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1 /* trees.c -- output deflated data using Huffman coding
2 * Copyright (C) 1995-2002 Jean-loup Gailly
3 * For conditions of distribution and use, see copyright notice in zlib.h
4 */
5
6 /*
7 * ALGORITHM
8 *
9 * The "deflation" process uses several Huffman trees. The more
10 * common source values are represented by shorter bit sequences.
11 *
12 * Each code tree is stored in a compressed form which is itself
13 * a Huffman encoding of the lengths of all the code strings (in
14 * ascending order by source values). The actual code strings are
15 * reconstructed from the lengths in the inflate process, as described
16 * in the deflate specification.
17 *
18 * REFERENCES
19 *
20 * Deutsch, L.P.,"'Deflate' Compressed Data Format Specification".
21 * Available in ftp.uu.net:/pub/archiving/zip/doc/deflate-1.1.doc
22 *
23 * Storer, James A.
24 * Data Compression: Methods and Theory, pp. 49-50.
25 * Computer Science Press, 1988. ISBN 0-7167-8156-5.
26 *
27 * Sedgewick, R.
28 * Algorithms, p290.
29 * Addison-Wesley, 1983. ISBN 0-201-06672-6.
30 */
31
32 /* @(#) $Id$ */
33
34 /* #define GEN_TREES_H */
35
36 #include "deflate.h"
37
38 #ifdef __WXDEBUG__
39 # include <ctype.h>
40 #endif
41
42 /* ===========================================================================
43 * Constants
44 */
45
46 #define MAX_BL_BITS 7
47 /* Bit length codes must not exceed MAX_BL_BITS bits */
48
49 #define END_BLOCK 256
50 /* end of block literal code */
51
52 #define REP_3_6 16
53 /* repeat previous bit length 3-6 times (2 bits of repeat count) */
54
55 #define REPZ_3_10 17
56 /* repeat a zero length 3-10 times (3 bits of repeat count) */
57
58 #define REPZ_11_138 18
59 /* repeat a zero length 11-138 times (7 bits of repeat count) */
60
61 local const int extra_lbits[LENGTH_CODES] /* extra bits for each length code */
62 = {0,0,0,0,0,0,0,0,1,1,1,1,2,2,2,2,3,3,3,3,4,4,4,4,5,5,5,5,0};
63
64 local const int extra_dbits[D_CODES] /* extra bits for each distance code */
65 = {0,0,0,0,1,1,2,2,3,3,4,4,5,5,6,6,7,7,8,8,9,9,10,10,11,11,12,12,13,13};
66
67 local const int extra_blbits[BL_CODES]/* extra bits for each bit length code */
68 = {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,3,7};
69
70 local const uch bl_order[BL_CODES]
71 = {16,17,18,0,8,7,9,6,10,5,11,4,12,3,13,2,14,1,15};
72 /* The lengths of the bit length codes are sent in order of decreasing
73 * probability, to avoid transmitting the lengths for unused bit length codes.
74 */
75
76 #define Buf_size (8 * 2*sizeof(char))
77 /* Number of bits used within bi_buf. (bi_buf might be implemented on
78 * more than 16 bits on some systems.)
79 */
80
81 /* ===========================================================================
82 * Local data. These are initialized only once.
83 */
84
85 #define DIST_CODE_LEN 512 /* see definition of array dist_code below */
86
87 #if defined(GEN_TREES_H) || !defined(STDC)
88 /* non ANSI compilers may not accept trees.h */
89
90 local ct_data static_ltree[L_CODES+2];
91 /* The static literal tree. Since the bit lengths are imposed, there is no
92 * need for the L_CODES extra codes used during heap construction. However
93 * The codes 286 and 287 are needed to build a canonical tree (see _tr_init
94 * below).
95 */
96
97 local ct_data static_dtree[D_CODES];
98 /* The static distance tree. (Actually a trivial tree since all codes use
99 * 5 bits.)
100 */
101
102 uch _dist_code[DIST_CODE_LEN];
103 /* Distance codes. The first 256 values correspond to the distances
104 * 3 .. 258, the last 256 values correspond to the top 8 bits of
105 * the 15 bit distances.
106 */
107
108 uch _length_code[MAX_MATCH-MIN_MATCH+1];
109 /* length code for each normalized match length (0 == MIN_MATCH) */
110
111 local int base_length[LENGTH_CODES];
112 /* First normalized length for each code (0 = MIN_MATCH) */
113
114 local int base_dist[D_CODES];
115 /* First normalized distance for each code (0 = distance of 1) */
116
117 #else
118 # include "trees.h"
119 #endif /* GEN_TREES_H */
120
121 struct static_tree_desc_s {
122 const ct_data *static_tree; /* static tree or NULL */
123 const intf *extra_bits; /* extra bits for each code or NULL */
124 int extra_base; /* base index for extra_bits */
125 int elems; /* max number of elements in the tree */
126 int max_length; /* max bit length for the codes */
127 };
128
129 local static_tree_desc static_l_desc =
130 {static_ltree, extra_lbits, LITERALS+1, L_CODES, MAX_BITS};
131
132 local static_tree_desc static_d_desc =
133 {static_dtree, extra_dbits, 0, D_CODES, MAX_BITS};
134
135 local static_tree_desc static_bl_desc =
136 {(const ct_data *)0, extra_blbits, 0, BL_CODES, MAX_BL_BITS};
137
138 /* ===========================================================================
139 * Local (static) routines in this file.
140 */
141
142 local void tr_static_init OF((void));
143 local void init_block OF((deflate_state *s));
144 local void pqdownheap OF((deflate_state *s, ct_data *tree, int k));
145 local void gen_bitlen OF((deflate_state *s, tree_desc *desc));
146 local void gen_codes OF((ct_data *tree, int max_code, ushf *bl_count));
147 local void build_tree OF((deflate_state *s, tree_desc *desc));
148 local void scan_tree OF((deflate_state *s, ct_data *tree, int max_code));
149 local void send_tree OF((deflate_state *s, ct_data *tree, int max_code));
150 local int build_bl_tree OF((deflate_state *s));
151 local void send_all_trees OF((deflate_state *s, int lcodes, int dcodes,
152 int blcodes));
153 local void compress_block OF((deflate_state *s, ct_data *ltree,
154 ct_data *dtree));
155 local void set_data_type OF((deflate_state *s));
156 local unsigned bi_reverse OF((unsigned value, int length));
157 local void bi_windup OF((deflate_state *s));
158 local void bi_flush OF((deflate_state *s));
159 local void copy_block OF((deflate_state *s, charf *buf, unsigned len,
160 int header));
161
162 #ifdef GEN_TREES_H
163 local void gen_trees_header OF((void));
164 #endif
165
166 #ifndef __WXDEBUG__
167 # define send_code(s, c, tree) send_bits(s, tree[c].Code, tree[c].Len)
168 /* Send a code of the given tree. c and tree must not have side effects */
169
170 #else /* __WXDEBUG__ */
171 # define send_code(s, c, tree) \
172 { if (z_verbose>2) fprintf(stderr,"\ncd %3d ",(c)); \
173 send_bits(s, tree[c].Code, tree[c].Len); }
174 #endif
175
176 /* ===========================================================================
177 * Output a short LSB first on the stream.
178 * IN assertion: there is enough room in pendingBuf.
179 */
180 #define put_short(s, w) { \
181 put_byte(s, (uch)((w) & 0xff)); \
182 put_byte(s, (uch)((ush)(w) >> 8)); \
183 }
184
185 /* ===========================================================================
186 * Send a value on a given number of bits.
187 * IN assertion: length <= 16 and value fits in length bits.
188 */
189 #ifdef __WXDEBUG__
190 local void send_bits OF((deflate_state *s, int value, int length));
191
192 #if defined(__VISAGECPP__) /* Visualage can't handle this antiquated interface */
193 local void send_bits(deflate_state* s, int value, int length)
194 #else
195 local void send_bits(s, value, length)
196 deflate_state *s;
197 int value; /* value to send */
198 int length; /* number of bits */
199 #endif
200 {
201 Tracevv((stderr," l %2d v %4x ", length, value));
202 Assert(length > 0 && length <= 15, "invalid length");
203 s->bits_sent += (ulg)length;
204
205 /* If not enough room in bi_buf, use (valid) bits from bi_buf and
206 * (16 - bi_valid) bits from value, leaving (width - (16-bi_valid))
207 * unused bits in value.
208 */
209 if (s->bi_valid > (int)Buf_size - length) {
210 s->bi_buf |= (value << s->bi_valid);
211 put_short(s, s->bi_buf);
212 s->bi_buf = (ush)value >> (Buf_size - s->bi_valid);
213 s->bi_valid += length - Buf_size;
214 } else {
215 s->bi_buf |= value << s->bi_valid;
216 s->bi_valid += length;
217 }
218 }
219 #else /* !__WXDEBUG__ */
220
221 #define send_bits(s, value, length) \
222 { int len = length;\
223 if (s->bi_valid > (int)Buf_size - len) {\
224 int val = value;\
225 s->bi_buf |= (val << s->bi_valid);\
226 put_short(s, s->bi_buf);\
227 s->bi_buf = (ush)val >> (Buf_size - s->bi_valid);\
228 s->bi_valid += len - Buf_size;\
229 } else {\
230 s->bi_buf |= (value) << s->bi_valid;\
231 s->bi_valid += len;\
232 }\
233 }
234 #endif /* __WXDEBUG__ */
235
236
237 #define MAX(a,b) (a >= b ? a : b)
238 /* the arguments must not have side effects */
239
240 /* ===========================================================================
241 * Initialize the various 'constant' tables.
242 */
243 local void tr_static_init()
244 {
245 #if defined(GEN_TREES_H) || !defined(STDC)
246 static int static_init_done = 0;
247 int n; /* iterates over tree elements */
248 int bits; /* bit counter */
249 int length; /* length value */
250 int code; /* code value */
251 int dist; /* distance index */
252 ush bl_count[MAX_BITS+1];
253 /* number of codes at each bit length for an optimal tree */
254
255 if (static_init_done) return;
256
257 /* For some embedded targets, global variables are not initialized: */
258 static_l_desc.static_tree = static_ltree;
259 static_l_desc.extra_bits = extra_lbits;
260 static_d_desc.static_tree = static_dtree;
261 static_d_desc.extra_bits = extra_dbits;
262 static_bl_desc.extra_bits = extra_blbits;
263
264 /* Initialize the mapping length (0..255) -> length code (0..28) */
265 length = 0;
266 for (code = 0; code < LENGTH_CODES-1; code++) {
267 base_length[code] = length;
268 for (n = 0; n < (1<<extra_lbits[code]); n++) {
269 _length_code[length++] = (uch)code;
270 }
271 }
272 Assert (length == 256, "tr_static_init: length != 256");
273 /* Note that the length 255 (match length 258) can be represented
274 * in two different ways: code 284 + 5 bits or code 285, so we
275 * overwrite length_code[255] to use the best encoding:
276 */
277 _length_code[length-1] = (uch)code;
278
279 /* Initialize the mapping dist (0..32K) -> dist code (0..29) */
280 dist = 0;
281 for (code = 0 ; code < 16; code++) {
282 base_dist[code] = dist;
283 for (n = 0; n < (1<<extra_dbits[code]); n++) {
284 _dist_code[dist++] = (uch)code;
285 }
286 }
287 Assert (dist == 256, "tr_static_init: dist != 256");
288 dist >>= 7; /* from now on, all distances are divided by 128 */
289 for ( ; code < D_CODES; code++) {
290 base_dist[code] = dist << 7;
291 for (n = 0; n < (1<<(extra_dbits[code]-7)); n++) {
292 _dist_code[256 + dist++] = (uch)code;
293 }
294 }
295 Assert (dist == 256, "tr_static_init: 256+dist != 512");
296
297 /* Construct the codes of the static literal tree */
298 for (bits = 0; bits <= MAX_BITS; bits++) bl_count[bits] = 0;
299 n = 0;
300 while (n <= 143) static_ltree[n++].Len = 8, bl_count[8]++;
301 while (n <= 255) static_ltree[n++].Len = 9, bl_count[9]++;
302 while (n <= 279) static_ltree[n++].Len = 7, bl_count[7]++;
303 while (n <= 287) static_ltree[n++].Len = 8, bl_count[8]++;
304 /* Codes 286 and 287 do not exist, but we must include them in the
305 * tree construction to get a canonical Huffman tree (longest code
306 * all ones)
307 */
308 gen_codes((ct_data *)static_ltree, L_CODES+1, bl_count);
309
310 /* The static distance tree is trivial: */
311 for (n = 0; n < D_CODES; n++) {
312 static_dtree[n].Len = 5;
313 static_dtree[n].Code = bi_reverse((unsigned)n, 5);
314 }
315 static_init_done = 1;
316
317 # ifdef GEN_TREES_H
318 gen_trees_header();
319 # endif
320 #endif /* defined(GEN_TREES_H) || !defined(STDC) */
321 }
322
323 /* ===========================================================================
324 * Genererate the file trees.h describing the static trees.
325 */
326 #ifdef GEN_TREES_H
327 # ifndef __WXDEBUG__
328 # include <stdio.h>
329 # endif
330
331 # define SEPARATOR(i, last, width) \
332 ((i) == (last)? "\n};\n\n" : \
333 ((i) % (width) == (width)-1 ? ",\n" : ", "))
334
335 void gen_trees_header()
336 {
337 FILE *header = fopen("trees.h", "w");
338 int i;
339
340 Assert (header != NULL, "Can't open trees.h");
341 fprintf(header,
342 "/* header created automatically with -DGEN_TREES_H */\n\n");
343
344 fprintf(header, "local const ct_data static_ltree[L_CODES+2] = {\n");
345 for (i = 0; i < L_CODES+2; i++) {
346 fprintf(header, "{{%3u},{%3u}}%s", static_ltree[i].Code,
347 static_ltree[i].Len, SEPARATOR(i, L_CODES+1, 5));
348 }
349
350 fprintf(header, "local const ct_data static_dtree[D_CODES] = {\n");
351 for (i = 0; i < D_CODES; i++) {
352 fprintf(header, "{{%2u},{%2u}}%s", static_dtree[i].Code,
353 static_dtree[i].Len, SEPARATOR(i, D_CODES-1, 5));
354 }
355
356 fprintf(header, "const uch _dist_code[DIST_CODE_LEN] = {\n");
357 for (i = 0; i < DIST_CODE_LEN; i++) {
358 fprintf(header, "%2u%s", _dist_code[i],
359 SEPARATOR(i, DIST_CODE_LEN-1, 20));
360 }
361
362 fprintf(header, "const uch _length_code[MAX_MATCH-MIN_MATCH+1]= {\n");
363 for (i = 0; i < MAX_MATCH-MIN_MATCH+1; i++) {
364 fprintf(header, "%2u%s", _length_code[i],
365 SEPARATOR(i, MAX_MATCH-MIN_MATCH, 20));
366 }
367
368 fprintf(header, "local const int base_length[LENGTH_CODES] = {\n");
369 for (i = 0; i < LENGTH_CODES; i++) {
370 fprintf(header, "%1u%s", base_length[i],
371 SEPARATOR(i, LENGTH_CODES-1, 20));
372 }
373
374 fprintf(header, "local const int base_dist[D_CODES] = {\n");
375 for (i = 0; i < D_CODES; i++) {
376 fprintf(header, "%5u%s", base_dist[i],
377 SEPARATOR(i, D_CODES-1, 10));
378 }
379
380 fclose(header);
381 }
382 #endif /* GEN_TREES_H */
383
384 /* ===========================================================================
385 * Initialize the tree data structures for a new zlib stream.
386 */
387 #if defined(__VISAGECPP__) /* Visualage can't handle this antiquated interface */
388 void _tr_init(deflate_state* s)
389 #else
390 void _tr_init(s)
391 deflate_state *s;
392 #endif
393 {
394 tr_static_init();
395
396 s->l_desc.dyn_tree = s->dyn_ltree;
397 s->l_desc.stat_desc = &static_l_desc;
398
399 s->d_desc.dyn_tree = s->dyn_dtree;
400 s->d_desc.stat_desc = &static_d_desc;
401
402 s->bl_desc.dyn_tree = s->bl_tree;
403 s->bl_desc.stat_desc = &static_bl_desc;
404
405 s->bi_buf = 0;
406 s->bi_valid = 0;
407 s->last_eob_len = 8; /* enough lookahead for inflate */
408 #ifdef __WXDEBUG__
409 s->compressed_len = 0L;
410 s->bits_sent = 0L;
411 #endif
412
413 /* Initialize the first block of the first file: */
414 init_block(s);
415 }
416
417 /* ===========================================================================
418 * Initialize a new block.
419 */
420 #if defined(__VISAGECPP__) /* Visualage can't handle this antiquated interface */
421 local void init_block(deflate_state* s)
422 #else
423 local void init_block(s)
424 deflate_state *s;
425 #endif
426 {
427 int n; /* iterates over tree elements */
428
429 /* Initialize the trees. */
430 for (n = 0; n < L_CODES; n++) s->dyn_ltree[n].Freq = 0;
431 for (n = 0; n < D_CODES; n++) s->dyn_dtree[n].Freq = 0;
432 for (n = 0; n < BL_CODES; n++) s->bl_tree[n].Freq = 0;
433
434 s->dyn_ltree[END_BLOCK].Freq = 1;
435 s->opt_len = s->static_len = 0L;
436 s->last_lit = s->matches = 0;
437 }
438
439 #define SMALLEST 1
440 /* Index within the heap array of least frequent node in the Huffman tree */
441
442
443 /* ===========================================================================
444 * Remove the smallest element from the heap and recreate the heap with
445 * one less element. Updates heap and heap_len.
446 */
447 #define pqremove(s, tree, top) \
448 {\
449 top = s->heap[SMALLEST]; \
450 s->heap[SMALLEST] = s->heap[s->heap_len--]; \
451 pqdownheap(s, tree, SMALLEST); \
452 }
453
454 /* ===========================================================================
455 * Compares to subtrees, using the tree depth as tie breaker when
456 * the subtrees have equal frequency. This minimizes the worst case length.
457 */
458 #define smaller(tree, n, m, depth) \
459 (tree[n].Freq < tree[m].Freq || \
460 (tree[n].Freq == tree[m].Freq && depth[n] <= depth[m]))
461
462 /* ===========================================================================
463 * Restore the heap property by moving down the tree starting at node k,
464 * exchanging a node with the smallest of its two sons if necessary, stopping
465 * when the heap property is re-established (each father smaller than its
466 * two sons).
467 */
468 #if defined(__VISAGECPP__) /* Visualage can't handle this antiquated interface */
469 local void pqdownheap(deflate_state* s, ct_data* tree, int k)
470 #else
471 local void pqdownheap(s, tree, k)
472 deflate_state *s;
473 ct_data *tree; /* the tree to restore */
474 int k; /* node to move down */
475 #endif
476 {
477 int v = s->heap[k];
478 int j = k << 1; /* left son of k */
479 while (j <= s->heap_len) {
480 /* Set j to the smallest of the two sons: */
481 if (j < s->heap_len &&
482 smaller(tree, s->heap[j+1], s->heap[j], s->depth)) {
483 j++;
484 }
485 /* Exit if v is smaller than both sons */
486 if (smaller(tree, v, s->heap[j], s->depth)) break;
487
488 /* Exchange v with the smallest son */
489 s->heap[k] = s->heap[j]; k = j;
490
491 /* And continue down the tree, setting j to the left son of k */
492 j <<= 1;
493 }
494 s->heap[k] = v;
495 }
496
497 /* ===========================================================================
498 * Compute the optimal bit lengths for a tree and update the total bit length
499 * for the current block.
500 * IN assertion: the fields freq and dad are set, heap[heap_max] and
501 * above are the tree nodes sorted by increasing frequency.
502 * OUT assertions: the field len is set to the optimal bit length, the
503 * array bl_count contains the frequencies for each bit length.
504 * The length opt_len is updated; static_len is also updated if stree is
505 * not null.
506 */
507 #if defined(__VISAGECPP__) /* Visualage can't handle this antiquated interface */
508 local void gen_bitlen(deflate_state* s, tree_desc* desc)
509 #else
510 local void gen_bitlen(s, desc)
511 deflate_state *s;
512 tree_desc *desc; /* the tree descriptor */
513 #endif
514 {
515 ct_data *tree = desc->dyn_tree;
516 int max_code = desc->max_code;
517 const ct_data *stree = desc->stat_desc->static_tree;
518 const intf *extra = desc->stat_desc->extra_bits;
519 int base = desc->stat_desc->extra_base;
520 int max_length = desc->stat_desc->max_length;
521 int h; /* heap index */
522 int n, m; /* iterate over the tree elements */
523 int bits; /* bit length */
524 int xbits; /* extra bits */
525 ush f; /* frequency */
526 int overflow = 0; /* number of elements with bit length too large */
527
528 for (bits = 0; bits <= MAX_BITS; bits++) s->bl_count[bits] = 0;
529
530 /* In a first pass, compute the optimal bit lengths (which may
531 * overflow in the case of the bit length tree).
532 */
533 tree[s->heap[s->heap_max]].Len = 0; /* root of the heap */
534
535 for (h = s->heap_max+1; h < HEAP_SIZE; h++) {
536 n = s->heap[h];
537 bits = tree[tree[n].Dad].Len + 1;
538 if (bits > max_length) bits = max_length, overflow++;
539 tree[n].Len = (ush)bits;
540 /* We overwrite tree[n].Dad which is no longer needed */
541
542 if (n > max_code) continue; /* not a leaf node */
543
544 s->bl_count[bits]++;
545 xbits = 0;
546 if (n >= base) xbits = extra[n-base];
547 f = tree[n].Freq;
548 s->opt_len += (ulg)f * (bits + xbits);
549 if (stree) s->static_len += (ulg)f * (stree[n].Len + xbits);
550 }
551 if (overflow == 0) return;
552
553 Trace((stderr,"\nbit length overflow\n"));
554 /* This happens for example on obj2 and pic of the Calgary corpus */
555
556 /* Find the first bit length which could increase: */
557 do {
558 bits = max_length-1;
559 while (s->bl_count[bits] == 0) bits--;
560 s->bl_count[bits]--; /* move one leaf down the tree */
561 s->bl_count[bits+1] += 2; /* move one overflow item as its brother */
562 s->bl_count[max_length]--;
563 /* The brother of the overflow item also moves one step up,
564 * but this does not affect bl_count[max_length]
565 */
566 overflow -= 2;
567 } while (overflow > 0);
568
569 /* Now recompute all bit lengths, scanning in increasing frequency.
570 * h is still equal to HEAP_SIZE. (It is simpler to reconstruct all
571 * lengths instead of fixing only the wrong ones. This idea is taken
572 * from 'ar' written by Haruhiko Okumura.)
573 */
574 for (bits = max_length; bits != 0; bits--) {
575 n = s->bl_count[bits];
576 while (n != 0) {
577 m = s->heap[--h];
578 if (m > max_code) continue;
579 if (tree[m].Len != (unsigned) bits) {
580 Trace((stderr,"code %d bits %d->%d\n", m, tree[m].Len, bits));
581 s->opt_len += ((long)bits - (long)tree[m].Len)
582 *(long)tree[m].Freq;
583 tree[m].Len = (ush)bits;
584 }
585 n--;
586 }
587 }
588 }
589
590 /* ===========================================================================
591 * Generate the codes for a given tree and bit counts (which need not be
592 * optimal).
593 * IN assertion: the array bl_count contains the bit length statistics for
594 * the given tree and the field len is set for all tree elements.
595 * OUT assertion: the field code is set for all tree elements of non
596 * zero code length.
597 */
598 #if defined(__VISAGECPP__) /* Visualage can't handle this antiquated interface */
599 local void gen_codes (ct_data* tree, int max_code, ushf* bl_count)
600 #else
601 local void gen_codes (tree, max_code, bl_count)
602 ct_data *tree; /* the tree to decorate */
603 int max_code; /* largest code with non zero frequency */
604 ushf *bl_count; /* number of codes at each bit length */
605 #endif
606 {
607 ush next_code[MAX_BITS+1]; /* next code value for each bit length */
608 ush code = 0; /* running code value */
609 int bits; /* bit index */
610 int n; /* code index */
611
612 /* The distribution counts are first used to generate the code values
613 * without bit reversal.
614 */
615 for (bits = 1; bits <= MAX_BITS; bits++) {
616 next_code[bits] = code = (code + bl_count[bits-1]) << 1;
617 }
618 /* Check that the bit counts in bl_count are consistent. The last code
619 * must be all ones.
620 */
621 Assert (code + bl_count[MAX_BITS]-1 == (1<<MAX_BITS)-1,
622 "inconsistent bit counts");
623 Tracev((stderr,"\ngen_codes: max_code %d ", max_code));
624
625 for (n = 0; n <= max_code; n++) {
626 int len = tree[n].Len;
627 if (len == 0) continue;
628 /* Now reverse the bits */
629 tree[n].Code = bi_reverse(next_code[len]++, len);
630
631 Tracecv(tree != static_ltree, (stderr,"\nn %3d %c l %2d c %4x (%x) ",
632 n, (isgraph(n) ? n : ' '), len, tree[n].Code, next_code[len]-1));
633 }
634 }
635
636 /* ===========================================================================
637 * Construct one Huffman tree and assigns the code bit strings and lengths.
638 * Update the total bit length for the current block.
639 * IN assertion: the field freq is set for all tree elements.
640 * OUT assertions: the fields len and code are set to the optimal bit length
641 * and corresponding code. The length opt_len is updated; static_len is
642 * also updated if stree is not null. The field max_code is set.
643 */
644 #if defined(__VISAGECPP__) /* Visualage can't handle this antiquated interface */
645 local void build_tree(deflate_state* s, tree_desc* desc)
646 #else
647 local void build_tree(s, desc)
648 deflate_state *s;
649 tree_desc *desc; /* the tree descriptor */
650 #endif
651 {
652 ct_data *tree = desc->dyn_tree;
653 const ct_data *stree = desc->stat_desc->static_tree;
654 int elems = desc->stat_desc->elems;
655 int n, m; /* iterate over heap elements */
656 int max_code = -1; /* largest code with non zero frequency */
657 int node; /* new node being created */
658
659 /* Construct the initial heap, with least frequent element in
660 * heap[SMALLEST]. The sons of heap[n] are heap[2*n] and heap[2*n+1].
661 * heap[0] is not used.
662 */
663 s->heap_len = 0, s->heap_max = HEAP_SIZE;
664
665 for (n = 0; n < elems; n++) {
666 if (tree[n].Freq != 0) {
667 s->heap[++(s->heap_len)] = max_code = n;
668 s->depth[n] = 0;
669 } else {
670 tree[n].Len = 0;
671 }
672 }
673
674 /* The pkzip format requires that at least one distance code exists,
675 * and that at least one bit should be sent even if there is only one
676 * possible code. So to avoid special checks later on we force at least
677 * two codes of non zero frequency.
678 */
679 while (s->heap_len < 2) {
680 node = s->heap[++(s->heap_len)] = (max_code < 2 ? ++max_code : 0);
681 tree[node].Freq = 1;
682 s->depth[node] = 0;
683 s->opt_len--; if (stree) s->static_len -= stree[node].Len;
684 /* node is 0 or 1 so it does not have extra bits */
685 }
686 desc->max_code = max_code;
687
688 /* The elements heap[heap_len/2+1 .. heap_len] are leaves of the tree,
689 * establish sub-heaps of increasing lengths:
690 */
691 for (n = s->heap_len/2; n >= 1; n--) pqdownheap(s, tree, n);
692
693 /* Construct the Huffman tree by repeatedly combining the least two
694 * frequent nodes.
695 */
696 node = elems; /* next internal node of the tree */
697 do {
698 pqremove(s, tree, n); /* n = node of least frequency */
699 m = s->heap[SMALLEST]; /* m = node of next least frequency */
700
701 s->heap[--(s->heap_max)] = n; /* keep the nodes sorted by frequency */
702 s->heap[--(s->heap_max)] = m;
703
704 /* Create a new node father of n and m */
705 tree[node].Freq = tree[n].Freq + tree[m].Freq;
706 s->depth[node] = (uch) (MAX(s->depth[n], s->depth[m]) + 1);
707 tree[n].Dad = tree[m].Dad = (ush)node;
708 #ifdef DUMP_BL_TREE
709 if (tree == s->bl_tree) {
710 fprintf(stderr,"\nnode %d(%d), sons %d(%d) %d(%d)",
711 node, tree[node].Freq, n, tree[n].Freq, m, tree[m].Freq);
712 }
713 #endif
714 /* and insert the new node in the heap */
715 s->heap[SMALLEST] = node++;
716 pqdownheap(s, tree, SMALLEST);
717
718 } while (s->heap_len >= 2);
719
720 s->heap[--(s->heap_max)] = s->heap[SMALLEST];
721
722 /* At this point, the fields freq and dad are set. We can now
723 * generate the bit lengths.
724 */
725 gen_bitlen(s, (tree_desc *)desc);
726
727 /* The field len is now set, we can generate the bit codes */
728 gen_codes ((ct_data *)tree, max_code, s->bl_count);
729 }
730
731 /* ===========================================================================
732 * Scan a literal or distance tree to determine the frequencies of the codes
733 * in the bit length tree.
734 */
735 #if defined(__VISAGECPP__) /* Visualage can't handle this antiquated interface */
736 local void scan_tree (deflate_state* s, ct_data* tree, int max_code)
737 #else
738 local void scan_tree (s, tree, max_code)
739 deflate_state *s;
740 ct_data *tree; /* the tree to be scanned */
741 int max_code; /* and its largest code of non zero frequency */
742 #endif
743 {
744 int n; /* iterates over all tree elements */
745 int prevlen = -1; /* last emitted length */
746 int curlen; /* length of current code */
747 int nextlen = tree[0].Len; /* length of next code */
748 int count = 0; /* repeat count of the current code */
749 int max_count = 7; /* max repeat count */
750 int min_count = 4; /* min repeat count */
751
752 if (nextlen == 0) max_count = 138, min_count = 3;
753 tree[max_code+1].Len = (ush)0xffff; /* guard */
754
755 for (n = 0; n <= max_code; n++) {
756 curlen = nextlen; nextlen = tree[n+1].Len;
757 if (++count < max_count && curlen == nextlen) {
758 continue;
759 } else if (count < min_count) {
760 s->bl_tree[curlen].Freq += count;
761 } else if (curlen != 0) {
762 if (curlen != prevlen) s->bl_tree[curlen].Freq++;
763 s->bl_tree[REP_3_6].Freq++;
764 } else if (count <= 10) {
765 s->bl_tree[REPZ_3_10].Freq++;
766 } else {
767 s->bl_tree[REPZ_11_138].Freq++;
768 }
769 count = 0; prevlen = curlen;
770 if (nextlen == 0) {
771 max_count = 138, min_count = 3;
772 } else if (curlen == nextlen) {
773 max_count = 6, min_count = 3;
774 } else {
775 max_count = 7, min_count = 4;
776 }
777 }
778 }
779
780 /* ===========================================================================
781 * Send a literal or distance tree in compressed form, using the codes in
782 * bl_tree.
783 */
784 #if defined(__VISAGECPP__) /* Visualage can't handle this antiquated interface */
785 local void send_tree (deflate_state* s, ct_data* tree, int max_code)
786 #else
787 local void send_tree (s, tree, max_code)
788 deflate_state *s;
789 ct_data *tree; /* the tree to be scanned */
790 int max_code; /* and its largest code of non zero frequency */
791 #endif
792 {
793 int n; /* iterates over all tree elements */
794 int prevlen = -1; /* last emitted length */
795 int curlen; /* length of current code */
796 int nextlen = tree[0].Len; /* length of next code */
797 int count = 0; /* repeat count of the current code */
798 int max_count = 7; /* max repeat count */
799 int min_count = 4; /* min repeat count */
800
801 /* tree[max_code+1].Len = -1; */ /* guard already set */
802 if (nextlen == 0) max_count = 138, min_count = 3;
803
804 for (n = 0; n <= max_code; n++) {
805 curlen = nextlen; nextlen = tree[n+1].Len;
806 if (++count < max_count && curlen == nextlen) {
807 continue;
808 } else if (count < min_count) {
809 do { send_code(s, curlen, s->bl_tree); } while (--count != 0);
810
811 } else if (curlen != 0) {
812 if (curlen != prevlen) {
813 send_code(s, curlen, s->bl_tree); count--;
814 }
815 Assert(count >= 3 && count <= 6, " 3_6?");
816 send_code(s, REP_3_6, s->bl_tree); send_bits(s, count-3, 2);
817
818 } else if (count <= 10) {
819 send_code(s, REPZ_3_10, s->bl_tree); send_bits(s, count-3, 3);
820
821 } else {
822 send_code(s, REPZ_11_138, s->bl_tree); send_bits(s, count-11, 7);
823 }
824 count = 0; prevlen = curlen;
825 if (nextlen == 0) {
826 max_count = 138, min_count = 3;
827 } else if (curlen == nextlen) {
828 max_count = 6, min_count = 3;
829 } else {
830 max_count = 7, min_count = 4;
831 }
832 }
833 }
834
835 /* ===========================================================================
836 * Construct the Huffman tree for the bit lengths and return the index in
837 * bl_order of the last bit length code to send.
838 */
839 #if defined(__VISAGECPP__) /* Visualage can't handle this antiquated interface */
840 local int build_bl_tree( deflate_state* s)
841 #else
842 local int build_bl_tree(s)
843 deflate_state *s;
844 #endif
845 {
846 int max_blindex; /* index of last bit length code of non zero freq */
847
848 /* Determine the bit length frequencies for literal and distance trees */
849 scan_tree(s, (ct_data *)s->dyn_ltree, s->l_desc.max_code);
850 scan_tree(s, (ct_data *)s->dyn_dtree, s->d_desc.max_code);
851
852 /* Build the bit length tree: */
853 build_tree(s, (tree_desc *)(&(s->bl_desc)));
854 /* opt_len now includes the length of the tree representations, except
855 * the lengths of the bit lengths codes and the 5+5+4 bits for the counts.
856 */
857
858 /* Determine the number of bit length codes to send. The pkzip format
859 * requires that at least 4 bit length codes be sent. (appnote.txt says
860 * 3 but the actual value used is 4.)
861 */
862 for (max_blindex = BL_CODES-1; max_blindex >= 3; max_blindex--) {
863 if (s->bl_tree[bl_order[max_blindex]].Len != 0) break;
864 }
865 /* Update opt_len to include the bit length tree and counts */
866 s->opt_len += 3*(max_blindex+1) + 5+5+4;
867 Tracev((stderr, "\ndyn trees: dyn %ld, stat %ld",
868 s->opt_len, s->static_len));
869
870 return max_blindex;
871 }
872
873 /* ===========================================================================
874 * Send the header for a block using dynamic Huffman trees: the counts, the
875 * lengths of the bit length codes, the literal tree and the distance tree.
876 * IN assertion: lcodes >= 257, dcodes >= 1, blcodes >= 4.
877 */
878 #if defined(__VISAGECPP__) /* Visualage can't handle this antiquated interface */
879 local void send_all_trees(deflate_state* s, int lcodes, int dcodes, int blcodes)
880 #else
881 local void send_all_trees(s, lcodes, dcodes, blcodes)
882 deflate_state *s;
883 int lcodes, dcodes, blcodes; /* number of codes for each tree */
884 #endif
885 {
886 int rank; /* index in bl_order */
887
888 Assert (lcodes >= 257 && dcodes >= 1 && blcodes >= 4, "not enough codes");
889 Assert (lcodes <= L_CODES && dcodes <= D_CODES && blcodes <= BL_CODES,
890 "too many codes");
891 Tracev((stderr, "\nbl counts: "));
892 send_bits(s, lcodes-257, 5); /* not +255 as stated in appnote.txt */
893 send_bits(s, dcodes-1, 5);
894 send_bits(s, blcodes-4, 4); /* not -3 as stated in appnote.txt */
895 for (rank = 0; rank < blcodes; rank++) {
896 Tracev((stderr, "\nbl code %2d ", bl_order[rank]));
897 send_bits(s, s->bl_tree[bl_order[rank]].Len, 3);
898 }
899 Tracev((stderr, "\nbl tree: sent %ld", s->bits_sent));
900
901 send_tree(s, (ct_data *)s->dyn_ltree, lcodes-1); /* literal tree */
902 Tracev((stderr, "\nlit tree: sent %ld", s->bits_sent));
903
904 send_tree(s, (ct_data *)s->dyn_dtree, dcodes-1); /* distance tree */
905 Tracev((stderr, "\ndist tree: sent %ld", s->bits_sent));
906 }
907
908 /* ===========================================================================
909 * Send a stored block
910 */
911 #if defined(__VISAGECPP__) /* Visualage can't handle this antiquated interface */
912 void _tr_stored_block(deflate_state* s, charf* buf, ulg stored_len, int eof)
913 #else
914 void _tr_stored_block(s, buf, stored_len, eof)
915 deflate_state *s;
916 charf *buf; /* input block */
917 ulg stored_len; /* length of input block */
918 int eof; /* true if this is the last block for a file */
919 #endif
920 {
921 send_bits(s, (STORED_BLOCK<<1)+eof, 3); /* send block type */
922 #ifdef __WXDEBUG__
923 s->compressed_len = (s->compressed_len + 3 + 7) & (ulg)~7L;
924 s->compressed_len += (stored_len + 4) << 3;
925 #endif
926 copy_block(s, buf, (unsigned)stored_len, 1); /* with header */
927 }
928
929 /* ===========================================================================
930 * Send one empty static block to give enough lookahead for inflate.
931 * This takes 10 bits, of which 7 may remain in the bit buffer.
932 * The current inflate code requires 9 bits of lookahead. If the
933 * last two codes for the previous block (real code plus EOB) were coded
934 * on 5 bits or less, inflate may have only 5+3 bits of lookahead to decode
935 * the last real code. In this case we send two empty static blocks instead
936 * of one. (There are no problems if the previous block is stored or fixed.)
937 * To simplify the code, we assume the worst case of last real code encoded
938 * on one bit only.
939 */
940 #if defined(__VISAGECPP__) /* Visualage can't handle this antiquated interface */
941 void _tr_align(deflate_state* s)
942 #else
943 void _tr_align(s)
944 deflate_state *s;
945 #endif
946 {
947 send_bits(s, STATIC_TREES<<1, 3);
948 send_code(s, END_BLOCK, static_ltree);
949 #ifdef __WXDEBUG__
950 s->compressed_len += 10L; /* 3 for block type, 7 for EOB */
951 #endif
952 bi_flush(s);
953 /* Of the 10 bits for the empty block, we have already sent
954 * (10 - bi_valid) bits. The lookahead for the last real code (before
955 * the EOB of the previous block) was thus at least one plus the length
956 * of the EOB plus what we have just sent of the empty static block.
957 */
958 if (1 + s->last_eob_len + 10 - s->bi_valid < 9) {
959 send_bits(s, STATIC_TREES<<1, 3);
960 send_code(s, END_BLOCK, static_ltree);
961 #ifdef __WXDEBUG__
962 s->compressed_len += 10L;
963 #endif
964 bi_flush(s);
965 }
966 s->last_eob_len = 7;
967 }
968
969 /* ===========================================================================
970 * Determine the best encoding for the current block: dynamic trees, static
971 * trees or store, and output the encoded block to the zip file.
972 */
973 #if defined(__VISAGECPP__) /* Visualage can't handle this antiquated interface */
974 void _tr_flush_block(deflate_state* s, charf* buf, ulg stored_len, int eof)
975 #else
976 void _tr_flush_block(s, buf, stored_len, eof)
977 deflate_state *s;
978 charf *buf; /* input block, or NULL if too old */
979 ulg stored_len; /* length of input block */
980 int eof; /* true if this is the last block for a file */
981 #endif
982 {
983 ulg opt_lenb, static_lenb; /* opt_len and static_len in bytes */
984 int max_blindex = 0; /* index of last bit length code of non zero freq */
985
986 /* Build the Huffman trees unless a stored block is forced */
987 if (s->level > 0) {
988
989 /* Check if the file is ascii or binary */
990 if (s->data_type == Z_UNKNOWN) set_data_type(s);
991
992 /* Construct the literal and distance trees */
993 build_tree(s, (tree_desc *)(&(s->l_desc)));
994 Tracev((stderr, "\nlit data: dyn %ld, stat %ld", s->opt_len,
995 s->static_len));
996
997 build_tree(s, (tree_desc *)(&(s->d_desc)));
998 Tracev((stderr, "\ndist data: dyn %ld, stat %ld", s->opt_len,
999 s->static_len));
1000 /* At this point, opt_len and static_len are the total bit lengths of
1001 * the compressed block data, excluding the tree representations.
1002 */
1003
1004 /* Build the bit length tree for the above two trees, and get the index
1005 * in bl_order of the last bit length code to send.
1006 */
1007 max_blindex = build_bl_tree(s);
1008
1009 /* Determine the best encoding. Compute first the block length in bytes*/
1010 opt_lenb = (s->opt_len+3+7)>>3;
1011 static_lenb = (s->static_len+3+7)>>3;
1012
1013 Tracev((stderr, "\nopt %lu(%lu) stat %lu(%lu) stored %lu lit %u ",
1014 opt_lenb, s->opt_len, static_lenb, s->static_len, stored_len,
1015 s->last_lit));
1016
1017 if (static_lenb <= opt_lenb) opt_lenb = static_lenb;
1018
1019 } else {
1020 Assert(buf != (char*)0, "lost buf");
1021 opt_lenb = static_lenb = stored_len + 5; /* force a stored block */
1022 }
1023
1024 #ifdef FORCE_STORED
1025 if (buf != (char*)0) { /* force stored block */
1026 #else
1027 if (stored_len+4 <= opt_lenb && buf != (char*)0) {
1028 /* 4: two words for the lengths */
1029 #endif
1030 /* The test buf != NULL is only necessary if LIT_BUFSIZE > WSIZE.
1031 * Otherwise we can't have processed more than WSIZE input bytes since
1032 * the last block flush, because compression would have been
1033 * successful. If LIT_BUFSIZE <= WSIZE, it is never too late to
1034 * transform a block into a stored block.
1035 */
1036 _tr_stored_block(s, buf, stored_len, eof);
1037
1038 #ifdef FORCE_STATIC
1039 } else if (static_lenb >= 0) { /* force static trees */
1040 #else
1041 } else if (static_lenb == opt_lenb) {
1042 #endif
1043 send_bits(s, (STATIC_TREES<<1)+eof, 3);
1044 compress_block(s, (ct_data *)static_ltree, (ct_data *)static_dtree);
1045 #ifdef __WXDEBUG__
1046 s->compressed_len += 3 + s->static_len;
1047 #endif
1048 } else {
1049 send_bits(s, (DYN_TREES<<1)+eof, 3);
1050 send_all_trees(s, s->l_desc.max_code+1, s->d_desc.max_code+1,
1051 max_blindex+1);
1052 compress_block(s, (ct_data *)s->dyn_ltree, (ct_data *)s->dyn_dtree);
1053 #ifdef __WXDEBUG__
1054 s->compressed_len += 3 + s->opt_len;
1055 #endif
1056 }
1057 Assert (s->compressed_len == s->bits_sent, "bad compressed size");
1058 /* The above check is made mod 2^32, for files larger than 512 MB
1059 * and uLong implemented on 32 bits.
1060 */
1061 init_block(s);
1062
1063 if (eof) {
1064 bi_windup(s);
1065 #ifdef __WXDEBUG__
1066 s->compressed_len += 7; /* align on byte boundary */
1067 #endif
1068 }
1069 Tracev((stderr,"\ncomprlen %lu(%lu) ", s->compressed_len>>3,
1070 s->compressed_len-7*eof));
1071 }
1072
1073 /* ===========================================================================
1074 * Save the match info and tally the frequency counts. Return true if
1075 * the current block must be flushed.
1076 */
1077 #if defined(__VISAGECPP__) /* Visualage can't handle this antiquated interface */
1078 int _tr_tally (deflate_state* s, unsigned dist, unsigned lc)
1079 #else
1080 int _tr_tally (s, dist, lc)
1081 deflate_state *s;
1082 unsigned dist; /* distance of matched string */
1083 unsigned lc; /* match length-MIN_MATCH or unmatched char (if dist==0) */
1084 #endif
1085 {
1086 s->d_buf[s->last_lit] = (ush)dist;
1087 s->l_buf[s->last_lit++] = (uch)lc;
1088 if (dist == 0) {
1089 /* lc is the unmatched char */
1090 s->dyn_ltree[lc].Freq++;
1091 } else {
1092 s->matches++;
1093 /* Here, lc is the match length - MIN_MATCH */
1094 dist--; /* dist = match distance - 1 */
1095 Assert((ush)dist < (ush)MAX_DIST(s) &&
1096 (ush)lc <= (ush)(MAX_MATCH-MIN_MATCH) &&
1097 (ush)d_code(dist) < (ush)D_CODES, "_tr_tally: bad match");
1098
1099 s->dyn_ltree[_length_code[lc]+LITERALS+1].Freq++;
1100 s->dyn_dtree[d_code(dist)].Freq++;
1101 }
1102
1103 #ifdef TRUNCATE_BLOCK
1104 /* Try to guess if it is profitable to stop the current block here */
1105 if ((s->last_lit & 0x1fff) == 0 && s->level > 2) {
1106 /* Compute an upper bound for the compressed length */
1107 ulg out_length = (ulg)s->last_lit*8L;
1108 ulg in_length = (ulg)((long)s->strstart - s->block_start);
1109 int dcode;
1110 for (dcode = 0; dcode < D_CODES; dcode++) {
1111 out_length += (ulg)s->dyn_dtree[dcode].Freq *
1112 (5L+extra_dbits[dcode]);
1113 }
1114 out_length >>= 3;
1115 Tracev((stderr,"\nlast_lit %u, in %ld, out ~%ld(%ld%%) ",
1116 s->last_lit, in_length, out_length,
1117 100L - out_length*100L/in_length));
1118 if (s->matches < s->last_lit/2 && out_length < in_length/2) return 1;
1119 }
1120 #endif
1121 return (s->last_lit == s->lit_bufsize-1);
1122 /* We avoid equality with lit_bufsize because of wraparound at 64K
1123 * on 16 bit machines and because stored blocks are restricted to
1124 * 64K-1 bytes.
1125 */
1126 }
1127
1128 /* ===========================================================================
1129 * Send the block data compressed using the given Huffman trees
1130 */
1131 #if defined(__VISAGECPP__) /* Visualage can't handle this antiquated interface */
1132 local void compress_block(deflate_state* s, ct_data* ltree, ct_data* dtree)
1133 #else
1134 local void compress_block(s, ltree, dtree)
1135 deflate_state *s;
1136 ct_data *ltree; /* literal tree */
1137 ct_data *dtree; /* distance tree */
1138 #endif
1139 {
1140 unsigned dist; /* distance of matched string */
1141 int lc; /* match length or unmatched char (if dist == 0) */
1142 unsigned lx = 0; /* running index in l_buf */
1143 unsigned code; /* the code to send */
1144 int extra; /* number of extra bits to send */
1145
1146 if (s->last_lit != 0) do {
1147 dist = s->d_buf[lx];
1148 lc = s->l_buf[lx++];
1149 if (dist == 0) {
1150 send_code(s, lc, ltree); /* send a literal byte */
1151 Tracecv(isgraph(lc), (stderr," '%c' ", lc));
1152 } else {
1153 /* Here, lc is the match length - MIN_MATCH */
1154 code = _length_code[lc];
1155 send_code(s, code+LITERALS+1, ltree); /* send the length code */
1156 extra = extra_lbits[code];
1157 if (extra != 0) {
1158 lc -= base_length[code];
1159 send_bits(s, lc, extra); /* send the extra length bits */
1160 }
1161 dist--; /* dist is now the match distance - 1 */
1162 code = d_code(dist);
1163 Assert (code < D_CODES, "bad d_code");
1164
1165 send_code(s, code, dtree); /* send the distance code */
1166 extra = extra_dbits[code];
1167 if (extra != 0) {
1168 dist -= base_dist[code];
1169 send_bits(s, dist, extra); /* send the extra distance bits */
1170 }
1171 } /* literal or match pair ? */
1172
1173 /* Check that the overlay between pending_buf and d_buf+l_buf is ok: */
1174 Assert(s->pending < s->lit_bufsize + 2*lx, "pendingBuf overflow");
1175
1176 } while (lx < s->last_lit);
1177
1178 send_code(s, END_BLOCK, ltree);
1179 s->last_eob_len = ltree[END_BLOCK].Len;
1180 }
1181
1182 /* ===========================================================================
1183 * Set the data type to ASCII or BINARY, using a crude approximation:
1184 * binary if more than 20% of the bytes are <= 6 or >= 128, ascii otherwise.
1185 * IN assertion: the fields freq of dyn_ltree are set and the total of all
1186 * frequencies does not exceed 64K (to fit in an int on 16 bit machines).
1187 */
1188 #if defined(__VISAGECPP__) /* Visualage can't handle this antiquated interface */
1189 local void set_data_type(deflate_state* s)
1190 #else
1191 local void set_data_type(s)
1192 deflate_state *s;
1193 #endif
1194 {
1195 int n = 0;
1196 unsigned ascii_freq = 0;
1197 unsigned bin_freq = 0;
1198 while (n < 7) bin_freq += s->dyn_ltree[n++].Freq;
1199 while (n < 128) ascii_freq += s->dyn_ltree[n++].Freq;
1200 while (n < LITERALS) bin_freq += s->dyn_ltree[n++].Freq;
1201 s->data_type = (Byte)(bin_freq > (ascii_freq >> 2) ? Z_BINARY : Z_ASCII);
1202 }
1203
1204 /* ===========================================================================
1205 * Reverse the first len bits of a code, using straightforward code (a faster
1206 * method would use a table)
1207 * IN assertion: 1 <= len <= 15
1208 */
1209 #if defined(__VISAGECPP__) /* Visualage can't handle this antiquated interface */
1210 local unsigned bi_reverse(unsigned code, int len)
1211 #else
1212 local unsigned bi_reverse(code, len)
1213 unsigned code; /* the value to invert */
1214 int len; /* its bit length */
1215 #endif
1216 {
1217 register unsigned res = 0;
1218 do {
1219 res |= code & 1;
1220 code >>= 1, res <<= 1;
1221 } while (--len > 0);
1222 return res >> 1;
1223 }
1224
1225 /* ===========================================================================
1226 * Flush the bit buffer, keeping at most 7 bits in it.
1227 */
1228 #if defined(__VISAGECPP__) /* Visualage can't handle this antiquated interface */
1229 local void bi_flush(deflate_state* s)
1230 #else
1231 local void bi_flush(s)
1232 deflate_state *s;
1233 #endif
1234 {
1235 if (s->bi_valid == 16) {
1236 put_short(s, s->bi_buf);
1237 s->bi_buf = 0;
1238 s->bi_valid = 0;
1239 } else if (s->bi_valid >= 8) {
1240 put_byte(s, (Byte)s->bi_buf);
1241 s->bi_buf >>= 8;
1242 s->bi_valid -= 8;
1243 }
1244 }
1245
1246 /* ===========================================================================
1247 * Flush the bit buffer and align the output on a byte boundary
1248 */
1249 #if defined(__VISAGECPP__) /* Visualage can't handle this antiquated interface */
1250 local void bi_windup(deflate_state* s)
1251 #else
1252 local void bi_windup(s)
1253 deflate_state *s;
1254 #endif
1255 {
1256 if (s->bi_valid > 8) {
1257 put_short(s, s->bi_buf);
1258 } else if (s->bi_valid > 0) {
1259 put_byte(s, (Byte)s->bi_buf);
1260 }
1261 s->bi_buf = 0;
1262 s->bi_valid = 0;
1263 #ifdef __WXDEBUG__
1264 s->bits_sent = (s->bits_sent+7) & ~7;
1265 #endif
1266 }
1267
1268 /* ===========================================================================
1269 * Copy a stored block, storing first the length and its
1270 * one's complement if requested.
1271 */
1272 #if defined(__VISAGECPP__) /* Visualage can't handle this antiquated interface */
1273 local void copy_block(deflate_state* s, charf* buf, unsigned len, int header)
1274 #else
1275 local void copy_block(s, buf, len, header)
1276 deflate_state *s;
1277 charf *buf; /* the input data */
1278 unsigned len; /* its length */
1279 int header; /* true if block header must be written */
1280 #endif
1281 {
1282 bi_windup(s); /* align on byte boundary */
1283 s->last_eob_len = 8; /* enough lookahead for inflate */
1284
1285 if (header) {
1286 put_short(s, (ush)len);
1287 put_short(s, (ush)~len);
1288 #ifdef __WXDEBUG__
1289 s->bits_sent += 2*16;
1290 #endif
1291 }
1292 #ifdef __WXDEBUG__
1293 s->bits_sent += (ulg)len<<3;
1294 #endif
1295 while (len--) {
1296 put_byte(s, *buf++);
1297 }
1298 }