Many changes for wxInputHandler creation mainly related to:
[wxWidgets.git] / src / univ / textctrl.cpp
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: src/univ/textctrl.cpp
3 // Purpose: wxTextCtrl
4 // Author: Vadim Zeitlin
5 // Modified by:
6 // Created: 15.09.00
7 // RCS-ID: $Id$
8 // Copyright: (c) 2000 SciTech Software, Inc. (www.scitechsoft.com)
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 /*
13 TODO
14
15 + 1. update vert scrollbar when any line length changes for WrapLines()
16 + 2. cursor movement ("Hello,^" -> "^verse!" on Arrow Down)?
17 -> maybe save the x position and use it instead of current in handling
18 DOWN/UP actions (this would make up/down always return the cursor to
19 the same location)?
20 3. split file into chunks
21 +? 4. rewrite Replace() refresh logic to deal with wrapping lines
22 +? 5. cache info found by GetPartOfWrappedLine() - performance must be horrible
23 with lots of text
24
25 6. backspace refreshes too much (until end of line)
26 */
27
28 /*
29 Optimisation hints from PureQuantify:
30
31 +1. wxStringTokenize is the slowest part of Replace
32 2. GetDC/ReleaseDC are very slow, avoid calling them several times
33 +3. GetCharHeight() should be cached too
34 4. wxClientDC construction/destruction in HitTestLine is horribly expensive
35
36 For line wrapping controls HitTest2 takes 50% of program time. The results
37 of GetRowsPerLine and GetPartOfWrappedLine *MUST* be cached.
38
39 Search for "OPT!" for things which must be optimized.
40 */
41
42 /*
43 Some terminology:
44
45 Everywhere in this file LINE refers to a logical line of text, and ROW to a
46 physical line of text on the display. They are the same unless WrapLines()
47 is true in which case a single LINE may correspond to multiple ROWs.
48
49 A text position is an unsigned int (which for reasons of compatibility is
50 still a long as wxTextPos) from 0 to GetLastPosition() inclusive. The positions
51 correspond to the gaps between the letters so the position 0 is just
52 before the first character and the last position is the one beyond the last
53 character. For an empty text control GetLastPosition() returns 0.
54
55 Lines and columns returned/accepted by XYToPosition() and PositionToXY()
56 start from 0. The y coordinate is a LINE, not a ROW. Columns correspond to
57 the characters, the first column of a line is the first character in it,
58 the last one is length(line text). For compatibility, again, lines and
59 columns are also longs.
60
61 When translating lines/column coordinates to/from positions, the line and
62 column give the character after the given position. Thus, GetLastPosition()
63 doesn't have any corresponding column.
64
65 An example of positions and lines/columns for a control without wrapping
66 containing the text "Hello, Universe!\nGoodbye"
67
68 1 1 1 1 1 1 1
69 pos: 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6
70 H e l l o , U n i v e r s e ! line 0
71 col: 0 1 2 3 4 5 6 7 8 9 1 1 1 1 1 1
72 0 1 2 3 4 5
73
74 pos: 1 1 1 2 2 2 2 2
75 7 8 9 0 1 2 3 4
76 G o o d b y e line 1
77 col: 0 1 2 3 4 5 6
78
79
80 The same example for a control with line wrap assuming "Universe" is too
81 long to fit on the same line with "Hello,":
82
83 pos: 0 1 2 3 4 5
84 H e l l o , line 0 (row 0)
85 col: 0 1 2 3 4 5
86
87 1 1 1 1 1 1 1
88 pos: 6 7 8 9 0 1 2 3 4 5 6
89 U n i v e r s e ! line 0 (row 1)
90 col: 6 7 8 9 1 1 1 1 1 1
91 0 1 2 3 4 5
92
93 (line 1 == row 2 same as above)
94
95 Note that there is still the same number of columns and positions and that
96 there is no (logical) position at the end of the first ROW. This position
97 is identified with the preceding one (which is not how Windows does it: it
98 identifies it with the next one, i.e. the first position of the next line,
99 but much more logical IMHO).
100 */
101
102 /*
103 Search for "OPT" for possible optimizations
104
105 A possible global optimization would be to always store the coords in the
106 text in triplets (pos, col, line) and update them simultaneously instead of
107 recalculating col and line from pos each time it is needed. Currently we
108 only do it for the current position but we might also do it for the
109 selection start and end.
110 */
111
112 // ============================================================================
113 // declarations
114 // ============================================================================
115
116 // ----------------------------------------------------------------------------
117 // headers
118 // ----------------------------------------------------------------------------
119
120 #include "wx/wxprec.h"
121
122 #ifdef __BORLANDC__
123 #pragma hdrstop
124 #endif
125
126 #if wxUSE_TEXTCTRL
127
128 #include "wx/textctrl.h"
129
130 #ifndef WX_PRECOMP
131 #include "wx/log.h"
132 #include "wx/dcclient.h"
133 #include "wx/validate.h"
134 #include "wx/dataobj.h"
135 #endif
136
137 #include <ctype.h>
138
139 #include "wx/clipbrd.h"
140
141 #include "wx/textfile.h"
142
143 #include "wx/caret.h"
144
145 #include "wx/univ/inphand.h"
146 #include "wx/univ/renderer.h"
147 #include "wx/univ/colschem.h"
148 #include "wx/univ/theme.h"
149
150 #include "wx/cmdproc.h"
151
152 // turn extra wxTextCtrl-specific debugging on/off
153 #define WXDEBUG_TEXT
154
155 // turn wxTextCtrl::Replace() debugging on (slows down code a *lot*!)
156 #define WXDEBUG_TEXT_REPLACE
157
158 #ifndef __WXDEBUG__
159 #undef WXDEBUG_TEXT
160 #undef WXDEBUG_TEXT_REPLACE
161 #endif
162
163 // wxStringTokenize only needed for debug checks
164 #ifdef WXDEBUG_TEXT_REPLACE
165 #include "wx/tokenzr.h"
166 #endif // WXDEBUG_TEXT_REPLACE
167
168 // ----------------------------------------------------------------------------
169 // wxStdTextCtrlInputHandler: this control handles only the mouse/kbd actions
170 // common to Win32 and GTK, platform-specific things are implemented elsewhere
171 // ----------------------------------------------------------------------------
172
173 class WXDLLEXPORT wxStdTextCtrlInputHandler : public wxStdInputHandler
174 {
175 public:
176 wxStdTextCtrlInputHandler(wxInputHandler *inphand);
177
178 virtual bool HandleKey(wxInputConsumer *consumer,
179 const wxKeyEvent& event,
180 bool pressed);
181 virtual bool HandleMouse(wxInputConsumer *consumer,
182 const wxMouseEvent& event);
183 virtual bool HandleMouseMove(wxInputConsumer *consumer,
184 const wxMouseEvent& event);
185 virtual bool HandleFocus(wxInputConsumer *consumer, const wxFocusEvent& event);
186
187 protected:
188 // get the position of the mouse click
189 static wxTextPos HitTest(const wxTextCtrl *text, const wxPoint& pos);
190
191 // capture data
192 wxTextCtrl *m_winCapture;
193 };
194
195 // ----------------------------------------------------------------------------
196 // private functions
197 // ----------------------------------------------------------------------------
198
199 // exchange two positions so that from is always less than or equal to to
200 static inline void OrderPositions(wxTextPos& from, wxTextPos& to)
201 {
202 if ( from > to )
203 {
204 wxTextPos tmp = from;
205 from = to;
206 to = tmp;
207 }
208 }
209
210 // ----------------------------------------------------------------------------
211 // constants
212 // ----------------------------------------------------------------------------
213
214 // names of text ctrl commands
215 #define wxTEXT_COMMAND_INSERT _T("insert")
216 #define wxTEXT_COMMAND_REMOVE _T("remove")
217
218 // the value which is never used for text position, even not -1 which is
219 // sometimes used for some special meaning
220 static const wxTextPos INVALID_POS_VALUE = wxInvalidTextCoord;
221
222 // overlap between pages (when using PageUp/Dn) in lines
223 static const size_t PAGE_OVERLAP_IN_LINES = 1;
224
225 // ----------------------------------------------------------------------------
226 // private data of wxTextCtrl
227 // ----------------------------------------------------------------------------
228
229 // the data only used by single line text controls
230 struct WXDLLEXPORT wxTextSingleLineData
231 {
232 // the position of the first visible pixel and the first visible column
233 wxCoord m_ofsHorz;
234 wxTextCoord m_colStart;
235
236 // and the last ones (m_posLastVisible is the width but m_colLastVisible
237 // is an absolute value)
238 wxCoord m_posLastVisible;
239 wxTextCoord m_colLastVisible;
240
241 // def ctor
242 wxTextSingleLineData()
243 {
244 m_colStart = 0;
245 m_ofsHorz = 0;
246
247 m_colLastVisible = -1;
248 m_posLastVisible = -1;
249 }
250
251 };
252
253 // the data only used by multi line text controls
254 struct WXDLLEXPORT wxTextMultiLineData
255 {
256 // the lines of text
257 wxArrayString m_lines;
258
259 // the current ranges of the scrollbars
260 int m_scrollRangeX,
261 m_scrollRangeY;
262
263 // should we adjust the horz/vert scrollbar?
264 bool m_updateScrollbarX,
265 m_updateScrollbarY;
266
267 // the max line length in pixels
268 wxCoord m_widthMax;
269
270 // the index of the line which has the length of m_widthMax
271 wxTextCoord m_lineLongest;
272
273 // the rect in which text appears: it is even less than m_rectText because
274 // only the last _complete_ line is shown, hence there is an unoccupied
275 // horizontal band at the bottom of it
276 wxRect m_rectTextReal;
277
278 // the x-coordinate of the caret before we started moving it vertically:
279 // this is used to ensure that moving the caret up and then down will
280 // return it to the same position as if we always round it in one direction
281 // we would shift it in that direction
282 //
283 // when m_xCaret == -1, we don't have any remembered position
284 wxCoord m_xCaret;
285
286 // the def ctor
287 wxTextMultiLineData()
288 {
289 m_scrollRangeX =
290 m_scrollRangeY = 0;
291
292 m_updateScrollbarX =
293 m_updateScrollbarY = false;
294
295 m_widthMax = -1;
296 m_lineLongest = 0;
297
298 m_xCaret = -1;
299 }
300 };
301
302 // the data only used by multi line text controls in line wrap mode
303 class WXDLLEXPORT wxWrappedLineData
304 {
305 // these functions set all our values, so give them access to them
306 friend void wxTextCtrl::LayoutLine(wxTextCoord line,
307 wxWrappedLineData& lineData) const;
308 friend void wxTextCtrl::LayoutLines(wxTextCoord) const;
309
310 public:
311 // def ctor
312 wxWrappedLineData()
313 {
314 m_rowFirst = -1;
315 }
316
317 // get the start of any row (remember that accessing m_rowsStart doesn't work
318 // for the first one)
319 wxTextCoord GetRowStart(wxTextCoord row) const
320 {
321 wxASSERT_MSG( IsValid(), _T("this line hadn't been laid out") );
322
323 return row ? m_rowsStart[row - 1] : 0;
324 }
325
326 // get the length of the row (using the total line length which we don't
327 // have here but need to calculate the length of the last row, so it must
328 // be given to us)
329 wxTextCoord GetRowLength(wxTextCoord row, wxTextCoord lenLine) const
330 {
331 wxASSERT_MSG( IsValid(), _T("this line hadn't been laid out") );
332
333 // note that m_rowsStart[row] is the same as GetRowStart(row + 1) (but
334 // slightly more efficient) and lenLine is the same as the start of the
335 // first row of the next line
336 return ((size_t)row == m_rowsStart.GetCount() ? lenLine : m_rowsStart[row])
337 - GetRowStart(row);
338 }
339
340 // return the width of the row in pixels
341 wxCoord GetRowWidth(wxTextCoord row) const
342 {
343 wxASSERT_MSG( IsValid(), _T("this line hadn't been laid out") );
344
345 return m_rowsWidth[row];
346 }
347
348 // return the number of rows
349 size_t GetRowCount() const
350 {
351 wxASSERT_MSG( IsValid(), _T("this line hadn't been laid out") );
352
353 return m_rowsStart.GetCount() + 1;
354 }
355
356 // return the number of additional (i.e. after the first one) rows
357 size_t GetExtraRowCount() const
358 {
359 wxASSERT_MSG( IsValid(), _T("this line hadn't been laid out") );
360
361 return m_rowsStart.GetCount();
362 }
363
364 // return the first row of this line
365 wxTextCoord GetFirstRow() const
366 {
367 wxASSERT_MSG( IsValid(), _T("this line hadn't been laid out") );
368
369 return m_rowFirst;
370 }
371
372 // return the first row of the next line
373 wxTextCoord GetNextRow() const
374 {
375 wxASSERT_MSG( IsValid(), _T("this line hadn't been laid out") );
376
377 return m_rowFirst + m_rowsStart.GetCount() + 1;
378 }
379
380 // this just provides direct access to m_rowsStart aerray for efficiency
381 wxTextCoord GetExtraRowStart(wxTextCoord row) const
382 {
383 wxASSERT_MSG( IsValid(), _T("this line hadn't been laid out") );
384
385 return m_rowsStart[row];
386 }
387
388 // this code is unused any longer
389 #if 0
390 // return true if the column is in the start of the last row (hence the row
391 // it is in is not wrapped)
392 bool IsLastRow(wxTextCoord colRowStart) const
393 {
394 return colRowStart == GetRowStart(m_rowsStart.GetCount());
395 }
396
397 // return true if the column is the last column of the row starting in
398 // colRowStart
399 bool IsLastColInRow(wxTextCoord colRowStart,
400 wxTextCoord colRowEnd,
401 wxTextCoord lenLine) const
402 {
403 // find the row which starts with colRowStart
404 size_t nRows = GetRowCount();
405 for ( size_t n = 0; n < nRows; n++ )
406 {
407 if ( GetRowStart(n) == colRowStart )
408 {
409 wxTextCoord colNextRowStart = n == nRows - 1
410 ? lenLine
411 : GetRowStart(n + 1);
412
413 wxASSERT_MSG( colRowEnd < colNextRowStart,
414 _T("this column is not in this row at all!") );
415
416 return colRowEnd == colNextRowStart - 1;
417 }
418 }
419
420 // caller got it wrong
421 wxFAIL_MSG( _T("this column is not in the start of the row!") );
422
423 return false;
424 }
425 #endif // 0
426
427 // is this row the last one in its line?
428 bool IsLastRow(wxTextCoord row) const
429 {
430 return (size_t)row == GetExtraRowCount();
431 }
432
433 // the line is valid if it had been laid out correctly: note that just
434 // shiwting the line (because one of previous lines changed) doesn't make
435 // it invalid
436 bool IsValid() const { return !m_rowsWidth.IsEmpty(); }
437
438 // invalidating line will relayout it
439 void Invalidate() { m_rowsWidth.Empty(); }
440
441 private:
442 // for each line we remember the starting columns of all its rows after the
443 // first one (which always starts at 0), i.e. if a line is wrapped twice
444 // (== takes 3 rows) its m_rowsStart[0] may be 10 and m_rowsStart[1] == 15
445 wxArrayLong m_rowsStart;
446
447 // and the width of each row in pixels (this array starts from 0, as usual)
448 wxArrayInt m_rowsWidth;
449
450 // and also its starting row (0 for the first line, first lines'
451 // m_rowsStart.GetCount() + 1 for the second &c): it is set to -1 initially
452 // and this means that the struct hadn't yet been initialized
453 wxTextCoord m_rowFirst;
454
455 // the last modification "time"-stamp used by LayoutLines()
456 size_t m_timestamp;
457 };
458
459 WX_DECLARE_OBJARRAY(wxWrappedLineData, wxArrayWrappedLinesData);
460 #include "wx/arrimpl.cpp"
461 WX_DEFINE_OBJARRAY(wxArrayWrappedLinesData);
462
463 struct WXDLLEXPORT wxTextWrappedData : public wxTextMultiLineData
464 {
465 // the width of the column to the right of the text rect used for the
466 // indicator mark display for the wrapped lines
467 wxCoord m_widthMark;
468
469 // the data for each line
470 wxArrayWrappedLinesData m_linesData;
471
472 // flag telling us to recalculate all starting rows starting from this line
473 // (if it is -1, we don't have to recalculate anything) - it is set when
474 // the number of the rows in the middle of the control changes
475 wxTextCoord m_rowFirstInvalid;
476
477 // the current timestamp used by LayoutLines()
478 size_t m_timestamp;
479
480 // invalidate starting rows of all lines (NOT rows!) after this one
481 void InvalidateLinesBelow(wxTextCoord line)
482 {
483 if ( m_rowFirstInvalid == -1 || m_rowFirstInvalid > line )
484 {
485 m_rowFirstInvalid = line;
486 }
487 }
488
489 // check if this line is valid: i.e. before the first invalid one
490 bool IsValidLine(wxTextCoord line) const
491 {
492 return ((m_rowFirstInvalid == -1) || (line < m_rowFirstInvalid)) &&
493 m_linesData[line].IsValid();
494 }
495
496 // def ctor
497 wxTextWrappedData()
498 {
499 m_widthMark = 0;
500 m_rowFirstInvalid = -1;
501 m_timestamp = 0;
502 }
503 };
504
505 // ----------------------------------------------------------------------------
506 // private classes for undo/redo management
507 // ----------------------------------------------------------------------------
508
509 /*
510 We use custom versions of wxWidgets command processor to implement undo/redo
511 as we want to avoid storing the backpointer to wxTextCtrl in wxCommand
512 itself: this is a waste of memory as all commands in the given command
513 processor always have the same associated wxTextCtrl and so it makes sense
514 to store the backpointer there.
515
516 As for the rest of the implementation, it's fairly standard: we have 2
517 command classes corresponding to adding and removing text.
518 */
519
520 // a command corresponding to a wxTextCtrl action
521 class wxTextCtrlCommand : public wxCommand
522 {
523 public:
524 wxTextCtrlCommand(const wxString& name) : wxCommand(true, name) { }
525
526 // we don't use these methods as they don't make sense for us as we need a
527 // wxTextCtrl to be applied
528 virtual bool Do() { wxFAIL_MSG(_T("shouldn't be called")); return false; }
529 virtual bool Undo() { wxFAIL_MSG(_T("shouldn't be called")); return false; }
530
531 // instead, our command processor uses these methods
532 virtual bool Do(wxTextCtrl *text) = 0;
533 virtual bool Undo(wxTextCtrl *text) = 0;
534 };
535
536 // insert text command
537 class wxTextCtrlInsertCommand : public wxTextCtrlCommand
538 {
539 public:
540 wxTextCtrlInsertCommand(const wxString& textToInsert)
541 : wxTextCtrlCommand(wxTEXT_COMMAND_INSERT), m_text(textToInsert)
542 {
543 m_from = -1;
544 }
545
546 // combine the 2 commands together
547 void Append(wxTextCtrlInsertCommand *other);
548
549 virtual bool CanUndo() const;
550 virtual bool Do(wxTextCtrl *text);
551 virtual bool Do() { return wxTextCtrlCommand::Do(); }
552 virtual bool Undo() { return wxTextCtrlCommand::Undo(); }
553 virtual bool Undo(wxTextCtrl *text);
554
555 private:
556 // the text we insert
557 wxString m_text;
558
559 // the position where we inserted the text
560 wxTextPos m_from;
561 };
562
563 // remove text command
564 class wxTextCtrlRemoveCommand : public wxTextCtrlCommand
565 {
566 public:
567 wxTextCtrlRemoveCommand(wxTextPos from, wxTextPos to)
568 : wxTextCtrlCommand(wxTEXT_COMMAND_REMOVE)
569 {
570 m_from = from;
571 m_to = to;
572 }
573
574 virtual bool CanUndo() const;
575 virtual bool Do(wxTextCtrl *text);
576 virtual bool Do() { return wxTextCtrlCommand::Do(); }
577 virtual bool Undo() { return wxTextCtrlCommand::Undo(); }
578 virtual bool Undo(wxTextCtrl *text);
579
580 private:
581 // the range of text to delete
582 wxTextPos m_from,
583 m_to;
584
585 // the text which was deleted when this command was Do()ne
586 wxString m_textDeleted;
587 };
588
589 // a command processor for a wxTextCtrl
590 class wxTextCtrlCommandProcessor : public wxCommandProcessor
591 {
592 public:
593 wxTextCtrlCommandProcessor(wxTextCtrl *text)
594 {
595 m_compressInserts = false;
596
597 m_text = text;
598 }
599
600 // override Store() to compress multiple wxTextCtrlInsertCommand into one
601 virtual void Store(wxCommand *command);
602
603 // stop compressing insert commands when this is called
604 void StopCompressing() { m_compressInserts = false; }
605
606 // accessors
607 wxTextCtrl *GetTextCtrl() const { return m_text; }
608 bool IsCompressing() const { return m_compressInserts; }
609
610 protected:
611 virtual bool DoCommand(wxCommand& cmd)
612 { return ((wxTextCtrlCommand &)cmd).Do(m_text); }
613 virtual bool UndoCommand(wxCommand& cmd)
614 { return ((wxTextCtrlCommand &)cmd).Undo(m_text); }
615
616 // check if this command is a wxTextCtrlInsertCommand and return it casted
617 // to the right type if it is or NULL otherwise
618 wxTextCtrlInsertCommand *IsInsertCommand(wxCommand *cmd);
619
620 private:
621 // the control we're associated with
622 wxTextCtrl *m_text;
623
624 // if the flag is true we're compressing subsequent insert commands into
625 // one so that the entire typing could be undone in one call to Undo()
626 bool m_compressInserts;
627 };
628
629 // ============================================================================
630 // implementation
631 // ============================================================================
632
633 BEGIN_EVENT_TABLE(wxTextCtrl, wxTextCtrlBase)
634 EVT_CHAR(wxTextCtrl::OnChar)
635
636 EVT_SIZE(wxTextCtrl::OnSize)
637 END_EVENT_TABLE()
638
639 IMPLEMENT_DYNAMIC_CLASS(wxTextCtrl, wxTextCtrlBase)
640
641 // ----------------------------------------------------------------------------
642 // creation
643 // ----------------------------------------------------------------------------
644
645 void wxTextCtrl::Init()
646 {
647 m_selAnchor =
648 m_selStart =
649 m_selEnd = -1;
650
651 m_isModified = false;
652 m_isEditable = true;
653
654 m_posLast =
655 m_curPos =
656 m_curCol =
657 m_curRow = 0;
658
659 m_heightLine =
660 m_widthAvg = -1;
661
662 // init the undo manager
663 m_cmdProcessor = new wxTextCtrlCommandProcessor(this);
664
665 // no data yet
666 m_data.data = NULL;
667 }
668
669 bool wxTextCtrl::Create(wxWindow *parent,
670 wxWindowID id,
671 const wxString& value,
672 const wxPoint& pos,
673 const wxSize& size,
674 long style,
675 const wxValidator& validator,
676 const wxString &name)
677 {
678 if ( style & wxTE_MULTILINE )
679 {
680 // for compatibility with wxMSW we create the controls with vertical
681 // scrollbar always shown unless they have wxTE_RICH style (because
682 // Windows text controls always has vert scrollbar but richedit one
683 // doesn't)
684 if ( !(style & wxTE_RICH) )
685 {
686 style |= wxALWAYS_SHOW_SB;
687 }
688
689 // wrapping style: wxTE_DONTWRAP == wxHSCROLL so if it's _not_ given,
690 // we won't have horizontal scrollbar automatically, no need to do
691 // anything
692
693 // TODO: support wxTE_NO_VSCROLL (?)
694
695 // create data object for normal multiline or for controls with line
696 // wrap as needed
697 if ( style & wxHSCROLL )
698 m_data.mdata = new wxTextMultiLineData;
699 else
700 m_data.wdata = new wxTextWrappedData;
701 }
702 else
703 {
704 // this doesn't make sense for single line controls
705 style &= ~wxHSCROLL;
706
707 // create data object for single line controls
708 m_data.sdata = new wxTextSingleLineData;
709 }
710
711 #if wxUSE_TWO_WINDOWS
712 if ((style & wxBORDER_MASK) == 0)
713 style |= wxBORDER_SUNKEN;
714 #endif
715
716 if ( !wxControl::Create(parent, id, pos, size, style,
717 validator, name) )
718 {
719 return false;
720 }
721
722 SetCursor(wxCURSOR_IBEAM);
723
724 if ( style & wxTE_MULTILINE )
725 {
726 // we should always have at least one line in a multiline control
727 MData().m_lines.Add(wxEmptyString);
728
729 if ( !(style & wxHSCROLL) )
730 {
731 WData().m_linesData.Add(new wxWrappedLineData);
732 WData().InvalidateLinesBelow(0);
733 }
734
735 // we might support it but it's quite useless and other ports don't
736 // support it anyhow
737 wxASSERT_MSG( !(style & wxTE_PASSWORD),
738 _T("wxTE_PASSWORD can't be used with multiline ctrls") );
739 }
740
741 RecalcFontMetrics();
742 SetValue(value);
743 SetBestSize(size);
744
745 m_isEditable = !(style & wxTE_READONLY);
746
747 CreateCaret();
748 InitInsertionPoint();
749
750 // we can't show caret right now as we're not shown yet and so it would
751 // result in garbage on the screen - we'll do it after first OnPaint()
752 m_hasCaret = false;
753
754 CreateInputHandler(wxINP_HANDLER_TEXTCTRL);
755
756 wxSizeEvent sizeEvent(GetSize(), GetId());
757 GetEventHandler()->ProcessEvent(sizeEvent);
758
759 return true;
760 }
761
762 wxTextCtrl::~wxTextCtrl()
763 {
764 delete m_cmdProcessor;
765
766 if ( m_data.data )
767 {
768 if ( IsSingleLine() )
769 delete m_data.sdata;
770 else if ( WrapLines() )
771 delete m_data.wdata;
772 else
773 delete m_data.mdata;
774 }
775 }
776
777 // ----------------------------------------------------------------------------
778 // set/get the value
779 // ----------------------------------------------------------------------------
780
781 void wxTextCtrl::SetValue(const wxString& value)
782 {
783 if ( IsSingleLine() && (value == GetValue()) )
784 {
785 // nothing changed
786 return;
787 }
788
789 Replace(0, GetLastPosition(), value);
790
791 if ( IsSingleLine() )
792 {
793 SetInsertionPoint(0);
794 }
795
796 // TODO: should we generate the event or not, finally?
797 }
798
799 const wxArrayString& wxTextCtrl::GetLines() const
800 {
801 return MData().m_lines;
802 }
803
804 size_t wxTextCtrl::GetLineCount() const
805 {
806 return MData().m_lines.GetCount();
807 }
808
809 wxString wxTextCtrl::GetValue() const
810 {
811 // for multiline controls we don't always store the total value but only
812 // recompute it when asked - and to invalidate it we just empty it in
813 // Replace()
814 if ( !IsSingleLine() && m_value.empty() )
815 {
816 // recalculate: note that we always do it for empty multilien control,
817 // but then it's so quick that it's not important
818
819 // the first line is special as there is no \n before it, so it's
820 // outside the loop
821 const wxArrayString& lines = GetLines();
822 wxTextCtrl *self = wxConstCast(this, wxTextCtrl);
823 self->m_value << lines[0u];
824 size_t count = lines.GetCount();
825 for ( size_t n = 1; n < count; n++ )
826 {
827 self->m_value << _T('\n') << lines[n];
828 }
829 }
830
831 return m_value;
832 }
833
834 void wxTextCtrl::Clear()
835 {
836 SetValue(wxEmptyString);
837 }
838
839 bool wxTextCtrl::ReplaceLine(wxTextCoord line,
840 const wxString& text)
841 {
842 if ( WrapLines() )
843 {
844 // first, we have to relayout the line entirely
845 //
846 // OPT: we might try not to recalc the unchanged part of line
847
848 wxWrappedLineData& lineData = WData().m_linesData[line];
849
850 // if we had some number of rows before, use this number, otherwise
851 // just make sure that the test below (rowsNew != rowsOld) will be true
852 int rowsOld;
853 if ( lineData.IsValid() )
854 {
855 rowsOld = lineData.GetExtraRowCount();
856 }
857 else // line wasn't laid out yet
858 {
859 // assume it changed entirely as we can't do anything better
860 rowsOld = -1;
861 }
862
863 // now change the line
864 MData().m_lines[line] = text;
865
866 // OPT: we choose to lay it our immediately instead of delaying it
867 // until it is needed because it allows us to avoid invalidating
868 // lines further down if the number of rows didn't chnage, but
869 // maybe we can imporve this even further?
870 LayoutLine(line, lineData);
871
872 int rowsNew = lineData.GetExtraRowCount();
873
874 if ( rowsNew != rowsOld )
875 {
876 // we have to update the line wrap marks as this is normally done
877 // by LayoutLines() which we bypassed by calling LayoutLine()
878 // directly
879 wxTextCoord rowFirst = lineData.GetFirstRow(),
880 rowCount = wxMax(rowsOld, rowsNew);
881 RefreshLineWrapMarks(rowFirst, rowFirst + rowCount);
882
883 // next, if this is not the last line, as the number of rows in it
884 // changed, we need to shift all the lines below it
885 if ( (size_t)line < WData().m_linesData.GetCount() )
886 {
887 // number of rows changed shifting all lines below
888 WData().InvalidateLinesBelow(line + 1);
889 }
890
891 // the number of rows changed
892 return true;
893 }
894 }
895 else // no line wrap
896 {
897 MData().m_lines[line] = text;
898 }
899
900 // the number of rows didn't change
901 return false;
902 }
903
904 void wxTextCtrl::RemoveLine(wxTextCoord line)
905 {
906 MData().m_lines.RemoveAt(line);
907 if ( WrapLines() )
908 {
909 // we need to recalculate all the starting rows from this line, but we
910 // can avoid doing it if this line was never calculated: this means
911 // that we will recalculate all lines below it anyhow later if needed
912 if ( WData().IsValidLine(line) )
913 {
914 WData().InvalidateLinesBelow(line);
915 }
916
917 WData().m_linesData.RemoveAt(line);
918 }
919 }
920
921 void wxTextCtrl::InsertLine(wxTextCoord line, const wxString& text)
922 {
923 MData().m_lines.Insert(text, line);
924 if ( WrapLines() )
925 {
926 WData().m_linesData.Insert(new wxWrappedLineData, line);
927
928 // invalidate everything below it
929 WData().InvalidateLinesBelow(line);
930 }
931 }
932
933 void wxTextCtrl::Replace(wxTextPos from, wxTextPos to, const wxString& text)
934 {
935 wxTextCoord colStart, colEnd,
936 lineStart, lineEnd;
937
938 if ( (from > to) ||
939 !PositionToXY(from, &colStart, &lineStart) ||
940 !PositionToXY(to, &colEnd, &lineEnd) )
941 {
942 wxFAIL_MSG(_T("invalid range in wxTextCtrl::Replace"));
943
944 return;
945 }
946
947 #ifdef WXDEBUG_TEXT_REPLACE
948 // a straighforward (but very inefficient) way of calculating what the new
949 // value should be
950 wxString textTotal = GetValue();
951 wxString textTotalNew(textTotal, (size_t)from);
952 textTotalNew += text;
953 if ( (size_t)to < textTotal.length() )
954 textTotalNew += textTotal.c_str() + (size_t)to;
955 #endif // WXDEBUG_TEXT_REPLACE
956
957 // remember the old selection and reset it immediately: we must do it
958 // before calling Refresh(anything) as, at least under GTK, this leads to
959 // an _immediate_ repaint (under MSW it is delayed) and hence parts of
960 // text would be redrawn as selected if we didn't reset the selection
961 int selStartOld = m_selStart,
962 selEndOld = m_selEnd;
963
964 m_selStart =
965 m_selEnd = -1;
966
967 if ( IsSingleLine() )
968 {
969 // replace the part of the text with the new value
970 wxString valueNew(m_value, (size_t)from);
971
972 // remember it for later use
973 wxCoord startNewText = GetTextWidth(valueNew);
974
975 valueNew += text;
976 if ( (size_t)to < m_value.length() )
977 {
978 valueNew += m_value.c_str() + (size_t)to;
979 }
980
981 // we usually refresh till the end of line except of the most common case
982 // when some text is appended to the end of the string in which case we
983 // refresh just it
984 wxCoord widthNewText;
985
986 if ( (size_t)from < m_value.length() )
987 {
988 // refresh till the end of line
989 widthNewText = 0;
990 }
991 else // text appended, not replaced
992 {
993 // refresh only the new text
994 widthNewText = GetTextWidth(text);
995 }
996
997 m_value = valueNew;
998
999 // force SData().m_colLastVisible update
1000 SData().m_colLastVisible = -1;
1001
1002 // repaint
1003 RefreshPixelRange(0, startNewText, widthNewText);
1004 }
1005 else // multiline
1006 {
1007 //OPT: special case for replacements inside single line?
1008
1009 /*
1010 Join all the lines in the replacement range into one string, then
1011 replace a part of it with the new text and break it into lines again.
1012 */
1013
1014 // (0) we want to know if this replacement changes the number of rows
1015 // as if it does we need to refresh everything below the changed
1016 // text (it will be shifted...) and we can avoid it if there is no
1017 // row relayout
1018 bool rowsNumberChanged = false;
1019
1020 // (1) join lines
1021 const wxArrayString& linesOld = GetLines();
1022 wxString textOrig;
1023 wxTextCoord line;
1024 for ( line = lineStart; line <= lineEnd; line++ )
1025 {
1026 if ( line > lineStart )
1027 {
1028 // from the previous line
1029 textOrig += _T('\n');
1030 }
1031
1032 textOrig += linesOld[line];
1033 }
1034
1035 // we need to append the '\n' for the last line unless there is no
1036 // following line
1037 size_t countOld = linesOld.GetCount();
1038
1039 // (2) replace text in the combined string
1040
1041 // (2a) leave the part before replaced area unchanged
1042 wxString textNew(textOrig, colStart);
1043
1044 // these values will be used to refresh the changed area below
1045 wxCoord widthNewText,
1046 startNewText = GetTextWidth(textNew);
1047 if ( (size_t)colStart == linesOld[lineStart].length() )
1048 {
1049 // text appended, refresh just enough to show the new text
1050 widthNewText = GetTextWidth(text.BeforeFirst(_T('\n')));
1051 }
1052 else // text inserted, refresh till the end of line
1053 {
1054 widthNewText = 0;
1055 }
1056
1057 // (2b) insert new text
1058 textNew += text;
1059
1060 // (2c) and append the end of the old text
1061
1062 // adjust for index shift: to is relative to colStart, not 0
1063 size_t toRel = (size_t)((to - from) + colStart);
1064 if ( toRel < textOrig.length() )
1065 {
1066 textNew += textOrig.c_str() + toRel;
1067 }
1068
1069 // (3) break it into lines
1070
1071 wxArrayString lines;
1072 const wxChar *curLineStart = textNew.c_str();
1073 for ( const wxChar *p = textNew.c_str(); ; p++ )
1074 {
1075 // end of line/text?
1076 if ( !*p || *p == _T('\n') )
1077 {
1078 lines.Add(wxString(curLineStart, p));
1079 if ( !*p )
1080 break;
1081
1082 curLineStart = p + 1;
1083 }
1084 }
1085
1086 #ifdef WXDEBUG_TEXT_REPLACE
1087 // (3a) all empty tokens should be counted as replacing with "foo" and
1088 // with "foo\n" should have different effects
1089 wxArrayString lines2 = wxStringTokenize(textNew, _T("\n"),
1090 wxTOKEN_RET_EMPTY_ALL);
1091
1092 if ( lines2.IsEmpty() )
1093 {
1094 lines2.Add(wxEmptyString);
1095 }
1096
1097 wxASSERT_MSG( lines.GetCount() == lines2.GetCount(),
1098 _T("Replace() broken") );
1099 for ( size_t n = 0; n < lines.GetCount(); n++ )
1100 {
1101 wxASSERT_MSG( lines[n] == lines2[n], _T("Replace() broken") );
1102 }
1103 #endif // WXDEBUG_TEXT_REPLACE
1104
1105 // (3b) special case: if we replace everything till the end we need to
1106 // keep an empty line or the lines would disappear completely
1107 // (this also takes care of never leaving m_lines empty)
1108 if ( ((size_t)lineEnd == countOld - 1) && lines.IsEmpty() )
1109 {
1110 lines.Add(wxEmptyString);
1111 }
1112
1113 size_t nReplaceCount = lines.GetCount(),
1114 nReplaceLine = 0;
1115
1116 // (4) merge into the array
1117
1118 // (4a) replace
1119 for ( line = lineStart; line <= lineEnd; line++, nReplaceLine++ )
1120 {
1121 if ( nReplaceLine < nReplaceCount )
1122 {
1123 // we have the replacement line for this one
1124 if ( ReplaceLine(line, lines[nReplaceLine]) )
1125 {
1126 rowsNumberChanged = true;
1127 }
1128
1129 UpdateMaxWidth(line);
1130 }
1131 else // no more replacement lines
1132 {
1133 // (4b) delete all extra lines (note that we need to delete
1134 // them backwards because indices shift while we do it)
1135 bool deletedLongestLine = false;
1136 for ( wxTextCoord lineDel = lineEnd; lineDel >= line; lineDel-- )
1137 {
1138 if ( lineDel == MData().m_lineLongest )
1139 {
1140 // we will need to recalc the max line width
1141 deletedLongestLine = true;
1142 }
1143
1144 RemoveLine(lineDel);
1145 }
1146
1147 if ( deletedLongestLine )
1148 {
1149 RecalcMaxWidth();
1150 }
1151
1152 // even the line number changed
1153 rowsNumberChanged = true;
1154
1155 // update line to exit the loop
1156 line = lineEnd + 1;
1157 }
1158 }
1159
1160 // (4c) insert the new lines
1161 if ( nReplaceLine < nReplaceCount )
1162 {
1163 // even the line number changed
1164 rowsNumberChanged = true;
1165
1166 do
1167 {
1168 InsertLine(++lineEnd, lines[nReplaceLine++]);
1169
1170 UpdateMaxWidth(lineEnd);
1171 }
1172 while ( nReplaceLine < nReplaceCount );
1173 }
1174
1175 // (5) now refresh the changed area
1176
1177 // update the (cached) last position first as refresh functions use it
1178 m_posLast += text.length() - to + from;
1179
1180 // we may optimize refresh if the number of rows didn't change - but if
1181 // it did we have to refresh everything below the part we chanegd as
1182 // well as it might have moved
1183 if ( !rowsNumberChanged )
1184 {
1185 // refresh the line we changed
1186 if ( !WrapLines() )
1187 {
1188 RefreshPixelRange(lineStart++, startNewText, widthNewText);
1189 }
1190 else
1191 {
1192 //OPT: we shouldn't refresh the unchanged part of the line in
1193 // this case, but instead just refresh the tail of it - the
1194 // trouble is that we don't know here where does this tail
1195 // start
1196 }
1197
1198 // number of rows didn't change, refresh the updated rows and the
1199 // last one
1200 if ( lineStart <= lineEnd )
1201 RefreshLineRange(lineStart, lineEnd);
1202 }
1203 else // rows number did change
1204 {
1205 if ( !WrapLines() )
1206 {
1207 // refresh only part of the first line
1208 RefreshPixelRange(lineStart++, startNewText, widthNewText);
1209 }
1210 //else: we have to refresh everything as some part of the text
1211 // could be in the previous row before but moved to the next
1212 // one now (due to word wrap)
1213
1214 wxTextCoord lineEnd = GetLines().GetCount() - 1;
1215 if ( lineStart <= lineEnd )
1216 RefreshLineRange(lineStart, lineEnd);
1217
1218 // refresh text rect left below
1219 RefreshLineRange(lineEnd + 1, 0);
1220
1221 // the vert scrollbar might [dis]appear
1222 MData().m_updateScrollbarY = true;
1223 }
1224
1225 // must recalculate it - will do later
1226 m_value.clear();
1227 }
1228
1229 #ifdef WXDEBUG_TEXT_REPLACE
1230 // optimized code above should give the same result as straightforward
1231 // computation in the beginning
1232 wxASSERT_MSG( GetValue() == textTotalNew, _T("error in Replace()") );
1233 #endif // WXDEBUG_TEXT_REPLACE
1234
1235 // update the current position: note that we always put the cursor at the
1236 // end of the replacement text
1237 DoSetInsertionPoint(from + text.length());
1238
1239 // and the selection: this is complicated by the fact that selection coords
1240 // must be first updated to reflect change in text coords, i.e. if we had
1241 // selection from 17 to 19 and we just removed this range, we don't have to
1242 // refresh anything, so we can't just use ClearSelection() here
1243 if ( selStartOld != -1 )
1244 {
1245 // refresh the parst of the selection outside the changed text (which
1246 // we already refreshed)
1247 if ( selStartOld < from )
1248 RefreshTextRange(selStartOld, from);
1249 if ( to < selEndOld )
1250 RefreshTextRange(to, selEndOld);
1251
1252 }
1253
1254 // now call it to do the rest (not related to refreshing)
1255 ClearSelection();
1256 }
1257
1258 void wxTextCtrl::Remove(wxTextPos from, wxTextPos to)
1259 {
1260 // Replace() only works with correctly ordered arguments, so exchange them
1261 // if necessary
1262 OrderPositions(from, to);
1263
1264 Replace(from, to, wxEmptyString);
1265 }
1266
1267 void wxTextCtrl::WriteText(const wxString& text)
1268 {
1269 // replace the selection with the new text
1270 RemoveSelection();
1271
1272 Replace(m_curPos, m_curPos, text);
1273 }
1274
1275 void wxTextCtrl::AppendText(const wxString& text)
1276 {
1277 SetInsertionPointEnd();
1278 WriteText(text);
1279 }
1280
1281 // ----------------------------------------------------------------------------
1282 // current position
1283 // ----------------------------------------------------------------------------
1284
1285 void wxTextCtrl::SetInsertionPoint(wxTextPos pos)
1286 {
1287 wxCHECK_RET( pos >= 0 && pos <= GetLastPosition(),
1288 _T("insertion point position out of range") );
1289
1290 // don't do anything if it didn't change
1291 if ( pos != m_curPos )
1292 {
1293 DoSetInsertionPoint(pos);
1294 }
1295
1296 if ( !IsSingleLine() )
1297 {
1298 // moving cursor should reset the stored abscissa (even if the cursor
1299 // position didn't actually change!)
1300 MData().m_xCaret = -1;
1301 }
1302
1303 ClearSelection();
1304 }
1305
1306 void wxTextCtrl::InitInsertionPoint()
1307 {
1308 // so far always put it in the beginning
1309 DoSetInsertionPoint(0);
1310
1311 // this will also set the selection anchor correctly
1312 ClearSelection();
1313 }
1314
1315 void wxTextCtrl::MoveInsertionPoint(wxTextPos pos)
1316 {
1317 wxASSERT_MSG( pos >= 0 && pos <= GetLastPosition(),
1318 _T("DoSetInsertionPoint() can only be called with valid pos") );
1319
1320 m_curPos = pos;
1321 PositionToXY(m_curPos, &m_curCol, &m_curRow);
1322 }
1323
1324 void wxTextCtrl::DoSetInsertionPoint(wxTextPos pos)
1325 {
1326 MoveInsertionPoint(pos);
1327
1328 ShowPosition(pos);
1329 }
1330
1331 void wxTextCtrl::SetInsertionPointEnd()
1332 {
1333 SetInsertionPoint(GetLastPosition());
1334 }
1335
1336 wxTextPos wxTextCtrl::GetInsertionPoint() const
1337 {
1338 return m_curPos;
1339 }
1340
1341 wxTextPos wxTextCtrl::GetLastPosition() const
1342 {
1343 wxTextPos pos;
1344 if ( IsSingleLine() )
1345 {
1346 pos = m_value.length();
1347 }
1348 else // multiline
1349 {
1350 #ifdef WXDEBUG_TEXT
1351 pos = 0;
1352 size_t nLineCount = GetLineCount();
1353 for ( size_t nLine = 0; nLine < nLineCount; nLine++ )
1354 {
1355 // +1 is because the positions at the end of this line and of the
1356 // start of the next one are different
1357 pos += GetLines()[nLine].length() + 1;
1358 }
1359
1360 if ( pos > 0 )
1361 {
1362 // the last position is at the end of the last line, not in the
1363 // beginning of the next line after it
1364 pos--;
1365 }
1366
1367 // more probable reason of this would be to forget to update m_posLast
1368 wxASSERT_MSG( pos == m_posLast, _T("bug in GetLastPosition()") );
1369 #endif // WXDEBUG_TEXT
1370
1371 pos = m_posLast;
1372 }
1373
1374 return pos;
1375 }
1376
1377 // ----------------------------------------------------------------------------
1378 // selection
1379 // ----------------------------------------------------------------------------
1380
1381 void wxTextCtrl::GetSelection(wxTextPos* from, wxTextPos* to) const
1382 {
1383 if ( from )
1384 *from = m_selStart;
1385 if ( to )
1386 *to = m_selEnd;
1387 }
1388
1389 wxString wxTextCtrl::GetSelectionText() const
1390 {
1391 wxString sel;
1392
1393 if ( HasSelection() )
1394 {
1395 if ( IsSingleLine() )
1396 {
1397 sel = m_value.Mid(m_selStart, m_selEnd - m_selStart);
1398 }
1399 else // multiline
1400 {
1401 wxTextCoord colStart, lineStart,
1402 colEnd, lineEnd;
1403 PositionToXY(m_selStart, &colStart, &lineStart);
1404 PositionToXY(m_selEnd, &colEnd, &lineEnd);
1405
1406 // as always, we need to check for the special case when the start
1407 // and end line are the same
1408 if ( lineEnd == lineStart )
1409 {
1410 sel = GetLines()[lineStart].Mid(colStart, colEnd - colStart);
1411 }
1412 else // sel on multiple lines
1413 {
1414 // take the end of the first line
1415 sel = GetLines()[lineStart].c_str() + colStart;
1416 sel += _T('\n');
1417
1418 // all intermediate ones
1419 for ( wxTextCoord line = lineStart + 1; line < lineEnd; line++ )
1420 {
1421 sel << GetLines()[line] << _T('\n');
1422 }
1423
1424 // and the start of the last one
1425 sel += GetLines()[lineEnd].Left(colEnd);
1426 }
1427 }
1428 }
1429
1430 return sel;
1431 }
1432
1433 void wxTextCtrl::SetSelection(wxTextPos from, wxTextPos to)
1434 {
1435 // selecting till -1 is the same as selecting to the end
1436 if ( to == -1 && from != -1 )
1437 {
1438 to = GetLastPosition();
1439 }
1440
1441 if ( from == -1 || to == from )
1442 {
1443 ClearSelection();
1444 }
1445 else // valid sel range
1446 {
1447 // remember the 'to' position as the current position, used to move the
1448 // caret there later
1449 wxTextPos toOrig = to;
1450
1451 OrderPositions(from, to);
1452
1453 wxCHECK_RET( to <= GetLastPosition(),
1454 _T("invalid range in wxTextCtrl::SetSelection") );
1455
1456 if ( from != m_selStart || to != m_selEnd )
1457 {
1458 // we need to use temp vars as RefreshTextRange() may call DoDraw()
1459 // directly and so m_selStart/End must be reset by then
1460 wxTextPos selStartOld = m_selStart,
1461 selEndOld = m_selEnd;
1462
1463 m_selStart = from;
1464 m_selEnd = to;
1465
1466 wxLogTrace(_T("text"), _T("Selection range is %ld-%ld"),
1467 m_selStart, m_selEnd);
1468
1469 // refresh only the part of text which became (un)selected if
1470 // possible
1471 if ( selStartOld == m_selStart )
1472 {
1473 RefreshTextRange(selEndOld, m_selEnd);
1474 }
1475 else if ( selEndOld == m_selEnd )
1476 {
1477 RefreshTextRange(m_selStart, selStartOld);
1478 }
1479 else
1480 {
1481 // OPT: could check for other cases too but it is probably not
1482 // worth it as the two above are the most common ones
1483 if ( selStartOld != -1 )
1484 RefreshTextRange(selStartOld, selEndOld);
1485 if ( m_selStart != -1 )
1486 RefreshTextRange(m_selStart, m_selEnd);
1487 }
1488
1489 // we need to fully repaint the invalidated areas of the window
1490 // before scrolling it (from DoSetInsertionPoint which is typically
1491 // called after SetSelection()), otherwise they may stay unpainted
1492 m_targetWindow->Update();
1493 }
1494 //else: nothing to do
1495
1496 // the insertion point is put at the location where the caret was moved
1497 DoSetInsertionPoint(toOrig);
1498 }
1499 }
1500
1501 void wxTextCtrl::ClearSelection()
1502 {
1503 if ( HasSelection() )
1504 {
1505 // we need to use temp vars as RefreshTextRange() may call DoDraw()
1506 // directly (see above as well)
1507 wxTextPos selStart = m_selStart,
1508 selEnd = m_selEnd;
1509
1510 // no selection any more
1511 m_selStart =
1512 m_selEnd = -1;
1513
1514 // refresh the old selection
1515 RefreshTextRange(selStart, selEnd);
1516 }
1517
1518 // the anchor should be moved even if there was no selection previously
1519 m_selAnchor = m_curPos;
1520 }
1521
1522 void wxTextCtrl::RemoveSelection()
1523 {
1524 if ( !HasSelection() )
1525 return;
1526
1527 Remove(m_selStart, m_selEnd);
1528 }
1529
1530 bool wxTextCtrl::GetSelectedPartOfLine(wxTextCoord line,
1531 wxTextPos *start, wxTextPos *end) const
1532 {
1533 if ( start )
1534 *start = -1;
1535 if ( end )
1536 *end = -1;
1537
1538 if ( !HasSelection() )
1539 {
1540 // no selection at all, hence no selection in this line
1541 return false;
1542 }
1543
1544 wxTextCoord lineStart, colStart;
1545 PositionToXY(m_selStart, &colStart, &lineStart);
1546 if ( lineStart > line )
1547 {
1548 // this line is entirely above the selection
1549 return false;
1550 }
1551
1552 wxTextCoord lineEnd, colEnd;
1553 PositionToXY(m_selEnd, &colEnd, &lineEnd);
1554 if ( lineEnd < line )
1555 {
1556 // this line is entirely below the selection
1557 return false;
1558 }
1559
1560 if ( line == lineStart )
1561 {
1562 if ( start )
1563 *start = colStart;
1564 if ( end )
1565 *end = lineEnd == lineStart ? colEnd : GetLineLength(line);
1566 }
1567 else if ( line == lineEnd )
1568 {
1569 if ( start )
1570 *start = lineEnd == lineStart ? colStart : 0;
1571 if ( end )
1572 *end = colEnd;
1573 }
1574 else // the line is entirely inside the selection
1575 {
1576 if ( start )
1577 *start = 0;
1578 if ( end )
1579 *end = GetLineLength(line);
1580 }
1581
1582 return true;
1583 }
1584
1585 // ----------------------------------------------------------------------------
1586 // flags
1587 // ----------------------------------------------------------------------------
1588
1589 bool wxTextCtrl::IsModified() const
1590 {
1591 return m_isModified;
1592 }
1593
1594 bool wxTextCtrl::IsEditable() const
1595 {
1596 // disabled control can never be edited
1597 return m_isEditable && IsEnabled();
1598 }
1599
1600 void wxTextCtrl::MarkDirty()
1601 {
1602 m_isModified = true;
1603 }
1604
1605 void wxTextCtrl::DiscardEdits()
1606 {
1607 m_isModified = false;
1608 }
1609
1610 void wxTextCtrl::SetEditable(bool editable)
1611 {
1612 if ( editable != m_isEditable )
1613 {
1614 m_isEditable = editable;
1615
1616 // the caret (dis)appears
1617 CreateCaret();
1618
1619 // the appearance of the control might have changed
1620 Refresh();
1621 }
1622 }
1623
1624 // ----------------------------------------------------------------------------
1625 // col/lines <-> position correspondence
1626 // ----------------------------------------------------------------------------
1627
1628 /*
1629 A few remarks about this stuff:
1630
1631 o The numbering of the text control columns/rows starts from 0.
1632 o Start of first line is position 0, its last position is line.length()
1633 o Start of the next line is the last position of the previous line + 1
1634 */
1635
1636 int wxTextCtrl::GetLineLength(wxTextCoord line) const
1637 {
1638 if ( IsSingleLine() )
1639 {
1640 wxASSERT_MSG( line == 0, _T("invalid GetLineLength() parameter") );
1641
1642 return m_value.length();
1643 }
1644 else // multiline
1645 {
1646 wxCHECK_MSG( (size_t)line < GetLineCount(), -1,
1647 _T("line index out of range") );
1648
1649 return GetLines()[line].length();
1650 }
1651 }
1652
1653 wxString wxTextCtrl::GetLineText(wxTextCoord line) const
1654 {
1655 if ( IsSingleLine() )
1656 {
1657 wxASSERT_MSG( line == 0, _T("invalid GetLineLength() parameter") );
1658
1659 return m_value;
1660 }
1661 else // multiline
1662 {
1663 //this is called during DoGetBestSize
1664 if (line == 0 && GetLineCount() == 0) return wxEmptyString ;
1665
1666 wxCHECK_MSG( (size_t)line < GetLineCount(), wxEmptyString,
1667 _T("line index out of range") );
1668
1669 return GetLines()[line];
1670 }
1671 }
1672
1673 int wxTextCtrl::GetNumberOfLines() const
1674 {
1675 // there is always 1 line, even if the text is empty
1676 return IsSingleLine() ? 1 : GetLineCount();
1677 }
1678
1679 wxTextPos wxTextCtrl::XYToPosition(wxTextCoord x, wxTextCoord y) const
1680 {
1681 // note that this method should accept any values of x and y and return -1
1682 // if they are out of range
1683 if ( IsSingleLine() )
1684 {
1685 return ( x > GetLastPosition() || y > 0 ) ? wxOutOfRangeTextCoord : x;
1686 }
1687 else // multiline
1688 {
1689 if ( (size_t)y >= GetLineCount() )
1690 {
1691 // this position is below the text
1692 return GetLastPosition();
1693 }
1694
1695 wxTextPos pos = 0;
1696 for ( size_t nLine = 0; nLine < (size_t)y; nLine++ )
1697 {
1698 // +1 is because the positions at the end of this line and of the
1699 // start of the next one are different
1700 pos += GetLines()[nLine].length() + 1;
1701 }
1702
1703 // take into account also the position in line
1704 if ( (size_t)x > GetLines()[y].length() )
1705 {
1706 // don't return position in the next line
1707 x = GetLines()[y].length();
1708 }
1709
1710 return pos + x;
1711 }
1712 }
1713
1714 bool wxTextCtrl::PositionToXY(wxTextPos pos,
1715 wxTextCoord *x, wxTextCoord *y) const
1716 {
1717 if ( IsSingleLine() )
1718 {
1719 if ( (size_t)pos > m_value.length() )
1720 return false;
1721
1722 if ( x )
1723 *x = pos;
1724 if ( y )
1725 *y = 0;
1726
1727 return true;
1728 }
1729 else // multiline
1730 {
1731 wxTextPos posCur = 0;
1732 size_t nLineCount = GetLineCount();
1733 for ( size_t nLine = 0; nLine < nLineCount; nLine++ )
1734 {
1735 // +1 is because the start the start of the next line is one
1736 // position after the end of this one
1737 wxTextPos posNew = posCur + GetLines()[nLine].length() + 1;
1738 if ( posNew > pos )
1739 {
1740 // we've found the line, now just calc the column
1741 if ( x )
1742 *x = pos - posCur;
1743
1744 if ( y )
1745 *y = nLine;
1746
1747 #ifdef WXDEBUG_TEXT
1748 wxASSERT_MSG( XYToPosition(pos - posCur, nLine) == pos,
1749 _T("XYToPosition() or PositionToXY() broken") );
1750 #endif // WXDEBUG_TEXT
1751
1752 return true;
1753 }
1754 else // go further down
1755 {
1756 posCur = posNew;
1757 }
1758 }
1759
1760 // beyond the last line
1761 return false;
1762 }
1763 }
1764
1765 wxTextCoord wxTextCtrl::GetRowsPerLine(wxTextCoord line) const
1766 {
1767 // a normal line has one row
1768 wxTextCoord numRows = 1;
1769
1770 if ( WrapLines() )
1771 {
1772 // add the number of additional rows
1773 numRows += WData().m_linesData[line].GetExtraRowCount();
1774 }
1775
1776 return numRows;
1777 }
1778
1779 wxTextCoord wxTextCtrl::GetRowCount() const
1780 {
1781 wxTextCoord count = GetLineCount();
1782 if (count == 0)
1783 return 0;
1784 if ( WrapLines() )
1785 {
1786 count = GetFirstRowOfLine(count - 1) +
1787 WData().m_linesData[count - 1].GetRowCount();
1788 }
1789
1790 return count;
1791 }
1792
1793 wxTextCoord wxTextCtrl::GetRowAfterLine(wxTextCoord line) const
1794 {
1795 if ( !WrapLines() )
1796 return line + 1;
1797
1798 if ( !WData().IsValidLine(line) )
1799 {
1800 LayoutLines(line);
1801 }
1802
1803 return WData().m_linesData[line].GetNextRow();
1804 }
1805
1806 wxTextCoord wxTextCtrl::GetFirstRowOfLine(wxTextCoord line) const
1807 {
1808 if ( !WrapLines() )
1809 return line;
1810
1811 if ( !WData().IsValidLine(line) )
1812 {
1813 LayoutLines(line);
1814 }
1815
1816 return WData().m_linesData[line].GetFirstRow();
1817 }
1818
1819 bool wxTextCtrl::PositionToLogicalXY(wxTextPos pos,
1820 wxCoord *xOut,
1821 wxCoord *yOut) const
1822 {
1823 wxTextCoord col, line;
1824
1825 // optimization for special (but common) case when we already have the col
1826 // and line
1827 if ( pos == m_curPos )
1828 {
1829 col = m_curCol;
1830 line = m_curRow;
1831 }
1832 else // must really calculate col/line from pos
1833 {
1834 if ( !PositionToXY(pos, &col, &line) )
1835 return false;
1836 }
1837
1838 int hLine = GetLineHeight();
1839 wxCoord x, y;
1840 wxString textLine = GetLineText(line);
1841 if ( IsSingleLine() || !WrapLines() )
1842 {
1843 x = GetTextWidth(textLine.Left(col));
1844 y = line*hLine;
1845 }
1846 else // difficult case: multline control with line wrap
1847 {
1848 y = GetFirstRowOfLine(line);
1849
1850 wxTextCoord colRowStart;
1851 y += GetRowInLine(line, col, &colRowStart);
1852
1853 y *= hLine;
1854
1855 // x is the width of the text before this position in this row
1856 x = GetTextWidth(textLine.Mid(colRowStart, col - colRowStart));
1857 }
1858
1859 if ( xOut )
1860 *xOut = x;
1861 if ( yOut )
1862 *yOut = y;
1863
1864 return true;
1865 }
1866
1867 bool wxTextCtrl::PositionToDeviceXY(wxTextPos pos,
1868 wxCoord *xOut,
1869 wxCoord *yOut) const
1870 {
1871 wxCoord x, y;
1872 if ( !PositionToLogicalXY(pos, &x, &y) )
1873 return false;
1874
1875 // finally translate the logical text rect coords into physical client
1876 // coords
1877 CalcScrolledPosition(m_rectText.x + x, m_rectText.y + y, xOut, yOut);
1878
1879 return true;
1880 }
1881
1882 wxPoint wxTextCtrl::GetCaretPosition() const
1883 {
1884 wxCoord xCaret, yCaret;
1885 if ( !PositionToDeviceXY(m_curPos, &xCaret, &yCaret) )
1886 {
1887 wxFAIL_MSG( _T("Caret can't be beyond the text!") );
1888 }
1889
1890 return wxPoint(xCaret, yCaret);
1891 }
1892
1893 // pos may be -1 to show the current position
1894 void wxTextCtrl::ShowPosition(wxTextPos pos)
1895 {
1896 bool showCaret = GetCaret() && GetCaret()->IsVisible();
1897 if (showCaret)
1898 HideCaret();
1899
1900 if ( IsSingleLine() )
1901 {
1902 ShowHorzPosition(GetTextWidth(m_value.Left(pos)));
1903 }
1904 else if ( MData().m_scrollRangeX || MData().m_scrollRangeY ) // multiline with scrollbars
1905 {
1906 int xStart, yStart;
1907 GetViewStart(&xStart, &yStart);
1908
1909 if ( pos == -1 )
1910 pos = m_curPos;
1911
1912 wxCoord x, y;
1913 PositionToLogicalXY(pos, &x, &y);
1914
1915 wxRect rectText = GetRealTextArea();
1916
1917 // scroll the position vertically into view: if it is currently above
1918 // it, make it the first one, otherwise the last one
1919 if ( MData().m_scrollRangeY )
1920 {
1921 y /= GetLineHeight();
1922
1923 if ( y < yStart )
1924 {
1925 Scroll(0, y);
1926 }
1927 else // we are currently in or below the view area
1928 {
1929 // find the last row currently shown
1930 wxTextCoord yEnd;
1931
1932 if ( WrapLines() )
1933 {
1934 // to find the last row we need to use the generic HitTest
1935 wxTextCoord col;
1936
1937 // OPT this is a bit silly: we undo this in HitTest(), so
1938 // it would be better to factor out the common
1939 // functionality into a separate function (OTOH it
1940 // won't probably save us that much)
1941 wxPoint pt(0, rectText.height - 1);
1942 pt += GetClientAreaOrigin();
1943 pt += m_rectText.GetPosition();
1944 HitTest(pt, &col, &yEnd);
1945
1946 // find the row inside the line
1947 yEnd = GetFirstRowOfLine(yEnd) + GetRowInLine(yEnd, col);
1948 }
1949 else
1950 {
1951 // finding the last line is easy if each line has exactly
1952 // one row
1953 yEnd = yStart + rectText.height / GetLineHeight() - 1;
1954 }
1955
1956 if ( yEnd < y )
1957 {
1958 // scroll down: the current item should appear at the
1959 // bottom of the view
1960 Scroll(0, y - (yEnd - yStart));
1961 }
1962 }
1963 }
1964
1965 // scroll the position horizontally into view
1966 //
1967 // we follow what I believe to be Windows behaviour here, that is if
1968 // the position is already entirely in the view we do nothing, but if
1969 // we do have to scroll the window to bring it into view, we scroll it
1970 // not just enough to show the position but slightly more so that this
1971 // position is at 1/3 of the window width from the closest border to it
1972 // (I'm not sure that Windows does exactly this but it looks like this)
1973 if ( MData().m_scrollRangeX )
1974 {
1975 // unlike for the rows, xStart doesn't correspond to the starting
1976 // column as they all have different widths, so we need to
1977 // translate everything to pixels
1978
1979 // we want the text between x and x2 be entirely inside the view
1980 // (i.e. the current character)
1981
1982 // make xStart the first visible pixel (and not position)
1983 int wChar = GetAverageWidth();
1984 xStart *= wChar;
1985
1986 if ( x < xStart )
1987 {
1988 // we want the position of this column be 1/3 to the right of
1989 // the left edge
1990 x -= rectText.width / 3;
1991 if ( x < 0 )
1992 x = 0;
1993 Scroll(x / wChar, y);
1994 }
1995 else // maybe we're beyond the right border of the view?
1996 {
1997 wxTextCoord col, row;
1998 if ( PositionToXY(pos, &col, &row) )
1999 {
2000 wxString lineText = GetLineText(row);
2001 wxCoord x2 = x + GetTextWidth(lineText[(size_t)col]);
2002 if ( x2 > xStart + rectText.width )
2003 {
2004 // we want the position of this column be 1/3 to the
2005 // left of the right edge, i.e. 2/3 right of the left
2006 // one
2007 x2 -= (2*rectText.width)/3;
2008 if ( x2 < 0 )
2009 x2 = 0;
2010 Scroll(x2 / wChar, row);
2011 }
2012 }
2013 }
2014 }
2015 }
2016 //else: multiline but no scrollbars, hence nothing to do
2017
2018 if (showCaret)
2019 ShowCaret();
2020 }
2021
2022 // ----------------------------------------------------------------------------
2023 // word stuff
2024 // ----------------------------------------------------------------------------
2025
2026 /*
2027 TODO: we could have (easy to do) vi-like options for word movement, i.e.
2028 distinguish between inlusive/exclusive words and between words and
2029 WORDS (in vim sense) and also, finally, make the set of characters
2030 which make up a word configurable - currently we use the exclusive
2031 WORDS only (coincidentally, this is what Windows edit control does)
2032
2033 For future references, here is what vim help says:
2034
2035 A word consists of a sequence of letters, digits and underscores, or
2036 a sequence of other non-blank characters, separated with white space
2037 (spaces, tabs, <EOL>). This can be changed with the 'iskeyword'
2038 option.
2039
2040 A WORD consists of a sequence of non-blank characters, separated with
2041 white space. An empty line is also considered to be a word and a
2042 WORD.
2043 */
2044
2045 static inline bool IsWordChar(wxChar ch)
2046 {
2047 return !wxIsspace(ch);
2048 }
2049
2050 wxTextPos wxTextCtrl::GetWordStart() const
2051 {
2052 if ( m_curPos == -1 || m_curPos == 0 )
2053 return 0;
2054
2055 if ( m_curCol == 0 )
2056 {
2057 // go to the end of the previous line
2058 return m_curPos - 1;
2059 }
2060
2061 // it shouldn't be possible to learn where the word starts in the password
2062 // text entry zone
2063 if ( IsPassword() )
2064 return 0;
2065
2066 // start at the previous position
2067 const wxChar *p0 = GetLineText(m_curRow).c_str();
2068 const wxChar *p = p0 + m_curCol - 1;
2069
2070 // find the end of the previous word
2071 while ( (p > p0) && !IsWordChar(*p) )
2072 p--;
2073
2074 // now find the beginning of this word
2075 while ( (p > p0) && IsWordChar(*p) )
2076 p--;
2077
2078 // we might have gone too far
2079 if ( !IsWordChar(*p) )
2080 p++;
2081
2082 return (m_curPos - m_curCol) + p - p0;
2083 }
2084
2085 wxTextPos wxTextCtrl::GetWordEnd() const
2086 {
2087 if ( m_curPos == -1 )
2088 return 0;
2089
2090 wxString line = GetLineText(m_curRow);
2091 if ( (size_t)m_curCol == line.length() )
2092 {
2093 // if we're on the last position in the line, go to the next one - if
2094 // it exists
2095 wxTextPos pos = m_curPos;
2096 if ( pos < GetLastPosition() )
2097 pos++;
2098
2099 return pos;
2100 }
2101
2102 // it shouldn't be possible to learn where the word ends in the password
2103 // text entry zone
2104 if ( IsPassword() )
2105 return GetLastPosition();
2106
2107 // start at the current position
2108 const wxChar *p0 = line.c_str();
2109 const wxChar *p = p0 + m_curCol;
2110
2111 // find the start of the next word
2112 while ( *p && !IsWordChar(*p) )
2113 p++;
2114
2115 // now find the end of it
2116 while ( *p && IsWordChar(*p) )
2117 p++;
2118
2119 // and find the start of the next word
2120 while ( *p && !IsWordChar(*p) )
2121 p++;
2122
2123 return (m_curPos - m_curCol) + p - p0;
2124 }
2125
2126 // ----------------------------------------------------------------------------
2127 // clipboard stuff
2128 // ----------------------------------------------------------------------------
2129
2130 void wxTextCtrl::Copy()
2131 {
2132 #if wxUSE_CLIPBOARD
2133 if ( HasSelection() )
2134 {
2135 wxClipboardLocker clipLock;
2136
2137 // wxTextFile::Translate() is needed to transform all '\n' into "\r\n"
2138 wxString text = wxTextFile::Translate(GetTextToShow(GetSelectionText()));
2139 wxTextDataObject *data = new wxTextDataObject(text);
2140 wxTheClipboard->SetData(data);
2141 }
2142 #endif // wxUSE_CLIPBOARD
2143 }
2144
2145 void wxTextCtrl::Cut()
2146 {
2147 (void)DoCut();
2148 }
2149
2150 bool wxTextCtrl::DoCut()
2151 {
2152 if ( !HasSelection() )
2153 return false;
2154
2155 Copy();
2156
2157 RemoveSelection();
2158
2159 return true;
2160 }
2161
2162 void wxTextCtrl::Paste()
2163 {
2164 (void)DoPaste();
2165 }
2166
2167 bool wxTextCtrl::DoPaste()
2168 {
2169 #if wxUSE_CLIPBOARD
2170 wxClipboardLocker clipLock;
2171
2172 wxTextDataObject data;
2173 if ( wxTheClipboard->IsSupported(data.GetFormat())
2174 && wxTheClipboard->GetData(data) )
2175 {
2176 // reverse transformation: '\r\n\" -> '\n'
2177 wxString text = wxTextFile::Translate(data.GetText(),
2178 wxTextFileType_Unix);
2179 if ( !text.empty() )
2180 {
2181 WriteText(text);
2182
2183 return true;
2184 }
2185 }
2186 #endif // wxUSE_CLIPBOARD
2187
2188 return false;
2189 }
2190
2191 // ----------------------------------------------------------------------------
2192 // Undo and redo
2193 // ----------------------------------------------------------------------------
2194
2195 wxTextCtrlInsertCommand *
2196 wxTextCtrlCommandProcessor::IsInsertCommand(wxCommand *command)
2197 {
2198 return (wxTextCtrlInsertCommand *)
2199 (command && (command->GetName() == wxTEXT_COMMAND_INSERT)
2200 ? command : NULL);
2201 }
2202
2203 void wxTextCtrlCommandProcessor::Store(wxCommand *command)
2204 {
2205 wxTextCtrlInsertCommand *cmdIns = IsInsertCommand(command);
2206 if ( cmdIns )
2207 {
2208 if ( IsCompressing() )
2209 {
2210 wxTextCtrlInsertCommand *
2211 cmdInsLast = IsInsertCommand(GetCurrentCommand());
2212
2213 // it is possible that we don't have any last command at all if,
2214 // for example, it was undone since the last Store(), so deal with
2215 // this case too
2216 if ( cmdInsLast )
2217 {
2218 cmdInsLast->Append(cmdIns);
2219
2220 delete cmdIns;
2221
2222 // don't need to call the base class version
2223 return;
2224 }
2225 }
2226
2227 // append the following insert commands to this one
2228 m_compressInserts = true;
2229
2230 // let the base class version will do the job normally
2231 }
2232 else // not an insert command
2233 {
2234 // stop compressing insert commands - this won't work with the last
2235 // command not being an insert one anyhow
2236 StopCompressing();
2237
2238 // let the base class version will do the job normally
2239 }
2240
2241 wxCommandProcessor::Store(command);
2242 }
2243
2244 void wxTextCtrlInsertCommand::Append(wxTextCtrlInsertCommand *other)
2245 {
2246 m_text += other->m_text;
2247 }
2248
2249 bool wxTextCtrlInsertCommand::CanUndo() const
2250 {
2251 return m_from != -1;
2252 }
2253
2254 bool wxTextCtrlInsertCommand::Do(wxTextCtrl *text)
2255 {
2256 // the text is going to be inserted at the current position, remember where
2257 // exactly it is
2258 m_from = text->GetInsertionPoint();
2259
2260 // and now do insert it
2261 text->WriteText(m_text);
2262
2263 return true;
2264 }
2265
2266 bool wxTextCtrlInsertCommand::Undo(wxTextCtrl *text)
2267 {
2268 wxCHECK_MSG( CanUndo(), false, _T("impossible to undo insert cmd") );
2269
2270 // remove the text from where we inserted it
2271 text->Remove(m_from, m_from + m_text.length());
2272
2273 return true;
2274 }
2275
2276 bool wxTextCtrlRemoveCommand::CanUndo() const
2277 {
2278 // if we were executed, we should have the text we removed
2279 return !m_textDeleted.empty();
2280 }
2281
2282 bool wxTextCtrlRemoveCommand::Do(wxTextCtrl *text)
2283 {
2284 text->SetSelection(m_from, m_to);
2285 m_textDeleted = text->GetSelectionText();
2286 text->RemoveSelection();
2287
2288 return true;
2289 }
2290
2291 bool wxTextCtrlRemoveCommand::Undo(wxTextCtrl *text)
2292 {
2293 // it is possible that the text was deleted and that we can't restore text
2294 // at the same position we removed it any more
2295 wxTextPos posLast = text->GetLastPosition();
2296 text->SetInsertionPoint(m_from > posLast ? posLast : m_from);
2297 text->WriteText(m_textDeleted);
2298
2299 return true;
2300 }
2301
2302 void wxTextCtrl::Undo()
2303 {
2304 // the caller must check it
2305 wxASSERT_MSG( CanUndo(), _T("can't call Undo() if !CanUndo()") );
2306
2307 m_cmdProcessor->Undo();
2308 }
2309
2310 void wxTextCtrl::Redo()
2311 {
2312 // the caller must check it
2313 wxASSERT_MSG( CanRedo(), _T("can't call Undo() if !CanUndo()") );
2314
2315 m_cmdProcessor->Redo();
2316 }
2317
2318 bool wxTextCtrl::CanUndo() const
2319 {
2320 return IsEditable() && m_cmdProcessor->CanUndo();
2321 }
2322
2323 bool wxTextCtrl::CanRedo() const
2324 {
2325 return IsEditable() && m_cmdProcessor->CanRedo();
2326 }
2327
2328 // ----------------------------------------------------------------------------
2329 // geometry
2330 // ----------------------------------------------------------------------------
2331
2332 wxSize wxTextCtrl::DoGetBestClientSize() const
2333 {
2334 // when we're called for the very first time from Create() we must
2335 // calculate the font metrics here because we can't do it before calling
2336 // Create() (there is no window yet and wxGTK crashes) but we need them
2337 // here
2338 if ( m_heightLine == -1 )
2339 {
2340 wxConstCast(this, wxTextCtrl)->RecalcFontMetrics();
2341 }
2342
2343 wxCoord w, h;
2344 GetTextExtent(GetTextToShow(GetLineText(0)), &w, &h);
2345
2346 int wChar = GetAverageWidth(),
2347 hChar = GetLineHeight();
2348
2349 int widthMin = wxMax(10*wChar, 100);
2350 if ( w < widthMin )
2351 w = widthMin;
2352 if ( h < hChar )
2353 h = hChar;
2354
2355 if ( !IsSingleLine() )
2356 {
2357 // let the control have a reasonable number of lines
2358 int lines = GetNumberOfLines();
2359 if ( lines < 5 )
2360 lines = 5;
2361 else if ( lines > 10 )
2362 lines = 10;
2363 h *= lines;
2364 }
2365
2366 wxRect rectText;
2367 rectText.width = w;
2368 rectText.height = h;
2369 wxRect rectTotal = GetRenderer()->GetTextTotalArea(this, rectText);
2370 return wxSize(rectTotal.width, rectTotal.height);
2371 }
2372
2373 void wxTextCtrl::UpdateTextRect()
2374 {
2375 wxRect rectTotal(GetClientSize());
2376 wxCoord *extraSpace = WrapLines() ? &WData().m_widthMark : NULL;
2377 m_rectText = GetRenderer()->GetTextClientArea(this, rectTotal, extraSpace);
2378
2379 // code elsewhere is confused by negative rect size
2380 if ( m_rectText.width <= 0 )
2381 m_rectText.width = 1;
2382 if ( m_rectText.height <= 0 )
2383 m_rectText.height = 1;
2384
2385 if ( !IsSingleLine() )
2386 {
2387 // invalidate it so that GetRealTextArea() will recalc it
2388 MData().m_rectTextReal.width = 0;
2389
2390 // only scroll this rect when the window is scrolled: note that we have
2391 // to scroll not only the text but the line wrap marks too if we show
2392 // them
2393 wxRect rectText = GetRealTextArea();
2394 if ( extraSpace && *extraSpace )
2395 {
2396 rectText.width += *extraSpace;
2397 }
2398 SetTargetRect(rectText);
2399
2400 // relayout all lines
2401 if ( WrapLines() )
2402 {
2403 WData().m_rowFirstInvalid = 0;
2404
2405 // increase timestamp: this means that the lines which had been
2406 // laid out before will be relayd out the next time LayoutLines()
2407 // is called because their timestamp will be smaller than the
2408 // current one
2409 WData().m_timestamp++;
2410 }
2411 }
2412
2413 UpdateLastVisible();
2414 }
2415
2416 void wxTextCtrl::UpdateLastVisible()
2417 {
2418 // this method is only used for horizontal "scrollbarless" scrolling which
2419 // is used only with single line controls
2420 if ( !IsSingleLine() )
2421 return;
2422
2423 // use (efficient) HitTestLine to find the last visible character
2424 wxString text = m_value.Mid((size_t)SData().m_colStart /* to the end */);
2425 wxTextCoord col;
2426 switch ( HitTestLine(text, m_rectText.width, &col) )
2427 {
2428 case wxTE_HT_BEYOND:
2429 // everything is visible
2430 SData().m_colLastVisible = text.length();
2431
2432 // calc it below
2433 SData().m_posLastVisible = -1;
2434 break;
2435
2436 /*
2437 case wxTE_HT_BEFORE:
2438 case wxTE_HT_BELOW:
2439 */
2440 default:
2441 wxFAIL_MSG(_T("unexpected HitTestLine() return value"));
2442 // fall through
2443
2444 case wxTE_HT_ON_TEXT:
2445 if ( col > 0 )
2446 {
2447 // the last entirely seen character is the previous one because
2448 // this one is only partly visible - unless the width of the
2449 // string is exactly the max width
2450 SData().m_posLastVisible = GetTextWidth(text.Truncate(col + 1));
2451 if ( SData().m_posLastVisible > m_rectText.width )
2452 {
2453 // this character is not entirely visible, take the
2454 // previous one
2455 col--;
2456
2457 // recalc it
2458 SData().m_posLastVisible = -1;
2459 }
2460 //else: we can just see it
2461
2462 SData().m_colLastVisible = col;
2463 }
2464 break;
2465 }
2466
2467 // calculate the width of the text really shown
2468 if ( SData().m_posLastVisible == -1 )
2469 {
2470 SData().m_posLastVisible = GetTextWidth(text.Truncate(SData().m_colLastVisible + 1));
2471 }
2472
2473 // current value is relative the start of the string text which starts at
2474 // SData().m_colStart, we need an absolute offset into string
2475 SData().m_colLastVisible += SData().m_colStart;
2476
2477 wxLogTrace(_T("text"), _T("Last visible column/position is %d/%ld"),
2478 (int) SData().m_colLastVisible, (long) SData().m_posLastVisible);
2479 }
2480
2481 void wxTextCtrl::OnSize(wxSizeEvent& event)
2482 {
2483 UpdateTextRect();
2484
2485 if ( !IsSingleLine() )
2486 {
2487 #if 0
2488 // update them immediately because if we are called for the first time,
2489 // we need to create them in order for the base class version to
2490 // position the scrollbars correctly - if we don't do it now, it won't
2491 // happen at all if we don't get more size events
2492 UpdateScrollbars();
2493 #endif // 0
2494
2495 MData().m_updateScrollbarX =
2496 MData().m_updateScrollbarY = true;
2497 }
2498
2499 event.Skip();
2500 }
2501
2502 wxCoord wxTextCtrl::GetTotalWidth() const
2503 {
2504 wxCoord w;
2505 CalcUnscrolledPosition(m_rectText.width, 0, &w, NULL);
2506 return w;
2507 }
2508
2509 wxCoord wxTextCtrl::GetTextWidth(const wxString& text) const
2510 {
2511 wxCoord w;
2512 GetTextExtent(GetTextToShow(text), &w, NULL);
2513 return w;
2514 }
2515
2516 wxRect wxTextCtrl::GetRealTextArea() const
2517 {
2518 // for single line text control it's just the same as text rect
2519 if ( IsSingleLine() )
2520 return m_rectText;
2521
2522 // the real text area always holds an entire number of lines, so the only
2523 // difference with the text area is a narrow strip along the bottom border
2524 wxRect rectText = MData().m_rectTextReal;
2525 if ( !rectText.width )
2526 {
2527 // recalculate it
2528 rectText = m_rectText;
2529
2530 // when we're called for the very first time, the line height might not
2531 // had been calculated yet, so do get it now
2532 wxTextCtrl *self = wxConstCast(this, wxTextCtrl);
2533 self->RecalcFontMetrics();
2534
2535 int hLine = GetLineHeight();
2536 rectText.height = (m_rectText.height / hLine) * hLine;
2537
2538 // cache the result
2539 self->MData().m_rectTextReal = rectText;
2540 }
2541
2542 return rectText;
2543 }
2544
2545 wxTextCoord wxTextCtrl::GetRowInLine(wxTextCoord line,
2546 wxTextCoord col,
2547 wxTextCoord *colRowStart) const
2548 {
2549 wxASSERT_MSG( WrapLines(), _T("shouldn't be called") );
2550
2551 const wxWrappedLineData& lineData = WData().m_linesData[line];
2552
2553 if ( !WData().IsValidLine(line) )
2554 LayoutLines(line);
2555
2556 // row is here counted a bit specially: 0 is the 2nd row of the line (1st
2557 // extra row)
2558 size_t row = 0,
2559 rowMax = lineData.GetExtraRowCount();
2560 if ( rowMax )
2561 {
2562 row = 0;
2563 while ( (row < rowMax) && (col >= lineData.GetExtraRowStart(row)) )
2564 row++;
2565
2566 // it's ok here that row is 1 greater than needed: like this, it is
2567 // counted as a normal (and not extra) row
2568 }
2569 //else: only one row anyhow
2570
2571 if ( colRowStart )
2572 {
2573 // +1 because we need a real row number, not the extra row one
2574 *colRowStart = lineData.GetRowStart(row);
2575
2576 // this can't happen, of course
2577 wxASSERT_MSG( *colRowStart <= col, _T("GetRowInLine() is broken") );
2578 }
2579
2580 return row;
2581 }
2582
2583 void wxTextCtrl::LayoutLine(wxTextCoord line, wxWrappedLineData& lineData) const
2584 {
2585 // FIXME: this uses old GetPartOfWrappedLine() which is not used anywhere
2586 // else now and has rather awkward interface for our needs here
2587
2588 lineData.m_rowsStart.Empty();
2589 lineData.m_rowsWidth.Empty();
2590
2591 const wxString& text = GetLineText(line);
2592 wxCoord widthRow;
2593 size_t colRowStart = 0;
2594 do
2595 {
2596 size_t lenRow = GetPartOfWrappedLine
2597 (
2598 text.c_str() + colRowStart,
2599 &widthRow
2600 );
2601
2602 // remember the start of this row (not for the first one as
2603 // it's always 0) and its width
2604 if ( colRowStart )
2605 lineData.m_rowsStart.Add(colRowStart);
2606 lineData.m_rowsWidth.Add(widthRow);
2607
2608 colRowStart += lenRow;
2609 }
2610 while ( colRowStart < text.length() );
2611
2612 // put the current timestamp on it
2613 lineData.m_timestamp = WData().m_timestamp;
2614 }
2615
2616 void wxTextCtrl::LayoutLines(wxTextCoord lineLast) const
2617 {
2618 wxASSERT_MSG( WrapLines(), _T("should only be used for line wrapping") );
2619
2620 // if we were called, some line was dirty and if it was dirty we must have
2621 // had m_rowFirstInvalid set to something too
2622 wxTextCoord lineFirst = WData().m_rowFirstInvalid;
2623 wxASSERT_MSG( lineFirst != -1, _T("nothing to layout?") );
2624
2625 wxTextCoord rowFirst, rowCur;
2626 if ( lineFirst )
2627 {
2628 // start after the last known valid line
2629 const wxWrappedLineData& lineData = WData().m_linesData[lineFirst - 1];
2630 rowFirst = lineData.GetFirstRow() + lineData.GetRowCount();
2631 }
2632 else // no valid lines, start at row 0
2633 {
2634 rowFirst = 0;
2635 }
2636
2637 rowCur = rowFirst;
2638 for ( wxTextCoord line = lineFirst; line <= lineLast; line++ )
2639 {
2640 // set the starting row for this line
2641 wxWrappedLineData& lineData = WData().m_linesData[line];
2642 lineData.m_rowFirst = rowCur;
2643
2644 // had the line been already broken into rows?
2645 //
2646 // if so, compare its timestamp with the current one: if nothing has
2647 // been changed, don't relayout it
2648 if ( !lineData.IsValid() ||
2649 (lineData.m_timestamp < WData().m_timestamp) )
2650 {
2651 // now do break it in rows
2652 LayoutLine(line, lineData);
2653 }
2654
2655 rowCur += lineData.GetRowCount();
2656 }
2657
2658 // we are now valid at least up to this line, but if it is the last one we
2659 // just don't have any more invalid rows at all
2660 if ( (size_t)lineLast == WData().m_linesData.GetCount() -1 )
2661 {
2662 lineLast = -1;
2663 }
2664
2665 wxTextCtrl *self = wxConstCast(this, wxTextCtrl);
2666 self->WData().m_rowFirstInvalid = lineLast;
2667
2668 // also refresh the line end indicators (FIXME shouldn't do it always!)
2669 self->RefreshLineWrapMarks(rowFirst, rowCur);
2670 }
2671
2672 size_t wxTextCtrl::GetPartOfWrappedLine(const wxChar* text,
2673 wxCoord *widthReal) const
2674 {
2675 // this function is slow, it shouldn't be called unless really needed
2676 wxASSERT_MSG( WrapLines(), _T("shouldn't be called") );
2677
2678 wxString s(text);
2679 wxTextCoord col;
2680 wxCoord wReal = wxDefaultCoord;
2681 switch ( HitTestLine(s, m_rectText.width, &col) )
2682 {
2683 /*
2684 case wxTE_HT_BEFORE:
2685 case wxTE_HT_BELOW:
2686 */
2687 default:
2688 wxFAIL_MSG(_T("unexpected HitTestLine() return value"));
2689 // fall through
2690
2691 case wxTE_HT_ON_TEXT:
2692 if ( col > 0 )
2693 {
2694 // the last entirely seen character is the previous one because
2695 // this one is only partly visible - unless the width of the
2696 // string is exactly the max width
2697 wReal = GetTextWidth(s.Truncate(col + 1));
2698 if ( wReal > m_rectText.width )
2699 {
2700 // this character is not entirely visible, take the
2701 // previous one
2702 col--;
2703
2704 // recalc the width
2705 wReal = wxDefaultCoord;
2706 }
2707 //else: we can just see it
2708
2709 // wrap at any character or only at words boundaries?
2710 if ( !(GetWindowStyle() & wxTE_CHARWRAP) )
2711 {
2712 // find the (last) not word char before this word
2713 wxTextCoord colWordStart;
2714 for ( colWordStart = col;
2715 colWordStart && IsWordChar(s[(size_t)colWordStart]);
2716 colWordStart-- )
2717 ;
2718
2719 if ( colWordStart > 0 )
2720 {
2721 if ( colWordStart != col )
2722 {
2723 // will have to recalc the real width
2724 wReal = wxDefaultCoord;
2725
2726 col = colWordStart;
2727 }
2728 }
2729 //else: only a single word, have to wrap it here
2730 }
2731 }
2732 break;
2733
2734 case wxTE_HT_BEYOND:
2735 break;
2736 }
2737
2738 // we return the number of characters, not the index of the last one
2739 if ( (size_t)col < s.length() )
2740 {
2741 // but don't return more than this (empty) string has
2742 col++;
2743 }
2744
2745 if ( widthReal )
2746 {
2747 if ( wReal == wxDefaultCoord )
2748 {
2749 // calc it if not done yet
2750 wReal = GetTextWidth(s.Truncate(col));
2751 }
2752
2753 *widthReal = wReal;
2754 }
2755
2756 // VZ: old, horribly inefficient code which can still be used for checking
2757 // the result (in line, not word, wrap mode only) - to be removed later
2758 #if 0
2759 wxTextCtrl *self = wxConstCast(this, wxTextCtrl);
2760 wxClientDC dc(self);
2761 dc.SetFont(GetFont());
2762 self->DoPrepareDC(dc);
2763
2764 wxCoord widthMax = m_rectText.width;
2765
2766 // the text which we can keep in this ROW
2767 wxString str;
2768 wxCoord w, wOld;
2769 for ( wOld = w = 0; *text && (w <= widthMax); )
2770 {
2771 wOld = w;
2772 str += *text++;
2773 dc.GetTextExtent(str, &w, NULL);
2774 }
2775
2776 if ( w > widthMax )
2777 {
2778 // if we wrapped, the last letter was one too much
2779 if ( str.length() > 1 )
2780 {
2781 // remove it
2782 str.erase(str.length() - 1, 1);
2783 }
2784 else // but always keep at least one letter in each row
2785 {
2786 // the real width then is the last value of w and not teh one
2787 // before last
2788 wOld = w;
2789 }
2790 }
2791 else // we didn't wrap
2792 {
2793 wOld = w;
2794 }
2795
2796 wxASSERT( col == str.length() );
2797
2798 if ( widthReal )
2799 {
2800 wxASSERT( *widthReal == wOld );
2801
2802 *widthReal = wOld;
2803 }
2804
2805 //return str.length();
2806 #endif
2807
2808 return col;
2809 }
2810
2811 // OPT: this function is called a lot - would be nice to optimize it but I
2812 // don't really know how yet
2813 wxTextCtrlHitTestResult wxTextCtrl::HitTestLine(const wxString& line,
2814 wxCoord x,
2815 wxTextCoord *colOut) const
2816 {
2817 wxTextCtrlHitTestResult res = wxTE_HT_ON_TEXT;
2818
2819 int col;
2820 wxTextCtrl *self = wxConstCast(this, wxTextCtrl);
2821 wxClientDC dc(self);
2822 dc.SetFont(GetFont());
2823 self->DoPrepareDC(dc);
2824
2825 wxCoord width;
2826 dc.GetTextExtent(line, &width, NULL);
2827 if ( x >= width )
2828 {
2829 // clicking beyond the end of line is equivalent to clicking at
2830 // the end of it, so return the last line column
2831 col = line.length();
2832 if ( col )
2833 {
2834 // unless the line is empty and so doesn't have any column at all -
2835 // in this case return 0, what else can we do?
2836 col--;
2837 }
2838
2839 res = wxTE_HT_BEYOND;
2840 }
2841 else if ( x < 0 )
2842 {
2843 col = 0;
2844
2845 res = wxTE_HT_BEFORE;
2846 }
2847 else // we're inside the line
2848 {
2849 // now calculate the column: first, approximate it with fixed-width
2850 // value and then calculate the correct value iteratively: note that
2851 // we use the first character of the line instead of (average)
2852 // GetCharWidth(): it is common to have lines of dashes, for example,
2853 // and this should give us much better approximation in such case
2854 //
2855 // OPT: maybe using (cache) m_widthAvg would be still faster? profile!
2856 dc.GetTextExtent(line[0], &width, NULL);
2857
2858 col = x / width;
2859 if ( col < 0 )
2860 {
2861 col = 0;
2862 }
2863 else if ( (size_t)col > line.length() )
2864 {
2865 col = line.length();
2866 }
2867
2868 // matchDir is the direction in which we should move to reach the
2869 // character containing the given position
2870 enum
2871 {
2872 Match_Left = -1,
2873 Match_None = 0,
2874 Match_Right = 1
2875 } matchDir = Match_None;
2876 for ( ;; )
2877 {
2878 // check that we didn't go beyond the line boundary
2879 if ( col < 0 )
2880 {
2881 col = 0;
2882 break;
2883 }
2884 if ( (size_t)col > line.length() )
2885 {
2886 col = line.length();
2887 break;
2888 }
2889
2890 wxString strBefore(line, (size_t)col);
2891 dc.GetTextExtent(strBefore, &width, NULL);
2892 if ( width > x )
2893 {
2894 if ( matchDir == Match_Right )
2895 {
2896 // we were going to the right and, finally, moved beyond
2897 // the original position - stop on the previous one
2898 col--;
2899
2900 break;
2901 }
2902
2903 if ( matchDir == Match_None )
2904 {
2905 // we just started iterating, now we know that we should
2906 // move to the left
2907 matchDir = Match_Left;
2908 }
2909 //else: we are still to the right of the target, continue
2910 }
2911 else // width < x
2912 {
2913 // invert the logic above
2914 if ( matchDir == Match_Left )
2915 {
2916 // with the exception that we don't need to backtrack here
2917 break;
2918 }
2919
2920 if ( matchDir == Match_None )
2921 {
2922 // go to the right
2923 matchDir = Match_Right;
2924 }
2925 }
2926
2927 // this is not supposed to happen
2928 wxASSERT_MSG( matchDir, _T("logic error in wxTextCtrl::HitTest") );
2929
2930 if ( matchDir == Match_Right )
2931 col++;
2932 else
2933 col--;
2934 }
2935 }
2936
2937 // check that we calculated it correctly
2938 #ifdef WXDEBUG_TEXT
2939 if ( res == wxTE_HT_ON_TEXT )
2940 {
2941 wxCoord width1;
2942 wxString text = line.Left(col);
2943 dc.GetTextExtent(text, &width1, NULL);
2944 if ( (size_t)col < line.length() )
2945 {
2946 wxCoord width2;
2947
2948 text += line[col];
2949 dc.GetTextExtent(text, &width2, NULL);
2950
2951 wxASSERT_MSG( (width1 <= x) && (x < width2),
2952 _T("incorrect HitTestLine() result") );
2953 }
2954 else // we return last char
2955 {
2956 wxASSERT_MSG( x >= width1, _T("incorrect HitTestLine() result") );
2957 }
2958 }
2959 #endif // WXDEBUG_TEXT
2960
2961 if ( colOut )
2962 *colOut = col;
2963
2964 return res;
2965 }
2966
2967 wxTextCtrlHitTestResult wxTextCtrl::HitTest(const wxPoint& pt, long *pos) const
2968 {
2969 wxTextCoord x, y;
2970 wxTextCtrlHitTestResult rc = HitTest(pt, &x, &y);
2971 if ( rc != wxTE_HT_UNKNOWN && pos )
2972 {
2973 *pos = XYToPosition(x, y);
2974 }
2975
2976 return rc;
2977 }
2978
2979 wxTextCtrlHitTestResult wxTextCtrl::HitTest(const wxPoint& pos,
2980 wxTextCoord *colOut,
2981 wxTextCoord *rowOut) const
2982 {
2983 return HitTest2(pos.y, pos.x, 0, rowOut, colOut, NULL, NULL);
2984 }
2985
2986 wxTextCtrlHitTestResult wxTextCtrl::HitTestLogical(const wxPoint& pos,
2987 wxTextCoord *colOut,
2988 wxTextCoord *rowOut) const
2989 {
2990 return HitTest2(pos.y, pos.x, 0, rowOut, colOut, NULL, NULL, false);
2991 }
2992
2993 wxTextCtrlHitTestResult wxTextCtrl::HitTest2(wxCoord y0,
2994 wxCoord x10,
2995 wxCoord x20,
2996 wxTextCoord *rowOut,
2997 wxTextCoord *colStart,
2998 wxTextCoord *colEnd,
2999 wxTextCoord *colRowStartOut,
3000 bool deviceCoords) const
3001 {
3002 // is the point in the text area or to the right or below it?
3003 wxTextCtrlHitTestResult res = wxTE_HT_ON_TEXT;
3004
3005 // translate the window coords x0 and y0 into the client coords in the text
3006 // area by adjusting for both the client and text area offsets (unless this
3007 // was already done)
3008 int x1, y;
3009 if ( deviceCoords )
3010 {
3011 wxPoint pt = GetClientAreaOrigin() + m_rectText.GetPosition();
3012 CalcUnscrolledPosition(x10 - pt.x, y0 - pt.y, &x1, &y);
3013 }
3014 else
3015 {
3016 y = y0;
3017 x1 = x10;
3018 }
3019
3020 // calculate the row (it is really a LINE, not a ROW)
3021 wxTextCoord row;
3022
3023 // these vars are used only for WrapLines() case
3024 wxTextCoord colRowStart = 0;
3025 size_t rowLen = 0;
3026
3027 if ( colRowStartOut )
3028 *colRowStartOut = 0;
3029
3030 int hLine = GetLineHeight();
3031 if ( y < 0 )
3032 {
3033 // and clicking before it is the same as clicking on the first one
3034 row = 0;
3035
3036 res = wxTE_HT_BEFORE;
3037 }
3038 else // y >= 0
3039 {
3040 wxTextCoord rowLast = GetNumberOfLines() - 1;
3041 row = y / hLine;
3042 if ( IsSingleLine() || !WrapLines() )
3043 {
3044 // in this case row calculation is simple as all lines have the
3045 // same height and so row is the same as line
3046 if ( row > rowLast )
3047 {
3048 // clicking below the text is the same as clicking on the last
3049 // line
3050 row = rowLast;
3051
3052 res = wxTE_HT_BELOW;
3053 }
3054 }
3055 else // multline control with line wrap
3056 {
3057 // use binary search to find the line containing this row
3058 const wxArrayWrappedLinesData& linesData = WData().m_linesData;
3059 size_t lo = 0,
3060 hi = linesData.GetCount(),
3061 cur;
3062 while ( lo < hi )
3063 {
3064 cur = (lo + hi)/2;
3065 const wxWrappedLineData& lineData = linesData[cur];
3066 if ( !WData().IsValidLine(cur) )
3067 LayoutLines(cur);
3068 wxTextCoord rowFirst = lineData.GetFirstRow();
3069
3070 if ( row < rowFirst )
3071 {
3072 hi = cur;
3073 }
3074 else
3075 {
3076 // our row is after the first row of the cur line:
3077 // obviously, if cur is the last line, it contains this
3078 // row, otherwise we have to test that it is before the
3079 // first row of the next line
3080 bool found = cur == linesData.GetCount() - 1;
3081 if ( found )
3082 {
3083 // if the row is beyond the end of text, adjust it to
3084 // be the last one and set res accordingly
3085 if ( (size_t)(row - rowFirst) >= lineData.GetRowCount() )
3086 {
3087 res = wxTE_HT_BELOW;
3088
3089 row = lineData.GetRowCount() + rowFirst - 1;
3090 }
3091 }
3092 else // not the last row
3093 {
3094 const wxWrappedLineData&
3095 lineNextData = linesData[cur + 1];
3096 if ( !WData().IsValidLine(cur + 1) )
3097 LayoutLines(cur + 1);
3098 found = row < lineNextData.GetFirstRow();
3099 }
3100
3101 if ( found )
3102 {
3103 colRowStart = lineData.GetRowStart(row - rowFirst);
3104 rowLen = lineData.GetRowLength(row - rowFirst,
3105 GetLines()[cur].length());
3106 row = cur;
3107
3108 break;
3109 }
3110 else
3111 {
3112 lo = cur;
3113 }
3114 }
3115 }
3116 }
3117 }
3118
3119 if ( res == wxTE_HT_ON_TEXT )
3120 {
3121 // now find the position in the line
3122 wxString lineText = GetLineText(row),
3123 rowText;
3124
3125 if ( colRowStart || rowLen )
3126 {
3127 // look in this row only, not in whole line
3128 rowText = lineText.Mid(colRowStart, rowLen);
3129 }
3130 else
3131 {
3132 // just take the whole string
3133 rowText = lineText;
3134 }
3135
3136 if ( colStart )
3137 {
3138 res = HitTestLine(GetTextToShow(rowText), x1, colStart);
3139
3140 if ( colRowStart )
3141 {
3142 if ( colRowStartOut )
3143 {
3144 // give them the column offset in this ROW in pixels
3145 *colRowStartOut = colRowStart;
3146 }
3147
3148 // take into account that the ROW doesn't start in the
3149 // beginning of the LINE
3150 *colStart += colRowStart;
3151 }
3152
3153 if ( colEnd )
3154 {
3155 // the hit test result we return is for x1, so throw out
3156 // the result for x2 here
3157 int x2 = x1 + x20 - x10;
3158 (void)HitTestLine(GetTextToShow(rowText), x2, colEnd);
3159
3160 *colEnd += colRowStart;
3161 }
3162 }
3163 }
3164 else // before/after vertical text span
3165 {
3166 if ( colStart )
3167 {
3168 // fill the column with the first/last position in the
3169 // corresponding line
3170 if ( res == wxTE_HT_BEFORE )
3171 *colStart = 0;
3172 else // res == wxTE_HT_BELOW
3173 *colStart = GetLineText(GetNumberOfLines() - 1).length();
3174 }
3175 }
3176
3177 if ( rowOut )
3178 {
3179 // give them the row in text coords (as is)
3180 *rowOut = row;
3181 }
3182
3183 return res;
3184 }
3185
3186 bool wxTextCtrl::GetLineAndRow(wxTextCoord row,
3187 wxTextCoord *lineOut,
3188 wxTextCoord *rowInLineOut) const
3189 {
3190 wxTextCoord line,
3191 rowInLine = 0;
3192
3193 if ( row < 0 )
3194 return false;
3195
3196 int nLines = GetNumberOfLines();
3197 if ( WrapLines() )
3198 {
3199 const wxArrayWrappedLinesData& linesData = WData().m_linesData;
3200 for ( line = 0; line < nLines; line++ )
3201 {
3202 if ( !WData().IsValidLine(line) )
3203 LayoutLines(line);
3204
3205 if ( row < linesData[line].GetNextRow() )
3206 {
3207 // we found the right line
3208 rowInLine = row - linesData[line].GetFirstRow();
3209
3210 break;
3211 }
3212 }
3213
3214 if ( line == nLines )
3215 {
3216 // the row is out of range
3217 return false;
3218 }
3219 }
3220 else // no line wrapping, everything is easy
3221 {
3222 if ( row >= nLines )
3223 return false;
3224
3225 line = row;
3226 }
3227
3228 if ( lineOut )
3229 *lineOut = line;
3230 if ( rowInLineOut )
3231 *rowInLineOut = rowInLine;
3232
3233 return true;
3234 }
3235
3236 // ----------------------------------------------------------------------------
3237 // scrolling
3238 // ----------------------------------------------------------------------------
3239
3240 /*
3241 wxTextCtrl has not one but two scrolling mechanisms: one is semi-automatic
3242 scrolling in both horizontal and vertical direction implemented using
3243 wxScrollHelper and the second one is manual scrolling implemented using
3244 SData().m_ofsHorz and used by the single line controls without scroll bar.
3245
3246 The first version (the standard one) always scrolls by fixed amount which is
3247 fine for vertical scrolling as all lines have the same height but is rather
3248 ugly for horizontal scrolling if proportional font is used. This is why we
3249 manually update and use SData().m_ofsHorz which contains the length of the string
3250 which is hidden beyond the left borde. An important property of text
3251 controls using this kind of scrolling is that an entire number of characters
3252 is always shown and that parts of characters never appear on display -
3253 neither in the leftmost nor rightmost positions.
3254
3255 Once again, for multi line controls SData().m_ofsHorz is always 0 and scrolling is
3256 done as usual for wxScrollWindow.
3257 */
3258
3259 void wxTextCtrl::ShowHorzPosition(wxCoord pos)
3260 {
3261 wxASSERT_MSG( IsSingleLine(), _T("doesn't work for multiline") );
3262
3263 // pos is the logical position to show
3264
3265 // SData().m_ofsHorz is the fisrt logical position shown
3266 if ( pos < SData().m_ofsHorz )
3267 {
3268 // scroll backwards
3269 wxTextCoord col;
3270 HitTestLine(m_value, pos, &col);
3271 ScrollText(col);
3272 }
3273 else
3274 {
3275 wxCoord width = m_rectText.width;
3276 if ( !width )
3277 {
3278 // if we are called from the ctor, m_rectText is not initialized
3279 // yet, so do it now
3280 UpdateTextRect();
3281 width = m_rectText.width;
3282 }
3283
3284 // SData().m_ofsHorz + width is the last logical position shown
3285 if ( pos > SData().m_ofsHorz + width)
3286 {
3287 // scroll forward
3288 wxTextCoord col;
3289 HitTestLine(m_value, pos - width, &col);
3290 ScrollText(col + 1);
3291 }
3292 }
3293 }
3294
3295 // scroll the window horizontally so that the first visible character becomes
3296 // the one at this position
3297 void wxTextCtrl::ScrollText(wxTextCoord col)
3298 {
3299 wxASSERT_MSG( IsSingleLine(),
3300 _T("ScrollText() is for single line controls only") );
3301
3302 // never scroll beyond the left border
3303 if ( col < 0 )
3304 col = 0;
3305
3306 // OPT: could only get the extent of the part of the string between col
3307 // and SData().m_colStart
3308 wxCoord ofsHorz = GetTextWidth(GetLineText(0).Left(col));
3309
3310 if ( ofsHorz != SData().m_ofsHorz )
3311 {
3312 // remember the last currently used pixel
3313 int posLastVisible = SData().m_posLastVisible;
3314 if ( posLastVisible == -1 )
3315 {
3316 // this may happen when we're called very early, during the
3317 // controls construction
3318 UpdateLastVisible();
3319
3320 posLastVisible = SData().m_posLastVisible;
3321 }
3322
3323 // NB1: to scroll to the right, offset must be negative, hence the
3324 // order of operands
3325 int dx = SData().m_ofsHorz - ofsHorz;
3326
3327 // NB2: we call Refresh() below which results in a call to
3328 // DoDraw(), so we must update SData().m_ofsHorz before calling it
3329 SData().m_ofsHorz = ofsHorz;
3330 SData().m_colStart = col;
3331
3332 // after changing m_colStart, recalc the last visible position: we need
3333 // to recalc the last visible position beore scrolling in order to make
3334 // it appear exactly at the right edge of the text area after scrolling
3335 UpdateLastVisible();
3336
3337 #if 0 // do we?
3338 if ( dx < 0 )
3339 {
3340 // we want to force the update of it after scrolling
3341 SData().m_colLastVisible = -1;
3342 }
3343 #endif
3344
3345 // scroll only the rectangle inside which there is the text
3346 wxRect rect = m_rectText;
3347 rect.width = posLastVisible;
3348
3349 rect = ScrollNoRefresh(dx, 0, &rect);
3350
3351 /*
3352 we need to manually refresh the part which ScrollWindow() doesn't
3353 refresh (with new API this means the part outside the rect returned
3354 by ScrollNoRefresh): indeed, if we had this:
3355
3356 ********o
3357
3358 where '*' is text and 'o' is blank area at the end (too small to
3359 hold the next char) then after scrolling by 2 positions to the left
3360 we're going to have
3361
3362 ******RRo
3363
3364 where 'R' is the area refreshed by ScrollWindow() - but we still
3365 need to refresh the 'o' at the end as it may be now big enough to
3366 hold the new character shifted into view.
3367
3368 when we are scrolling to the right, we need to update this rect as
3369 well because it might have contained something before but doesn't
3370 contain anything any more
3371 */
3372
3373 // we can combine both rectangles into one when scrolling to the left,
3374 // but we need two separate Refreshes() otherwise
3375 if ( dx > 0 )
3376 {
3377 // refresh the uncovered part on the left
3378 Refresh(true, &rect);
3379
3380 // and now the area on the right
3381 rect.x = m_rectText.x + posLastVisible;
3382 rect.width = m_rectText.width - posLastVisible;
3383 }
3384 else // scrolling to the left
3385 {
3386 // just extend the rect covering the uncovered area to the edge of
3387 // the text rect
3388 rect.width += m_rectText.width - posLastVisible;
3389 }
3390
3391 Refresh(true, &rect);
3392
3393 // I don't know exactly why is this needed here but without it we may
3394 // scroll the window again (from the same method) before the previously
3395 // invalidated area is repainted when typing *very* quickly - and this
3396 // may lead to the display corruption
3397 Update();
3398 }
3399 }
3400
3401 void wxTextCtrl::CalcUnscrolledPosition(int x, int y, int *xx, int *yy) const
3402 {
3403 if ( IsSingleLine() )
3404 {
3405 // we don't use wxScrollHelper
3406 if ( xx )
3407 *xx = x + SData().m_ofsHorz;
3408 if ( yy )
3409 *yy = y;
3410 }
3411 else
3412 {
3413 // let the base class do it
3414 wxScrollHelper::CalcUnscrolledPosition(x, y, xx, yy);
3415 }
3416 }
3417
3418 void wxTextCtrl::CalcScrolledPosition(int x, int y, int *xx, int *yy) const
3419 {
3420 if ( IsSingleLine() )
3421 {
3422 // we don't use wxScrollHelper
3423 if ( xx )
3424 *xx = x - SData().m_ofsHorz;
3425 if ( yy )
3426 *yy = y;
3427 }
3428 else
3429 {
3430 // let the base class do it
3431 wxScrollHelper::CalcScrolledPosition(x, y, xx, yy);
3432 }
3433 }
3434
3435 void wxTextCtrl::DoPrepareDC(wxDC& dc)
3436 {
3437 // for single line controls we only have to deal with SData().m_ofsHorz and it's
3438 // useless to call base class version as they don't use normal scrolling
3439 if ( IsSingleLine() && SData().m_ofsHorz )
3440 {
3441 // adjust the DC origin if the text is shifted
3442 wxPoint pt = dc.GetDeviceOrigin();
3443 dc.SetDeviceOrigin(pt.x - SData().m_ofsHorz, pt.y);
3444 }
3445 else
3446 {
3447 wxScrollHelper::DoPrepareDC(dc);
3448 }
3449 }
3450
3451 void wxTextCtrl::UpdateMaxWidth(wxTextCoord line)
3452 {
3453 // OPT!
3454
3455 // check if the max width changes after this line was modified
3456 wxCoord widthMaxOld = MData().m_widthMax,
3457 width;
3458 GetTextExtent(GetLineText(line), &width, NULL);
3459
3460 if ( line == MData().m_lineLongest )
3461 {
3462 // this line was the longest one, is it still?
3463 if ( width > MData().m_widthMax )
3464 {
3465 MData().m_widthMax = width;
3466 }
3467 else if ( width < MData().m_widthMax )
3468 {
3469 // we need to find the new longest line
3470 RecalcMaxWidth();
3471 }
3472 //else: its length didn't change, nothing to do
3473 }
3474 else // it wasn't the longest line, but maybe it became it?
3475 {
3476 // GetMaxWidth() and not MData().m_widthMax as it might be not calculated yet
3477 if ( width > GetMaxWidth() )
3478 {
3479 MData().m_widthMax = width;
3480 MData().m_lineLongest = line;
3481 }
3482 }
3483
3484 MData().m_updateScrollbarX = MData().m_widthMax != widthMaxOld;
3485 }
3486
3487 void wxTextCtrl::RecalcFontMetrics()
3488 {
3489 m_heightLine = GetCharHeight();
3490 m_widthAvg = GetCharWidth();
3491 }
3492
3493 void wxTextCtrl::RecalcMaxWidth()
3494 {
3495 wxASSERT_MSG( !IsSingleLine(), _T("only used for multiline") );
3496
3497 MData().m_widthMax = -1;
3498 (void)GetMaxWidth();
3499 }
3500
3501 wxCoord wxTextCtrl::GetMaxWidth() const
3502 {
3503 if ( MData().m_widthMax == -1 )
3504 {
3505 // recalculate it
3506
3507 // OPT: should we remember the widths of all the lines?
3508
3509 wxTextCtrl *self = wxConstCast(this, wxTextCtrl);
3510 wxClientDC dc(self);
3511 dc.SetFont(GetFont());
3512
3513 self->MData().m_widthMax = 0;
3514
3515 size_t count = GetLineCount();
3516 for ( size_t n = 0; n < count; n++ )
3517 {
3518 wxCoord width;
3519 dc.GetTextExtent(GetLines()[n], &width, NULL);
3520 if ( width > MData().m_widthMax )
3521 {
3522 // remember the width and the line which has it
3523 self->MData().m_widthMax = width;
3524 self->MData().m_lineLongest = n;
3525 }
3526 }
3527 }
3528
3529 wxASSERT_MSG( MData().m_widthMax != -1, _T("should have at least 1 line") );
3530
3531 return MData().m_widthMax;
3532 }
3533
3534 void wxTextCtrl::UpdateScrollbars()
3535 {
3536 wxASSERT_MSG( !IsSingleLine(), _T("only used for multiline") );
3537
3538 wxSize size = GetRealTextArea().GetSize();
3539
3540 // is our height enough to show all items?
3541 wxTextCoord nRows = GetRowCount();
3542 wxCoord lineHeight = GetLineHeight();
3543 bool showScrollbarY = nRows*lineHeight > size.y;
3544
3545 // is our width enough to show the longest line?
3546 wxCoord charWidth, maxWidth;
3547 bool showScrollbarX;
3548 if ( !WrapLines() )
3549 {
3550 charWidth = GetAverageWidth();
3551 maxWidth = GetMaxWidth();
3552 showScrollbarX = maxWidth > size.x;
3553 }
3554 else // never show the horz scrollbar
3555 {
3556 // just to suppress compiler warnings about using uninit vars below
3557 charWidth = maxWidth = 0;
3558
3559 showScrollbarX = false;
3560 }
3561
3562 // calc the scrollbars ranges
3563 int scrollRangeX = showScrollbarX
3564 ? (maxWidth + 2*charWidth - 1) / charWidth
3565 : 0;
3566 int scrollRangeY = showScrollbarY ? nRows : 0;
3567
3568 int scrollRangeXOld = MData().m_scrollRangeX,
3569 scrollRangeYOld = MData().m_scrollRangeY;
3570 if ( (scrollRangeY != scrollRangeYOld) || (scrollRangeX != scrollRangeXOld) )
3571 {
3572 int x, y;
3573 GetViewStart(&x, &y);
3574
3575 #if 0
3576 // we want to leave the scrollbars at the same position which means
3577 // that x and y have to be adjusted as the number of positions may have
3578 // changed
3579 //
3580 // the number of positions is calculated from knowing that last
3581 // position = range - thumbSize and thumbSize == pageSize which is
3582 // equal to the window width / pixelsPerLine
3583 if ( scrollRangeXOld )
3584 {
3585 x *= scrollRangeX - m_rectText.width / charWidth;
3586 x /= scrollRangeXOld - m_rectText.width / charWidth;
3587 }
3588
3589 if ( scrollRangeYOld )
3590 y *= scrollRangeY / scrollRangeYOld;
3591 #endif // 0
3592
3593 SetScrollbars(charWidth, lineHeight,
3594 scrollRangeX, scrollRangeY,
3595 x, y,
3596 true /* no refresh */);
3597
3598 if ( scrollRangeXOld )
3599 {
3600 x *= scrollRangeX - m_rectText.width / charWidth;
3601 x /= scrollRangeXOld - m_rectText.width / charWidth;
3602 Scroll(x, y);
3603 }
3604
3605 MData().m_scrollRangeX = scrollRangeX;
3606 MData().m_scrollRangeY = scrollRangeY;
3607
3608 // bring the current position in view
3609 ShowPosition(-1);
3610 }
3611
3612 MData().m_updateScrollbarX =
3613 MData().m_updateScrollbarY = false;
3614 }
3615
3616 void wxTextCtrl::OnInternalIdle()
3617 {
3618 // notice that single line text control never has scrollbars
3619 if ( !IsSingleLine() &&
3620 (MData().m_updateScrollbarX || MData().m_updateScrollbarY) )
3621 {
3622 UpdateScrollbars();
3623 }
3624 wxControl::OnInternalIdle();
3625 }
3626
3627 bool wxTextCtrl::SendAutoScrollEvents(wxScrollWinEvent& event) const
3628 {
3629 bool forward = event.GetEventType() == wxEVT_SCROLLWIN_LINEDOWN;
3630 if ( event.GetOrientation() == wxHORIZONTAL )
3631 {
3632 return forward ? m_curCol <= GetLineLength(m_curRow) : m_curCol > 0;
3633 }
3634 else // wxVERTICAL
3635 {
3636 return forward ? m_curRow < GetNumberOfLines() : m_curRow > 0;
3637 }
3638 }
3639
3640 // ----------------------------------------------------------------------------
3641 // refresh
3642 // ----------------------------------------------------------------------------
3643
3644 void wxTextCtrl::RefreshSelection()
3645 {
3646 if ( HasSelection() )
3647 {
3648 RefreshTextRange(m_selStart, m_selEnd);
3649 }
3650 }
3651
3652 void wxTextCtrl::RefreshLineRange(wxTextCoord lineFirst, wxTextCoord lineLast)
3653 {
3654 wxASSERT_MSG( lineFirst <= lineLast || !lineLast,
3655 _T("no lines to refresh") );
3656
3657 wxRect rect;
3658 // rect.x is already 0
3659 rect.width = m_rectText.width;
3660 wxCoord h = GetLineHeight();
3661
3662 wxTextCoord rowFirst;
3663 if ( lineFirst < GetNumberOfLines() )
3664 {
3665 rowFirst = GetFirstRowOfLine(lineFirst);
3666 }
3667 else // lineFirst == GetNumberOfLines()
3668 {
3669 // lineFirst may be beyond the last line only if we refresh till
3670 // the end, otherwise it's illegal
3671 wxASSERT_MSG( lineFirst == GetNumberOfLines() && !lineLast,
3672 _T("invalid line range") );
3673
3674 rowFirst = GetRowAfterLine(lineFirst - 1);
3675 }
3676
3677 rect.y = rowFirst*h;
3678
3679 if ( lineLast )
3680 {
3681 // refresh till this line (inclusive)
3682 wxTextCoord rowLast = GetRowAfterLine(lineLast);
3683
3684 rect.height = (rowLast - rowFirst + 1)*h;
3685 }
3686 else // lineLast == 0 means to refresh till the end
3687 {
3688 // FIXME: calc it exactly
3689 rect.height = 32000;
3690 }
3691
3692 RefreshTextRect(rect);
3693 }
3694
3695 void wxTextCtrl::RefreshTextRange(wxTextPos start, wxTextPos end)
3696 {
3697 wxCHECK_RET( start != -1 && end != -1,
3698 _T("invalid RefreshTextRange() arguments") );
3699
3700 // accept arguments in any order as it is more conenient for the caller
3701 OrderPositions(start, end);
3702
3703 // this is acceptable but we don't do anything in this case
3704 if ( start == end )
3705 return;
3706
3707 wxTextPos colStart, lineStart;
3708 if ( !PositionToXY(start, &colStart, &lineStart) )
3709 {
3710 // the range is entirely beyond the end of the text, nothing to do
3711 return;
3712 }
3713
3714 wxTextCoord colEnd, lineEnd;
3715 if ( !PositionToXY(end, &colEnd, &lineEnd) )
3716 {
3717 // the range spans beyond the end of text, refresh to the end
3718 colEnd = -1;
3719 lineEnd = GetNumberOfLines() - 1;
3720 }
3721
3722 // refresh all lines one by one
3723 for ( wxTextCoord line = lineStart; line <= lineEnd; line++ )
3724 {
3725 // refresh the first line from the start of the range to the end, the
3726 // intermediate ones entirely and the last one from the beginning to
3727 // the end of the range
3728 wxTextPos posStart = line == lineStart ? colStart : 0;
3729 size_t posCount;
3730 if ( (line != lineEnd) || (colEnd == -1) )
3731 {
3732 // intermediate line or the last one but we need to refresh it
3733 // until the end anyhow - do it
3734 posCount = wxSTRING_MAXLEN;
3735 }
3736 else // last line
3737 {
3738 // refresh just the positions in between the start and the end one
3739 posCount = colEnd - posStart;
3740 }
3741
3742 if ( posCount )
3743 RefreshColRange(line, posStart, posCount);
3744 }
3745 }
3746
3747 void wxTextCtrl::RefreshColRange(wxTextCoord line,
3748 wxTextPos start,
3749 size_t count)
3750 {
3751 wxString text = GetLineText(line);
3752
3753 wxASSERT_MSG( (size_t)start <= text.length() && count,
3754 _T("invalid RefreshColRange() parameter") );
3755
3756 RefreshPixelRange(line,
3757 GetTextWidth(text.Left((size_t)start)),
3758 GetTextWidth(text.Mid((size_t)start, (size_t)count)));
3759 }
3760
3761 // this method accepts "logical" coords in the sense that they are coordinates
3762 // in a logical line but it can span several rows if we wrap lines and
3763 // RefreshPixelRange() will then refresh several rows
3764 void wxTextCtrl::RefreshPixelRange(wxTextCoord line,
3765 wxCoord start,
3766 wxCoord width)
3767 {
3768 // we will use line text only in line wrap case
3769 wxString text;
3770 if ( WrapLines() )
3771 {
3772 text = GetLineText(line);
3773 }
3774
3775 // special case: width == 0 means to refresh till the end of line
3776 if ( width == 0 )
3777 {
3778 // refresh till the end of visible line
3779 width = GetTotalWidth();
3780
3781 if ( WrapLines() )
3782 {
3783 // refresh till the end of text
3784 wxCoord widthAll = GetTextWidth(text);
3785
3786 // extend width to the end of ROW
3787 width = widthAll - widthAll % width + width;
3788 }
3789
3790 // no need to refresh beyond the end of line
3791 width -= start;
3792 }
3793 //else: just refresh the specified part
3794
3795 wxCoord h = GetLineHeight();
3796 wxRect rect;
3797 rect.x = start;
3798 rect.y = GetFirstRowOfLine(line)*h;
3799 rect.height = h;
3800
3801 if ( WrapLines() )
3802 {
3803 // (1) skip all rows which we don't touch at all
3804 const wxWrappedLineData& lineData = WData().m_linesData[line];
3805 if ( !WData().IsValidLine(line) )
3806 LayoutLines(line);
3807
3808 wxCoord wLine = 0; // suppress compiler warning about uninit var
3809 size_t rowLast = lineData.GetRowCount(),
3810 row = 0;
3811 while ( (row < rowLast) &&
3812 (rect.x > (wLine = lineData.GetRowWidth(row++))) )
3813 {
3814 rect.x -= wLine;
3815 rect.y += h;
3816 }
3817
3818 // (2) now refresh all lines except the last one: note that the first
3819 // line is refreshed from the given start to the end, all the next
3820 // ones - entirely
3821 while ( (row < rowLast) && (width > wLine - rect.x) )
3822 {
3823 rect.width = GetTotalWidth() - rect.x;
3824 RefreshTextRect(rect);
3825
3826 width -= wLine - rect.x;
3827 rect.x = 0;
3828 rect.y += h;
3829
3830 wLine = lineData.GetRowWidth(row++);
3831 }
3832
3833 // (3) the code below will refresh the last line
3834 }
3835
3836 rect.width = width;
3837
3838 RefreshTextRect(rect);
3839 }
3840
3841 void wxTextCtrl::RefreshTextRect(const wxRect& rectClient, bool textOnly)
3842 {
3843 wxRect rect;
3844 CalcScrolledPosition(rectClient.x, rectClient.y, &rect.x, &rect.y);
3845 rect.width = rectClient.width;
3846 rect.height = rectClient.height;
3847
3848 // account for the text area offset
3849 rect.Offset(m_rectText.GetPosition());
3850
3851 // don't refresh beyond the text area unless we're refreshing the line wrap
3852 // marks in which case textOnly is false
3853 if ( textOnly )
3854 {
3855 if ( rect.GetRight() > m_rectText.GetRight() )
3856 {
3857 rect.SetRight(m_rectText.GetRight());
3858
3859 if ( rect.width <= 0 )
3860 {
3861 // nothing to refresh
3862 return;
3863 }
3864 }
3865 }
3866
3867 // check the bottom boundary always, even for the line wrap marks
3868 if ( rect.GetBottom() > m_rectText.GetBottom() )
3869 {
3870 rect.SetBottom(m_rectText.GetBottom());
3871
3872 if ( rect.height <= 0 )
3873 {
3874 // nothing to refresh
3875 return;
3876 }
3877 }
3878
3879 // never refresh before the visible rect
3880 if ( rect.x < m_rectText.x )
3881 rect.x = m_rectText.x;
3882
3883 if ( rect.y < m_rectText.y )
3884 rect.y = m_rectText.y;
3885
3886 wxLogTrace(_T("text"), _T("Refreshing (%d, %d)-(%d, %d)"),
3887 rect.x, rect.y, rect.x + rect.width, rect.y + rect.height);
3888
3889 Refresh(true, &rect);
3890 }
3891
3892 void wxTextCtrl::RefreshLineWrapMarks(wxTextCoord rowFirst,
3893 wxTextCoord rowLast)
3894 {
3895 if ( WData().m_widthMark )
3896 {
3897 wxRect rectMarks;
3898 rectMarks.x = m_rectText.width;
3899 rectMarks.width = WData().m_widthMark;
3900 rectMarks.y = rowFirst*GetLineHeight();
3901 rectMarks.height = (rowLast - rowFirst)*GetLineHeight();
3902
3903 RefreshTextRect(rectMarks, false /* don't limit to text area */);
3904 }
3905 }
3906
3907 // ----------------------------------------------------------------------------
3908 // border drawing
3909 // ----------------------------------------------------------------------------
3910
3911 void wxTextCtrl::DoDrawBorder(wxDC& dc, const wxRect& rect)
3912 {
3913 m_renderer->DrawTextBorder(dc, GetBorder(), rect, GetStateFlags());
3914 }
3915
3916 // ----------------------------------------------------------------------------
3917 // client area drawing
3918 // ----------------------------------------------------------------------------
3919
3920 /*
3921 Several remarks about wxTextCtrl redraw logic:
3922
3923 1. only the regions which must be updated are redrawn, this means that we
3924 never Refresh() the entire window but use RefreshPixelRange() and
3925 ScrollWindow() which only refresh small parts of it and iterate over the
3926 update region in our DoDraw()
3927
3928 2. the text displayed on the screen is obtained using GetTextToShow(): it
3929 should be used for all drawing/measuring
3930 */
3931
3932 wxString wxTextCtrl::GetTextToShow(const wxString& text) const
3933 {
3934 wxString textShown;
3935 if ( IsPassword() )
3936 textShown = wxString(_T('*'), text.length());
3937 else
3938 textShown = text;
3939
3940 return textShown;
3941 }
3942
3943 void wxTextCtrl::DoDrawTextInRect(wxDC& dc, const wxRect& rectUpdate)
3944 {
3945 // debugging trick to see the update rect visually
3946 #ifdef WXDEBUG_TEXT
3947 static int s_countUpdates = -1;
3948 if ( s_countUpdates != -1 )
3949 {
3950 wxWindowDC dc(this);
3951 dc.SetBrush(*(++s_countUpdates % 2 ? wxRED_BRUSH : wxGREEN_BRUSH));
3952 dc.SetPen(*wxTRANSPARENT_PEN);
3953 dc.DrawRectangle(rectUpdate);
3954 }
3955 #endif // WXDEBUG_TEXT
3956
3957 // calculate the range lineStart..lineEnd of lines to redraw
3958 wxTextCoord lineStart, lineEnd;
3959 if ( IsSingleLine() )
3960 {
3961 lineStart =
3962 lineEnd = 0;
3963 }
3964 else // multiline
3965 {
3966 wxPoint pt = rectUpdate.GetPosition();
3967 (void)HitTest(pt, NULL, &lineStart);
3968
3969 pt.y += rectUpdate.height;
3970 (void)HitTest(pt, NULL, &lineEnd);
3971 }
3972
3973 // prepare for drawing
3974 wxCoord hLine = GetLineHeight();
3975
3976 // these vars will be used for hit testing of the current row
3977 wxCoord y = rectUpdate.y;
3978 const wxCoord x1 = rectUpdate.x;
3979 const wxCoord x2 = rectUpdate.x + rectUpdate.width;
3980
3981 wxRect rectText;
3982 rectText.height = hLine;
3983 wxCoord yClient = y - GetClientAreaOrigin().y;
3984
3985 // we want to always start at the top of the line, otherwise if we redraw a
3986 // rect whose top is in the middle of a line, we'd draw this line shifted
3987 yClient -= (yClient - m_rectText.y) % hLine;
3988
3989 if ( IsSingleLine() )
3990 {
3991 rectText.y = yClient;
3992 }
3993 else // multiline, adjust for scrolling
3994 {
3995 CalcUnscrolledPosition(0, yClient, NULL, &rectText.y);
3996 }
3997
3998 wxRenderer *renderer = GetRenderer();
3999
4000 // do draw the invalidated parts of each line: note that we iterate here
4001 // over ROWs, not over LINEs
4002 for ( wxTextCoord line = lineStart;
4003 y < rectUpdate.y + rectUpdate.height;
4004 y += hLine,
4005 rectText.y += hLine )
4006 {
4007 // calculate the update rect in text positions for this line
4008 wxTextCoord colStart, colEnd, colRowStart;
4009 wxTextCtrlHitTestResult ht = HitTest2(y, x1, x2,
4010 &line, &colStart, &colEnd,
4011 &colRowStart);
4012
4013 if ( (ht == wxTE_HT_BEYOND) || (ht == wxTE_HT_BELOW) )
4014 {
4015 wxASSERT_MSG( line <= lineEnd, _T("how did we get that far?") );
4016
4017 if ( line == lineEnd )
4018 {
4019 // we redrew everything
4020 break;
4021 }
4022
4023 // the update rect is beyond the end of line, no need to redraw
4024 // anything on this line - but continue with the remaining ones
4025 continue;
4026 }
4027
4028 // for single line controls we may additionally cut off everything
4029 // which is to the right of the last visible position
4030 if ( IsSingleLine() )
4031 {
4032 // don't show the columns which are scrolled out to the left
4033 if ( colStart < SData().m_colStart )
4034 colStart = SData().m_colStart;
4035
4036 // colEnd may be less than colStart if colStart was changed by the
4037 // assignment above
4038 if ( colEnd < colStart )
4039 colEnd = colStart;
4040
4041 // don't draw the chars beyond the rightmost one
4042 if ( SData().m_colLastVisible == -1 )
4043 {
4044 // recalculate this rightmost column
4045 UpdateLastVisible();
4046 }
4047
4048 if ( colStart > SData().m_colLastVisible )
4049 {
4050 // don't bother redrawing something that is beyond the last
4051 // visible position
4052 continue;
4053 }
4054
4055 if ( colEnd > SData().m_colLastVisible )
4056 {
4057 colEnd = SData().m_colLastVisible;
4058 }
4059 }
4060
4061 // extract the part of line we need to redraw
4062 wxString textLine = GetTextToShow(GetLineText(line));
4063 wxString text = textLine.Mid(colStart, colEnd - colStart + 1);
4064
4065 // now deal with the selection: only do something if at least part of
4066 // the line is selected
4067 wxTextPos selStart, selEnd;
4068 if ( GetSelectedPartOfLine(line, &selStart, &selEnd) )
4069 {
4070 // and if this part is (at least partly) in the current row
4071 if ( (selStart <= colEnd) &&
4072 (selEnd >= wxMax(colStart, colRowStart)) )
4073 {
4074 // these values are relative to the start of the line while the
4075 // string passed to DrawTextLine() is only part of it, so
4076 // adjust the selection range accordingly
4077 selStart -= colStart;
4078 selEnd -= colStart;
4079
4080 if ( selStart < 0 )
4081 selStart = 0;
4082
4083 if ( (size_t)selEnd >= text.length() )
4084 selEnd = text.length();
4085 }
4086 else
4087 {
4088 // reset selStart and selEnd to avoid passing them to
4089 // DrawTextLine() below
4090 selStart =
4091 selEnd = -1;
4092 }
4093 }
4094
4095 // calculate the text coords on screen
4096 wxASSERT_MSG( colStart >= colRowStart, _T("invalid string part") );
4097 wxCoord ofsStart = GetTextWidth(
4098 textLine.Mid(colRowStart,
4099 colStart - colRowStart));
4100 rectText.x = m_rectText.x + ofsStart;
4101 rectText.width = GetTextWidth(text);
4102
4103 // do draw the text
4104 renderer->DrawTextLine(dc, text, rectText, selStart, selEnd,
4105 GetStateFlags());
4106 wxLogTrace(_T("text"), _T("Line %ld: positions %ld-%ld redrawn."),
4107 line, colStart, colEnd);
4108 }
4109 }
4110
4111 void wxTextCtrl::DoDrawLineWrapMarks(wxDC& dc, const wxRect& rectUpdate)
4112 {
4113 wxASSERT_MSG( WrapLines() && WData().m_widthMark,
4114 _T("shouldn't be called at all") );
4115
4116 wxRenderer *renderer = GetRenderer();
4117
4118 wxRect rectMark;
4119 rectMark.x = rectUpdate.x;
4120 rectMark.width = rectUpdate.width;
4121 wxCoord yTop = GetClientAreaOrigin().y;
4122 CalcUnscrolledPosition(0, rectUpdate.y - yTop, NULL, &rectMark.y);
4123 wxCoord hLine = GetLineHeight();
4124 rectMark.height = hLine;
4125
4126 wxTextCoord line, rowInLine;
4127
4128 wxCoord yBottom;
4129 CalcUnscrolledPosition(0, rectUpdate.GetBottom() - yTop, NULL, &yBottom);
4130 for ( ; rectMark.y < yBottom; rectMark.y += hLine )
4131 {
4132 if ( !GetLineAndRow(rectMark.y / hLine, &line, &rowInLine) )
4133 {
4134 // we went beyond the end of text
4135 break;
4136 }
4137
4138 // is this row continued on the next one?
4139 if ( !WData().m_linesData[line].IsLastRow(rowInLine) )
4140 {
4141 renderer->DrawLineWrapMark(dc, rectMark);
4142 }
4143 }
4144 }
4145
4146 void wxTextCtrl::DoDraw(wxControlRenderer *renderer)
4147 {
4148 // hide the caret while we're redrawing the window and show it after we are
4149 // done with it
4150 wxCaretSuspend cs(this);
4151
4152 // prepare the DC
4153 wxDC& dc = renderer->GetDC();
4154 dc.SetFont(GetFont());
4155 dc.SetTextForeground(GetForegroundColour());
4156
4157 // get the intersection of the update region with the text area: note that
4158 // the update region is in window coords and text area is in the client
4159 // ones, so it must be shifted before computing intersection
4160 wxRegion rgnUpdate = GetUpdateRegion();
4161
4162 wxRect rectTextArea = GetRealTextArea();
4163 wxPoint pt = GetClientAreaOrigin();
4164 wxRect rectTextAreaAdjusted = rectTextArea;
4165 rectTextAreaAdjusted.x += pt.x;
4166 rectTextAreaAdjusted.y += pt.y;
4167 rgnUpdate.Intersect(rectTextAreaAdjusted);
4168
4169 // even though the drawing is already clipped to the update region, we must
4170 // explicitly clip it to the rect we will use as otherwise parts of letters
4171 // might be drawn outside of it (if even a small part of a charater is
4172 // inside, HitTest() will return its column and DrawText() can't draw only
4173 // the part of the character, of course)
4174 #ifdef __WXMSW__
4175 // FIXME: is this really a bug in wxMSW?
4176 rectTextArea.width--;
4177 #endif // __WXMSW__
4178 dc.SetClippingRegion(rectTextArea);
4179
4180 // adjust for scrolling
4181 DoPrepareDC(dc);
4182
4183 // and now refresh the invalidated parts of the window
4184 wxRegionIterator iter(rgnUpdate);
4185 for ( ; iter.HaveRects(); iter++ )
4186 {
4187 wxRect r = iter.GetRect();
4188
4189 // this is a workaround for wxGTK::wxRegion bug
4190 #ifdef __WXGTK__
4191 if ( !r.width || !r.height )
4192 {
4193 // ignore invalid rect
4194 continue;
4195 }
4196 #endif // __WXGTK__
4197
4198 DoDrawTextInRect(dc, r);
4199 }
4200
4201 // now redraw the line wrap marks (if we draw them)
4202 if ( WrapLines() && WData().m_widthMark )
4203 {
4204 // this is the rect inside which line wrap marks are drawn
4205 wxRect rectMarks;
4206 rectMarks.x = rectTextAreaAdjusted.GetRight() + 1;
4207 rectMarks.y = rectTextAreaAdjusted.y;
4208 rectMarks.width = WData().m_widthMark;
4209 rectMarks.height = rectTextAreaAdjusted.height;
4210
4211 rgnUpdate = GetUpdateRegion();
4212 rgnUpdate.Intersect(rectMarks);
4213
4214 wxRect rectUpdate = rgnUpdate.GetBox();
4215 if ( rectUpdate.width && rectUpdate.height )
4216 {
4217 // the marks are outside previously set clipping region
4218 dc.DestroyClippingRegion();
4219
4220 DoDrawLineWrapMarks(dc, rectUpdate);
4221 }
4222 }
4223
4224 // show caret first time only: we must show it after drawing the text or
4225 // the display can be corrupted when it's hidden
4226 if ( !m_hasCaret && GetCaret() && (FindFocus() == this) )
4227 {
4228 ShowCaret();
4229
4230 m_hasCaret = true;
4231 }
4232 }
4233
4234 // ----------------------------------------------------------------------------
4235 // caret
4236 // ----------------------------------------------------------------------------
4237
4238 bool wxTextCtrl::SetFont(const wxFont& font)
4239 {
4240 if ( !wxControl::SetFont(font) )
4241 return false;
4242
4243 // and refresh everything, of course
4244 InitInsertionPoint();
4245 ClearSelection();
4246
4247 // update geometry parameters
4248 UpdateTextRect();
4249 RecalcFontMetrics();
4250 if ( !IsSingleLine() )
4251 {
4252 UpdateScrollbars();
4253 RecalcMaxWidth();
4254 }
4255
4256 // recreate it, in fact
4257 CreateCaret();
4258
4259 Refresh();
4260
4261 return true;
4262 }
4263
4264 bool wxTextCtrl::Enable(bool enable)
4265 {
4266 if ( !wxTextCtrlBase::Enable(enable) )
4267 return false;
4268
4269 if (FindFocus() == this && GetCaret() &&
4270 ((enable && !GetCaret()->IsVisible()) ||
4271 (!enable && GetCaret()->IsVisible())))
4272 ShowCaret(enable);
4273
4274 return true;
4275 }
4276
4277 void wxTextCtrl::CreateCaret()
4278 {
4279 wxCaret *caret;
4280
4281 if ( IsEditable() )
4282 {
4283 // FIXME use renderer
4284 caret = new wxCaret(this, 1, GetLineHeight());
4285 #ifndef __WXMSW__
4286 wxCaret::SetBlinkTime(0);
4287 #endif // __WXMSW__
4288 }
4289 else
4290 {
4291 // read only controls don't have the caret
4292 caret = (wxCaret *)NULL;
4293 }
4294
4295 // SetCaret() will delete the old caret if any
4296 SetCaret(caret);
4297 }
4298
4299 void wxTextCtrl::ShowCaret(bool show)
4300 {
4301 wxCaret *caret = GetCaret();
4302 if ( caret )
4303 {
4304 // (re)position caret correctly
4305 caret->Move(GetCaretPosition());
4306
4307 // and show it there
4308 if ((show && !caret->IsVisible()) ||
4309 (!show && caret->IsVisible()))
4310 caret->Show(show);
4311 }
4312 }
4313
4314 // ----------------------------------------------------------------------------
4315 // vertical scrolling (multiline only)
4316 // ----------------------------------------------------------------------------
4317
4318 size_t wxTextCtrl::GetLinesPerPage() const
4319 {
4320 if ( IsSingleLine() )
4321 return 1;
4322
4323 return GetRealTextArea().height / GetLineHeight();
4324 }
4325
4326 wxTextPos wxTextCtrl::GetPositionAbove()
4327 {
4328 wxCHECK_MSG( !IsSingleLine(), INVALID_POS_VALUE,
4329 _T("can't move cursor vertically in a single line control") );
4330
4331 // move the cursor up by one ROW not by one LINE: this means that
4332 // we should really use HitTest() and not just go to the same
4333 // position in the previous line
4334 wxPoint pt = GetCaretPosition() - m_rectText.GetPosition();
4335 if ( MData().m_xCaret == -1 )
4336 {
4337 // remember the initial cursor abscissa
4338 MData().m_xCaret = pt.x;
4339 }
4340 else
4341 {
4342 // use the remembered abscissa
4343 pt.x = MData().m_xCaret;
4344 }
4345
4346 CalcUnscrolledPosition(pt.x, pt.y, &pt.x, &pt.y);
4347 pt.y -= GetLineHeight();
4348
4349 wxTextCoord col, row;
4350 if ( HitTestLogical(pt, &col, &row) == wxTE_HT_BEFORE )
4351 {
4352 // can't move further
4353 return INVALID_POS_VALUE;
4354 }
4355
4356 return XYToPosition(col, row);
4357 }
4358
4359 wxTextPos wxTextCtrl::GetPositionBelow()
4360 {
4361 wxCHECK_MSG( !IsSingleLine(), INVALID_POS_VALUE,
4362 _T("can't move cursor vertically in a single line control") );
4363
4364 // see comments for wxACTION_TEXT_UP
4365 wxPoint pt = GetCaretPosition() - m_rectText.GetPosition();
4366 if ( MData().m_xCaret == -1 )
4367 {
4368 // remember the initial cursor abscissa
4369 MData().m_xCaret = pt.x;
4370 }
4371 else
4372 {
4373 // use the remembered abscissa
4374 pt.x = MData().m_xCaret;
4375 }
4376
4377 CalcUnscrolledPosition(pt.x, pt.y, &pt.x, &pt.y);
4378 pt.y += GetLineHeight();
4379
4380 wxTextCoord col, row;
4381 if ( HitTestLogical(pt, &col, &row) == wxTE_HT_BELOW )
4382 {
4383 // can't go further down
4384 return INVALID_POS_VALUE;
4385 }
4386
4387 // note that wxTE_HT_BEYOND is ok: it happens when we go down
4388 // from a longer line to a shorter one, for example (OTOH
4389 // wxTE_HT_BEFORE can never happen)
4390 return XYToPosition(col, row);
4391 }
4392
4393 // ----------------------------------------------------------------------------
4394 // input
4395 // ----------------------------------------------------------------------------
4396
4397 bool wxTextCtrl::PerformAction(const wxControlAction& actionOrig,
4398 long numArg,
4399 const wxString& strArg)
4400 {
4401 // has the text changed as result of this action?
4402 bool textChanged = false;
4403
4404 // the remembered cursor abscissa for multiline text controls is usually
4405 // reset after each user action but for ones which do use it (UP and DOWN
4406 // for example) we shouldn't do it - as indicated by this flag
4407 bool rememberAbscissa = false;
4408
4409 // the command this action corresponds to or NULL if this action doesn't
4410 // change text at all or can't be undone
4411 wxTextCtrlCommand *command = (wxTextCtrlCommand *)NULL;
4412
4413 wxString action;
4414 bool del = false,
4415 sel = false;
4416 if ( actionOrig.StartsWith(wxACTION_TEXT_PREFIX_DEL, &action) )
4417 {
4418 if ( IsEditable() )
4419 del = true;
4420 }
4421 else if ( actionOrig.StartsWith(wxACTION_TEXT_PREFIX_SEL, &action) )
4422 {
4423 sel = true;
4424 }
4425 else // not selection nor delete action
4426 {
4427 action = actionOrig;
4428 }
4429
4430 // set newPos to -2 as it can't become equal to it in the assignments below
4431 // (but it can become -1)
4432 wxTextPos newPos = INVALID_POS_VALUE;
4433
4434 if ( action == wxACTION_TEXT_HOME )
4435 {
4436 newPos = m_curPos - m_curCol;
4437 }
4438 else if ( action == wxACTION_TEXT_END )
4439 {
4440 newPos = m_curPos + GetLineLength(m_curRow) - m_curCol;
4441 }
4442 else if ( (action == wxACTION_TEXT_GOTO) ||
4443 (action == wxACTION_TEXT_FIRST) ||
4444 (action == wxACTION_TEXT_LAST) )
4445 {
4446 if ( action == wxACTION_TEXT_FIRST )
4447 numArg = 0;
4448 else if ( action == wxACTION_TEXT_LAST )
4449 numArg = GetLastPosition();
4450 //else: numArg already contains the position
4451
4452 newPos = numArg;
4453 }
4454 else if ( action == wxACTION_TEXT_UP )
4455 {
4456 if ( !IsSingleLine() )
4457 {
4458 newPos = GetPositionAbove();
4459
4460 if ( newPos != INVALID_POS_VALUE )
4461 {
4462 // remember where the cursor original had been
4463 rememberAbscissa = true;
4464 }
4465 }
4466 }
4467 else if ( action == wxACTION_TEXT_DOWN )
4468 {
4469 if ( !IsSingleLine() )
4470 {
4471 newPos = GetPositionBelow();
4472
4473 if ( newPos != INVALID_POS_VALUE )
4474 {
4475 // remember where the cursor original had been
4476 rememberAbscissa = true;
4477 }
4478 }
4479 }
4480 else if ( action == wxACTION_TEXT_LEFT )
4481 {
4482 newPos = m_curPos - 1;
4483 }
4484 else if ( action == wxACTION_TEXT_WORD_LEFT )
4485 {
4486 newPos = GetWordStart();
4487 }
4488 else if ( action == wxACTION_TEXT_RIGHT )
4489 {
4490 newPos = m_curPos + 1;
4491 }
4492 else if ( action == wxACTION_TEXT_WORD_RIGHT )
4493 {
4494 newPos = GetWordEnd();
4495 }
4496 else if ( action == wxACTION_TEXT_INSERT )
4497 {
4498 if ( IsEditable() && !strArg.empty() )
4499 {
4500 // inserting text can be undone
4501 command = new wxTextCtrlInsertCommand(strArg);
4502
4503 textChanged = true;
4504 }
4505 }
4506 else if ( (action == wxACTION_TEXT_PAGE_UP) ||
4507 (action == wxACTION_TEXT_PAGE_DOWN) )
4508 {
4509 if ( !IsSingleLine() )
4510 {
4511 size_t count = GetLinesPerPage();
4512 if ( count > PAGE_OVERLAP_IN_LINES )
4513 {
4514 // pages should overlap slightly to allow the reader to keep
4515 // orientation in the text
4516 count -= PAGE_OVERLAP_IN_LINES;
4517 }
4518
4519 // remember where the cursor original had been
4520 rememberAbscissa = true;
4521
4522 bool goUp = action == wxACTION_TEXT_PAGE_UP;
4523 for ( size_t line = 0; line < count; line++ )
4524 {
4525 wxTextPos pos = goUp ? GetPositionAbove() : GetPositionBelow();
4526 if ( pos == INVALID_POS_VALUE )
4527 {
4528 // can't move further
4529 break;
4530 }
4531
4532 MoveInsertionPoint(pos);
4533 newPos = pos;
4534 }
4535
4536 // we implement the Unix scrolling model here: cursor will always
4537 // be on the first line after Page Down and on the last one after
4538 // Page Up
4539 //
4540 // Windows programs usually keep the cursor line offset constant
4541 // but do we really need it?
4542 wxCoord y;
4543 if ( goUp )
4544 {
4545 // find the line such that when it is the first one, the
4546 // current position is in the last line
4547 wxTextPos pos = 0;
4548 for ( size_t line = 0; line < count; line++ )
4549 {
4550 pos = GetPositionAbove();
4551 if ( pos == INVALID_POS_VALUE )
4552 break;
4553
4554 MoveInsertionPoint(pos);
4555 }
4556
4557 MoveInsertionPoint(newPos);
4558
4559 PositionToLogicalXY(pos, NULL, &y);
4560 }
4561 else // scrolled down
4562 {
4563 PositionToLogicalXY(newPos, NULL, &y);
4564 }
4565
4566 // scroll vertically only
4567 Scroll(wxDefaultCoord, y);
4568 }
4569 }
4570 else if ( action == wxACTION_TEXT_SEL_WORD )
4571 {
4572 SetSelection(GetWordStart(), GetWordEnd());
4573 }
4574 else if ( action == wxACTION_TEXT_ANCHOR_SEL )
4575 {
4576 newPos = numArg;
4577 }
4578 else if ( action == wxACTION_TEXT_EXTEND_SEL )
4579 {
4580 SetSelection(m_selAnchor, numArg);
4581 }
4582 else if ( action == wxACTION_TEXT_COPY )
4583 {
4584 Copy();
4585 }
4586 else if ( action == wxACTION_TEXT_CUT )
4587 {
4588 if ( IsEditable() )
4589 Cut();
4590 }
4591 else if ( action == wxACTION_TEXT_PASTE )
4592 {
4593 if ( IsEditable() )
4594 Paste();
4595 }
4596 else if ( action == wxACTION_TEXT_UNDO )
4597 {
4598 if ( CanUndo() )
4599 Undo();
4600 }
4601 else if ( action == wxACTION_TEXT_REDO )
4602 {
4603 if ( CanRedo() )
4604 Redo();
4605 }
4606 else
4607 {
4608 return wxControl::PerformAction(action, numArg, strArg);
4609 }
4610
4611 if ( newPos != INVALID_POS_VALUE )
4612 {
4613 // bring the new position into the range
4614 if ( newPos < 0 )
4615 newPos = 0;
4616
4617 wxTextPos posLast = GetLastPosition();
4618 if ( newPos > posLast )
4619 newPos = posLast;
4620
4621 if ( del )
4622 {
4623 // if we have the selection, remove just it
4624 wxTextPos from, to;
4625 if ( HasSelection() )
4626 {
4627 from = m_selStart;
4628 to = m_selEnd;
4629 }
4630 else
4631 {
4632 // otherwise delete everything between current position and
4633 // the new one
4634 if ( m_curPos != newPos )
4635 {
4636 from = m_curPos;
4637 to = newPos;
4638 }
4639 else // nothing to delete
4640 {
4641 // prevent test below from working
4642 from = INVALID_POS_VALUE;
4643
4644 // and this is just to silent the compiler warning
4645 to = 0;
4646 }
4647 }
4648
4649 if ( from != INVALID_POS_VALUE )
4650 {
4651 command = new wxTextCtrlRemoveCommand(from, to);
4652 }
4653 }
4654 else // cursor movement command
4655 {
4656 // just go there
4657 DoSetInsertionPoint(newPos);
4658
4659 if ( sel )
4660 {
4661 SetSelection(m_selAnchor, m_curPos);
4662 }
4663 else // simple movement
4664 {
4665 // clear the existing selection
4666 ClearSelection();
4667 }
4668 }
4669
4670 if ( !rememberAbscissa && !IsSingleLine() )
4671 {
4672 MData().m_xCaret = -1;
4673 }
4674 }
4675
4676 if ( command )
4677 {
4678 // execute and remember it to be able to undo it later
4679 m_cmdProcessor->Submit(command);
4680
4681 // undoable commands always change text
4682 textChanged = true;
4683 }
4684 else // no undoable command
4685 {
4686 // m_cmdProcessor->StopCompressing()
4687 }
4688
4689 if ( textChanged )
4690 {
4691 wxASSERT_MSG( IsEditable(), _T("non editable control changed?") );
4692
4693 wxCommandEvent event(wxEVT_COMMAND_TEXT_UPDATED, GetId());
4694 InitCommandEvent(event);
4695 GetEventHandler()->ProcessEvent(event);
4696
4697 // as the text changed...
4698 m_isModified = true;
4699 }
4700
4701 return true;
4702 }
4703
4704 void wxTextCtrl::OnChar(wxKeyEvent& event)
4705 {
4706 // only process the key events from "simple keys" here
4707 if ( !event.HasModifiers() )
4708 {
4709 int keycode = event.GetKeyCode();
4710 #if wxUSE_UNICODE
4711 wxChar unicode = event.GetUnicodeKey();
4712 #endif
4713 if ( keycode == WXK_RETURN )
4714 {
4715 if ( IsSingleLine() || (GetWindowStyle() & wxTE_PROCESS_ENTER) )
4716 {
4717 wxCommandEvent event(wxEVT_COMMAND_TEXT_ENTER, GetId());
4718 InitCommandEvent(event);
4719 event.SetString(GetValue());
4720 GetEventHandler()->ProcessEvent(event);
4721 }
4722 else // interpret <Enter> normally: insert new line
4723 {
4724 PerformAction(wxACTION_TEXT_INSERT, -1, _T('\n'));
4725 }
4726 }
4727 else if ( keycode < 255 && isprint(keycode) )
4728 {
4729 PerformAction(wxACTION_TEXT_INSERT, -1, (wxChar)keycode);
4730
4731 // skip event.Skip() below
4732 return;
4733 }
4734 #if wxUSE_UNICODE
4735 else if (unicode > 0)
4736 {
4737 PerformAction(wxACTION_TEXT_INSERT, -1, unicode);
4738
4739 return;
4740 }
4741 #endif
4742 }
4743 #ifdef __WXDEBUG__
4744 // Ctrl-R refreshes the control in debug mode
4745 else if ( event.ControlDown() && event.GetKeyCode() == 'r' )
4746 Refresh();
4747 #endif // __WXDEBUG__
4748
4749 event.Skip();
4750 }
4751
4752 /* static */
4753 wxInputHandler *wxTextCtrl::GetStdInputHandler(wxInputHandler *handlerDef)
4754 {
4755 static wxStdTextCtrlInputHandler s_handler(handlerDef);
4756
4757 return &s_handler;
4758 }
4759
4760 // ----------------------------------------------------------------------------
4761 // wxStdTextCtrlInputHandler
4762 // ----------------------------------------------------------------------------
4763
4764 wxStdTextCtrlInputHandler::wxStdTextCtrlInputHandler(wxInputHandler *inphand)
4765 : wxStdInputHandler(inphand)
4766 {
4767 m_winCapture = (wxTextCtrl *)NULL;
4768 }
4769
4770 /* static */
4771 wxTextPos wxStdTextCtrlInputHandler::HitTest(const wxTextCtrl *text,
4772 const wxPoint& pt)
4773 {
4774 wxTextCoord col, row;
4775 wxTextCtrlHitTestResult ht = text->HitTest(pt, &col, &row);
4776
4777 wxTextPos pos = text->XYToPosition(col, row);
4778
4779 // if the point is after the last column we must adjust the position to be
4780 // the last position in the line (unless it is already the last)
4781 if ( (ht == wxTE_HT_BEYOND) && (pos < text->GetLastPosition()) )
4782 {
4783 pos++;
4784 }
4785
4786 return pos;
4787 }
4788
4789 bool wxStdTextCtrlInputHandler::HandleKey(wxInputConsumer *consumer,
4790 const wxKeyEvent& event,
4791 bool pressed)
4792 {
4793 // we're only interested in key presses
4794 if ( !pressed )
4795 return false;
4796
4797 int keycode = event.GetKeyCode();
4798
4799 wxControlAction action;
4800 wxString str;
4801 bool ctrlDown = event.ControlDown(),
4802 shiftDown = event.ShiftDown();
4803 if ( shiftDown )
4804 {
4805 action = wxACTION_TEXT_PREFIX_SEL;
4806 }
4807
4808 // the only key combination with Alt we recognize is Alt-Bksp for undo, so
4809 // treat it first separately
4810 if ( event.AltDown() )
4811 {
4812 if ( keycode == WXK_BACK && !ctrlDown && !shiftDown )
4813 action = wxACTION_TEXT_UNDO;
4814 }
4815 else switch ( keycode )
4816 {
4817 // cursor movement
4818 case WXK_HOME:
4819 action << (ctrlDown ? wxACTION_TEXT_FIRST
4820 : wxACTION_TEXT_HOME);
4821 break;
4822
4823 case WXK_END:
4824 action << (ctrlDown ? wxACTION_TEXT_LAST
4825 : wxACTION_TEXT_END);
4826 break;
4827
4828 case WXK_UP:
4829 if ( !ctrlDown )
4830 action << wxACTION_TEXT_UP;
4831 break;
4832
4833 case WXK_DOWN:
4834 if ( !ctrlDown )
4835 action << wxACTION_TEXT_DOWN;
4836 break;
4837
4838 case WXK_LEFT:
4839 action << (ctrlDown ? wxACTION_TEXT_WORD_LEFT
4840 : wxACTION_TEXT_LEFT);
4841 break;
4842
4843 case WXK_RIGHT:
4844 action << (ctrlDown ? wxACTION_TEXT_WORD_RIGHT
4845 : wxACTION_TEXT_RIGHT);
4846 break;
4847
4848 case WXK_PAGEDOWN:
4849 // we don't map Ctrl-PgUp/Dn to anything special - what should it
4850 // to? for now, it's the same as without control
4851 action << wxACTION_TEXT_PAGE_DOWN;
4852 break;
4853
4854 case WXK_PAGEUP:
4855 action << wxACTION_TEXT_PAGE_UP;
4856 break;
4857
4858 // delete
4859 case WXK_DELETE:
4860 if ( !ctrlDown )
4861 action << wxACTION_TEXT_PREFIX_DEL << wxACTION_TEXT_RIGHT;
4862 break;
4863
4864 case WXK_BACK:
4865 if ( !ctrlDown )
4866 action << wxACTION_TEXT_PREFIX_DEL << wxACTION_TEXT_LEFT;
4867 break;
4868
4869 // something else
4870 default:
4871 // reset the action as it could be already set to one of the
4872 // prefixes
4873 action = wxACTION_NONE;
4874
4875 if ( ctrlDown )
4876 {
4877 switch ( keycode )
4878 {
4879 case 'A':
4880 action = wxACTION_TEXT_REDO;
4881 break;
4882
4883 case 'C':
4884 action = wxACTION_TEXT_COPY;
4885 break;
4886
4887 case 'V':
4888 action = wxACTION_TEXT_PASTE;
4889 break;
4890
4891 case 'X':
4892 action = wxACTION_TEXT_CUT;
4893 break;
4894
4895 case 'Z':
4896 action = wxACTION_TEXT_UNDO;
4897 break;
4898 }
4899 }
4900 }
4901
4902 if ( (action != wxACTION_NONE) && (action != wxACTION_TEXT_PREFIX_SEL) )
4903 {
4904 consumer->PerformAction(action, -1, str);
4905
4906 return true;
4907 }
4908
4909 return wxStdInputHandler::HandleKey(consumer, event, pressed);
4910 }
4911
4912 bool wxStdTextCtrlInputHandler::HandleMouse(wxInputConsumer *consumer,
4913 const wxMouseEvent& event)
4914 {
4915 if ( event.LeftDown() )
4916 {
4917 wxASSERT_MSG( !m_winCapture, _T("left button going down twice?") );
4918
4919 wxTextCtrl *text = wxStaticCast(consumer->GetInputWindow(), wxTextCtrl);
4920
4921 m_winCapture = text;
4922 m_winCapture->CaptureMouse();
4923
4924 text->HideCaret();
4925
4926 wxTextPos pos = HitTest(text, event.GetPosition());
4927 if ( pos != -1 )
4928 {
4929 text->PerformAction(wxACTION_TEXT_ANCHOR_SEL, pos);
4930 }
4931 }
4932 else if ( event.LeftDClick() )
4933 {
4934 // select the word the cursor is on
4935 consumer->PerformAction(wxACTION_TEXT_SEL_WORD);
4936 }
4937 else if ( event.LeftUp() )
4938 {
4939 if ( m_winCapture )
4940 {
4941 m_winCapture->ShowCaret();
4942
4943 m_winCapture->ReleaseMouse();
4944 m_winCapture = (wxTextCtrl *)NULL;
4945 }
4946 }
4947
4948 return wxStdInputHandler::HandleMouse(consumer, event);
4949 }
4950
4951 bool wxStdTextCtrlInputHandler::HandleMouseMove(wxInputConsumer *consumer,
4952 const wxMouseEvent& event)
4953 {
4954 if ( m_winCapture )
4955 {
4956 // track it
4957 wxTextCtrl *text = wxStaticCast(m_winCapture, wxTextCtrl);
4958 wxTextPos pos = HitTest(text, event.GetPosition());
4959 if ( pos != -1 )
4960 {
4961 text->PerformAction(wxACTION_TEXT_EXTEND_SEL, pos);
4962 }
4963 }
4964
4965 return wxStdInputHandler::HandleMouseMove(consumer, event);
4966 }
4967
4968 bool
4969 wxStdTextCtrlInputHandler::HandleFocus(wxInputConsumer *consumer,
4970 const wxFocusEvent& event)
4971 {
4972 wxTextCtrl *text = wxStaticCast(consumer->GetInputWindow(), wxTextCtrl);
4973
4974 // the selection appearance changes depending on whether we have the focus
4975 text->RefreshSelection();
4976
4977 if (event.GetEventType() == wxEVT_SET_FOCUS)
4978 {
4979 if (text->GetCaret() && !text->GetCaret()->IsVisible())
4980 text->ShowCaret();
4981 }
4982 else
4983 {
4984 if (text->GetCaret() && text->GetCaret()->IsVisible())
4985 text->HideCaret();
4986 }
4987
4988 // never refresh entirely
4989 return false;
4990 }
4991
4992 #endif // wxUSE_TEXTCTRL