1 /////////////////////////////////////////////////////////////////////////////
2 // Name: src/common/window.cpp
3 // Purpose: common (to all ports) wxWindow functions
4 // Author: Julian Smart, Vadim Zeitlin
8 // Copyright: (c) wxWidgets team
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
12 // ============================================================================
14 // ============================================================================
16 // ----------------------------------------------------------------------------
18 // ----------------------------------------------------------------------------
20 // For compilers that support precompilation, includes "wx.h".
21 #include "wx/wxprec.h"
28 #include "wx/string.h"
32 #include "wx/window.h"
33 #include "wx/control.h"
34 #include "wx/checkbox.h"
35 #include "wx/radiobut.h"
36 #include "wx/statbox.h"
37 #include "wx/textctrl.h"
38 #include "wx/settings.h"
39 #include "wx/dialog.h"
40 #include "wx/msgdlg.h"
41 #include "wx/msgout.h"
42 #include "wx/statusbr.h"
43 #include "wx/toolbar.h"
44 #include "wx/dcclient.h"
45 #include "wx/scrolbar.h"
46 #include "wx/layout.h"
51 #if wxUSE_DRAG_AND_DROP
53 #endif // wxUSE_DRAG_AND_DROP
55 #if wxUSE_ACCESSIBILITY
56 #include "wx/access.h"
60 #include "wx/cshelp.h"
64 #include "wx/tooltip.h"
65 #endif // wxUSE_TOOLTIPS
71 #if wxUSE_SYSTEM_OPTIONS
72 #include "wx/sysopt.h"
75 #include "wx/platinfo.h"
76 #include "wx/private/window.h"
79 #include "wx/msw/wrapwin.h"
83 WXDLLIMPEXP_DATA_CORE(wxWindowList
) wxTopLevelWindows
;
87 wxMenu
*wxCurrentPopupMenu
= NULL
;
90 // ----------------------------------------------------------------------------
92 // ----------------------------------------------------------------------------
95 IMPLEMENT_ABSTRACT_CLASS(wxWindowBase
, wxEvtHandler
)
97 // ----------------------------------------------------------------------------
99 // ----------------------------------------------------------------------------
101 BEGIN_EVENT_TABLE(wxWindowBase
, wxEvtHandler
)
102 EVT_SYS_COLOUR_CHANGED(wxWindowBase::OnSysColourChanged
)
103 EVT_INIT_DIALOG(wxWindowBase::OnInitDialog
)
104 EVT_MIDDLE_DOWN(wxWindowBase::OnMiddleClick
)
107 EVT_HELP(wxID_ANY
, wxWindowBase::OnHelp
)
110 EVT_SIZE(wxWindowBase::InternalOnSize
)
113 // ============================================================================
114 // implementation of the common functionality of the wxWindow class
115 // ============================================================================
117 // ----------------------------------------------------------------------------
119 // ----------------------------------------------------------------------------
121 // the default initialization
122 wxWindowBase::wxWindowBase()
124 // no window yet, no parent nor children
126 m_windowId
= wxID_ANY
;
128 // no constraints on the minimal window size
130 m_maxWidth
= wxDefaultCoord
;
132 m_maxHeight
= wxDefaultCoord
;
134 // invalidiated cache value
135 m_bestSizeCache
= wxDefaultSize
;
137 // window are created enabled and visible by default
141 // the default event handler is just this window
142 m_eventHandler
= this;
146 m_windowValidator
= NULL
;
147 #endif // wxUSE_VALIDATORS
149 // the colours/fonts are default for now, so leave m_font,
150 // m_backgroundColour and m_foregroundColour uninitialized and set those
156 m_inheritFont
= false;
162 m_backgroundStyle
= wxBG_STYLE_ERASE
;
164 #if wxUSE_CONSTRAINTS
165 // no constraints whatsoever
166 m_constraints
= NULL
;
167 m_constraintsInvolvedIn
= NULL
;
168 #endif // wxUSE_CONSTRAINTS
170 m_windowSizer
= NULL
;
171 m_containingSizer
= NULL
;
172 m_autoLayout
= false;
174 #if wxUSE_DRAG_AND_DROP
176 #endif // wxUSE_DRAG_AND_DROP
180 #endif // wxUSE_TOOLTIPS
184 #endif // wxUSE_CARET
187 m_hasCustomPalette
= false;
188 #endif // wxUSE_PALETTE
190 #if wxUSE_ACCESSIBILITY
194 m_virtualSize
= wxDefaultSize
;
196 m_scrollHelper
= NULL
;
198 m_windowVariant
= wxWINDOW_VARIANT_NORMAL
;
199 #if wxUSE_SYSTEM_OPTIONS
200 if ( wxSystemOptions::HasOption(wxWINDOW_DEFAULT_VARIANT
) )
202 m_windowVariant
= (wxWindowVariant
) wxSystemOptions::GetOptionInt( wxWINDOW_DEFAULT_VARIANT
) ;
206 // Whether we're using the current theme for this window (wxGTK only for now)
207 m_themeEnabled
= false;
209 // This is set to true by SendDestroyEvent() which should be called by the
210 // most derived class to ensure that the destruction event is sent as soon
211 // as possible to allow its handlers to still see the undestroyed window
212 m_isBeingDeleted
= false;
217 // common part of window creation process
218 bool wxWindowBase::CreateBase(wxWindowBase
*parent
,
220 const wxPoint
& WXUNUSED(pos
),
223 const wxString
& name
)
225 // ids are limited to 16 bits under MSW so if you care about portability,
226 // it's not a good idea to use ids out of this range (and negative ids are
227 // reserved for wxWidgets own usage)
228 wxASSERT_MSG( id
== wxID_ANY
|| (id
>= 0 && id
< 32767) ||
229 (id
>= wxID_AUTO_LOWEST
&& id
<= wxID_AUTO_HIGHEST
),
230 wxT("invalid id value") );
232 // generate a new id if the user doesn't care about it
233 if ( id
== wxID_ANY
)
235 m_windowId
= NewControlId();
237 else // valid id specified
242 // don't use SetWindowStyleFlag() here, this function should only be called
243 // to change the flag after creation as it tries to reflect the changes in
244 // flags by updating the window dynamically and we don't need this here
245 m_windowStyle
= style
;
247 // assume the user doesn't want this window to shrink beneath its initial
248 // size, this worked like this in wxWidgets 2.8 and before and generally
249 // often makes sense for child windows (for top level ones it definitely
250 // does not as the user should be able to resize the window)
252 // note that we can't use IsTopLevel() from ctor
253 if ( size
!= wxDefaultSize
&& !wxTopLevelWindows
.Find((wxWindow
*)this) )
262 bool wxWindowBase::CreateBase(wxWindowBase
*parent
,
267 const wxValidator
& wxVALIDATOR_PARAM(validator
),
268 const wxString
& name
)
270 if ( !CreateBase(parent
, id
, pos
, size
, style
, name
) )
274 SetValidator(validator
);
275 #endif // wxUSE_VALIDATORS
277 // if the parent window has wxWS_EX_VALIDATE_RECURSIVELY set, we want to
278 // have it too - like this it's possible to set it only in the top level
279 // dialog/frame and all children will inherit it by defult
280 if ( parent
&& (parent
->GetExtraStyle() & wxWS_EX_VALIDATE_RECURSIVELY
) )
282 SetExtraStyle(GetExtraStyle() | wxWS_EX_VALIDATE_RECURSIVELY
);
288 bool wxWindowBase::ToggleWindowStyle(int flag
)
290 wxASSERT_MSG( flag
, wxT("flags with 0 value can't be toggled") );
293 long style
= GetWindowStyleFlag();
299 else // currently off
305 SetWindowStyleFlag(style
);
310 // ----------------------------------------------------------------------------
312 // ----------------------------------------------------------------------------
315 wxWindowBase::~wxWindowBase()
317 wxASSERT_MSG( GetCapture() != this, wxT("attempt to destroy window with mouse capture") );
319 // FIXME if these 2 cases result from programming errors in the user code
320 // we should probably assert here instead of silently fixing them
322 // Just in case the window has been Closed, but we're then deleting
323 // immediately: don't leave dangling pointers.
324 wxPendingDelete
.DeleteObject(this);
326 // Just in case we've loaded a top-level window via LoadNativeDialog but
327 // we weren't a dialog class
328 wxTopLevelWindows
.DeleteObject((wxWindow
*)this);
330 // Any additional event handlers should be popped before the window is
331 // deleted as otherwise the last handler will be left with a dangling
332 // pointer to this window result in a difficult to diagnose crash later on.
333 wxASSERT_MSG( GetEventHandler() == this,
334 wxT("any pushed event handlers must have been removed") );
337 // The associated popup menu can still be alive, disassociate from it in
339 if ( wxCurrentPopupMenu
&& wxCurrentPopupMenu
->GetInvokingWindow() == this )
340 wxCurrentPopupMenu
->SetInvokingWindow(NULL
);
341 #endif // wxUSE_MENUS
343 wxASSERT_MSG( GetChildren().GetCount() == 0, wxT("children not destroyed") );
345 // notify the parent about this window destruction
347 m_parent
->RemoveChild(this);
351 #endif // wxUSE_CARET
354 delete m_windowValidator
;
355 #endif // wxUSE_VALIDATORS
357 #if wxUSE_CONSTRAINTS
358 // Have to delete constraints/sizer FIRST otherwise sizers may try to look
359 // at deleted windows as they delete themselves.
360 DeleteRelatedConstraints();
364 // This removes any dangling pointers to this window in other windows'
365 // constraintsInvolvedIn lists.
366 UnsetConstraints(m_constraints
);
367 wxDELETE(m_constraints
);
369 #endif // wxUSE_CONSTRAINTS
371 if ( m_containingSizer
)
372 m_containingSizer
->Detach( (wxWindow
*)this );
374 delete m_windowSizer
;
376 #if wxUSE_DRAG_AND_DROP
378 #endif // wxUSE_DRAG_AND_DROP
382 #endif // wxUSE_TOOLTIPS
384 #if wxUSE_ACCESSIBILITY
389 // NB: this has to be called unconditionally, because we don't know
390 // whether this window has associated help text or not
391 wxHelpProvider
*helpProvider
= wxHelpProvider::Get();
393 helpProvider
->RemoveHelp(this);
397 bool wxWindowBase::IsBeingDeleted() const
399 return m_isBeingDeleted
||
400 (!IsTopLevel() && m_parent
&& m_parent
->IsBeingDeleted());
403 void wxWindowBase::SendDestroyEvent()
405 if ( m_isBeingDeleted
)
407 // we could have been already called from a more derived class dtor,
408 // e.g. ~wxTLW calls us and so does ~wxWindow and the latter call
409 // should be simply ignored
413 m_isBeingDeleted
= true;
415 wxWindowDestroyEvent event
;
416 event
.SetEventObject(this);
417 event
.SetId(GetId());
418 GetEventHandler()->ProcessEvent(event
);
421 bool wxWindowBase::Destroy()
430 bool wxWindowBase::Close(bool force
)
432 wxCloseEvent
event(wxEVT_CLOSE_WINDOW
, m_windowId
);
433 event
.SetEventObject(this);
434 event
.SetCanVeto(!force
);
436 // return false if window wasn't closed because the application vetoed the
438 return HandleWindowEvent(event
) && !event
.GetVeto();
441 bool wxWindowBase::DestroyChildren()
443 wxWindowList::compatibility_iterator node
;
446 // we iterate until the list becomes empty
447 node
= GetChildren().GetFirst();
451 wxWindow
*child
= node
->GetData();
453 // note that we really want to delete it immediately so don't call the
454 // possible overridden Destroy() version which might not delete the
455 // child immediately resulting in problems with our (top level) child
456 // outliving its parent
457 child
->wxWindowBase::Destroy();
459 wxASSERT_MSG( !GetChildren().Find(child
),
460 wxT("child didn't remove itself using RemoveChild()") );
466 // ----------------------------------------------------------------------------
467 // size/position related methods
468 // ----------------------------------------------------------------------------
470 // centre the window with respect to its parent in either (or both) directions
471 void wxWindowBase::DoCentre(int dir
)
473 wxCHECK_RET( !(dir
& wxCENTRE_ON_SCREEN
) && GetParent(),
474 wxT("this method only implements centering child windows") );
476 SetSize(GetRect().CentreIn(GetParent()->GetClientSize(), dir
));
479 // fits the window around the children
480 void wxWindowBase::Fit()
482 if ( !GetChildren().empty() )
484 SetSize(GetBestSize());
486 //else: do nothing if we have no children
489 // fits virtual size (ie. scrolled area etc.) around children
490 void wxWindowBase::FitInside()
492 if ( GetChildren().GetCount() > 0 )
494 SetVirtualSize( GetBestVirtualSize() );
498 // On Mac, scrollbars are explicitly children.
499 #if defined( __WXMAC__ ) && !defined(__WXUNIVERSAL__)
500 static bool wxHasRealChildren(const wxWindowBase
* win
)
502 int realChildCount
= 0;
504 for ( wxWindowList::compatibility_iterator node
= win
->GetChildren().GetFirst();
506 node
= node
->GetNext() )
508 wxWindow
*win
= node
->GetData();
509 if ( !win
->IsTopLevel() && win
->IsShown()
511 && !win
->IsKindOf(CLASSINFO(wxScrollBar
))
516 return (realChildCount
> 0);
520 void wxWindowBase::InvalidateBestSize()
522 m_bestSizeCache
= wxDefaultSize
;
524 // parent's best size calculation may depend on its children's
525 // as long as child window we are in is not top level window itself
526 // (because the TLW size is never resized automatically)
527 // so let's invalidate it as well to be safe:
528 if (m_parent
&& !IsTopLevel())
529 m_parent
->InvalidateBestSize();
532 // return the size best suited for the current window
533 wxSize
wxWindowBase::DoGetBestSize() const
539 best
= m_windowSizer
->GetMinSize();
541 #if wxUSE_CONSTRAINTS
542 else if ( m_constraints
)
544 wxConstCast(this, wxWindowBase
)->SatisfyConstraints();
546 // our minimal acceptable size is such that all our windows fit inside
550 for ( wxWindowList::compatibility_iterator node
= GetChildren().GetFirst();
552 node
= node
->GetNext() )
554 wxLayoutConstraints
*c
= node
->GetData()->GetConstraints();
557 // it's not normal that we have an unconstrained child, but
558 // what can we do about it?
562 int x
= c
->right
.GetValue(),
563 y
= c
->bottom
.GetValue();
571 // TODO: we must calculate the overlaps somehow, otherwise we
572 // will never return a size bigger than the current one :-(
575 best
= wxSize(maxX
, maxY
);
577 #endif // wxUSE_CONSTRAINTS
578 else if ( !GetChildren().empty()
579 #if defined( __WXMAC__ ) && !defined(__WXUNIVERSAL__)
580 && wxHasRealChildren(this)
584 // our minimal acceptable size is such that all our visible child
585 // windows fit inside
589 for ( wxWindowList::compatibility_iterator node
= GetChildren().GetFirst();
591 node
= node
->GetNext() )
593 wxWindow
*win
= node
->GetData();
594 if ( win
->IsTopLevel()
597 || wxDynamicCast(win
, wxStatusBar
)
598 #endif // wxUSE_STATUSBAR
601 // dialogs and frames lie in different top level windows -
602 // don't deal with them here; as for the status bars, they
603 // don't lie in the client area at all
608 win
->GetPosition(&wx
, &wy
);
610 // if the window hadn't been positioned yet, assume that it is in
612 if ( wx
== wxDefaultCoord
)
614 if ( wy
== wxDefaultCoord
)
617 win
->GetSize(&ww
, &wh
);
618 if ( wx
+ ww
> maxX
)
620 if ( wy
+ wh
> maxY
)
624 best
= wxSize(maxX
, maxY
);
626 else // ! has children
628 wxSize size
= GetMinSize();
629 if ( !size
.IsFullySpecified() )
631 // if the window doesn't define its best size we assume that it can
632 // be arbitrarily small -- usually this is not the case, of course,
633 // but we have no way to know what the limit is, it should really
634 // override DoGetBestClientSize() itself to tell us
635 size
.SetDefaults(wxSize(1, 1));
638 // return as-is, unadjusted by the client size difference.
642 // Add any difference between size and client size
643 wxSize diff
= GetSize() - GetClientSize();
644 best
.x
+= wxMax(0, diff
.x
);
645 best
.y
+= wxMax(0, diff
.y
);
650 // helper of GetWindowBorderSize(): as many ports don't implement support for
651 // wxSYS_BORDER/EDGE_X/Y metrics in their wxSystemSettings, use hard coded
652 // fallbacks in this case
653 static int wxGetMetricOrDefault(wxSystemMetric what
, const wxWindowBase
* win
)
655 int rc
= wxSystemSettings::GetMetric(
656 what
, static_cast<wxWindow
*>(const_cast<wxWindowBase
*>(win
)));
663 // 2D border is by default 1 pixel wide
669 // 3D borders are by default 2 pixels
674 wxFAIL_MSG( wxT("unexpected wxGetMetricOrDefault() argument") );
682 wxSize
wxWindowBase::GetWindowBorderSize() const
686 switch ( GetBorder() )
689 // nothing to do, size is already (0, 0)
692 case wxBORDER_SIMPLE
:
693 case wxBORDER_STATIC
:
694 size
.x
= wxGetMetricOrDefault(wxSYS_BORDER_X
, this);
695 size
.y
= wxGetMetricOrDefault(wxSYS_BORDER_Y
, this);
698 case wxBORDER_SUNKEN
:
699 case wxBORDER_RAISED
:
700 size
.x
= wxMax(wxGetMetricOrDefault(wxSYS_EDGE_X
, this),
701 wxGetMetricOrDefault(wxSYS_BORDER_X
, this));
702 size
.y
= wxMax(wxGetMetricOrDefault(wxSYS_EDGE_Y
, this),
703 wxGetMetricOrDefault(wxSYS_BORDER_Y
, this));
706 case wxBORDER_DOUBLE
:
707 size
.x
= wxGetMetricOrDefault(wxSYS_EDGE_X
, this) +
708 wxGetMetricOrDefault(wxSYS_BORDER_X
, this);
709 size
.y
= wxGetMetricOrDefault(wxSYS_EDGE_Y
, this) +
710 wxGetMetricOrDefault(wxSYS_BORDER_Y
, this);
714 wxFAIL_MSG(wxT("Unknown border style."));
718 // we have borders on both sides
722 wxSize
wxWindowBase::GetEffectiveMinSize() const
724 // merge the best size with the min size, giving priority to the min size
725 wxSize min
= GetMinSize();
727 if (min
.x
== wxDefaultCoord
|| min
.y
== wxDefaultCoord
)
729 wxSize best
= GetBestSize();
730 if (min
.x
== wxDefaultCoord
) min
.x
= best
.x
;
731 if (min
.y
== wxDefaultCoord
) min
.y
= best
.y
;
737 wxSize
wxWindowBase::DoGetBorderSize() const
739 // there is one case in which we can implement it for all ports easily
740 if ( GetBorder() == wxBORDER_NONE
)
743 // otherwise use the difference between the real size and the client size
744 // as a fallback: notice that this is incorrect in general as client size
745 // also doesn't take the scrollbars into account
746 return GetSize() - GetClientSize();
749 wxSize
wxWindowBase::GetBestSize() const
751 if ( !m_windowSizer
&& m_bestSizeCache
.IsFullySpecified() )
752 return m_bestSizeCache
;
754 // call DoGetBestClientSize() first, if a derived class overrides it wants
756 wxSize size
= DoGetBestClientSize();
757 if ( size
!= wxDefaultSize
)
759 size
+= DoGetBorderSize();
765 return DoGetBestSize();
768 void wxWindowBase::SetMinSize(const wxSize
& minSize
)
770 m_minWidth
= minSize
.x
;
771 m_minHeight
= minSize
.y
;
774 void wxWindowBase::SetMaxSize(const wxSize
& maxSize
)
776 m_maxWidth
= maxSize
.x
;
777 m_maxHeight
= maxSize
.y
;
780 void wxWindowBase::SetInitialSize(const wxSize
& size
)
782 // Set the min size to the size passed in. This will usually either be
783 // wxDefaultSize or the size passed to this window's ctor/Create function.
786 // Merge the size with the best size if needed
787 wxSize best
= GetEffectiveMinSize();
789 // If the current size doesn't match then change it
790 if (GetSize() != best
)
795 // by default the origin is not shifted
796 wxPoint
wxWindowBase::GetClientAreaOrigin() const
801 wxSize
wxWindowBase::ClientToWindowSize(const wxSize
& size
) const
803 const wxSize
diff(GetSize() - GetClientSize());
805 return wxSize(size
.x
== -1 ? -1 : size
.x
+ diff
.x
,
806 size
.y
== -1 ? -1 : size
.y
+ diff
.y
);
809 wxSize
wxWindowBase::WindowToClientSize(const wxSize
& size
) const
811 const wxSize
diff(GetSize() - GetClientSize());
813 return wxSize(size
.x
== -1 ? -1 : size
.x
- diff
.x
,
814 size
.y
== -1 ? -1 : size
.y
- diff
.y
);
817 void wxWindowBase::SetWindowVariant( wxWindowVariant variant
)
819 if ( m_windowVariant
!= variant
)
821 m_windowVariant
= variant
;
823 DoSetWindowVariant(variant
);
827 void wxWindowBase::DoSetWindowVariant( wxWindowVariant variant
)
829 // adjust the font height to correspond to our new variant (notice that
830 // we're only called if something really changed)
831 wxFont font
= GetFont();
832 int size
= font
.GetPointSize();
835 case wxWINDOW_VARIANT_NORMAL
:
838 case wxWINDOW_VARIANT_SMALL
:
839 size
= wxRound(size
* 3.0 / 4.0);
842 case wxWINDOW_VARIANT_MINI
:
843 size
= wxRound(size
* 2.0 / 3.0);
846 case wxWINDOW_VARIANT_LARGE
:
847 size
= wxRound(size
* 5.0 / 4.0);
851 wxFAIL_MSG(wxT("unexpected window variant"));
855 font
.SetPointSize(size
);
859 void wxWindowBase::DoSetSizeHints( int minW
, int minH
,
861 int WXUNUSED(incW
), int WXUNUSED(incH
) )
863 wxCHECK_RET( (minW
== wxDefaultCoord
|| maxW
== wxDefaultCoord
|| minW
<= maxW
) &&
864 (minH
== wxDefaultCoord
|| maxH
== wxDefaultCoord
|| minH
<= maxH
),
865 wxT("min width/height must be less than max width/height!") );
874 #if WXWIN_COMPATIBILITY_2_8
875 void wxWindowBase::SetVirtualSizeHints(int WXUNUSED(minW
), int WXUNUSED(minH
),
876 int WXUNUSED(maxW
), int WXUNUSED(maxH
))
880 void wxWindowBase::SetVirtualSizeHints(const wxSize
& WXUNUSED(minsize
),
881 const wxSize
& WXUNUSED(maxsize
))
884 #endif // WXWIN_COMPATIBILITY_2_8
886 void wxWindowBase::DoSetVirtualSize( int x
, int y
)
888 m_virtualSize
= wxSize(x
, y
);
891 wxSize
wxWindowBase::DoGetVirtualSize() const
893 // we should use the entire client area so if it is greater than our
894 // virtual size, expand it to fit (otherwise if the window is big enough we
895 // wouldn't be using parts of it)
896 wxSize size
= GetClientSize();
897 if ( m_virtualSize
.x
> size
.x
)
898 size
.x
= m_virtualSize
.x
;
900 if ( m_virtualSize
.y
>= size
.y
)
901 size
.y
= m_virtualSize
.y
;
906 void wxWindowBase::DoGetScreenPosition(int *x
, int *y
) const
908 // screen position is the same as (0, 0) in client coords for non TLWs (and
909 // TLWs override this method)
915 ClientToScreen(x
, y
);
918 void wxWindowBase::SendSizeEvent(int flags
)
920 wxSizeEvent
event(GetSize(), GetId());
921 event
.SetEventObject(this);
922 if ( flags
& wxSEND_EVENT_POST
)
923 wxPostEvent(this, event
);
925 HandleWindowEvent(event
);
928 void wxWindowBase::SendSizeEventToParent(int flags
)
930 wxWindow
* const parent
= GetParent();
931 if ( parent
&& !parent
->IsBeingDeleted() )
932 parent
->SendSizeEvent(flags
);
935 bool wxWindowBase::HasScrollbar(int orient
) const
937 // if scrolling in the given direction is disabled, we can't have the
938 // corresponding scrollbar no matter what
939 if ( !CanScroll(orient
) )
942 const wxSize sizeVirt
= GetVirtualSize();
943 const wxSize sizeClient
= GetClientSize();
945 return orient
== wxHORIZONTAL
? sizeVirt
.x
> sizeClient
.x
946 : sizeVirt
.y
> sizeClient
.y
;
949 // ----------------------------------------------------------------------------
950 // show/hide/enable/disable the window
951 // ----------------------------------------------------------------------------
953 bool wxWindowBase::Show(bool show
)
955 if ( show
!= m_isShown
)
967 bool wxWindowBase::IsEnabled() const
969 return IsThisEnabled() && (IsTopLevel() || !GetParent() || GetParent()->IsEnabled());
972 void wxWindowBase::NotifyWindowOnEnableChange(bool enabled
)
974 // Under some platforms there is no need to update the window state
975 // explicitly, it will become disabled when its parent is. On other ones we
976 // do need to disable all windows recursively though.
977 #ifndef wxHAS_NATIVE_ENABLED_MANAGEMENT
979 #endif // !defined(wxHAS_NATIVE_ENABLED_MANAGEMENT)
983 // Disabling a top level window is typically done when showing a modal
984 // dialog and we don't need to disable its children in this case, they will
985 // be logically disabled anyhow (i.e. their IsEnabled() will return false)
986 // and the TLW won't accept any input for them. Moreover, explicitly
987 // disabling them would look ugly as the entire TLW would be greyed out
988 // whenever a modal dialog is shown and no native applications under any
989 // platform behave like this.
990 if ( IsTopLevel() && !enabled
)
993 // When disabling (or enabling back) a non-TLW window we need to
994 // recursively propagate the change of the state to its children, otherwise
995 // they would still show as enabled even though they wouldn't actually
996 // accept any input (at least under MSW where children don't accept input
997 // if any of the windows in their parent chain is enabled).
999 // Notice that we must do this even for wxHAS_NATIVE_ENABLED_MANAGEMENT
1000 // platforms as we still need to call the children OnEnabled() recursively.
1001 for ( wxWindowList::compatibility_iterator node
= GetChildren().GetFirst();
1003 node
= node
->GetNext() )
1005 wxWindowBase
* const child
= node
->GetData();
1006 if ( !child
->IsTopLevel() && child
->IsThisEnabled() )
1007 child
->NotifyWindowOnEnableChange(enabled
);
1011 bool wxWindowBase::Enable(bool enable
)
1013 if ( enable
== IsThisEnabled() )
1016 m_isEnabled
= enable
;
1018 // If we call DoEnable() from NotifyWindowOnEnableChange(), we don't need
1019 // to do it from here.
1020 #ifdef wxHAS_NATIVE_ENABLED_MANAGEMENT
1022 #endif // !defined(wxHAS_NATIVE_ENABLED_MANAGEMENT)
1024 NotifyWindowOnEnableChange(enable
);
1029 bool wxWindowBase::IsShownOnScreen() const
1031 // A window is shown on screen if it itself is shown and so are all its
1032 // parents. But if a window is toplevel one, then its always visible on
1033 // screen if IsShown() returns true, even if it has a hidden parent.
1035 (IsTopLevel() || GetParent() == NULL
|| GetParent()->IsShownOnScreen());
1038 // ----------------------------------------------------------------------------
1040 // ----------------------------------------------------------------------------
1042 bool wxWindowBase::IsTopLevel() const
1047 // ----------------------------------------------------------------------------
1049 // ----------------------------------------------------------------------------
1051 void wxWindowBase::Freeze()
1053 if ( !m_freezeCount
++ )
1055 // physically freeze this window:
1058 // and recursively freeze all children:
1059 for ( wxWindowList::iterator i
= GetChildren().begin();
1060 i
!= GetChildren().end(); ++i
)
1062 wxWindow
*child
= *i
;
1063 if ( child
->IsTopLevel() )
1071 void wxWindowBase::Thaw()
1073 wxASSERT_MSG( m_freezeCount
, "Thaw() without matching Freeze()" );
1075 if ( !--m_freezeCount
)
1077 // recursively thaw all children:
1078 for ( wxWindowList::iterator i
= GetChildren().begin();
1079 i
!= GetChildren().end(); ++i
)
1081 wxWindow
*child
= *i
;
1082 if ( child
->IsTopLevel() )
1088 // physically thaw this window:
1093 // ----------------------------------------------------------------------------
1094 // reparenting the window
1095 // ----------------------------------------------------------------------------
1097 void wxWindowBase::AddChild(wxWindowBase
*child
)
1099 wxCHECK_RET( child
, wxT("can't add a NULL child") );
1101 // this should never happen and it will lead to a crash later if it does
1102 // because RemoveChild() will remove only one node from the children list
1103 // and the other(s) one(s) will be left with dangling pointers in them
1104 wxASSERT_MSG( !GetChildren().Find((wxWindow
*)child
), wxT("AddChild() called twice") );
1106 GetChildren().Append((wxWindow
*)child
);
1107 child
->SetParent(this);
1109 // adding a child while frozen will assert when thawed, so freeze it as if
1110 // it had been already present when we were frozen
1111 if ( IsFrozen() && !child
->IsTopLevel() )
1115 void wxWindowBase::RemoveChild(wxWindowBase
*child
)
1117 wxCHECK_RET( child
, wxT("can't remove a NULL child") );
1119 // removing a child while frozen may result in permanently frozen window
1120 // if used e.g. from Reparent(), so thaw it
1122 // NB: IsTopLevel() doesn't return true any more when a TLW child is being
1123 // removed from its ~wxWindowBase, so check for IsBeingDeleted() too
1124 if ( IsFrozen() && !child
->IsBeingDeleted() && !child
->IsTopLevel() )
1127 GetChildren().DeleteObject((wxWindow
*)child
);
1128 child
->SetParent(NULL
);
1131 bool wxWindowBase::Reparent(wxWindowBase
*newParent
)
1133 wxWindow
*oldParent
= GetParent();
1134 if ( newParent
== oldParent
)
1140 const bool oldEnabledState
= IsEnabled();
1142 // unlink this window from the existing parent.
1145 oldParent
->RemoveChild(this);
1149 wxTopLevelWindows
.DeleteObject((wxWindow
*)this);
1152 // add it to the new one
1155 newParent
->AddChild(this);
1159 wxTopLevelWindows
.Append((wxWindow
*)this);
1162 // We need to notify window (and its subwindows) if by changing the parent
1163 // we also change our enabled/disabled status.
1164 const bool newEnabledState
= IsEnabled();
1165 if ( newEnabledState
!= oldEnabledState
)
1167 NotifyWindowOnEnableChange(newEnabledState
);
1173 // ----------------------------------------------------------------------------
1174 // event handler stuff
1175 // ----------------------------------------------------------------------------
1177 void wxWindowBase::SetEventHandler(wxEvtHandler
*handler
)
1179 wxCHECK_RET(handler
!= NULL
, "SetEventHandler(NULL) called");
1181 m_eventHandler
= handler
;
1184 void wxWindowBase::SetNextHandler(wxEvtHandler
*WXUNUSED(handler
))
1186 // disable wxEvtHandler chain mechanism for wxWindows:
1187 // wxWindow uses its own stack mechanism which doesn't mix well with wxEvtHandler's one
1189 wxFAIL_MSG("wxWindow cannot be part of a wxEvtHandler chain");
1191 void wxWindowBase::SetPreviousHandler(wxEvtHandler
*WXUNUSED(handler
))
1193 // we can't simply wxFAIL here as in SetNextHandler: in fact the last
1194 // handler of our stack when is destroyed will be Unlink()ed and thus
1195 // will call this function to update the pointer of this window...
1197 //wxFAIL_MSG("wxWindow cannot be part of a wxEvtHandler chain");
1200 void wxWindowBase::PushEventHandler(wxEvtHandler
*handlerToPush
)
1202 wxCHECK_RET( handlerToPush
!= NULL
, "PushEventHandler(NULL) called" );
1204 // the new handler is going to be part of the wxWindow stack of event handlers:
1205 // it can't be part also of an event handler double-linked chain:
1206 wxASSERT_MSG(handlerToPush
->IsUnlinked(),
1207 "The handler being pushed in the wxWindow stack shouldn't be part of "
1208 "a wxEvtHandler chain; call Unlink() on it first");
1210 wxEvtHandler
*handlerOld
= GetEventHandler();
1211 wxCHECK_RET( handlerOld
, "an old event handler is NULL?" );
1213 // now use wxEvtHandler double-linked list to implement a stack:
1214 handlerToPush
->SetNextHandler(handlerOld
);
1216 if (handlerOld
!= this)
1217 handlerOld
->SetPreviousHandler(handlerToPush
);
1219 SetEventHandler(handlerToPush
);
1222 // final checks of the operations done above:
1223 wxASSERT_MSG( handlerToPush
->GetPreviousHandler() == NULL
,
1224 "the first handler of the wxWindow stack should "
1225 "have no previous handlers set" );
1226 wxASSERT_MSG( handlerToPush
->GetNextHandler() != NULL
,
1227 "the first handler of the wxWindow stack should "
1228 "have non-NULL next handler" );
1230 wxEvtHandler
* pLast
= handlerToPush
;
1231 while ( pLast
&& pLast
!= this )
1232 pLast
= pLast
->GetNextHandler();
1233 wxASSERT_MSG( pLast
->GetNextHandler() == NULL
,
1234 "the last handler of the wxWindow stack should "
1235 "have this window as next handler" );
1236 #endif // wxDEBUG_LEVEL
1239 wxEvtHandler
*wxWindowBase::PopEventHandler(bool deleteHandler
)
1241 // we need to pop the wxWindow stack, i.e. we need to remove the first handler
1243 wxEvtHandler
*firstHandler
= GetEventHandler();
1244 wxCHECK_MSG( firstHandler
!= NULL
, NULL
, "wxWindow cannot have a NULL event handler" );
1245 wxCHECK_MSG( firstHandler
!= this, NULL
, "cannot pop the wxWindow itself" );
1246 wxCHECK_MSG( firstHandler
->GetPreviousHandler() == NULL
, NULL
,
1247 "the first handler of the wxWindow stack should have no previous handlers set" );
1249 wxEvtHandler
*secondHandler
= firstHandler
->GetNextHandler();
1250 wxCHECK_MSG( secondHandler
!= NULL
, NULL
,
1251 "the first handler of the wxWindow stack should have non-NULL next handler" );
1253 firstHandler
->SetNextHandler(NULL
);
1254 secondHandler
->SetPreviousHandler(NULL
);
1256 // now firstHandler is completely unlinked; set secondHandler as the new window event handler
1257 SetEventHandler(secondHandler
);
1259 if ( deleteHandler
)
1261 wxDELETE(firstHandler
);
1264 return firstHandler
;
1267 bool wxWindowBase::RemoveEventHandler(wxEvtHandler
*handlerToRemove
)
1269 wxCHECK_MSG( handlerToRemove
!= NULL
, false, "RemoveEventHandler(NULL) called" );
1270 wxCHECK_MSG( handlerToRemove
!= this, false, "Cannot remove the window itself" );
1272 if (handlerToRemove
== GetEventHandler())
1274 // removing the first event handler is equivalent to "popping" the stack
1275 PopEventHandler(false);
1279 // NOTE: the wxWindow event handler list is always terminated with "this" handler
1280 wxEvtHandler
*handlerCur
= GetEventHandler()->GetNextHandler();
1281 while ( handlerCur
!= this && handlerCur
)
1283 wxEvtHandler
*handlerNext
= handlerCur
->GetNextHandler();
1285 if ( handlerCur
== handlerToRemove
)
1287 handlerCur
->Unlink();
1289 wxASSERT_MSG( handlerCur
!= GetEventHandler(),
1290 "the case Remove == Pop should was already handled" );
1294 handlerCur
= handlerNext
;
1297 wxFAIL_MSG( wxT("where has the event handler gone?") );
1302 bool wxWindowBase::HandleWindowEvent(wxEvent
& event
) const
1304 // SafelyProcessEvent() will handle exceptions nicely
1305 return GetEventHandler()->SafelyProcessEvent(event
);
1308 // ----------------------------------------------------------------------------
1309 // colours, fonts &c
1310 // ----------------------------------------------------------------------------
1312 void wxWindowBase::InheritAttributes()
1314 const wxWindowBase
* const parent
= GetParent();
1318 // we only inherit attributes which had been explicitly set for the parent
1319 // which ensures that this only happens if the user really wants it and
1320 // not by default which wouldn't make any sense in modern GUIs where the
1321 // controls don't all use the same fonts (nor colours)
1322 if ( parent
->m_inheritFont
&& !m_hasFont
)
1323 SetFont(parent
->GetFont());
1325 // in addition, there is a possibility to explicitly forbid inheriting
1326 // colours at each class level by overriding ShouldInheritColours()
1327 if ( ShouldInheritColours() )
1329 if ( parent
->m_inheritFgCol
&& !m_hasFgCol
)
1330 SetForegroundColour(parent
->GetForegroundColour());
1332 // inheriting (solid) background colour is wrong as it totally breaks
1333 // any kind of themed backgrounds
1335 // instead, the controls should use the same background as their parent
1336 // (ideally by not drawing it at all)
1338 if ( parent
->m_inheritBgCol
&& !m_hasBgCol
)
1339 SetBackgroundColour(parent
->GetBackgroundColour());
1344 /* static */ wxVisualAttributes
1345 wxWindowBase::GetClassDefaultAttributes(wxWindowVariant
WXUNUSED(variant
))
1347 // it is important to return valid values for all attributes from here,
1348 // GetXXX() below rely on this
1349 wxVisualAttributes attrs
;
1350 attrs
.font
= wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT
);
1351 attrs
.colFg
= wxSystemSettings::GetColour(wxSYS_COLOUR_WINDOWTEXT
);
1353 // On Smartphone/PocketPC, wxSYS_COLOUR_WINDOW is a better reflection of
1354 // the usual background colour than wxSYS_COLOUR_BTNFACE.
1355 // It's a pity that wxSYS_COLOUR_WINDOW isn't always a suitable background
1356 // colour on other platforms.
1358 #if defined(__WXWINCE__) && (defined(__SMARTPHONE__) || defined(__POCKETPC__))
1359 attrs
.colBg
= wxSystemSettings::GetColour(wxSYS_COLOUR_WINDOW
);
1361 attrs
.colBg
= wxSystemSettings::GetColour(wxSYS_COLOUR_BTNFACE
);
1366 wxColour
wxWindowBase::GetBackgroundColour() const
1368 if ( !m_backgroundColour
.IsOk() )
1370 wxASSERT_MSG( !m_hasBgCol
, wxT("we have invalid explicit bg colour?") );
1372 // get our default background colour
1373 wxColour colBg
= GetDefaultAttributes().colBg
;
1375 // we must return some valid colour to avoid redoing this every time
1376 // and also to avoid surprising the applications written for older
1377 // wxWidgets versions where GetBackgroundColour() always returned
1378 // something -- so give them something even if it doesn't make sense
1379 // for this window (e.g. it has a themed background)
1381 colBg
= GetClassDefaultAttributes().colBg
;
1386 return m_backgroundColour
;
1389 wxColour
wxWindowBase::GetForegroundColour() const
1391 // logic is the same as above
1392 if ( !m_hasFgCol
&& !m_foregroundColour
.Ok() )
1394 wxColour colFg
= GetDefaultAttributes().colFg
;
1396 if ( !colFg
.IsOk() )
1397 colFg
= GetClassDefaultAttributes().colFg
;
1402 return m_foregroundColour
;
1405 bool wxWindowBase::SetBackgroundColour( const wxColour
&colour
)
1407 if ( colour
== m_backgroundColour
)
1410 m_hasBgCol
= colour
.IsOk();
1412 m_inheritBgCol
= m_hasBgCol
;
1413 m_backgroundColour
= colour
;
1414 SetThemeEnabled( !m_hasBgCol
&& !m_foregroundColour
.Ok() );
1418 bool wxWindowBase::SetForegroundColour( const wxColour
&colour
)
1420 if (colour
== m_foregroundColour
)
1423 m_hasFgCol
= colour
.IsOk();
1424 m_inheritFgCol
= m_hasFgCol
;
1425 m_foregroundColour
= colour
;
1426 SetThemeEnabled( !m_hasFgCol
&& !m_backgroundColour
.Ok() );
1430 bool wxWindowBase::SetCursor(const wxCursor
& cursor
)
1432 // setting an invalid cursor is ok, it means that we don't have any special
1434 if ( m_cursor
.IsSameAs(cursor
) )
1445 wxFont
wxWindowBase::GetFont() const
1447 // logic is the same as in GetBackgroundColour()
1448 if ( !m_font
.IsOk() )
1450 wxASSERT_MSG( !m_hasFont
, wxT("we have invalid explicit font?") );
1452 wxFont font
= GetDefaultAttributes().font
;
1454 font
= GetClassDefaultAttributes().font
;
1462 bool wxWindowBase::SetFont(const wxFont
& font
)
1464 if ( font
== m_font
)
1471 m_hasFont
= font
.IsOk();
1472 m_inheritFont
= m_hasFont
;
1474 InvalidateBestSize();
1481 void wxWindowBase::SetPalette(const wxPalette
& pal
)
1483 m_hasCustomPalette
= true;
1486 // VZ: can anyone explain me what do we do here?
1487 wxWindowDC
d((wxWindow
*) this);
1491 wxWindow
*wxWindowBase::GetAncestorWithCustomPalette() const
1493 wxWindow
*win
= (wxWindow
*)this;
1494 while ( win
&& !win
->HasCustomPalette() )
1496 win
= win
->GetParent();
1502 #endif // wxUSE_PALETTE
1505 void wxWindowBase::SetCaret(wxCaret
*caret
)
1516 wxASSERT_MSG( m_caret
->GetWindow() == this,
1517 wxT("caret should be created associated to this window") );
1520 #endif // wxUSE_CARET
1522 #if wxUSE_VALIDATORS
1523 // ----------------------------------------------------------------------------
1525 // ----------------------------------------------------------------------------
1527 void wxWindowBase::SetValidator(const wxValidator
& validator
)
1529 if ( m_windowValidator
)
1530 delete m_windowValidator
;
1532 m_windowValidator
= (wxValidator
*)validator
.Clone();
1534 if ( m_windowValidator
)
1535 m_windowValidator
->SetWindow(this);
1537 #endif // wxUSE_VALIDATORS
1539 // ----------------------------------------------------------------------------
1540 // update region stuff
1541 // ----------------------------------------------------------------------------
1543 wxRect
wxWindowBase::GetUpdateClientRect() const
1545 wxRegion rgnUpdate
= GetUpdateRegion();
1546 rgnUpdate
.Intersect(GetClientRect());
1547 wxRect rectUpdate
= rgnUpdate
.GetBox();
1548 wxPoint ptOrigin
= GetClientAreaOrigin();
1549 rectUpdate
.x
-= ptOrigin
.x
;
1550 rectUpdate
.y
-= ptOrigin
.y
;
1555 bool wxWindowBase::DoIsExposed(int x
, int y
) const
1557 return m_updateRegion
.Contains(x
, y
) != wxOutRegion
;
1560 bool wxWindowBase::DoIsExposed(int x
, int y
, int w
, int h
) const
1562 return m_updateRegion
.Contains(x
, y
, w
, h
) != wxOutRegion
;
1565 void wxWindowBase::ClearBackground()
1567 // wxGTK uses its own version, no need to add never used code
1569 wxClientDC
dc((wxWindow
*)this);
1570 wxBrush
brush(GetBackgroundColour(), wxBRUSHSTYLE_SOLID
);
1571 dc
.SetBackground(brush
);
1576 // ----------------------------------------------------------------------------
1577 // find child window by id or name
1578 // ----------------------------------------------------------------------------
1580 wxWindow
*wxWindowBase::FindWindow(long id
) const
1582 if ( id
== m_windowId
)
1583 return (wxWindow
*)this;
1585 wxWindowBase
*res
= NULL
;
1586 wxWindowList::compatibility_iterator node
;
1587 for ( node
= m_children
.GetFirst(); node
&& !res
; node
= node
->GetNext() )
1589 wxWindowBase
*child
= node
->GetData();
1590 res
= child
->FindWindow( id
);
1593 return (wxWindow
*)res
;
1596 wxWindow
*wxWindowBase::FindWindow(const wxString
& name
) const
1598 if ( name
== m_windowName
)
1599 return (wxWindow
*)this;
1601 wxWindowBase
*res
= NULL
;
1602 wxWindowList::compatibility_iterator node
;
1603 for ( node
= m_children
.GetFirst(); node
&& !res
; node
= node
->GetNext() )
1605 wxWindow
*child
= node
->GetData();
1606 res
= child
->FindWindow(name
);
1609 return (wxWindow
*)res
;
1613 // find any window by id or name or label: If parent is non-NULL, look through
1614 // children for a label or title matching the specified string. If NULL, look
1615 // through all top-level windows.
1617 // to avoid duplicating code we reuse the same helper function but with
1618 // different comparators
1620 typedef bool (*wxFindWindowCmp
)(const wxWindow
*win
,
1621 const wxString
& label
, long id
);
1624 bool wxFindWindowCmpLabels(const wxWindow
*win
, const wxString
& label
,
1627 return win
->GetLabel() == label
;
1631 bool wxFindWindowCmpNames(const wxWindow
*win
, const wxString
& label
,
1634 return win
->GetName() == label
;
1638 bool wxFindWindowCmpIds(const wxWindow
*win
, const wxString
& WXUNUSED(label
),
1641 return win
->GetId() == id
;
1644 // recursive helper for the FindWindowByXXX() functions
1646 wxWindow
*wxFindWindowRecursively(const wxWindow
*parent
,
1647 const wxString
& label
,
1649 wxFindWindowCmp cmp
)
1653 // see if this is the one we're looking for
1654 if ( (*cmp
)(parent
, label
, id
) )
1655 return (wxWindow
*)parent
;
1657 // It wasn't, so check all its children
1658 for ( wxWindowList::compatibility_iterator node
= parent
->GetChildren().GetFirst();
1660 node
= node
->GetNext() )
1662 // recursively check each child
1663 wxWindow
*win
= (wxWindow
*)node
->GetData();
1664 wxWindow
*retwin
= wxFindWindowRecursively(win
, label
, id
, cmp
);
1674 // helper for FindWindowByXXX()
1676 wxWindow
*wxFindWindowHelper(const wxWindow
*parent
,
1677 const wxString
& label
,
1679 wxFindWindowCmp cmp
)
1683 // just check parent and all its children
1684 return wxFindWindowRecursively(parent
, label
, id
, cmp
);
1687 // start at very top of wx's windows
1688 for ( wxWindowList::compatibility_iterator node
= wxTopLevelWindows
.GetFirst();
1690 node
= node
->GetNext() )
1692 // recursively check each window & its children
1693 wxWindow
*win
= node
->GetData();
1694 wxWindow
*retwin
= wxFindWindowRecursively(win
, label
, id
, cmp
);
1704 wxWindowBase::FindWindowByLabel(const wxString
& title
, const wxWindow
*parent
)
1706 return wxFindWindowHelper(parent
, title
, 0, wxFindWindowCmpLabels
);
1711 wxWindowBase::FindWindowByName(const wxString
& title
, const wxWindow
*parent
)
1713 wxWindow
*win
= wxFindWindowHelper(parent
, title
, 0, wxFindWindowCmpNames
);
1717 // fall back to the label
1718 win
= FindWindowByLabel(title
, parent
);
1726 wxWindowBase::FindWindowById( long id
, const wxWindow
* parent
)
1728 return wxFindWindowHelper(parent
, wxEmptyString
, id
, wxFindWindowCmpIds
);
1731 // ----------------------------------------------------------------------------
1732 // dialog oriented functions
1733 // ----------------------------------------------------------------------------
1735 void wxWindowBase::MakeModal(bool modal
)
1737 // Disable all other windows
1740 wxWindowList::compatibility_iterator node
= wxTopLevelWindows
.GetFirst();
1743 wxWindow
*win
= node
->GetData();
1745 win
->Enable(!modal
);
1747 node
= node
->GetNext();
1752 bool wxWindowBase::Validate()
1754 #if wxUSE_VALIDATORS
1755 bool recurse
= (GetExtraStyle() & wxWS_EX_VALIDATE_RECURSIVELY
) != 0;
1757 wxWindowList::compatibility_iterator node
;
1758 for ( node
= m_children
.GetFirst(); node
; node
= node
->GetNext() )
1760 wxWindowBase
*child
= node
->GetData();
1761 wxValidator
*validator
= child
->GetValidator();
1762 if ( validator
&& !validator
->Validate((wxWindow
*)this) )
1767 if ( recurse
&& !child
->Validate() )
1772 #endif // wxUSE_VALIDATORS
1777 bool wxWindowBase::TransferDataToWindow()
1779 #if wxUSE_VALIDATORS
1780 bool recurse
= (GetExtraStyle() & wxWS_EX_VALIDATE_RECURSIVELY
) != 0;
1782 wxWindowList::compatibility_iterator node
;
1783 for ( node
= m_children
.GetFirst(); node
; node
= node
->GetNext() )
1785 wxWindowBase
*child
= node
->GetData();
1786 wxValidator
*validator
= child
->GetValidator();
1787 if ( validator
&& !validator
->TransferToWindow() )
1789 wxLogWarning(_("Could not transfer data to window"));
1791 wxLog::FlushActive();
1799 if ( !child
->TransferDataToWindow() )
1801 // warning already given
1806 #endif // wxUSE_VALIDATORS
1811 bool wxWindowBase::TransferDataFromWindow()
1813 #if wxUSE_VALIDATORS
1814 bool recurse
= (GetExtraStyle() & wxWS_EX_VALIDATE_RECURSIVELY
) != 0;
1816 wxWindowList::compatibility_iterator node
;
1817 for ( node
= m_children
.GetFirst(); node
; node
= node
->GetNext() )
1819 wxWindow
*child
= node
->GetData();
1820 wxValidator
*validator
= child
->GetValidator();
1821 if ( validator
&& !validator
->TransferFromWindow() )
1823 // nop warning here because the application is supposed to give
1824 // one itself - we don't know here what might have gone wrongly
1831 if ( !child
->TransferDataFromWindow() )
1833 // warning already given
1838 #endif // wxUSE_VALIDATORS
1843 void wxWindowBase::InitDialog()
1845 wxInitDialogEvent
event(GetId());
1846 event
.SetEventObject( this );
1847 GetEventHandler()->ProcessEvent(event
);
1850 // ----------------------------------------------------------------------------
1851 // context-sensitive help support
1852 // ----------------------------------------------------------------------------
1856 // associate this help text with this window
1857 void wxWindowBase::SetHelpText(const wxString
& text
)
1859 wxHelpProvider
*helpProvider
= wxHelpProvider::Get();
1862 helpProvider
->AddHelp(this, text
);
1866 #if WXWIN_COMPATIBILITY_2_8
1867 // associate this help text with all windows with the same id as this
1869 void wxWindowBase::SetHelpTextForId(const wxString
& text
)
1871 wxHelpProvider
*helpProvider
= wxHelpProvider::Get();
1874 helpProvider
->AddHelp(GetId(), text
);
1877 #endif // WXWIN_COMPATIBILITY_2_8
1879 // get the help string associated with this window (may be empty)
1880 // default implementation forwards calls to the help provider
1882 wxWindowBase::GetHelpTextAtPoint(const wxPoint
& WXUNUSED(pt
),
1883 wxHelpEvent::Origin
WXUNUSED(origin
)) const
1886 wxHelpProvider
*helpProvider
= wxHelpProvider::Get();
1889 text
= helpProvider
->GetHelp(this);
1895 // show help for this window
1896 void wxWindowBase::OnHelp(wxHelpEvent
& event
)
1898 wxHelpProvider
*helpProvider
= wxHelpProvider::Get();
1901 wxPoint pos
= event
.GetPosition();
1902 const wxHelpEvent::Origin origin
= event
.GetOrigin();
1903 if ( origin
== wxHelpEvent::Origin_Keyboard
)
1905 // if the help event was generated from keyboard it shouldn't
1906 // appear at the mouse position (which is still the only position
1907 // associated with help event) if the mouse is far away, although
1908 // we still do use the mouse position if it's over the window
1909 // because we suppose the user looks approximately at the mouse
1910 // already and so it would be more convenient than showing tooltip
1911 // at some arbitrary position which can be quite far from it
1912 const wxRect rectClient
= GetClientRect();
1913 if ( !rectClient
.Contains(ScreenToClient(pos
)) )
1915 // position help slightly under and to the right of this window
1916 pos
= ClientToScreen(wxPoint(
1918 rectClient
.height
+ GetCharHeight()
1923 if ( helpProvider
->ShowHelpAtPoint(this, pos
, origin
) )
1925 // skip the event.Skip() below
1933 #endif // wxUSE_HELP
1935 // ----------------------------------------------------------------------------
1937 // ----------------------------------------------------------------------------
1941 wxString
wxWindowBase::GetToolTipText() const
1943 return m_tooltip
? m_tooltip
->GetTip() : wxString();
1946 void wxWindowBase::SetToolTip( const wxString
&tip
)
1948 // don't create the new tooltip if we already have one
1951 m_tooltip
->SetTip( tip
);
1955 SetToolTip( new wxToolTip( tip
) );
1958 // setting empty tooltip text does not remove the tooltip any more - use
1959 // SetToolTip(NULL) for this
1962 void wxWindowBase::DoSetToolTip(wxToolTip
*tooltip
)
1964 if ( m_tooltip
!= tooltip
)
1969 m_tooltip
= tooltip
;
1973 #endif // wxUSE_TOOLTIPS
1975 // ----------------------------------------------------------------------------
1976 // constraints and sizers
1977 // ----------------------------------------------------------------------------
1979 #if wxUSE_CONSTRAINTS
1981 void wxWindowBase::SetConstraints( wxLayoutConstraints
*constraints
)
1983 if ( m_constraints
)
1985 UnsetConstraints(m_constraints
);
1986 delete m_constraints
;
1988 m_constraints
= constraints
;
1989 if ( m_constraints
)
1991 // Make sure other windows know they're part of a 'meaningful relationship'
1992 if ( m_constraints
->left
.GetOtherWindow() && (m_constraints
->left
.GetOtherWindow() != this) )
1993 m_constraints
->left
.GetOtherWindow()->AddConstraintReference(this);
1994 if ( m_constraints
->top
.GetOtherWindow() && (m_constraints
->top
.GetOtherWindow() != this) )
1995 m_constraints
->top
.GetOtherWindow()->AddConstraintReference(this);
1996 if ( m_constraints
->right
.GetOtherWindow() && (m_constraints
->right
.GetOtherWindow() != this) )
1997 m_constraints
->right
.GetOtherWindow()->AddConstraintReference(this);
1998 if ( m_constraints
->bottom
.GetOtherWindow() && (m_constraints
->bottom
.GetOtherWindow() != this) )
1999 m_constraints
->bottom
.GetOtherWindow()->AddConstraintReference(this);
2000 if ( m_constraints
->width
.GetOtherWindow() && (m_constraints
->width
.GetOtherWindow() != this) )
2001 m_constraints
->width
.GetOtherWindow()->AddConstraintReference(this);
2002 if ( m_constraints
->height
.GetOtherWindow() && (m_constraints
->height
.GetOtherWindow() != this) )
2003 m_constraints
->height
.GetOtherWindow()->AddConstraintReference(this);
2004 if ( m_constraints
->centreX
.GetOtherWindow() && (m_constraints
->centreX
.GetOtherWindow() != this) )
2005 m_constraints
->centreX
.GetOtherWindow()->AddConstraintReference(this);
2006 if ( m_constraints
->centreY
.GetOtherWindow() && (m_constraints
->centreY
.GetOtherWindow() != this) )
2007 m_constraints
->centreY
.GetOtherWindow()->AddConstraintReference(this);
2011 // This removes any dangling pointers to this window in other windows'
2012 // constraintsInvolvedIn lists.
2013 void wxWindowBase::UnsetConstraints(wxLayoutConstraints
*c
)
2017 if ( c
->left
.GetOtherWindow() && (c
->top
.GetOtherWindow() != this) )
2018 c
->left
.GetOtherWindow()->RemoveConstraintReference(this);
2019 if ( c
->top
.GetOtherWindow() && (c
->top
.GetOtherWindow() != this) )
2020 c
->top
.GetOtherWindow()->RemoveConstraintReference(this);
2021 if ( c
->right
.GetOtherWindow() && (c
->right
.GetOtherWindow() != this) )
2022 c
->right
.GetOtherWindow()->RemoveConstraintReference(this);
2023 if ( c
->bottom
.GetOtherWindow() && (c
->bottom
.GetOtherWindow() != this) )
2024 c
->bottom
.GetOtherWindow()->RemoveConstraintReference(this);
2025 if ( c
->width
.GetOtherWindow() && (c
->width
.GetOtherWindow() != this) )
2026 c
->width
.GetOtherWindow()->RemoveConstraintReference(this);
2027 if ( c
->height
.GetOtherWindow() && (c
->height
.GetOtherWindow() != this) )
2028 c
->height
.GetOtherWindow()->RemoveConstraintReference(this);
2029 if ( c
->centreX
.GetOtherWindow() && (c
->centreX
.GetOtherWindow() != this) )
2030 c
->centreX
.GetOtherWindow()->RemoveConstraintReference(this);
2031 if ( c
->centreY
.GetOtherWindow() && (c
->centreY
.GetOtherWindow() != this) )
2032 c
->centreY
.GetOtherWindow()->RemoveConstraintReference(this);
2036 // Back-pointer to other windows we're involved with, so if we delete this
2037 // window, we must delete any constraints we're involved with.
2038 void wxWindowBase::AddConstraintReference(wxWindowBase
*otherWin
)
2040 if ( !m_constraintsInvolvedIn
)
2041 m_constraintsInvolvedIn
= new wxWindowList
;
2042 if ( !m_constraintsInvolvedIn
->Find((wxWindow
*)otherWin
) )
2043 m_constraintsInvolvedIn
->Append((wxWindow
*)otherWin
);
2046 // REMOVE back-pointer to other windows we're involved with.
2047 void wxWindowBase::RemoveConstraintReference(wxWindowBase
*otherWin
)
2049 if ( m_constraintsInvolvedIn
)
2050 m_constraintsInvolvedIn
->DeleteObject((wxWindow
*)otherWin
);
2053 // Reset any constraints that mention this window
2054 void wxWindowBase::DeleteRelatedConstraints()
2056 if ( m_constraintsInvolvedIn
)
2058 wxWindowList::compatibility_iterator node
= m_constraintsInvolvedIn
->GetFirst();
2061 wxWindow
*win
= node
->GetData();
2062 wxLayoutConstraints
*constr
= win
->GetConstraints();
2064 // Reset any constraints involving this window
2067 constr
->left
.ResetIfWin(this);
2068 constr
->top
.ResetIfWin(this);
2069 constr
->right
.ResetIfWin(this);
2070 constr
->bottom
.ResetIfWin(this);
2071 constr
->width
.ResetIfWin(this);
2072 constr
->height
.ResetIfWin(this);
2073 constr
->centreX
.ResetIfWin(this);
2074 constr
->centreY
.ResetIfWin(this);
2077 wxWindowList::compatibility_iterator next
= node
->GetNext();
2078 m_constraintsInvolvedIn
->Erase(node
);
2082 wxDELETE(m_constraintsInvolvedIn
);
2086 #endif // wxUSE_CONSTRAINTS
2088 void wxWindowBase::SetSizer(wxSizer
*sizer
, bool deleteOld
)
2090 if ( sizer
== m_windowSizer
)
2093 if ( m_windowSizer
)
2095 m_windowSizer
->SetContainingWindow(NULL
);
2098 delete m_windowSizer
;
2101 m_windowSizer
= sizer
;
2102 if ( m_windowSizer
)
2104 m_windowSizer
->SetContainingWindow((wxWindow
*)this);
2107 SetAutoLayout(m_windowSizer
!= NULL
);
2110 void wxWindowBase::SetSizerAndFit(wxSizer
*sizer
, bool deleteOld
)
2112 SetSizer( sizer
, deleteOld
);
2113 sizer
->SetSizeHints( (wxWindow
*) this );
2117 void wxWindowBase::SetContainingSizer(wxSizer
* sizer
)
2119 // adding a window to a sizer twice is going to result in fatal and
2120 // hard to debug problems later because when deleting the second
2121 // associated wxSizerItem we're going to dereference a dangling
2122 // pointer; so try to detect this as early as possible
2123 wxASSERT_MSG( !sizer
|| m_containingSizer
!= sizer
,
2124 wxT("Adding a window to the same sizer twice?") );
2126 m_containingSizer
= sizer
;
2129 #if wxUSE_CONSTRAINTS
2131 void wxWindowBase::SatisfyConstraints()
2133 wxLayoutConstraints
*constr
= GetConstraints();
2134 bool wasOk
= constr
&& constr
->AreSatisfied();
2136 ResetConstraints(); // Mark all constraints as unevaluated
2140 // if we're a top level panel (i.e. our parent is frame/dialog), our
2141 // own constraints will never be satisfied any more unless we do it
2145 while ( noChanges
> 0 )
2147 LayoutPhase1(&noChanges
);
2151 LayoutPhase2(&noChanges
);
2154 #endif // wxUSE_CONSTRAINTS
2156 bool wxWindowBase::Layout()
2158 // If there is a sizer, use it instead of the constraints
2162 GetVirtualSize(&w
, &h
);
2163 GetSizer()->SetDimension( 0, 0, w
, h
);
2165 #if wxUSE_CONSTRAINTS
2168 SatisfyConstraints(); // Find the right constraints values
2169 SetConstraintSizes(); // Recursively set the real window sizes
2176 void wxWindowBase::InternalOnSize(wxSizeEvent
& event
)
2178 if ( GetAutoLayout() )
2184 #if wxUSE_CONSTRAINTS
2186 // first phase of the constraints evaluation: set our own constraints
2187 bool wxWindowBase::LayoutPhase1(int *noChanges
)
2189 wxLayoutConstraints
*constr
= GetConstraints();
2191 return !constr
|| constr
->SatisfyConstraints(this, noChanges
);
2194 // second phase: set the constraints for our children
2195 bool wxWindowBase::LayoutPhase2(int *noChanges
)
2202 // Layout grand children
2208 // Do a phase of evaluating child constraints
2209 bool wxWindowBase::DoPhase(int phase
)
2211 // the list containing the children for which the constraints are already
2213 wxWindowList succeeded
;
2215 // the max number of iterations we loop before concluding that we can't set
2217 static const int maxIterations
= 500;
2219 for ( int noIterations
= 0; noIterations
< maxIterations
; noIterations
++ )
2223 // loop over all children setting their constraints
2224 for ( wxWindowList::compatibility_iterator node
= GetChildren().GetFirst();
2226 node
= node
->GetNext() )
2228 wxWindow
*child
= node
->GetData();
2229 if ( child
->IsTopLevel() )
2231 // top level children are not inside our client area
2235 if ( !child
->GetConstraints() || succeeded
.Find(child
) )
2237 // this one is either already ok or nothing we can do about it
2241 int tempNoChanges
= 0;
2242 bool success
= phase
== 1 ? child
->LayoutPhase1(&tempNoChanges
)
2243 : child
->LayoutPhase2(&tempNoChanges
);
2244 noChanges
+= tempNoChanges
;
2248 succeeded
.Append(child
);
2254 // constraints are set
2262 void wxWindowBase::ResetConstraints()
2264 wxLayoutConstraints
*constr
= GetConstraints();
2267 constr
->left
.SetDone(false);
2268 constr
->top
.SetDone(false);
2269 constr
->right
.SetDone(false);
2270 constr
->bottom
.SetDone(false);
2271 constr
->width
.SetDone(false);
2272 constr
->height
.SetDone(false);
2273 constr
->centreX
.SetDone(false);
2274 constr
->centreY
.SetDone(false);
2277 wxWindowList::compatibility_iterator node
= GetChildren().GetFirst();
2280 wxWindow
*win
= node
->GetData();
2281 if ( !win
->IsTopLevel() )
2282 win
->ResetConstraints();
2283 node
= node
->GetNext();
2287 // Need to distinguish between setting the 'fake' size for windows and sizers,
2288 // and setting the real values.
2289 void wxWindowBase::SetConstraintSizes(bool recurse
)
2291 wxLayoutConstraints
*constr
= GetConstraints();
2292 if ( constr
&& constr
->AreSatisfied() )
2294 int x
= constr
->left
.GetValue();
2295 int y
= constr
->top
.GetValue();
2296 int w
= constr
->width
.GetValue();
2297 int h
= constr
->height
.GetValue();
2299 if ( (constr
->width
.GetRelationship() != wxAsIs
) ||
2300 (constr
->height
.GetRelationship() != wxAsIs
) )
2302 // We really shouldn't set negative sizes for the windows so make
2303 // them at least of 1*1 size
2304 SetSize(x
, y
, w
> 0 ? w
: 1, h
> 0 ? h
: 1);
2308 // If we don't want to resize this window, just move it...
2314 wxLogDebug(wxT("Constraints not satisfied for %s named '%s'."),
2315 GetClassInfo()->GetClassName(),
2321 wxWindowList::compatibility_iterator node
= GetChildren().GetFirst();
2324 wxWindow
*win
= node
->GetData();
2325 if ( !win
->IsTopLevel() && win
->GetConstraints() )
2326 win
->SetConstraintSizes();
2327 node
= node
->GetNext();
2332 // Only set the size/position of the constraint (if any)
2333 void wxWindowBase::SetSizeConstraint(int x
, int y
, int w
, int h
)
2335 wxLayoutConstraints
*constr
= GetConstraints();
2338 if ( x
!= wxDefaultCoord
)
2340 constr
->left
.SetValue(x
);
2341 constr
->left
.SetDone(true);
2343 if ( y
!= wxDefaultCoord
)
2345 constr
->top
.SetValue(y
);
2346 constr
->top
.SetDone(true);
2348 if ( w
!= wxDefaultCoord
)
2350 constr
->width
.SetValue(w
);
2351 constr
->width
.SetDone(true);
2353 if ( h
!= wxDefaultCoord
)
2355 constr
->height
.SetValue(h
);
2356 constr
->height
.SetDone(true);
2361 void wxWindowBase::MoveConstraint(int x
, int y
)
2363 wxLayoutConstraints
*constr
= GetConstraints();
2366 if ( x
!= wxDefaultCoord
)
2368 constr
->left
.SetValue(x
);
2369 constr
->left
.SetDone(true);
2371 if ( y
!= wxDefaultCoord
)
2373 constr
->top
.SetValue(y
);
2374 constr
->top
.SetDone(true);
2379 void wxWindowBase::GetSizeConstraint(int *w
, int *h
) const
2381 wxLayoutConstraints
*constr
= GetConstraints();
2384 *w
= constr
->width
.GetValue();
2385 *h
= constr
->height
.GetValue();
2391 void wxWindowBase::GetClientSizeConstraint(int *w
, int *h
) const
2393 wxLayoutConstraints
*constr
= GetConstraints();
2396 *w
= constr
->width
.GetValue();
2397 *h
= constr
->height
.GetValue();
2400 GetClientSize(w
, h
);
2403 void wxWindowBase::GetPositionConstraint(int *x
, int *y
) const
2405 wxLayoutConstraints
*constr
= GetConstraints();
2408 *x
= constr
->left
.GetValue();
2409 *y
= constr
->top
.GetValue();
2415 #endif // wxUSE_CONSTRAINTS
2417 void wxWindowBase::AdjustForParentClientOrigin(int& x
, int& y
, int sizeFlags
) const
2419 // don't do it for the dialogs/frames - they float independently of their
2421 if ( !IsTopLevel() )
2423 wxWindow
*parent
= GetParent();
2424 if ( !(sizeFlags
& wxSIZE_NO_ADJUSTMENTS
) && parent
)
2426 wxPoint
pt(parent
->GetClientAreaOrigin());
2433 // ----------------------------------------------------------------------------
2434 // Update UI processing
2435 // ----------------------------------------------------------------------------
2437 void wxWindowBase::UpdateWindowUI(long flags
)
2439 wxUpdateUIEvent
event(GetId());
2440 event
.SetEventObject(this);
2442 if ( GetEventHandler()->ProcessEvent(event
) )
2444 DoUpdateWindowUI(event
);
2447 if (flags
& wxUPDATE_UI_RECURSE
)
2449 wxWindowList::compatibility_iterator node
= GetChildren().GetFirst();
2452 wxWindow
* child
= (wxWindow
*) node
->GetData();
2453 child
->UpdateWindowUI(flags
);
2454 node
= node
->GetNext();
2459 // do the window-specific processing after processing the update event
2460 void wxWindowBase::DoUpdateWindowUI(wxUpdateUIEvent
& event
)
2462 if ( event
.GetSetEnabled() )
2463 Enable(event
.GetEnabled());
2465 if ( event
.GetSetShown() )
2466 Show(event
.GetShown());
2469 // ----------------------------------------------------------------------------
2470 // dialog units translations
2471 // ----------------------------------------------------------------------------
2473 // Windows' computes dialog units using average character width over upper-
2474 // and lower-case ASCII alphabet and not using the average character width
2475 // metadata stored in the font; see
2476 // http://support.microsoft.com/default.aspx/kb/145994 for detailed discussion.
2477 // It's important that we perform the conversion in identical way, because
2478 // dialog units natively exist only on Windows and Windows HIG is expressed
2480 wxSize
wxWindowBase::GetDlgUnitBase() const
2482 const wxWindowBase
* const parent
= wxGetTopLevelParent((wxWindow
*)this);
2484 if ( !parent
->m_font
.IsOk() )
2486 // Default GUI font is used. This is the most common case, so
2487 // cache the results.
2488 static wxSize s_defFontSize
;
2489 if ( s_defFontSize
.x
== 0 )
2490 s_defFontSize
= wxPrivate::GetAverageASCIILetterSize(*parent
);
2491 return s_defFontSize
;
2495 // Custom font, we always need to compute the result
2496 return wxPrivate::GetAverageASCIILetterSize(*parent
);
2500 wxPoint
wxWindowBase::ConvertPixelsToDialog(const wxPoint
& pt
) const
2502 const wxSize base
= GetDlgUnitBase();
2504 // NB: wxMulDivInt32() is used, because it correctly rounds the result
2506 wxPoint pt2
= wxDefaultPosition
;
2507 if (pt
.x
!= wxDefaultCoord
)
2508 pt2
.x
= wxMulDivInt32(pt
.x
, 4, base
.x
);
2509 if (pt
.y
!= wxDefaultCoord
)
2510 pt2
.y
= wxMulDivInt32(pt
.y
, 8, base
.y
);
2515 wxPoint
wxWindowBase::ConvertDialogToPixels(const wxPoint
& pt
) const
2517 const wxSize base
= GetDlgUnitBase();
2519 wxPoint pt2
= wxDefaultPosition
;
2520 if (pt
.x
!= wxDefaultCoord
)
2521 pt2
.x
= wxMulDivInt32(pt
.x
, base
.x
, 4);
2522 if (pt
.y
!= wxDefaultCoord
)
2523 pt2
.y
= wxMulDivInt32(pt
.y
, base
.y
, 8);
2528 // ----------------------------------------------------------------------------
2530 // ----------------------------------------------------------------------------
2532 // propagate the colour change event to the subwindows
2533 void wxWindowBase::OnSysColourChanged(wxSysColourChangedEvent
& WXUNUSED(event
))
2535 wxWindowList::compatibility_iterator node
= GetChildren().GetFirst();
2538 // Only propagate to non-top-level windows
2539 wxWindow
*win
= node
->GetData();
2540 if ( !win
->IsTopLevel() )
2542 wxSysColourChangedEvent event2
;
2543 event2
.SetEventObject(win
);
2544 win
->GetEventHandler()->ProcessEvent(event2
);
2547 node
= node
->GetNext();
2553 // the default action is to populate dialog with data when it's created,
2554 // and nudge the UI into displaying itself correctly in case
2555 // we've turned the wxUpdateUIEvents frequency down low.
2556 void wxWindowBase::OnInitDialog( wxInitDialogEvent
&WXUNUSED(event
) )
2558 TransferDataToWindow();
2560 // Update the UI at this point
2561 UpdateWindowUI(wxUPDATE_UI_RECURSE
);
2564 // ----------------------------------------------------------------------------
2565 // menu-related functions
2566 // ----------------------------------------------------------------------------
2570 bool wxWindowBase::PopupMenu(wxMenu
*menu
, int x
, int y
)
2572 wxCHECK_MSG( menu
, false, "can't popup NULL menu" );
2574 wxMenuInvokingWindowSetter
2575 setInvokingWin(*menu
, static_cast<wxWindow
*>(this));
2577 wxCurrentPopupMenu
= menu
;
2578 const bool rc
= DoPopupMenu(menu
, x
, y
);
2579 wxCurrentPopupMenu
= NULL
;
2584 // this is used to pass the id of the selected item from the menu event handler
2585 // to the main function itself
2587 // it's ok to use a global here as there can be at most one popup menu shown at
2589 static int gs_popupMenuSelection
= wxID_NONE
;
2591 void wxWindowBase::InternalOnPopupMenu(wxCommandEvent
& event
)
2593 // store the id in a global variable where we'll retrieve it from later
2594 gs_popupMenuSelection
= event
.GetId();
2597 void wxWindowBase::InternalOnPopupMenuUpdate(wxUpdateUIEvent
& WXUNUSED(event
))
2599 // nothing to do but do not skip it
2603 wxWindowBase::DoGetPopupMenuSelectionFromUser(wxMenu
& menu
, int x
, int y
)
2605 gs_popupMenuSelection
= wxID_NONE
;
2607 Connect(wxEVT_COMMAND_MENU_SELECTED
,
2608 wxCommandEventHandler(wxWindowBase::InternalOnPopupMenu
),
2612 // it is common to construct the menu passed to this function dynamically
2613 // using some fixed range of ids which could clash with the ids used
2614 // elsewhere in the program, which could result in some menu items being
2615 // unintentionally disabled or otherwise modified by update UI handlers
2616 // elsewhere in the program code and this is difficult to avoid in the
2617 // program itself, so instead we just temporarily suspend UI updating while
2618 // this menu is shown
2619 Connect(wxEVT_UPDATE_UI
,
2620 wxUpdateUIEventHandler(wxWindowBase::InternalOnPopupMenuUpdate
),
2624 PopupMenu(&menu
, x
, y
);
2626 Disconnect(wxEVT_UPDATE_UI
,
2627 wxUpdateUIEventHandler(wxWindowBase::InternalOnPopupMenuUpdate
),
2630 Disconnect(wxEVT_COMMAND_MENU_SELECTED
,
2631 wxCommandEventHandler(wxWindowBase::InternalOnPopupMenu
),
2635 return gs_popupMenuSelection
;
2638 #endif // wxUSE_MENUS
2640 // methods for drawing the sizers in a visible way: this is currently only
2641 // enabled for "full debug" builds with wxDEBUG_LEVEL==2 as it doesn't work
2642 // that well and also because we don't want to leave it enabled in default
2643 // builds used for production
2644 #if wxDEBUG_LEVEL > 1
2646 static void DrawSizers(wxWindowBase
*win
);
2648 static void DrawBorder(wxWindowBase
*win
, const wxRect
& rect
, bool fill
, const wxPen
* pen
)
2650 wxClientDC
dc((wxWindow
*)win
);
2652 dc
.SetBrush(fill
? wxBrush(pen
->GetColour(), wxBRUSHSTYLE_CROSSDIAG_HATCH
) :
2653 *wxTRANSPARENT_BRUSH
);
2654 dc
.DrawRectangle(rect
.Deflate(1, 1));
2657 static void DrawSizer(wxWindowBase
*win
, wxSizer
*sizer
)
2659 const wxSizerItemList
& items
= sizer
->GetChildren();
2660 for ( wxSizerItemList::const_iterator i
= items
.begin(),
2665 wxSizerItem
*item
= *i
;
2666 if ( item
->IsSizer() )
2668 DrawBorder(win
, item
->GetRect().Deflate(2), false, wxRED_PEN
);
2669 DrawSizer(win
, item
->GetSizer());
2671 else if ( item
->IsSpacer() )
2673 DrawBorder(win
, item
->GetRect().Deflate(2), true, wxBLUE_PEN
);
2675 else if ( item
->IsWindow() )
2677 DrawSizers(item
->GetWindow());
2680 wxFAIL_MSG("inconsistent wxSizerItem status!");
2684 static void DrawSizers(wxWindowBase
*win
)
2686 DrawBorder(win
, win
->GetClientSize(), false, wxGREEN_PEN
);
2688 wxSizer
*sizer
= win
->GetSizer();
2691 DrawSizer(win
, sizer
);
2693 else // no sizer, still recurse into the children
2695 const wxWindowList
& children
= win
->GetChildren();
2696 for ( wxWindowList::const_iterator i
= children
.begin(),
2697 end
= children
.end();
2704 // show all kind of sizes of this window; see the "window sizing" topic
2705 // overview for more info about the various differences:
2706 wxSize fullSz
= win
->GetSize();
2707 wxSize clientSz
= win
->GetClientSize();
2708 wxSize bestSz
= win
->GetBestSize();
2709 wxSize minSz
= win
->GetMinSize();
2710 wxSize maxSz
= win
->GetMaxSize();
2711 wxSize virtualSz
= win
->GetVirtualSize();
2713 wxMessageOutputDebug dbgout
;
2715 "%-10s => fullsz=%4d;%-4d clientsz=%4d;%-4d bestsz=%4d;%-4d minsz=%4d;%-4d maxsz=%4d;%-4d virtualsz=%4d;%-4d\n",
2718 clientSz
.x
, clientSz
.y
,
2722 virtualSz
.x
, virtualSz
.y
);
2726 #endif // wxDEBUG_LEVEL
2728 // process special middle clicks
2729 void wxWindowBase::OnMiddleClick( wxMouseEvent
& event
)
2731 if ( event
.ControlDown() && event
.AltDown() )
2733 #if wxDEBUG_LEVEL > 1
2734 // Ctrl-Alt-Shift-mclick makes the sizers visible in debug builds
2735 if ( event
.ShiftDown() )
2740 #endif // __WXDEBUG__
2743 // just Ctrl-Alt-middle click shows information about wx version
2744 ::wxInfoMessageBox((wxWindow
*)this);
2745 #endif // wxUSE_MSGDLG
2754 // ----------------------------------------------------------------------------
2756 // ----------------------------------------------------------------------------
2758 #if wxUSE_ACCESSIBILITY
2759 void wxWindowBase::SetAccessible(wxAccessible
* accessible
)
2761 if (m_accessible
&& (accessible
!= m_accessible
))
2762 delete m_accessible
;
2763 m_accessible
= accessible
;
2765 m_accessible
->SetWindow((wxWindow
*) this);
2768 // Returns the accessible object, creating if necessary.
2769 wxAccessible
* wxWindowBase::GetOrCreateAccessible()
2772 m_accessible
= CreateAccessible();
2773 return m_accessible
;
2776 // Override to create a specific accessible object.
2777 wxAccessible
* wxWindowBase::CreateAccessible()
2779 return new wxWindowAccessible((wxWindow
*) this);
2784 // ----------------------------------------------------------------------------
2785 // list classes implementation
2786 // ----------------------------------------------------------------------------
2790 #include "wx/listimpl.cpp"
2791 WX_DEFINE_LIST(wxWindowList
)
2795 void wxWindowListNode::DeleteData()
2797 delete (wxWindow
*)GetData();
2800 #endif // wxUSE_STL/!wxUSE_STL
2802 // ----------------------------------------------------------------------------
2804 // ----------------------------------------------------------------------------
2806 wxBorder
wxWindowBase::GetBorder(long flags
) const
2808 wxBorder border
= (wxBorder
)(flags
& wxBORDER_MASK
);
2809 if ( border
== wxBORDER_DEFAULT
)
2811 border
= GetDefaultBorder();
2813 else if ( border
== wxBORDER_THEME
)
2815 border
= GetDefaultBorderForControl();
2821 wxBorder
wxWindowBase::GetDefaultBorder() const
2823 return wxBORDER_NONE
;
2826 // ----------------------------------------------------------------------------
2828 // ----------------------------------------------------------------------------
2830 wxHitTest
wxWindowBase::DoHitTest(wxCoord x
, wxCoord y
) const
2832 // here we just check if the point is inside the window or not
2834 // check the top and left border first
2835 bool outside
= x
< 0 || y
< 0;
2838 // check the right and bottom borders too
2839 wxSize size
= GetSize();
2840 outside
= x
>= size
.x
|| y
>= size
.y
;
2843 return outside
? wxHT_WINDOW_OUTSIDE
: wxHT_WINDOW_INSIDE
;
2846 // ----------------------------------------------------------------------------
2848 // ----------------------------------------------------------------------------
2850 struct WXDLLEXPORT wxWindowNext
2854 } *wxWindowBase::ms_winCaptureNext
= NULL
;
2855 wxWindow
*wxWindowBase::ms_winCaptureCurrent
= NULL
;
2856 bool wxWindowBase::ms_winCaptureChanging
= false;
2858 void wxWindowBase::CaptureMouse()
2860 wxLogTrace(wxT("mousecapture"), wxT("CaptureMouse(%p)"), static_cast<void*>(this));
2862 wxASSERT_MSG( !ms_winCaptureChanging
, wxT("recursive CaptureMouse call?") );
2864 ms_winCaptureChanging
= true;
2866 wxWindow
*winOld
= GetCapture();
2869 ((wxWindowBase
*) winOld
)->DoReleaseMouse();
2872 wxWindowNext
*item
= new wxWindowNext
;
2874 item
->next
= ms_winCaptureNext
;
2875 ms_winCaptureNext
= item
;
2877 //else: no mouse capture to save
2880 ms_winCaptureCurrent
= (wxWindow
*)this;
2882 ms_winCaptureChanging
= false;
2885 void wxWindowBase::ReleaseMouse()
2887 wxLogTrace(wxT("mousecapture"), wxT("ReleaseMouse(%p)"), static_cast<void*>(this));
2889 wxASSERT_MSG( !ms_winCaptureChanging
, wxT("recursive ReleaseMouse call?") );
2891 wxASSERT_MSG( GetCapture() == this,
2892 "attempt to release mouse, but this window hasn't captured it" );
2893 wxASSERT_MSG( ms_winCaptureCurrent
== this,
2894 "attempt to release mouse, but this window hasn't captured it" );
2896 ms_winCaptureChanging
= true;
2899 ms_winCaptureCurrent
= NULL
;
2901 if ( ms_winCaptureNext
)
2903 ((wxWindowBase
*)ms_winCaptureNext
->win
)->DoCaptureMouse();
2904 ms_winCaptureCurrent
= ms_winCaptureNext
->win
;
2906 wxWindowNext
*item
= ms_winCaptureNext
;
2907 ms_winCaptureNext
= item
->next
;
2910 //else: stack is empty, no previous capture
2912 ms_winCaptureChanging
= false;
2914 wxLogTrace(wxT("mousecapture"),
2915 (const wxChar
*) wxT("After ReleaseMouse() mouse is captured by %p"),
2916 static_cast<void*>(GetCapture()));
2919 static void DoNotifyWindowAboutCaptureLost(wxWindow
*win
)
2921 wxMouseCaptureLostEvent
event(win
->GetId());
2922 event
.SetEventObject(win
);
2923 if ( !win
->GetEventHandler()->ProcessEvent(event
) )
2925 // windows must handle this event, otherwise the app wouldn't behave
2926 // correctly if it loses capture unexpectedly; see the discussion here:
2927 // http://sourceforge.net/tracker/index.php?func=detail&aid=1153662&group_id=9863&atid=109863
2928 // http://article.gmane.org/gmane.comp.lib.wxwidgets.devel/82376
2929 wxFAIL_MSG( wxT("window that captured the mouse didn't process wxEVT_MOUSE_CAPTURE_LOST") );
2934 void wxWindowBase::NotifyCaptureLost()
2936 // don't do anything if capture lost was expected, i.e. resulted from
2937 // a wx call to ReleaseMouse or CaptureMouse:
2938 if ( ms_winCaptureChanging
)
2941 // if the capture was lost unexpectedly, notify every window that has
2942 // capture (on stack or current) about it and clear the stack:
2944 if ( ms_winCaptureCurrent
)
2946 DoNotifyWindowAboutCaptureLost(ms_winCaptureCurrent
);
2947 ms_winCaptureCurrent
= NULL
;
2950 while ( ms_winCaptureNext
)
2952 wxWindowNext
*item
= ms_winCaptureNext
;
2953 ms_winCaptureNext
= item
->next
;
2955 DoNotifyWindowAboutCaptureLost(item
->win
);
2964 wxWindowBase::RegisterHotKey(int WXUNUSED(hotkeyId
),
2965 int WXUNUSED(modifiers
),
2966 int WXUNUSED(keycode
))
2972 bool wxWindowBase::UnregisterHotKey(int WXUNUSED(hotkeyId
))
2978 #endif // wxUSE_HOTKEY
2980 // ----------------------------------------------------------------------------
2982 // ----------------------------------------------------------------------------
2984 bool wxWindowBase::TryBefore(wxEvent
& event
)
2986 #if wxUSE_VALIDATORS
2987 // Can only use the validator of the window which
2988 // is receiving the event
2989 if ( event
.GetEventObject() == this )
2991 wxValidator
* const validator
= GetValidator();
2992 if ( validator
&& validator
->ProcessEventLocally(event
) )
2997 #endif // wxUSE_VALIDATORS
2999 return wxEvtHandler::TryBefore(event
);
3002 bool wxWindowBase::TryAfter(wxEvent
& event
)
3004 // carry on up the parent-child hierarchy if the propagation count hasn't
3006 if ( event
.ShouldPropagate() )
3008 // honour the requests to stop propagation at this window: this is
3009 // used by the dialogs, for example, to prevent processing the events
3010 // from the dialog controls in the parent frame which rarely, if ever,
3012 if ( !(GetExtraStyle() & wxWS_EX_BLOCK_EVENTS
) )
3014 wxWindow
*parent
= GetParent();
3015 if ( parent
&& !parent
->IsBeingDeleted() )
3017 wxPropagateOnce
propagateOnce(event
);
3019 return parent
->GetEventHandler()->ProcessEvent(event
);
3024 return wxEvtHandler::TryAfter(event
);
3027 // ----------------------------------------------------------------------------
3028 // window relationships
3029 // ----------------------------------------------------------------------------
3031 wxWindow
*wxWindowBase::DoGetSibling(WindowOrder order
) const
3033 wxCHECK_MSG( GetParent(), NULL
,
3034 wxT("GetPrev/NextSibling() don't work for TLWs!") );
3036 wxWindowList
& siblings
= GetParent()->GetChildren();
3037 wxWindowList::compatibility_iterator i
= siblings
.Find((wxWindow
*)this);
3038 wxCHECK_MSG( i
, NULL
, wxT("window not a child of its parent?") );
3040 if ( order
== OrderBefore
)
3041 i
= i
->GetPrevious();
3045 return i
? i
->GetData() : NULL
;
3048 // ----------------------------------------------------------------------------
3049 // keyboard navigation
3050 // ----------------------------------------------------------------------------
3052 // Navigates in the specified direction inside this window
3053 bool wxWindowBase::DoNavigateIn(int flags
)
3055 #ifdef wxHAS_NATIVE_TAB_TRAVERSAL
3056 // native code doesn't process our wxNavigationKeyEvents anyhow
3059 #else // !wxHAS_NATIVE_TAB_TRAVERSAL
3060 wxNavigationKeyEvent eventNav
;
3061 wxWindow
*focused
= FindFocus();
3062 eventNav
.SetCurrentFocus(focused
);
3063 eventNav
.SetEventObject(focused
);
3064 eventNav
.SetFlags(flags
);
3065 return GetEventHandler()->ProcessEvent(eventNav
);
3066 #endif // wxHAS_NATIVE_TAB_TRAVERSAL/!wxHAS_NATIVE_TAB_TRAVERSAL
3069 bool wxWindowBase::HandleAsNavigationKey(const wxKeyEvent
& event
)
3071 if ( event
.GetKeyCode() != WXK_TAB
)
3074 int flags
= wxNavigationKeyEvent::FromTab
;
3076 if ( event
.ShiftDown() )
3077 flags
|= wxNavigationKeyEvent::IsBackward
;
3079 flags
|= wxNavigationKeyEvent::IsForward
;
3081 if ( event
.ControlDown() )
3082 flags
|= wxNavigationKeyEvent::WinChange
;
3088 void wxWindowBase::DoMoveInTabOrder(wxWindow
*win
, WindowOrder move
)
3090 // check that we're not a top level window
3091 wxCHECK_RET( GetParent(),
3092 wxT("MoveBefore/AfterInTabOrder() don't work for TLWs!") );
3094 // detect the special case when we have nothing to do anyhow and when the
3095 // code below wouldn't work
3099 // find the target window in the siblings list
3100 wxWindowList
& siblings
= GetParent()->GetChildren();
3101 wxWindowList::compatibility_iterator i
= siblings
.Find(win
);
3102 wxCHECK_RET( i
, wxT("MoveBefore/AfterInTabOrder(): win is not a sibling") );
3104 // unfortunately, when wxUSE_STL == 1 DetachNode() is not implemented so we
3105 // can't just move the node around
3106 wxWindow
*self
= (wxWindow
*)this;
3107 siblings
.DeleteObject(self
);
3108 if ( move
== OrderAfter
)
3115 siblings
.Insert(i
, self
);
3117 else // OrderAfter and win was the last sibling
3119 siblings
.Append(self
);
3123 // ----------------------------------------------------------------------------
3125 // ----------------------------------------------------------------------------
3127 /*static*/ wxWindow
* wxWindowBase::FindFocus()
3129 wxWindowBase
*win
= DoFindFocus();
3130 return win
? win
->GetMainWindowOfCompositeControl() : NULL
;
3133 bool wxWindowBase::HasFocus() const
3135 wxWindowBase
*win
= DoFindFocus();
3136 return win
== this ||
3137 win
== wxConstCast(this, wxWindowBase
)->GetMainWindowOfCompositeControl();
3140 // ----------------------------------------------------------------------------
3142 // ----------------------------------------------------------------------------
3144 #if wxUSE_DRAG_AND_DROP && !defined(__WXMSW__)
3149 class DragAcceptFilesTarget
: public wxFileDropTarget
3152 DragAcceptFilesTarget(wxWindowBase
*win
) : m_win(win
) {}
3154 virtual bool OnDropFiles(wxCoord x
, wxCoord y
,
3155 const wxArrayString
& filenames
)
3157 wxDropFilesEvent
event(wxEVT_DROP_FILES
,
3159 wxCArrayString(filenames
).Release());
3160 event
.SetEventObject(m_win
);
3164 return m_win
->HandleWindowEvent(event
);
3168 wxWindowBase
* const m_win
;
3170 wxDECLARE_NO_COPY_CLASS(DragAcceptFilesTarget
);
3174 } // anonymous namespace
3176 // Generic version of DragAcceptFiles(). It works by installing a simple
3177 // wxFileDropTarget-to-EVT_DROP_FILES adaptor and therefore cannot be used
3178 // together with explicit SetDropTarget() calls.
3179 void wxWindowBase::DragAcceptFiles(bool accept
)
3183 wxASSERT_MSG( !GetDropTarget(),
3184 "cannot use DragAcceptFiles() and SetDropTarget() together" );
3185 SetDropTarget(new DragAcceptFilesTarget(this));
3189 SetDropTarget(NULL
);
3193 #endif // wxUSE_DRAG_AND_DROP && !defined(__WXMSW__)
3195 // ----------------------------------------------------------------------------
3197 // ----------------------------------------------------------------------------
3199 wxWindow
* wxGetTopLevelParent(wxWindow
*win
)
3201 while ( win
&& !win
->IsTopLevel() )
3202 win
= win
->GetParent();
3207 #if wxUSE_ACCESSIBILITY
3208 // ----------------------------------------------------------------------------
3209 // accessible object for windows
3210 // ----------------------------------------------------------------------------
3212 // Can return either a child object, or an integer
3213 // representing the child element, starting from 1.
3214 wxAccStatus
wxWindowAccessible::HitTest(const wxPoint
& WXUNUSED(pt
), int* WXUNUSED(childId
), wxAccessible
** WXUNUSED(childObject
))
3216 wxASSERT( GetWindow() != NULL
);
3220 return wxACC_NOT_IMPLEMENTED
;
3223 // Returns the rectangle for this object (id = 0) or a child element (id > 0).
3224 wxAccStatus
wxWindowAccessible::GetLocation(wxRect
& rect
, int elementId
)
3226 wxASSERT( GetWindow() != NULL
);
3230 wxWindow
* win
= NULL
;
3237 if (elementId
<= (int) GetWindow()->GetChildren().GetCount())
3239 win
= GetWindow()->GetChildren().Item(elementId
-1)->GetData();
3246 rect
= win
->GetRect();
3247 if (win
->GetParent() && !win
->IsKindOf(CLASSINFO(wxTopLevelWindow
)))
3248 rect
.SetPosition(win
->GetParent()->ClientToScreen(rect
.GetPosition()));
3252 return wxACC_NOT_IMPLEMENTED
;
3255 // Navigates from fromId to toId/toObject.
3256 wxAccStatus
wxWindowAccessible::Navigate(wxNavDir navDir
, int fromId
,
3257 int* WXUNUSED(toId
), wxAccessible
** toObject
)
3259 wxASSERT( GetWindow() != NULL
);
3265 case wxNAVDIR_FIRSTCHILD
:
3267 if (GetWindow()->GetChildren().GetCount() == 0)
3269 wxWindow
* childWindow
= (wxWindow
*) GetWindow()->GetChildren().GetFirst()->GetData();
3270 *toObject
= childWindow
->GetOrCreateAccessible();
3274 case wxNAVDIR_LASTCHILD
:
3276 if (GetWindow()->GetChildren().GetCount() == 0)
3278 wxWindow
* childWindow
= (wxWindow
*) GetWindow()->GetChildren().GetLast()->GetData();
3279 *toObject
= childWindow
->GetOrCreateAccessible();
3283 case wxNAVDIR_RIGHT
:
3287 wxWindowList::compatibility_iterator node
=
3288 wxWindowList::compatibility_iterator();
3291 // Can't navigate to sibling of this window
3292 // if we're a top-level window.
3293 if (!GetWindow()->GetParent())
3294 return wxACC_NOT_IMPLEMENTED
;
3296 node
= GetWindow()->GetParent()->GetChildren().Find(GetWindow());
3300 if (fromId
<= (int) GetWindow()->GetChildren().GetCount())
3301 node
= GetWindow()->GetChildren().Item(fromId
-1);
3304 if (node
&& node
->GetNext())
3306 wxWindow
* nextWindow
= node
->GetNext()->GetData();
3307 *toObject
= nextWindow
->GetOrCreateAccessible();
3315 case wxNAVDIR_PREVIOUS
:
3317 wxWindowList::compatibility_iterator node
=
3318 wxWindowList::compatibility_iterator();
3321 // Can't navigate to sibling of this window
3322 // if we're a top-level window.
3323 if (!GetWindow()->GetParent())
3324 return wxACC_NOT_IMPLEMENTED
;
3326 node
= GetWindow()->GetParent()->GetChildren().Find(GetWindow());
3330 if (fromId
<= (int) GetWindow()->GetChildren().GetCount())
3331 node
= GetWindow()->GetChildren().Item(fromId
-1);
3334 if (node
&& node
->GetPrevious())
3336 wxWindow
* previousWindow
= node
->GetPrevious()->GetData();
3337 *toObject
= previousWindow
->GetOrCreateAccessible();
3345 return wxACC_NOT_IMPLEMENTED
;
3348 // Gets the name of the specified object.
3349 wxAccStatus
wxWindowAccessible::GetName(int childId
, wxString
* name
)
3351 wxASSERT( GetWindow() != NULL
);
3357 // If a child, leave wxWidgets to call the function on the actual
3360 return wxACC_NOT_IMPLEMENTED
;
3362 // This will eventually be replaced by specialised
3363 // accessible classes, one for each kind of wxWidgets
3364 // control or window.
3366 if (GetWindow()->IsKindOf(CLASSINFO(wxButton
)))
3367 title
= ((wxButton
*) GetWindow())->GetLabel();
3370 title
= GetWindow()->GetName();
3378 return wxACC_NOT_IMPLEMENTED
;
3381 // Gets the number of children.
3382 wxAccStatus
wxWindowAccessible::GetChildCount(int* childId
)
3384 wxASSERT( GetWindow() != NULL
);
3388 *childId
= (int) GetWindow()->GetChildren().GetCount();
3392 // Gets the specified child (starting from 1).
3393 // If *child is NULL and return value is wxACC_OK,
3394 // this means that the child is a simple element and
3395 // not an accessible object.
3396 wxAccStatus
wxWindowAccessible::GetChild(int childId
, wxAccessible
** child
)
3398 wxASSERT( GetWindow() != NULL
);
3408 if (childId
> (int) GetWindow()->GetChildren().GetCount())
3411 wxWindow
* childWindow
= GetWindow()->GetChildren().Item(childId
-1)->GetData();
3412 *child
= childWindow
->GetOrCreateAccessible();
3419 // Gets the parent, or NULL.
3420 wxAccStatus
wxWindowAccessible::GetParent(wxAccessible
** parent
)
3422 wxASSERT( GetWindow() != NULL
);
3426 wxWindow
* parentWindow
= GetWindow()->GetParent();
3434 *parent
= parentWindow
->GetOrCreateAccessible();
3442 // Performs the default action. childId is 0 (the action for this object)
3443 // or > 0 (the action for a child).
3444 // Return wxACC_NOT_SUPPORTED if there is no default action for this
3445 // window (e.g. an edit control).
3446 wxAccStatus
wxWindowAccessible::DoDefaultAction(int WXUNUSED(childId
))
3448 wxASSERT( GetWindow() != NULL
);
3452 return wxACC_NOT_IMPLEMENTED
;
3455 // Gets the default action for this object (0) or > 0 (the action for a child).
3456 // Return wxACC_OK even if there is no action. actionName is the action, or the empty
3457 // string if there is no action.
3458 // The retrieved string describes the action that is performed on an object,
3459 // not what the object does as a result. For example, a toolbar button that prints
3460 // a document has a default action of "Press" rather than "Prints the current document."
3461 wxAccStatus
wxWindowAccessible::GetDefaultAction(int WXUNUSED(childId
), wxString
* WXUNUSED(actionName
))
3463 wxASSERT( GetWindow() != NULL
);
3467 return wxACC_NOT_IMPLEMENTED
;
3470 // Returns the description for this object or a child.
3471 wxAccStatus
wxWindowAccessible::GetDescription(int WXUNUSED(childId
), wxString
* description
)
3473 wxASSERT( GetWindow() != NULL
);
3477 wxString
ht(GetWindow()->GetHelpTextAtPoint(wxDefaultPosition
, wxHelpEvent::Origin_Keyboard
));
3483 return wxACC_NOT_IMPLEMENTED
;
3486 // Returns help text for this object or a child, similar to tooltip text.
3487 wxAccStatus
wxWindowAccessible::GetHelpText(int WXUNUSED(childId
), wxString
* helpText
)
3489 wxASSERT( GetWindow() != NULL
);
3493 wxString
ht(GetWindow()->GetHelpTextAtPoint(wxDefaultPosition
, wxHelpEvent::Origin_Keyboard
));
3499 return wxACC_NOT_IMPLEMENTED
;
3502 // Returns the keyboard shortcut for this object or child.
3503 // Return e.g. ALT+K
3504 wxAccStatus
wxWindowAccessible::GetKeyboardShortcut(int WXUNUSED(childId
), wxString
* WXUNUSED(shortcut
))
3506 wxASSERT( GetWindow() != NULL
);
3510 return wxACC_NOT_IMPLEMENTED
;
3513 // Returns a role constant.
3514 wxAccStatus
wxWindowAccessible::GetRole(int childId
, wxAccRole
* role
)
3516 wxASSERT( GetWindow() != NULL
);
3520 // If a child, leave wxWidgets to call the function on the actual
3523 return wxACC_NOT_IMPLEMENTED
;
3525 if (GetWindow()->IsKindOf(CLASSINFO(wxControl
)))
3526 return wxACC_NOT_IMPLEMENTED
;
3528 if (GetWindow()->IsKindOf(CLASSINFO(wxStatusBar
)))
3529 return wxACC_NOT_IMPLEMENTED
;
3532 if (GetWindow()->IsKindOf(CLASSINFO(wxToolBar
)))
3533 return wxACC_NOT_IMPLEMENTED
;
3536 //*role = wxROLE_SYSTEM_CLIENT;
3537 *role
= wxROLE_SYSTEM_CLIENT
;
3541 return wxACC_NOT_IMPLEMENTED
;
3545 // Returns a state constant.
3546 wxAccStatus
wxWindowAccessible::GetState(int childId
, long* state
)
3548 wxASSERT( GetWindow() != NULL
);
3552 // If a child, leave wxWidgets to call the function on the actual
3555 return wxACC_NOT_IMPLEMENTED
;
3557 if (GetWindow()->IsKindOf(CLASSINFO(wxControl
)))
3558 return wxACC_NOT_IMPLEMENTED
;
3561 if (GetWindow()->IsKindOf(CLASSINFO(wxStatusBar
)))
3562 return wxACC_NOT_IMPLEMENTED
;
3565 if (GetWindow()->IsKindOf(CLASSINFO(wxToolBar
)))
3566 return wxACC_NOT_IMPLEMENTED
;
3573 return wxACC_NOT_IMPLEMENTED
;
3577 // Returns a localized string representing the value for the object
3579 wxAccStatus
wxWindowAccessible::GetValue(int WXUNUSED(childId
), wxString
* WXUNUSED(strValue
))
3581 wxASSERT( GetWindow() != NULL
);
3585 return wxACC_NOT_IMPLEMENTED
;
3588 // Selects the object or child.
3589 wxAccStatus
wxWindowAccessible::Select(int WXUNUSED(childId
), wxAccSelectionFlags
WXUNUSED(selectFlags
))
3591 wxASSERT( GetWindow() != NULL
);
3595 return wxACC_NOT_IMPLEMENTED
;
3598 // Gets the window with the keyboard focus.
3599 // If childId is 0 and child is NULL, no object in
3600 // this subhierarchy has the focus.
3601 // If this object has the focus, child should be 'this'.
3602 wxAccStatus
wxWindowAccessible::GetFocus(int* WXUNUSED(childId
), wxAccessible
** WXUNUSED(child
))
3604 wxASSERT( GetWindow() != NULL
);
3608 return wxACC_NOT_IMPLEMENTED
;
3612 // Gets a variant representing the selected children
3614 // Acceptable values:
3615 // - a null variant (IsNull() returns true)
3616 // - a list variant (GetType() == wxT("list")
3617 // - an integer representing the selected child element,
3618 // or 0 if this object is selected (GetType() == wxT("long")
3619 // - a "void*" pointer to a wxAccessible child object
3620 wxAccStatus
wxWindowAccessible::GetSelections(wxVariant
* WXUNUSED(selections
))
3622 wxASSERT( GetWindow() != NULL
);
3626 return wxACC_NOT_IMPLEMENTED
;
3628 #endif // wxUSE_VARIANT
3630 #endif // wxUSE_ACCESSIBILITY
3632 // ----------------------------------------------------------------------------
3634 // ----------------------------------------------------------------------------
3637 wxWindowBase::AdjustForLayoutDirection(wxCoord x
,
3639 wxCoord widthTotal
) const
3641 if ( GetLayoutDirection() == wxLayout_RightToLeft
)
3643 x
= widthTotal
- x
- width
;