]>
git.saurik.com Git - wxWidgets.git/blob - include/wx/button.h
1 /////////////////////////////////////////////////////////////////////////////
3 // Purpose: wxButtonBase class
4 // Author: Vadim Zetlin
8 // Copyright: (c) Vadim Zetlin
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
12 #ifndef _WX_BUTTON_H_BASE_
13 #define _WX_BUTTON_H_BASE_
15 #if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
16 #pragma interface "buttonbase.h"
21 // ----------------------------------------------------------------------------
22 // wxButton flags shared with other classes
23 // ----------------------------------------------------------------------------
25 #if wxUSE_TOGGLEBTN || wxUSE_BUTTON
27 // These flags affect label alignment
28 #define wxBU_LEFT 0x0040
29 #define wxBU_TOP 0x0080
30 #define wxBU_RIGHT 0x0100
31 #define wxBU_BOTTOM 0x0200
37 // ----------------------------------------------------------------------------
38 // wxButton specific flags
39 // ----------------------------------------------------------------------------
41 // These two flags are obsolete
42 #define wxBU_NOAUTODRAW 0x0000
43 #define wxBU_AUTODRAW 0x0004
45 // by default, the buttons will be created with some (system dependent)
46 // minimal size to make them look nicer, giving this style will make them as
48 #define wxBU_EXACTFIT 0x0001
50 #include "wx/control.h"
51 #include "wx/stockitem.h"
53 class WXDLLEXPORT wxBitmap
;
55 WXDLLEXPORT_DATA(extern const wxChar
*) wxButtonNameStr
;
57 // ----------------------------------------------------------------------------
58 // wxButton: a push button
59 // ----------------------------------------------------------------------------
61 class WXDLLEXPORT wxButtonBase
: public wxControl
66 // show the image in the button in addition to the label
67 virtual void SetImageLabel(const wxBitmap
& WXUNUSED(bitmap
)) { }
69 // set the margins around the image
70 virtual void SetImageMargins(wxCoord
WXUNUSED(x
), wxCoord
WXUNUSED(y
)) { }
72 // this wxButton method is called when the button becomes the default one
74 virtual void SetDefault() { }
76 // Buttons on MSW can look bad if they are not native colours, because
77 // then they become owner-drawn and not theme-drawn. Disable it here
78 // in wxButtonBase to make it consistent.
79 virtual bool ShouldInheritColours() const { return false; }
81 // returns the default button size for this platform
82 static wxSize
GetDefaultSize();
85 #if !defined(__WXGTK20__) || defined(__WXUNIVERSAL__)
86 // create stock button (generic implementation)
87 bool CreateStock(wxWindow
*parent
, wxWindowID id
, wxStockItemID stock
,
88 const wxString
& descriptiveLabel
= wxEmptyString
,
89 const wxPoint
& pos
= wxDefaultPosition
,
91 const wxValidator
& validator
= wxDefaultValidator
,
92 const wxString
& name
= wxButtonNameStr
);
95 DECLARE_NO_COPY_CLASS(wxButtonBase
)
98 #if defined(__WXUNIVERSAL__)
99 #include "wx/univ/button.h"
100 #elif defined(__WXMSW__)
101 #include "wx/msw/button.h"
102 #elif defined(__WXMOTIF__)
103 #include "wx/motif/button.h"
104 #elif defined(__WXGTK__)
105 #include "wx/gtk/button.h"
106 #elif defined(__WXMAC__)
107 #include "wx/mac/button.h"
108 #elif defined(__WXCOCOA__)
109 #include "wx/cocoa/button.h"
110 #elif defined(__WXPM__)
111 #include "wx/os2/button.h"
114 #endif // wxUSE_BUTTON
117 // _WX_BUTTON_H_BASE_