1 /////////////////////////////////////////////////////////////////////////////
2 // Name: univ/textctrl.cpp
4 // Author: Vadim Zeitlin
8 // Copyright: (c) 2000 SciTech Software, Inc. (www.scitechsoft.com)
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
15 + 1. update vert scrollbar when any line length changes for WrapLines()
16 + 2. cursor movement ("Hello,^" -> "^verse!" on Arrow Down)?
17 -> maybe save the x position and use it instead of current in handling
18 DOWN/UP actions (this would make up/down always return the cursor to
20 3. split file into chunks
21 +? 4. rewrite Replace() refresh logic to deal with wrapping lines
22 +? 5. cache info found by GetPartOfWrappedLine() - performance must be horrible
25 6. backspace refreshes too much (until end of line)
29 Optimisation hints from PureQuantify:
31 +1. wxStringTokenize is the slowest part of Replace
32 2. GetDC/ReleaseDC are very slow, avoid calling them several times
33 +3. GetCharHeight() should be cached too
34 4. wxClientDC construction/destruction in HitTestLine is horribly expensive
36 For line wrapping controls HitTest2 takes 50% of program time. The results
37 of GetRowsPerLine and GetPartOfWrappedLine *MUST* be cached.
39 Search for "OPT!" for things which must be optimized.
45 Everywhere in this file LINE refers to a logical line of text, and ROW to a
46 physical line of text on the display. They are the same unless WrapLines()
47 is TRUE in which case a single LINE may correspond to multiple ROWs.
49 A text position is an unsigned int (which for reasons of compatibility is
50 still a long) from 0 to GetLastPosition() inclusive. The positions
51 correspond to the gaps between the letters so the position 0 is just
52 before the first character and the last position is the one beyond the last
53 character. For an empty text control GetLastPosition() returns 0.
55 Lines and columns returned/accepted by XYToPosition() and PositionToXY()
56 start from 0. The y coordinate is a LINE, not a ROW. Columns correspond to
57 the characters, the first column of a line is the first character in it,
58 the last one is length(line text). For compatibility, again, lines and
59 columns are also longs.
61 When translating lines/column coordinates to/from positions, the line and
62 column give the character after the given position. Thus, GetLastPosition()
63 doesn't have any corresponding column.
65 An example of positions and lines/columns for a control without wrapping
66 containing the text "Hello, Universe!\nGoodbye"
69 pos: 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6
70 H e l l o , U n i v e r s e ! line 0
71 col: 0 1 2 3 4 5 6 7 8 9 1 1 1 1 1 1
80 The same example for a control with line wrap assuming "Universe" is too
81 long to fit on the same line with "Hello,":
84 H e l l o , line 0 (row 0)
88 pos: 6 7 8 9 0 1 2 3 4 5 6
89 U n i v e r s e ! line 0 (row 1)
90 col: 6 7 8 9 1 1 1 1 1 1
93 (line 1 == row 2 same as above)
95 Note that there is still the same number of columns and positions and that
96 there is no (logical) position at the end of the first ROW. This position
97 is identified with the preceding one (which is not how Windows does it: it
98 identifies it with the next one, i.e. the first position of the next line,
99 but much more logical IMHO).
103 Search for "OPT" for possible optimizations
105 A possible global optimization would be to always store the coords in the
106 text in triplets (pos, col, line) and update them simultaneously instead of
107 recalculating col and line from pos each time it is needed. Currently we
108 only do it for the current position but we might also do it for the
109 selection start and end.
112 // ============================================================================
114 // ============================================================================
116 // ----------------------------------------------------------------------------
118 // ----------------------------------------------------------------------------
121 #pragma implementation "univtextctrl.h"
124 #include "wx/wxprec.h"
135 #include "wx/dcclient.h"
136 #include "wx/validate.h"
137 #include "wx/textctrl.h"
140 #include "wx/clipbrd.h"
142 #include "wx/textfile.h"
144 #include "wx/caret.h"
146 #include "wx/univ/inphand.h"
147 #include "wx/univ/renderer.h"
148 #include "wx/univ/colschem.h"
149 #include "wx/univ/theme.h"
151 #include "wx/cmdproc.h"
154 #include "wx/dataobj.h"
157 // turn extra wxTextCtrl-specific debugging on/off
160 // turn wxTextCtrl::Replace() debugging on (slows down code a *lot*!)
161 #define WXDEBUG_TEXT_REPLACE
165 #undef WXDEBUG_TEXT_REPLACE
168 // wxStringTokenize only needed for debug checks
169 #ifdef WXDEBUG_TEXT_REPLACE
170 #include "wx/tokenzr.h"
171 #endif // WXDEBUG_TEXT_REPLACE
173 // ----------------------------------------------------------------------------
175 // ----------------------------------------------------------------------------
177 // exchange two positions so that from is always less than or equal to to
178 static inline void OrderPositions(wxTextPos
& from
, wxTextPos
& to
)
182 wxTextPos tmp
= from
;
188 // ----------------------------------------------------------------------------
190 // ----------------------------------------------------------------------------
192 // names of text ctrl commands
193 #define wxTEXT_COMMAND_INSERT _T("insert")
194 #define wxTEXT_COMMAND_REMOVE _T("remove")
196 // the value which is never used for text position, even not -1 which is
197 // sometimes used for some special meaning
198 static const wxTextPos INVALID_POS_VALUE
= -2;
200 // overlap between pages (when using PageUp/Dn) in lines
201 static const size_t PAGE_OVERLAP_IN_LINES
= 1;
203 // ----------------------------------------------------------------------------
204 // private data of wxTextCtrl
205 // ----------------------------------------------------------------------------
207 // the data only used by single line text controls
208 struct WXDLLEXPORT wxTextSingleLineData
210 // the position of the first visible pixel and the first visible column
212 wxTextCoord m_colStart
;
214 // and the last ones (m_posLastVisible is the width but m_colLastVisible
215 // is an absolute value)
216 wxCoord m_posLastVisible
;
217 wxTextCoord m_colLastVisible
;
220 wxTextSingleLineData()
225 m_colLastVisible
= -1;
226 m_posLastVisible
= -1;
231 // the data only used by multi line text controls
232 struct WXDLLEXPORT wxTextMultiLineData
235 wxArrayString m_lines
;
237 // the current ranges of the scrollbars
241 // should we adjust the horz/vert scrollbar?
242 bool m_updateScrollbarX
,
245 // the max line length in pixels
248 // the index of the line which has the length of m_widthMax
249 wxTextCoord m_lineLongest
;
251 // the rect in which text appears: it is even less than m_rectText because
252 // only the last _complete_ line is shown, hence there is an unoccupied
253 // horizontal band at the bottom of it
254 wxRect m_rectTextReal
;
256 // the x-coordinate of the caret before we started moving it vertically:
257 // this is used to ensure that moving the caret up and then down will
258 // return it to the same position as if we always round it in one direction
259 // we would shift it in that direction
261 // when m_xCaret == -1, we don't have any remembered position
265 wxTextMultiLineData()
271 m_updateScrollbarY
= FALSE
;
280 // the data only used by multi line text controls in line wrap mode
281 class WXDLLEXPORT wxWrappedLineData
283 // these functions set all our values, so give them access to them
284 friend void wxTextCtrl::LayoutLine(wxTextCoord line
,
285 wxWrappedLineData
& lineData
) const;
286 friend void wxTextCtrl::LayoutLines(wxTextCoord
) const;
295 // get the start of any row (remember that accessing m_rowsStart doesn't work
296 // for the first one)
297 wxTextCoord
GetRowStart(wxTextCoord row
) const
299 wxASSERT_MSG( IsValid(), _T("this line hadn't been laid out") );
301 return row
? m_rowsStart
[row
- 1] : 0;
304 // get the length of the row (using the total line length which we don't
305 // have here but need to calculate the length of the last row, so it must
307 wxTextCoord
GetRowLength(wxTextCoord row
, wxTextCoord lenLine
) const
309 wxASSERT_MSG( IsValid(), _T("this line hadn't been laid out") );
311 // note that m_rowsStart[row] is the same as GetRowStart(row + 1) (but
312 // slightly more efficient) and lenLine is the same as the start of the
313 // first row of the next line
314 return ((size_t)row
== m_rowsStart
.GetCount() ? lenLine
: m_rowsStart
[row
])
318 // return the width of the row in pixels
319 wxCoord
GetRowWidth(wxTextCoord row
) const
321 wxASSERT_MSG( IsValid(), _T("this line hadn't been laid out") );
323 return m_rowsWidth
[row
];
326 // return the number of rows
327 size_t GetRowCount() const
329 wxASSERT_MSG( IsValid(), _T("this line hadn't been laid out") );
331 return m_rowsStart
.GetCount() + 1;
334 // return the number of additional (i.e. after the first one) rows
335 size_t GetExtraRowCount() const
337 wxASSERT_MSG( IsValid(), _T("this line hadn't been laid out") );
339 return m_rowsStart
.GetCount();
342 // return the first row of this line
343 wxTextCoord
GetFirstRow() const
345 wxASSERT_MSG( IsValid(), _T("this line hadn't been laid out") );
350 // return the first row of the next line
351 wxTextCoord
GetNextRow() const
353 wxASSERT_MSG( IsValid(), _T("this line hadn't been laid out") );
355 return m_rowFirst
+ m_rowsStart
.GetCount() + 1;
358 // this just provides direct access to m_rowsStart aerray for efficiency
359 wxTextCoord
GetExtraRowStart(wxTextCoord row
) const
361 wxASSERT_MSG( IsValid(), _T("this line hadn't been laid out") );
363 return m_rowsStart
[row
];
366 // this code is unused any longer
368 // return TRUE if the column is in the start of the last row (hence the row
369 // it is in is not wrapped)
370 bool IsLastRow(wxTextCoord colRowStart
) const
372 return colRowStart
== GetRowStart(m_rowsStart
.GetCount());
375 // return TRUE if the column is the last column of the row starting in
377 bool IsLastColInRow(wxTextCoord colRowStart
,
378 wxTextCoord colRowEnd
,
379 wxTextCoord lenLine
) const
381 // find the row which starts with colRowStart
382 size_t nRows
= GetRowCount();
383 for ( size_t n
= 0; n
< nRows
; n
++ )
385 if ( GetRowStart(n
) == colRowStart
)
387 wxTextCoord colNextRowStart
= n
== nRows
- 1
389 : GetRowStart(n
+ 1);
391 wxASSERT_MSG( colRowEnd
< colNextRowStart
,
392 _T("this column is not in this row at all!") );
394 return colRowEnd
== colNextRowStart
- 1;
398 // caller got it wrong
399 wxFAIL_MSG( _T("this column is not in the start of the row!") );
405 // is this row the last one in its line?
406 bool IsLastRow(wxTextCoord row
) const
408 return (size_t)row
== GetExtraRowCount();
411 // the line is valid if it had been laid out correctly: note that just
412 // shiwting the line (because one of previous lines changed) doesn't make
414 bool IsValid() const { return !m_rowsWidth
.IsEmpty(); }
416 // invalidating line will relayout it
417 void Invalidate() { m_rowsWidth
.Empty(); }
420 // for each line we remember the starting columns of all its rows after the
421 // first one (which always starts at 0), i.e. if a line is wrapped twice
422 // (== takes 3 rows) its m_rowsStart[0] may be 10 and m_rowsStart[1] == 15
423 wxArrayLong m_rowsStart
;
425 // and the width of each row in pixels (this array starts from 0, as usual)
426 wxArrayInt m_rowsWidth
;
428 // and also its starting row (0 for the first line, first lines'
429 // m_rowsStart.GetCount() + 1 for the second &c): it is set to -1 initially
430 // and this means that the struct hadn't yet been initialized
431 wxTextCoord m_rowFirst
;
433 // the last modification "time"-stamp used by LayoutLines()
437 WX_DECLARE_OBJARRAY(wxWrappedLineData
, wxArrayWrappedLinesData
);
438 #include "wx/arrimpl.cpp"
439 WX_DEFINE_OBJARRAY(wxArrayWrappedLinesData
);
441 struct WXDLLEXPORT wxTextWrappedData
: public wxTextMultiLineData
443 // the width of the column to the right of the text rect used for the
444 // indicator mark display for the wrapped lines
447 // the data for each line
448 wxArrayWrappedLinesData m_linesData
;
450 // flag telling us to recalculate all starting rows starting from this line
451 // (if it is -1, we don't have to recalculate anything) - it is set when
452 // the number of the rows in the middle of the control changes
453 wxTextCoord m_rowFirstInvalid
;
455 // the current timestamp used by LayoutLines()
458 // invalidate starting rows of all lines (NOT rows!) after this one
459 void InvalidateLinesBelow(wxTextCoord line
)
461 if ( m_rowFirstInvalid
== -1 || m_rowFirstInvalid
> line
)
463 m_rowFirstInvalid
= line
;
467 // check if this line is valid: i.e. before the first invalid one
468 bool IsValidLine(wxTextCoord line
) const
470 return ((m_rowFirstInvalid
== -1) || (line
< m_rowFirstInvalid
)) &&
471 m_linesData
[line
].IsValid();
478 m_rowFirstInvalid
= -1;
483 // ----------------------------------------------------------------------------
484 // private classes for undo/redo management
485 // ----------------------------------------------------------------------------
488 We use custom versions of wxWindows command processor to implement undo/redo
489 as we want to avoid storing the backpointer to wxTextCtrl in wxCommand
490 itself: this is a waste of memory as all commands in the given command
491 processor always have the same associated wxTextCtrl and so it makes sense
492 to store the backpointer there.
494 As for the rest of the implementation, it's fairly standard: we have 2
495 command classes corresponding to adding and removing text.
498 // a command corresponding to a wxTextCtrl action
499 class wxTextCtrlCommand
: public wxCommand
502 wxTextCtrlCommand(const wxString
& name
) : wxCommand(TRUE
, name
) { }
504 // we don't use these methods as they don't make sense for us as we need a
505 // wxTextCtrl to be applied
506 virtual bool Do() { wxFAIL_MSG(_T("shouldn't be called")); return FALSE
; }
507 virtual bool Undo() { wxFAIL_MSG(_T("shouldn't be called")); return FALSE
; }
509 // instead, our command processor uses these methods
510 virtual bool Do(wxTextCtrl
*text
) = 0;
511 virtual bool Undo(wxTextCtrl
*text
) = 0;
514 // insert text command
515 class wxTextCtrlInsertCommand
: public wxTextCtrlCommand
518 wxTextCtrlInsertCommand(const wxString
& textToInsert
)
519 : wxTextCtrlCommand(wxTEXT_COMMAND_INSERT
), m_text(textToInsert
)
524 // combine the 2 commands together
525 void Append(wxTextCtrlInsertCommand
*other
);
527 virtual bool CanUndo() const;
528 virtual bool Do(wxTextCtrl
*text
);
529 virtual bool Undo(wxTextCtrl
*text
);
532 // the text we insert
535 // the position where we inserted the text
539 // remove text command
540 class wxTextCtrlRemoveCommand
: public wxTextCtrlCommand
543 wxTextCtrlRemoveCommand(wxTextPos from
, wxTextPos to
)
544 : wxTextCtrlCommand(wxTEXT_COMMAND_REMOVE
)
550 virtual bool CanUndo() const;
551 virtual bool Do(wxTextCtrl
*text
);
552 virtual bool Undo(wxTextCtrl
*text
);
555 // the range of text to delete
559 // the text which was deleted when this command was Do()ne
560 wxString m_textDeleted
;
563 // a command processor for a wxTextCtrl
564 class wxTextCtrlCommandProcessor
: public wxCommandProcessor
567 wxTextCtrlCommandProcessor(wxTextCtrl
*text
)
569 m_compressInserts
= FALSE
;
574 // override Store() to compress multiple wxTextCtrlInsertCommand into one
575 virtual void Store(wxCommand
*command
);
577 // stop compressing insert commands when this is called
578 void StopCompressing() { m_compressInserts
= FALSE
; }
581 wxTextCtrl
*GetTextCtrl() const { return m_text
; }
582 bool IsCompressing() const { return m_compressInserts
; }
585 virtual bool DoCommand(wxCommand
& cmd
)
586 { return ((wxTextCtrlCommand
&)cmd
).Do(m_text
); }
587 virtual bool UndoCommand(wxCommand
& cmd
)
588 { return ((wxTextCtrlCommand
&)cmd
).Undo(m_text
); }
590 // check if this command is a wxTextCtrlInsertCommand and return it casted
591 // to the right type if it is or NULL otherwise
592 wxTextCtrlInsertCommand
*IsInsertCommand(wxCommand
*cmd
);
595 // the control we're associated with
598 // if the flag is TRUE we're compressing subsequent insert commands into
599 // one so that the entire typing could be undone in one call to Undo()
600 bool m_compressInserts
;
603 // ============================================================================
605 // ============================================================================
607 BEGIN_EVENT_TABLE(wxTextCtrl
, wxControl
)
608 EVT_CHAR(wxTextCtrl::OnChar
)
610 EVT_SIZE(wxTextCtrl::OnSize
)
613 IMPLEMENT_DYNAMIC_CLASS(wxTextCtrl
, wxControl
)
615 // ----------------------------------------------------------------------------
617 // ----------------------------------------------------------------------------
619 void wxTextCtrl::Init()
625 m_isModified
= FALSE
;
636 // init wxScrollHelper
639 // init the undo manager
640 m_cmdProcessor
= new wxTextCtrlCommandProcessor(this);
646 bool wxTextCtrl::Create(wxWindow
*parent
,
648 const wxString
& value
,
652 const wxValidator
& validator
,
653 const wxString
&name
)
655 if ( style
& wxTE_MULTILINE
)
657 // for compatibility with wxMSW we create the controls with vertical
658 // scrollbar always shown unless they have wxTE_RICH style (because
659 // Windows text controls always has vert scrollbar but richedit one
661 if ( !(style
& wxTE_RICH
) )
663 style
|= wxALWAYS_SHOW_SB
;
666 // wxTE_WORDWRAP is 0 for now so we don't need the code below
668 if ( style
& wxTE_WORDWRAP
)
670 // wrapping words means wrapping, hence no horz scrollbar
675 // TODO: support wxTE_NO_VSCROLL (?)
677 // create data object for normal multiline or for controls with line
679 if ( style
& wxHSCROLL
)
680 m_data
.mdata
= new wxTextMultiLineData
;
682 m_data
.wdata
= new wxTextWrappedData
;
686 // this doesn't make sense for single line controls
689 // create data object for single line controls
690 m_data
.sdata
= new wxTextSingleLineData
;
693 #if wxUSE_TWO_WINDOWS
694 if ((style
& wxBORDER_MASK
) == 0)
695 style
|= wxBORDER_SUNKEN
;
698 if ( !wxControl::Create(parent
, id
, pos
, size
, style
,
704 SetCursor(wxCURSOR_IBEAM
);
706 if ( style
& wxTE_MULTILINE
)
708 // we should always have at least one line in a multiline control
709 MData().m_lines
.Add(wxEmptyString
);
711 if ( !(style
& wxHSCROLL
) )
713 WData().m_linesData
.Add(new wxWrappedLineData
);
714 WData().InvalidateLinesBelow(0);
717 // we might support it but it's quite useless and other ports don't
719 wxASSERT_MSG( !(style
& wxTE_PASSWORD
),
720 _T("wxTE_PASSWORD can't be used with multiline ctrls") );
727 m_isEditable
= !(style
& wxTE_READONLY
);
730 InitInsertionPoint();
732 // we can't show caret right now as we're not shown yet and so it would
733 // result in garbage on the screen - we'll do it after first OnPaint()
736 CreateInputHandler(wxINP_HANDLER_TEXTCTRL
);
741 wxTextCtrl::~wxTextCtrl()
743 delete m_cmdProcessor
;
747 if ( IsSingleLine() )
749 else if ( WrapLines() )
756 // ----------------------------------------------------------------------------
758 // ----------------------------------------------------------------------------
760 void wxTextCtrl::SetValue(const wxString
& value
)
762 if ( IsSingleLine() && (value
== GetValue()) )
768 Replace(0, GetLastPosition(), value
);
770 if ( IsSingleLine() )
772 SetInsertionPoint(0);
775 // TODO: should we generate the event or not, finally?
778 const wxArrayString
& wxTextCtrl::GetLines() const
780 return MData().m_lines
;
783 size_t wxTextCtrl::GetLineCount() const
785 return MData().m_lines
.GetCount();
788 wxString
wxTextCtrl::GetValue() const
790 // for multiline controls we don't always store the total value but only
791 // recompute it when asked - and to invalidate it we just empty it in
793 if ( !IsSingleLine() && m_value
.empty() )
795 // recalculate: note that we always do it for empty multilien control,
796 // but then it's so quick that it's not important
798 // the first line is special as there is no \n before it, so it's
800 const wxArrayString
& lines
= GetLines();
801 wxTextCtrl
*self
= wxConstCast(this, wxTextCtrl
);
802 self
->m_value
<< lines
[0u];
803 size_t count
= lines
.GetCount();
804 for ( size_t n
= 1; n
< count
; n
++ )
806 self
->m_value
<< _T('\n') << lines
[n
];
813 void wxTextCtrl::Clear()
818 bool wxTextCtrl::ReplaceLine(wxTextCoord line
,
819 const wxString
& text
)
823 // first, we have to relayout the line entirely
825 // OPT: we might try not to recalc the unchanged part of line
827 wxWrappedLineData
& lineData
= WData().m_linesData
[line
];
829 // if we had some number of rows before, use this number, otherwise
830 // just make sure that the test below (rowsNew != rowsOld) will be true
832 if ( lineData
.IsValid() )
834 rowsOld
= lineData
.GetExtraRowCount();
836 else // line wasn't laid out yet
838 // assume it changed entirely as we can't do anything better
842 // now change the line
843 MData().m_lines
[line
] = text
;
845 // OPT: we choose to lay it our immediately instead of delaying it
846 // until it is needed because it allows us to avoid invalidating
847 // lines further down if the number of rows didn't chnage, but
848 // maybe we can imporve this even further?
849 LayoutLine(line
, lineData
);
851 int rowsNew
= lineData
.GetExtraRowCount();
853 if ( rowsNew
!= rowsOld
)
855 // we have to update the line wrap marks as this is normally done
856 // by LayoutLines() which we bypassed by calling LayoutLine()
858 wxTextCoord rowFirst
= lineData
.GetFirstRow(),
859 rowCount
= wxMax(rowsOld
, rowsNew
);
860 RefreshLineWrapMarks(rowFirst
, rowFirst
+ rowCount
);
862 // next, if this is not the last line, as the number of rows in it
863 // changed, we need to shift all the lines below it
864 if ( (size_t)line
< WData().m_linesData
.GetCount() )
866 // number of rows changed shifting all lines below
867 WData().InvalidateLinesBelow(line
+ 1);
870 // the number of rows changed
876 MData().m_lines
[line
] = text
;
879 // the number of rows didn't change
883 void wxTextCtrl::RemoveLine(wxTextCoord line
)
885 MData().m_lines
.RemoveAt(line
);
888 // we need to recalculate all the starting rows from this line, but we
889 // can avoid doing it if this line was never calculated: this means
890 // that we will recalculate all lines below it anyhow later if needed
891 if ( WData().IsValidLine(line
) )
893 WData().InvalidateLinesBelow(line
);
896 WData().m_linesData
.RemoveAt(line
);
900 void wxTextCtrl::InsertLine(wxTextCoord line
, const wxString
& text
)
902 MData().m_lines
.Insert(text
, line
);
905 WData().m_linesData
.Insert(new wxWrappedLineData
, line
);
907 // invalidate everything below it
908 WData().InvalidateLinesBelow(line
);
912 void wxTextCtrl::Replace(wxTextPos from
, wxTextPos to
, const wxString
& text
)
914 wxTextCoord colStart
, colEnd
,
918 !PositionToXY(from
, &colStart
, &lineStart
) ||
919 !PositionToXY(to
, &colEnd
, &lineEnd
) )
921 wxFAIL_MSG(_T("invalid range in wxTextCtrl::Replace"));
926 #ifdef WXDEBUG_TEXT_REPLACE
927 // a straighforward (but very inefficient) way of calculating what the new
929 wxString textTotal
= GetValue();
930 wxString
textTotalNew(textTotal
, (size_t)from
);
931 textTotalNew
+= text
;
932 if ( (size_t)to
< textTotal
.length() )
933 textTotalNew
+= textTotal
.c_str() + (size_t)to
;
934 #endif // WXDEBUG_TEXT_REPLACE
936 // remember the old selection and reset it immediately: we must do it
937 // before calling Refresh(anything) as, at least under GTK, this leads to
938 // an _immediate_ repaint (under MSW it is delayed) and hence parts of
939 // text would be redrawn as selected if we didn't reset the selection
940 int selStartOld
= m_selStart
,
941 selEndOld
= m_selEnd
;
946 if ( IsSingleLine() )
948 // replace the part of the text with the new value
949 wxString
valueNew(m_value
, (size_t)from
);
951 // remember it for later use
952 wxCoord startNewText
= GetTextWidth(valueNew
);
955 if ( (size_t)to
< m_value
.length() )
957 valueNew
+= m_value
.c_str() + (size_t)to
;
960 // we usually refresh till the end of line except of the most common case
961 // when some text is appended to the end of the string in which case we
963 wxCoord widthNewText
;
965 if ( (size_t)from
< m_value
.length() )
967 // refresh till the end of line
970 else // text appended, not replaced
972 // refresh only the new text
973 widthNewText
= GetTextWidth(text
);
978 // force SData().m_colLastVisible update
979 SData().m_colLastVisible
= -1;
982 RefreshPixelRange(0, startNewText
, widthNewText
);
986 //OPT: special case for replacements inside single line?
989 Join all the lines in the replacement range into one string, then
990 replace a part of it with the new text and break it into lines again.
993 // (0) we want to know if this replacement changes the number of rows
994 // as if it does we need to refresh everything below the changed
995 // text (it will be shifted...) and we can avoid it if there is no
997 bool rowsNumberChanged
= FALSE
;
1000 const wxArrayString
& linesOld
= GetLines();
1003 for ( line
= lineStart
; line
<= lineEnd
; line
++ )
1005 if ( line
> lineStart
)
1007 // from the previous line
1008 textOrig
+= _T('\n');
1011 textOrig
+= linesOld
[line
];
1014 // we need to append the '\n' for the last line unless there is no
1016 size_t countOld
= linesOld
.GetCount();
1018 // (2) replace text in the combined string
1020 // (2a) leave the part before replaced area unchanged
1021 wxString
textNew(textOrig
, colStart
);
1023 // these values will be used to refresh the changed area below
1024 wxCoord widthNewText
,
1025 startNewText
= GetTextWidth(textNew
);
1026 if ( (size_t)colStart
== linesOld
[lineStart
].length() )
1028 // text appended, refresh just enough to show the new text
1029 widthNewText
= GetTextWidth(text
.BeforeFirst(_T('\n')));
1031 else // text inserted, refresh till the end of line
1036 // (2b) insert new text
1039 // (2c) and append the end of the old text
1041 // adjust for index shift: to is relative to colStart, not 0
1042 size_t toRel
= (size_t)((to
- from
) + colStart
);
1043 if ( toRel
< textOrig
.length() )
1045 textNew
+= textOrig
.c_str() + toRel
;
1048 // (3) break it into lines
1050 wxArrayString lines
;
1051 const wxChar
*curLineStart
= textNew
.c_str();
1052 for ( const wxChar
*p
= textNew
.c_str(); ; p
++ )
1054 // end of line/text?
1055 if ( !*p
|| *p
== _T('\n') )
1057 lines
.Add(wxString(curLineStart
, p
));
1061 curLineStart
= p
+ 1;
1065 #ifdef WXDEBUG_TEXT_REPLACE
1066 // (3a) all empty tokens should be counted as replacing with "foo" and
1067 // with "foo\n" should have different effects
1068 wxArrayString lines2
= wxStringTokenize(textNew
, _T("\n"),
1069 wxTOKEN_RET_EMPTY_ALL
);
1071 if ( lines2
.IsEmpty() )
1073 lines2
.Add(wxEmptyString
);
1076 wxASSERT_MSG( lines
.GetCount() == lines2
.GetCount(),
1077 _T("Replace() broken") );
1078 for ( size_t n
= 0; n
< lines
.GetCount(); n
++ )
1080 wxASSERT_MSG( lines
[n
] == lines2
[n
], _T("Replace() broken") );
1082 #endif // WXDEBUG_TEXT_REPLACE
1084 // (3b) special case: if we replace everything till the end we need to
1085 // keep an empty line or the lines would disappear completely
1086 // (this also takes care of never leaving m_lines empty)
1087 if ( ((size_t)lineEnd
== countOld
- 1) && lines
.IsEmpty() )
1089 lines
.Add(wxEmptyString
);
1092 size_t nReplaceCount
= lines
.GetCount(),
1095 // (4) merge into the array
1098 for ( line
= lineStart
; line
<= lineEnd
; line
++, nReplaceLine
++ )
1100 if ( nReplaceLine
< nReplaceCount
)
1102 // we have the replacement line for this one
1103 if ( ReplaceLine(line
, lines
[nReplaceLine
]) )
1105 rowsNumberChanged
= TRUE
;
1108 UpdateMaxWidth(line
);
1110 else // no more replacement lines
1112 // (4b) delete all extra lines (note that we need to delete
1113 // them backwards because indices shift while we do it)
1114 bool deletedLongestLine
= FALSE
;
1115 for ( wxTextCoord lineDel
= lineEnd
; lineDel
>= line
; lineDel
-- )
1117 if ( lineDel
== MData().m_lineLongest
)
1119 // we will need to recalc the max line width
1120 deletedLongestLine
= TRUE
;
1123 RemoveLine(lineDel
);
1126 if ( deletedLongestLine
)
1131 // even the line number changed
1132 rowsNumberChanged
= TRUE
;
1134 // update line to exit the loop
1139 // (4c) insert the new lines
1140 if ( nReplaceLine
< nReplaceCount
)
1142 // even the line number changed
1143 rowsNumberChanged
= TRUE
;
1147 InsertLine(++lineEnd
, lines
[nReplaceLine
++]);
1149 UpdateMaxWidth(lineEnd
);
1151 while ( nReplaceLine
< nReplaceCount
);
1154 // (5) now refresh the changed area
1156 // update the (cached) last position first as refresh functions use it
1157 m_posLast
+= text
.length() - to
+ from
;
1159 // we may optimize refresh if the number of rows didn't change - but if
1160 // it did we have to refresh everything below the part we chanegd as
1161 // well as it might have moved
1162 if ( !rowsNumberChanged
)
1164 // refresh the line we changed
1167 RefreshPixelRange(lineStart
++, startNewText
, widthNewText
);
1171 //OPT: we shouldn't refresh the unchanged part of the line in
1172 // this case, but instead just refresh the tail of it - the
1173 // trouble is that we don't know here where does this tail
1177 // number of rows didn't change, refresh the updated rows and the
1179 if ( lineStart
<= lineEnd
)
1180 RefreshLineRange(lineStart
, lineEnd
);
1182 else // rows number did change
1186 // refresh only part of the first line
1187 RefreshPixelRange(lineStart
++, startNewText
, widthNewText
);
1189 //else: we have to refresh everything as some part of the text
1190 // could be in the previous row before but moved to the next
1191 // one now (due to word wrap)
1193 wxTextCoord lineEnd
= GetLines().GetCount() - 1;
1194 if ( lineStart
<= lineEnd
)
1195 RefreshLineRange(lineStart
, lineEnd
);
1197 // refresh text rect left below
1198 RefreshLineRange(lineEnd
+ 1, 0);
1200 // the vert scrollbar might [dis]appear
1201 MData().m_updateScrollbarY
= TRUE
;
1204 // must recalculate it - will do later
1208 #ifdef WXDEBUG_TEXT_REPLACE
1209 // optimized code above should give the same result as straightforward
1210 // computation in the beginning
1211 wxASSERT_MSG( GetValue() == textTotalNew
, _T("error in Replace()") );
1212 #endif // WXDEBUG_TEXT_REPLACE
1214 // update the current position: note that we always put the cursor at the
1215 // end of the replacement text
1216 DoSetInsertionPoint(from
+ text
.length());
1218 // and the selection: this is complicated by the fact that selection coords
1219 // must be first updated to reflect change in text coords, i.e. if we had
1220 // selection from 17 to 19 and we just removed this range, we don't have to
1221 // refresh anything, so we can't just use ClearSelection() here
1222 if ( selStartOld
!= -1 )
1224 // refresh the parst of the selection outside the changed text (which
1225 // we already refreshed)
1226 if ( selStartOld
< from
)
1227 RefreshTextRange(selStartOld
, from
);
1228 if ( to
< selEndOld
)
1229 RefreshTextRange(to
, selEndOld
);
1233 // now call it to do the rest (not related to refreshing)
1237 void wxTextCtrl::Remove(wxTextPos from
, wxTextPos to
)
1239 // Replace() only works with correctly ordered arguments, so exchange them
1241 OrderPositions(from
, to
);
1243 Replace(from
, to
, _T(""));
1246 void wxTextCtrl::WriteText(const wxString
& text
)
1248 // replace the selection with the new text
1251 Replace(m_curPos
, m_curPos
, text
);
1254 void wxTextCtrl::AppendText(const wxString
& text
)
1256 SetInsertionPointEnd();
1260 // ----------------------------------------------------------------------------
1262 // ----------------------------------------------------------------------------
1264 void wxTextCtrl::SetInsertionPoint(wxTextPos pos
)
1266 wxCHECK_RET( pos
>= 0 && pos
<= GetLastPosition(),
1267 _T("insertion point position out of range") );
1269 // don't do anything if it didn't change
1270 if ( pos
!= m_curPos
)
1272 DoSetInsertionPoint(pos
);
1275 if ( !IsSingleLine() )
1277 // moving cursor should reset the stored abscissa (even if the cursor
1278 // position didn't actually change!)
1279 MData().m_xCaret
= -1;
1285 void wxTextCtrl::InitInsertionPoint()
1287 // so far always put it in the beginning
1288 DoSetInsertionPoint(0);
1290 // this will also set the selection anchor correctly
1294 void wxTextCtrl::MoveInsertionPoint(wxTextPos pos
)
1296 wxASSERT_MSG( pos
>= 0 && pos
<= GetLastPosition(),
1297 _T("DoSetInsertionPoint() can only be called with valid pos") );
1300 PositionToXY(m_curPos
, &m_curCol
, &m_curRow
);
1303 void wxTextCtrl::DoSetInsertionPoint(wxTextPos pos
)
1305 MoveInsertionPoint(pos
);
1310 void wxTextCtrl::SetInsertionPointEnd()
1312 SetInsertionPoint(GetLastPosition());
1315 wxTextPos
wxTextCtrl::GetInsertionPoint() const
1320 wxTextPos
wxTextCtrl::GetLastPosition() const
1323 if ( IsSingleLine() )
1325 pos
= m_value
.length();
1331 size_t nLineCount
= GetLineCount();
1332 for ( size_t nLine
= 0; nLine
< nLineCount
; nLine
++ )
1334 // +1 is because the positions at the end of this line and of the
1335 // start of the next one are different
1336 pos
+= GetLines()[nLine
].length() + 1;
1341 // the last position is at the end of the last line, not in the
1342 // beginning of the next line after it
1346 // more probable reason of this would be to forget to update m_posLast
1347 wxASSERT_MSG( pos
== m_posLast
, _T("bug in GetLastPosition()") );
1348 #endif // WXDEBUG_TEXT
1356 // ----------------------------------------------------------------------------
1358 // ----------------------------------------------------------------------------
1360 void wxTextCtrl::GetSelection(wxTextPos
* from
, wxTextPos
* to
) const
1368 wxString
wxTextCtrl::GetSelectionText() const
1372 if ( HasSelection() )
1374 if ( IsSingleLine() )
1376 sel
= m_value
.Mid(m_selStart
, m_selEnd
- m_selStart
);
1380 wxTextCoord colStart
, lineStart
,
1382 PositionToXY(m_selStart
, &colStart
, &lineStart
);
1383 PositionToXY(m_selEnd
, &colEnd
, &lineEnd
);
1385 // as always, we need to check for the special case when the start
1386 // and end line are the same
1387 if ( lineEnd
== lineStart
)
1389 sel
= GetLines()[lineStart
].Mid(colStart
, colEnd
- colStart
);
1391 else // sel on multiple lines
1393 // take the end of the first line
1394 sel
= GetLines()[lineStart
].c_str() + colStart
;
1397 // all intermediate ones
1398 for ( wxTextCoord line
= lineStart
+ 1; line
< lineEnd
; line
++ )
1400 sel
<< GetLines()[line
] << _T('\n');
1403 // and the start of the last one
1404 sel
+= GetLines()[lineEnd
].Left(colEnd
);
1412 void wxTextCtrl::SetSelection(wxTextPos from
, wxTextPos to
)
1414 // selecting till -1 is the same as selecting to the end
1415 if ( to
== -1 && from
!= -1 )
1417 to
= GetLastPosition();
1420 if ( from
== -1 || to
== from
)
1424 else // valid sel range
1426 // remember the 'to' position as the current position, used to move the
1427 // caret there later
1428 wxTextPos toOrig
= to
;
1430 OrderPositions(from
, to
);
1432 wxCHECK_RET( to
<= GetLastPosition(),
1433 _T("invalid range in wxTextCtrl::SetSelection") );
1435 if ( from
!= m_selStart
|| to
!= m_selEnd
)
1437 // we need to use temp vars as RefreshTextRange() may call DoDraw()
1438 // directly and so m_selStart/End must be reset by then
1439 wxTextPos selStartOld
= m_selStart
,
1440 selEndOld
= m_selEnd
;
1445 wxLogTrace(_T("text"), _T("Selection range is %ld-%ld"),
1446 m_selStart
, m_selEnd
);
1448 // refresh only the part of text which became (un)selected if
1450 if ( selStartOld
== m_selStart
)
1452 RefreshTextRange(selEndOld
, m_selEnd
);
1454 else if ( selEndOld
== m_selEnd
)
1456 RefreshTextRange(m_selStart
, selStartOld
);
1460 // OPT: could check for other cases too but it is probably not
1461 // worth it as the two above are the most common ones
1462 if ( selStartOld
!= -1 )
1463 RefreshTextRange(selStartOld
, selEndOld
);
1464 if ( m_selStart
!= -1 )
1465 RefreshTextRange(m_selStart
, m_selEnd
);
1468 // we need to fully repaint the invalidated areas of the window
1469 // before scrolling it (from DoSetInsertionPoint which is typically
1470 // called after SetSelection()), otherwise they may stay unpainted
1471 m_targetWindow
->Update();
1473 //else: nothing to do
1475 // the insertion point is put at the location where the caret was moved
1476 DoSetInsertionPoint(toOrig
);
1480 void wxTextCtrl::ClearSelection()
1482 if ( HasSelection() )
1484 // we need to use temp vars as RefreshTextRange() may call DoDraw()
1485 // directly (see above as well)
1486 wxTextPos selStart
= m_selStart
,
1489 // no selection any more
1493 // refresh the old selection
1494 RefreshTextRange(selStart
, selEnd
);
1497 // the anchor should be moved even if there was no selection previously
1498 m_selAnchor
= m_curPos
;
1501 void wxTextCtrl::RemoveSelection()
1503 if ( !HasSelection() )
1506 Remove(m_selStart
, m_selEnd
);
1509 bool wxTextCtrl::GetSelectedPartOfLine(wxTextCoord line
,
1510 wxTextPos
*start
, wxTextPos
*end
) const
1517 if ( !HasSelection() )
1519 // no selection at all, hence no selection in this line
1523 wxTextCoord lineStart
, colStart
;
1524 PositionToXY(m_selStart
, &colStart
, &lineStart
);
1525 if ( lineStart
> line
)
1527 // this line is entirely above the selection
1531 wxTextCoord lineEnd
, colEnd
;
1532 PositionToXY(m_selEnd
, &colEnd
, &lineEnd
);
1533 if ( lineEnd
< line
)
1535 // this line is entirely below the selection
1539 if ( line
== lineStart
)
1544 *end
= lineEnd
== lineStart
? colEnd
: GetLineLength(line
);
1546 else if ( line
== lineEnd
)
1549 *start
= lineEnd
== lineStart
? colStart
: 0;
1553 else // the line is entirely inside the selection
1558 *end
= GetLineLength(line
);
1564 // ----------------------------------------------------------------------------
1566 // ----------------------------------------------------------------------------
1568 bool wxTextCtrl::IsModified() const
1570 return m_isModified
;
1573 bool wxTextCtrl::IsEditable() const
1575 // disabled control can never be edited
1576 return m_isEditable
&& IsEnabled();
1579 void wxTextCtrl::DiscardEdits()
1581 m_isModified
= FALSE
;
1584 void wxTextCtrl::SetEditable(bool editable
)
1586 if ( editable
!= m_isEditable
)
1588 m_isEditable
= editable
;
1590 // the caret (dis)appears
1593 // the appearance of the control might have changed
1598 // ----------------------------------------------------------------------------
1599 // col/lines <-> position correspondence
1600 // ----------------------------------------------------------------------------
1603 A few remarks about this stuff:
1605 o The numbering of the text control columns/rows starts from 0.
1606 o Start of first line is position 0, its last position is line.length()
1607 o Start of the next line is the last position of the previous line + 1
1610 int wxTextCtrl::GetLineLength(wxTextCoord line
) const
1612 if ( IsSingleLine() )
1614 wxASSERT_MSG( line
== 0, _T("invalid GetLineLength() parameter") );
1616 return m_value
.length();
1620 wxCHECK_MSG( (size_t)line
< GetLineCount(), -1,
1621 _T("line index out of range") );
1623 return GetLines()[line
].length();
1627 wxString
wxTextCtrl::GetLineText(wxTextCoord line
) const
1629 if ( IsSingleLine() )
1631 wxASSERT_MSG( line
== 0, _T("invalid GetLineLength() parameter") );
1637 wxCHECK_MSG( (size_t)line
< GetLineCount(), _T(""),
1638 _T("line index out of range") );
1640 return GetLines()[line
];
1644 int wxTextCtrl::GetNumberOfLines() const
1646 // there is always 1 line, even if the text is empty
1647 return IsSingleLine() ? 1 : GetLineCount();
1650 wxTextPos
wxTextCtrl::XYToPosition(wxTextCoord x
, wxTextCoord y
) const
1652 // note that this method should accept any values of x and y and return -1
1653 // if they are out of range
1654 if ( IsSingleLine() )
1656 return x
> GetLastPosition() || y
> 0 ? -1 : x
;
1660 if ( (size_t)y
>= GetLineCount() )
1662 // this position is below the text
1663 return GetLastPosition();
1667 for ( size_t nLine
= 0; nLine
< (size_t)y
; nLine
++ )
1669 // +1 is because the positions at the end of this line and of the
1670 // start of the next one are different
1671 pos
+= GetLines()[nLine
].length() + 1;
1674 // take into account also the position in line
1675 if ( (size_t)x
> GetLines()[y
].length() )
1677 // don't return position in the next line
1678 x
= GetLines()[y
].length();
1685 bool wxTextCtrl::PositionToXY(wxTextPos pos
,
1686 wxTextCoord
*x
, wxTextCoord
*y
) const
1688 if ( IsSingleLine() )
1690 if ( (size_t)pos
> m_value
.length() )
1702 wxTextPos posCur
= 0;
1703 size_t nLineCount
= GetLineCount();
1704 for ( size_t nLine
= 0; nLine
< nLineCount
; nLine
++ )
1706 // +1 is because the start the start of the next line is one
1707 // position after the end of this one
1708 wxTextPos posNew
= posCur
+ GetLines()[nLine
].length() + 1;
1711 // we've found the line, now just calc the column
1719 wxASSERT_MSG( XYToPosition(pos
- posCur
, nLine
) == pos
,
1720 _T("XYToPosition() or PositionToXY() broken") );
1721 #endif // WXDEBUG_TEXT
1725 else // go further down
1731 // beyond the last line
1736 wxTextCoord
wxTextCtrl::GetRowsPerLine(wxTextCoord line
) const
1738 // a normal line has one row
1739 wxTextCoord numRows
= 1;
1743 // add the number of additional rows
1744 numRows
+= WData().m_linesData
[line
].GetExtraRowCount();
1750 wxTextCoord
wxTextCtrl::GetRowCount() const
1752 wxTextCoord count
= GetLineCount();
1757 count
= GetFirstRowOfLine(count
- 1) +
1758 WData().m_linesData
[count
- 1].GetRowCount();
1764 wxTextCoord
wxTextCtrl::GetRowAfterLine(wxTextCoord line
) const
1769 if ( !WData().IsValidLine(line
) )
1774 return WData().m_linesData
[line
].GetNextRow();
1777 wxTextCoord
wxTextCtrl::GetFirstRowOfLine(wxTextCoord line
) const
1782 if ( !WData().IsValidLine(line
) )
1787 return WData().m_linesData
[line
].GetFirstRow();
1790 bool wxTextCtrl::PositionToLogicalXY(wxTextPos pos
,
1792 wxCoord
*yOut
) const
1794 wxTextCoord col
, line
;
1796 // optimization for special (but common) case when we already have the col
1798 if ( pos
== m_curPos
)
1803 else // must really calculate col/line from pos
1805 if ( !PositionToXY(pos
, &col
, &line
) )
1809 int hLine
= GetLineHeight();
1811 wxString textLine
= GetLineText(line
);
1812 if ( IsSingleLine() || !WrapLines() )
1814 x
= GetTextWidth(textLine
.Left(col
));
1817 else // difficult case: multline control with line wrap
1819 y
= GetFirstRowOfLine(line
);
1821 wxTextCoord colRowStart
;
1822 y
+= GetRowInLine(line
, col
, &colRowStart
);
1826 // x is the width of the text before this position in this row
1827 x
= GetTextWidth(textLine
.Mid(colRowStart
, col
- colRowStart
));
1838 bool wxTextCtrl::PositionToDeviceXY(wxTextPos pos
,
1840 wxCoord
*yOut
) const
1843 if ( !PositionToLogicalXY(pos
, &x
, &y
) )
1846 // finally translate the logical text rect coords into physical client
1848 CalcScrolledPosition(m_rectText
.x
+ x
, m_rectText
.y
+ y
, xOut
, yOut
);
1853 wxPoint
wxTextCtrl::GetCaretPosition() const
1855 wxCoord xCaret
, yCaret
;
1856 if ( !PositionToDeviceXY(m_curPos
, &xCaret
, &yCaret
) )
1858 wxFAIL_MSG( _T("Caret can't be beyond the text!") );
1861 return wxPoint(xCaret
, yCaret
);
1864 // pos may be -1 to show the current position
1865 void wxTextCtrl::ShowPosition(wxTextPos pos
)
1869 if ( IsSingleLine() )
1871 ShowHorzPosition(GetTextWidth(m_value
.Left(pos
)));
1873 else if ( MData().m_scrollRangeX
|| MData().m_scrollRangeY
) // multiline with scrollbars
1876 GetViewStart(&xStart
, &yStart
);
1882 PositionToLogicalXY(pos
, &x
, &y
);
1884 wxRect rectText
= GetRealTextArea();
1886 // scroll the position vertically into view: if it is currently above
1887 // it, make it the first one, otherwise the last one
1888 if ( MData().m_scrollRangeY
)
1890 y
/= GetLineHeight();
1896 else // we are currently in or below the view area
1898 // find the last row currently shown
1903 // to find the last row we need to use the generic HitTest
1906 // OPT this is a bit silly: we undo this in HitTest(), so
1907 // it would be better to factor out the common
1908 // functionality into a separate function (OTOH it
1909 // won't probably save us that much)
1910 wxPoint
pt(0, rectText
.height
- 1);
1911 pt
+= GetClientAreaOrigin();
1912 pt
+= m_rectText
.GetPosition();
1913 HitTest(pt
, &col
, &yEnd
);
1915 // find the row inside the line
1916 yEnd
= GetFirstRowOfLine(yEnd
) + GetRowInLine(yEnd
, col
);
1920 // finding the last line is easy if each line has exactly
1922 yEnd
= yStart
+ rectText
.height
/ GetLineHeight() - 1;
1927 // scroll down: the current item should appear at the
1928 // bottom of the view
1929 Scroll(0, y
- (yEnd
- yStart
));
1934 // scroll the position horizontally into view
1936 // we follow what I believe to be Windows behaviour here, that is if
1937 // the position is already entirely in the view we do nothing, but if
1938 // we do have to scroll the window to bring it into view, we scroll it
1939 // not just enough to show the position but slightly more so that this
1940 // position is at 1/3 of the window width from the closest border to it
1941 // (I'm not sure that Windows does exactly this but it looks like this)
1942 if ( MData().m_scrollRangeX
)
1944 // unlike for the rows, xStart doesn't correspond to the starting
1945 // column as they all have different widths, so we need to
1946 // translate everything to pixels
1948 // we want the text between x and x2 be entirely inside the view
1949 // (i.e. the current character)
1951 // make xStart the first visible pixel (and not position)
1952 int wChar
= GetAverageWidth();
1957 // we want the position of this column be 1/3 to the right of
1959 x
-= rectText
.width
/ 3;
1962 Scroll(x
/ wChar
, y
);
1964 else // maybe we're beyond the right border of the view?
1966 wxTextCoord col
, row
;
1967 if ( PositionToXY(pos
, &col
, &row
) )
1969 wxString lineText
= GetLineText(row
);
1970 wxCoord x2
= x
+ GetTextWidth(lineText
[(size_t)col
]);
1971 if ( x2
> xStart
+ rectText
.width
)
1973 // we want the position of this column be 1/3 to the
1974 // left of the right edge, i.e. 2/3 right of the left
1976 x2
-= (2*rectText
.width
)/3;
1979 Scroll(x2
/ wChar
, row
);
1985 //else: multiline but no scrollbars, hence nothing to do
1990 // ----------------------------------------------------------------------------
1992 // ----------------------------------------------------------------------------
1995 TODO: we could have (easy to do) vi-like options for word movement, i.e.
1996 distinguish between inlusive/exclusive words and between words and
1997 WORDS (in vim sense) and also, finally, make the set of characters
1998 which make up a word configurable - currently we use the exclusive
1999 WORDS only (coincidentally, this is what Windows edit control does)
2001 For future references, here is what vim help says:
2003 A word consists of a sequence of letters, digits and underscores, or
2004 a sequence of other non-blank characters, separated with white space
2005 (spaces, tabs, <EOL>). This can be changed with the 'iskeyword'
2008 A WORD consists of a sequence of non-blank characters, separated with
2009 white space. An empty line is also considered to be a word and a
2013 static inline bool IsWordChar(wxChar ch
)
2015 return !wxIsspace(ch
);
2018 wxTextPos
wxTextCtrl::GetWordStart() const
2020 if ( m_curPos
== -1 || m_curPos
== 0 )
2023 if ( m_curCol
== 0 )
2025 // go to the end of the previous line
2026 return m_curPos
- 1;
2029 // it shouldn't be possible to learn where the word starts in the password
2034 // start at the previous position
2035 const wxChar
*p0
= GetLineText(m_curRow
).c_str();
2036 const wxChar
*p
= p0
+ m_curCol
- 1;
2038 // find the end of the previous word
2039 while ( (p
> p0
) && !IsWordChar(*p
) )
2042 // now find the beginning of this word
2043 while ( (p
> p0
) && IsWordChar(*p
) )
2046 // we might have gone too far
2047 if ( !IsWordChar(*p
) )
2050 return (m_curPos
- m_curCol
) + p
- p0
;
2053 wxTextPos
wxTextCtrl::GetWordEnd() const
2055 if ( m_curPos
== -1 )
2058 wxString line
= GetLineText(m_curRow
);
2059 if ( (size_t)m_curCol
== line
.length() )
2061 // if we're on the last position in the line, go to the next one - if
2063 wxTextPos pos
= m_curPos
;
2064 if ( pos
< GetLastPosition() )
2070 // it shouldn't be possible to learn where the word ends in the password
2073 return GetLastPosition();
2075 // start at the current position
2076 const wxChar
*p0
= line
.c_str();
2077 const wxChar
*p
= p0
+ m_curCol
;
2079 // find the start of the next word
2080 while ( *p
&& !IsWordChar(*p
) )
2083 // now find the end of it
2084 while ( *p
&& IsWordChar(*p
) )
2087 // and find the start of the next word
2088 while ( *p
&& !IsWordChar(*p
) )
2091 return (m_curPos
- m_curCol
) + p
- p0
;
2094 // ----------------------------------------------------------------------------
2096 // ----------------------------------------------------------------------------
2098 void wxTextCtrl::Copy()
2101 if ( HasSelection() )
2103 wxClipboardLocker clipLock
;
2105 // wxTextFile::Translate() is needed to transform all '\n' into "\r\n"
2106 wxString text
= wxTextFile::Translate(GetTextToShow(GetSelectionText()));
2107 wxTextDataObject
*data
= new wxTextDataObject(text
);
2108 wxTheClipboard
->SetData(data
);
2110 #endif // wxUSE_CLIPBOARD
2113 void wxTextCtrl::Cut()
2118 bool wxTextCtrl::DoCut()
2120 if ( !HasSelection() )
2130 void wxTextCtrl::Paste()
2135 bool wxTextCtrl::DoPaste()
2138 wxClipboardLocker clipLock
;
2140 wxTextDataObject data
;
2141 if ( wxTheClipboard
->IsSupported(data
.GetFormat())
2142 && wxTheClipboard
->GetData(data
) )
2144 // reverse transformation: '\r\n\" -> '\n'
2145 wxString text
= wxTextFile::Translate(data
.GetText(),
2146 wxTextFileType_Unix
);
2147 if ( !text
.empty() )
2154 #endif // wxUSE_CLIPBOARD
2159 // ----------------------------------------------------------------------------
2161 // ----------------------------------------------------------------------------
2163 wxTextCtrlInsertCommand
*
2164 wxTextCtrlCommandProcessor::IsInsertCommand(wxCommand
*command
)
2166 return (wxTextCtrlInsertCommand
*)
2167 (command
&& (command
->GetName() == wxTEXT_COMMAND_INSERT
)
2171 void wxTextCtrlCommandProcessor::Store(wxCommand
*command
)
2173 wxTextCtrlInsertCommand
*cmdIns
= IsInsertCommand(command
);
2176 if ( IsCompressing() )
2178 wxTextCtrlInsertCommand
*
2179 cmdInsLast
= IsInsertCommand(GetCurrentCommand());
2181 // it is possible that we don't have any last command at all if,
2182 // for example, it was undone since the last Store(), so deal with
2186 cmdInsLast
->Append(cmdIns
);
2190 // don't need to call the base class version
2195 // append the following insert commands to this one
2196 m_compressInserts
= TRUE
;
2198 // let the base class version will do the job normally
2200 else // not an insert command
2202 // stop compressing insert commands - this won't work with the last
2203 // command not being an insert one anyhow
2206 // let the base class version will do the job normally
2209 wxCommandProcessor::Store(command
);
2212 void wxTextCtrlInsertCommand::Append(wxTextCtrlInsertCommand
*other
)
2214 m_text
+= other
->m_text
;
2217 bool wxTextCtrlInsertCommand::CanUndo() const
2219 return m_from
!= -1;
2222 bool wxTextCtrlInsertCommand::Do(wxTextCtrl
*text
)
2224 // the text is going to be inserted at the current position, remember where
2226 m_from
= text
->GetInsertionPoint();
2228 // and now do insert it
2229 text
->WriteText(m_text
);
2234 bool wxTextCtrlInsertCommand::Undo(wxTextCtrl
*text
)
2236 wxCHECK_MSG( CanUndo(), FALSE
, _T("impossible to undo insert cmd") );
2238 // remove the text from where we inserted it
2239 text
->Remove(m_from
, m_from
+ m_text
.length());
2244 bool wxTextCtrlRemoveCommand::CanUndo() const
2246 // if we were executed, we should have the text we removed
2247 return !m_textDeleted
.empty();
2250 bool wxTextCtrlRemoveCommand::Do(wxTextCtrl
*text
)
2252 text
->SetSelection(m_from
, m_to
);
2253 m_textDeleted
= text
->GetSelectionText();
2254 text
->RemoveSelection();
2259 bool wxTextCtrlRemoveCommand::Undo(wxTextCtrl
*text
)
2261 // it is possible that the text was deleted and that we can't restore text
2262 // at the same position we removed it any more
2263 wxTextPos posLast
= text
->GetLastPosition();
2264 text
->SetInsertionPoint(m_from
> posLast
? posLast
: m_from
);
2265 text
->WriteText(m_textDeleted
);
2270 void wxTextCtrl::Undo()
2272 // the caller must check it
2273 wxASSERT_MSG( CanUndo(), _T("can't call Undo() if !CanUndo()") );
2275 m_cmdProcessor
->Undo();
2278 void wxTextCtrl::Redo()
2280 // the caller must check it
2281 wxASSERT_MSG( CanRedo(), _T("can't call Undo() if !CanUndo()") );
2283 m_cmdProcessor
->Redo();
2286 bool wxTextCtrl::CanUndo() const
2288 return IsEditable() && m_cmdProcessor
->CanUndo();
2291 bool wxTextCtrl::CanRedo() const
2293 return IsEditable() && m_cmdProcessor
->CanRedo();
2296 // ----------------------------------------------------------------------------
2298 // ----------------------------------------------------------------------------
2300 wxSize
wxTextCtrl::DoGetBestClientSize() const
2302 // when we're called for the very first time from Create() we must
2303 // calculate the font metrics here because we can't do it before calling
2304 // Create() (there is no window yet and wxGTK crashes) but we need them
2306 if ( m_heightLine
== -1 )
2308 wxConstCast(this, wxTextCtrl
)->RecalcFontMetrics();
2312 GetTextExtent(GetTextToShow(GetLineText(0)), &w
, &h
);
2314 int wChar
= GetAverageWidth(),
2315 hChar
= GetLineHeight();
2317 int widthMin
= wxMax(10*wChar
, 100);
2323 if ( !IsSingleLine() )
2325 // let the control have a reasonable number of lines
2326 int lines
= GetNumberOfLines();
2329 else if ( lines
> 10 )
2336 rectText
.height
= h
;
2337 wxRect rectTotal
= GetRenderer()->GetTextTotalArea(this, rectText
);
2338 return wxSize(rectTotal
.width
, rectTotal
.height
);
2341 void wxTextCtrl::UpdateTextRect()
2343 wxRect
rectTotal(wxPoint(0, 0), GetClientSize());
2344 wxCoord
*extraSpace
= WrapLines() ? &WData().m_widthMark
: NULL
;
2345 m_rectText
= GetRenderer()->GetTextClientArea(this, rectTotal
, extraSpace
);
2347 // code elsewhere is confused by negative rect size
2348 if ( m_rectText
.width
<= 0 )
2349 m_rectText
.width
= 1;
2350 if ( m_rectText
.height
<= 0 )
2351 m_rectText
.height
= 1;
2353 if ( !IsSingleLine() )
2355 // invalidate it so that GetRealTextArea() will recalc it
2356 MData().m_rectTextReal
.width
= 0;
2358 // only scroll this rect when the window is scrolled: note that we have
2359 // to scroll not only the text but the line wrap marks too if we show
2361 wxRect rectText
= GetRealTextArea();
2362 if ( extraSpace
&& *extraSpace
)
2364 rectText
.width
+= *extraSpace
;
2366 SetTargetRect(rectText
);
2368 // relayout all lines
2371 WData().m_rowFirstInvalid
= 0;
2373 // increase timestamp: this means that the lines which had been
2374 // laid out before will be relayd out the next time LayoutLines()
2375 // is called because their timestamp will be smaller than the
2377 WData().m_timestamp
++;
2381 UpdateLastVisible();
2384 void wxTextCtrl::UpdateLastVisible()
2386 // this method is only used for horizontal "scrollbarless" scrolling which
2387 // is used only with single line controls
2388 if ( !IsSingleLine() )
2391 // use (efficient) HitTestLine to find the last visible character
2392 wxString text
= m_value
.Mid((size_t)SData().m_colStart
/* to the end */);
2394 switch ( HitTestLine(text
, m_rectText
.width
, &col
) )
2396 case wxTE_HT_BEYOND
:
2397 // everything is visible
2398 SData().m_colLastVisible
= text
.length();
2401 SData().m_posLastVisible
= -1;
2405 case wxTE_HT_BEFORE:
2409 wxFAIL_MSG(_T("unexpected HitTestLine() return value"));
2412 case wxTE_HT_ON_TEXT
:
2415 // the last entirely seen character is the previous one because
2416 // this one is only partly visible - unless the width of the
2417 // string is exactly the max width
2418 SData().m_posLastVisible
= GetTextWidth(text
.Truncate(col
+ 1));
2419 if ( SData().m_posLastVisible
> m_rectText
.width
)
2421 // this character is not entirely visible, take the
2426 SData().m_posLastVisible
= -1;
2428 //else: we can just see it
2430 SData().m_colLastVisible
= col
;
2435 // calculate the width of the text really shown
2436 if ( SData().m_posLastVisible
== -1 )
2438 SData().m_posLastVisible
= GetTextWidth(text
.Truncate(SData().m_colLastVisible
+ 1));
2441 // current value is relative the start of the string text which starts at
2442 // SData().m_colStart, we need an absolute offset into string
2443 SData().m_colLastVisible
+= SData().m_colStart
;
2445 wxLogTrace(_T("text"), _T("Last visible column/position is %d/%ld"),
2446 SData().m_colLastVisible
, SData().m_posLastVisible
);
2449 void wxTextCtrl::OnSize(wxSizeEvent
& event
)
2453 if ( !IsSingleLine() )
2456 // update them immediately because if we are called for the first time,
2457 // we need to create them in order for the base class version to
2458 // position the scrollbars correctly - if we don't do it now, it won't
2459 // happen at all if we don't get more size events
2463 MData().m_updateScrollbarX
=
2464 MData().m_updateScrollbarY
= TRUE
;
2470 wxCoord
wxTextCtrl::GetTotalWidth() const
2473 CalcUnscrolledPosition(m_rectText
.width
, 0, &w
, NULL
);
2477 wxCoord
wxTextCtrl::GetTextWidth(const wxString
& text
) const
2480 GetTextExtent(GetTextToShow(text
), &w
, NULL
);
2484 wxRect
wxTextCtrl::GetRealTextArea() const
2486 // for single line text control it's just the same as text rect
2487 if ( IsSingleLine() )
2490 // the real text area always holds an entire number of lines, so the only
2491 // difference with the text area is a narrow strip along the bottom border
2492 wxRect rectText
= MData().m_rectTextReal
;
2493 if ( !rectText
.width
)
2496 rectText
= m_rectText
;
2498 // when we're called for the very first time, the line height might not
2499 // had been calculated yet, so do get it now
2500 wxTextCtrl
*self
= wxConstCast(this, wxTextCtrl
);
2501 self
->RecalcFontMetrics();
2503 int hLine
= GetLineHeight();
2504 rectText
.height
= (m_rectText
.height
/ hLine
) * hLine
;
2507 self
->MData().m_rectTextReal
= rectText
;
2513 wxTextCoord
wxTextCtrl::GetRowInLine(wxTextCoord line
,
2515 wxTextCoord
*colRowStart
) const
2517 wxASSERT_MSG( WrapLines(), _T("shouldn't be called") );
2519 const wxWrappedLineData
& lineData
= WData().m_linesData
[line
];
2521 if ( !WData().IsValidLine(line
) )
2524 // row is here counted a bit specially: 0 is the 2nd row of the line (1st
2527 rowMax
= lineData
.GetExtraRowCount();
2531 while ( (row
< rowMax
) && (col
>= lineData
.GetExtraRowStart(row
)) )
2534 // it's ok here that row is 1 greater than needed: like this, it is
2535 // counted as a normal (and not extra) row
2537 //else: only one row anyhow
2541 // +1 because we need a real row number, not the extra row one
2542 *colRowStart
= lineData
.GetRowStart(row
);
2544 // this can't happen, of course
2545 wxASSERT_MSG( *colRowStart
<= col
, _T("GetRowInLine() is broken") );
2551 void wxTextCtrl::LayoutLine(wxTextCoord line
, wxWrappedLineData
& lineData
) const
2553 // FIXME: this uses old GetPartOfWrappedLine() which is not used anywhere
2554 // else now and has rather awkward interface for our needs here
2556 lineData
.m_rowsStart
.Empty();
2557 lineData
.m_rowsWidth
.Empty();
2559 const wxString
& text
= GetLineText(line
);
2561 size_t colRowStart
= 0;
2564 size_t lenRow
= GetPartOfWrappedLine
2566 text
.c_str() + colRowStart
,
2570 // remember the start of this row (not for the first one as
2571 // it's always 0) and its width
2573 lineData
.m_rowsStart
.Add(colRowStart
);
2574 lineData
.m_rowsWidth
.Add(widthRow
);
2576 colRowStart
+= lenRow
;
2578 while ( colRowStart
< text
.length() );
2580 // put the current timestamp on it
2581 lineData
.m_timestamp
= WData().m_timestamp
;
2584 void wxTextCtrl::LayoutLines(wxTextCoord lineLast
) const
2586 wxASSERT_MSG( WrapLines(), _T("should only be used for line wrapping") );
2588 // if we were called, some line was dirty and if it was dirty we must have
2589 // had m_rowFirstInvalid set to something too
2590 wxTextCoord lineFirst
= WData().m_rowFirstInvalid
;
2591 wxASSERT_MSG( lineFirst
!= -1, _T("nothing to layout?") );
2593 wxTextCoord rowFirst
, rowCur
;
2596 // start after the last known valid line
2597 const wxWrappedLineData
& lineData
= WData().m_linesData
[lineFirst
- 1];
2598 rowFirst
= lineData
.GetFirstRow() + lineData
.GetRowCount();
2600 else // no valid lines, start at row 0
2606 for ( wxTextCoord line
= lineFirst
; line
<= lineLast
; line
++ )
2608 // set the starting row for this line
2609 wxWrappedLineData
& lineData
= WData().m_linesData
[line
];
2610 lineData
.m_rowFirst
= rowCur
;
2612 // had the line been already broken into rows?
2614 // if so, compare its timestamp with the current one: if nothing has
2615 // been changed, don't relayout it
2616 if ( !lineData
.IsValid() ||
2617 (lineData
.m_timestamp
< WData().m_timestamp
) )
2619 // now do break it in rows
2620 LayoutLine(line
, lineData
);
2623 rowCur
+= lineData
.GetRowCount();
2626 // we are now valid at least up to this line, but if it is the last one we
2627 // just don't have any more invalid rows at all
2628 if ( (size_t)lineLast
== WData().m_linesData
.GetCount() -1 )
2633 wxTextCtrl
*self
= wxConstCast(this, wxTextCtrl
);
2634 self
->WData().m_rowFirstInvalid
= lineLast
;
2636 // also refresh the line end indicators (FIXME shouldn't do it always!)
2637 self
->RefreshLineWrapMarks(rowFirst
, rowCur
);
2640 size_t wxTextCtrl::GetPartOfWrappedLine(const wxChar
* text
,
2641 wxCoord
*widthReal
) const
2643 // this function is slow, it shouldn't be called unless really needed
2644 wxASSERT_MSG( WrapLines(), _T("shouldn't be called") );
2649 switch ( HitTestLine(s
, m_rectText
.width
, &col
) )
2652 case wxTE_HT_BEFORE:
2656 wxFAIL_MSG(_T("unexpected HitTestLine() return value"));
2659 case wxTE_HT_ON_TEXT
:
2662 // the last entirely seen character is the previous one because
2663 // this one is only partly visible - unless the width of the
2664 // string is exactly the max width
2665 wReal
= GetTextWidth(s
.Truncate(col
+ 1));
2666 if ( wReal
> m_rectText
.width
)
2668 // this character is not entirely visible, take the
2675 //else: we can just see it
2677 // wrap at any character or only at words boundaries?
2678 if ( !(GetWindowStyle() & wxTE_LINEWRAP
) )
2680 // find the (last) not word char before this word
2681 wxTextCoord colWordStart
;
2682 for ( colWordStart
= col
;
2683 colWordStart
&& IsWordChar(s
[(size_t)colWordStart
]);
2687 if ( colWordStart
> 0 )
2689 if ( colWordStart
!= col
)
2691 // will have to recalc the real width
2697 //else: only a single word, have to wrap it here
2702 case wxTE_HT_BEYOND
:
2706 // we return the number of characters, not the index of the last one
2707 if ( (size_t)col
< s
.length() )
2709 // but don't return more than this (empty) string has
2717 // calc it if not done yet
2718 wReal
= GetTextWidth(s
.Truncate(col
));
2724 // VZ: old, horribly inefficient code which can still be used for checking
2725 // the result (in line, not word, wrap mode only) - to be removed later
2727 wxTextCtrl
*self
= wxConstCast(this, wxTextCtrl
);
2728 wxClientDC
dc(self
);
2729 dc
.SetFont(GetFont());
2730 self
->DoPrepareDC(dc
);
2732 wxCoord widthMax
= m_rectText
.width
;
2734 // the text which we can keep in this ROW
2737 for ( wOld
= w
= 0; *text
&& (w
<= widthMax
); )
2741 dc
.GetTextExtent(str
, &w
, NULL
);
2746 // if we wrapped, the last letter was one too much
2747 if ( str
.length() > 1 )
2750 str
.erase(str
.length() - 1, 1);
2752 else // but always keep at least one letter in each row
2754 // the real width then is the last value of w and not teh one
2759 else // we didn't wrap
2764 wxASSERT( col
== str
.length() );
2768 wxASSERT( *widthReal
== wOld
);
2773 //return str.length();
2779 // OPT: this function is called a lot - would be nice to optimize it but I
2780 // don't really know how yet
2781 wxTextCtrlHitTestResult
wxTextCtrl::HitTestLine(const wxString
& line
,
2783 wxTextCoord
*colOut
) const
2785 wxTextCtrlHitTestResult res
= wxTE_HT_ON_TEXT
;
2788 wxTextCtrl
*self
= wxConstCast(this, wxTextCtrl
);
2789 wxClientDC
dc(self
);
2790 dc
.SetFont(GetFont());
2791 self
->DoPrepareDC(dc
);
2794 dc
.GetTextExtent(line
, &width
, NULL
);
2797 // clicking beyond the end of line is equivalent to clicking at
2798 // the end of it, so return the last line column
2799 col
= line
.length();
2802 // unless the line is empty and so doesn't have any column at all -
2803 // in this case return 0, what else can we do?
2807 res
= wxTE_HT_BEYOND
;
2813 res
= wxTE_HT_BEFORE
;
2815 else // we're inside the line
2817 // now calculate the column: first, approximate it with fixed-width
2818 // value and then calculate the correct value iteratively: note that
2819 // we use the first character of the line instead of (average)
2820 // GetCharWidth(): it is common to have lines of dashes, for example,
2821 // and this should give us much better approximation in such case
2823 // OPT: maybe using (cache) m_widthAvg would be still faster? profile!
2824 dc
.GetTextExtent(line
[0], &width
, NULL
);
2831 else if ( (size_t)col
> line
.length() )
2833 col
= line
.length();
2836 // matchDir is the direction in which we should move to reach the
2837 // character containing the given position
2843 } matchDir
= Match_None
;
2846 // check that we didn't go beyond the line boundary
2852 if ( (size_t)col
> line
.length() )
2854 col
= line
.length();
2858 wxString
strBefore(line
, (size_t)col
);
2859 dc
.GetTextExtent(strBefore
, &width
, NULL
);
2862 if ( matchDir
== Match_Right
)
2864 // we were going to the right and, finally, moved beyond
2865 // the original position - stop on the previous one
2871 if ( matchDir
== Match_None
)
2873 // we just started iterating, now we know that we should
2875 matchDir
= Match_Left
;
2877 //else: we are still to the right of the target, continue
2881 // invert the logic above
2882 if ( matchDir
== Match_Left
)
2884 // with the exception that we don't need to backtrack here
2888 if ( matchDir
== Match_None
)
2891 matchDir
= Match_Right
;
2895 // this is not supposed to happen
2896 wxASSERT_MSG( matchDir
, _T("logic error in wxTextCtrl::HitTest") );
2898 if ( matchDir
== Match_Right
)
2905 // check that we calculated it correctly
2907 if ( res
== wxTE_HT_ON_TEXT
)
2910 wxString text
= line
.Left(col
);
2911 dc
.GetTextExtent(text
, &width1
, NULL
);
2912 if ( (size_t)col
< line
.length() )
2917 dc
.GetTextExtent(text
, &width2
, NULL
);
2919 wxASSERT_MSG( (width1
<= x
) && (x
< width2
),
2920 _T("incorrect HitTestLine() result") );
2922 else // we return last char
2924 wxASSERT_MSG( x
>= width1
, _T("incorrect HitTestLine() result") );
2927 #endif // WXDEBUG_TEXT
2935 wxTextCtrlHitTestResult
wxTextCtrl::HitTest(const wxPoint
& pos
,
2936 wxTextCoord
*colOut
,
2937 wxTextCoord
*rowOut
) const
2939 return HitTest2(pos
.y
, pos
.x
, 0, rowOut
, colOut
, NULL
, NULL
);
2942 wxTextCtrlHitTestResult
wxTextCtrl::HitTestLogical(const wxPoint
& pos
,
2943 wxTextCoord
*colOut
,
2944 wxTextCoord
*rowOut
) const
2946 return HitTest2(pos
.y
, pos
.x
, 0, rowOut
, colOut
, NULL
, NULL
, FALSE
);
2949 wxTextCtrlHitTestResult
wxTextCtrl::HitTest2(wxCoord y0
,
2952 wxTextCoord
*rowOut
,
2953 wxTextCoord
*colStart
,
2954 wxTextCoord
*colEnd
,
2955 wxTextCoord
*colRowStartOut
,
2956 bool deviceCoords
) const
2958 // is the point in the text area or to the right or below it?
2959 wxTextCtrlHitTestResult res
= wxTE_HT_ON_TEXT
;
2961 // translate the window coords x0 and y0 into the client coords in the text
2962 // area by adjusting for both the client and text area offsets (unless this
2963 // was already done)
2967 wxPoint pt
= GetClientAreaOrigin() + m_rectText
.GetPosition();
2968 CalcUnscrolledPosition(x10
- pt
.x
, y0
- pt
.y
, &x1
, &y
);
2976 // calculate the row (it is really a LINE, not a ROW)
2979 // these vars are used only for WrapLines() case
2980 wxTextCoord colRowStart
= 0;
2983 if ( colRowStartOut
)
2984 *colRowStartOut
= 0;
2986 int hLine
= GetLineHeight();
2989 // and clicking before it is the same as clicking on the first one
2992 res
= wxTE_HT_BEFORE
;
2996 wxTextCoord rowLast
= GetNumberOfLines() - 1;
2998 if ( IsSingleLine() || !WrapLines() )
3000 // in this case row calculation is simple as all lines have the
3001 // same height and so row is the same as line
3002 if ( row
> rowLast
)
3004 // clicking below the text is the same as clicking on the last
3008 res
= wxTE_HT_BELOW
;
3011 else // multline control with line wrap
3013 // use binary search to find the line containing this row
3014 const wxArrayWrappedLinesData
& linesData
= WData().m_linesData
;
3016 hi
= linesData
.GetCount(),
3021 const wxWrappedLineData
& lineData
= linesData
[cur
];
3022 if ( !WData().IsValidLine(cur
) )
3024 wxTextCoord rowFirst
= lineData
.GetFirstRow();
3026 if ( row
< rowFirst
)
3032 // our row is after the first row of the cur line:
3033 // obviously, if cur is the last line, it contains this
3034 // row, otherwise we have to test that it is before the
3035 // first row of the next line
3036 bool found
= cur
== linesData
.GetCount() - 1;
3039 // if the row is beyond the end of text, adjust it to
3040 // be the last one and set res accordingly
3041 if ( (size_t)(row
- rowFirst
) >= lineData
.GetRowCount() )
3043 res
= wxTE_HT_BELOW
;
3045 row
= lineData
.GetRowCount() + rowFirst
- 1;
3048 else // not the last row
3050 const wxWrappedLineData
&
3051 lineNextData
= linesData
[cur
+ 1];
3052 if ( !WData().IsValidLine(cur
+ 1) )
3053 LayoutLines(cur
+ 1);
3054 found
= row
< lineNextData
.GetFirstRow();
3059 colRowStart
= lineData
.GetRowStart(row
- rowFirst
);
3060 rowLen
= lineData
.GetRowLength(row
- rowFirst
,
3061 GetLines()[cur
].length());
3075 if ( res
== wxTE_HT_ON_TEXT
)
3077 // now find the position in the line
3078 wxString lineText
= GetLineText(row
),
3081 if ( colRowStart
|| rowLen
)
3083 // look in this row only, not in whole line
3084 rowText
= lineText
.Mid(colRowStart
, rowLen
);
3088 // just take the whole string
3094 res
= HitTestLine(GetTextToShow(rowText
), x1
, colStart
);
3098 if ( colRowStartOut
)
3100 // give them the column offset in this ROW in pixels
3101 *colRowStartOut
= colRowStart
;
3104 // take into account that the ROW doesn't start in the
3105 // beginning of the LINE
3106 *colStart
+= colRowStart
;
3111 // the hit test result we return is for x1, so throw out
3112 // the result for x2 here
3113 int x2
= x1
+ x20
- x10
;
3114 (void)HitTestLine(GetTextToShow(rowText
), x2
, colEnd
);
3116 *colEnd
+= colRowStart
;
3120 else // before/after vertical text span
3124 // fill the column with the first/last position in the
3125 // corresponding line
3126 if ( res
== wxTE_HT_BEFORE
)
3128 else // res == wxTE_HT_BELOW
3129 *colStart
= GetLineText(GetNumberOfLines() - 1).length();
3135 // give them the row in text coords (as is)
3142 bool wxTextCtrl::GetLineAndRow(wxTextCoord row
,
3143 wxTextCoord
*lineOut
,
3144 wxTextCoord
*rowInLineOut
) const
3152 int nLines
= GetNumberOfLines();
3155 const wxArrayWrappedLinesData
& linesData
= WData().m_linesData
;
3156 for ( line
= 0; line
< nLines
; line
++ )
3158 if ( !WData().IsValidLine(line
) )
3161 if ( row
< linesData
[line
].GetNextRow() )
3163 // we found the right line
3164 rowInLine
= row
- linesData
[line
].GetFirstRow();
3170 if ( line
== nLines
)
3172 // the row is out of range
3176 else // no line wrapping, everything is easy
3178 if ( row
>= nLines
)
3187 *rowInLineOut
= rowInLine
;
3192 // ----------------------------------------------------------------------------
3194 // ----------------------------------------------------------------------------
3197 wxTextCtrl has not one but two scrolling mechanisms: one is semi-automatic
3198 scrolling in both horizontal and vertical direction implemented using
3199 wxScrollHelper and the second one is manual scrolling implemented using
3200 SData().m_ofsHorz and used by the single line controls without scroll bar.
3202 The first version (the standard one) always scrolls by fixed amount which is
3203 fine for vertical scrolling as all lines have the same height but is rather
3204 ugly for horizontal scrolling if proportional font is used. This is why we
3205 manually update and use SData().m_ofsHorz which contains the length of the string
3206 which is hidden beyond the left borde. An important property of text
3207 controls using this kind of scrolling is that an entire number of characters
3208 is always shown and that parts of characters never appear on display -
3209 neither in the leftmost nor rightmost positions.
3211 Once again, for multi line controls SData().m_ofsHorz is always 0 and scrolling is
3212 done as usual for wxScrollWindow.
3215 void wxTextCtrl::ShowHorzPosition(wxCoord pos
)
3217 wxASSERT_MSG( IsSingleLine(), _T("doesn't work for multiline") );
3219 // pos is the logical position to show
3221 // SData().m_ofsHorz is the fisrt logical position shown
3222 if ( pos
< SData().m_ofsHorz
)
3226 HitTestLine(m_value
, pos
, &col
);
3231 wxCoord width
= m_rectText
.width
;
3234 // if we are called from the ctor, m_rectText is not initialized
3235 // yet, so do it now
3237 width
= m_rectText
.width
;
3240 // SData().m_ofsHorz + width is the last logical position shown
3241 if ( pos
> SData().m_ofsHorz
+ width
)
3245 HitTestLine(m_value
, pos
- width
, &col
);
3246 ScrollText(col
+ 1);
3251 // scroll the window horizontally so that the first visible character becomes
3252 // the one at this position
3253 void wxTextCtrl::ScrollText(wxTextCoord col
)
3255 wxASSERT_MSG( IsSingleLine(),
3256 _T("ScrollText() is for single line controls only") );
3258 // never scroll beyond the left border
3262 // OPT: could only get the extent of the part of the string between col
3263 // and SData().m_colStart
3264 wxCoord ofsHorz
= GetTextWidth(GetLineText(0).Left(col
));
3266 if ( ofsHorz
!= SData().m_ofsHorz
)
3268 // remember the last currently used pixel
3269 int posLastVisible
= SData().m_posLastVisible
;
3270 if ( posLastVisible
== -1 )
3272 // this may happen when we're called very early, during the
3273 // controls construction
3274 UpdateLastVisible();
3276 posLastVisible
= SData().m_posLastVisible
;
3279 // NB1: to scroll to the right, offset must be negative, hence the
3280 // order of operands
3281 int dx
= SData().m_ofsHorz
- ofsHorz
;
3283 // NB2: we call Refresh() below which results in a call to
3284 // DoDraw(), so we must update SData().m_ofsHorz before calling it
3285 SData().m_ofsHorz
= ofsHorz
;
3286 SData().m_colStart
= col
;
3288 // after changing m_colStart, recalc the last visible position: we need
3289 // to recalc the last visible position beore scrolling in order to make
3290 // it appear exactly at the right edge of the text area after scrolling
3291 UpdateLastVisible();
3296 // we want to force the update of it after scrolling
3297 SData().m_colLastVisible
= -1;
3301 // scroll only the rectangle inside which there is the text
3302 wxRect rect
= m_rectText
;
3303 rect
.width
= posLastVisible
;
3305 rect
= ScrollNoRefresh(dx
, 0, &rect
);
3308 we need to manually refresh the part which ScrollWindow() doesn't
3309 refresh (with new API this means the part outside the rect returned
3310 by ScrollNoRefresh): indeed, if we had this:
3314 where '*' is text and 'o' is blank area at the end (too small to
3315 hold the next char) then after scrolling by 2 positions to the left
3320 where 'R' is the area refreshed by ScrollWindow() - but we still
3321 need to refresh the 'o' at the end as it may be now big enough to
3322 hold the new character shifted into view.
3324 when we are scrolling to the right, we need to update this rect as
3325 well because it might have contained something before but doesn't
3326 contain anything any more
3329 // we can combine both rectangles into one when scrolling to the left,
3330 // but we need two separate Refreshes() otherwise
3333 // refresh the uncovered part on the left
3334 Refresh(TRUE
, &rect
);
3336 // and now the area on the right
3337 rect
.x
= m_rectText
.x
+ posLastVisible
;
3338 rect
.width
= m_rectText
.width
- posLastVisible
;
3340 else // scrolling to the left
3342 // just extend the rect covering the uncovered area to the edge of
3344 rect
.width
+= m_rectText
.width
- posLastVisible
;
3347 Refresh(TRUE
, &rect
);
3349 // I don't know exactly why is this needed here but without it we may
3350 // scroll the window again (from the same method) before the previously
3351 // invalidated area is repainted when typing *very* quickly - and this
3352 // may lead to the display corruption
3357 void wxTextCtrl::CalcUnscrolledPosition(int x
, int y
, int *xx
, int *yy
) const
3359 if ( IsSingleLine() )
3361 // we don't use wxScrollHelper
3363 *xx
= x
+ SData().m_ofsHorz
;
3369 // let the base class do it
3370 wxScrollHelper::CalcUnscrolledPosition(x
, y
, xx
, yy
);
3374 void wxTextCtrl::CalcScrolledPosition(int x
, int y
, int *xx
, int *yy
) const
3376 if ( IsSingleLine() )
3378 // we don't use wxScrollHelper
3380 *xx
= x
- SData().m_ofsHorz
;
3386 // let the base class do it
3387 wxScrollHelper::CalcScrolledPosition(x
, y
, xx
, yy
);
3391 void wxTextCtrl::DoPrepareDC(wxDC
& dc
)
3393 // for single line controls we only have to deal with SData().m_ofsHorz and it's
3394 // useless to call base class version as they don't use normal scrolling
3395 if ( IsSingleLine() && SData().m_ofsHorz
)
3397 // adjust the DC origin if the text is shifted
3398 wxPoint pt
= dc
.GetDeviceOrigin();
3399 dc
.SetDeviceOrigin(pt
.x
- SData().m_ofsHorz
, pt
.y
);
3403 wxScrollHelper::DoPrepareDC(dc
);
3407 void wxTextCtrl::UpdateMaxWidth(wxTextCoord line
)
3411 // check if the max width changes after this line was modified
3412 wxCoord widthMaxOld
= MData().m_widthMax
,
3414 GetTextExtent(GetLineText(line
), &width
, NULL
);
3416 if ( line
== MData().m_lineLongest
)
3418 // this line was the longest one, is it still?
3419 if ( width
> MData().m_widthMax
)
3421 MData().m_widthMax
= width
;
3423 else if ( width
< MData().m_widthMax
)
3425 // we need to find the new longest line
3428 //else: its length didn't change, nothing to do
3430 else // it wasn't the longest line, but maybe it became it?
3432 // GetMaxWidth() and not MData().m_widthMax as it might be not calculated yet
3433 if ( width
> GetMaxWidth() )
3435 MData().m_widthMax
= width
;
3436 MData().m_lineLongest
= line
;
3440 MData().m_updateScrollbarX
= MData().m_widthMax
!= widthMaxOld
;
3443 void wxTextCtrl::RecalcFontMetrics()
3445 m_heightLine
= GetCharHeight();
3446 m_widthAvg
= GetCharWidth();
3449 void wxTextCtrl::RecalcMaxWidth()
3451 wxASSERT_MSG( !IsSingleLine(), _T("only used for multiline") );
3453 MData().m_widthMax
= -1;
3454 (void)GetMaxWidth();
3457 wxCoord
wxTextCtrl::GetMaxWidth() const
3459 if ( MData().m_widthMax
== -1 )
3463 // OPT: should we remember the widths of all the lines?
3465 wxTextCtrl
*self
= wxConstCast(this, wxTextCtrl
);
3466 wxClientDC
dc(self
);
3467 dc
.SetFont(GetFont());
3469 self
->MData().m_widthMax
= 0;
3471 size_t count
= GetLineCount();
3472 for ( size_t n
= 0; n
< count
; n
++ )
3475 dc
.GetTextExtent(GetLines()[n
], &width
, NULL
);
3476 if ( width
> MData().m_widthMax
)
3478 // remember the width and the line which has it
3479 self
->MData().m_widthMax
= width
;
3480 self
->MData().m_lineLongest
= n
;
3485 wxASSERT_MSG( MData().m_widthMax
!= -1, _T("should have at least 1 line") );
3487 return MData().m_widthMax
;
3490 void wxTextCtrl::UpdateScrollbars()
3492 wxASSERT_MSG( !IsSingleLine(), _T("only used for multiline") );
3494 wxSize size
= GetRealTextArea().GetSize();
3496 // is our height enough to show all items?
3497 wxTextCoord nRows
= GetRowCount();
3498 wxCoord lineHeight
= GetLineHeight();
3499 bool showScrollbarY
= nRows
*lineHeight
> size
.y
;
3501 // is our width enough to show the longest line?
3502 wxCoord charWidth
, maxWidth
;
3503 bool showScrollbarX
;
3506 charWidth
= GetAverageWidth();
3507 maxWidth
= GetMaxWidth();
3508 showScrollbarX
= maxWidth
> size
.x
;
3510 else // never show the horz scrollbar
3512 // just to suppress compiler warnings about using uninit vars below
3513 charWidth
= maxWidth
= 0;
3515 showScrollbarX
= FALSE
;
3518 // calc the scrollbars ranges
3519 int scrollRangeX
= showScrollbarX
3520 ? (maxWidth
+ 2*charWidth
- 1) / charWidth
3522 int scrollRangeY
= showScrollbarY
? nRows
: 0;
3524 int scrollRangeXOld
= MData().m_scrollRangeX
,
3525 scrollRangeYOld
= MData().m_scrollRangeY
;
3526 if ( (scrollRangeY
!= scrollRangeYOld
) || (scrollRangeX
!= scrollRangeXOld
) )
3529 GetViewStart(&x
, &y
);
3532 // we want to leave the scrollbars at the same position which means
3533 // that x and y have to be adjusted as the number of positions may have
3536 // the number of positions is calculated from knowing that last
3537 // position = range - thumbSize and thumbSize == pageSize which is
3538 // equal to the window width / pixelsPerLine
3539 if ( scrollRangeXOld
)
3541 x
*= scrollRangeX
- m_rectText
.width
/ charWidth
;
3542 x
/= scrollRangeXOld
- m_rectText
.width
/ charWidth
;
3545 if ( scrollRangeYOld
)
3546 y
*= scrollRangeY
/ scrollRangeYOld
;
3549 SetScrollbars(charWidth
, lineHeight
,
3550 scrollRangeX
, scrollRangeY
,
3552 TRUE
/* no refresh */);
3554 if ( scrollRangeXOld
)
3556 x
*= scrollRangeX
- m_rectText
.width
/ charWidth
;
3557 x
/= scrollRangeXOld
- m_rectText
.width
/ charWidth
;
3561 MData().m_scrollRangeX
= scrollRangeX
;
3562 MData().m_scrollRangeY
= scrollRangeY
;
3564 // bring the current position in view
3568 MData().m_updateScrollbarX
=
3569 MData().m_updateScrollbarY
= FALSE
;
3572 void wxTextCtrl::OnInternalIdle()
3574 // notice that single line text control never has scrollbars
3575 if ( !IsSingleLine() &&
3576 (MData().m_updateScrollbarX
|| MData().m_updateScrollbarY
) )
3582 bool wxTextCtrl::SendAutoScrollEvents(wxScrollWinEvent
& event
) const
3584 bool forward
= event
.GetEventType() == wxEVT_SCROLLWIN_LINEDOWN
;
3585 if ( event
.GetOrientation() == wxHORIZONTAL
)
3587 return forward
? m_curCol
<= GetLineLength(m_curRow
) : m_curCol
> 0;
3591 return forward
? m_curRow
< GetNumberOfLines() : m_curRow
> 0;
3595 // ----------------------------------------------------------------------------
3597 // ----------------------------------------------------------------------------
3599 void wxTextCtrl::RefreshSelection()
3601 if ( HasSelection() )
3603 RefreshTextRange(m_selStart
, m_selEnd
);
3607 void wxTextCtrl::RefreshLineRange(wxTextCoord lineFirst
, wxTextCoord lineLast
)
3609 wxASSERT_MSG( lineFirst
<= lineLast
|| !lineLast
,
3610 _T("no lines to refresh") );
3613 // rect.x is already 0
3614 rect
.width
= m_rectText
.width
;
3615 wxCoord h
= GetLineHeight();
3617 wxTextCoord rowFirst
;
3618 if ( lineFirst
< GetNumberOfLines() )
3620 rowFirst
= GetFirstRowOfLine(lineFirst
);
3622 else // lineFirst == GetNumberOfLines()
3624 // lineFirst may be beyond the last line only if we refresh till
3625 // the end, otherwise it's illegal
3626 wxASSERT_MSG( lineFirst
== GetNumberOfLines() && !lineLast
,
3627 _T("invalid line range") );
3629 rowFirst
= GetRowAfterLine(lineFirst
- 1);
3632 rect
.y
= rowFirst
*h
;
3636 // refresh till this line (inclusive)
3637 wxTextCoord rowLast
= GetRowAfterLine(lineLast
);
3639 rect
.height
= (rowLast
- rowFirst
+ 1)*h
;
3641 else // lineLast == 0 means to refresh till the end
3643 // FIXME: calc it exactly
3644 rect
.height
= 32000;
3647 RefreshTextRect(rect
);
3650 void wxTextCtrl::RefreshTextRange(wxTextPos start
, wxTextPos end
)
3652 wxCHECK_RET( start
!= -1 && end
!= -1,
3653 _T("invalid RefreshTextRange() arguments") );
3655 // accept arguments in any order as it is more conenient for the caller
3656 OrderPositions(start
, end
);
3658 // this is acceptable but we don't do anything in this case
3662 wxTextPos colStart
, lineStart
;
3663 if ( !PositionToXY(start
, &colStart
, &lineStart
) )
3665 // the range is entirely beyond the end of the text, nothing to do
3669 wxTextCoord colEnd
, lineEnd
;
3670 if ( !PositionToXY(end
, &colEnd
, &lineEnd
) )
3672 // the range spans beyond the end of text, refresh to the end
3674 lineEnd
= GetNumberOfLines() - 1;
3677 // refresh all lines one by one
3678 for ( wxTextCoord line
= lineStart
; line
<= lineEnd
; line
++ )
3680 // refresh the first line from the start of the range to the end, the
3681 // intermediate ones entirely and the last one from the beginning to
3682 // the end of the range
3683 wxTextPos posStart
= line
== lineStart
? colStart
: 0;
3685 if ( (line
!= lineEnd
) || (colEnd
== -1) )
3687 // intermediate line or the last one but we need to refresh it
3688 // until the end anyhow - do it
3689 posCount
= wxSTRING_MAXLEN
;
3693 // refresh just the positions in between the start and the end one
3694 posCount
= colEnd
- posStart
;
3698 RefreshColRange(line
, posStart
, posCount
);
3702 void wxTextCtrl::RefreshColRange(wxTextCoord line
,
3706 wxString text
= GetLineText(line
);
3708 wxASSERT_MSG( (size_t)start
<= text
.length() && count
,
3709 _T("invalid RefreshColRange() parameter") );
3711 RefreshPixelRange(line
,
3712 GetTextWidth(text
.Left((size_t)start
)),
3713 GetTextWidth(text
.Mid((size_t)start
, (size_t)count
)));
3716 // this method accepts "logical" coords in the sense that they are coordinates
3717 // in a logical line but it can span several rows if we wrap lines and
3718 // RefreshPixelRange() will then refresh several rows
3719 void wxTextCtrl::RefreshPixelRange(wxTextCoord line
,
3723 // we will use line text only in line wrap case
3727 text
= GetLineText(line
);
3730 // special case: width == 0 means to refresh till the end of line
3733 // refresh till the end of visible line
3734 width
= GetTotalWidth();
3738 // refresh till the end of text
3739 wxCoord widthAll
= GetTextWidth(text
);
3741 // extend width to the end of ROW
3742 width
= widthAll
- widthAll
% width
+ width
;
3745 // no need to refresh beyond the end of line
3748 //else: just refresh the specified part
3750 wxCoord h
= GetLineHeight();
3753 rect
.y
= GetFirstRowOfLine(line
)*h
;
3758 // (1) skip all rows which we don't touch at all
3759 const wxWrappedLineData
& lineData
= WData().m_linesData
[line
];
3760 if ( !WData().IsValidLine(line
) )
3763 wxCoord wLine
= 0; // suppress compiler warning about uninit var
3764 size_t rowLast
= lineData
.GetRowCount(),
3766 while ( (row
< rowLast
) &&
3767 (rect
.x
> (wLine
= lineData
.GetRowWidth(row
++))) )
3773 // (2) now refresh all lines except the last one: note that the first
3774 // line is refreshed from the given start to the end, all the next
3776 while ( (row
< rowLast
) && (width
> wLine
- rect
.x
) )
3778 rect
.width
= GetTotalWidth() - rect
.x
;
3779 RefreshTextRect(rect
);
3781 width
-= wLine
- rect
.x
;
3785 wLine
= lineData
.GetRowWidth(row
++);
3788 // (3) the code below will refresh the last line
3793 RefreshTextRect(rect
);
3796 void wxTextCtrl::RefreshTextRect(const wxRect
& rectClient
, bool textOnly
)
3799 CalcScrolledPosition(rectClient
.x
, rectClient
.y
, &rect
.x
, &rect
.y
);
3800 rect
.width
= rectClient
.width
;
3801 rect
.height
= rectClient
.height
;
3803 // account for the text area offset
3804 rect
.Offset(m_rectText
.GetPosition());
3806 // don't refresh beyond the text area unless we're refreshing the line wrap
3807 // marks in which case textOnly is FALSE
3810 if ( rect
.GetRight() > m_rectText
.GetRight() )
3812 rect
.SetRight(m_rectText
.GetRight());
3814 if ( rect
.width
<= 0 )
3816 // nothing to refresh
3822 // check the bottom boundary always, even for the line wrap marks
3823 if ( rect
.GetBottom() > m_rectText
.GetBottom() )
3825 rect
.SetBottom(m_rectText
.GetBottom());
3827 if ( rect
.height
<= 0 )
3829 // nothing to refresh
3834 // never refresh before the visible rect
3835 if ( rect
.x
< m_rectText
.x
)
3836 rect
.x
= m_rectText
.x
;
3838 if ( rect
.y
< m_rectText
.y
)
3839 rect
.y
= m_rectText
.y
;
3841 wxLogTrace(_T("text"), _T("Refreshing (%d, %d)-(%d, %d)"),
3842 rect
.x
, rect
.y
, rect
.x
+ rect
.width
, rect
.y
+ rect
.height
);
3844 Refresh(TRUE
, &rect
);
3847 void wxTextCtrl::RefreshLineWrapMarks(wxTextCoord rowFirst
,
3848 wxTextCoord rowLast
)
3850 if ( WData().m_widthMark
)
3853 rectMarks
.x
= m_rectText
.width
;
3854 rectMarks
.width
= WData().m_widthMark
;
3855 rectMarks
.y
= rowFirst
*GetLineHeight();
3856 rectMarks
.height
= (rowLast
- rowFirst
)*GetLineHeight();
3858 RefreshTextRect(rectMarks
, FALSE
/* don't limit to text area */);
3862 // ----------------------------------------------------------------------------
3864 // ----------------------------------------------------------------------------
3866 void wxTextCtrl::DoDrawBorder(wxDC
& dc
, const wxRect
& rect
)
3868 m_renderer
->DrawTextBorder(dc
, GetBorder(), rect
, GetStateFlags());
3871 // ----------------------------------------------------------------------------
3872 // client area drawing
3873 // ----------------------------------------------------------------------------
3876 Several remarks about wxTextCtrl redraw logic:
3878 1. only the regions which must be updated are redrawn, this means that we
3879 never Refresh() the entire window but use RefreshPixelRange() and
3880 ScrollWindow() which only refresh small parts of it and iterate over the
3881 update region in our DoDraw()
3883 2. the text displayed on the screen is obtained using GetTextToShow(): it
3884 should be used for all drawing/measuring
3887 wxString
wxTextCtrl::GetTextToShow(const wxString
& text
) const
3891 textShown
= wxString(_T('*'), text
.length());
3898 void wxTextCtrl::DoDrawTextInRect(wxDC
& dc
, const wxRect
& rectUpdate
)
3900 // debugging trick to see the update rect visually
3902 static int s_countUpdates
= -1;
3903 if ( s_countUpdates
!= -1 )
3905 wxWindowDC
dc(this);
3906 dc
.SetBrush(*(++s_countUpdates
% 2 ? wxRED_BRUSH
: wxGREEN_BRUSH
));
3907 dc
.SetPen(*wxTRANSPARENT_PEN
);
3908 dc
.DrawRectangle(rectUpdate
);
3910 #endif // WXDEBUG_TEXT
3912 // calculate the range lineStart..lineEnd of lines to redraw
3913 wxTextCoord lineStart
, lineEnd
;
3914 if ( IsSingleLine() )
3921 wxPoint pt
= rectUpdate
.GetPosition();
3922 (void)HitTest(pt
, NULL
, &lineStart
);
3924 pt
.y
+= rectUpdate
.height
;
3925 (void)HitTest(pt
, NULL
, &lineEnd
);
3928 // prepare for drawing
3929 wxCoord hLine
= GetLineHeight();
3931 // these vars will be used for hit testing of the current row
3932 wxCoord y
= rectUpdate
.y
;
3933 const wxCoord x1
= rectUpdate
.x
;
3934 const wxCoord x2
= rectUpdate
.x
+ rectUpdate
.width
;
3937 rectText
.height
= hLine
;
3938 wxCoord yClient
= y
- GetClientAreaOrigin().y
;
3940 // we want to always start at the top of the line, otherwise if we redraw a
3941 // rect whose top is in the middle of a line, we'd draw this line shifted
3942 yClient
-= (yClient
- m_rectText
.y
) % hLine
;
3944 if ( IsSingleLine() )
3946 rectText
.y
= yClient
;
3948 else // multiline, adjust for scrolling
3950 CalcUnscrolledPosition(0, yClient
, NULL
, &rectText
.y
);
3953 wxRenderer
*renderer
= GetRenderer();
3955 // do draw the invalidated parts of each line: note that we iterate here
3956 // over ROWs, not over LINEs
3957 for ( wxTextCoord line
= lineStart
;
3958 y
< rectUpdate
.y
+ rectUpdate
.height
;
3960 rectText
.y
+= hLine
)
3962 // calculate the update rect in text positions for this line
3963 wxTextCoord colStart
, colEnd
, colRowStart
;
3964 wxTextCtrlHitTestResult ht
= HitTest2(y
, x1
, x2
,
3965 &line
, &colStart
, &colEnd
,
3968 if ( (ht
== wxTE_HT_BEYOND
) || (ht
== wxTE_HT_BELOW
) )
3970 wxASSERT_MSG( line
<= lineEnd
, _T("how did we get that far?") );
3972 if ( line
== lineEnd
)
3974 // we redrew everything
3978 // the update rect is beyond the end of line, no need to redraw
3979 // anything on this line - but continue with the remaining ones
3983 // for single line controls we may additionally cut off everything
3984 // which is to the right of the last visible position
3985 if ( IsSingleLine() )
3987 // don't show the columns which are scrolled out to the left
3988 if ( colStart
< SData().m_colStart
)
3989 colStart
= SData().m_colStart
;
3991 // colEnd may be less than colStart if colStart was changed by the
3993 if ( colEnd
< colStart
)
3996 // don't draw the chars beyond the rightmost one
3997 if ( SData().m_colLastVisible
== -1 )
3999 // recalculate this rightmost column
4000 UpdateLastVisible();
4003 if ( colStart
> SData().m_colLastVisible
)
4005 // don't bother redrawing something that is beyond the last
4010 if ( colEnd
> SData().m_colLastVisible
)
4012 colEnd
= SData().m_colLastVisible
;
4016 // extract the part of line we need to redraw
4017 wxString textLine
= GetTextToShow(GetLineText(line
));
4018 wxString text
= textLine
.Mid(colStart
, colEnd
- colStart
+ 1);
4020 // now deal with the selection: only do something if at least part of
4021 // the line is selected
4022 wxTextPos selStart
, selEnd
;
4023 if ( GetSelectedPartOfLine(line
, &selStart
, &selEnd
) )
4025 // and if this part is (at least partly) in the current row
4026 if ( (selStart
<= colEnd
) &&
4027 (selEnd
>= wxMax(colStart
, colRowStart
)) )
4029 // these values are relative to the start of the line while the
4030 // string passed to DrawTextLine() is only part of it, so
4031 // adjust the selection range accordingly
4032 selStart
-= colStart
;
4038 if ( (size_t)selEnd
>= text
.length() )
4039 selEnd
= text
.length();
4043 // reset selStart and selEnd to avoid passing them to
4044 // DrawTextLine() below
4050 // calculate the text coords on screen
4051 wxASSERT_MSG( colStart
>= colRowStart
, _T("invalid string part") );
4052 wxCoord ofsStart
= GetTextWidth(
4053 textLine
.Mid(colRowStart
,
4054 colStart
- colRowStart
));
4055 rectText
.x
= m_rectText
.x
+ ofsStart
;
4056 rectText
.width
= GetTextWidth(text
);
4059 renderer
->DrawTextLine(dc
, text
, rectText
, selStart
, selEnd
,
4061 wxLogTrace(_T("text"), _T("Line %ld: positions %ld-%ld redrawn."),
4062 line
, colStart
, colEnd
);
4066 void wxTextCtrl::DoDrawLineWrapMarks(wxDC
& dc
, const wxRect
& rectUpdate
)
4068 wxASSERT_MSG( WrapLines() && WData().m_widthMark
,
4069 _T("shouldn't be called at all") );
4071 wxRenderer
*renderer
= GetRenderer();
4074 rectMark
.x
= rectUpdate
.x
;
4075 rectMark
.width
= rectUpdate
.width
;
4076 wxCoord yTop
= GetClientAreaOrigin().y
;
4077 CalcUnscrolledPosition(0, rectUpdate
.y
- yTop
, NULL
, &rectMark
.y
);
4078 wxCoord hLine
= GetLineHeight();
4079 rectMark
.height
= hLine
;
4081 wxTextCoord line
, rowInLine
;
4084 CalcUnscrolledPosition(0, rectUpdate
.GetBottom() - yTop
, NULL
, &yBottom
);
4085 for ( ; rectMark
.y
< yBottom
; rectMark
.y
+= hLine
)
4087 if ( !GetLineAndRow(rectMark
.y
/ hLine
, &line
, &rowInLine
) )
4089 // we went beyond the end of text
4093 // is this row continued on the next one?
4094 if ( !WData().m_linesData
[line
].IsLastRow(rowInLine
) )
4096 renderer
->DrawLineWrapMark(dc
, rectMark
);
4101 void wxTextCtrl::DoDraw(wxControlRenderer
*renderer
)
4103 // hide the caret while we're redrawing the window and show it after we are
4105 wxCaretSuspend
cs(this);
4108 wxDC
& dc
= renderer
->GetDC();
4109 dc
.SetFont(GetFont());
4110 dc
.SetTextForeground(GetForegroundColour());
4112 // get the intersection of the update region with the text area: note that
4113 // the update region is in window coords and text area is in the client
4114 // ones, so it must be shifted before computing intersection
4115 wxRegion rgnUpdate
= GetUpdateRegion();
4117 wxRect rectTextArea
= GetRealTextArea();
4118 wxPoint pt
= GetClientAreaOrigin();
4119 wxRect rectTextAreaAdjusted
= rectTextArea
;
4120 rectTextAreaAdjusted
.x
+= pt
.x
;
4121 rectTextAreaAdjusted
.y
+= pt
.y
;
4122 rgnUpdate
.Intersect(rectTextAreaAdjusted
);
4124 // even though the drawing is already clipped to the update region, we must
4125 // explicitly clip it to the rect we will use as otherwise parts of letters
4126 // might be drawn outside of it (if even a small part of a charater is
4127 // inside, HitTest() will return its column and DrawText() can't draw only
4128 // the part of the character, of course)
4130 // FIXME: is this really a bug in wxMSW?
4131 rectTextArea
.width
--;
4133 dc
.SetClippingRegion(rectTextArea
);
4135 // adjust for scrolling
4138 // and now refresh the invalidated parts of the window
4139 wxRegionIterator
iter(rgnUpdate
);
4140 for ( ; iter
.HaveRects(); iter
++ )
4142 wxRect r
= iter
.GetRect();
4144 // this is a workaround for wxGTK::wxRegion bug
4146 if ( !r
.width
|| !r
.height
)
4148 // ignore invalid rect
4153 DoDrawTextInRect(dc
, r
);
4156 // now redraw the line wrap marks (if we draw them)
4157 if ( WrapLines() && WData().m_widthMark
)
4159 // this is the rect inside which line wrap marks are drawn
4161 rectMarks
.x
= rectTextAreaAdjusted
.GetRight() + 1;
4162 rectMarks
.y
= rectTextAreaAdjusted
.y
;
4163 rectMarks
.width
= WData().m_widthMark
;
4164 rectMarks
.height
= rectTextAreaAdjusted
.height
;
4166 rgnUpdate
= GetUpdateRegion();
4167 rgnUpdate
.Intersect(rectMarks
);
4169 wxRect rectUpdate
= rgnUpdate
.GetBox();
4170 if ( rectUpdate
.width
&& rectUpdate
.height
)
4172 // the marks are outside previously set clipping region
4173 dc
.DestroyClippingRegion();
4175 DoDrawLineWrapMarks(dc
, rectUpdate
);
4179 // show caret first time only: we must show it after drawing the text or
4180 // the display can be corrupted when it's hidden
4181 if ( !m_hasCaret
&& GetCaret() )
4189 // ----------------------------------------------------------------------------
4191 // ----------------------------------------------------------------------------
4193 bool wxTextCtrl::SetFont(const wxFont
& font
)
4195 if ( !wxControl::SetFont(font
) )
4198 // and refresh everything, of course
4199 InitInsertionPoint();
4202 // update geometry parameters
4204 RecalcFontMetrics();
4205 if ( !IsSingleLine() )
4211 // recreate it, in fact
4219 bool wxTextCtrl::Enable(bool enable
)
4221 if ( !wxTextCtrlBase::Enable(enable
) )
4229 void wxTextCtrl::CreateCaret()
4235 // FIXME use renderer
4236 caret
= new wxCaret(this, 1, GetLineHeight());
4238 caret
->SetBlinkTime(0);
4243 // read only controls don't have the caret
4244 caret
= (wxCaret
*)NULL
;
4247 // SetCaret() will delete the old caret if any
4251 void wxTextCtrl::ShowCaret(bool show
)
4253 wxCaret
*caret
= GetCaret();
4256 // (re)position caret correctly
4257 caret
->Move(GetCaretPosition());
4259 // and show it there
4264 // ----------------------------------------------------------------------------
4265 // vertical scrolling (multiline only)
4266 // ----------------------------------------------------------------------------
4268 size_t wxTextCtrl::GetLinesPerPage() const
4270 if ( IsSingleLine() )
4273 return GetRealTextArea().height
/ GetLineHeight();
4276 wxTextPos
wxTextCtrl::GetPositionAbove()
4278 wxCHECK_MSG( !IsSingleLine(), INVALID_POS_VALUE
,
4279 _T("can't move cursor vertically in a single line control") );
4281 // move the cursor up by one ROW not by one LINE: this means that
4282 // we should really use HitTest() and not just go to the same
4283 // position in the previous line
4284 wxPoint pt
= GetCaretPosition() - m_rectText
.GetPosition();
4285 if ( MData().m_xCaret
== -1 )
4287 // remember the initial cursor abscissa
4288 MData().m_xCaret
= pt
.x
;
4292 // use the remembered abscissa
4293 pt
.x
= MData().m_xCaret
;
4296 CalcUnscrolledPosition(pt
.x
, pt
.y
, &pt
.x
, &pt
.y
);
4297 pt
.y
-= GetLineHeight();
4299 wxTextCoord col
, row
;
4300 if ( HitTestLogical(pt
, &col
, &row
) == wxTE_HT_BEFORE
)
4302 // can't move further
4303 return INVALID_POS_VALUE
;
4306 return XYToPosition(col
, row
);
4309 wxTextPos
wxTextCtrl::GetPositionBelow()
4311 wxCHECK_MSG( !IsSingleLine(), INVALID_POS_VALUE
,
4312 _T("can't move cursor vertically in a single line control") );
4314 // see comments for wxACTION_TEXT_UP
4315 wxPoint pt
= GetCaretPosition() - m_rectText
.GetPosition();
4316 if ( MData().m_xCaret
== -1 )
4318 // remember the initial cursor abscissa
4319 MData().m_xCaret
= pt
.x
;
4323 // use the remembered abscissa
4324 pt
.x
= MData().m_xCaret
;
4327 CalcUnscrolledPosition(pt
.x
, pt
.y
, &pt
.x
, &pt
.y
);
4328 pt
.y
+= GetLineHeight();
4330 wxTextCoord col
, row
;
4331 if ( HitTestLogical(pt
, &col
, &row
) == wxTE_HT_BELOW
)
4333 // can't go further down
4334 return INVALID_POS_VALUE
;
4337 // note that wxTE_HT_BEYOND is ok: it happens when we go down
4338 // from a longer line to a shorter one, for example (OTOH
4339 // wxTE_HT_BEFORE can never happen)
4340 return XYToPosition(col
, row
);
4343 // ----------------------------------------------------------------------------
4345 // ----------------------------------------------------------------------------
4347 bool wxTextCtrl::PerformAction(const wxControlAction
& actionOrig
,
4349 const wxString
& strArg
)
4351 // has the text changed as result of this action?
4352 bool textChanged
= FALSE
;
4354 // the remembered cursor abscissa for multiline text controls is usually
4355 // reset after each user action but for ones which do use it (UP and DOWN
4356 // for example) we shouldn't do it - as indicated by this flag
4357 bool rememberAbscissa
= FALSE
;
4359 // the command this action corresponds to or NULL if this action doesn't
4360 // change text at all or can't be undone
4361 wxTextCtrlCommand
*command
= (wxTextCtrlCommand
*)NULL
;
4366 if ( actionOrig
.StartsWith(wxACTION_TEXT_PREFIX_DEL
, &action
) )
4371 else if ( actionOrig
.StartsWith(wxACTION_TEXT_PREFIX_SEL
, &action
) )
4375 else // not selection nor delete action
4377 action
= actionOrig
;
4380 // set newPos to -2 as it can't become equal to it in the assignments below
4381 // (but it can become -1)
4382 wxTextPos newPos
= INVALID_POS_VALUE
;
4384 if ( action
== wxACTION_TEXT_HOME
)
4386 newPos
= m_curPos
- m_curCol
;
4388 else if ( action
== wxACTION_TEXT_END
)
4390 newPos
= m_curPos
+ GetLineLength(m_curRow
) - m_curCol
;
4392 else if ( (action
== wxACTION_TEXT_GOTO
) ||
4393 (action
== wxACTION_TEXT_FIRST
) ||
4394 (action
== wxACTION_TEXT_LAST
) )
4396 if ( action
== wxACTION_TEXT_FIRST
)
4398 else if ( action
== wxACTION_TEXT_LAST
)
4399 numArg
= GetLastPosition();
4400 //else: numArg already contains the position
4404 else if ( action
== wxACTION_TEXT_UP
)
4406 if ( !IsSingleLine() )
4408 newPos
= GetPositionAbove();
4410 if ( newPos
!= INVALID_POS_VALUE
)
4412 // remember where the cursor original had been
4413 rememberAbscissa
= TRUE
;
4417 else if ( action
== wxACTION_TEXT_DOWN
)
4419 if ( !IsSingleLine() )
4421 newPos
= GetPositionBelow();
4423 if ( newPos
!= INVALID_POS_VALUE
)
4425 // remember where the cursor original had been
4426 rememberAbscissa
= TRUE
;
4430 else if ( action
== wxACTION_TEXT_LEFT
)
4432 newPos
= m_curPos
- 1;
4434 else if ( action
== wxACTION_TEXT_WORD_LEFT
)
4436 newPos
= GetWordStart();
4438 else if ( action
== wxACTION_TEXT_RIGHT
)
4440 newPos
= m_curPos
+ 1;
4442 else if ( action
== wxACTION_TEXT_WORD_RIGHT
)
4444 newPos
= GetWordEnd();
4446 else if ( action
== wxACTION_TEXT_INSERT
)
4448 if ( IsEditable() && !strArg
.empty() )
4450 // inserting text can be undone
4451 command
= new wxTextCtrlInsertCommand(strArg
);
4456 else if ( (action
== wxACTION_TEXT_PAGE_UP
) ||
4457 (action
== wxACTION_TEXT_PAGE_DOWN
) )
4459 if ( !IsSingleLine() )
4461 size_t count
= GetLinesPerPage();
4462 if ( count
> PAGE_OVERLAP_IN_LINES
)
4464 // pages should overlap slightly to allow the reader to keep
4465 // orientation in the text
4466 count
-= PAGE_OVERLAP_IN_LINES
;
4469 // remember where the cursor original had been
4470 rememberAbscissa
= TRUE
;
4472 bool goUp
= action
== wxACTION_TEXT_PAGE_UP
;
4473 for ( size_t line
= 0; line
< count
; line
++ )
4475 wxTextPos pos
= goUp
? GetPositionAbove() : GetPositionBelow();
4476 if ( pos
== INVALID_POS_VALUE
)
4478 // can't move further
4482 MoveInsertionPoint(pos
);
4486 // we implement the Unix scrolling model here: cursor will always
4487 // be on the first line after Page Down and on the last one after
4490 // Windows programs usually keep the cursor line offset constant
4491 // but do we really need it?
4495 // find the line such that when it is the first one, the
4496 // current position is in the last line
4498 for ( size_t line
= 0; line
< count
; line
++ )
4500 pos
= GetPositionAbove();
4501 if ( pos
== INVALID_POS_VALUE
)
4504 MoveInsertionPoint(pos
);
4507 MoveInsertionPoint(newPos
);
4509 PositionToLogicalXY(pos
, NULL
, &y
);
4511 else // scrolled down
4513 PositionToLogicalXY(newPos
, NULL
, &y
);
4516 // scroll vertically only
4520 else if ( action
== wxACTION_TEXT_SEL_WORD
)
4522 SetSelection(GetWordStart(), GetWordEnd());
4524 else if ( action
== wxACTION_TEXT_ANCHOR_SEL
)
4528 else if ( action
== wxACTION_TEXT_EXTEND_SEL
)
4530 SetSelection(m_selAnchor
, numArg
);
4532 else if ( action
== wxACTION_TEXT_COPY
)
4536 else if ( action
== wxACTION_TEXT_CUT
)
4541 else if ( action
== wxACTION_TEXT_PASTE
)
4546 else if ( action
== wxACTION_TEXT_UNDO
)
4551 else if ( action
== wxACTION_TEXT_REDO
)
4558 return wxControl::PerformAction(action
, numArg
, strArg
);
4561 if ( newPos
!= INVALID_POS_VALUE
)
4563 // bring the new position into the range
4567 wxTextPos posLast
= GetLastPosition();
4568 if ( newPos
> posLast
)
4573 // if we have the selection, remove just it
4575 if ( HasSelection() )
4582 // otherwise delete everything between current position and
4584 if ( m_curPos
!= newPos
)
4589 else // nothing to delete
4591 // prevent test below from working
4592 from
= INVALID_POS_VALUE
;
4594 // and this is just to silent the compiler warning
4599 if ( from
!= INVALID_POS_VALUE
)
4601 command
= new wxTextCtrlRemoveCommand(from
, to
);
4604 else // cursor movement command
4607 DoSetInsertionPoint(newPos
);
4611 SetSelection(m_selAnchor
, m_curPos
);
4613 else // simple movement
4615 // clear the existing selection
4620 if ( !rememberAbscissa
&& !IsSingleLine() )
4622 MData().m_xCaret
= -1;
4628 // execute and remember it to be able to undo it later
4629 m_cmdProcessor
->Submit(command
);
4631 // undoable commands always change text
4634 else // no undoable command
4636 // m_cmdProcessor->StopCompressing()
4641 wxASSERT_MSG( IsEditable(), _T("non editable control changed?") );
4643 wxCommandEvent
event(wxEVT_COMMAND_TEXT_UPDATED
, GetId());
4644 InitCommandEvent(event
);
4645 event
.SetString(GetValue());
4646 GetEventHandler()->ProcessEvent(event
);
4648 // as the text changed...
4649 m_isModified
= TRUE
;
4655 void wxTextCtrl::OnChar(wxKeyEvent
& event
)
4657 // only process the key events from "simple keys" here
4658 if ( !event
.HasModifiers() )
4660 int keycode
= event
.GetKeyCode();
4661 if ( keycode
== WXK_RETURN
)
4663 if ( IsSingleLine() || (GetWindowStyle() & wxTE_PROCESS_ENTER
) )
4665 wxCommandEvent
event(wxEVT_COMMAND_TEXT_ENTER
, GetId());
4666 InitCommandEvent(event
);
4667 event
.SetString(GetValue());
4668 GetEventHandler()->ProcessEvent(event
);
4670 else // interpret <Enter> normally: insert new line
4672 PerformAction(wxACTION_TEXT_INSERT
, -1, _T('\n'));
4675 else if ( keycode
< 255 && isprint(keycode
) )
4677 PerformAction(wxACTION_TEXT_INSERT
, -1, (wxChar
)keycode
);
4679 // skip event.Skip() below
4684 // Ctrl-R refreshes the control in debug mode
4685 else if ( event
.ControlDown() && event
.GetKeyCode() == 'r' )
4687 #endif // __WXDEBUG__
4692 // ----------------------------------------------------------------------------
4693 // wxStdTextCtrlInputHandler
4694 // ----------------------------------------------------------------------------
4696 wxStdTextCtrlInputHandler::wxStdTextCtrlInputHandler(wxInputHandler
*inphand
)
4697 : wxStdInputHandler(inphand
)
4699 m_winCapture
= (wxTextCtrl
*)NULL
;
4703 wxTextPos
wxStdTextCtrlInputHandler::HitTest(const wxTextCtrl
*text
,
4706 wxTextCoord col
, row
;
4707 wxTextCtrlHitTestResult ht
= text
->HitTest(pt
, &col
, &row
);
4709 wxTextPos pos
= text
->XYToPosition(col
, row
);
4711 // if the point is after the last column we must adjust the position to be
4712 // the last position in the line (unless it is already the last)
4713 if ( (ht
== wxTE_HT_BEYOND
) && (pos
< text
->GetLastPosition()) )
4721 bool wxStdTextCtrlInputHandler::HandleKey(wxInputConsumer
*consumer
,
4722 const wxKeyEvent
& event
,
4725 // we're only interested in key presses
4729 int keycode
= event
.GetKeyCode();
4731 wxControlAction action
;
4733 bool ctrlDown
= event
.ControlDown(),
4734 shiftDown
= event
.ShiftDown();
4737 action
= wxACTION_TEXT_PREFIX_SEL
;
4740 // the only key combination with Alt we recognize is Alt-Bksp for undo, so
4741 // treat it first separately
4742 if ( event
.AltDown() )
4744 if ( keycode
== WXK_BACK
&& !ctrlDown
&& !shiftDown
)
4745 action
= wxACTION_TEXT_UNDO
;
4747 else switch ( keycode
)
4751 action
<< (ctrlDown
? wxACTION_TEXT_FIRST
4752 : wxACTION_TEXT_HOME
);
4756 action
<< (ctrlDown
? wxACTION_TEXT_LAST
4757 : wxACTION_TEXT_END
);
4762 action
<< wxACTION_TEXT_UP
;
4767 action
<< wxACTION_TEXT_DOWN
;
4771 action
<< (ctrlDown
? wxACTION_TEXT_WORD_LEFT
4772 : wxACTION_TEXT_LEFT
);
4776 action
<< (ctrlDown
? wxACTION_TEXT_WORD_RIGHT
4777 : wxACTION_TEXT_RIGHT
);
4782 // we don't map Ctrl-PgUp/Dn to anything special - what should it
4783 // to? for now, it's the same as without control
4784 action
<< wxACTION_TEXT_PAGE_DOWN
;
4789 action
<< wxACTION_TEXT_PAGE_UP
;
4795 action
<< wxACTION_TEXT_PREFIX_DEL
<< wxACTION_TEXT_RIGHT
;
4800 action
<< wxACTION_TEXT_PREFIX_DEL
<< wxACTION_TEXT_LEFT
;
4805 // reset the action as it could be already set to one of the
4807 action
= wxACTION_NONE
;
4814 action
= wxACTION_TEXT_REDO
;
4818 action
= wxACTION_TEXT_COPY
;
4822 action
= wxACTION_TEXT_PASTE
;
4826 action
= wxACTION_TEXT_CUT
;
4830 action
= wxACTION_TEXT_UNDO
;
4836 if ( (action
!= wxACTION_NONE
) && (action
!= wxACTION_TEXT_PREFIX_SEL
) )
4838 consumer
->PerformAction(action
, -1, str
);
4843 return wxStdInputHandler::HandleKey(consumer
, event
, pressed
);
4846 bool wxStdTextCtrlInputHandler::HandleMouse(wxInputConsumer
*consumer
,
4847 const wxMouseEvent
& event
)
4849 if ( event
.LeftDown() )
4851 wxASSERT_MSG( !m_winCapture
, _T("left button going down twice?") );
4853 wxTextCtrl
*text
= wxStaticCast(consumer
->GetInputWindow(), wxTextCtrl
);
4855 m_winCapture
= text
;
4856 m_winCapture
->CaptureMouse();
4860 wxTextPos pos
= HitTest(text
, event
.GetPosition());
4863 text
->PerformAction(wxACTION_TEXT_ANCHOR_SEL
, pos
);
4866 else if ( event
.LeftDClick() )
4868 // select the word the cursor is on
4869 consumer
->PerformAction(wxACTION_TEXT_SEL_WORD
);
4871 else if ( event
.LeftUp() )
4875 m_winCapture
->ShowCaret();
4877 m_winCapture
->ReleaseMouse();
4878 m_winCapture
= (wxTextCtrl
*)NULL
;
4882 return wxStdInputHandler::HandleMouse(consumer
, event
);
4885 bool wxStdTextCtrlInputHandler::HandleMouseMove(wxInputConsumer
*consumer
,
4886 const wxMouseEvent
& event
)
4891 wxTextCtrl
*text
= wxStaticCast(m_winCapture
, wxTextCtrl
);
4892 wxTextPos pos
= HitTest(text
, event
.GetPosition());
4895 text
->PerformAction(wxACTION_TEXT_EXTEND_SEL
, pos
);
4899 return wxStdInputHandler::HandleMouseMove(consumer
, event
);
4902 bool wxStdTextCtrlInputHandler::HandleFocus(wxInputConsumer
*consumer
,
4903 const wxFocusEvent
& event
)
4905 wxTextCtrl
*text
= wxStaticCast(consumer
->GetInputWindow(), wxTextCtrl
);
4907 // the selection appearance changes depending on whether we have the focus
4908 text
->RefreshSelection();
4910 // never refresh entirely
4914 #endif // wxUSE_TEXTCTRL