1 ///////////////////////////////////////////////////////////////////////////////
2 // Name: generic/accel.cpp
3 // Purpose: generic implementation of wxAcceleratorTable class
4 // Author: Robert Roebling
5 // Modified: VZ pn 31.05.01: use typed lists, Unicode cleanup, Add/Remove
7 // Copyright: (c) 1998 Robert Roebling
8 // Licence: wxWindows licence
9 ///////////////////////////////////////////////////////////////////////////////
11 // ============================================================================
13 // ============================================================================
15 // ----------------------------------------------------------------------------
17 // ----------------------------------------------------------------------------
20 #pragma implementation "accel.h"
23 // For compilers that support precompilation, includes "wx.h".
24 #include "wx/wxprec.h"
41 // ----------------------------------------------------------------------------
42 // wxAccelList: a list of wxAcceleratorEntries
43 // ----------------------------------------------------------------------------
45 WX_DECLARE_LIST(wxAcceleratorEntry
, wxAccelList
);
46 #include "wx/listimpl.cpp"
47 WX_DEFINE_LIST(wxAccelList
);
49 // ----------------------------------------------------------------------------
50 // wxAccelRefData: the data used by wxAcceleratorTable
51 // ----------------------------------------------------------------------------
53 class wxAccelRefData
: public wxObjectRefData
60 wxAccelRefData(const wxAccelRefData
& data
)
63 m_accels
= data
.m_accels
;
66 virtual ~wxAccelRefData()
68 WX_CLEAR_LIST(wxAccelList
, m_accels
);
74 // macro which can be used to access wxAccelRefData from wxAcceleratorTable
75 #define M_ACCELDATA ((wxAccelRefData *)m_refData)
78 // ============================================================================
80 // ============================================================================
82 // ----------------------------------------------------------------------------
83 // wxAcceleratorTable ctors
84 // ----------------------------------------------------------------------------
86 IMPLEMENT_DYNAMIC_CLASS(wxAcceleratorTable
, wxObject
)
88 wxAcceleratorTable::wxAcceleratorTable()
92 wxAcceleratorTable::wxAcceleratorTable(int n
, const wxAcceleratorEntry entries
[])
94 m_refData
= new wxAccelRefData
;
96 for ( int i
= 0; i
< n
; i
++ )
98 const wxAcceleratorEntry
& entry
= entries
[i
];
100 int keycode
= entry
.GetKeyCode();
101 if ( wxIslower(keycode
) )
102 keycode
= wxToupper(keycode
);
104 M_ACCELDATA
->m_accels
.Append(new wxAcceleratorEntry(entry
.GetFlags(),
106 entry
.GetCommand()));
110 wxAcceleratorTable::~wxAcceleratorTable()
114 bool wxAcceleratorTable::Ok() const
116 return m_refData
!= NULL
;
119 // ----------------------------------------------------------------------------
120 // wxAcceleratorTable updating
121 // ----------------------------------------------------------------------------
123 void wxAcceleratorTable::Add(const wxAcceleratorEntry
& entry
)
129 m_refData
= new wxAccelRefData
;
132 M_ACCELDATA
->m_accels
.Append(new wxAcceleratorEntry(entry
));
135 void wxAcceleratorTable::Remove(const wxAcceleratorEntry
& entry
)
139 wxAccelList::compatibility_iterator node
= M_ACCELDATA
->m_accels
.GetFirst();
142 const wxAcceleratorEntry
*entryCur
= node
->GetData();
144 if ( *entryCur
== entry
)
146 delete node
->GetData();
147 M_ACCELDATA
->m_accels
.Erase(node
);
152 node
= node
->GetNext();
155 wxFAIL_MSG(_T("deleting inexistent accel from wxAcceleratorTable"));
158 // ----------------------------------------------------------------------------
159 // wxAcceleratorTable: find a command for the given key press
160 // ----------------------------------------------------------------------------
162 const wxAcceleratorEntry
*
163 wxAcceleratorTable::GetEntry(const wxKeyEvent
& event
) const
167 // not an error, the accel table is just empty
171 wxAccelList::compatibility_iterator node
= M_ACCELDATA
->m_accels
.GetFirst();
174 const wxAcceleratorEntry
*entry
= node
->GetData();
176 // is the key the same?
177 if ( event
.m_keyCode
== entry
->GetKeyCode() )
179 int flags
= entry
->GetFlags();
182 if ( (((flags
& wxACCEL_CTRL
) != 0) == event
.ControlDown()) &&
183 (((flags
& wxACCEL_SHIFT
) != 0) == event
.ShiftDown()) &&
184 (((flags
& wxACCEL_ALT
) != 0) ==
185 (event
.AltDown() || event
.MetaDown())) )
191 node
= node
->GetNext();
197 wxMenuItem
*wxAcceleratorTable::GetMenuItem(const wxKeyEvent
& event
) const
199 const wxAcceleratorEntry
*entry
= GetEntry(event
);
201 return entry
? entry
->GetMenuItem() : NULL
;
204 int wxAcceleratorTable::GetCommand(const wxKeyEvent
& event
) const
206 const wxAcceleratorEntry
*entry
= GetEntry(event
);
208 return entry
? entry
->GetCommand() : -1;
211 wxObjectRefData
*wxAcceleratorTable::CreateRefData() const
213 return new wxAccelRefData
;
216 wxObjectRefData
*wxAcceleratorTable::CloneRefData(const wxObjectRefData
*data
) const
218 return new wxAccelRefData(*(wxAccelRefData
*)data
);
221 #endif // wxUSE_ACCEL