Added section 'Customizing Keyboard Handling' into wxPropertyGrid overview
[wxWidgets.git] / docs / doxygen / overviews / propgrid.h
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: propgrid.h
3 // Purpose: topic overview
4 // Author: wxWidgets team
5 // RCS-ID: $Id$
6 // Licence: wxWindows licence
7 /////////////////////////////////////////////////////////////////////////////
8
9 /**
10
11 @page overview_propgrid wxPropertyGrid Overview
12
13 Key Classes:
14 @li wxPGProperty
15 @li wxPropertyGrid
16 @li wxPropertyGridEvent
17 @li wxPropertyGridManager
18 @li wxPropertyGridPage
19
20 wxPropertyGrid is a specialized grid for editing properties - in other
21 words name = value pairs. List of ready-to-use property classes include
22 strings, numbers, flag sets, fonts, colours and many others. It is possible,
23 for example, to categorize properties, set up a complete tree-hierarchy,
24 add more than two columns, and set arbitrary per-property attributes.
25
26 As this version of wxPropertyGrid has some backward-incompatible changes
27 from version 1.4, everybody who need to maintain custom property classes
28 should carefully read final section in @ref propgrid_compat.
29
30 @li @ref propgrid_basics
31 @li @ref propgrid_categories
32 @li @ref propgrid_parentprops
33 @li @ref propgrid_enumandflags
34 @li @ref propgrid_advprops
35 @li @ref propgrid_processingvalues
36 @li @ref propgrid_iterating
37 @li @ref propgrid_events
38 @li @ref propgrid_tooltipandhint
39 @li @ref propgrid_validating
40 @li @ref propgrid_populating
41 @li @ref propgrid_cellrender
42 @li @ref propgrid_keyhandling
43 @li @ref propgrid_customizing
44 @li @ref propgrid_usage2
45 @li @ref propgrid_subclassing
46 @li @ref propgrid_misc
47 @li @ref propgrid_proplist
48 @li @ref propgrid_compat
49
50 @section propgrid_basics Creating and Populating wxPropertyGrid
51
52 As seen here, wxPropertyGrid is constructed in the same way as
53 other wxWidgets controls:
54
55 @code
56
57 // Necessary header file
58 #include <wx/propgrid/propgrid.h>
59
60 ...
61
62 // Assumes code is in frame/dialog constructor
63
64 // Construct wxPropertyGrid control
65 wxPropertyGrid* pg = new wxPropertyGrid(
66 this, // parent
67 PGID, // id
68 wxDefaultPosition, // position
69 wxDefaultSize, // size
70 // Here are just some of the supported window styles
71 wxPG_AUTO_SORT | // Automatic sorting after items added
72 wxPG_SPLITTER_AUTO_CENTER | // Automatically center splitter until user manually adjusts it
73 // Default style
74 wxPG_DEFAULT_STYLE );
75
76 // Window style flags are at premium, so some less often needed ones are
77 // available as extra window styles (wxPG_EX_xxx) which must be set using
78 // SetExtraStyle member function. wxPG_EX_HELP_AS_TOOLTIPS, for instance,
79 // allows displaying help strings as tool tips.
80 pg->SetExtraStyle( wxPG_EX_HELP_AS_TOOLTIPS );
81
82 @endcode
83
84 (for complete list of new window styles, see @ref propgrid_window_styles)
85
86 wxPropertyGrid is usually populated with lines like this:
87
88 @code
89 pg->Append( new wxStringProperty("Label", "Name", "Initial Value") );
90 @endcode
91
92 Naturally, wxStringProperty is a property class. Only the first function argument (label)
93 is mandatory. Second one, name, defaults to label and, third, the initial value, to
94 default value. If constant wxPG_LABEL is used as the name argument, then the label is
95 automatically used as a name as well (this is more efficient than manually defining both
96 as the same). Use of empty name is discouraged and will sometimes result in run-time error.
97 Note that all property class constructors have quite similar constructor argument list.
98
99 To demonstrate other common property classes, here's another code snippet:
100
101 @code
102
103 // Add int property
104 pg->Append( new wxIntProperty("IntProperty", wxPG_LABEL, 12345678) );
105
106 // Add float property (value type is actually double)
107 pg->Append( new wxFloatProperty("FloatProperty", wxPG_LABEL, 12345.678) );
108
109 // Add a bool property
110 pg->Append( new wxBoolProperty("BoolProperty", wxPG_LABEL, false) );
111
112 // A string property that can be edited in a separate editor dialog.
113 pg->Append( new wxLongStringProperty("LongStringProperty",
114 wxPG_LABEL,
115 "This is much longer string than the "
116 "first one. Edit it by clicking the button."));
117
118 // String editor with dir selector button.
119 pg->Append( new wxDirProperty("DirProperty", wxPG_LABEL, ::wxGetUserHome()) );
120
121 // wxArrayStringProperty embeds a wxArrayString.
122 pg->Append( new wxArrayStringProperty("Label of ArrayStringProperty",
123 "NameOfArrayStringProp"));
124
125 // A file selector property.
126 pg->Append( new wxFileProperty("FileProperty", wxPG_LABEL, wxEmptyString) );
127
128 // Extra: set wild card for file property (format same as in wxFileDialog).
129 pg->SetPropertyAttribute( "FileProperty",
130 wxPG_FILE_WILDCARD,
131 "All files (*.*)|*.*" );
132
133 @endcode
134
135 Operations on properties are usually done by directly calling wxPGProperty's
136 or wxPropertyGridInterface's member functions. wxPropertyGridInterface is an
137 abstract base class for property containers such as wxPropertyGrid,
138 wxPropertyGridManager, and wxPropertyGridPage. Note however that wxPGProperty's
139 member functions generally do not refresh the grid.
140
141 wxPropertyGridInterface's property operation member functions , such as
142 SetPropertyValue() and DisableProperty(), all accept a special wxPGPropArg id
143 argument, using which you can refer to properties either by their pointer
144 (for performance) or by their name (for convenience). For instance:
145
146 @code
147 // Add a file selector property.
148 wxPGPropety* prop = pg->Append( new wxFileProperty("FileProperty",
149 wxPG_LABEL,
150 wxEmptyString) );
151
152 // Valid: Set wild card by name
153 pg->SetPropertyAttribute( "FileProperty",
154 wxPG_FILE_WILDCARD,
155 "All files (*.*)|*.*" );
156
157 // Also Valid: Set wild card by property pointer
158 pg->SetPropertyAttribute( prop,
159 wxPG_FILE_WILDCARD,
160 "All files (*.*)|*.*" );
161 @endcode
162
163 Using pointer is faster, since it doesn't require hash map lookup. Anyway,
164 you can always get property pointer (wxPGProperty*) as return value from Append()
165 or Insert(), or by calling wxPropertyGridInterface::GetPropertyByName() or
166 just plain GetProperty().
167
168 @section propgrid_categories Categories
169
170 wxPropertyGrid has a hierarchic property storage and display model, which
171 allows property categories to hold child properties and even other
172 categories. Other than that, from the programmer's point of view, categories
173 can be treated exactly the same as "other" properties. For example, despite
174 its name, GetPropertyByName() also returns a category by name. Note however
175 that sometimes the label of a property category may be referred as caption
176 (for example, there is wxPropertyGrid::SetCaptionTextColour() method
177 that sets text colour of property category labels).
178
179 When category is added at the top (i.e. root) level of the hierarchy,
180 it becomes a *current category*. This means that all other (non-category)
181 properties after it are automatically appended to it. You may add
182 properties to specific categories by using wxPropertyGridInterface::Insert
183 or wxPropertyGridInterface::AppendIn.
184
185 Category code sample:
186
187 @code
188
189 // One way to add category (similar to how other properties are added)
190 pg->Append( new wxPropertyCategory("Main") );
191
192 // All these are added to "Main" category
193 pg->Append( new wxStringProperty("Name") );
194 pg->Append( new wxIntProperty("Age",wxPG_LABEL,25) );
195 pg->Append( new wxIntProperty("Height",wxPG_LABEL,180) );
196 pg->Append( new wxIntProperty("Weight") );
197
198 // Another one
199 pg->Append( new wxPropertyCategory("Attributes") );
200
201 // All these are added to "Attributes" category
202 pg->Append( new wxIntProperty("Intelligence") );
203 pg->Append( new wxIntProperty("Agility") );
204 pg->Append( new wxIntProperty("Strength") );
205
206 @endcode
207
208
209 @section propgrid_parentprops Tree-like Property Structure
210
211 Basically any property can have children. There are few limitations, however.
212
213 @remarks
214 - Names of properties with non-category, non-root parents are not stored in global
215 hash map. Instead, they can be accessed with strings like "Parent.Child".
216 For instance, in the sample below, child property named "Max. Speed (mph)"
217 can be accessed by global name "Car.Speeds.Max Speed (mph)".
218 - If you want to property's value to be a string composed of the child property values,
219 you must use wxStringProperty as parent and use magic string "<composed>" as its
220 value.
221 - Events (eg. change of value) that occur in parent do not propagate to children. Events
222 that occur in children will propagate to parents, but only if they are wxStringProperties
223 with "<composed>" value.
224
225 Sample:
226
227 @code
228 wxPGProperty* carProp = pg->Append(new wxStringProperty("Car",
229 wxPG_LABEL,
230 "<composed>"));
231
232 pg->AppendIn(carProp, new wxStringProperty("Model",
233 wxPG_LABEL,
234 "Lamborghini Diablo SV"));
235
236 pg->AppendIn(carProp, new wxIntProperty("Engine Size (cc)",
237 wxPG_LABEL,
238 5707) );
239
240 wxPGProperty* speedsProp = pg->AppendIn(carProp,
241 new wxStringProperty("Speeds",
242 wxPG_LABEL,
243 "<composed>"));
244
245 pg->AppendIn( speedsProp, new wxIntProperty("Max. Speed (mph)",
246 wxPG_LABEL,290) );
247 pg->AppendIn( speedsProp, new wxFloatProperty("0-100 mph (sec)",
248 wxPG_LABEL,3.9) );
249 pg->AppendIn( speedsProp, new wxFloatProperty("1/4 mile (sec)",
250 wxPG_LABEL,8.6) );
251
252 // This is how child property can be referred to by name
253 pg->SetPropertyValue( "Car.Speeds.Max. Speed (mph)", 300 );
254
255 pg->AppendIn(carProp, new wxIntProperty("Price ($)",
256 wxPG_LABEL,
257 300000) );
258
259 // Displayed value of "Car" property is now very close to this:
260 // "Lamborghini Diablo SV; 5707 [300; 3.9; 8.6] 300000"
261
262 @endcode
263
264 @section propgrid_enumandflags wxEnumProperty and wxFlagsProperty
265
266 wxEnumProperty is used when you want property's (integer or string) value
267 to be selected from a popup list of choices.
268
269 Creating wxEnumProperty is slightly more complex than those described
270 earlier. You have to provide list of constant labels, and optionally relevant
271 values (if label indexes are not sufficient).
272
273 @remarks
274
275 - Value wxPG_INVALID_VALUE (equals INT_MAX) is not allowed as list
276 item value.
277
278 A very simple example:
279
280 @code
281
282 //
283 // Using wxArrayString
284 //
285 wxArrayString arrDiet;
286 arr.Add("Herbivore");
287 arr.Add("Carnivore");
288 arr.Add("Omnivore");
289
290 pg->Append( new wxEnumProperty("Diet",
291 wxPG_LABEL,
292 arrDiet) );
293
294 //
295 // Using wxChar* array
296 //
297 const wxChar* arrayDiet[] =
298 { wxT("Herbivore"), wxT("Carnivore"), wxT("Omnivore"), NULL };
299
300 pg->Append( new wxEnumProperty("Diet",
301 wxPG_LABEL,
302 arrayDiet) );
303
304 @endcode
305
306 Here's extended example using values as well:
307
308 @code
309
310 //
311 // Using wxArrayString and wxArrayInt
312 //
313 wxArrayString arrDiet;
314 arr.Add("Herbivore");
315 arr.Add("Carnivore");
316 arr.Add("Omnivore");
317
318 wxArrayInt arrIds;
319 arrIds.Add(40);
320 arrIds.Add(45);
321 arrIds.Add(50);
322
323 // Note that the initial value (the last argument) is the actual value,
324 // not index or anything like that. Thus, our value selects "Omnivore".
325 pg->Append( new wxEnumProperty("Diet",
326 wxPG_LABEL,
327 arrDiet,
328 arrIds,
329 50));
330
331 @endcode
332
333 wxPGChoices is a class where wxEnumProperty, and other properties which
334 require storage for list of items, actually stores strings and values. It is
335 used to facilitate reference counting, and therefore recommended way of
336 adding items when multiple properties share the same set.
337
338 You can use wxPGChoices directly as well, filling it and then passing it
339 to the constructor. In fact, if you wish to display bitmaps next to labels,
340 your best choice is to use this approach.
341
342 @code
343
344 wxPGChoices chs;
345 chs.Add("Herbivore", 40);
346 chs.Add("Carnivore", 45);
347 chs.Add("Omnivore", 50);
348
349 // Let's add an item with bitmap, too
350 chs.Add("None of the above", wxBitmap(), 60);
351
352 pg->Append( new wxEnumProperty("Primary Diet",
353 wxPG_LABEL,
354 chs) );
355
356 // Add same choices to another property as well - this is efficient due
357 // to reference counting
358 pg->Append( new wxEnumProperty("Secondary Diet",
359 wxPG_LABEL,
360 chs) );
361 @endcode
362
363 You can later change choices of property by using wxPGProperty::AddChoice(),
364 wxPGProperty::InsertChoice(), wxPGProperty::DeleteChoice(), and
365 wxPGProperty::SetChoices().
366
367 <b>wxEditEnumProperty</b> works exactly like wxEnumProperty, except
368 is uses non-read-only combo box as default editor, and value is stored as
369 string when it is not any of the choices.
370
371 wxFlagsProperty has similar construction:
372
373 @code
374
375 const wxChar* flags_prop_labels[] = { wxT("wxICONIZE"),
376 wxT("wxCAPTION"), wxT("wxMINIMIZE_BOX"), wxT("wxMAXIMIZE_BOX"), NULL };
377
378 // this value array would be optional if values matched string indexes
379 long flags_prop_values[] = { wxICONIZE, wxCAPTION, wxMINIMIZE_BOX,
380 wxMAXIMIZE_BOX };
381
382 pg->Append( new wxFlagsProperty("Window Style",
383 wxPG_LABEL,
384 flags_prop_labels,
385 flags_prop_values,
386 wxDEFAULT_FRAME_STYLE) );
387
388 @endcode
389
390 wxFlagsProperty can use wxPGChoices just the same way as wxEnumProperty
391 <b>Note:</b> When changing "choices" (ie. flag labels) of wxFlagsProperty,
392 you will need to use wxPGProperty::SetChoices() to replace all choices
393 at once - otherwise implicit child properties will not get updated properly.
394
395 @section propgrid_advprops Specialized Properties
396
397 This section describes the use of less often needed property classes.
398 To use them, you have to include <wx/propgrid/advprops.h>.
399
400 @code
401
402 // Necessary extra header file
403 #include <wx/propgrid/advprops.h>
404
405 ...
406
407 // Date property.
408 pg->Append( new wxDateProperty("MyDateProperty",
409 wxPG_LABEL,
410 wxDateTime::Now()) );
411
412 // Image file property. Wild card is auto-generated from available
413 // image handlers, so it is not set this time.
414 pg->Append( new wxImageFileProperty("Label of ImageFileProperty",
415 "NameOfImageFileProp") );
416
417 // Font property has sub-properties. Note that we give window's font as
418 // initial value.
419 pg->Append( new wxFontProperty("Font",
420 wxPG_LABEL,
421 GetFont()) );
422
423 // Colour property with arbitrary colour.
424 pg->Append( new wxColourProperty("My Colour 1",
425 wxPG_LABEL,
426 wxColour(242,109,0) ) );
427
428 // System colour property.
429 pg->Append( new wxSystemColourProperty("My SysColour 1",
430 wxPG_LABEL,
431 wxSystemSettings::GetColour(wxSYS_COLOUR_WINDOW)) );
432
433 // System colour property with custom colour.
434 pg->Append( new wxSystemColourProperty("My SysColour 2",
435 wxPG_LABEL,
436 wxColour(0,200,160) ) );
437
438 // Cursor property
439 pg->Append( new wxCursorProperty("My Cursor",
440 wxPG_LABEL,
441 wxCURSOR_ARROW));
442
443 @endcode
444
445
446 @section propgrid_processingvalues Processing Property Values
447
448 Properties store their values internally as wxVariant, but is also possible to
449 obtain them as wxAny, using implicit conversion. You can get property
450 values with wxPGProperty::GetValue() and
451 wxPropertyGridInterface::GetPropertyValue().
452
453 Below is a code example which handles wxEVT_PG_CHANGED event:
454
455 @code
456
457 void MyWindowClass::OnPropertyGridChanged(wxPropertyGridEvent& event)
458 {
459 wxPGProperty* property = event.GetProperty();
460
461 // Do nothing if event did not have associated property
462 if ( !property )
463 return;
464
465 // GetValue() returns wxVariant, but it is converted transparently to
466 // wxAny
467 wxAny value = property->GetValue();
468
469 // Also, handle the case where property value is unspecified
470 if ( value.IsNull() )
471 return;
472
473 // Handle changes in values, as needed
474 if ( property.GetName() == "MyStringProperty" )
475 OnMyStringPropertyChanged(value.As<wxString>());
476 else if ( property.GetName() == "MyColourProperty" )
477 OnMyColourPropertyChanged(value.As<wxColour>());
478 }
479
480 @endcode
481
482 You can get a string-representation of property's value using
483 wxPGProperty::GetValueAsString() or
484 wxPropertyGridInterface::GetPropertyValueAsString(). This particular function
485 is very safe to use with any kind of property.
486
487 @note There is a one case in which you may want to take extra care when
488 dealing with raw wxVariant values. That is, integer-type properties,
489 such as wxIntProperty and wxUIntProperty, store value internally as
490 wx(U)LongLong when number doesn't fit into standard long type. Using
491 << operator to get wx(U)LongLong from wxVariant is customized to work
492 quite safely with various types of variant data. However, you can also
493 bypass this problem by using wxAny in your code instead of wxVariant.
494
495 Note that in some cases property value can be Null variant, which means
496 that property value is unspecified. This usually occurs only when
497 wxPG_EX_AUTO_UNSPECIFIED_VALUES extra window style is defined or when you
498 manually set property value to Null (or unspecified).
499
500
501 @section propgrid_iterating Iterating through a property container
502
503 You can use somewhat STL'ish iterator classes to iterate through the grid.
504 Here is a simple example of forward iterating through all individual
505 properties (not categories nor private child properties that are normally
506 'transparent' to application code):
507
508 @code
509
510 wxPropertyGridIterator it;
511
512 for ( it = pg->GetIterator();
513 !it.AtEnd();
514 it++ )
515 {
516 wxPGProperty* p = *it;
517 // Do something with the property
518 }
519
520 @endcode
521
522 As expected there is also a const iterator:
523
524 @code
525
526 wxPropertyGridConstIterator it;
527
528 for ( it = pg->GetIterator();
529 !it.AtEnd();
530 it++ )
531 {
532 const wxPGProperty* p = *it;
533 // Do something with the property
534 }
535
536 @endcode
537
538 You can give some arguments to GetIterator to determine which properties
539 get automatically filtered out. For complete list of options, see
540 @ref propgrid_iterator_flags. GetIterator() also accepts other arguments.
541 See wxPropertyGridInterface::GetIterator() for details.
542
543 This example reverse-iterates through all visible items:
544
545 @code
546
547 wxPropertyGridIterator it;
548
549 for ( it = pg->GetIterator(wxPG_ITERATE_VISIBLE, wxBOTTOM);
550 !it.AtEnd();
551 it-- )
552 {
553 wxPGProperty* p = *it;
554 // Do something with the property
555 }
556
557 @endcode
558
559 @beginWxPythonOnly
560 PropertyGridInterface has some useful pythonic iterators as attributes.
561 @c Properties lets you iterate through all items that are not category
562 captions or private children. @c Items lets you iterate through everything
563 except private children. Also, there are GetPyIterator() and GetPyVIterator(),
564 which return pythonic iterators instead of normal wxPropertyGridIterator.
565
566 If you need to use C++ style iterators in wxPython code, note that
567 Instead of ++ operator, use Next() method, and instead of
568 * operator, use GetProperty() method.
569 @endWxPythonOnly
570
571 GetIterator() only works with wxPropertyGrid and the individual pages
572 of wxPropertyGridManager. In order to iterate through an arbitrary
573 property container (such as entire wxPropertyGridManager), you need to use
574 wxPropertyGridInterface::GetVIterator(). Note however that this virtual
575 iterator is limited to forward iteration.
576
577 @code
578
579 wxPGVIterator it;
580
581 for ( it = manager->GetVIterator();
582 !it.AtEnd();
583 it.Next() )
584 {
585 wxPGProperty* p = it.GetProperty();
586 // Do something with the property
587 }
588
589 @endcode
590
591 @section propgrid_populating Populating wxPropertyGrid Automatically
592
593 @subsection propgrid_fromvariants Populating from List of wxVariants
594
595 Example of populating an empty wxPropertyGrid from a values stored
596 in an arbitrary list of wxVariants.
597
598 @code
599
600 // This is a static method that initializes *all* built-in type handlers
601 // available, including those for wxColour and wxFont. Refers to *all*
602 // included properties, so when compiling with static library, this
603 // method may increase the executable size noticeably.
604 pg->InitAllTypeHandlers();
605
606 // Get contents of the grid as a wxVariant list
607 wxVariant all_values = pg->GetPropertyValues();
608
609 // Populate the list with values. If a property with appropriate
610 // name is not found, it is created according to the type of variant.
611 pg->SetPropertyValues( my_list_variant );
612
613 @endcode
614
615 @subsection propgrid_fromfile Loading Population from a Text-based Storage
616
617 Class wxPropertyGridPopulator may be helpful when writing code that
618 loads properties from a text-source. In fact, the wxPropertyGrid xrc-handler
619 (which may not be currently included in wxWidgets, but probably will be in
620 near future) uses it.
621
622 @subsection editablestate Saving and Restoring User-Editable State
623
624 You can use wxPropertyGridInterface::SaveEditableState() and
625 wxPropertyGridInterface::RestoreEditableState() to save and restore
626 user-editable state (selected property, expanded/collapsed properties,
627 selected page, scrolled position, and splitter positions).
628
629 @section propgrid_events Event Handling
630
631 Probably the most important event is the Changed event which occurs when
632 value of any property is changed by the user. Use EVT_PG_CHANGED(id,func)
633 in your event table to use it.
634
635 For complete list of event types, see wxPropertyGrid class reference.
636
637 However, one type of event that might need focused attention is EVT_PG_CHANGING,
638 which occurs just prior property value is being changed by user. You can
639 acquire pending value using wxPropertyGridEvent::GetValue(), and if it is
640 not acceptable, call wxPropertyGridEvent::Veto() to prevent the value change
641 from taking place.
642
643 @code
644
645 void MyForm::OnPropertyGridChanging( wxPropertyGridEvent& event )
646 {
647 wxPGProperty* property = event.GetProperty();
648
649 if ( property == m_pWatchThisProperty )
650 {
651 // GetValue() returns the pending value, but is only
652 // supported by wxEVT_PG_CHANGING.
653 if ( event.GetValue().GetString() == g_pThisTextIsNotAllowed )
654 {
655 event.Veto();
656 return;
657 }
658 }
659 }
660
661 @endcode
662
663 @remarks On Child Property Event Handling
664 - For properties which have private, implicit children (wxFontProperty and
665 wxFlagsProperty), events occur for the main parent property only.
666 For other properties events occur for the children themselves. See
667 @ref propgrid_parentprops.
668
669 - When property's child gets changed, you can use wxPropertyGridEvent::GetMainParent()
670 to obtain its topmost non-category parent (useful, if you have deeply nested
671 properties).
672
673 @section propgrid_tooltipandhint Help String, Hint and Tool Tips
674
675 For each property you can specify two different types of help text. First,
676 you can use wxPropertyGridInterface::SetPropertyHelpString() or
677 wxPGProperty::SetHelpString() to set property's help text. Second, you
678 can use wxPGProperty::SetAttribute() to set property's "Hint" attribute.
679
680 Difference between hint and help string is that the hint is shown in an empty
681 property value cell, while help string is shown either in the description text
682 box, as a tool tip, or on the status bar, whichever of these is available.
683
684 To enable display of help string as tool tips, you must explicitly use
685 the wxPG_EX_HELP_AS_TOOLTIPS extra window style.
686
687 @section propgrid_validating Validating Property Values
688
689 There are various ways to make sure user enters only correct values. First, you
690 can use wxValidators similar to as you would with ordinary controls. Use
691 wxPropertyGridInterface::SetPropertyValidator() to assign wxValidator to
692 property.
693
694 Second, you can subclass a property and override wxPGProperty::ValidateValue(),
695 or handle wxEVT_PG_CHANGING for the same effect. Both of these ways do not
696 actually prevent user from temporarily entering invalid text, but they do give
697 you an opportunity to warn the user and block changed value from being committed
698 in a property.
699
700 Various validation failure options can be controlled globally with
701 wxPropertyGrid::SetValidationFailureBehavior(), or on an event basis by
702 calling wxEvent::SetValidationFailureBehavior(). Here's a code snippet of
703 how to handle wxEVT_PG_CHANGING, and to set custom failure behaviour and
704 message.
705
706 @code
707 void MyFrame::OnPropertyGridChanging(wxPropertyGridEvent& event)
708 {
709 wxPGProperty* property = event.GetProperty();
710
711 // You must use wxPropertyGridEvent::GetValue() to access
712 // the value to be validated.
713 wxVariant pendingValue = event.GetValue();
714
715 if ( property->GetName() == "Font" )
716 {
717 // Make sure value is not unspecified
718 if ( !pendingValue.IsNull() )
719 {
720 wxFont font;
721 font << pendingValue;
722
723 // Let's just allow Arial font
724 if ( font.GetFaceName() != "Arial" )
725 {
726 event.Veto();
727 event.SetValidationFailureBehavior(wxPG_VFB_STAY_IN_PROPERTY |
728 wxPG_VFB_BEEP |
729 wxPG_VFB_SHOW_MESSAGEBOX);
730 }
731 }
732 }
733 }
734 @endcode
735
736
737 @section propgrid_cellrender Customizing Individual Cell Appearance
738
739 You can control text colour, background colour, and attached image of
740 each cell in the property grid. Use wxPropertyGridInterface::SetPropertyCell() or
741 wxPGProperty::SetCell() for this purpose.
742
743 In addition, it is possible to control these characteristics for
744 wxPGChoices list items. See wxPGChoices class reference for more info.
745
746 @section propgrid_keyhandling Customizing Keyboard Handling
747
748 There is probably one preference for keyboard handling for every developer
749 out there, and as a conveniency control wxPropertyGrid tries to cater for
750 that. By the default arrow keys are used for navigating between properties,
751 and TAB key is used to move focus between the property editor and the
752 first column. When the focus is in the editor, arrow keys usually no longer
753 work for navigation since they are consumed by the editor.
754
755 There are mainly two functions which you can use this customize things,
756 wxPropertyGrid::AddActionTrigger() and wxPropertyGrid::DedicateKey().
757 First one can be used to set a navigation event to occur on a specific key
758 press and the second is used to divert a key from property editors, making it
759 possible for the grid to use keys normally consumed by the focused editors.
760
761 For example, let's say you want to have an ENTER-based editing scheme. That
762 is, editor is focused on ENTER press and the next property is selected when
763 the user finishes editing and presses ENTER again. Code like this would
764 accomplish the task:
765
766 @code
767 // Have property editor focus on Enter
768 propgrid->AddActionTrigger( wxPG_ACTION_EDIT, WXK_RETURN );
769
770 // Have Enter work as action trigger even when editor is focused
771 propgrid->DedicateKey( WXK_RETURN );
772
773 // Let Enter also navigate to the next property
774 propgrid->AddActionTrigger( wxPG_ACTION_NEXT_PROPERTY, WXK_RETURN );
775
776 @endcode
777
778 wxPG_ACTION_EDIT is prioritized above wxPG_ACTION_NEXT_PROPERTY so that the
779 above code can work without conflicts. For a complete list of available
780 actions, see @ref propgrid_keyboard_actions.
781
782 Here's another trick. Normally the up and down cursor keys are consumed by
783 the focused wxTextCtrl editor and as such can't be used for navigating between
784 properties when that editor is focused. However, using DedicateKey() we can
785 change this so that instead of the cursor keys moving the caret inside the
786 wxTextCtrl, they navigate between adjacent properties. As such:
787
788 @code
789 propgrid->DedicateKey(WXK_UP);
790 propgrid->DedicateKey(WXK_DOWN);
791 @endcode
792
793
794 @section propgrid_customizing Customizing Properties (without sub-classing)
795
796 In this section are presented miscellaneous ways to have custom appearance
797 and behavior for your properties without all the necessary hassle
798 of sub-classing a property class etc.
799
800 @subsection propgrid_customimage Setting Value Image
801
802 Every property can have a small value image placed in front of the
803 actual value text. Built-in example of this can be seen with
804 wxColourProperty and wxImageFileProperty, but for others it can
805 be set using wxPropertyGrid::SetPropertyImage method.
806
807 @subsection propgrid_customeditor Setting Property's Editor Control(s)
808
809 You can set editor control (or controls, in case of a control and button),
810 of any property using wxPropertyGrid::SetPropertyEditor. Editors are passed
811 as wxPGEditor_EditorName, and valid built-in EditorNames are
812 TextCtrl, Choice, ComboBox, CheckBox, TextCtrlAndButton, ChoiceAndButton,
813 SpinCtrl, and DatePickerCtrl. Two last mentioned ones require call to
814 static member function wxPropertyGrid::RegisterAdditionalEditors().
815
816 Following example changes wxColourProperty's editor from default Choice
817 to TextCtrlAndButton. wxColourProperty has its internal event handling set
818 up so that button click events of the button will be used to trigger
819 colour selection dialog.
820
821 @code
822
823 wxPGProperty* colProp = new wxColourProperty("Text Colour");
824 pg->Append(colProp);
825 pg->SetPropertyEditor(colProp, wxPGEditor_TextCtrlAndButton);
826
827 @endcode
828
829 Naturally, creating and setting custom editor classes is a possibility as
830 well. For more information, see wxPGEditor class reference.
831
832 @subsection propgrid_editorattrs Property Attributes Recognized by Editors
833
834 <b>SpinCtrl</b> editor can make use of property's "Min", "Max", "Step" and
835 "Wrap" attributes.
836
837 @subsection propgrid_multiplebuttons Adding Multiple Buttons Next to an Editor
838
839 See wxPGMultiButton class reference.
840
841 @subsection propgrid_customeventhandling Handling Events Passed from Properties
842
843 <b>wxEVT_COMMAND_BUTTON_CLICKED </b>(corresponds to event table macro EVT_BUTTON):
844 Occurs when editor button click is not handled by the property itself
845 (as is the case, for example, if you set property's editor to TextCtrlAndButton
846 from the original TextCtrl).
847
848 @subsection propgrid_attributes Property Attributes
849
850 Miscellaneous values, often specific to a property type, can be set
851 using wxPropertyGridInterface::SetPropertyAttribute() and
852 wxPropertyGridInterface::SetPropertyAttributeAll() methods.
853
854 Attribute names are strings and values wxVariant. Arbitrary names are allowed
855 in order to store values that are relevant to application only and not
856 property grid. Constant equivalents of all attribute string names are
857 provided. Some of them are defined as cached strings, so using these constants
858 can provide for smaller binary size.
859
860 For complete list of attributes, see @ref propgrid_property_attributes.
861
862
863 @section propgrid_usage2 Using wxPropertyGridManager
864
865 wxPropertyGridManager is an efficient multi-page version of wxPropertyGrid,
866 which can optionally have tool bar for mode and page selection, and a help text
867 box. For more information, see wxPropertyGridManager class reference.
868
869 @subsection propgrid_propgridpage wxPropertyGridPage
870
871 wxPropertyGridPage is holder of properties for one page in manager. It is derived from
872 wxEvtHandler, so you can subclass it to process page-specific property grid events. Hand
873 over your page instance in wxPropertyGridManager::AddPage().
874
875 Please note that the wxPropertyGridPage itself only sports subset of wxPropertyGrid API
876 (but unlike manager, this include item iteration). Naturally it inherits from
877 wxPropertyGridInterface.
878
879 For more information, see wxPropertyGridPage class reference.
880
881
882 @section propgrid_subclassing Sub-classing wxPropertyGrid and wxPropertyGridManager
883
884 Few things to note:
885
886 - Only a small percentage of member functions are virtual. If you need more,
887 just e-mail to wx-dev mailing list.
888
889 - Data manipulation is done in wxPropertyGridPageState class. So, instead of
890 overriding wxPropertyGrid::Insert(), you'll probably want to override
891 wxPropertyGridPageState::DoInsert(). See header file for details.
892
893 - Override wxPropertyGrid::CreateState() to instantiate your derivate
894 wxPropertyGridPageState. For wxPropertyGridManager, you'll need to subclass
895 wxPropertyGridPage instead (since it is derived from wxPropertyGridPageState),
896 and hand over instances in wxPropertyGridManager::AddPage() calls.
897
898 - You can use a derivate wxPropertyGrid with manager by overriding
899 wxPropertyGridManager::CreatePropertyGrid() member function.
900
901
902 @section propgrid_misc Miscellaneous Topics
903
904 @subsection propgrid_namescope Property Name Scope
905
906 All properties which parent is category or root can be accessed
907 directly by their base name (ie. name given for property in its constructor).
908 Other properties can be accessed via "ParentsName.BaseName" notation,
909 Naturally, all property names should be unique.
910
911 @subsection propgrid_nonuniquelabels Non-unique Labels
912
913 It is possible to have properties with identical label under same parent.
914 However, care must be taken to ensure that each property still has
915 unique (base) name.
916
917 @subsection propgrid_boolproperty wxBoolProperty
918
919 There are few points about wxBoolProperty that require further discussion:
920 - wxBoolProperty can be shown as either normal combo box or as a check box.
921 Property attribute wxPG_BOOL_USE_CHECKBOX is used to change this.
922 For example, if you have a wxFlagsProperty, you can
923 set its all items to use check box using the following:
924 @code
925 pg->SetPropertyAttribute("MyFlagsProperty", wxPG_BOOL_USE_CHECKBOX, true, wxPG_RECURSE);
926 @endcode
927
928 Following will set all individual bool properties in your control to
929 use check box:
930
931 @code
932 pg->SetPropertyAttributeAll(wxPG_BOOL_USE_CHECKBOX, true);
933 @endcode
934
935 - Default item names for wxBoolProperty are ["False", "True"]. This can be
936 changed using static function wxPropertyGrid::SetBoolChoices(trueChoice,
937 falseChoice).
938
939 @subsection propgrid_textctrlupdates Updates from wxTextCtrl Based Editor
940
941 Changes from wxTextCtrl based property editors are committed (ie.
942 wxEVT_PG_CHANGED is sent etc.) *only* when (1) user presser enter, (2)
943 user moves to edit another property, or (3) when focus leaves
944 the grid.
945
946 Because of this, you may find it useful, in some apps, to call
947 wxPropertyGrid::CommitChangesFromEditor() just before you need to do any
948 computations based on property grid values. Note that CommitChangesFromEditor()
949 will dispatch wxEVT_PG_CHANGED with ProcessEvent, so any of your event handlers
950 will be called immediately.
951
952 @subsection propgrid_splittercentering Centering the Splitter
953
954 If you need to center the splitter, but only once when the program starts,
955 then do <b>not</b> use the wxPG_SPLITTER_AUTO_CENTER window style, but the
956 wxPropertyGrid::CenterSplitter() method. <b>However, be sure to call it after
957 the sizer setup and SetSize calls!</b> (ie. usually at the end of the
958 frame/dialog constructor)
959
960 Splitter centering behavior can be customized using
961 wxPropertyGridInterface::SetColumnProportion(). Usually it is used to set
962 non-equal column proportions, which in essence stops the splitter(s) from
963 being 'centered' as such, and instead just auto-resized.
964
965 @subsection propgrid_splittersetting Setting Splitter Position When Creating Property Grid
966
967 Splitter position cannot exceed grid size, and therefore setting it during
968 form creation may fail as initial grid size is often smaller than desired
969 splitter position, especially when sizers are being used.
970
971 @subsection propgrid_colourproperty wxColourProperty and wxSystemColourProperty
972
973 Through sub-classing, these two property classes provide substantial customization
974 features. Subclass wxSystemColourProperty if you want to use wxColourPropertyValue
975 (which features colour type in addition to wxColour), and wxColourProperty if plain
976 wxColour is enough.
977
978 Override wxSystemColourProperty::ColourToString() to redefine how colours are
979 printed as strings.
980
981 Override wxSystemColourProperty::GetCustomColourIndex() to redefine location of
982 the item that triggers colour picker dialog (default is last).
983
984 Override wxSystemColourProperty::GetColour() to determine which colour matches
985 which choice entry.
986
987 @section propgrid_proplist Property Class Descriptions
988
989 See @ref pgproperty_properties
990
991 @section propgrid_compat Changes from wxPropertyGrid 1.4
992
993 Version of wxPropertyGrid bundled with wxWidgets 2.9+ has various backward-
994 incompatible changes from version 1.4, which had a stable API and will remain
995 as the last separate branch.
996
997 Note that in general any behavior-breaking changes should not compile or run
998 without warnings or errors.
999
1000 @subsection propgrid_compat_general General Changes
1001
1002 - Tab-traversal can no longer be used to travel between properties. Now
1003 it only causes focus to move from main grid to editor of selected property.
1004 Arrow keys are now your primary means of navigating between properties,
1005 with keyboard. This change allowed fixing broken tab traversal on wxGTK
1006 (which is open issue in wxPropertyGrid 1.4).
1007
1008 - wxPG_EX_UNFOCUS_ON_ENTER style is removed and is now default behavior.
1009 That is, when enter is pressed, editing is considered done and focus
1010 moves back to the property grid from the editor control.
1011
1012 - A few member functions were removed from wxPropertyGridInterface.
1013 Please use wxPGProperty's counterparts from now on.
1014
1015 - wxPGChoices now has proper Copy-On-Write behavior.
1016
1017 - wxPGChoices::SetExclusive() was renamed to AllocExclusive().
1018
1019 - wxPGProperty::SetPropertyChoicesExclusive() was removed. Instead, use
1020 GetChoices().AllocExclusive().
1021
1022 - wxPGProperty::ClearModifiedStatus() is removed. Please use
1023 SetModifiedStatus() instead.
1024
1025 - wxPropertyGridInterface::GetExpandedProperties() is removed. You should
1026 now use wxPropertyGridInterface::GetEditableState() instead.
1027
1028 - wxPG_EX_DISABLE_TLP_TRACKING is now enabled by default. To get the old
1029 behavior (recommended if you don't use a system that reparents the grid
1030 on its own), use the wxPG_EX_ENABLE_TLP_TRACKING extra style.
1031
1032 - Extended window style wxPG_EX_LEGACY_VALIDATORS was removed.
1033
1034 - Default property validation failure behavior has been changed to
1035 (wxPG_VFB_MARK_CELL | wxPG_VFB_SHOW_MESSAGEBOX), which means that the
1036 cell is marked red and wxMessageBox is shown. This is more user-friendly
1037 than the old behavior, which simply beeped and prevented leaving the
1038 property editor until a valid value was entered.
1039
1040 - wxPropertyGridManager now has same Get/SetSelection() semantics as
1041 wxPropertyGrid.
1042
1043 - Various wxPropertyGridManager page-related functions now return pointer
1044 to the page object instead of index.
1045
1046 - wxArrayEditorDialog used by wxArrayStringProperty and some sample
1047 properties has been renamed to wxPGArrayEditorDialog. Also, it now uses
1048 wxEditableListBox for editing.
1049
1050 - Instead of calling wxPropertyGrid::SetButtonShortcut(), use
1051 wxPropertyGrid::SetActionTrigger(wxPG_ACTION_PRESS_BUTTON).
1052
1053 - wxPGProperty::GetCell() now returns a reference. AcquireCell() was removed.
1054
1055 - wxPGMultiButton::FinalizePosition() has been renamed to Finalize(),
1056 and it has slightly different argument list.
1057
1058 - wxPropertyGridEvent::HasProperty() is removed. You can use GetProperty()
1059 as immediate replacement when checking if event has a property.
1060
1061 - "InlineHelp" property has been replaced with "Hint".
1062
1063 - wxPropertyGrid::CanClose() has been removed. Call
1064 wxPropertyGridInterface::EditorValidate() instead.
1065
1066 - wxPGProperty::SetFlag() has been moved to private API. This was done to
1067 underline the fact that it was not the preferred method to change a
1068 property's state since it never had any desired side-effects. ChangeFlag()
1069 still exists for those who really need to achieve the same effect.
1070
1071 - wxArrayStringProperty default delimiter is now comma (','), and it can
1072 be changed by setting the new "Delimiter" attribute.
1073
1074 @subsection propgrid_compat_propdev Property and Editor Sub-classing Changes
1075
1076 - Confusing custom property macros have been eliminated.
1077
1078 - Implement wxPGProperty::ValueToString() instead of GetValueAsString().
1079
1080 - wxPGProperty::ChildChanged() must now return the modified value of
1081 whole property instead of writing it back into 'thisValue' argument.
1082
1083 - Removed wxPropertyGrid::PrepareValueForDialogEditing(). Use
1084 wxPropertyGrid::GetPendingEditedValue() instead.
1085
1086 - wxPGProperty::GetChoiceInfo() is removed, as all properties now carry
1087 wxPGChoices instance (protected wxPGProperty::m_choices).
1088
1089 - Connect() should no longer be called in implementations of
1090 wxPGEditor::CreateControls(). wxPropertyGrid automatically passes all
1091 events from editor to wxPGEditor::OnEvent() and wxPGProperty::OnEvent(),
1092 as appropriate.
1093
1094 - wxPython: Previously some of the reimplemented member functions needed a
1095 'Py' prefix. This is no longer necessary. For instance, if you previously
1096 implemented PyStringToValue() for your custom property, you should now
1097 just implement StringToValue().
1098 */