee/name=(as_is,short)/ieee=denorm\
17 /assume=(nostdnew,noglobal_array_new)
18 .else
19 CXX_DEFINE =
20 .endif
21 .endif
22
23 .suffixes : .cpp
24
25 .cpp.obj :
26 cxx $(CXXFLAGS)$(CXX_DEFINE) $(MMS$TARGET_NAME).cpp
27
28 all :
29 .ifdef __WXMOTIF__
30 $(MMS)$(MMSQUALIFIERS) game.exe
31 .else
32 .ifdef __WXGTK__
33 $(MMS)$(MMSQUALIFIERS) game_gtk.exe
34 .endif
35 .endif
36
37 .ifdef __WXMOTIF__
38 game.exe : game.obj bombs1.obj bombs.obj
39 cxxlink game,bombs1,bombs,[--.lib]vms/opt
40 .else
41 .ifdef __WXGTK__
42 game_gtk.exe : game.obj bombs1.obj bombs.obj
43 cxxlink/exec=game_gtk.exe game,bombs1,bombs,[--.lib]vms_gtk/opt
44 .endif
45 .endif
46
47 game.obj : game.cpp
48 bombs1.obj : bombs1.cpp
49 bombs.obj : bombs.cpp